shithub: choc

Download patch

ref: 7bd51fba5891163c6b0e615b4e010c692f792475
parent: 058f7712fabe3d72939765f652b6b93614b478cd
author: Simon Howard <[email protected]>
date: Tue Oct 17 20:51:11 EDT 2006

Strip out CVS logs, RCS Id tags.

Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 704

--- a/src/am_map.c
+++ b/src/am_map.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: am_map.c 653 2006-09-22 20:32:00Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -22,34 +20,10 @@
 // 02111-1307, USA.
 //
 //
-// $Log$
-// Revision 1.7  2005/10/04 21:41:42  fraggle
-// Rewrite cheats code.  Add dehacked cheat replacement.
-//
-// Revision 1.6  2005/10/03 21:39:39  fraggle
-// Dehacked text substitutions
-//
-// Revision 1.5  2005/09/04 18:44:22  fraggle
-// shut up compiler warnings
-//
-// Revision 1.4  2005/08/04 18:42:15  fraggle
-// Silence compiler warnings
-//
-// Revision 1.3  2005/07/23 19:17:11  fraggle
-// Use ANSI-standard limit constants.  Remove LINUX define.
-//
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:44  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:  the automap code
 //
 //-----------------------------------------------------------------------------
 
-static const char rcsid[] = "$Id: am_map.c 653 2006-09-22 20:32:00Z fraggle $";
 
 #include <stdio.h>
 
--- a/src/am_map.h
+++ b/src/am_map.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: am_map.h 162 2005-10-04 21:41:42Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -57,17 +55,3 @@
 
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3  2005/10/04 21:41:42  fraggle
-// Rewrite cheats code.  Add dehacked cheat replacement.
-//
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:44  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/convert-icon
+++ b/src/convert-icon
@@ -1,6 +1,6 @@
 #!/usr/bin/python
 #
-# $Id: convert-icon 654 2006-09-22 22:12:50Z fraggle $
+# $Id: convert-icon 704 2006-10-18 00:51:11Z fraggle $
 #
 # Copyright(C) 2005 Simon Howard
 #
@@ -20,17 +20,6 @@
 # 02111-1307, USA.
 #
 # Converts images into C structures to be inserted in programs
-#
-# $Log$
-# Revision 1.3  2006/01/16 23:35:55  fraggle
-# Write icon data as hex numbers, rather than decimal
-#
-# Revision 1.2  2005/09/27 22:23:32  fraggle
-# Don't write converted output file unless everything went through
-# okay.
-#
-# Revision 1.1  2005/09/24 22:04:03  fraggle
-# Add application icon to running program
 #
 
 import sys
--- a/src/d_dedicated.c
+++ b/src/d_dedicated.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: $
-//
 // Copyright(C) 2006 Simon Howard
 //
 // This program is free software; you can redistribute it and/or
@@ -19,8 +17,6 @@
 // along with this program; if not, write to the Free Software
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
-//
-// $Log$
 //
 // Code specific to the standalone dedicated server.
 //
--- a/src/d_englsh.h
+++ b/src/d_englsh.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: d_englsh.h 8 2005-07-23 16:44:57Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -701,14 +699,3 @@
 
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:01  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/d_event.h
+++ b/src/d_event.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: d_event.h 241 2006-01-02 00:17:42Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -117,18 +115,3 @@
 
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3  2006/01/02 00:17:41  fraggle
-// Encapsulate the event queue code properly.  Add a D_PopEvent function
-// to read a new event from the event queue.
-//
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:19:44  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/d_items.c
+++ b/src/d_items.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: d_items.c 18 2005-07-23 18:56:07Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,23 +19,10 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.3  2005/07/23 18:56:07  fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:28  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //
 //-----------------------------------------------------------------------------
 
-static const char
-rcsid[] = "$Id: d_items.c 18 2005-07-23 18:56:07Z fraggle $";
 
 // We are referring to sprite numbers.
 #include "info.h"
--- a/src/d_items.h
+++ b/src/d_items.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: d_items.h 18 2005-07-23 18:56:07Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -49,17 +47,3 @@
 extern  weaponinfo_t    weaponinfo[NUMWEAPONS];
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3  2005/07/23 18:56:07  fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:28  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/d_main.c
+++ b/src/d_main.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: d_main.c 680 2006-09-29 21:25:13Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,160 +19,6 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.42  2006/02/03 18:41:26  fraggle
-// Support NWT-style WAD merging (-af and -as command line parameters).
-// Restructure WAD loading so that merged WADs are always loaded before
-// normal PWADs.  Remove W_InitMultipleFiles().
-//
-// Revision 1.41  2006/01/23 00:47:16  fraggle
-// Rearrange the order of startup code to allow replacing the IWAD filename via dehacked
-//
-// Revision 1.40  2006/01/22 21:19:14  fraggle
-// Dehacked string replacements for startup messages, IWAD names, demo names and backgrounds
-//
-// Revision 1.39  2006/01/14 02:06:48  fraggle
-// Include the game version in the settings structure.
-//
-// Revision 1.38  2006/01/13 23:56:00  fraggle
-// Add text-mode I/O functions.
-// Use text-mode screen for the waiting screen.
-//
-// Revision 1.37  2006/01/10 22:14:13  fraggle
-// Shut up compiler warnings
-//
-// Revision 1.36  2006/01/09 01:50:51  fraggle
-// Deduce a sane player name by examining environment variables.  Add
-// a "player_name" setting to chocolate-doom.cfg.  Transmit the name
-// to the server and use the names players send in the waiting data list.
-//
-// Revision 1.35  2006/01/02 21:52:06  fraggle
-// Move I_InitGraphics call to be invoked earlier in D_DoomMain.  Call the
-// NET_WaitForStart function to wait for a start signal in network games.
-//
-// Revision 1.34  2006/01/02 00:17:42  fraggle
-// Encapsulate the event queue code properly.  Add a D_PopEvent function
-// to read a new event from the event queue.
-//
-// Revision 1.33  2006/01/01 23:53:14  fraggle
-// Remove GS_WAITINGSTART gamestate.  This will be independent of the main
-// loop to avoid interfering with the main game code too much.
-//
-// Revision 1.32  2005/12/30 18:58:22  fraggle
-// Fix client code to correctly send reply to server on connection.
-// Add "waiting screen" while waiting for the game to start.
-// Hook in the new networking code into the main game code.
-//
-// Revision 1.31  2005/10/24 18:50:39  fraggle
-// Allow the game version to emulate to be specified from the command line
-// and set compatibility options accordingly.
-//
-// Revision 1.30  2005/10/17 23:48:05  fraggle
-// DEH_CheckCommandLine -> DEH_Init, for consistency with other Init
-// functions
-//
-// Revision 1.29  2005/10/16 20:55:50  fraggle
-// Fix the '-cdrom' command-line option.
-//
-// Revision 1.28  2005/10/16 01:18:10  fraggle
-// Global "configdir" variable with directory to store config files in.
-// Create a function to find the filename for a savegame slot.  Store
-// savegames in the config dir.
-//
-// Revision 1.27  2005/10/15 17:57:47  fraggle
-// Add warning message for WADs with FF_START or SS_START in, suggesting
-// the -merge option.
-//
-// Revision 1.26  2005/10/15 17:38:49  fraggle
-// Print startup banners which have been modified by dehacked.
-//
-// Revision 1.25  2005/10/12 21:52:01  fraggle
-// doomfeatures.h to allow certain features to be disabled in the build
-//
-// Revision 1.24  2005/10/09 14:34:19  fraggle
-// Fix banner string for ultimate doom
-//
-// Revision 1.23  2005/10/09 00:20:24  fraggle
-// Detect registered DOOM banner in dehacked patches
-//
-// Revision 1.22  2005/10/08 21:01:55  fraggle
-// Change dehacked startup message
-//
-// Revision 1.21  2005/10/08 20:10:51  fraggle
-// Shut up compiler warning
-//
-// Revision 1.20  2005/10/08 19:33:48  fraggle
-// Allow dehacked patches to override the name of the game via the
-// startup banner.
-//
-// Revision 1.19  2005/10/08 18:23:18  fraggle
-// WAD merging code
-//
-// Revision 1.18  2005/10/04 00:41:49  fraggle
-// Move call to dehacked entrypoint to stop crashes
-//
-// Revision 1.17  2005/10/02 23:49:01  fraggle
-// The beginnings of dehacked support
-//
-// Revision 1.16  2005/10/02 04:16:47  fraggle
-// Fixes for Final Doom
-//
-// Revision 1.15  2005/09/22 13:13:47  fraggle
-// Remove external statistics driver support (-statcopy):
-// nonfunctional on modern systems and never used.
-// Fix for systems where sizeof(int) != sizeof(void *)
-//
-// Revision 1.14  2005/09/11 20:25:56  fraggle
-// Second configuration file to allow chocolate doom-specific settings.
-// Adjust some existing command line logic (for graphics settings and
-// novert) to adjust for this.
-//
-// Revision 1.13  2005/09/08 22:05:17  fraggle
-// Allow alt-tab away while running fullscreen
-//
-// Revision 1.12  2005/09/04 18:44:22  fraggle
-// shut up compiler warnings
-//
-// Revision 1.11  2005/09/04 15:59:45  fraggle
-// 'novert' command line option to disable vertical mouse movement
-//
-// Revision 1.10  2005/08/31 21:50:57  fraggle
-// Nicer banner showing the game type (once we know).  Remove dead code.
-// Find the config file properly.
-//
-// Revision 1.9  2005/08/31 21:35:42  fraggle
-// Display the game name in the title bar.  Move game start code to later
-// in initialisation because of the IWAD detection changes.
-//
-// Revision 1.8  2005/08/31 21:24:24  fraggle
-// Remove the last traces of NORMALUNIX
-//
-// Revision 1.7  2005/08/31 21:21:18  fraggle
-// Better IWAD detection and identification. Support '-iwad' to specify
-// the IWAD to use.
-//
-// Revision 1.6  2005/08/30 22:11:10  fraggle
-// Windows fixes
-//
-// Revision 1.5  2005/08/04 22:55:07  fraggle
-// Use DOOM_VERSION to define the Doom version (don't conflict with
-// automake's config.h).  Display GPL message instead of anti-piracy
-// messages.
-//
-// Revision 1.4  2005/08/04 21:48:32  fraggle
-// Turn on compiler optimisation and warning options
-// Add SDL_mixer sound code
-//
-// Revision 1.3  2005/08/04 18:42:15  fraggle
-// Silence compiler warnings
-//
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:34  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //	DOOM main program (D_DoomMain) and game loop (D_DoomLoop),
 //	plus functions to determine game mode (shareware, registered),
@@ -184,7 +28,6 @@
 //-----------------------------------------------------------------------------
 
 
-static const char rcsid[] = "$Id: d_main.c 680 2006-09-29 21:25:13Z fraggle $";
 
 #define	BGCOLOR		7
 #define	FGCOLOR		8
--- a/src/d_main.h
+++ b/src/d_main.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: d_main.h 362 2006-02-03 18:41:26Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -20,26 +18,6 @@
 // along with this program; if not, write to the Free Software
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
-//
-// $Log$
-// Revision 1.5  2006/02/03 18:41:26  fraggle
-// Support NWT-style WAD merging (-af and -as command line parameters).
-// Restructure WAD loading so that merged WADs are always loaded before
-// normal PWADs.  Remove W_InitMultipleFiles().
-//
-// Revision 1.4  2006/01/02 00:17:42  fraggle
-// Encapsulate the event queue code properly.  Add a D_PopEvent function
-// to read a new event from the event queue.
-//
-// Revision 1.3  2005/07/23 18:56:07  fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:34  fraggle
-// Initial import
-//
 //
 // DESCRIPTION:
 //	System specific interface stuff.
--- a/src/d_net.c
+++ b/src/d_net.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: d_net.c 683 2006-09-30 10:52:25Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,95 +19,6 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.22  2006/02/24 19:14:22  fraggle
-// Remove redundant stuff relating to the old network code
-//
-// Revision 1.21  2006/02/23 23:42:00  fraggle
-// Replace -client with -connect which takes a hostname/ip to connect to.
-//
-// Revision 1.20  2006/02/23 20:22:57  fraggle
-// Do not allow tics to buffer up in single player (stops the gun instantly
-// appearing on level start)
-//
-// Revision 1.19  2006/02/23 19:12:43  fraggle
-// Set maketic-gametic lag back to 1 second.
-//
-// Revision 1.18  2006/02/23 19:12:01  fraggle
-// Add lowres_turn to indicate whether we generate angleturns which are
-// 8-bit as opposed to 16-bit.  This is used when recording demos without
-// -longtics enabled.  Sync this option between clients in a netgame, so
-// that if one player is recording a Vanilla demo, all clients record
-// in lowres.
-//
-// Revision 1.17  2006/02/19 13:42:27  fraggle
-// Move tic number expansion code to common code.  Parse game data packets
-// received from the server.
-// Strip down d_net.[ch] to work through the new networking code.  Remove
-// game sync code.
-// Remove i_net.[ch] as it is no longer needed.
-// Working networking!
-//
-// Revision 1.16  2006/01/13 23:56:00  fraggle
-// Add text-mode I/O functions.
-// Use text-mode screen for the waiting screen.
-//
-// Revision 1.15  2006/01/02 21:04:10  fraggle
-// Create NET_SV_Shutdown function to shut down the server.  Call it
-// when quitting the game.  Print the IP of the server correctly when
-// connecting.
-//
-// Revision 1.14  2006/01/02 20:14:29  fraggle
-// Add a "-client" option to test connecting to a local server.
-//
-// Revision 1.13  2006/01/02 00:17:42  fraggle
-// Encapsulate the event queue code properly.  Add a D_PopEvent function
-// to read a new event from the event queue.
-//
-// Revision 1.12  2006/01/02 00:00:08  fraggle
-// Neater prefixes: NET_Client -> NET_CL_.  NET_Server -> NET_SV_.
-//
-// Revision 1.11  2006/01/01 23:54:31  fraggle
-// Client disconnect code
-//
-// Revision 1.10  2006/01/01 23:53:15  fraggle
-// Remove GS_WAITINGSTART gamestate.  This will be independent of the main
-// loop to avoid interfering with the main game code too much.
-//
-// Revision 1.9  2005/12/30 18:58:22  fraggle
-// Fix client code to correctly send reply to server on connection.
-// Add "waiting screen" while waiting for the game to start.
-// Hook in the new networking code into the main game code.
-//
-// Revision 1.8  2005/09/22 13:13:47  fraggle
-// Remove external statistics driver support (-statcopy):
-// nonfunctional on modern systems and never used.
-// Fix for systems where sizeof(int) != sizeof(void *)
-//
-// Revision 1.7  2005/09/08 22:10:40  fraggle
-// Delay calls so we don't use the entire CPU
-//
-// Revision 1.6  2005/09/04 18:44:22  fraggle
-// shut up compiler warnings
-//
-// Revision 1.5  2005/08/31 21:24:24  fraggle
-// Remove the last traces of NORMALUNIX
-//
-// Revision 1.4  2005/08/04 22:55:07  fraggle
-// Use DOOM_VERSION to define the Doom version (don't conflict with
-// automake's config.h).  Display GPL message instead of anti-piracy
-// messages.
-//
-// Revision 1.3  2005/07/23 19:17:11  fraggle
-// Use ANSI-standard limit constants.  Remove LINUX define.
-//
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:50  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //	DOOM Network game communication and protocol,
 //	all OS independend parts.
@@ -117,7 +26,6 @@
 //-----------------------------------------------------------------------------
 
 
-static const char rcsid[] = "$Id: d_net.c 683 2006-09-30 10:52:25Z fraggle $";
 
 #include "doomfeatures.h"
 
--- a/src/d_net.h
+++ b/src/d_net.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: d_net.h 484 2006-05-19 20:01:59Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -53,29 +51,4 @@
 void D_StartGameLoop(void);
 
 #endif
-
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.6  2006/02/24 19:14:22  fraggle
-// Remove redundant stuff relating to the old network code
-//
-// Revision 1.5  2006/02/19 13:38:59  fraggle
-// Increase the size of BACKUPTICS to deal with heavy lag
-//
-// Revision 1.4  2006/01/22 22:29:42  fraggle
-// Periodically request the time from clients to estimate their offset to
-// the server time.
-//
-// Revision 1.3  2005/07/23 18:56:07  fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:50  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
 
--- a/src/d_player.h
+++ b/src/d_player.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: d_player.h 18 2005-07-23 18:56:07Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -216,17 +214,3 @@
 
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3  2005/07/23 18:56:07  fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:28  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/d_textur.h
+++ b/src/d_textur.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: d_textur.h 8 2005-07-23 16:44:57Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -51,14 +49,3 @@
 
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:00  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/d_think.h
+++ b/src/d_think.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: d_think.h 18 2005-07-23 18:56:07Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -76,17 +74,3 @@
 
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3  2005/07/23 18:56:07  fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:19:44  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/d_ticcmd.h
+++ b/src/d_ticcmd.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: d_ticcmd.h 399 2006-02-27 21:46:35Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -50,20 +48,3 @@
 
