shithub: choc

Download patch

ref: 4f540343e63eb60f209ce7e8ce26db10c16ab4e6
parent: ef736b3d42749e505491ef579c5374a51feb9cc8
author: Simon Howard <[email protected]>
date: Mon Dec 14 15:57:04 EST 2009

Use GetModuleFileNameW to get the (Unicode) path to the Doom executable.
This hopefully fixes problems with Unicode directory names.

Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 1747

--- a/setup/execute.c
+++ b/setup/execute.c
@@ -185,28 +185,37 @@
 
 static wchar_t *BuildCommandLine(const char *program, const char *arg)
 {
+    wchar_t exe_path[MAX_PATH];
     wchar_t *result;
-    char *sep;
+    wchar_t *sep;
 
-    result = calloc(strlen(myargv[0]) + strlen(program) + strlen(arg) + 6,
+    // Get the path to this .exe file.
+
+    GetModuleFileNameW(NULL, exe_path, MAX_PATH);
+
+    // Allocate buffer to contain result string.
+
+    result = calloc(wcslen(exe_path) + strlen(program) + strlen(arg) + 6,
                     sizeof(wchar_t));
 
     wcscpy(result, L"\"");
 
-    sep = strrchr(myargv[0], DIR_SEPARATOR);
+    // Copy the path part of the filename (including ending \)
+    // into the result buffer:
 
+    sep = wcsrchr(exe_path, DIR_SEPARATOR);
+
     if (sep != NULL)
     {
-        ConcatWCString(result, myargv[0]);
-
-        // Cut off the string after the last directory separator,
-        // before appending the actual program.
-
-        result[sep - myargv[0] + 2] = '\0';
-        
+        wcsncpy(result + 1, exe_path, sep - exe_path + 1);
+        result[sep - exe_path + 2] = '\0';
     }
 
+    // Concatenate the name of the program:
+
     ConcatWCString(result, program);
+
+    // End of program name, start of argument:
 
     wcscat(result, L"\" \"");