shithub: choc

Download patch

ref: 59d5f4e54e320dafddb2ad38493a23f7f7fc054c
parent: b0585fa6ecdfb58250b0dc15bfbf830b3e4c52d5
parent: 3dd823caaba8ba1a7d5a3271416b5b6f30b266cf
author: Simon Howard <[email protected]>
date: Fri Dec 25 08:36:22 EST 2015

Merge branch 'master' of github.com:chocolate-doom/chocolate-doom

--- a/src/doom/am_map.c
+++ b/src/doom/am_map.c
@@ -99,8 +99,8 @@
 #define M_ZOOMOUT       ((int) (FRACUNIT/1.02))
 
 // translates between frame-buffer and map distances
-#define FTOM(x) FixedMul(((x)<<16),scale_ftom)
-#define MTOF(x) (FixedMul((x),scale_mtof)>>16)
+#define FTOM(x) FixedMul(((x)<<FRACBITS),scale_ftom)
+#define MTOF(x) (FixedMul((x),scale_mtof)>>FRACBITS)
 // translates between frame-buffer and map coordinates
 #define CXMTOF(x)  (f_x + MTOF((x)-m_x))
 #define CYMTOF(y)  (f_y + (f_h - MTOF((y)-m_y)))
@@ -199,7 +199,7 @@
 
 boolean    	automapactive = false;
 static int 	finit_width = SCREENWIDTH;
-static int 	finit_height = SCREENHEIGHT - 32;
+static int 	finit_height = SCREENHEIGHT - ST_HEIGHT;
 
 // location of window on screen
 static int 	f_x;
@@ -833,7 +833,7 @@
 //
 void AM_clearFB(int color)
 {
-    memset(fb, color, f_w*f_h);
+    memset(fb, color, f_w*f_h*sizeof(*fb));
 }
 
 
--- a/src/doom/d_main.c
+++ b/src/doom/d_main.c
@@ -217,12 +217,12 @@
 	    break;
 	if (automapactive)
 	    AM_Drawer ();
-	if (wipe || (viewheight != 200 && fullscreen) || disk_indicator == disk_dirty)
+	if (wipe || (viewheight != SCREENHEIGHT && fullscreen) || disk_indicator == disk_dirty)
 	    redrawsbar = true;
 	if (inhelpscreensstate && !inhelpscreens)
 	    redrawsbar = true;              // just put away the help screen
-	ST_Drawer (viewheight == 200, redrawsbar );
-	fullscreen = viewheight == 200;
+	ST_Drawer (viewheight == SCREENHEIGHT, redrawsbar );
+	fullscreen = viewheight == SCREENHEIGHT;
 	break;
 
       case GS_INTERMISSION:
@@ -260,7 +260,7 @@
     }
 
     // see if the border needs to be updated to the screen
-    if (gamestate == GS_LEVEL && !automapactive && scaledviewwidth != 320)
+    if (gamestate == GS_LEVEL && !automapactive && scaledviewwidth != SCREENWIDTH)
     {
 	if (menuactive || menuactivestate || !viewactivestate)
 	    borderdrawcount = 3;
--- a/src/doom/f_finale.c
+++ b/src/doom/f_finale.c
@@ -512,7 +512,7 @@
     }
     
     // draw it
-    cx = 160-width/2;
+    cx = SCREENWIDTH/2-width/2;
     ch = text;
     while (ch)
     {
@@ -559,9 +559,9 @@
 			
     patch = W_CacheLumpNum (lump+firstspritelump, PU_CACHE);
     if (flip)
-	V_DrawPatchFlipped(160, 170, patch);
+	V_DrawPatchFlipped(SCREENWIDTH/2, 170, patch);
     else
-	V_DrawPatch(160, 170, patch);
+	V_DrawPatch(SCREENWIDTH/2, 170, patch);
 }
 
 
@@ -618,18 +618,18 @@
 
     V_MarkRect (0, 0, SCREENWIDTH, SCREENHEIGHT);
 	
-    scrolled = (320 - ((signed int) finalecount-230)/2);
-    if (scrolled > 320)
-	scrolled = 320;
+    scrolled = (SCREENWIDTH - ((signed int) finalecount-230)/2);
+    if (scrolled > SCREENWIDTH)
+	scrolled = SCREENWIDTH;
     if (scrolled < 0)
 	scrolled = 0;
 		
     for ( x=0 ; x<SCREENWIDTH ; x++)
     {
-	if (x+scrolled < 320)
+	if (x+scrolled < SCREENWIDTH)
 	    F_DrawPatchCol (x, p1, x+scrolled);
 	else
-	    F_DrawPatchCol (x, p2, x+scrolled - 320);		
+	    F_DrawPatchCol (x, p2, x+scrolled - SCREENWIDTH);		
     }
 	
     if (finalecount < 1130)
--- a/src/doom/f_wipe.c
+++ b/src/doom/f_wipe.c
@@ -49,13 +49,13 @@
     int		y;
     short*	dest;
 