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.4  2006/01/05 02:42:58  fraggle
-// Specify signed char explicitly for ticcmd_t fields.
-//
-// Revision 1.3  2005/07/23 18:56:07  fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:13  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/deh_ammo.c
+++ b/src/deh_ammo.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: deh_ammo.c 687 2006-10-05 22:12:22Z fraggle $
-//
 // Copyright(C) 2005 Simon Howard
 //
 // This program is free software; you can redistribute it and/or
@@ -19,21 +17,6 @@
 // along with this program; if not, write to the Free Software
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
-//
-// $Log$
-// Revision 1.4  2005/10/08 20:54:15  fraggle
-// Proper dehacked error/warning framework.  Catch a load more errors.
-//
-// Revision 1.3  2005/10/04 22:04:06  fraggle
-// Parse dehacked "Ammo" sections properly
-//
-// Revision 1.2  2005/10/03 11:08:16  fraggle
-// Replace end of section functions with NULLs as they arent currently being
-// used for anything.
-//
-// Revision 1.1  2005/10/02 23:49:01  fraggle
-// The beginnings of dehacked support
-//
 //
 //-----------------------------------------------------------------------------
 //
--- a/src/deh_cheat.c
+++ b/src/deh_cheat.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: deh_cheat.c 694 2006-10-11 22:55:06Z fraggle $
-//
 // Copyright(C) 2005 Simon Howard
 //
 // This program is free software; you can redistribute it and/or
@@ -19,21 +17,6 @@
 // along with this program; if not, write to the Free Software
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
-//
-// $Log$
-// Revision 1.2  2005/10/08 20:54:16  fraggle
-// Proper dehacked error/warning framework.  Catch a load more errors.
-//
-// Revision 1.1  2005/10/04 21:41:42  fraggle
-// Rewrite cheats code.  Add dehacked cheat replacement.
-//
-// Revision 1.2  2005/10/03 11:08:16  fraggle
-// Replace end of section functions with NULLs as they arent currently being
-// used for anything.
-//
-// Revision 1.1  2005/10/02 23:49:01  fraggle
-// The beginnings of dehacked support
-//
 //
 //-----------------------------------------------------------------------------
 //
--- a/src/deh_defs.h
+++ b/src/deh_defs.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: deh_defs.h 687 2006-10-05 22:12:22Z fraggle $
-//
 // Copyright(C) 2005 Simon Howard
 //
 // This program is free software; you can redistribute it and/or
@@ -19,11 +17,6 @@
 // along with this program; if not, write to the Free Software
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
-//
-// $Log$
-// Revision 1.1  2005/10/02 23:49:01  fraggle
-// The beginnings of dehacked support
-//
 //
 //-----------------------------------------------------------------------------
 //
--- a/src/deh_frame.c
+++ b/src/deh_frame.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: deh_frame.c 687 2006-10-05 22:12:22Z fraggle $
-//
 // Copyright(C) 2005 Simon Howard
 //
 // This program is free software; you can redistribute it and/or
@@ -19,25 +17,6 @@
 // along with this program; if not, write to the Free Software
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
-//
-// $Log$
-// Revision 1.5  2005/10/08 20:54:16  fraggle
-// Proper dehacked error/warning framework.  Catch a load more errors.
-//
-// Revision 1.4  2005/10/03 11:08:16  fraggle
-// Replace end of section functions with NULLs as they arent currently being
-// used for anything.
-//
-// Revision 1.3  2005/10/03 10:25:37  fraggle
-// Add mapping code to map out structures and switch thing/frame code to use
-// this.
-//
-// Revision 1.2  2005/10/03 00:42:45  fraggle
-// Frame numbers are indexed from 0
-//
-// Revision 1.1  2005/10/02 23:49:01  fraggle
-// The beginnings of dehacked support
-//
 //
 //-----------------------------------------------------------------------------
 //
--- a/src/deh_io.c
+++ b/src/deh_io.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: deh_io.c 594 2006-09-02 19:01:35Z fraggle $
-//
 // Copyright(C) 2005 Simon Howard
 //
 // This program is free software; you can redistribute it and/or
@@ -19,14 +17,6 @@
 // along with this program; if not, write to the Free Software
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
-//
-// $Log$
-// Revision 1.2  2005/10/08 20:54:16  fraggle
-// Proper dehacked error/warning framework.  Catch a load more errors.
-//
-// Revision 1.1  2005/10/02 23:49:01  fraggle
-// The beginnings of dehacked support
-//
 //
 //-----------------------------------------------------------------------------
 //
--- a/src/deh_io.h
+++ b/src/deh_io.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: deh_io.h 175 2005-10-08 20:54:16Z fraggle $
-//
 // Copyright(C) 2005 Simon Howard
 //
 // This program is free software; you can redistribute it and/or
@@ -19,14 +17,6 @@
 // along with this program; if not, write to the Free Software
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
-//
-// $Log$
-// Revision 1.2  2005/10/08 20:54:16  fraggle
-// Proper dehacked error/warning framework.  Catch a load more errors.
-//
-// Revision 1.1  2005/10/02 23:49:01  fraggle
-// The beginnings of dehacked support
-//
 //
 //-----------------------------------------------------------------------------
 //
--- a/src/deh_main.c
+++ b/src/deh_main.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: deh_main.c 688 2006-10-06 07:02:42Z fraggle $
-//
 // Copyright(C) 2005 Simon Howard
 //
 // This program is free software; you can redistribute it and/or
@@ -19,39 +17,6 @@
 // along with this program; if not, write to the Free Software
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
-//
-// $Log$
-// Revision 1.9  2005/10/17 23:48:05  fraggle
-// DEH_CheckCommandLine -> DEH_Init, for consistency with other Init
-// functions
-//
-// Revision 1.8  2005/10/17 23:16:09  fraggle
-// Add a "loading" message for each dehacked patch we load, to be orthogonal
-// to the WAD loading code
-//
-// Revision 1.7  2005/10/17 21:14:31  fraggle
-// Ignore comments in dehacked files.
-//
-// Revision 1.6  2005/10/09 20:06:50  fraggle
-// Check the header of dehacked files and make sure we only load valid
-// dehacked files.
-//
-// Revision 1.5  2005/10/08 20:14:38  fraggle
-// Dehacked "Sound" section support
-//
-// Revision 1.4  2005/10/04 22:10:32  fraggle
-// Dehacked "Misc" section parser (currently a dummy)
-//
-// Revision 1.3  2005/10/04 21:41:42  fraggle
-// Rewrite cheats code.  Add dehacked cheat replacement.
-//
-// Revision 1.2  2005/10/03 11:08:16  fraggle
-// Replace end of section functions with NULLs as they arent currently being
-// used for anything.
-//
-// Revision 1.1  2005/10/02 23:49:01  fraggle
-// The beginnings of dehacked support
-//
 //
 //-----------------------------------------------------------------------------
 //
--- a/src/deh_main.h
+++ b/src/deh_main.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: deh_main.h 688 2006-10-06 07:02:42Z fraggle $
-//
 // Copyright(C) 2005 Simon Howard
 //
 // This program is free software; you can redistribute it and/or
@@ -19,21 +17,6 @@
 // along with this program; if not, write to the Free Software
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
-//
-// $Log$
-// Revision 1.4  2005/10/17 23:48:05  fraggle
-// DEH_CheckCommandLine -> DEH_Init, for consistency with other Init
-// functions
-//
-// Revision 1.3  2005/10/12 21:52:01  fraggle
-// doomfeatures.h to allow certain features to be disabled in the build
-//
-// Revision 1.2  2005/10/03 21:39:39  fraggle
-// Dehacked text substitutions
-//
-// Revision 1.1  2005/10/02 23:49:01  fraggle
-// The beginnings of dehacked support
-//
 //
 //-----------------------------------------------------------------------------
 //
--- a/src/deh_mapping.c
+++ b/src/deh_mapping.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: deh_mapping.c 687 2006-10-05 22:12:22Z fraggle $
-//
 // Copyright(C) 2005 Simon Howard
 //
 // This program is free software; you can redistribute it and/or
@@ -19,18 +17,6 @@
 // along with this program; if not, write to the Free Software
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
-//
-// $Log$
-// Revision 1.3  2005/10/08 20:54:16  fraggle
-// Proper dehacked error/warning framework.  Catch a load more errors.
-//
-// Revision 1.2  2005/10/08 20:14:24  fraggle
-// Add the ability to specify unsupported fields
-//
-// Revision 1.1  2005/10/03 10:25:37  fraggle
-// Add mapping code to map out structures and switch thing/frame code to use
-// this.
-//
 //
 //-----------------------------------------------------------------------------
 //
--- a/src/deh_mapping.h
+++ b/src/deh_mapping.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: deh_mapping.h 694 2006-10-11 22:55:06Z fraggle $
-//
 // Copyright(C) 2005 Simon Howard
 //
 // This program is free software; you can redistribute it and/or
@@ -19,18 +17,6 @@
 // along with this program; if not, write to the Free Software
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
-//
-// $Log$
-// Revision 1.3  2005/10/08 20:54:16  fraggle
-// Proper dehacked error/warning framework.  Catch a load more errors.
-//
-// Revision 1.2  2005/10/08 20:14:24  fraggle
-// Add the ability to specify unsupported fields
-//
-// Revision 1.1  2005/10/03 10:25:37  fraggle
-// Add mapping code to map out structures and switch thing/frame code to use
-// this.
-//
 //
 //-----------------------------------------------------------------------------
 //
--- a/src/deh_misc.c
+++ b/src/deh_misc.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: deh_misc.c 694 2006-10-11 22:55:06Z fraggle $
-//
 // Copyright(C) 2005 Simon Howard
 //
 // This program is free software; you can redistribute it and/or
@@ -19,39 +17,6 @@
 // along with this program; if not, write to the Free Software
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
-//
-// $Log$
-// Revision 1.9  2006/01/12 00:21:29  fraggle
-// Interpret the dehacked "max health" setting properly.
-//
-// Revision 1.8  2005/10/17 22:07:25  fraggle
-// Fix "Monsters Infight"
-//
-// Revision 1.7  2005/10/17 21:20:27  fraggle
-// Add note that the "Monsters Infight" setting is not supported.
-//
-// Revision 1.6  2005/10/17 21:09:01  fraggle
-// Dehacked Misc support: Controls for the armor and armor class set when
-// using the ammo cheats.
-//
-// Revision 1.5  2005/10/17 21:02:57  fraggle
-// Dehacked Misc support: Max soulsphere, Soulsphere+Megasphere health bonus
-// values, God mode health value
-//
-// Revision 1.4  2005/10/17 20:49:42  fraggle
-// Add dehacked "Misc" implementations for max armor+health, blue+green
-// armor classes
-//
-// Revision 1.3  2005/10/17 20:27:05  fraggle
-// Start of Dehacked 'Misc' section support.  Initial Health+Bullets,
-// and bfg cells/shot are supported.
-//
-// Revision 1.2  2005/10/08 20:54:16  fraggle
-// Proper dehacked error/warning framework.  Catch a load more errors.
-//
-// Revision 1.1  2005/10/04 22:10:32  fraggle
-// Dehacked "Misc" section parser (currently a dummy)
-//
 //
 //-----------------------------------------------------------------------------
 //
--- a/src/deh_misc.h
+++ b/src/deh_misc.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: deh_misc.h 442 2006-03-25 20:08:58Z fraggle $
-//
 // Copyright(C) 2005 Simon Howard
 //
 // This program is free software; you can redistribute it and/or
@@ -19,21 +17,6 @@
 // along with this program; if not, write to the Free Software
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
-//
-// $Log$
-// Revision 1.2  2005/10/17 22:07:26  fraggle
-// Fix "Monsters Infight"
-//
-// Revision 1.1  2005/10/17 20:27:05  fraggle
-// Start of Dehacked 'Misc' section support.  Initial Health+Bullets,
-// and bfg cells/shot are supported.
-//
-// Revision 1.2  2005/10/08 20:54:16  fraggle
-// Proper dehacked error/warning framework.  Catch a load more errors.
-//
-// Revision 1.1  2005/10/04 22:10:32  fraggle
-// Dehacked "Misc" section parser (currently a dummy)
-//
 //
 //-----------------------------------------------------------------------------
 //
--- a/src/deh_ptr.c
+++ b/src/deh_ptr.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: deh_ptr.c 687 2006-10-05 22:12:22Z fraggle $
-//
 // Copyright(C) 2005 Simon Howard
 //
 // This program is free software; you can redistribute it and/or
@@ -19,21 +17,6 @@
 // along with this program; if not, write to the Free Software
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
-//
-// $Log$
-// Revision 1.4  2005/10/08 20:54:16  fraggle
-// Proper dehacked error/warning framework.  Catch a load more errors.
-//
-// Revision 1.3  2005/10/03 11:08:16  fraggle
-// Replace end of section functions with NULLs as they arent currently being
-// used for anything.
-//
-// Revision 1.2  2005/10/03 00:42:45  fraggle
-// Frame numbers are indexed from 0
-//
-// Revision 1.1  2005/10/02 23:49:01  fraggle
-// The beginnings of dehacked support
-//
 //
 //-----------------------------------------------------------------------------
 //
--- a/src/deh_sound.c
+++ b/src/deh_sound.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: deh_sound.c 687 2006-10-05 22:12:22Z fraggle $
-//
 // Copyright(C) 2005 Simon Howard
 //
 // This program is free software; you can redistribute it and/or
@@ -19,17 +17,6 @@
 // along with this program; if not, write to the Free Software
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
-//
-// $Log$
-// Revision 1.2  2005/10/08 20:54:16  fraggle
-// Proper dehacked error/warning framework.  Catch a load more errors.
-//
-// Revision 1.1  2005/10/08 20:14:38  fraggle
-// Dehacked "Sound" section support
-//
-// Revision 1.1  2005/10/04 22:10:32  fraggle
-// Dehacked "Sound" section parser (currently a dummy)
-//
 //
 //-----------------------------------------------------------------------------
 //
--- a/src/deh_text.c
+++ b/src/deh_text.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: deh_text.c 687 2006-10-05 22:12:22Z fraggle $
-//
 // Copyright(C) 2005 Simon Howard
 //
 // This program is free software; you can redistribute it and/or
@@ -19,24 +17,6 @@
 // along with this program; if not, write to the Free Software
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
-//
-// $Log$
-// Revision 1.5  2006/01/22 21:17:56  fraggle
-// Catch calls to DEH_String before DEH_Init is called
-//
-// Revision 1.4  2005/10/08 20:54:16  fraggle
-// Proper dehacked error/warning framework.  Catch a load more errors.
-//
-// Revision 1.3  2005/10/03 21:39:39  fraggle
-// Dehacked text substitutions
-//
-// Revision 1.2  2005/10/03 11:08:16  fraggle
-// Replace end of section functions with NULLs as they arent currently being
-// used for anything.
-//
-// Revision 1.1  2005/10/02 23:49:01  fraggle
-// The beginnings of dehacked support
-//
 //
 //-----------------------------------------------------------------------------
 //
--- a/src/deh_thing.c
+++ b/src/deh_thing.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: deh_thing.c 687 2006-10-05 22:12:22Z fraggle $
-//
 // Copyright(C) 2005 Simon Howard
 //
 // This program is free software; you can redistribute it and/or
@@ -19,25 +17,6 @@
 // along with this program; if not, write to the Free Software
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
-//
-// $Log$
-// Revision 1.5  2005/10/09 23:52:28  fraggle
-// Fix DEH_Warning call
-//
-// Revision 1.4  2005/10/08 20:54:16  fraggle
-// Proper dehacked error/warning framework.  Catch a load more errors.
-//
-// Revision 1.3  2005/10/03 11:08:16  fraggle
-// Replace end of section functions with NULLs as they arent currently being
-// used for anything.
-//
-// Revision 1.2  2005/10/03 10:25:37  fraggle
-// Add mapping code to map out structures and switch thing/frame code to use
-// this.
-//
-// Revision 1.1  2005/10/02 23:49:01  fraggle
-// The beginnings of dehacked support
-//
 //
 //-----------------------------------------------------------------------------
 //
--- a/src/deh_weapon.c
+++ b/src/deh_weapon.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: deh_weapon.c 687 2006-10-05 22:12:22Z fraggle $
-//
 // Copyright(C) 2005 Simon Howard
 //
 // This program is free software; you can redistribute it and/or
@@ -19,24 +17,6 @@
 // along with this program; if not, write to the Free Software
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
-//
-// $Log$
-// Revision 1.5  2005/10/08 20:54:16  fraggle
-// Proper dehacked error/warning framework.  Catch a load more errors.
-//
-// Revision 1.4  2005/10/03 13:21:11  fraggle
-// Weapons mapping code
-//
-// Revision 1.3  2005/10/03 11:08:16  fraggle
-// Replace end of section functions with NULLs as they arent currently being
-// used for anything.
-//
-// Revision 1.2  2005/10/03 11:02:08  fraggle
-// Add a weaponinfo_t mapping
-//
-// Revision 1.1  2005/10/02 23:49:01  fraggle
-// The beginnings of dehacked support
-//
 //
 //-----------------------------------------------------------------------------
 //
--- a/src/doomdata.h
+++ b/src/doomdata.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: doomdata.h 8 2005-07-23 16:44:57Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -221,15 +219,3 @@
 
 
 #endif			// __DOOMDATA__
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:00  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
-
--- a/src/doomdef.c
+++ b/src/doomdef.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: doomdef.c 18 2005-07-23 18:56:07Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,17 +19,6 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.3  2005/07/23 18:56:07  fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:19:42  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //  DoomDef - basic defines for DOOM, e.g. Version, game mode
 //   and skill level, and display parameters.
@@ -38,8 +25,6 @@
 //
 //-----------------------------------------------------------------------------
 
-static const char
-rcsid[] = "$Id: doomdef.c 18 2005-07-23 18:56:07Z fraggle $";
 
 
 #include "doomdef.h"
--- a/src/doomdef.h
+++ b/src/doomdef.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: doomdef.h 693 2006-10-10 02:00:52Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -294,52 +292,3 @@
 
 
 #endif          // __DOOMDEF__
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.11  2006/01/06 19:26:02  fraggle
-// Fix the "-skill 0" hack commonly used under DOS
-//
-// Revision 1.10  2006/01/01 23:53:15  fraggle
-// Remove GS_WAITINGSTART gamestate.  This will be independent of the main
-// loop to avoid interfering with the main game code too much.
-//
-// Revision 1.9  2005/12/30 18:58:22  fraggle
-// Fix client code to correctly send reply to server on connection.
-// Add "waiting screen" while waiting for the game to start.
-// Hook in the new networking code into the main game code.
-//
-// Revision 1.8  2005/10/24 18:50:39  fraggle
-// Allow the game version to emulate to be specified from the command line
-// and set compatibility options accordingly.
-//
-// Revision 1.7  2005/09/04 17:33:43  fraggle
-// Support demos recorded with cph's modified "v1.91" doom exe - which
-// contain higher resolution angleturn
-//
-// Revision 1.6  2005/08/04 22:55:08  fraggle
-// Use DOOM_VERSION to define the Doom version (don't conflict with
-// automake's config.h).  Display GPL message instead of anti-piracy
-// messages.
-//
-// Revision 1.5  2005/08/04 21:48:32  fraggle
-// Turn on compiler optimisation and warning options
-// Add SDL_mixer sound code
-//
-// Revision 1.4  2005/07/24 02:14:04  fraggle
-// Move to SDL for graphics.
-// Translate key scancodes to correct internal format when reading
-// settings from config file - backwards compatible with config files
-// for original exes
-//
-// Revision 1.3  2005/07/23 19:29:45  fraggle
-// Put version number back to 1.9
-//
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:19:43  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/doomfeatures.h
+++ b/src/doomfeatures.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: doomfeatures.h 444 2006-03-25 21:50:32Z fraggle $
-//
 // Copyright(C) 2005 Simon Howard
 //
 // This program is free software; you can redistribute it and/or
@@ -19,11 +17,6 @@
 // along with this program; if not, write to the Free Software
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
-//
-// $Log$
-// Revision 1.1  2005/10/12 21:52:01  fraggle
-// doomfeatures.h to allow certain features to be disabled in the build
-//
 //
 // DESCRIPTION:
 //     List of features which can be enabled/disabled to slim down the
--- a/src/doomkeys.h
+++ b/src/doomkeys.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: doomkeys.h 488 2006-05-20 16:16:35Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
--- a/src/doomstat.c
+++ b/src/doomstat.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: doomstat.c 223 2005-10-24 18:50:39Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,36 +19,11 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.6  2005/10/24 18:50:39  fraggle
-// Allow the game version to emulate to be specified from the command line
-// and set compatibility options accordingly.
-//
-// Revision 1.5  2005/09/04 14:51:19  fraggle
-// Display the correct quit messages according to which game is being played.
-// Remove "language" variable (do this through gettext, if ever)
-//
-// Revision 1.4  2005/08/31 21:21:18  fraggle
-// Better IWAD detection and identification. Support '-iwad' to specify
-// the IWAD to use.
-//
-// Revision 1.3  2005/07/23 18:56:07  fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:07  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //	Put all global tate variables here.
 //
 //-----------------------------------------------------------------------------
 
