ref: 2e6406e08349f3bfb6f5d38ac5042aca7a02073d
parent: 51948fd78f11d689af0c8a6201fcfd3b87392c77
author: Simon Howard <[email protected]>
date: Mon Dec 28 15:57:20 EST 2009
When recording low resolution (non-longtics) Vanilla demos, carry forward the error from angleturn caused by the reduced resolution, so that consecutive errors can accumulate, possibly making turning slightly smoother. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1770
--- a/src/g_game.c
+++ b/src/g_game.c
@@ -650,10 +650,20 @@
if (lowres_turn)
{
- // round angleturn to the nearest 256 boundary
+ static signed short carry = 0;
+ signed short desired_angleturn;
+
+ desired_angleturn = cmd->angleturn + carry;
+
+ // round angleturn to the nearest 256 unit boundary
// for recording demos with single byte values for turn
- cmd->angleturn = (cmd->angleturn + 128) & 0xff00;
+ cmd->angleturn = (desired_angleturn + 128) & 0xff00;
+
+ // Carry forward the error from the reduced resolution to the
+ // next tic, so that successive small movements can accumulate.
+
+ carry = desired_angleturn - cmd->angleturn;
}
}