shithub: choc

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ref: 68a553ddb3ca81e6df0815860021ea774f6006a7
parent: 3e3342a35a390e1496e8a68b1f297f5111700713
author: James Haley <[email protected]>
date: Thu Oct 23 22:58:42 EDT 2014

Fix 4: Changing player name on local client

Totally left out one of the two sprintf calls found in HU_Responder
which is responsible for setting the player's name on the consoleplayer
node (other nodes receive it through the chat system).

--- a/src/strife/hu_stuff.c
+++ b/src/strife/hu_stuff.c
@@ -667,6 +667,10 @@
                         DEH_snprintf(lastmessage, sizeof(lastmessage),
                             "%s now %.13s", player_names[consoleplayer],
                             w_chat.l.l);
+                        // haleyjd 20141024: missing name set for local client
+                        DEH_snprintf(player_names[consoleplayer],
+                            sizeof(player_names[consoleplayer]),
+                            "%.13s: ", w_chat.l.l);
                         hu_setting_name = false;
                     }
                     else