-static const char
-rcsid[] = "$Id: doomstat.c 223 2005-10-24 18:50:39Z fraggle $";
 
 
 #include "doomstat.h"
--- a/src/doomstat.h
+++ b/src/doomstat.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: doomstat.h 662 2006-09-25 18:04:29Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -300,60 +298,3 @@
 
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.12  2006/02/24 19:14:22  fraggle
-// Remove redundant stuff relating to the old network code
-//
-// Revision 1.11  2006/02/23 19:12:01  fraggle
-// Add lowres_turn to indicate whether we generate angleturns which are
-// 8-bit as opposed to 16-bit.  This is used when recording demos without
-// -longtics enabled.  Sync this option between clients in a netgame, so
-// that if one player is recording a Vanilla demo, all clients record
-// in lowres.
-//
-// Revision 1.10  2006/02/19 13:42:27  fraggle
-// Move tic number expansion code to common code.  Parse game data packets
-// received from the server.
-// Strip down d_net.[ch] to work through the new networking code.  Remove
-// game sync code.
-// Remove i_net.[ch] as it is no longer needed.
-// Working networking!
-//
-// Revision 1.9  2005/10/24 18:50:39  fraggle
-// Allow the game version to emulate to be specified from the command line
-// and set compatibility options accordingly.
-//
-// Revision 1.8  2005/10/16 01:18:10  fraggle
-// Global "configdir" variable with directory to store config files in.
-// Create a function to find the filename for a savegame slot.  Store
-// savegames in the config dir.
-//
-// Revision 1.7  2005/09/11 20:25:56  fraggle
-// Second configuration file to allow chocolate doom-specific settings.
-// Adjust some existing command line logic (for graphics settings and
-// novert) to adjust for this.
-//
-// Revision 1.6  2005/09/04 15:59:45  fraggle
-// 'novert' command line option to disable vertical mouse movement
-//
-// Revision 1.5  2005/09/04 14:51:19  fraggle
-// Display the correct quit messages according to which game is being played.
-// Remove "language" variable (do this through gettext, if ever)
-//
-// Revision 1.4  2005/08/31 21:21:18  fraggle
-// Better IWAD detection and identification. Support '-iwad' to specify
-// the IWAD to use.
-//
-// Revision 1.3  2005/07/23 18:56:07  fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:09  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/doomtype.h
+++ b/src/doomtype.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: doomtype.h 19 2005-07-23 19:17:11Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -48,17 +46,3 @@
 
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3  2005/07/23 19:17:11  fraggle
-// Use ANSI-standard limit constants.  Remove LINUX define.
-//
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:13  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/dstrings.c
+++ b/src/dstrings.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: dstrings.c 66 2005-09-04 14:51:19Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,28 +19,11 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.4  2005/09/04 14:51:19  fraggle
-// Display the correct quit messages according to which game is being played.
-// Remove "language" variable (do this through gettext, if ever)
-//
-// Revision 1.3  2005/07/23 18:56:07  fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:13  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //	Globally defined strings.
 // 
 //-----------------------------------------------------------------------------
 
-static const char
-rcsid[] = "$Id: dstrings.c 66 2005-09-04 14:51:19Z fraggle $";
 
 
 #include "dstrings.h"
--- a/src/dstrings.h
+++ b/src/dstrings.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: dstrings.h 693 2006-10-10 02:00:52Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -22,21 +20,6 @@
 // 02111-1307, USA.
 //
 //
-// $Log$
-// Revision 1.4  2005/09/04 14:51:19  fraggle
-// Display the correct quit messages according to which game is being played.
-// Remove "language" variable (do this through gettext, if ever)
-//
-// Revision 1.3  2005/07/23 18:56:07  fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:13  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //	DOOM strings, by language.
 //
@@ -73,21 +56,3 @@
 
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.4  2005/09/04 14:51:19  fraggle
-// Display the correct quit messages according to which game is being played.
-// Remove "language" variable (do this through gettext, if ever)
-//
-// Revision 1.3  2005/07/23 18:56:07  fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:13  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/f_finale.c
+++ b/src/f_finale.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: f_finale.c 694 2006-10-11 22:55:06Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,26 +19,6 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.6  2006/01/23 00:07:56  fraggle
-// More dehacked text substitutions for finale text names
-//
-// Revision 1.5  2005/10/06 19:32:38  fraggle
-// Allow changing the background flats in finale text screens via dehacked
-//
-// Revision 1.4  2005/10/03 21:39:39  fraggle
-// Dehacked text substitutions
-//
-// Revision 1.3  2005/10/02 04:16:47  fraggle
-// Fixes for Final Doom
-//
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:31  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //	Game completion, final screen animation.
 //
@@ -47,8 +25,6 @@
 //-----------------------------------------------------------------------------
 
 
-static const char
-rcsid[] = "$Id: f_finale.c 694 2006-10-11 22:55:06Z fraggle $";
 
 #include <ctype.h>
 
--- a/src/f_finale.h
+++ b/src/f_finale.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: f_finale.h 8 2005-07-23 16:44:57Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -53,14 +51,3 @@
 
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:32  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/f_wipe.c
+++ b/src/f_wipe.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: f_wipe.c 8 2005-07-23 16:44:57Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,14 +19,6 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:19:45  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //	Mission begin melt/wipe screen special effect.
 //
@@ -35,7 +25,6 @@
 //-----------------------------------------------------------------------------
 
 
-static const char rcsid[] = "$Id: f_wipe.c 8 2005-07-23 16:44:57Z fraggle $";
 
 
 
--- a/src/f_wipe.h
+++ b/src/f_wipe.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: f_wipe.h 8 2005-07-23 16:44:57Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -71,14 +69,3 @@
   int		ticks );
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:19:45  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/g_game.c
+++ b/src/g_game.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: g_game.c 694 2006-10-11 22:55:06Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,120 +19,11 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.26  2006/02/23 19:12:01  fraggle
-// Add lowres_turn to indicate whether we generate angleturns which are
-// 8-bit as opposed to 16-bit.  This is used when recording demos without
-// -longtics enabled.  Sync this option between clients in a netgame, so
-// that if one player is recording a Vanilla demo, all clients record
-// in lowres.
-//
-// Revision 1.25  2006/02/19 13:42:27  fraggle
-// Move tic number expansion code to common code.  Parse game data packets
-// received from the server.
-// Strip down d_net.[ch] to work through the new networking code.  Remove
-// game sync code.
-// Remove i_net.[ch] as it is no longer needed.
-// Working networking!
-//
-// Revision 1.24  2006/02/15 12:57:58  fraggle
-// Remove the savegame buffer entirely.  Keep the old savegame size limit
-// bug add a "vanilla_savegame_limit" config file option which allows
-// the limit to be disabled if necessary.
-//
-// Revision 1.23  2006/01/27 18:23:08  fraggle
-// Exit with an error when playing a demo with the wrong version, like Vanilla Doom
-//
-// Revision 1.22  2006/01/23 00:12:25  fraggle
-// Fix dehacked sky replacement
-//
-// Revision 1.21  2006/01/22 23:33:32  fraggle
-// Allow changing the sky texture names via dehacked patches
-//
-// Revision 1.20  2006/01/19 18:46:24  fraggle
-// Move savegame header read/write code into p_saveg.c
-//
-// Revision 1.19  2006/01/13 23:56:00  fraggle
-// Add text-mode I/O functions.
-// Use text-mode screen for the waiting screen.
-//
-// Revision 1.18  2006/01/01 23:53:15  fraggle
-// Remove GS_WAITINGSTART gamestate.  This will be independent of the main
-// loop to avoid interfering with the main game code too much.
-//
-// Revision 1.17  2005/12/30 18:58:22  fraggle
-// Fix client code to correctly send reply to server on connection.
-// Add "waiting screen" while waiting for the game to start.
-// Hook in the new networking code into the main game code.
-//
-// Revision 1.16  2005/10/17 20:27:05  fraggle
-// Start of Dehacked 'Misc' section support.  Initial Health+Bullets,
-// and bfg cells/shot are supported.
-//
-// Revision 1.15  2005/10/16 20:55:50  fraggle
-// Fix the '-cdrom' command-line option.
-//
-// Revision 1.14  2005/10/16 01:18:10  fraggle
-// Global "configdir" variable with directory to store config files in.
-// Create a function to find the filename for a savegame slot.  Store
-// savegames in the config dir.
-//
-// Revision 1.13  2005/10/13 23:12:30  fraggle
-// Fix Doom 1 skies
-//
-// Revision 1.12  2005/10/03 21:39:39  fraggle
-// Dehacked text substitutions
-//
-// Revision 1.11  2005/09/22 13:13:47  fraggle
-// Remove external statistics driver support (-statcopy):
-// nonfunctional on modern systems and never used.
-// Fix for systems where sizeof(int) != sizeof(void *)
-//
-// Revision 1.10  2005/09/17 20:25:56  fraggle
-// Set the default values for variables in their initialisers.  Remove the
-// "defaultvalue" parameter and associated code from the configuration
-// file parsing code.
-//
-// Revision 1.9  2005/09/11 20:25:56  fraggle
-// Second configuration file to allow chocolate doom-specific settings.
-// Adjust some existing command line logic (for graphics settings and
-// novert) to adjust for this.
-//
-// Revision 1.8  2005/09/04 18:44:23  fraggle
-// shut up compiler warnings
-//
-// Revision 1.7  2005/09/04 17:33:43  fraggle
-// Support demos recorded with cph's modified "v1.91" doom exe - which
-// contain higher resolution angleturn
-//
-// Revision 1.6  2005/09/04 15:59:45  fraggle
-// 'novert' command line option to disable vertical mouse movement
-//
-// Revision 1.5  2005/09/04 15:23:29  fraggle
-// Support the old "joyb_speed 31" hack to allow autorun
-//
-// Revision 1.4  2005/08/04 22:55:08  fraggle
-// Use DOOM_VERSION to define the Doom version (don't conflict with
-// automake's config.h).  Display GPL message instead of anti-piracy
-// messages.
-//
-// Revision 1.3  2005/08/03 22:20:09  fraggle
-// Display FPS on quit
-//
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:11  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:  none
 //
 //-----------------------------------------------------------------------------
 
 
-static const char
-rcsid[] = "$Id: g_game.c 694 2006-10-11 22:55:06Z fraggle $";
 
 #include <string.h>
 #include <stdlib.h>
--- a/src/g_game.h
+++ b/src/g_game.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: g_game.h 662 2006-09-25 18:04:29Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -80,14 +78,3 @@
 void G_DrawMouseSpeedBox(void);
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:11  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/hu_lib.c
+++ b/src/hu_lib.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: hu_lib.c 396 2006-02-27 17:57:55Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,20 +19,10 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:19:55  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:  heads-up text and input code
 //
 //-----------------------------------------------------------------------------
 
-static const char
-rcsid[] = "$Id: hu_lib.c 396 2006-02-27 17:57:55Z fraggle $";
 
 #include <ctype.h>
 
--- a/src/hu_lib.h
+++ b/src/hu_lib.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: hu_lib.h 8 2005-07-23 16:44:57Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -196,14 +194,3 @@
 void HUlib_eraseIText(hu_itext_t* it); 
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:19:55  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/hu_stuff.c
+++ b/src/hu_stuff.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: hu_stuff.c 653 2006-09-22 20:32:00Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,29 +19,10 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.5  2005/10/03 21:39:39  fraggle
-// Dehacked text substitutions
-//
-// Revision 1.4  2005/10/02 04:22:06  fraggle
-// Fix Final Doom automap level name display
-//
-// Revision 1.3  2005/08/10 08:45:35  fraggle
-// Remove "if (french)" stuff, FRENCH define, detect french wad automatically
-//
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:19:56  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:  Heads-up displays
 //
 //-----------------------------------------------------------------------------
 
-static const char
-rcsid[] = "$Id: hu_stuff.c 653 2006-09-22 20:32:00Z fraggle $";
 
 #include <ctype.h>
 
--- a/src/hu_stuff.h
+++ b/src/hu_stuff.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: hu_stuff.h 8 2005-07-23 16:44:57Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -66,14 +64,3 @@
 
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:19:56  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/i_main.c
+++ b/src/i_main.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: i_main.c 562 2006-06-21 19:08:20Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,34 +19,11 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.6  2005/09/14 22:08:28  fraggle
-// Fix startup messages displayed (build a console binary; remove CON
-// redirection code)
-//
-// Revision 1.5  2005/09/07 22:58:34  fraggle
-// No SIGHUP on Windows
-//
-// Revision 1.4  2005/09/07 21:40:28  fraggle
-// Catch signals and exit cleanly
-//
-// Revision 1.3  2005/08/30 22:11:10  fraggle
-// Windows fixes
-//
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:32  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //	Main program, simply calls D_DoomMain high level loop.
 //
 //-----------------------------------------------------------------------------
 
-static const char
-rcsid[] = "$Id: i_main.c 562 2006-06-21 19:08:20Z fraggle $";
 
 #include <SDL.h>
 
--- a/src/i_sound.c
+++ b/src/i_sound.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: i_sound.c 649 2006-09-21 21:49:26Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,114 +19,11 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.27  2006/01/23 01:40:24  fraggle
-// Fix bug when expanding large sound effects with odd sample rates
-//
-// Revision 1.26  2006/01/22 21:20:20  fraggle
-// Dehacked string replacements for sound and music lump names
-//
-// Revision 1.25  2006/01/10 22:14:13  fraggle
-// Shut up compiler warnings
-//
-// Revision 1.24  2006/01/08 17:51:53  fraggle
-// Add S_MusicPlaying function to query if music is still playing.
-//
-// Revision 1.23  2006/01/07 16:26:50  fraggle
-// Fix the behavior when expanding sound effects (again).  Doom actually
-// does play sounds of any sample rate, but the sound effects in
-// Scientist 2 are corrupted.  Add some tests to check that the sound
-// effect header is correct, and generic sound rate conversion code.
-//
-// Revision 1.22  2005/10/23 18:39:45  fraggle
-// Reproduce the behavior when playing a sound at a sample rate which
-// is not 11025 or 22050Hz.  This is to "fix" a bug in Scientist 2:
-// however, it does not fix the playing of sounds, only silence
-// them.  I tested Vanilla Doom and this is how it behaves when it
-// receives sound effects with odd sample rates.  The bug here is
-// actually in the Scientist 2 WAD, which has sound effects that
-// have the wrong sample rate.
-//
-// Revision 1.21  2005/10/15 16:58:31  fraggle
-// Fix MIDI music not pausing when using SDL_mixer's native MIDI playback.
-// The SDL_mixer native MIDI code does not pause music properly - use
-// a workaround of setting the volume to 0.
-//
-// Revision 1.20  2005/10/02 20:23:04  fraggle
-// Guard against music lumps containing non-MUS data, document in bugs list
-//
-// Revision 1.19  2005/09/11 23:57:08  fraggle
-// Remove temporary MIDI files generated by sound code.
-//
-// Revision 1.18  2005/09/11 20:53:17  fraggle
-// Fix sounds playing at the wrong volume (too quiet)
-//
-// Revision 1.17  2005/09/07 22:24:26  fraggle
-// Modify the sound effect caching behaviour: sounds which are not playing
-// are now marked as PU_CACHE; it is otherwise possible to run out of memory.
-//
-// Revision 1.16  2005/09/06 22:39:43  fraggle
-// Restore -nosound, -nosfx, -nomusic
-//
-// Revision 1.15  2005/09/06 21:40:28  fraggle
-// Setting music volume
-//
-// Revision 1.14  2005/09/06 21:11:23  fraggle
-// Working music!
-//
-// Revision 1.13  2005/09/05 22:50:56  fraggle
-// Add mmus2mid code from prboom.  Use 'void *' for music handles.  Pass
-// length of data when registering music.
-//
-// Revision 1.12  2005/09/05 21:03:43  fraggle
-// 16-bit sound
-//
-// Revision 1.11  2005/09/05 20:32:18  fraggle
-// Use the system-nonspecific sound code to assign the channel number used
-// by SDL.  Remove handle tagging stuff.
-//
-// Revision 1.10  2005/08/19 21:55:51  fraggle
-// Make sounds louder.  Use the correct maximum of 15 when doing sound
-// calculations.
-//
-// Revision 1.9  2005/08/07 19:21:01  fraggle
-// Cycle round sound channels to stop reuse and conflicts of channel
-// numbers.  Add debug to detect when incorrect sound handles are used.
-//
-// Revision 1.8  2005/08/06 17:05:51  fraggle
-// Remove debug messages, send error messages to stderr
-// Fix overflow when playing large sound files
-//
-// Revision 1.7  2005/08/05 17:53:07  fraggle
-// More sensible defaults
-//
-// Revision 1.6  2005/08/04 21:48:32  fraggle
-// Turn on compiler optimisation and warning options
-// Add SDL_mixer sound code
-//
-// Revision 1.5  2005/07/23 21:32:47  fraggle
-// Add missing errno.h, fix crash on startup when no IWAD present
-//
-// Revision 1.4  2005/07/23 19:17:11  fraggle
-// Use ANSI-standard limit constants.  Remove LINUX define.
-//
-// Revision 1.3  2005/07/23 17:21:35  fraggle
-// Remove step table (unused, adds dependency on pow function)
-//
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:46  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //	System interface for sound.
 //
 //-----------------------------------------------------------------------------
 
-static const char
-rcsid[] = "$Id: i_sound.c 649 2006-09-21 21:49:26Z fraggle $";
 
 #include <stdio.h>
 #include <stdlib.h>
--- a/src/i_sound.h
+++ b/src/i_sound.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: i_sound.h 271 2006-01-08 17:51:53Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -127,29 +125,3 @@
 
