ref: 9a2913311bd77d7075a327854a725d03eff554a2
parent: 23e14f1e2e794b38f95d71998d228c3050d2d0c8
author: Roberto E. Vargas Caballero <[email protected]>
date: Wed Jan 20 13:08:51 EST 2016
Update TODO and ir.md
--- a/cc1/TODO
+++ b/cc1/TODO
@@ -1,5 +1,5 @@
* Verify correctness in initializators
-* emit initializators
+* emit automatic initializators
* Implement bitfields
* Define data structure shared between cc1 and cc2 with the type
information
@@ -9,3 +9,4 @@
* Add correct emit for any kind of constant
* Add warning when some ANSI limit is violated.
* Free memory in emit after some error happened.
+* Rewrite initializers to deal with the idea of "current object"
\ No newline at end of file
--- a/cc1/ir.md
+++ b/cc1/ir.md
@@ -15,6 +15,7 @@
## Types ##
Types are represented using upper case letters:
+
* C -- char
* I -- int
* W -- long
@@ -43,6 +44,7 @@
## Storage class ##
Storage class is represented using upper case letters:
+
* A -- automatic
* R -- register
* G -- public (global variable declared in the module)
@@ -58,9 +60,9 @@
A1, R2 or T3. Declarations/definitions are composed by a variable
name, a type and the name of the variable:
-> A1 I i
-> R2 C c
-> A3 S4 str
+ A1 I i
+ R2 C c
+ A3 S4 str
### Type declarations ###
@@ -70,17 +72,17 @@
For example the next code:
-> struct foo {
-> int i;
-> long c;
-> } var1;
+ struct foo {
+ int i;
+ ong c;
+ } var1;
will generate the next output:
-> S2 foo
-> M3 I i
-> M4 W c
-> G5 S2 var1
+ S2 foo
+ M3 I i
+ M4 W c
+ G5 S2 var1
## Functions ##
@@ -87,12 +89,12 @@
A function prototype like
-> int printf(char *cmd);
+ int printf(char *cmd);
will generate a type declaration and a variable declaration:
-> F3 P
-> X6 F3 printf
+ F3 P
+ X6 F3 printf
After the type specification of the function (F and an identifier),
the types of the function parameters are described.
@@ -99,32 +101,32 @@
A '{' in the first column begins the body for the previously
declared function: For example:
-> int printf(char *cmd) {}
+ int printf(char *cmd) {}
will generate
-> F3 P
-> G6 F3 printf
-> {
-> A7 P cmd
-> \
-> }
+ F3 P
+ G6 F3 printf
+ {
+ A7 P cmd
+ \
+ }
Again, the front end must ensure that '{' appears only after the
declaration of a function. The character '\' marks the separation
between parameters and local variables:
-> int printf(register char *cmd) {int i;};
+ int printf(register char *cmd) {int i;};
will generate
-> F3 P
-> G6 F3 printf
-> {
-> R7 P cmd
-> \
-> A8 I i
-> }
+ F3 P
+ G6 F3 printf
+ {
+ R7 P cmd
+ \
+ A8 I i
+ }
### Expressions ###
@@ -136,9 +138,9 @@
Operators allowed in expressions are:
-* + -- addition
-* - -- substraction
-* * -- multiplication
+* \+ -- addition
+* \- -- substraction
+* \* -- multiplication
* % -- modulo
* / -- division
* l -- left shift
@@ -189,23 +191,23 @@
a special case because they are represented with the " character.
The constant "hello" is emitted as "68656C6C6F. Example:
-> int
-> main(void)
-> {
-> int i, j;
-> i = j+2*3;
-> }
+ int
+ main(void)
+ {
+ int i, j;
+ i = j+2*3;
+ }
generates:
-> F1
-> G1 F1 main
-> {
-> \
-> A2 I i
-> A3 I j
-> A2 A3 #I6 +I :I
-> }
+ F1
+ G1 F1 main
+ {
+ \
+ A2 I i
+ A3 I j
+ A2 A3 #I6 +I :I
+ }
Casting are expressed with the letter 'g' followed of the type
involved in the cast.
@@ -220,44 +222,44 @@
the optional expression field indicates some condition which
must be satisfied to jump. Example:
-> int
-> main(void)
-> {
-> int i;
-> goto label;
-> label: i -= i;
-> }
+ int
+ main(void)
+ {
+ int i;
+ goto label;
+ label: i -= i;
+ }
generates:
-> F1
-> G1 F1 main
-> {
-> \
-> A2 I i
-> j L3
-> L3
-> A2 A2 :-
-> }
+ F1
+ G1 F1 main
+ {
+ \
+ A2 I i
+ j L3
+ L3
+ A2 A2 :-
+ }
Another form of jump is the return statement, which uses the
letter 'r' with an optional expression.
For example:
-> int
-> main(void)
-> {
-> return 16;
-> }
+ int
+ main(void)
+ {
+ return 16;
+ }
produces:
-> F1
-> G1 F1 main
-> {
-> \
-> r #I10
-> }
+ F1
+ G1 F1 main
+ {
+ \
+ r #I10
+ }
#### Loops ####
@@ -278,40 +280,40 @@
the label where the jump table is located, and the expression
of the switch. For example:
-> int
-> func(int n)
-> {
-> switch (n+1) {
-> case 1:
-> case 2:
-> case 3:
-> default:
-> ++n;
-> }
-> }
+ int
+ func(int n)
+ {
+ switch (n+1) {
+ case 1:
+ case 2:
+ case 3:
+ default:
+ ++n;
+ }
+ }
generates:
-> F2 I
-> G1 F2 func
-> {
-> A1 I n
-> \
-> s L4 A1 #I1 +
-> L5
-> L6
-> L7
-> L8
-> A1 #I1 :+I
-> j L3
-> L4
-> t #4
-> v L7 #I3
-> v L6 #I2
-> v L5 #I1
-> f L8
-> L3
-> }
+ F2 I
+ G1 F2 func
+ {
+ A1 I n
+ \
+ s L4 A1 #I1 +
+ L5
+ L6
+ L7
+ L8
+ A1 #I1 :+I
+ j L3
+ L4
+ t #4
+ v L7 #I3
+ v L6 #I2
+ v L5 #I1
+ f L8
+ L3
+ }
The beginning of the jump table is indicated by the the letter t,
@@ -348,10 +350,10 @@
* L -- label
* { -- end of function body
* } -- end of fucntion body
-* \ -- end of function parameters
-* + -- addition
-* - -- substraction
-* * -- multiplication
+* \\ -- end of function parameters
+* \+ -- addition
+* \- -- substraction
+* \* -- multiplication
* % -- modulo
* / -- division
* l -- left shift