-    dest = (short*) Z_Malloc(width*height*2, PU_STATIC, 0);
+    dest = (short*) Z_Malloc(width*height*sizeof(*dest), PU_STATIC, 0);
 
     for(y=0;y<height;y++)
 	for(x=0;x<width;x++)
 	    dest[x*height+y] = array[y*width+x];
 
-    memcpy(array, dest, width*height*2);
+    memcpy(array, dest, width*height*sizeof(*dest));
 
     Z_Free(dest);
 
@@ -67,7 +67,7 @@
   int	height,
   int	ticks )
 {
-    memcpy(wipe_scr, wipe_scr_start, width*height);
+    memcpy(wipe_scr, wipe_scr_start, width*height*sizeof(*wipe_scr));
     return 0;
 }
 
@@ -138,7 +138,7 @@
     int i, r;
     
     // copy start screen to main screen
-    memcpy(wipe_scr, wipe_scr_start, width*height);
+    memcpy(wipe_scr, wipe_scr_start, width*height*sizeof(*wipe_scr));
     
     // makes this wipe faster (in theory)
     // to have stuff in column-major format
@@ -234,7 +234,7 @@
   int	width,
   int	height )
 {
-    wipe_scr_start = Z_Malloc(SCREENWIDTH * SCREENHEIGHT, PU_STATIC, NULL);
+    wipe_scr_start = Z_Malloc(SCREENWIDTH * SCREENHEIGHT * sizeof(*wipe_scr_start), PU_STATIC, NULL);
     I_ReadScreen(wipe_scr_start);
     return 0;
 }
@@ -246,7 +246,7 @@
   int	width,
   int	height )
 {
-    wipe_scr_end = Z_Malloc(SCREENWIDTH * SCREENHEIGHT, PU_STATIC, NULL);
+    wipe_scr_end = Z_Malloc(SCREENWIDTH * SCREENHEIGHT * sizeof(*wipe_scr_end), PU_STATIC, NULL);
     I_ReadScreen(wipe_scr_end);
     V_DrawBlock(x, y, width, height, wipe_scr_start); // restore start scr.
     return 0;
--- a/src/doom/m_menu.c
+++ b/src/doom/m_menu.c
@@ -1962,7 +1962,7 @@
     if (messageToPrint)
     {
 	start = 0;
-	y = 100 - M_StringHeight(messageString) / 2;
+	y = SCREENHEIGHT/2 - M_StringHeight(messageString) / 2;
 	while (messageString[start] != '\0')
 	{
 	    int foundnewline = 0;
@@ -1990,7 +1990,7 @@
                 start += strlen(string);
             }
 
-	    x = 160 - M_StringWidth(string) / 2;
+	    x = SCREENWIDTH/2 - M_StringWidth(string) / 2;
 	    M_WriteText(x, y, string);
 	    y += SHORT(hu_font[0]->height);
 	}
--- a/src/doom/p_enemy.c
+++ b/src/doom/p_enemy.c
@@ -212,7 +212,7 @@
     if (!actor->info->meleestate)
 	dist -= 128*FRACUNIT;	// no melee attack, so fire more
 
-    dist >>= 16;
+    dist >>= FRACBITS;
 
     if (actor->type == MT_VILE)
     {
--- a/src/doom/p_map.c
+++ b/src/doom/p_map.c
@@ -1083,8 +1083,8 @@
     shootz = t1->z + (t1->height>>1) + 8*FRACUNIT;
 
     // can't shoot outside view angles
-    topslope = 100*FRACUNIT/160;	
-    bottomslope = -100*FRACUNIT/160;
+    topslope = (SCREENHEIGHT/2)*FRACUNIT/(SCREENWIDTH/2);	
+    bottomslope = -(SCREENHEIGHT/2)*FRACUNIT/(SCREENWIDTH/2);
     
     attackrange = distance;
     linetarget = NULL;
--- a/src/doom/p_pspr.c
+++ b/src/doom/p_pspr.c
@@ -726,7 +726,7 @@
     {
 	damage = 5*(P_Random ()%3+1);
 	angle = player->mo->angle;
-	angle += (P_Random()-P_Random())<<19;
+	angle += (P_Random()-P_Random())<<ANGLETOFINESHIFT;
 	P_LineAttack (player->mo,
 		      angle,
 		      MISSILERANGE,
--- a/src/doom/p_setup.c
+++ b/src/doom/p_setup.c
@@ -192,8 +192,8 @@
 	li->v1 = &vertexes[SHORT(ml->v1)];
 	li->v2 = &vertexes[SHORT(ml->v2)];
 
