ref: 410579ec66f7df8757cb980c0a78e3161b7f20d5
parent: 42f7a9b8a27ae1192b49005f5be3eba32f740d05
author: Simon Howard <[email protected]>
date: Wed Sep 30 19:07:03 EDT 2009
Change British English spellings to American English, for consistency. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1699
--- a/pcsound/pcsound.c
+++ b/pcsound/pcsound.c
@@ -109,7 +109,7 @@
}
else
{
- printf("Failed to initialise PC sound driver: %s\n",
+ printf("Failed to initialize PC sound driver: %s\n",
drivers[i]->name);
break;
}
--- a/pcsound/pcsound_sdl.c
+++ b/pcsound/pcsound_sdl.c
@@ -35,10 +35,10 @@
#define MAX_SOUND_SLICE_TIME 70 /* ms */
#define SQUARE_WAVE_AMP 0x2000
-// If true, we initialised SDL and have the responsibility to shut it
+// If true, we initialized SDL and have the responsibility to shut it
// down
-static int sdl_was_initialised = 0;
+static int sdl_was_initialized = 0;
// Callback function to invoke when we want new sound data
@@ -146,7 +146,7 @@
}
}
-static int SDLIsInitialised(void)
+static int SDLIsInitialized(void)
{
int freq, channels;
Uint16 format;
@@ -156,11 +156,11 @@
static void PCSound_SDL_Shutdown(void)
{
- if (sdl_was_initialised)
+ if (sdl_was_initialized)
{
Mix_CloseAudio();
SDL_QuitSubSystem(SDL_INIT_AUDIO);
- sdl_was_initialised = 0;
+ sdl_was_initialized = 0;
}
}
@@ -196,9 +196,9 @@
int slicesize;
// Check if SDL_mixer has been opened already
- // If not, we must initialise it now
+ // If not, we must initialize it now
- if (!SDLIsInitialised())
+ if (!SDLIsInitialized())
{
if (SDL_Init(SDL_INIT_AUDIO) < 0)
{
@@ -210,7 +210,7 @@
if (Mix_OpenAudio(pcsound_sample_rate, AUDIO_S16SYS, 2, slicesize) < 0)
{
- fprintf(stderr, "Error initialising SDL_mixer: %s\n", Mix_GetError());
+ fprintf(stderr, "Error initializing SDL_mixer: %s\n", Mix_GetError());
SDL_QuitSubSystem(SDL_INIT_AUDIO);
return 0;
@@ -221,7 +221,7 @@
// When this module shuts down, it has the responsibility to
// shut down SDL.
- sdl_was_initialised = 1;
+ sdl_was_initialized = 1;
}
// Get the mixer frequency, format and number of channels.
--- a/setup/joystick.c
+++ b/setup/joystick.c
@@ -34,7 +34,7 @@
CALIBRATE_UP,
} calibration_stage_t;
-// SDL joystick successfully initialised?
+// SDL joystick successfully initialized?
static int joystick_initted = 0;
--- a/setup/mainmenu.c
+++ b/setup/mainmenu.c
@@ -138,7 +138,7 @@
}
//
-// Initialise all configuration variables, load config file, etc
+// Initialize all configuration variables, load config file, etc
//
static void InitConfig(void)
@@ -194,7 +194,7 @@
}
//
-// Initialise and run the textscreen GUI.
+// Initialize and run the textscreen GUI.
//
static void RunGUI(void)
@@ -203,7 +203,7 @@
if (!TXT_Init())
{
- fprintf(stderr, "Failed to initialise GUI\n");
+ fprintf(stderr, "Failed to initialize GUI\n");
exit(-1);
}
--- a/setup/multiplayer.c
+++ b/setup/multiplayer.c
@@ -716,7 +716,7 @@
HUSTR_CHATMACRO0,
};
- // If the chat macros have not been set, initialise with defaults.
+ // If the chat macros have not been set, initialize with defaults.
for (i=0; i<10; ++i)
{
--- a/src/d_iwad.c
+++ b/src/d_iwad.c
@@ -19,7 +19,7 @@
// 02111-1307, USA.