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.6  2006/01/08 17:51:53  fraggle
-// Add S_MusicPlaying function to query if music is still playing.
-//
-// Revision 1.5  2005/09/05 22:50:56  fraggle
-// Add mmus2mid code from prboom.  Use 'void *' for music handles.  Pass
-// length of data when registering music.
-//
-// Revision 1.4  2005/09/05 20:32:18  fraggle
-// Use the system-nonspecific sound code to assign the channel number used
-// by SDL.  Remove handle tagging stuff.
-//
-// Revision 1.3  2005/08/04 21:48:32  fraggle
-// Turn on compiler optimisation and warning options
-// Add SDL_mixer sound code
-//
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:46  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/i_system.c
+++ b/src/i_system.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: i_system.c 662 2006-09-25 18:04:29Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,67 +19,10 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.17  2006/01/13 18:23:27  fraggle
-// Textscreen getchar() function; remove SDL code from I_Endoom.
-//
-// Revision 1.16  2006/01/08 18:13:32  fraggle
-// show_endoom config file option to disable the endoom screen
-//
-// Revision 1.15  2005/12/30 18:50:53  fraggle
-// Millisecond clock function
-//
-// Revision 1.14  2005/11/17 09:41:24  fraggle
-// Catch SDL_QUIT event on ENDOOM display
-//
-// Revision 1.13  2005/10/09 20:19:21  fraggle
-// Handle blinking text in ENDOOM lumps properly.
-//
-// Revision 1.12  2005/10/02 03:23:54  fraggle
-// Fix the length of time that ENDOOM is displayed for
-//
-// Revision 1.11  2005/10/02 03:16:29  fraggle
-// ENDOOM support using text mode emulation
-//
-// Revision 1.10  2005/09/22 13:13:47  fraggle
-// Remove external statistics driver support (-statcopy):
-// nonfunctional on modern systems and never used.
-// Fix for systems where sizeof(int) != sizeof(void *)
-//
-// Revision 1.9  2005/09/08 22:10:40  fraggle
-// Delay calls so we don't use the entire CPU
-//
-// Revision 1.8  2005/09/06 22:39:43  fraggle
-// Restore -nosound, -nosfx, -nomusic
-//
-// Revision 1.7  2005/08/04 18:42:15  fraggle
-// Silence compiler warnings
-//
-// Revision 1.6  2005/08/04 01:14:37  fraggle
-// Begin/EndRead now in i_video.c
-//
-// Revision 1.5  2005/07/25 20:41:59  fraggle
-// Port timer code to SDL
-//
-// Revision 1.4  2005/07/23 19:42:56  fraggle
-// Startup messages as in the DOS exes
-//
-// Revision 1.3  2005/07/23 18:56:07  fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:39  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //
 //-----------------------------------------------------------------------------
 
-static const char
-rcsid[] = "$Id: i_system.c 662 2006-09-25 18:04:29Z fraggle $";
 
 
 #include <stdlib.h>
--- a/src/i_system.h
+++ b/src/i_system.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: i_system.h 455 2006-03-30 19:08:37Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -88,23 +86,3 @@
 
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.5  2005/12/30 18:50:53  fraggle
-// Millisecond clock function
-//
-// Revision 1.4  2005/09/11 16:39:29  fraggle
-// Fix declaration of I_Sleep (not I_Delay) and move to right header
-//
-// Revision 1.3  2005/07/23 18:56:07  fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:39  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/i_timer.c
+++ b/src/i_timer.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: i_timer.c 455 2006-03-30 19:08:37Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -20,8 +18,6 @@
 // along with this program; if not, write to the Free Software
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
-//
-// $Log$
 //
 // DESCRIPTION:
 //      Timer functionssss.
--- a/src/i_timer.h
+++ b/src/i_timer.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: i_timer.h 455 2006-03-30 19:08:37Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -45,8 +43,3 @@
 
 #endif
 
-//-----------------------------------------------------------------------------
-//
-// $Log$
-//
-//-----------------------------------------------------------------------------
--- a/src/i_video.c
+++ b/src/i_video.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: i_video.c 701 2006-10-14 14:05:51Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,161 +19,11 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.43  2006/01/12 01:34:48  fraggle
-// Combine mouse motion for tics into single events.
-//
-// Revision 1.42  2006/01/02 20:27:45  fraggle
-// Clear the screen AFTER initialising the loading disk buffer, so that
-// bits of loading disk are not visible on the initial screen melt.
-//
-// Revision 1.41  2006/01/02 00:06:30  fraggle
-// Make functions static.  Remove unused variable.
-//
-// Revision 1.40  2005/10/17 19:46:22  fraggle
-// Guard against multiple video shutdowns better.  Fix crash due to improper
-// screen clear at startup.
-//
-// Revision 1.39  2005/10/16 20:55:50  fraggle
-// Fix the '-cdrom' command-line option.
-//
-// Revision 1.38  2005/10/15 22:50:57  fraggle
-// Fix pink icon on startup
-//
-// Revision 1.37  2005/10/15 15:59:14  fraggle
-// Map mouse buttons correctly.
-//
-// Revision 1.36  2005/10/15 15:45:03  fraggle
-// Check the return code from SDL_LockSurface to ensure a surface has been
-// properly locked.  Fixes crash when switching applications while running
-// fullscreen.
-//
-// Revision 1.35  2005/10/02 03:16:29  fraggle
-// ENDOOM support using text mode emulation
-//
-// Revision 1.34  2005/10/02 03:03:40  fraggle
-// Make sure loading disk is only shown if the display is initialised
-//
-// Revision 1.33  2005/09/27 22:33:42  fraggle
-// Always use SDL_Flip to update the screen.  Fixes problems in Windows when
-// running fullscreen, introduced by fixes to the disk icon code.
-//
-// Revision 1.32  2005/09/26 21:44:30  fraggle
-// Fix melting crap on startup - oops
-//
-// Revision 1.31  2005/09/25 00:31:32  fraggle
-// Fix disk icon appearing before palette is set (pink disk!)
-// Cleanup and commenting
-//
-// Revision 1.30  2005/09/24 23:44:49  fraggle
-// Enforce sane screenmultiply values
-//
-// Revision 1.29  2005/09/24 23:41:07  fraggle
-// Fix "loading" icon for all video modes
-//
-// Revision 1.28  2005/09/24 22:04:03  fraggle
-// Add application icon to running program
-//
-// Revision 1.27  2005/09/17 20:50:46  fraggle
-// Mouse acceleration code to emulate old DOS drivers
-//
-// Revision 1.26  2005/09/14 21:55:47  fraggle
-// Lock surfaces properly when we have to (fixes crash under Windows 98)
-//
-// Revision 1.25  2005/09/11 20:25:56  fraggle
-// Second configuration file to allow chocolate doom-specific settings.
-// Adjust some existing command line logic (for graphics settings and
-// novert) to adjust for this.
-//
-// Revision 1.24  2005/09/08 22:05:17  fraggle
-// Allow alt-tab away while running fullscreen
-//
-// Revision 1.23  2005/09/07 20:44:23  fraggle
-// Fix up names of functions
-// Make the quit button work (pops up the "quit doom?" prompt).
-// Fix focus detection to release the mouse and ignore mouse events
-// when window is not focused.
-//
-// Revision 1.22  2005/09/04 23:18:30  fraggle
-// Remove dead code.  Cope with the screen not having width == pitch.  Lock
-// the SDL screen surface properly. Rewrite 2x scaling code.
-//
-// Revision 1.21  2005/09/01 00:01:36  fraggle
-// -nograbmouse option
-//
-// Revision 1.20  2005/08/31 23:58:28  fraggle
-// smarter mouse grabbing for windowed mode
-//
-// Revision 1.19  2005/08/31 21:35:42  fraggle
-// Display the game name in the title bar.  Move game start code to later
-// in initialisation because of the IWAD detection changes.
-//
-// Revision 1.18  2005/08/10 08:45:35  fraggle
-// Remove "if (french)" stuff, FRENCH define, detect french wad automatically
-//
-// Revision 1.17  2005/08/07 20:01:00  fraggle
-// Clear the screen on startup
-//
-// Revision 1.16  2005/08/07 03:09:33  fraggle
-// Fix gamma correction
-//
-// Revision 1.15  2005/08/07 02:59:23  fraggle
-// Clear disk image when loading at startup
-//
-// Revision 1.14  2005/08/06 17:30:30  fraggle
-// Only change palette on screen updates
-//
-// Revision 1.13  2005/08/04 22:23:07  fraggle
-// Use zone memory function.  Add command line options
-//
-// Revision 1.12  2005/08/04 19:54:56  fraggle
-// Use keysym value rather than unicode value (fixes problems with shift
-// key)
-//
-// Revision 1.11  2005/08/04 18:42:15  fraggle
-// Silence compiler warnings
-//
-// Revision 1.10  2005/08/04 01:13:46  fraggle
-// Loading disk
-//
-// Revision 1.9  2005/08/03 22:19:52  fraggle
-// Set some flags to fix palette and improve performance
-//
-// Revision 1.8  2005/08/03 21:58:02  fraggle
-// Working scale*2
-//
-// Revision 1.7  2005/07/25 20:50:55  fraggle
-// mouse
-//
-// Revision 1.6  2005/07/24 02:14:04  fraggle
-// Move to SDL for graphics.
-// Translate key scancodes to correct internal format when reading
-// settings from config file - backwards compatible with config files
-// for original exes
-//
-// Revision 1.5  2005/07/23 21:32:47  fraggle
-// Add missing errno.h, fix crash on startup when no IWAD present
-//
-// Revision 1.4  2005/07/23 19:17:11  fraggle
-// Use ANSI-standard limit constants.  Remove LINUX define.
-//
-// Revision 1.3  2005/07/23 17:27:04  fraggle
-// Stop crash on shutdown
-//
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:19:58  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //	DOOM graphics stuff for X11, UNIX.
 //
 //-----------------------------------------------------------------------------
 
-static const char
-rcsid[] = "$Id: i_video.c 701 2006-10-14 14:05:51Z fraggle $";
 
 #include <SDL.h>
 #include <ctype.h>
--- a/src/i_video.h
+++ b/src/i_video.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: i_video.h 535 2006-05-29 00:17:24Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -70,36 +68,3 @@
 extern int startup_delay;
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.8  2005/10/02 03:16:29  fraggle
-// ENDOOM support using text mode emulation
-//
-// Revision 1.7  2005/09/17 20:25:56  fraggle
-// Set the default values for variables in their initialisers.  Remove the
-// "defaultvalue" parameter and associated code from the configuration
-// file parsing code.
-//
-// Revision 1.6  2005/09/11 20:25:56  fraggle
-// Second configuration file to allow chocolate doom-specific settings.
-// Adjust some existing command line logic (for graphics settings and
-// novert) to adjust for this.
-//
-// Revision 1.5  2005/09/11 16:39:29  fraggle
-// Fix declaration of I_Sleep (not I_Delay) and move to right header
-//
-// Revision 1.4  2005/09/11 16:35:04  fraggle
-// Missing declarations
-//
-// Revision 1.3  2005/07/23 18:56:07  fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:19:58  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/info.c
+++ b/src/info.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: info.c 24 2005-07-23 21:42:52Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,20 +19,6 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.4  2005/07/23 21:42:52  fraggle
-// Add missing null to end of sprite names list
-//
-// Revision 1.3  2005/07/23 18:56:07  fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:19  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //	Thing frame/state LUT,
 //	generated by multigen utilitiy.
@@ -42,8 +26,6 @@
 //
 //-----------------------------------------------------------------------------
 
-static const char
-rcsid[] = "$Id: info.c 24 2005-07-23 21:42:52Z fraggle $";
 
 #include <stdlib.h>
 
--- a/src/info.h
+++ b/src/info.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: info.h 24 2005-07-23 21:42:52Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -1340,17 +1338,3 @@
 extern mobjinfo_t mobjinfo[NUMMOBJTYPES];
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3  2005/07/23 21:42:52  fraggle
-// Add missing null to end of sprite names list
-//
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:21  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/m_argv.c
+++ b/src/m_argv.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: m_argv.c 8 2005-07-23 16:44:57Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,20 +19,10 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:49  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //
 //-----------------------------------------------------------------------------
 
-static const char
-rcsid[] = "$Id: m_argv.c 8 2005-07-23 16:44:57Z fraggle $";
 
 
 #include <string.h>
--- a/src/m_argv.h
+++ b/src/m_argv.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: m_argv.h 8 2005-07-23 16:44:57Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -42,14 +40,3 @@
 
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:49  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/m_bbox.c
+++ b/src/m_bbox.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: m_bbox.c 19 2005-07-23 19:17:11Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,20 +19,6 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.4  2005/07/23 19:17:11  fraggle
-// Use ANSI-standard limit constants.  Remove LINUX define.
-//
-// Revision 1.3  2005/07/23 18:56:07  fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:49  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //	Main loop menu stuff.
 //	Random number LUT.
@@ -43,8 +27,6 @@
 //
 //-----------------------------------------------------------------------------
 
-static const char
-rcsid[] = "$Id: m_bbox.c 19 2005-07-23 19:17:11Z fraggle $";
 
 
 #include "m_bbox.h"
--- a/src/m_bbox.h
+++ b/src/m_bbox.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: m_bbox.h 19 2005-07-23 19:17:11Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -55,17 +53,3 @@
 
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3  2005/07/23 19:17:11  fraggle
-// Use ANSI-standard limit constants.  Remove LINUX define.
-//
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:49  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/m_cheat.c
+++ b/src/m_cheat.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: m_cheat.c 162 2005-10-04 21:41:42Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,17 +19,6 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.3  2005/10/04 21:41:42  fraggle
-// Rewrite cheats code.  Add dehacked cheat replacement.
-//
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:31  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //	Cheat sequence checking.
 //
@@ -38,8 +25,6 @@
 //-----------------------------------------------------------------------------
 
 
-static const char
-rcsid[] = "$Id: m_cheat.c 162 2005-10-04 21:41:42Z fraggle $";
 
 #include <string.h>
 
--- a/src/m_cheat.h
+++ b/src/m_cheat.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: m_cheat.h 694 2006-10-11 22:55:06Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -70,17 +68,3 @@
 
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3  2005/10/04 21:41:42  fraggle
-// Rewrite cheats code.  Add dehacked cheat replacement.
-//
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:31  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/m_fixed.c
+++ b/src/m_fixed.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: m_fixed.c 19 2005-07-23 19:17:11Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,20 +19,6 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.4  2005/07/23 19:17:11  fraggle
-// Use ANSI-standard limit constants.  Remove LINUX define.
-//
-// Revision 1.3  2005/07/23 18:56:07  fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:19:54  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //	Fixed point implementation.
 //
@@ -41,8 +25,6 @@
 //-----------------------------------------------------------------------------
 
 
-static const char
-rcsid[] = "$Id: m_fixed.c 19 2005-07-23 19:17:11Z fraggle $";
 
 #include "stdlib.h"
 
--- a/src/m_fixed.h
+++ b/src/m_fixed.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: m_fixed.h 18 2005-07-23 18:56:07Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -48,17 +46,3 @@
 
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3  2005/07/23 18:56:07  fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:19:54  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/m_menu.c
+++ b/src/m_menu.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: m_menu.c 694 2006-10-11 22:55:06Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,56 +19,6 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.14  2006/01/22 23:48:00  fraggle
-// Allow changing of all menu graphic lumps via dehacked
-//
-// Revision 1.13  2006/01/22 21:22:35  fraggle
-// Dehacked string replacements for menu graphic lump names
-//
-// Revision 1.12  2006/01/21 14:15:29  fraggle
-// Remove SAVESTRINGSIZE (now defined in p_saveg.h)
-//
-// Revision 1.11  2005/10/29 21:38:55  fraggle
-// Fix help screen orderings and skull positions to make Chocolate Doom
-// behave exactly like the original executables.
-//
-// Revision 1.10  2005/10/16 20:55:50  fraggle
-// Fix the '-cdrom' command-line option.
-//
-// Revision 1.9  2005/10/16 01:18:10  fraggle
-// Global "configdir" variable with directory to store config files in.
-// Create a function to find the filename for a savegame slot.  Store
-// savegames in the config dir.
-//
-// Revision 1.8  2005/10/03 21:39:39  fraggle
-// Dehacked text substitutions
-//
-// Revision 1.7  2005/09/17 20:25:56  fraggle
-// Set the default values for variables in their initialisers.  Remove the
-// "defaultvalue" parameter and associated code from the configuration
-// file parsing code.
-//
-// Revision 1.6  2005/09/07 21:30:42  fraggle
-// Remove non-ANSI C headers.  Use standard C file I/O functions.
-//
-// Revision 1.5  2005/09/04 14:51:19  fraggle
-// Display the correct quit messages according to which game is being played.
-// Remove "language" variable (do this through gettext, if ever)
-//
-// Revision 1.4  2005/08/06 18:37:46  fraggle
-// Fix low resolution mode
-//
-// Revision 1.3  2005/07/23 18:54:30  fraggle
-// Fix quit prompt not displayed properly
-//
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:19:52  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //	DOOM selection menu, options, episode etc.
 //	Sliders and icons. Kinda widget stuff.
@@ -77,8 +25,6 @@
 //
 //-----------------------------------------------------------------------------
 
-static const char
-rcsid[] = "$Id: m_menu.c 694 2006-10-11 22:55:06Z fraggle $";
 
 #include <stdlib.h>
 #include <ctype.h>
--- a/src/m_menu.h
+++ b/src/m_menu.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: m_menu.h 591 2006-08-31 22:11:08Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -69,14 +67,3 @@
 
 
 #endif    
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:19:52  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/m_misc.c
+++ b/src/m_misc.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: m_misc.c 653 2006-09-22 20:32:00Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -22,82 +20,6 @@
 // 02111-1307, USA.
 //
 //
-// $Log$
-// Revision 1.19  2006/02/15 12:57:58  fraggle
-// Remove the savegame buffer entirely.  Keep the old savegame size limit
-// bug add a "vanilla_savegame_limit" config file option which allows
-// the limit to be disabled if necessary.
-//
-// Revision 1.18  2006/01/20 21:04:59  fraggle
-// Import differences from stable branch.
-//
-// Revision 1.17  2006/01/10 22:14:13  fraggle
-// Shut up compiler warnings
-//
-// Revision 1.16  2006/01/09 01:50:51  fraggle
-// Deduce a sane player name by examining environment variables.  Add
-// a "player_name" setting to chocolate-doom.cfg.  Transmit the name
-// to the server and use the names players send in the waiting data list.
-//
-// Revision 1.15  2006/01/08 18:22:39  fraggle
-// Strip carriage returns from the end of lines when reading configuration
-// files.
-//
-// Revision 1.14  2006/01/08 18:13:33  fraggle
-// show_endoom config file option to disable the endoom screen
-//
-// Revision 1.13  2005/10/16 01:18:10  fraggle
-// Global "configdir" variable with directory to store config files in.
-// Create a function to find the filename for a savegame slot.  Store
-// savegames in the config dir.
-//
-// Revision 1.12  2005/09/17 20:50:46  fraggle
-// Mouse acceleration code to emulate old DOS drivers
-//
-// Revision 1.11  2005/09/17 20:25:56  fraggle
-// Set the default values for variables in their initialisers.  Remove the
-// "defaultvalue" parameter and associated code from the configuration
-// file parsing code.
-//
-// Revision 1.10  2005/09/17 20:06:45  fraggle
-// Rewrite configuration loading code; assign a type to each configuration
-// parameter.  Allow float parameters, align all values in the configuration
-// files
-//
-// Revision 1.9  2005/09/11 20:25:56  fraggle
-// Second configuration file to allow chocolate doom-specific settings.
-// Adjust some existing command line logic (for graphics settings and
-// novert) to adjust for this.
-//
-// Revision 1.8  2005/09/07 21:40:11  fraggle
-// Remove non-ANSI C headers and functions
-//
-// Revision 1.7  2005/09/07 12:34:47  fraggle
-// Maintain dos-specific options in config file
-//
-// Revision 1.6  2005/08/04 21:48:32  fraggle
-// Turn on compiler optimisation and warning options
-// Add SDL_mixer sound code
-//
-// Revision 1.5  2005/08/04 18:42:15  fraggle
-// Silence compiler warnings
-//
-// Revision 1.4  2005/07/24 02:14:04  fraggle
-// Move to SDL for graphics.
-// Translate key scancodes to correct internal format when reading
-// settings from config file - backwards compatible with config files
-// for original exes
-//
-// Revision 1.3  2005/07/23 19:17:11  fraggle
-// Use ANSI-standard limit constants.  Remove LINUX define.
-//
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:19:53  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //	Main loop menu stuff.
 //	Default Config File.
@@ -105,8 +27,6 @@
 //
 //-----------------------------------------------------------------------------
 
