ref: 0ff16d8ff1d13bb7793aa5fbfee6b6a364397a1d
parent: fb5c593052d24a3583bd71d517972ba0f59b14ac
author: Simon Howard <[email protected]>
date: Sun Aug 7 15:21:01 EDT 2005
Cycle round sound channels to stop reuse and conflicts of channel numbers. Add debug to detect when incorrect sound handles are used. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 48
--- a/src/i_sound.c
+++ b/src/i_sound.c
@@ -1,7 +1,7 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: i_sound.c 43 2005-08-06 17:05:51Z fraggle $
+// $Id: i_sound.c 48 2005-08-07 19:21:01Z fraggle $
//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
@@ -22,6 +22,10 @@
// 02111-1307, USA.
//
// $Log$
+// Revision 1.9 2005/08/07 19:21:01 fraggle
+// Cycle round sound channels to stop reuse and conflicts of channel
+// numbers. Add debug to detect when incorrect sound handles are used.
+//
// Revision 1.8 2005/08/06 17:05:51 fraggle
// Remove debug messages, send error messages to stderr
// Fix overflow when playing large sound files
@@ -55,7 +59,7 @@
//-----------------------------------------------------------------------------
static const char
-rcsid[] = "$Id: i_sound.c 43 2005-08-06 17:05:51Z fraggle $";
+rcsid[] = "$Id: i_sound.c 48 2005-08-07 19:21:01Z fraggle $";
#include <stdio.h>
#include <stdlib.h>
@@ -73,11 +77,14 @@
#include "doomdef.h"
-#define NUM_CHANNELS 8
+#define NUM_CHANNELS 16
static int sound_initialised = 0;
static Mix_Chunk sound_chunks[NUMSFX];
+static int sounds_in_use[256];
+static int nextchannel = 0;
+
static byte *expand_sound_data(byte *data, int samplerate, int length)
{
byte *result = data;
@@ -185,6 +192,8 @@
return W_GetNumForName(namebuf);
}
+static int soundtag = 0;
+
//
// Starting a sound means adding it
// to the current list of active sounds
@@ -208,8 +217,34 @@
Mix_Chunk *chunk = getsfx(id);
int channel;
- channel = Mix_PlayChannelTimed(-1, chunk, 0, -1);
+ // find a free channel, starting from the first after
+ // the last channel we used
+
+ channel = nextchannel;
+ do
+ {
+ channel = (channel + 1) % NUM_CHANNELS;
+
+ if (channel == nextchannel)
+ {
+ fprintf(stderr, "No free sound channels left.\n");
+ return -1;
+ }
+ } while (Mix_Playing(channel));
+
+ nextchannel = channel;
+
+ // play sound
+
+ Mix_PlayChannelTimed(channel, chunk, 0, -1);
+
+ sounds_in_use[channel] = soundtag;
+ channel |= soundtag << 8;
+ soundtag++;
+
+ // set separation, etc.
+
I_UpdateSoundParams(channel, vol, sep, pitch);
return channel;
@@ -219,6 +254,20 @@
void I_StopSound (int handle)
{
+ int tag = handle >> 8;
+
+ handle &= 0xff;
+
+ if (sounds_in_use[handle] != tag)
+ {
+ fprintf(stderr,
+ "stopping wrong sound: %i != %i (%i)\n",
+ sounds_in_use[handle], tag,
+ handle);
+ }
+
+ sounds_in_use[handle] = -1;
+
Mix_HaltChannel(handle);
}
@@ -225,6 +274,7 @@
int I_SoundIsPlaying(int handle)
{
+ handle &= 0xff;
return Mix_Playing(handle);
}
@@ -271,6 +321,16 @@
int sep,
int pitch)
{
+ int tag = handle >> 8;
+
+ handle &= 0xff;
+
+ if (sounds_in_use[handle] != tag)
+ {
+ fprintf(stderr,
+ "tag is wrong for playing sound: %i, %i\n", tag, handle);
+ }
+
Mix_SetPanning(handle,
((254 - sep) * vol) / 8,
((sep) * vol) / 8);
@@ -307,7 +367,7 @@
fprintf(stderr, "Error initialising SDL_mixer: %s\n", SDL_GetError());
}
- Mix_AllocateChannels(16);
+ Mix_AllocateChannels(NUM_CHANNELS);
sound_initialised = 1;