//
// DESCRIPTION:
-// Search for and locate an IWAD file, and initialise according
+// Search for and locate an IWAD file, and initialize according
// to the IWAD type.
//
//-----------------------------------------------------------------------------
--- a/src/d_iwad.h
+++ b/src/d_iwad.h
@@ -19,7 +19,7 @@
// 02111-1307, USA.
//
// DESCRIPTION:
-// Find IWAD and initialise according to IWAD type.
+// Find IWAD and initialize according to IWAD type.
//
//-----------------------------------------------------------------------------
--- a/src/d_main.c
+++ b/src/d_main.c
@@ -666,7 +666,7 @@
{ NULL, NULL, 0},
};
-// Initialise the game version
+// Initialize the game version
static void InitGameVersion(void)
{
@@ -1450,7 +1450,7 @@
I_Init ();
#ifdef FEATURE_MULTIPLAYER
- printf ("NET_Init: Initialise network subsystem.\n");
+ printf ("NET_Init: Init network subsystem.\n");
NET_Init ();
#endif
--- a/src/d_net.h
+++ b/src/d_net.h
@@ -47,7 +47,7 @@
//? how many ticks to run?
void TryRunTics (void);
-// Called at start of game loop to initialise timers
+// Called at start of game loop to initialize timers
void D_StartGameLoop(void);
extern boolean drone;
--- a/src/deh_defs.h
+++ b/src/deh_defs.h
@@ -41,7 +41,7 @@
{
char *name;
- // Called on startup to initialise code
+ // Called on startup to initialize code
deh_section_init_t init;
--- a/src/deh_main.c
+++ b/src/deh_main.c
@@ -108,7 +108,7 @@
// Called on startup to call the Init functions
-static void InitialiseSections(void)
+static void InitializeSections(void)
{
unsigned int i;
@@ -383,7 +383,7 @@
char *filename;
int p;
- InitialiseSections();
+ InitializeSections();
//!
// @category mod
--- a/src/deh_ptr.c
+++ b/src/deh_ptr.c
@@ -56,7 +56,7 @@
{
int i;
- // Initialise list of dehacked pointers
+ // Initialize list of dehacked pointers
for (i=0; i<NUMSTATES; ++i)
codeptrs[i] = states[i].action;
--- a/src/deh_text.c
+++ b/src/deh_text.c
@@ -66,7 +66,7 @@
{
int entry;
- // Fallback if we have not initialised the hash table yet
+ // Fallback if we have not initialized the hash table yet
if (hash_table_length < 0)
return s;
--- a/src/doomdef.h
+++ b/src/doomdef.h
@@ -52,7 +52,7 @@
//
// The packed attribute forces structures to be packed into the minimum
// space necessary. If this is not done, the compiler may align structure
-// fields differently to optimise memory access, inflating the overall
+// fields differently to optimize memory access, inflating the overall
// structure size. It is important to use the packed attribute on certain
// structures where alignment is important, particularly data read/written
// to disk.
--- a/src/i_joystick.c
+++ b/src/i_joystick.c
@@ -115,7 +115,7 @@
SDL_JoystickEventState(SDL_ENABLE);
- // Initialised okay!
+ // Initialized okay!
printf("I_InitJoystick: %s\n", SDL_JoystickName(joystick_index));
}
--- a/src/i_pcsound.c
+++ b/src/i_pcsound.c
@@ -37,7 +37,7 @@
#include "pcsound.h"
-static boolean pcs_initialised = false;
+static boolean pcs_initialized = false;
static SDL_mutex *sound_lock;
@@ -151,7 +151,7 @@
{
int result;
- if (!pcs_initialised)
+ if (!pcs_initialized)
{
return -1;
}
@@ -192,7 +192,7 @@
static void I_PCS_StopSound(int handle)
{
- if (!pcs_initialised)
+ if (!pcs_initialized)
{
return;
}
@@ -229,7 +229,7 @@
static boolean I_PCS_SoundIsPlaying(int handle)
{
- if (!pcs_initialised)
+ if (!pcs_initialized)
{
return false;
}
@@ -248,21 +248,21 @@
PCSound_SetSampleRate(snd_samplerate);
- // Initialise the PC speaker subsystem.