-	li->angle = (SHORT(ml->angle))<<16;
-	li->offset = (SHORT(ml->offset))<<16;
+	li->angle = (SHORT(ml->angle))<<FRACBITS;
+	li->offset = (SHORT(ml->offset))<<FRACBITS;
 	linedef = SHORT(ml->linedef);
 	ldef = &lines[linedef];
 	li->linedef = ldef;
--- a/src/doom/p_user.c
+++ b/src/doom/p_user.c
@@ -144,7 +144,7 @@
 	
     cmd = &player->cmd;
 	
-    player->mo->angle += (cmd->angleturn<<16);
+    player->mo->angle += (cmd->angleturn<<FRACBITS);
 
     // Do not let the player control movement
     //  if not onground.
--- a/src/doom/r_draw.c
+++ b/src/doom/r_draw.c
@@ -843,7 +843,7 @@
 	
     if (background_buffer == NULL)
     {
-        background_buffer = Z_Malloc(SCREENWIDTH * (SCREENHEIGHT - SBARHEIGHT),
+        background_buffer = Z_Malloc(SCREENWIDTH * (SCREENHEIGHT - SBARHEIGHT) * sizeof(*background_buffer),
                                      PU_STATIC, NULL);
     }
 
@@ -928,7 +928,7 @@
 
     if (background_buffer != NULL)
     {
-        memcpy(I_VideoBuffer + ofs, background_buffer + ofs, count); 
+        memcpy(I_VideoBuffer + ofs, background_buffer + ofs, count * sizeof(*I_VideoBuffer));
     }
 } 
 
--- a/src/doom/r_main.c
+++ b/src/doom/r_main.c
@@ -482,7 +482,7 @@
     num = FixedMul(projection,sineb)<<detailshift;
     den = FixedMul(rw_distance,sinea);
 
-    if (den > num>>16)
+    if (den > num>>FRACBITS)
     {
 	scale = FixedDiv (num, den);
 
@@ -841,7 +841,7 @@
     {
 	fixedcolormap =
 	    colormaps
-	    + player->fixedcolormap*256*sizeof(lighttable_t);
+	    + player->fixedcolormap*256;
 	
 	walllights = scalelightfixed;
 
--- a/src/doom/r_segs.c
+++ b/src/doom/r_segs.c
@@ -715,7 +715,7 @@
     if ( ((ds_p->silhouette & SIL_TOP) || maskedtexture)
 	 && !ds_p->sprtopclip)
     {
-	memcpy (lastopening, ceilingclip+start, 2*(rw_stopx-start));
+	memcpy (lastopening, ceilingclip+start, sizeof(*lastopening)*(rw_stopx-start));
 	ds_p->sprtopclip = lastopening - start;
 	lastopening += rw_stopx - start;
     }
@@ -723,7 +723,7 @@
     if ( ((ds_p->silhouette & SIL_BOTTOM) || maskedtexture)
 	 && !ds_p->sprbottomclip)
     {
-	memcpy (lastopening, floorclip+start, 2*(rw_stopx-start));
+	memcpy (lastopening, floorclip+start, sizeof(*lastopening)*(rw_stopx-start));
 	ds_p->sprbottomclip = lastopening - start;
 	lastopening += rw_stopx - start;	
     }
--- a/src/doom/r_sky.c
+++ b/src/doom/r_sky.c
@@ -47,6 +47,6 @@
 void R_InitSkyMap (void)
 {
   // skyflatnum = R_FlatNumForName ( SKYFLATNAME );
-    skytexturemid = 100*FRACUNIT;
+    skytexturemid = SCREENHEIGHT/2*FRACUNIT;
 }
 
--- a/src/doom/r_things.c
+++ b/src/doom/r_things.c
@@ -38,7 +38,7 @@
 
 
 #define MINZ				(FRACUNIT*4)
-#define BASEYCENTER			100
+#define BASEYCENTER			(SCREENHEIGHT/2)
 
 //void R_DrawColumn (void);
 //void R_DrawFuzzColumn (void);
@@ -665,7 +665,7 @@
     flip = (boolean)sprframe->flip[0];
     
