shithub: choc

Download patch

ref: 1531993b0570f1a0af92a0238f4b871d233fa46f
parent: 936e7e116d8860f858ce9d8b39b1bac39d7e66bf
author: Simon Howard <[email protected]>
date: Mon May 29 15:54:11 EDT 2006

Allow struts to force height as well as width. Hide "start game" button
for players which are not the game controller.

Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 541

--- a/src/net_gui.c
+++ b/src/net_gui.c
@@ -1,7 +1,7 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: net_gui.c 539 2006-05-29 19:22:51Z fraggle $
+// $Id: net_gui.c 541 2006-05-29 19:54:11Z fraggle $
 //
 // Copyright(C) 2005 Simon Howard
 //
@@ -98,6 +98,7 @@
 #include "txt_table.h"
 #include "txt_window.h"
 
+static txt_window_t *window;
 static txt_label_t *player_labels[MAXPLAYERS];
 static txt_label_t *ip_labels[MAXPLAYERS];
 
@@ -115,10 +116,8 @@
 static void BuildGUI(void)
 {
     char buf[50];
-    txt_window_t *window;
     txt_table_t *table;
     txt_window_action_t *cancel;
-    txt_window_action_t *startgame;
     int i;
     
     TXT_SetDesktopTitle(PACKAGE_STRING);
@@ -126,13 +125,12 @@
     window = TXT_NewWindow("Waiting for game start...");
     table = TXT_NewTable(3);
     TXT_AddWidget(window, table);
-    TXT_AddWidget(window, NULL);
 
     // Add spacers
 
     TXT_AddWidget(table, NULL);
-    TXT_AddWidget(table, TXT_NewStrut(25));
-    TXT_AddWidget(table, TXT_NewStrut(17));
+    TXT_AddWidget(table, TXT_NewStrut(25, 1));
+    TXT_AddWidget(table, TXT_NewStrut(17, 1));
 
     // Player labels
     
@@ -146,18 +144,17 @@
         TXT_AddWidget(table, ip_labels[i]);
     }
 
+    TXT_AddWidget(window, TXT_NewStrut(0, 1));
+
     cancel = TXT_NewWindowAction(KEY_ESCAPE, "Cancel");
     TXT_SignalConnect(cancel, "pressed", EscapePressed, NULL);
-    startgame = TXT_NewWindowAction(' ', "Start game");
-    TXT_SignalConnect(startgame, "pressed", StartGame, NULL);
 
     TXT_SetWindowAction(window, TXT_HORIZ_LEFT, cancel);
-    TXT_SetWindowAction(window, TXT_HORIZ_RIGHT, startgame);
 }
 
 static void UpdateGUI(void)
 {
-    char buf[50];
+    txt_window_action_t *startgame;
     int i;
 
     for (i=0; i<MAXPLAYERS; ++i)
@@ -183,6 +180,18 @@
             TXT_SetLabel(ip_labels[i], "");
         }
     }
+
+    if (net_client_controller)
+    {
+        startgame = TXT_NewWindowAction(' ', "Start game");
+        TXT_SignalConnect(startgame, "pressed", StartGame, NULL);
+    }
+    else
+    {
+        startgame = NULL;
+    }
+
+    TXT_SetWindowAction(window, TXT_HORIZ_RIGHT, startgame);
 }
 
 void NET_WaitForStart(void)
--- a/textscreen/examples/guitest.c
+++ b/textscreen/examples/guitest.c
@@ -13,6 +13,7 @@
 #include "txt_label.h"
 #include "txt_radiobutton.h"
 #include "txt_separator.h"
+#include "txt_strut.h"
 #include "txt_table.h"
 #include "txt_window.h"
 
@@ -104,7 +105,7 @@
         TXT_AddWidget(table, TXT_NewButton(buf));
     }
 
-    TXT_AddWidget(window, TXT_NewLabel(""));
+    TXT_AddWidget(window, TXT_NewStrut(0, 1));
     value_label = TXT_NewLabel("");
     TXT_AddWidget(window, value_label);
 
--- a/textscreen/txt_strut.c
+++ b/textscreen/txt_strut.c
@@ -16,7 +16,7 @@
     // Minimum width is the string length + two spaces for padding
 
     *w = strut->width;
-    *h = 0;
+    *h = strut->height;
 }
 
 static void TXT_StrutDrawer(TXT_UNCAST_ARG(strut), int w, int selected)
@@ -40,7 +40,7 @@
     TXT_StrutDestructor,
 };
 
-txt_strut_t *TXT_NewStrut(int width)
+txt_strut_t *TXT_NewStrut(int width, int height)
 {
     txt_strut_t *strut;
 
@@ -49,6 +49,7 @@
     TXT_InitWidget(strut, &txt_strut_class);
     strut->widget.selectable = 0;
     strut->width = width;
+    strut->height = height;
 
     return strut;
 }
--- a/textscreen/txt_strut.h
+++ b/textscreen/txt_strut.h
@@ -30,7 +30,7 @@
 #include "txt_widget.h"
 
 //
-// A strut is used to force a table to a minimum width.  It is not
+// A strut is used to force a table to a minimum width/height.  It is not
 // visible but it takes up space.
 // 
 
@@ -38,9 +38,10 @@
 {
     txt_widget_t widget;
     int width;
+    int height;
 };
 
-txt_strut_t *TXT_NewStrut(int width);
+txt_strut_t *TXT_NewStrut(int width, int height);
 
 #endif /* #ifndef TXT_STRUT_H */
 
--- a/textscreen/txt_table.c
+++ b/textscreen/txt_table.c
@@ -92,7 +92,7 @@
                 // Empty spacer if widget is NULL
 
                 ww = 0;
-                wh = 1;
+                wh = 0;
             }
 
             if (wh > row_heights[y])