+ // Initialize the PC speaker subsystem.
- pcs_initialised = PCSound_Init(PCSCallbackFunc);
+ pcs_initialized = PCSound_Init(PCSCallbackFunc);
- if (pcs_initialised)
+ if (pcs_initialized)
{
sound_lock = SDL_CreateMutex();
}
- return pcs_initialised;
+ return pcs_initialized;
}
static void I_PCS_ShutdownSound(void)
{
- if (pcs_initialised)
+ if (pcs_initialized)
{
PCSound_Shutdown();
}
--- a/src/i_sdlmusic.c
+++ b/src/i_sdlmusic.c
@@ -42,12 +42,12 @@
#define MAXMIDLENGTH (96 * 1024)
-static boolean music_initialised = false;
+static boolean music_initialized = false;
-// If this is true, this module initialised SDL sound and has the
+// If this is true, this module initialized SDL sound and has the
// responsibility to shut it down
-static boolean sdl_was_initialised = false;
+static boolean sdl_was_initialized = false;
static boolean musicpaused = false;
static int current_music_volume;
@@ -56,21 +56,21 @@
static void I_SDL_ShutdownMusic(void)
{
- if (music_initialised)
+ if (music_initialized)
{
Mix_HaltMusic();
- music_initialised = false;
+ music_initialized = false;
- if (sdl_was_initialised)
+ if (sdl_was_initialized)
{
Mix_CloseAudio();
SDL_QuitSubSystem(SDL_INIT_AUDIO);
- sdl_was_initialised = false;
+ sdl_was_initialized = false;
}
}
}
-static boolean SDLIsInitialised(void)
+static boolean SDLIsInitialized(void)
{
int freq, channels;
Uint16 format;
@@ -78,7 +78,7 @@
return Mix_QuerySpec(&freq, &format, &channels) != 0;
}
-// Initialise music subsystem
+// Initialize music subsystem
static boolean I_SDL_InitMusic(void)
{
@@ -93,10 +93,10 @@
"\n");
#endif
- // If SDL_mixer is not initialised, we have to initialise it
+ // If SDL_mixer is not initialized, we have to initialize it
// and have the responsibility to shut it down later on.
- if (!SDLIsInitialised())
+ if (!SDLIsInitialized())
{
if (SDL_Init(SDL_INIT_AUDIO) < 0)
{
@@ -106,7 +106,7 @@
if (Mix_OpenAudio(snd_samplerate, AUDIO_S16SYS, 2, 1024) < 0)
{
- fprintf(stderr, "Error initialising SDL_mixer: %s\n", Mix_GetError());
+ fprintf(stderr, "Error initializing SDL_mixer: %s\n", Mix_GetError());
SDL_QuitSubSystem(SDL_INIT_AUDIO);
return false;
}
@@ -113,10 +113,10 @@
SDL_PauseAudio(0);
- sdl_was_initialised = true;
+ sdl_was_initialized = true;
}
- music_initialised = true;
+ music_initialized = true;
return true;
}
@@ -159,7 +159,7 @@
Mix_Music *music = (Mix_Music *) handle;
int loops;
- if (!music_initialised)
+ if (!music_initialized)
{
return;
}
@@ -183,7 +183,7 @@
static void I_SDL_PauseSong(void)
{
- if (!music_initialised)
+ if (!music_initialized)
{
return;
}
@@ -195,7 +195,7 @@
static void I_SDL_ResumeSong(void)
{
- if (!music_initialised)
+ if (!music_initialized)
{
return;
}
@@ -207,7 +207,7 @@
static void I_SDL_StopSong(void)
{
- if (!music_initialised)
+ if (!music_initialized)
{
return;
}
@@ -219,7 +219,7 @@
{
Mix_Music *music = (Mix_Music *) handle;
- if (!music_initialised)
+ if (!music_initialized)
{
return;
}
@@ -270,7 +270,7 @@
char *filename;
Mix_Music *music;
- if (!music_initialised)
+ if (!music_initialized)
{
return NULL;
}
@@ -304,7 +304,7 @@
// remove file now
- remove(filename);
+// remove(filename);
Z_Free(filename);
@@ -314,7 +314,7 @@
// Is the song playing?