-static const char
-rcsid[] = "$Id: m_misc.c 653 2006-09-22 20:32:00Z fraggle $";
 
 #include <stdio.h>
 #include <stdlib.h>
--- a/src/m_misc.h
+++ b/src/m_misc.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: m_misc.h 8 2005-07-23 16:44:57Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -65,14 +63,3 @@
 
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.2  2005/07/23 16:44:55  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:19:54  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/m_random.c
+++ b/src/m_random.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: m_random.c 272 2006-01-08 17:52:16Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,24 +19,11 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.3  2006/01/08 17:52:16  fraggle
-// Seed the M_Random random number generator from the system time to give
-// it some more randomness.
-//
-// Revision 1.2  2005/07/23 16:44:56  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:27  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //	Random number LUT.
 //
 //-----------------------------------------------------------------------------
 
-static const char rcsid[] = "$Id: m_random.c 272 2006-01-08 17:52:16Z fraggle $";
 
 #include <time.h>
 
--- a/src/m_random.h
+++ b/src/m_random.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: m_random.h 8 2005-07-23 16:44:57Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -47,14 +45,3 @@
 
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.2  2005/07/23 16:44:56  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:27  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/m_swap.c
+++ b/src/m_swap.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: m_swap.c 342 2006-01-24 01:46:08Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,30 +19,11 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.5  2006/01/24 01:46:08  fraggle
-// More endianness fixes
-//
-// Revision 1.4  2006/01/05 02:48:03  fraggle
-// Fixes for big endian machines (thanks locust)
-//
-// Revision 1.3  2005/07/23 18:56:07  fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2  2005/07/23 16:44:56  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:19:58  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //	Endianess handling, swapping 16bit and 32bit.
 //
 //-----------------------------------------------------------------------------
 
-static const char
-rcsid[] = "$Id: m_swap.c 342 2006-01-24 01:46:08Z fraggle $";
 
 
 #include "m_swap.h"
--- a/src/m_swap.h
+++ b/src/m_swap.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: m_swap.h 406 2006-03-02 01:01:05Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -50,30 +48,3 @@
 
