shithub: choc

Download patch

ref: 4daa401522b664eda7bfb632f98abac220eb8f18
parent: 78a2c03136b13b219d2fd081ac8f3ad2b3e1cef1
author: Simon Howard <[email protected]>
date: Fri Jan 5 18:41:17 EST 2007

Make the WADs input box wider. Rename labels in the start multiplayer
game dialog.

Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 819

--- a/setup/multiplayer.c
+++ b/setup/multiplayer.c
@@ -466,7 +466,7 @@
 
     for (i=0; i<NUM_WADS; ++i)
     {
-        TXT_AddWidget(window, TXT_NewInputBox(&wads[i], 40));
+        TXT_AddWidget(window, TXT_NewInputBox(&wads[i], 60));
     }
 }
 
@@ -505,8 +505,8 @@
 
     TXT_AddWidgets(window, 
                    gameopt_table = TXT_NewTable(2),
-                   TXT_NewSeparator("Monsters"),
-                   TXT_NewInvertedCheckBox("Monsters", &nomonsters),
+                   TXT_NewSeparator("Monster options"),
+                   TXT_NewInvertedCheckBox("Monsters enabled", &nomonsters),
                    TXT_NewCheckBox("Fast monsters", &fast),
                    TXT_NewCheckBox("Respawning monsters", &respawn),
                    TXT_NewSeparator("Advanced"),