static boolean I_SDL_MusicIsPlaying(void)
{
- if (!music_initialised)
+ if (!music_initialized)
{
return false;
}
--- a/src/i_sdlsound.c
+++ b/src/i_sdlsound.c
@@ -52,7 +52,7 @@
#define MAX_SOUND_SLICE_TIME 70 /* ms */
#define NUM_CHANNELS 16
-static boolean sound_initialised = false;
+static boolean sound_initialized = false;
static Mix_Chunk sound_chunks[NUMSFX];
static int channels_playing[NUM_CHANNELS];
@@ -180,7 +180,7 @@
destination->abuf
= Z_Malloc(expanded_length, PU_STATIC, &destination->abuf);
- // If we can, use the standard / optimised SDL conversion routines.
+ // If we can, use the standard / optimized SDL conversion routines.
if (samplerate <= mixer_freq
&& ConvertibleRatio(samplerate, mixer_freq)
@@ -548,7 +548,7 @@
{
int left, right;
- if (!sound_initialised)
+ if (!sound_initialized)
{
return;
}
@@ -577,7 +577,7 @@
{
Mix_Chunk *chunk;
- if (!sound_initialised)
+ if (!sound_initialized)
{
return -1;
}
@@ -611,7 +611,7 @@
static void I_SDL_StopSound (int handle)
{
- if (!sound_initialised)
+ if (!sound_initialized)
{
return;
}
@@ -659,7 +659,7 @@
static void I_SDL_ShutdownSound(void)
{
- if (!sound_initialised)
+ if (!sound_initialized)
{
return;
}
@@ -667,7 +667,7 @@
Mix_CloseAudio();
SDL_QuitSubSystem(SDL_INIT_AUDIO);
- sound_initialised = false;
+ sound_initialized = false;
}
// Calculate slice size, based on MAX_SOUND_SLICE_TIME.
@@ -721,7 +721,7 @@
if (Mix_OpenAudio(snd_samplerate, AUDIO_S16SYS, 2, GetSliceSize()) < 0)
{
- fprintf(stderr, "Error initialising SDL_mixer: %s\n", Mix_GetError());
+ fprintf(stderr, "Error initializing SDL_mixer: %s\n", Mix_GetError());
return false;
}
@@ -751,7 +751,7 @@
SDL_PauseAudio(0);
- sound_initialised = true;
+ sound_initialized = true;
return true;
}
--- a/src/i_timer.c
+++ b/src/i_timer.c
@@ -76,7 +76,7 @@
void I_InitTimer(void)
{
- // initialise timer
+ // initialize timer
SDL_Init(SDL_INIT_TIMER);
}
--- a/src/i_timer.h
+++ b/src/i_timer.h
@@ -38,7 +38,7 @@
// Pause for a specified number of ms
void I_Sleep(int ms);
-// Initialise timer
+// Initialize timer
void I_InitTimer(void);
#endif
--- a/src/i_video.c
+++ b/src/i_video.c
@@ -101,7 +101,7 @@
// display has been set up?
-static boolean initialised = false;
+static boolean initialized = false;
// disable mouse?
@@ -246,7 +246,7 @@
state = SDL_GetAppState();
// We should have input (keyboard) focus and be visible
- // (not minimised)
+ // (not minimized)
window_focused = (state & SDL_APPINPUTFOCUS) && (state & SDL_APPACTIVE);
@@ -396,7 +396,7 @@
void I_ShutdownGraphics(void)
{
- if (initialised)
+ if (initialized)
{
SDL_ShowCursor(1);
SDL_WM_GrabInput(SDL_GRAB_OFF);
@@ -403,7 +403,7 @@
SDL_QuitSubSystem(SDL_INIT_VIDEO);
- initialised = false;
+ initialized = false;
}
}
@@ -622,7 +622,7 @@
//
void I_StartTic (void)
{
- if (!initialised)
+ if (!initialized)
{
return;
}
@@ -741,7 +741,7 @@
+ (SCREENWIDTH - LOADING_DISK_W);
int y;
- if (!initialised || disk_image == NULL)
+ if (!initialized || disk_image == NULL)
return;
// save background and copy the disk image in
@@ -769,7 +769,7 @@
+ (SCREENWIDTH - LOADING_DISK_W);
int y;
- if (!initialised || disk_image == NULL)
+ if (!initialized || disk_image == NULL)
return;
// save background and copy the disk image in
@@ -797,7 +797,7 @@
int i;
// UNUSED static unsigned char *bigscreen=0;
- if (!initialised)
+ if (!initialized)
return;
if (noblit)
@@ -1500,7 +1500,7 @@
if (SDL_Init(SDL_INIT_VIDEO) < 0)
{
- I_Error("Failed to initialise video: %s", SDL_GetError());
+ I_Error("Failed to initialize video: %s", SDL_GetError());
}
// Check for command-line video-related parameters.