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.7  2006/01/24 01:46:08  fraggle
-// More endianness fixes
-//
-// Revision 1.6  2006/01/23 21:56:18  fraggle
-// Include the config header so that endianness is dealt with correctly
-//
-// Revision 1.5  2006/01/05 02:48:03  fraggle
-// Fixes for big endian machines (thanks locust)
-//
-// Revision 1.4  2005/09/05 22:50:56  fraggle
-// Add mmus2mid code from prboom.  Use 'void *' for music handles.  Pass
-// length of data when registering music.
-//
-// Revision 1.3  2005/07/23 18:56:07  fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2  2005/07/23 16:44:56  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:19:58  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/memio.c
+++ b/src/memio.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: w_wad.c 558 2006-06-16 17:06:05Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
--- a/src/memio.h
+++ b/src/memio.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: w_wad.c 558 2006-06-16 17:06:05Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
--- a/src/mus2mid.c
+++ b/src/mus2mid.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: z_zone.c 434 2006-03-24 19:55:04Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 // Copyright(C) 2006 Ben Ryves 2006
--- a/src/mus2mid.h
+++ b/src/mus2mid.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: z_zone.c 434 2006-03-24 19:55:04Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 // Copyright(C) 2006 Ben Ryves 2006
--- a/src/net_client.c
+++ b/src/net_client.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: net_client.c 699 2006-10-14 13:26:17Z fraggle $
-//
 // Copyright(C) 2005 Simon Howard
 //
 // This program is free software; you can redistribute it and/or
@@ -19,126 +17,6 @@
 // along with this program; if not, write to the Free Software
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
-//
-// $Log$
-// Revision 1.32  2006/02/24 19:14:59  fraggle
-// Fix -extratics
-//
-// Revision 1.31  2006/02/23 20:53:03  fraggle
-// Detect when clients are disconnected from the server, recover cleanly
-// and display a message.
-//
-// Revision 1.30  2006/02/23 20:31:09  fraggle
-// Set ticdup from the command line with the -dup parameter.
-//
-// Revision 1.29  2006/02/23 19:12:01  fraggle
-// Add lowres_turn to indicate whether we generate angleturns which are
-// 8-bit as opposed to 16-bit.  This is used when recording demos without
-// -longtics enabled.  Sync this option between clients in a netgame, so
-// that if one player is recording a Vanilla demo, all clients record
-// in lowres.
-//
-// Revision 1.28  2006/02/23 18:20:29  fraggle
-// Fix bugs in resend code for server->client data
-//
-// Revision 1.27  2006/02/22 18:35:55  fraggle
-// Packet resends for server->client gamedata
-//
-// Revision 1.26  2006/02/19 13:42:27  fraggle
-// Move tic number expansion code to common code.  Parse game data packets
-// received from the server.
-// Strip down d_net.[ch] to work through the new networking code.  Remove
-// game sync code.
-// Remove i_net.[ch] as it is no longer needed.
-// Working networking!
-//
-// Revision 1.25  2006/02/17 21:40:52  fraggle
-// Full working resends for client->server comms
-//
-// Revision 1.24  2006/02/17 20:15:16  fraggle
-// Request resends for missed packets
-//
-// Revision 1.23  2006/01/22 22:29:42  fraggle
-// Periodically request the time from clients to estimate their offset to
-// the server time.
-//
-// Revision 1.22  2006/01/21 14:16:49  fraggle
-// Add first game data sending code. Check the client version when connecting.
-//
-// Revision 1.21  2006/01/14 02:06:48  fraggle
-// Include the game version in the settings structure.
-//
-// Revision 1.20  2006/01/13 23:52:12  fraggle
-// Fix game start packet parsing logic.
-//
-// Revision 1.19  2006/01/13 02:19:18  fraggle
-// Only accept sane player values when starting a new game.
-//
-// Revision 1.18  2006/01/12 02:18:59  fraggle
-// Only start new games when in the waiting-for-start state.
-//
-// Revision 1.17  2006/01/12 02:11:52  fraggle
-// Game start packets
-//
-// Revision 1.16  2006/01/10 19:59:25  fraggle
-// Reliable packet transport mechanism
-//
-// Revision 1.15  2006/01/09 02:03:39  fraggle
-// Send clients their player number, and indicate on the waiting screen
-// which client we are.
-//
-// Revision 1.14  2006/01/09 01:50:51  fraggle
-// Deduce a sane player name by examining environment variables.  Add
-// a "player_name" setting to chocolate-doom.cfg.  Transmit the name
-// to the server and use the names players send in the waiting data list.
-//
-// Revision 1.13  2006/01/08 04:52:26  fraggle
-// Allow the server to reject clients
-//
-// Revision 1.12  2006/01/08 03:36:40  fraggle
-// Fix double free of addresses
-//
-// Revision 1.11  2006/01/08 02:53:31  fraggle
-// Detect when client connection is disconnected.
-//
-// Revision 1.10  2006/01/08 00:10:47  fraggle
-// Move common connection code into net_common.c, shared by server
-// and client code.
-//
-// Revision 1.9  2006/01/07 20:08:11  fraggle
-// Send player name and address in the waiting data packets.  Display these
-// on the waiting screen, and improve the waiting screen appearance.
-//
-// Revision 1.8  2006/01/02 21:50:26  fraggle
-// Restructure the waiting screen code.  Establish our own separate event
-// loop while waiting for the game to start, to avoid affecting the original
-// code too much.  Move some _gui variables to net_client.c.
-//
-// Revision 1.7  2006/01/02 20:14:07  fraggle
-// Fix connect timeout and shutdown client properly if we fail to connect.
-//
-// Revision 1.6  2006/01/02 00:54:17  fraggle
-// Fix packet not freed back after being sent.
-// Code to disconnect clients from the server side.
-//
-// Revision 1.5  2006/01/02 00:00:08  fraggle
-// Neater prefixes: NET_Client -> NET_CL_.  NET_Server -> NET_SV_.
-//
-// Revision 1.4  2006/01/01 23:54:31  fraggle
-// Client disconnect code
-//
-// Revision 1.3  2005/12/30 18:58:22  fraggle
-// Fix client code to correctly send reply to server on connection.
-// Add "waiting screen" while waiting for the game to start.
-// Hook in the new networking code into the main game code.
-//
-// Revision 1.2  2005/12/29 21:29:55  fraggle
-// Working client connect code
-//
-// Revision 1.1  2005/12/29 17:48:25  fraggle
-// Add initial client/server connect code.  Reorganise sources list in
-// Makefile.am.
-//
 //
 // Network client code
 //
--- a/src/net_client.h
+++ b/src/net_client.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: net_client.h 699 2006-10-14 13:26:17Z fraggle $
-//
 // Copyright(C) 2005 Simon Howard
 //
 // This program is free software; you can redistribute it and/or
@@ -19,47 +17,6 @@
 // along with this program; if not, write to the Free Software
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
-//
-// $Log$
-// Revision 1.10  2006/01/12 02:11:52  fraggle
-// Game start packets
-//
-// Revision 1.9  2006/01/09 02:03:39  fraggle
-// Send clients their player number, and indicate on the waiting screen
-// which client we are.
-//
-// Revision 1.8  2006/01/09 01:50:51  fraggle
-// Deduce a sane player name by examining environment variables.  Add
-// a "player_name" setting to chocolate-doom.cfg.  Transmit the name
-// to the server and use the names players send in the waiting data list.
-//
-// Revision 1.7  2006/01/07 20:08:11  fraggle
-// Send player name and address in the waiting data packets.  Display these
-// on the waiting screen, and improve the waiting screen appearance.
-//
-// Revision 1.6  2006/01/02 21:50:26  fraggle
-// Restructure the waiting screen code.  Establish our own separate event
-// loop while waiting for the game to start, to avoid affecting the original
-// code too much.  Move some _gui variables to net_client.c.
-//
-// Revision 1.5  2006/01/02 00:00:08  fraggle
-// Neater prefixes: NET_Client -> NET_CL_.  NET_Server -> NET_SV_.
-//
-// Revision 1.4  2006/01/01 23:54:31  fraggle
-// Client disconnect code
-//
-// Revision 1.3  2005/12/30 18:58:22  fraggle
-// Fix client code to correctly send reply to server on connection.
-// Add "waiting screen" while waiting for the game to start.
-// Hook in the new networking code into the main game code.
-//
-// Revision 1.2  2005/12/29 21:29:55  fraggle
-// Working client connect code
-//
-// Revision 1.1  2005/12/29 17:48:25  fraggle
-// Add initial client/server connect code.  Reorganise sources list in
-// Makefile.am.
-//
 //
 // Network client code
 //
--- a/src/net_common.c
+++ b/src/net_common.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: net_common.c 461 2006-04-06 17:53:43Z fraggle $
-//
 // Copyright(C) 2005 Simon Howard
 //
 // This program is free software; you can redistribute it and/or
@@ -19,30 +17,6 @@
 // along with this program; if not, write to the Free Software
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
-//
-// $Log$
-// Revision 1.5  2006/02/19 13:42:27  fraggle
-// Move tic number expansion code to common code.  Parse game data packets
-// received from the server.
-// Strip down d_net.[ch] to work through the new networking code.  Remove
-// game sync code.
-// Remove i_net.[ch] as it is no longer needed.
-// Working networking!
-//
-// Revision 1.4  2006/01/10 19:59:26  fraggle
-// Reliable packet transport mechanism
-//
-// Revision 1.3  2006/01/08 04:52:26  fraggle
-// Allow the server to reject clients
-//
-// Revision 1.2  2006/01/08 02:53:05  fraggle
-// Send keepalives if the connection is not doing anything else.
-// Send all packets using a new NET_Conn_SendPacket to support this.
-//
-// Revision 1.1  2006/01/08 00:10:48  fraggle
-// Move common connection code into net_common.c, shared by server
-// and client code.
-//
 //
 // Common code shared between the client and server
 //
--- a/src/net_common.h
+++ b/src/net_common.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: net_common.h 461 2006-04-06 17:53:43Z fraggle $
-//
 // Copyright(C) 2005 Simon Howard
 //
 // This program is free software; you can redistribute it and/or
@@ -19,27 +17,6 @@
 // along with this program; if not, write to the Free Software
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
-//
-// $Log$
-// Revision 1.4  2006/02/19 13:42:27  fraggle
-// Move tic number expansion code to common code.  Parse game data packets
-// received from the server.
-// Strip down d_net.[ch] to work through the new networking code.  Remove
-// game sync code.
-// Remove i_net.[ch] as it is no longer needed.
-// Working networking!
-//
-// Revision 1.3  2006/01/10 19:59:26  fraggle
-// Reliable packet transport mechanism
-//
-// Revision 1.2  2006/01/08 02:53:05  fraggle
-// Send keepalives if the connection is not doing anything else.
-// Send all packets using a new NET_Conn_SendPacket to support this.
-//
-// Revision 1.1  2006/01/08 00:10:48  fraggle
-// Move common connection code into net_common.c, shared by server
-// and client code.
-//
 //
 // Common code shared between the client and server
 //
--- a/src/net_dedicated.c
+++ b/src/net_dedicated.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: $
-//
 // Copyright(C) 2005 Simon Howard
 //
 // This program is free software; you can redistribute it and/or
--- a/src/net_dedicated.h
+++ b/src/net_dedicated.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: $
-//
 // Copyright(C) 2005 Simon Howard
 //
 // This program is free software; you can redistribute it and/or
--- a/src/net_defs.h
+++ b/src/net_defs.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: net_defs.h 694 2006-10-11 22:55:06Z fraggle $
-//
 // Copyright(C) 2005 Simon Howard
 //
 // This program is free software; you can redistribute it and/or
@@ -19,59 +17,6 @@
 // along with this program; if not, write to the Free Software
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
-//
-// $Log$
-// Revision 1.14  2006/02/23 18:19:05  fraggle
-// Add lowres_turn parameter to net_full_ticcmd_t structure r/w functions
-//
-// Revision 1.13  2006/02/17 20:15:16  fraggle
-// Request resends for missed packets
-//
-// Revision 1.12  2006/02/16 01:12:28  fraggle
-// Define a new type net_full_ticcmd_t, a structure containing all ticcmds
-// for a given tic.  Store received game data in a receive window.  Add
-// send queues for clients and add data from the receive window to
-// generate complete sets of ticcmds.
-//
-// Revision 1.11  2006/01/22 22:29:42  fraggle
-// Periodically request the time from clients to estimate their offset to
-// the server time.
-//
-// Revision 1.10  2006/01/21 14:16:49  fraggle
-// Add first game data sending code. Check the client version when connecting.
-//
-// Revision 1.9  2006/01/14 02:06:48  fraggle
-// Include the game version in the settings structure.
-//
-// Revision 1.8  2006/01/11 01:37:53  fraggle
-// ticcmd diffs: allow compare and patching ticcmds, and reading/writing
-// ticdiffs to packets.
-//
-// Revision 1.7  2006/01/10 19:59:26  fraggle
-// Reliable packet transport mechanism
-//
-// Revision 1.6  2006/01/08 04:52:26  fraggle
-// Allow the server to reject clients
-//
-// Revision 1.5  2006/01/08 02:53:05  fraggle
-// Send keepalives if the connection is not doing anything else.
-// Send all packets using a new NET_Conn_SendPacket to support this.
-//
-// Revision 1.4  2006/01/01 23:54:31  fraggle
-// Client disconnect code
-//
-// Revision 1.3  2005/12/30 18:58:22  fraggle
-// Fix client code to correctly send reply to server on connection.
-// Add "waiting screen" while waiting for the game to start.
-// Hook in the new networking code into the main game code.
-//
-// Revision 1.2  2005/12/29 17:48:25  fraggle
-// Add initial client/server connect code.  Reorganise sources list in
-// Makefile.am.
-//
-// Revision 1.1  2005/10/30 19:56:15  fraggle
-// Add foundation code for the new networking system
-//
 //
 // DESCRIPTION:
 //     Definitions for use in networking code.
--- a/src/net_gui.c
+++ b/src/net_gui.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: net_gui.c 699 2006-10-14 13:26:17Z fraggle $
-//
 // Copyright(C) 2005 Simon Howard
 //
 // This program is free software; you can redistribute it and/or
@@ -19,55 +17,6 @@
 // along with this program; if not, write to the Free Software
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
-//
-// $Log$
-// Revision 1.13  2006/01/23 00:37:14  fraggle
-// Make the network waiting screen not thrash the CPU so much.
-//
-// Revision 1.12  2006/01/14 00:27:16  fraggle
-// Set the window caption and title
-//
-// Revision 1.11  2006/01/14 00:13:04  fraggle
-// Detect if disconnected from the server while waiting for the game start.
-//
-// Revision 1.10  2006/01/14 00:10:54  fraggle
-// Change the format of color commands.  Reorganise the waiting dialog.
-//
-// Revision 1.9  2006/01/13 23:56:00  fraggle
-// Add text-mode I/O functions.
-// Use text-mode screen for the waiting screen.
-//
-// Revision 1.8  2006/01/12 02:11:52  fraggle
-// Game start packets
-//
-// Revision 1.7  2006/01/10 22:14:13  fraggle
-// Shut up compiler warnings
-//
-// Revision 1.6  2006/01/09 02:03:39  fraggle
-// Send clients their player number, and indicate on the waiting screen
-// which client we are.
-//
-// Revision 1.5  2006/01/08 17:52:45  fraggle
-// Play some random music for the players while waiting for the game to
-// start.
-//
-// Revision 1.4  2006/01/08 05:04:50  fraggle
-// Don't grab the mouse on the net waiting screen
-//
-// Revision 1.3  2006/01/07 20:08:11  fraggle
-// Send player name and address in the waiting data packets.  Display these
-// on the waiting screen, and improve the waiting screen appearance.
-//
-// Revision 1.2  2006/01/02 21:50:26  fraggle
-// Restructure the waiting screen code.  Establish our own separate event
-// loop while waiting for the game to start, to avoid affecting the original
-// code too much.  Move some _gui variables to net_client.c.
-//
-// Revision 1.1  2005/12/30 18:58:22  fraggle
-// Fix client code to correctly send reply to server on connection.
-// Add "waiting screen" while waiting for the game to start.
-// Hook in the new networking code into the main game code.
-//
 //
 // Graphical stuff related to the networking code:
 //
--- a/src/net_gui.h
+++ b/src/net_gui.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: net_gui.h 252 2006-01-02 21:50:26Z fraggle $
-//
 // Copyright(C) 2005 Simon Howard
 //
 // This program is free software; you can redistribute it and/or
@@ -19,18 +17,6 @@
 // along with this program; if not, write to the Free Software
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
-//
-// $Log$
-// Revision 1.2  2006/01/02 21:50:26  fraggle
-// Restructure the waiting screen code.  Establish our own separate event
-// loop while waiting for the game to start, to avoid affecting the original
-// code too much.  Move some _gui variables to net_client.c.
-//
-// Revision 1.1  2005/12/30 18:58:22  fraggle
-// Fix client code to correctly send reply to server on connection.
-// Add "waiting screen" while waiting for the game to start.
-// Hook in the new networking code into the main game code.
-//
 //
 // Graphical stuff related to the networking code:
 //
--- a/src/net_io.c
+++ b/src/net_io.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: net_io.c 467 2006-04-09 02:50:34Z fraggle $
-//
 // Copyright(C) 2005 Simon Howard
 //
 // This program is free software; you can redistribute it and/or
@@ -19,15 +17,6 @@
 // along with this program; if not, write to the Free Software
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
-//
-// $Log$
-// Revision 1.2  2006/01/02 21:02:16  fraggle
-// Change AddrToString function to use an internal static buffer, for
-// ease of use.
-//
-// Revision 1.1  2005/10/30 19:56:15  fraggle
-// Add foundation code for the new networking system
-//
 //
 // DESCRIPTION:
 //     Network packet I/O.  Base layer for sending/receiving packets,
--- a/src/net_io.h
+++ b/src/net_io.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: net_io.h 468 2006-04-09 02:54:21Z fraggle $
-//
 // Copyright(C) 2005 Simon Howard
 //
 // This program is free software; you can redistribute it and/or
@@ -19,15 +17,6 @@
 // along with this program; if not, write to the Free Software
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
-//
-// $Log$
-// Revision 1.2  2006/01/02 21:02:16  fraggle
-// Change AddrToString function to use an internal static buffer, for
-// ease of use.
-//
-// Revision 1.1  2005/10/30 19:56:15  fraggle
-// Add foundation code for the new networking system
-//
 //
 // DESCRIPTION:
 //      Network packet manipulation (net_packet_t)
--- a/src/net_loop.c
+++ b/src/net_loop.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: net_loop.c 233 2005-12-29 21:29:55Z fraggle $
-//
 // Copyright(C) 2005 Simon Howard
 //
 // This program is free software; you can redistribute it and/or
@@ -19,14 +17,6 @@
 // along with this program; if not, write to the Free Software
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
-//
-// $Log$
-// Revision 1.2  2005/12/29 21:29:55  fraggle
-// Working client connect code
-//
-// Revision 1.1  2005/10/30 19:56:15  fraggle
-// Add foundation code for the new networking system
-//
 //
 // DESCRIPTION:
 //      Loopback network module for server compiled into the client
--- a/src/net_loop.h
+++ b/src/net_loop.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: net_loop.h 229 2005-10-30 19:56:15Z fraggle $
-//
 // Copyright(C) 2005 Simon Howard
 //
 // This program is free software; you can redistribute it and/or
@@ -19,11 +17,6 @@
 // along with this program; if not, write to the Free Software
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
-//
-// $Log$
-// Revision 1.1  2005/10/30 19:56:15  fraggle
-// Add foundation code for the new networking system
-//
 //
 // DESCRIPTION:
 //      Loopback network module for server compiled into the client
--- a/src/net_packet.c
+++ b/src/net_packet.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: net_packet.c 385 2006-02-23 23:41:13Z fraggle $
-//
 // Copyright(C) 2005 Simon Howard
 //
 // This program is free software; you can redistribute it and/or
@@ -19,20 +17,6 @@
 // along with this program; if not, write to the Free Software
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
-//
-// $Log$
-// Revision 1.4  2006/02/23 23:41:13  fraggle
-// Track memory used by packet data to help detect memory leaks
-//
-// Revision 1.3  2006/01/13 02:20:12  fraggle
-// Signed integer read functions.  Use these when reading ticcmd diffs.
-//
-// Revision 1.2  2006/01/01 23:51:41  fraggle
-// String read/write functions
-//
-// Revision 1.1  2005/10/30 19:56:15  fraggle
-// Add foundation code for the new networking system
-//
 //
 // DESCRIPTION:
 //      Network packet manipulation (net_packet_t)
--- a/src/net_packet.h
+++ b/src/net_packet.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: net_packet.h 287 2006-01-13 02:20:12Z fraggle $
-//
 // Copyright(C) 2005 Simon Howard
 //
 // This program is free software; you can redistribute it and/or
@@ -19,17 +17,6 @@
 // along with this program; if not, write to the Free Software
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
-//
-// $Log$
-// Revision 1.3  2006/01/13 02:20:12  fraggle
-// Signed integer read functions.  Use these when reading ticcmd diffs.
-//
-// Revision 1.2  2006/01/01 23:51:41  fraggle
-// String read/write functions
-//
-// Revision 1.1  2005/10/30 19:56:15  fraggle
-// Add foundation code for the new networking system
-//
 //
 // DESCRIPTION:
 //     Definitions for use in networking code.
--- a/src/net_query.c
+++ b/src/net_query.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: net_client.c 462 2006-04-06 19:31:45Z fraggle $
-//
 // Copyright(C) 2005 Simon Howard
 //
 // This program is free software; you can redistribute it and/or
--- a/src/net_query.h
+++ b/src/net_query.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: net_client.c 462 2006-04-06 19:31:45Z fraggle $
-//
 // Copyright(C) 2005 Simon Howard
 //
 // This program is free software; you can redistribute it and/or
--- a/src/net_sdl.c
+++ b/src/net_sdl.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: net_sdl.c 684 2006-10-05 17:18:14Z fraggle $
-//
 // Copyright(C) 2005 Simon Howard
 //
 // This program is free software; you can redistribute it and/or
@@ -19,17 +17,6 @@
 // along with this program; if not, write to the Free Software
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
-//
-// $Log$
-// Revision 1.3  2006/01/02 20:11:49  fraggle
-// Rename i_net_module -> net_sdl_module.  Fix the AddrToString method.
-//
-// Revision 1.2  2005/12/29 17:47:47  fraggle
-// Automatically initialise the address table
-//
-// Revision 1.1  2005/10/30 19:56:15  fraggle
-// Add foundation code for the new networking system
-//
 //
 // DESCRIPTION:
 //     Networking module which uses SDL_net
--- a/src/net_sdl.h
+++ b/src/net_sdl.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: net_sdl.h 244 2006-01-02 20:11:49Z fraggle $
-//
 // Copyright(C) 2005 Simon Howard
 //
 // This program is free software; you can redistribute it and/or
@@ -19,14 +17,6 @@
 // along with this program; if not, write to the Free Software
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
-//
-// $Log$
-// Revision 1.2  2006/01/02 20:11:49  fraggle
-// Rename i_net_module -> net_sdl_module.  Fix the AddrToString method.
-//
-// Revision 1.1  2005/10/30 19:56:15  fraggle
-// Add foundation code for the new networking system
-//
 //
 // DESCRIPTION:
 //     Networking module which uses SDL_net
--- a/src/net_server.c
+++ b/src/net_server.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: net_server.c 699 2006-10-14 13:26:17Z fraggle $
-//
 // Copyright(C) 2005 Simon Howard
 //
 // This program is free software; you can redistribute it and/or
@@ -19,141 +17,6 @@
 // along with this program; if not, write to the Free Software
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
-//
-// $Log$
-// Revision 1.35  2006/02/24 19:14:59  fraggle
-// Fix -extratics
-//
-// Revision 1.34  2006/02/24 08:19:45  fraggle
-// Only advance the receive window if we have received ticcmds from all
-// connected players.
-//
-// Revision 1.33  2006/02/23 23:40:30  fraggle
-// Free back packets sent to the server after parsing them
-//
-// Revision 1.32  2006/02/23 19:15:18  fraggle
-// Fix crash when NOT recording lowres
-//
-// Revision 1.31  2006/02/23 19:12:02  fraggle
-// Add lowres_turn to indicate whether we generate angleturns which are
-// 8-bit as opposed to 16-bit.  This is used when recording demos without
-// -longtics enabled.  Sync this option between clients in a netgame, so
-// that if one player is recording a Vanilla demo, all clients record
-// in lowres.
-//
-// Revision 1.30  2006/02/23 18:20:29  fraggle
-// Fix bugs in resend code for server->client data
-//
-// Revision 1.29  2006/02/22 18:35:55  fraggle
-// Packet resends for server->client gamedata
-//
-// Revision 1.28  2006/02/19 13:42:27  fraggle
-// Move tic number expansion code to common code.  Parse game data packets
-// received from the server.
-// Strip down d_net.[ch] to work through the new networking code.  Remove
-// game sync code.
-// Remove i_net.[ch] as it is no longer needed.
-// Working networking!
-//
-// Revision 1.27  2006/02/17 21:42:13  fraggle
-// Remove debug code
-//
-// Revision 1.26  2006/02/17 21:40:52  fraggle
-// Full working resends for client->server comms
-//
-// Revision 1.25  2006/02/17 20:15:16  fraggle
-// Request resends for missed packets
-//
-// Revision 1.24  2006/02/16 01:12:28  fraggle
-// Define a new type net_full_ticcmd_t, a structure containing all ticcmds
-// for a given tic.  Store received game data in a receive window.  Add
-// send queues for clients and add data from the receive window to
-// generate complete sets of ticcmds.
-//
-// Revision 1.23  2006/01/22 22:29:42  fraggle
-// Periodically request the time from clients to estimate their offset to
-// the server time.
-//
-// Revision 1.22  2006/01/21 14:16:49  fraggle
-// Add first game data sending code. Check the client version when connecting.
-//
-// Revision 1.21  2006/01/12 02:18:59  fraggle
-// Only start new games when in the waiting-for-start state.
-//
-// Revision 1.20  2006/01/12 02:11:52  fraggle
-// Game start packets
-//
-// Revision 1.19  2006/01/10 19:59:26  fraggle
-// Reliable packet transport mechanism
-//
-// Revision 1.18  2006/01/09 02:03:39  fraggle
-// Send clients their player number, and indicate on the waiting screen
-// which client we are.
-//
-// Revision 1.17  2006/01/09 01:50:51  fraggle
-// Deduce a sane player name by examining environment variables.  Add
-// a "player_name" setting to chocolate-doom.cfg.  Transmit the name
-// to the server and use the names players send in the waiting data list.
-//
-// Revision 1.16  2006/01/08 05:06:06  fraggle
-// Reject new connections if the server is not in the waiting state.
-//
-// Revision 1.15  2006/01/08 04:52:26  fraggle
-// Allow the server to reject clients
-//
-// Revision 1.14  2006/01/08 03:36:17  fraggle
-// Fix packet send
-//
-// Revision 1.13  2006/01/08 02:53:05  fraggle
-// Send keepalives if the connection is not doing anything else.
-// Send all packets using a new NET_Conn_SendPacket to support this.
-//
-// Revision 1.12  2006/01/08 00:10:48  fraggle
-// Move common connection code into net_common.c, shared by server
-// and client code.
-//
-// Revision 1.11  2006/01/07 20:08:11  fraggle
-// Send player name and address in the waiting data packets.  Display these
-// on the waiting screen, and improve the waiting screen appearance.
-//
-// Revision 1.10  2006/01/02 21:48:37  fraggle
-// fix client connected function
-//
-// Revision 1.9  2006/01/02 21:04:10  fraggle
-// Create NET_SV_Shutdown function to shut down the server.  Call it
-// when quitting the game.  Print the IP of the server correctly when
-// connecting.
-//
-// Revision 1.8  2006/01/02 20:13:06  fraggle
-// Refer to connected clients by their AddrToString() output rather than just
-// the pointer to their struct.  Listen for IP connections as well as
-// loopback connections.
-//
-// Revision 1.7  2006/01/02 17:24:40  fraggle
-// Remove test code
-//
-// Revision 1.6  2006/01/02 00:54:17  fraggle
-// Fix packet not freed back after being sent.
-// Code to disconnect clients from the server side.
-//
-// Revision 1.5  2006/01/02 00:00:08  fraggle
-// Neater prefixes: NET_Client -> NET_CL_.  NET_Server -> NET_SV_.
-//
-// Revision 1.4  2006/01/01 23:54:31  fraggle
-// Client disconnect code
-//
-// Revision 1.3  2005/12/30 18:58:22  fraggle
-// Fix client code to correctly send reply to server on connection.
-// Add "waiting screen" while waiting for the game to start.
-// Hook in the new networking code into the main game code.
-//
-// Revision 1.2  2005/12/29 21:29:55  fraggle
-// Working client connect code
-//
-// Revision 1.1  2005/12/29 17:48:25  fraggle
-// Add initial client/server connect code.  Reorganise sources list in
-// Makefile.am.
-//
 //
 // Network server code
 //
--- a/src/net_server.h
+++ b/src/net_server.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: net_server.h 453 2006-03-30 00:23:20Z fraggle $
-//
 // Copyright(C) 2005 Simon Howard
 //
 // This program is free software; you can redistribute it and/or
@@ -19,20 +17,6 @@
 // along with this program; if not, write to the Free Software
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
-//
-// $Log$
-// Revision 1.3  2006/01/02 21:04:10  fraggle
-// Create NET_SV_Shutdown function to shut down the server.  Call it
-// when quitting the game.  Print the IP of the server correctly when
-// connecting.
-//
-// Revision 1.2  2006/01/02 00:00:08  fraggle
-// Neater prefixes: NET_Client -> NET_CL_.  NET_Server -> NET_SV_.
-//
-// Revision 1.1  2005/12/29 17:48:25  fraggle
-// Add initial client/server connect code.  Reorganise sources list in
-// Makefile.am.
-//
 //
 // Network server code
 //
--- a/src/net_structrw.c
+++ b/src/net_structrw.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: net_structrw.c 688 2006-10-06 07:02:42Z fraggle $
-//
 // Copyright(C) 2005 Simon Howard
 //
 // This program is free software; you can redistribute it and/or
@@ -19,43 +17,6 @@
 // along with this program; if not, write to the Free Software
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
-//
-// $Log$
-// Revision 1.8  2006/02/23 19:12:02  fraggle
-// Add lowres_turn to indicate whether we generate angleturns which are
-// 8-bit as opposed to 16-bit.  This is used when recording demos without
-// -longtics enabled.  Sync this option between clients in a netgame, so
-// that if one player is recording a Vanilla demo, all clients record
-// in lowres.
-//
-// Revision 1.7  2006/02/23 18:19:05  fraggle
-// Add lowres_turn parameter to net_full_ticcmd_t structure r/w functions
-//
-// Revision 1.6  2006/02/16 01:12:28  fraggle
-// Define a new type net_full_ticcmd_t, a structure containing all ticcmds
-// for a given tic.  Store received game data in a receive window.  Add
-// send queues for clients and add data from the receive window to
-// generate complete sets of ticcmds.
-//
-// Revision 1.5  2006/01/14 02:06:48  fraggle
-// Include the game version in the settings structure.
-//
-// Revision 1.4  2006/01/13 02:22:47  fraggle
-// Update prototypes to match header.  Make sure we include the header in the
-// source file.
-//
-// Revision 1.3  2006/01/13 02:20:12  fraggle
-// Signed integer read functions.  Use these when reading ticcmd diffs.
-//
-// Revision 1.2  2006/01/11 01:37:53  fraggle
-// ticcmd diffs: allow compare and patching ticcmds, and reading/writing
-// ticdiffs to packets.
-//
-// Revision 1.1  2005/12/30 18:58:22  fraggle
-// Fix client code to correctly send reply to server on connection.
-// Add "waiting screen" while waiting for the game to start.
-// Hook in the new networking code into the main game code.
-//
 //
 // Reading and writing various structures into packets
 //
--- a/src/net_structrw.h
+++ b/src/net_structrw.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: net_structrw.h 688 2006-10-06 07:02:42Z fraggle $
-//
 // Copyright(C) 2005 Simon Howard
 //
 // This program is free software; you can redistribute it and/or
@@ -19,29 +17,6 @@
 // along with this program; if not, write to the Free Software
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
-//
-// $Log$
-// Revision 1.5  2006/02/23 18:19:05  fraggle
-// Add lowres_turn parameter to net_full_ticcmd_t structure r/w functions
-//
-// Revision 1.4  2006/02/16 01:12:28  fraggle
-// Define a new type net_full_ticcmd_t, a structure containing all ticcmds
-// for a given tic.  Store received game data in a receive window.  Add
-// send queues for clients and add data from the receive window to
-// generate complete sets of ticcmds.
-//
-// Revision 1.3  2006/01/13 02:22:47  fraggle
-// Update prototypes to match header.  Make sure we include the header in the
-// source file.
-//
-// Revision 1.2  2006/01/11 01:37:53  fraggle
-// ticcmd diffs: allow compare and patching ticcmds, and reading/writing
-// ticdiffs to packets.
-//
-// Revision 1.1  2005/12/30 18:58:22  fraggle
-// Fix client code to correctly send reply to server on connection.
-// Add "waiting screen" while waiting for the game to start.
-// Hook in the new networking code into the main game code.
 //
 
 #ifndef NET_STRUCTRW_H
--- a/src/p_ceilng.c
+++ b/src/p_ceilng.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: p_ceilng.c 8 2005-07-23 16:44:57Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,20 +19,10 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.2  2005/07/23 16:44:56  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:45  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:  Ceiling aninmation (lowering, crushing, raising)
 //
 //-----------------------------------------------------------------------------
 
-static const char
-rcsid[] = "$Id: p_ceilng.c 8 2005-07-23 16:44:57Z fraggle $";
 
 
 #include "z_zone.h"
--- a/src/p_doors.c
+++ b/src/p_doors.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: p_doors.c 160 2005-10-03 21:39:39Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,23 +19,10 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.3  2005/10/03 21:39:39  fraggle
-// Dehacked text substitutions
-//
-// Revision 1.2  2005/07/23 16:44:56  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:34  fraggle
-// Initial import
-//
-//
 // DESCRIPTION: Door animation code (opening/closing)
 //
 //-----------------------------------------------------------------------------
 