     // calculate edges of the shape
-    tx = psp->sx-160*FRACUNIT;
+    tx = psp->sx-(SCREENWIDTH/2)*FRACUNIT;
 	
     tx -= spriteoffset[lump];	
     x1 = (centerxfrac + FixedMul (tx,pspritescale) ) >>FRACBITS;
--- a/src/doom/st_stuff.c
+++ b/src/doom/st_stuff.c
@@ -1430,6 +1430,6 @@
 void ST_Init (void)
 {
     ST_loadData();
-    st_backing_screen = (byte *) Z_Malloc(ST_WIDTH * ST_HEIGHT, PU_STATIC, 0);
+    st_backing_screen = (byte *) Z_Malloc(ST_WIDTH * ST_HEIGHT * sizeof(*st_backing_screen), PU_STATIC, 0);
 }
 
--- a/src/hexen/h2def.h
+++ b/src/hexen/h2def.h
@@ -58,19 +58,22 @@
 #endif
 
 // Past distributions
-#ifndef VER_ID
-#define VER_ID "DVL"
-#endif
+//#ifndef VER_ID
+//#define VER_ID "DVL"
+//#endif
 //#define HEXEN_VERSIONTEXT "ID V1.2"
 //#define HEXEN_VERSIONTEXT "RETAIL STORE BETA"               // 9/26/95
 //#define HEXEN_VERSIONTEXT "DVL BETA 10 05 95" // Used for GT for testing
 //#define HEXEN_VERSIONTEXT "DVL BETA 10 07 95" // Just an update for Romero
 //#define HEXEN_VERSIONTEXT "FINAL 1.0 (10 13 95)" // Just an update for Romero
-#ifdef RANGECHECK
-#define HEXEN_VERSIONTEXT "Version 1.1 +R "__DATE__" ("VER_ID")"
-#else
-#define HEXEN_VERSIONTEXT "Version 1.1 "__DATE__" ("VER_ID")"
-#endif
+//#ifdef RANGECHECK
+//#define HEXEN_VERSIONTEXT "Version 1.1 +R "__DATE__" ("VER_ID")"
+//#else
+//#define HEXEN_VERSIONTEXT "Version 1.1 "__DATE__" ("VER_ID")"
+//#endif
+#define HEXEN_VERSIONTEXT ((gamemode == shareware) ? \
+                           "DEMO 10 16 95" : \
+                           "VERSION 1.1 MAR 22 1996 (BCP)")
 
 // all exterior data is defined here
 #include "xddefs.h"
--- a/src/i_video.c
+++ b/src/i_video.c
@@ -1020,7 +1020,7 @@
 //
 void I_ReadScreen (byte* scr)
 {
-    memcpy(scr, I_VideoBuffer, SCREENWIDTH*SCREENHEIGHT);
+    memcpy(scr, I_VideoBuffer, SCREENWIDTH*SCREENHEIGHT*sizeof(*scr));
 }
 
 
--- a/src/m_fixed.c
+++ b/src/m_fixed.c
@@ -54,7 +54,7 @@
     {
 	int64_t result;
 
-	result = ((int64_t) a << 16) / b;
+	result = ((int64_t) a << FRACBITS) / b;
 
 	return (fixed_t) result;
     }
--- a/src/tables.c
+++ b/src/tables.c
@@ -61,7 +61,7 @@
     }
 }
 
-const int finetangent[4096] =
+const fixed_t finetangent[4096] =
 {
     -170910304,-56965752,-34178904,-24413316,-18988036,-15535599,-13145455,-11392683,
     -10052327,-8994149,-8137527,-7429880,-6835455,-6329090,-5892567,-5512368,
@@ -578,7 +578,7 @@
 };
 
 
-const int finesine[10240] =
+const fixed_t finesine[10240] =
 {
     25,75,125,175,226,276,326,376,
     427,477,527,578,628,678,728,779,
--- a/src/v_video.c
+++ b/src/v_video.c
@@ -110,7 +110,7 @@
 
     for ( ; height>0 ; height--) 
     { 
-        memcpy(dest, src, width); 
+        memcpy(dest, src, width * sizeof(*dest));
         src += SCREENWIDTH; 
         dest += SCREENWIDTH; 
     } 
@@ -520,7 +520,7 @@
 
     while (height--) 
     { 
-	memcpy (dest, src, width); 
+	memcpy (dest, src, width * sizeof(*dest));
 	src += width; 
 	dest += SCREENWIDTH; 
     } 
--- a/textscreen/txt_table.c
+++ b/textscreen/txt_table.c
@@ -149,11 +149,8 @@
                                       unsigned int *row_heights,
                                       unsigned int *w, unsigned int *h)
 {
-    txt_widget_t *widget;
     int cell_w, cell_h;
     int x1, y1;
-
-    widget = table->widgets[y * table->columns + x];
 
     // Find which cells this widget occupies.
     CellOverflowedSize(table, x, y, &cell_w, &cell_h);