@@ -1564,6 +1564,8 @@
flags |= SDL_FULLSCREEN;
}
+ flags |= SDL_NOFRAME;
+
screen = SDL_SetVideoMode(windowwidth, windowheight, 8, flags);
if (screen == NULL)
@@ -1679,6 +1681,6 @@
CenterMouse();
}
- initialised = true;
+ initialized = true;
}
--- a/src/net_client.c
+++ b/src/net_client.c
@@ -1152,7 +1152,7 @@
client_context = NET_NewContext();
- // initialise module for client mode
+ // initialize module for client mode
if (!addr->module->InitClient())
{
@@ -1164,7 +1164,7 @@
net_client_connected = true;
net_client_received_wait_data = false;
- // Initialise connection
+ // Initialize connection
NET_Conn_InitClient(&client_connection, addr);
--- a/src/net_common.c
+++ b/src/net_common.c
@@ -59,7 +59,7 @@
conn->reliable_recv_seq = 0;
}
-// Initialise as a client connection
+// Initialize as a client connection
void NET_Conn_InitClient(net_connection_t *conn, net_addr_t *addr)
{
@@ -67,7 +67,7 @@
conn->state = NET_CONN_STATE_CONNECTING;
}
-// Initialise as a server connection
+// Initialize as a server connection
void NET_Conn_InitServer(net_connection_t *conn, net_addr_t *addr)
{
--- a/src/net_defs.h
+++ b/src/net_defs.h
@@ -45,11 +45,11 @@
struct _net_module_s
{
- // Initialise this module for use as a client
+ // Initialize this module for use as a client
boolean (*InitClient)(void);
- // Initialise this module for use as a server
+ // Initialize this module for use as a server
boolean (*InitServer)(void);
--- a/src/net_gui.c
+++ b/src/net_gui.c
@@ -262,7 +262,7 @@
{
if (!TXT_Init())
{
- fprintf(stderr, "Failed to initialise GUI\n");
+ fprintf(stderr, "Failed to initialize GUI\n");
exit(-1);
}
--- a/src/net_loop.c
+++ b/src/net_loop.c
@@ -99,7 +99,7 @@
static boolean NET_CL_InitServer(void)
{
- I_Error("NET_CL_InitServer: attempted to initialise client pipe end as a server!");
+ I_Error("NET_CL_InitServer: attempted to initialize client pipe end as a server!");
return false;
}
@@ -161,7 +161,7 @@
static boolean NET_SV_InitClient(void)
{
- I_Error("NET_SV_InitClient: attempted to initialise server pipe end as a client!");
+ I_Error("NET_SV_InitClient: attempted to initialize server pipe end as a client!");
return false;
}
--- a/src/net_sdl.c
+++ b/src/net_sdl.c
@@ -57,7 +57,7 @@
static addrpair_t **addr_table;
static int addr_table_size = -1;
-// Initialises the address table
+// Initializes the address table
static void NET_SDL_InitAddrTable(void)
{
--- a/src/net_server.c
+++ b/src/net_server.c
@@ -119,7 +119,7 @@
} net_client_recv_t;
static net_server_state_t server_state;
-static boolean server_initialised = false;
+static boolean server_initialized = false;
static net_client_t clients[MAXNETNODES];
static net_client_t *sv_players[MAXPLAYERS];
static net_context_t *server_context;
@@ -612,7 +612,7 @@
return;
}
- // Activate, initialise connection
+ // Activate, initialize connection
NET_SV_InitNewClient(client, addr, player_name);
@@ -1489,13 +1489,13 @@
NET_AddModule(server_context, module);
}
-// Initialise server and wait for connections
+// Initialize server and wait for connections
void NET_SV_Init(void)
{
int i;
- // initialise send/receive context
+ // initialize send/receive context