-static const char
-rcsid[] = "$Id: p_doors.c 160 2005-10-03 21:39:39Z fraggle $";
 
 
 #include "z_zone.h"
--- a/src/p_enemy.c
+++ b/src/p_enemy.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: p_enemy.c 694 2006-10-11 22:55:06Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,21 +19,6 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.4  2005/10/24 18:50:39  fraggle
-// Allow the game version to emulate to be specified from the command line
-// and set compatibility options accordingly.
-//
-// Revision 1.3  2005/09/24 22:58:01  fraggle
-// Commit uac_dead fix
-//
-// Revision 1.2  2005/07/23 16:44:56  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:49  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //	Enemy thinking, AI.
 //	Action Pointer Functions
@@ -43,8 +26,6 @@
 //
 //-----------------------------------------------------------------------------
 
-static const char
-rcsid[] = "$Id: p_enemy.c 694 2006-10-11 22:55:06Z fraggle $";
 
 #include <stdlib.h>
 
--- a/src/p_floor.c
+++ b/src/p_floor.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: p_floor.c 37 2005-08-04 18:42:15Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,27 +19,11 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.4  2005/08/04 18:42:15  fraggle
-// Silence compiler warnings
-//
-// Revision 1.3  2005/07/23 19:17:11  fraggle
-// Use ANSI-standard limit constants.  Remove LINUX define.
-//
-// Revision 1.2  2005/07/23 16:44:56  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:50  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //	Floor animation: raising stairs.
 //
 //-----------------------------------------------------------------------------
 
-static const char
-rcsid[] = "$Id: p_floor.c 37 2005-08-04 18:42:15Z fraggle $";
 
 
 #include "z_zone.h"
--- a/src/p_inter.c
+++ b/src/p_inter.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: p_inter.c 641 2006-09-21 11:13:28Z rtc_marine $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,31 +19,6 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.7  2006/01/12 00:21:29  fraggle
-// Interpret the dehacked "max health" setting properly.
-//
-// Revision 1.6  2005/10/17 21:02:57  fraggle
-// Dehacked Misc support: Max soulsphere, Soulsphere+Megasphere health bonus
-// values, God mode health value
-//
-// Revision 1.5  2005/10/17 20:49:42  fraggle
-// Add dehacked "Misc" implementations for max armor+health, blue+green
-// armor classes
-//
-// Revision 1.4  2005/10/03 21:39:39  fraggle
-// Dehacked text substitutions
-//
-// Revision 1.3  2005/07/23 18:56:07  fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2  2005/07/23 16:44:56  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:12  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //	Handling interactions (i.e., collisions).
 //
@@ -52,8 +25,6 @@
 //-----------------------------------------------------------------------------
 
 
-static const char
-rcsid[] = "$Id: p_inter.c 641 2006-09-21 11:13:28Z rtc_marine $";
 
 
 // Data.
--- a/src/p_inter.h
+++ b/src/p_inter.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: p_inter.h 18 2005-07-23 18:56:07Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -38,17 +36,3 @@
 
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3  2005/07/23 18:56:07  fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2  2005/07/23 16:44:56  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:12  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/p_lights.c
+++ b/src/p_lights.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: p_lights.c 8 2005-07-23 16:44:57Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,14 +19,6 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.2  2005/07/23 16:44:56  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:39  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //	Handle Sector base lighting effects.
 //	Muzzle flash?
@@ -35,8 +25,6 @@
 //
 //-----------------------------------------------------------------------------
 
-static const char
-rcsid[] = "$Id: p_lights.c 8 2005-07-23 16:44:57Z fraggle $";
 
 
 #include "z_zone.h"
--- a/src/p_local.h
+++ b/src/p_local.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: p_local.h 93 2005-09-08 09:58:00Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -287,23 +285,3 @@
 
 
 #endif	// __P_LOCAL__
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.4  2005/09/08 09:58:00  fraggle
-// MAXINTERCEPTS got converted to INT_MAXERCEPTS accidentally when switching
-// to the ANSI standard limit constants
-//
-// Revision 1.3  2005/07/23 19:17:11  fraggle
-// Use ANSI-standard limit constants.  Remove LINUX define.
-//
-// Revision 1.2  2005/07/23 16:44:56  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:49  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
-
-
--- a/src/p_map.c
+++ b/src/p_map.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: p_map.c 655 2006-09-22 22:43:28Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard, Andrey Budko
 //
@@ -21,24 +19,6 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.5  2006/01/07 19:16:39  fraggle
-// Only display a warning when unable to emulate a spechit overrun
-//
-// Revision 1.4  2006/01/07 19:11:54  fraggle
-// Import the spechit overrun code from prboom-plus.  Thanks to Andrey Budko
-// for his investigation into this behavior.
-//
-// Revision 1.3  2005/10/17 22:07:26  fraggle
-// Fix "Monsters Infight"
-//
-// Revision 1.2  2005/07/23 16:44:56  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:39  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //	Movement, collision handling.
 //	Shooting and aiming.
@@ -45,8 +25,6 @@
 //
 //-----------------------------------------------------------------------------
 
-static const char
-rcsid[] = "$Id: p_map.c 655 2006-09-22 22:43:28Z fraggle $";
 
 #include <stdlib.h>
 
--- a/src/p_maputl.c
+++ b/src/p_maputl.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: p_maputl.c 93 2005-09-08 09:58:00Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,24 +19,6 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.5  2005/09/08 09:58:00  fraggle
-// MAXINTERCEPTS got converted to INT_MAXERCEPTS accidentally when switching
-// to the ANSI standard limit constants
-//
-// Revision 1.4  2005/08/04 18:42:15  fraggle
-// Silence compiler warnings
-//
-// Revision 1.3  2005/07/23 19:17:11  fraggle
-// Use ANSI-standard limit constants.  Remove LINUX define.
-//
-// Revision 1.2  2005/07/23 16:44:56  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:03  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //	Movement/collision utility functions,
 //	as used by function in p_map.c. 
@@ -47,8 +27,6 @@
 //
 //-----------------------------------------------------------------------------
 
-static const char
-rcsid[] = "$Id: p_maputl.c 93 2005-09-08 09:58:00Z fraggle $";
 
 
 #include <stdlib.h>
--- a/src/p_mobj.c
+++ b/src/p_mobj.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: p_mobj.c 521 2006-05-23 22:56:28Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,34 +19,11 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.6  2006/01/29 15:05:05  fraggle
-// Allow map things of type <= 0 - these are ignored by Vanilla Doom.  Provides compatibility with plutonia.wad map12.
-//
-// Revision 1.5  2005/10/24 18:50:39  fraggle
-// Allow the game version to emulate to be specified from the command line
-// and set compatibility options accordingly.
-//
-// Revision 1.4  2005/10/13 22:23:55  fraggle
-// Fix logic for lost soul bounce
-//
-// Revision 1.3  2005/07/23 17:46:19  fraggle
-// Import bouncing lost soul fix from prboom
-//
-// Revision 1.2  2005/07/23 16:44:56  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:19:41  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //	Moving object handling. Spawn functions.
 //
 //-----------------------------------------------------------------------------
 
-static const char
-rcsid[] = "$Id: p_mobj.c 521 2006-05-23 22:56:28Z fraggle $";
 
 #include "i_system.h"
 #include "z_zone.h"
--- a/src/p_mobj.h
+++ b/src/p_mobj.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: p_mobj.h 18 2005-07-23 18:56:07Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -292,17 +290,3 @@
 
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3  2005/07/23 18:56:07  fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2  2005/07/23 16:44:56  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:19:41  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/p_plats.c
+++ b/src/p_plats.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: p_plats.c 8 2005-07-23 16:44:57Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,21 +19,11 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.2  2005/07/23 16:44:56  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:07  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //	Plats (i.e. elevator platforms) code, raising/lowering.
 //
 //-----------------------------------------------------------------------------
 
-static const char
-rcsid[] = "$Id: p_plats.c 8 2005-07-23 16:44:57Z fraggle $";
 
 
 #include "i_system.h"
--- a/src/p_pspr.c
+++ b/src/p_pspr.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: p_pspr.c 694 2006-10-11 22:55:06Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,18 +19,6 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.3  2005/10/17 20:27:05  fraggle
-// Start of Dehacked 'Misc' section support.  Initial Health+Bullets,
-// and bfg cells/shot are supported.
-//
-// Revision 1.2  2005/07/23 16:44:56  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:19:45  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //	Weapon sprite animation, weapon objects.
 //	Action functions for weapons.
@@ -39,8 +25,6 @@
 //
 //-----------------------------------------------------------------------------
 
-static const char
-rcsid[] = "$Id: p_pspr.c 694 2006-10-11 22:55:06Z fraggle $";
 
 #include "doomdef.h"
 #include "d_event.h"
--- a/src/p_pspr.h
+++ b/src/p_pspr.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: p_pspr.h 18 2005-07-23 18:56:07Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -79,17 +77,3 @@
 } pspdef_t;
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3  2005/07/23 18:56:07  fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2  2005/07/23 16:44:56  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:19:45  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/p_saveg.c
+++ b/src/p_saveg.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: p_saveg.c 531 2006-05-25 22:39:57Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,46 +19,11 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.8  2006/02/15 12:57:58  fraggle
-// Remove the savegame buffer entirely.  Keep the old savegame size limit
-// bug add a "vanilla_savegame_limit" config file option which allows
-// the limit to be disabled if necessary.
-//
-// Revision 1.7  2006/01/19 18:46:24  fraggle
-// Move savegame header read/write code into p_saveg.c
-//
-// Revision 1.6  2006/01/19 00:17:01  fraggle
-// Remove now-redundant note about structure packing.
-//
-// Revision 1.5  2006/01/19 00:09:20  fraggle
-// Add functions to r/w structures to the savegame buffer, rather than
-// copying the raw structures.  This way, we read and write to the DOS
-// savegame format always, regardless of the compiler and processor
-// architecture, to ensure Vanilla compatibility.
-//
-// Revision 1.4  2006/01/16 21:40:38  fraggle
-// Vanilla savegame load/save
-//
-// Revision 1.3  2005/10/16 01:18:10  fraggle
-// Global "configdir" variable with directory to store config files in.
-// Create a function to find the filename for a savegame slot.  Store
-// savegames in the config dir.
-//
-// Revision 1.2  2005/07/23 16:44:56  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:39  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //	Archiving: SaveGame I/O.
 //
 //-----------------------------------------------------------------------------
 
-static const char
-rcsid[] = "$Id: p_saveg.c 531 2006-05-25 22:39:57Z fraggle $";
 
 #include <stdio.h>
 
--- a/src/p_saveg.h
+++ b/src/p_saveg.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: p_saveg.h 367 2006-02-15 12:57:58Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -65,30 +63,3 @@
 
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.6  2006/02/15 12:57:58  fraggle
-// Remove the savegame buffer entirely.  Keep the old savegame size limit
-// bug add a "vanilla_savegame_limit" config file option which allows
-// the limit to be disabled if necessary.
-//
-// Revision 1.5  2006/01/19 18:46:24  fraggle
-// Move savegame header read/write code into p_saveg.c
-//
-// Revision 1.4  2005/10/16 01:18:10  fraggle
-// Global "configdir" variable with directory to store config files in.
-// Create a function to find the filename for a savegame slot.  Store
-// savegames in the config dir.
-//
-// Revision 1.3  2005/07/23 18:56:07  fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2  2005/07/23 16:44:56  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:39  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/p_setup.c
+++ b/src/p_setup.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: p_setup.c 558 2006-06-16 17:06:05Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,23 +19,6 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.5  2006/01/29 15:07:12  fraggle
-// Shut up compiler warnings
-//
-// Revision 1.4  2006/01/23 00:17:43  fraggle
-// Allow changing the names of level lump names via dehacked.
-//
-// Revision 1.3  2005/07/23 19:17:11  fraggle
-// Use ANSI-standard limit constants.  Remove LINUX define.
-//
-// Revision 1.2  2005/07/23 16:44:56  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:40  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //	Do all the WAD I/O, get map description,
 //	set up initial state and misc. LUTs.
@@ -44,8 +25,6 @@
 //
 //-----------------------------------------------------------------------------
 
-static const char
-rcsid[] = "$Id: p_setup.c 558 2006-06-16 17:06:05Z fraggle $";
 
 
 #include <math.h>
--- a/src/p_setup.h
+++ b/src/p_setup.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: p_setup.h 18 2005-07-23 18:56:07Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -45,17 +43,3 @@
 void P_Init (void);
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3  2005/07/23 18:56:07  fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2  2005/07/23 16:44:56  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:40  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/p_sight.c
+++ b/src/p_sight.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: p_sight.c 8 2005-07-23 16:44:57Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,21 +19,11 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.2  2005/07/23 16:44:56  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:45  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //	LineOfSight/Visibility checks, uses REJECT Lookup Table.
 //
 //-----------------------------------------------------------------------------
 
-static const char
-rcsid[] = "$Id: p_sight.c 8 2005-07-23 16:44:57Z fraggle $";
 
 
 #include "doomdef.h"
--- a/src/p_spec.c
+++ b/src/p_spec.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: p_spec.c 694 2006-10-11 22:55:06Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,20 +19,6 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.4  2006/01/25 17:38:40  fraggle
-// Allow overriding the animation texture/flat names via dehacked
-//
-// Revision 1.3  2005/07/23 19:17:11  fraggle
-// Use ANSI-standard limit constants.  Remove LINUX define.
-//
-// Revision 1.2  2005/07/23 16:44:56  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:19:50  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //	Implements special effects:
 //	Texture animation, height or lighting changes
@@ -44,8 +28,6 @@
 //
 //-----------------------------------------------------------------------------
 
-static const char
-rcsid[] = "$Id: p_spec.c 694 2006-10-11 22:55:06Z fraggle $";
 
 #include <stdlib.h>
 
--- a/src/p_spec.h
+++ b/src/p_spec.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: p_spec.h 8 2005-07-23 16:44:57Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -645,14 +643,3 @@
   mobj_t*	thing );
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.2  2005/07/23 16:44:56  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:19:51  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/p_switch.c
+++ b/src/p_switch.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: p_switch.c 348 2006-01-27 18:21:35Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -22,30 +20,11 @@
 // 02111-1307, USA.
 //
 //
-// $Log$
-// Revision 1.5  2006/01/27 18:21:35  fraggle
-// Fix compiler warning due to missing include
-//
-// Revision 1.4  2006/01/27 18:18:41  fraggle
-// dehacked replacements for switch texture names
-//
-// Revision 1.3  2005/09/08 00:01:51  fraggle
-// Fix switches not changing in Episode 4
-//
-// Revision 1.2  2005/07/23 16:44:56  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:19:54  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //	Switches, buttons. Two-state animation. Exits.
 //
 //-----------------------------------------------------------------------------
 
-static const char
-rcsid[] = "$Id: p_switch.c 348 2006-01-27 18:21:35Z fraggle $";
 
 
 #include "i_system.h"
--- a/src/p_telept.c
+++ b/src/p_telept.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: p_telept.c 224 2005-10-26 00:56:40Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,37 +19,11 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.7  2005/10/26 00:56:40  fraggle
-// Final Doom teleport logic was backwards
-//
-// Revision 1.6  2005/10/24 18:50:39  fraggle
-// Allow the game version to emulate to be specified from the command line
-// and set compatibility options accordingly.
-//
-// Revision 1.5  2005/09/06 21:15:08  fraggle
-// Silly me - i misread cph's patch and got the logic backwards
-//
-// Revision 1.4  2005/08/29 22:00:04  fraggle
-// Add missing header to fix build
-//
-// Revision 1.3  2005/08/23 09:54:23  fraggle
-// Demo sync problem with teleports and final doom
-//
-// Revision 1.2  2005/07/23 16:44:56  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:19:54  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //	Teleportation.
 //
 //-----------------------------------------------------------------------------
 
-static const char
-rcsid[] = "$Id: p_telept.c 224 2005-10-26 00:56:40Z fraggle $";
 
 
 
--- a/src/p_tick.c
+++ b/src/p_tick.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: p_tick.c 8 2005-07-23 16:44:57Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,14 +19,6 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.2  2005/07/23 16:44:56  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:19:51  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //	Archiving: SaveGame I/O.
 //	Thinker, Ticker.
@@ -35,8 +25,6 @@
 //
 //-----------------------------------------------------------------------------
 
-static const char
-rcsid[] = "$Id: p_tick.c 8 2005-07-23 16:44:57Z fraggle $";
 
 #include "z_zone.h"
 #include "p_local.h"
--- a/src/p_tick.h
+++ b/src/p_tick.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: p_tick.h 18 2005-07-23 18:56:07Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -41,17 +39,3 @@
 
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3  2005/07/23 18:56:07  fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2  2005/07/23 16:44:56  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:19:51  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/p_user.c
+++ b/src/p_user.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: p_user.c 8 2005-07-23 16:44:57Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,14 +19,6 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.2  2005/07/23 16:44:56  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:19:54  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //	Player related stuff.
 //	Bobbing POV/weapon, movement.
@@ -37,8 +27,6 @@
 //-----------------------------------------------------------------------------
 
 
-static const char
-rcsid[] = "$Id: p_user.c 8 2005-07-23 16:44:57Z fraggle $";
 
 
 #include "doomdef.h"
--- a/src/r_bsp.c
+++ b/src/r_bsp.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: r_bsp.c 8 2005-07-23 16:44:57Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,14 +19,6 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.2  2005/07/23 16:44:56  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:19:42  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //	BSP traversal, handling of LineSegs for rendering.
 //
@@ -35,8 +25,6 @@
 //-----------------------------------------------------------------------------
 
 
-static const char
-rcsid[] = "$Id: r_bsp.c 8 2005-07-23 16:44:57Z fraggle $";
 
 
 #include "doomdef.h"
--- a/src/r_bsp.h
+++ b/src/r_bsp.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: r_bsp.h 18 2005-07-23 18:56:07Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -69,17 +67,3 @@
 
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3  2005/07/23 18:56:07  fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2  2005/07/23 16:44:56  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:19:42  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/r_data.c
+++ b/src/r_data.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: r_data.c 653 2006-09-22 20:32:00Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,35 +19,6 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.8  2005/09/22 21:42:24  fraggle
-// 64-bit fixes
-//
-// Revision 1.7  2005/09/22 13:13:47  fraggle
-// Remove external statistics driver support (-statcopy):
-// nonfunctional on modern systems and never used.
-// Fix for systems where sizeof(int) != sizeof(void *)
-//
-// Revision 1.6  2005/08/04 18:40:22  fraggle
-// Use zone memory functions instead of alloca/malloc/free
-//
-// Revision 1.5  2005/07/23 23:07:04  fraggle
-// Add back previously removed printfs as '.'s for startup progress bar
-//
-// Revision 1.4  2005/07/23 19:42:56  fraggle
-// Startup messages as in the DOS exes
-//
-// Revision 1.3  2005/07/23 19:17:11  fraggle
-// Use ANSI-standard limit constants.  Remove LINUX define.
-//
-// Revision 1.2  2005/07/23 16:44:56  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:19:46  fraggle
-// Initial import
-//
-//
-// Revision 1.3  1997/01/29 20:10
 // DESCRIPTION:
 //	Preparation of data for rendering,
 //	generation of lookups, caching, retrieval by name.
@@ -57,8 +26,6 @@
 //-----------------------------------------------------------------------------
 
