ref: 20c58f5fc3032e41baac99ae66ab49491e817be2
parent: 7bdfcdf0868f60f5b2034076df94625ea18eb8cf
author: Fabian Greffrath <[email protected]>
date: Sun Mar 19 10:42:28 EDT 2017
video: Enable running headless with the dummy SDL video driver * Only enable VSYNC if the display actually reports a refresh rate * Only rescale the upscaled texture if the max texture dimensions contain reasonable values Fixes #891 thanks @AlexMax
--- a/src/i_video.c
+++ b/src/i_video.c
@@ -564,11 +564,13 @@
SDL_GetError());
}
- while (*w_upscale * SCREENWIDTH > rinfo.max_texture_width)
+ while (rinfo.max_texture_width > 0 &&
+ *w_upscale * SCREENWIDTH > rinfo.max_texture_width)
{
--*w_upscale;
}
- while (*h_upscale * SCREENHEIGHT > rinfo.max_texture_height)
+ while (rinfo.max_texture_height > 0 &&
+ *h_upscale * SCREENHEIGHT > rinfo.max_texture_height)
{
--*h_upscale;
}
@@ -1143,6 +1145,7 @@
unsigned int rmask, gmask, bmask, amask;
int unused_bpp;
int window_flags = 0, renderer_flags = 0;
+ SDL_DisplayMode mode;
w = window_width;
h = window_height;
@@ -1201,8 +1204,14 @@
// intermediate texture into the upscaled texture.
renderer_flags = SDL_RENDERER_TARGETTEXTURE;
+ if (SDL_GetCurrentDisplayMode(video_display, &mode) != 0)
+ {
+ I_Error("Could not get display mode for video display #%d: %s",
+ video_display, SDL_GetError());
+ }
+
// Turn on vsync if we aren't in a -timedemo
- if (!singletics)
+ if (!singletics && mode.refresh_rate > 0)
{
renderer_flags |= SDL_RENDERER_PRESENTVSYNC;
}