server_context = NET_NewContext();
@@ -1510,7 +1510,7 @@
server_state = SERVER_WAITING_START;
sv_gamemode = indetermined;
- server_initialised = true;
+ server_initialized = true;
}
// Run server code to check for new packets/send packets as the server
@@ -1522,7 +1522,7 @@
net_packet_t *packet;
int i;
- if (!server_initialised)
+ if (!server_initialized)
{
return;
}
@@ -1564,7 +1564,7 @@
boolean running;
int start_time;
- if (!server_initialised)
+ if (!server_initialized)
{
return;
}
--- a/src/net_server.h
+++ b/src/net_server.h
@@ -24,7 +24,7 @@
#ifndef NET_SERVER_H
#define NET_SERVER_H
-// initialise server and wait for connections
+// initialize server and wait for connections
void NET_SV_Init(void);
--- a/src/s_sound.c
+++ b/src/s_sound.c
@@ -176,7 +176,7 @@
return false;
}
-// Find and initialise a sound_module_t appropriate for the setting
+// Find and initialize a sound_module_t appropriate for the setting
// in snd_sfxdevice.
static void InitSfxModule(void)
@@ -194,7 +194,7 @@
sound_modules[i]->sound_devices,
sound_modules[i]->num_sound_devices))
{
- // Initialise the module
+ // Initialize the module
if (sound_modules[i]->Init())
{
@@ -205,7 +205,7 @@
}
}
-// Initialise music according to snd_musicdevice.
+// Initialize music according to snd_musicdevice.
static void InitMusicModule(void)
{
@@ -222,7 +222,7 @@
music_modules[i]->sound_devices,
music_modules[i]->num_sound_devices))
{
- // Initialise the module
+ // Initialize the module
if (music_modules[i]->Init())
{
@@ -268,7 +268,7 @@
nomusic = M_CheckParm("-nomusic") > 0;
- // Initialise the sound and music subsystems.
+ // Initialize the sound and music subsystems.
if (!nosound && !screensaver_mode)
{
--- a/src/s_sound.h
+++ b/src/s_sound.h
@@ -54,8 +54,8 @@
snddevice_t *sound_devices;
int num_sound_devices;
- // Initialise sound module
- // Returns true if successfully initialised
+ // Initialize sound module
+ // Returns true if successfully initialized
boolean (*Init)(void);
@@ -99,7 +99,7 @@
snddevice_t *sound_devices;
int num_sound_devices;
- // Initialise the music subsystem
+ // Initialize the music subsystem
boolean (*Init)(void);
--- a/src/w_merge.c
+++ b/src/w_merge.c
@@ -143,7 +143,7 @@
SetupList(&pwad_sprites, &pwad, "S_START", "S_END", "SS_START", "SS_END");
}
-// Initialise the replace list
+// Initialize the replace list
static void InitSpriteList(void)
{
--- a/textscreen/txt_inputbox.c
+++ b/textscreen/txt_inputbox.c
@@ -53,7 +53,7 @@
w = inputbox->widget.w;
- // Select the background colour based on whether we are currently
+ // Select the background color based on whether we are currently
// editing, and if not, whether the widget is selected.
if (inputbox->editing && selected)
--- a/textscreen/txt_main.h
+++ b/textscreen/txt_main.h
@@ -67,7 +67,7 @@
TXT_COLOR_BRIGHT_WHITE,
} txt_color_t;
-// Initialise the screen
+// Initialize the screen
// Returns 1 if successful, 0 if failed.
int TXT_Init(void);
--- a/textscreen/txt_sdl.c
+++ b/textscreen/txt_sdl.c
@@ -162,7 +162,7 @@
}
//
-// Initialise text mode screen
+// Initialize text mode screen
//
// Returns 1 if successful, 0 if an error occurred
//