ref: 554bbec0671545b5df29bc6cb0db570586eea910
parent: 5be0bc67a0ea139fa53993fc770941e5a2ab42bf
author: Simon Howard <[email protected]>
date: Wed Aug 3 18:20:09 EDT 2005
Display FPS on quit Subversion-branch: /trunk/chocolate-doom Subversion-revision: 32
--- a/src/g_game.c
+++ b/src/g_game.c
@@ -1,7 +1,7 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: g_game.c 8 2005-07-23 16:44:57Z fraggle $
+// $Id: g_game.c 32 2005-08-03 22:20:09Z fraggle $
//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
@@ -22,6 +22,9 @@
// 02111-1307, USA.
//
// $Log$
+// Revision 1.3 2005/08/03 22:20:09 fraggle
+// Display FPS on quit
+//
// Revision 1.2 2005/07/23 16:44:55 fraggle
// Update copyright to GNU GPL
//
@@ -35,7 +38,7 @@
static const char
-rcsid[] = "$Id: g_game.c 8 2005-07-23 16:44:57Z fraggle $";
+rcsid[] = "$Id: g_game.c 32 2005-08-03 22:20:09Z fraggle $";
#include <string.h>
#include <stdlib.h>
@@ -1663,9 +1666,15 @@
if (timingdemo)
{
+ float fps;
+ int realtics;
+
endtime = I_GetTime ();
- I_Error ("timed %i gametics in %i realtics",gametic
- , endtime-starttime);
+ realtics = endtime - starttime;
+ fps = ((float) gametic * 35) / realtics;
+
+ I_Error ("timed %i gametics in %i realtics (%f fps)",
+ gametic, realtics, fps);
}
if (demoplayback)