ref: 0221fe4f3687d2482eceacdc21ae7389f4634640
parent: c40ce09e945f1f7fae5347518f85796fb038d053
author: Roberto E. Vargas Caballero <[email protected]>
date: Fri Mar 20 12:54:28 EDT 2015
Remove dirty field of Node in cc2 This field is only updated when the variable is spilled to memory, so it is a non sense.
--- a/cc2/cc2.h
+++ b/cc2/cc2.h
@@ -56,7 +56,6 @@
char kind;
bool public : 1;
bool extrn : 1;
- bool dirty : 1;
bool index : 1;
union {
/* TODO: Admit inmediate of other type */
--- a/cc2/cgen.c
+++ b/cc2/cgen.c
@@ -126,7 +126,6 @@
if (sym) {
code(LDL, np, r);
np->op = sym->kind;
- sym->dirty = 0;
} else {
new = allocreg(1);
moveto(np, new);
@@ -338,8 +337,6 @@
abort();
}
- if (sym)
- sym->dirty = 0;
np->op = REG;
np->reg = rp->reg;
}