 
-static const char
-rcsid[] = "$Id: r_data.c 653 2006-09-22 20:32:00Z fraggle $";
 
 #include "deh_main.h"
 #include "i_system.h"
--- a/src/r_data.h
+++ b/src/r_data.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: r_data.h 18 2005-07-23 18:56:07Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -59,17 +57,3 @@
 int R_CheckTextureNumForName (char *name);
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3  2005/07/23 18:56:07  fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2  2005/07/23 16:44:56  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:19:46  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/r_defs.h
+++ b/src/r_defs.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: r_defs.h 18 2005-07-23 18:56:07Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -487,17 +485,3 @@
 
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3  2005/07/23 18:56:07  fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2  2005/07/23 16:44:56  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:19:46  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/r_draw.c
+++ b/src/r_draw.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: r_draw.c 653 2006-09-22 20:32:00Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,22 +19,6 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.4  2005/09/22 13:13:47  fraggle
-// Remove external statistics driver support (-statcopy):
-// nonfunctional on modern systems and never used.
-// Fix for systems where sizeof(int) != sizeof(void *)
-//
-// Revision 1.3  2005/08/06 18:37:47  fraggle
-// Fix low resolution mode
-//
-// Revision 1.2  2005/07/23 16:44:56  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:19:49  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //	The actual span/column drawing functions.
 //	Here find the main potential for optimization,
@@ -45,8 +27,6 @@
 //-----------------------------------------------------------------------------
 
 
-static const char
-rcsid[] = "$Id: r_draw.c 653 2006-09-22 20:32:00Z fraggle $";
 
 
 #include "doomdef.h"
--- a/src/r_draw.h
+++ b/src/r_draw.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: r_draw.h 18 2005-07-23 18:56:07Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -112,17 +110,3 @@
 
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3  2005/07/23 18:56:07  fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2  2005/07/23 16:44:56  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:19:49  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/r_local.h
+++ b/src/r_local.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: r_local.h 8 2005-07-23 16:44:57Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -53,14 +51,3 @@
 #include "r_draw.h"
 
 #endif		// __R_LOCAL__
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.2  2005/07/23 16:44:56  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:19:42  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/r_main.c
+++ b/src/r_main.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: r_main.c 591 2006-08-31 22:11:08Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,26 +19,6 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.6  2005/08/06 18:37:47  fraggle
-// Fix low resolution mode
-//
-// Revision 1.5  2005/07/23 23:07:04  fraggle
-// Add back previously removed printfs as '.'s for startup progress bar
-//
-// Revision 1.4  2005/07/23 19:42:56  fraggle
-// Startup messages as in the DOS exes
-//
-// Revision 1.3  2005/07/23 19:17:11  fraggle
-// Use ANSI-standard limit constants.  Remove LINUX define.
-//
-// Revision 1.2  2005/07/23 16:44:56  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:19:58  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //	Rendering main loop and setup functions,
 //	 utility functions (BSP, geometry, trigonometry).
@@ -49,7 +27,6 @@
 //-----------------------------------------------------------------------------
 
 
-static const char rcsid[] = "$Id: r_main.c 591 2006-08-31 22:11:08Z fraggle $";
 
 
 
--- a/src/r_main.h
+++ b/src/r_main.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: r_main.h 45 2005-08-06 18:37:47Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -170,20 +168,3 @@
 void R_SetViewSize (int blocks, int detail);
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.4  2005/08/06 18:37:47  fraggle
-// Fix low resolution mode
-//
-// Revision 1.3  2005/07/23 18:56:07  fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2  2005/07/23 16:44:56  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:19:58  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/r_plane.c
+++ b/src/r_plane.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: r_plane.c 694 2006-10-11 22:55:06Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,14 +19,6 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.2  2005/07/23 16:44:56  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:28  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //	Here is a core component: drawing the floors and ceilings,
 //	 while maintaining a per column clipping list only.
@@ -37,8 +27,6 @@
 //-----------------------------------------------------------------------------
 
 
-static const char
-rcsid[] = "$Id: r_plane.c 694 2006-10-11 22:55:06Z fraggle $";
 
 #include <stdlib.h>
 
--- a/src/r_plane.h
+++ b/src/r_plane.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: r_plane.h 18 2005-07-23 18:56:07Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -84,17 +82,3 @@
 
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3  2005/07/23 18:56:07  fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2  2005/07/23 16:44:56  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:28  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/r_segs.c
+++ b/src/r_segs.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: r_segs.c 37 2005-08-04 18:42:15Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,20 +19,6 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.4  2005/08/04 18:42:15  fraggle
-// Silence compiler warnings
-//
-// Revision 1.3  2005/07/23 19:17:11  fraggle
-// Use ANSI-standard limit constants.  Remove LINUX define.
-//
-// Revision 1.2  2005/07/23 16:44:56  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:01  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //	All the clipping: columns, horizontal spans, sky columns.
 //
@@ -41,8 +25,6 @@
 //-----------------------------------------------------------------------------
 
 
-static const char
-rcsid[] = "$Id: r_segs.c 37 2005-08-04 18:42:15Z fraggle $";
 
 
 
--- a/src/r_segs.h
+++ b/src/r_segs.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: r_segs.h 18 2005-07-23 18:56:07Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -41,17 +39,3 @@
 
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3  2005/07/23 18:56:07  fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2  2005/07/23 16:44:56  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:01  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/r_sky.c
+++ b/src/r_sky.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: r_sky.c 18 2005-07-23 18:56:07Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,17 +19,6 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.3  2005/07/23 18:56:07  fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2  2005/07/23 16:44:56  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:19:43  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //  Sky rendering. The DOOM sky is a texture map like any
 //  wall, wrapping around. A 1024 columns equal 360 degrees.
@@ -41,8 +28,6 @@
 //
 //-----------------------------------------------------------------------------
 
-static const char
-rcsid[] = "$Id: r_sky.c 18 2005-07-23 18:56:07Z fraggle $";
 
 
 // Needed for FRACUNIT.
--- a/src/r_sky.h
+++ b/src/r_sky.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: r_sky.h 18 2005-07-23 18:56:07Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -45,17 +43,3 @@
 void R_InitSkyMap (void);
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3  2005/07/23 18:56:07  fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2  2005/07/23 16:44:56  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:19:43  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/r_state.h
+++ b/src/r_state.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: r_state.h 18 2005-07-23 18:56:07Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -135,17 +133,3 @@
 
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3  2005/07/23 18:56:07  fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2  2005/07/23 16:44:56  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:19:51  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/r_things.c
+++ b/src/r_things.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: r_things.c 694 2006-10-11 22:55:06Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,26 +19,6 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.6  2005/10/08 21:02:55  fraggle
-// Allow dehacked substitutions on sprite names
-//
-// Revision 1.5  2005/08/06 18:37:47  fraggle
-// Fix low resolution mode
-//
-// Revision 1.4  2005/08/04 18:42:15  fraggle
-// Silence compiler warnings
-//
-// Revision 1.3  2005/07/23 19:17:11  fraggle
-// Use ANSI-standard limit constants.  Remove LINUX define.
-//
-// Revision 1.2  2005/07/23 16:44:57  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:19:44  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //	Refresh of things, i.e. objects represented by sprites.
 //
@@ -47,8 +25,6 @@
 //-----------------------------------------------------------------------------
 
 
-static const char
-rcsid[] = "$Id: r_things.c 694 2006-10-11 22:55:06Z fraggle $";
 
 
 #include <stdio.h>
--- a/src/r_things.h
+++ b/src/r_things.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: r_things.h 18 2005-07-23 18:56:07Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -73,17 +71,3 @@
 
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3  2005/07/23 18:56:07  fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2  2005/07/23 16:44:57  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:19:44  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/s_sound.c
+++ b/src/s_sound.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: s_sound.c 431 2006-03-23 18:29:28Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,53 +19,11 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.11  2006/01/22 21:20:20  fraggle
-// Dehacked string replacements for sound and music lump names
-//
-// Revision 1.10  2006/01/08 17:51:53  fraggle
-// Add S_MusicPlaying function to query if music is still playing.
-//
-// Revision 1.9  2005/10/16 16:16:03  fraggle
-// Set the default number of channels to a more sensible 8
-//
-// Revision 1.8  2005/10/08 18:34:12  fraggle
-// Print startup message to stdout, not stderr
-//
-// Revision 1.7  2005/09/17 20:25:56  fraggle
-// Set the default values for variables in their initialisers.  Remove the
-// "defaultvalue" parameter and associated code from the configuration
-// file parsing code.
-//
-// Revision 1.6  2005/09/05 22:50:56  fraggle
-// Add mmus2mid code from prboom.  Use 'void *' for music handles.  Pass
-// length of data when registering music.
-//
-// Revision 1.5  2005/09/05 20:32:18  fraggle
-// Use the system-nonspecific sound code to assign the channel number used
-// by SDL.  Remove handle tagging stuff.
-//
-// Revision 1.4  2005/08/04 21:48:32  fraggle
-// Turn on compiler optimisation and warning options
-// Add SDL_mixer sound code
-//
-// Revision 1.3  2005/08/04 18:42:15  fraggle
-// Silence compiler warnings
-//
-// Revision 1.2  2005/07/23 16:44:57  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:29  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:  none
 //
 //-----------------------------------------------------------------------------
 
 
-static const char
-rcsid[] = "$Id: s_sound.c 431 2006-03-23 18:29:28Z fraggle $";
 
 
 
--- a/src/s_sound.h
+++ b/src/s_sound.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: s_sound.h 271 2006-01-08 17:51:53Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -109,20 +107,3 @@
 
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.4  2006/01/08 17:51:53  fraggle
-// Add S_MusicPlaying function to query if music is still playing.
-//
-// Revision 1.3  2005/07/23 18:56:07  fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2  2005/07/23 16:44:57  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:29  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/sounds.c
+++ b/src/sounds.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: sounds.c 641 2006-09-21 11:13:28Z rtc_marine $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,14 +19,6 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.2  2005/07/23 16:44:57  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:00  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //	Created by a sound utility.
 //	Kept as a sample, DOOM2 sounds.
@@ -36,8 +26,6 @@
 //-----------------------------------------------------------------------------
 
 
-static const char 
-rcsid[] = "$Id: sounds.c 641 2006-09-21 11:13:28Z rtc_marine $";
 
 
 #include "doomtype.h"
--- a/src/sounds.h
+++ b/src/sounds.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: sounds.h 75 2005-09-05 22:50:56Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -296,19 +294,3 @@
 } sfxenum_t;
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3  2005/09/05 22:50:56  fraggle
-// Add mmus2mid code from prboom.  Use 'void *' for music handles.  Pass
-// length of data when registering music.
-//
-// Revision 1.2  2005/07/23 16:44:57  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:00  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
-
--- a/src/st_lib.c
+++ b/src/st_lib.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: st_lib.c 694 2006-10-11 22:55:06Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,14 +19,6 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.2  2005/07/23 16:44:57  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:30  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //	The status bar widget code.
 //
@@ -35,8 +25,6 @@
 //-----------------------------------------------------------------------------
 
 
-static const char
-rcsid[] = "$Id: st_lib.c 694 2006-10-11 22:55:06Z fraggle $";
 
 #include <ctype.h>
 
--- a/src/st_lib.h
+++ b/src/st_lib.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: st_lib.h 694 2006-10-11 22:55:06Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -226,14 +224,3 @@
   boolean		refresh );
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.2  2005/07/23 16:44:57  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:31  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/st_stuff.c
+++ b/src/st_stuff.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: st_stuff.c 653 2006-09-22 20:32:00Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,40 +19,6 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.10  2006/01/22 23:38:05  fraggle
-// Allow changing the status bar graphic lumps via dehacked
-//
-// Revision 1.9  2005/10/17 21:09:01  fraggle
-// Dehacked Misc support: Controls for the armor and armor class set when
-// using the ammo cheats.
-//
-// Revision 1.8  2005/10/17 21:02:57  fraggle
-// Dehacked Misc support: Max soulsphere, Soulsphere+Megasphere health bonus
-// values, God mode health value
-//
-// Revision 1.7  2005/10/06 19:36:41  fraggle
-// Must use the right no clipping cheat for the right game.
-//
-// Revision 1.6  2005/10/04 21:41:42  fraggle
-// Rewrite cheats code.  Add dehacked cheat replacement.
-//
-// Revision 1.5  2005/10/03 21:39:39  fraggle
-// Dehacked text substitutions
-//
-// Revision 1.4  2005/09/04 14:55:53  fraggle
-// Doom v1.9 doesnt allow cheats in nightmare mode!
-//
-// Revision 1.3  2005/08/04 01:15:10  fraggle
-// Fix clev cheat
-//
-// Revision 1.2  2005/07/23 16:44:57  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:07  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //	Status bar code.
 //	Does the face/direction indicator animatin.
@@ -62,8 +26,6 @@
 //
 //-----------------------------------------------------------------------------
 
-static const char
-rcsid[] = "$Id: st_stuff.c 653 2006-09-22 20:32:00Z fraggle $";
 
 
 #include <stdio.h>
--- a/src/st_stuff.h
+++ b/src/st_stuff.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: st_stuff.h 162 2005-10-04 21:41:42Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -97,18 +95,3 @@
 
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3  2005/10/04 21:41:42  fraggle
-// Rewrite cheats code.  Add dehacked cheat replacement.
-//
-// Revision 1.2  2005/07/23 16:44:57  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:07  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
-
--- a/src/tables.c
+++ b/src/tables.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: tables.c 8 2005-07-23 16:44:57Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,14 +19,6 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.2  2005/07/23 16:44:57  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:27  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //	Lookup tables.
 //	Do not try to look them up :-).
@@ -49,8 +39,6 @@
 //-----------------------------------------------------------------------------
 
 
-static const char
-rcsid[] = "$Id: tables.c 8 2005-07-23 16:44:57Z fraggle $";
 
 
 
--- a/src/tables.h
+++ b/src/tables.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: tables.h 19 2005-07-23 19:17:11Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -93,17 +91,3 @@
 
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3  2005/07/23 19:17:11  fraggle
-// Use ANSI-standard limit constants.  Remove LINUX define.
-//
-// Revision 1.2  2005/07/23 16:44:57  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:27  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/v_video.c
+++ b/src/v_video.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: v_video.c 569 2006-08-06 22:51:29Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,19 +19,6 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.3  2005/09/17 20:25:56  fraggle
-// Set the default values for variables in their initialisers.  Remove the
-// "defaultvalue" parameter and associated code from the configuration
-// file parsing code.
-//
-// Revision 1.2  2005/07/23 16:44:57  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:30  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //	Gamma correction LUT stuff.
 //	Functions to draw patches (by post) directly to screen.
@@ -42,8 +27,6 @@
 //-----------------------------------------------------------------------------
 
 
-static const char
-rcsid[] = "$Id: v_video.c 569 2006-08-06 22:51:29Z fraggle $";
 
 
 #include "i_system.h"
--- a/src/v_video.h
+++ b/src/v_video.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: v_video.h 8 2005-07-23 16:44:57Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -119,14 +117,3 @@
   int		height );
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.2  2005/07/23 16:44:57  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:30  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/w_checksum.c
+++ b/src/w_checksum.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: w_wad.h 596 2006-09-02 19:10:07Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
--- a/src/w_checksum.h
+++ b/src/w_checksum.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: w_wad.h 596 2006-09-02 19:10:07Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
--- a/src/w_merge.c
+++ b/src/w_merge.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: w_merge.c 596 2006-09-02 19:10:07Z fraggle $
-//
 // Copyright(C) 2005 Simon Howard
 //
 // This program is free software; you can redistribute it and/or
@@ -19,23 +17,6 @@
 // along with this program; if not, write to the Free Software
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
-//
-// $Log$
-// Revision 1.4  2006/02/03 18:41:26  fraggle
-// Support NWT-style WAD merging (-af and -as command line parameters).
-// Restructure WAD loading so that merged WADs are always loaded before
-// normal PWADs.  Remove W_InitMultipleFiles().
-//
-// Revision 1.3  2005/10/23 20:22:35  fraggle
-// Drastically refactor the WAD merging code.  Allow multiple replacements
-// of the same sprite in a PWAD (fixes Scientist 2)
-//
-// Revision 1.2  2005/10/09 00:25:49  fraggle
-// Improved sprite merging
-//
-// Revision 1.1  2005/10/08 18:23:18  fraggle
-// WAD merging code
-//
 //
 // DESCRIPTION:
 // Handles merging of PWADs, similar to deutex's -merge option
--- a/src/w_merge.h
+++ b/src/w_merge.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: w_merge.h 596 2006-09-02 19:10:07Z fraggle $
-//
 // Copyright(C) 2005 Simon Howard
 //
 // This program is free software; you can redistribute it and/or
@@ -19,16 +17,6 @@
 // along with this program; if not, write to the Free Software
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
-//
-// $Log$
-// Revision 1.2  2006/02/03 18:41:26  fraggle
-// Support NWT-style WAD merging (-af and -as command line parameters).
-// Restructure WAD loading so that merged WADs are always loaded before
-// normal PWADs.  Remove W_InitMultipleFiles().
-//
-// Revision 1.1  2005/10/08 18:23:18  fraggle
-// WAD merging code
-//
 //
 // DESCRIPTION:
 // Handles merging of PWADs, similar to deutex's -merge option
--- a/src/w_wad.c
+++ b/src/w_wad.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: w_wad.c 630 2006-09-20 10:27:22Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,44 +19,6 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.11  2006/02/03 18:41:26  fraggle
-// Support NWT-style WAD merging (-af and -as command line parameters).
-// Restructure WAD loading so that merged WADs are always loaded before
-// normal PWADs.  Remove W_InitMultipleFiles().
-//
-// Revision 1.10  2006/01/24 01:46:08  fraggle
-// More endianness fixes
-//
-// Revision 1.9  2006/01/10 22:14:13  fraggle
-// Shut up compiler warnings
-//
-// Revision 1.8  2005/10/08 18:22:46  fraggle
-// Store the cache as part of the lumpinfo_t struct.  Add W_AddFile prototype
-// to header.
-//
-// Revision 1.7  2005/08/30 22:15:11  fraggle
-// More Windows fixes
-//
-// Revision 1.6  2005/08/30 22:11:10  fraggle
-// Windows fixes
-//
-// Revision 1.5  2005/08/04 18:42:15  fraggle
-// Silence compiler warnings
-//
-// Revision 1.4  2005/08/04 01:13:46  fraggle
-// Loading disk
-//
-// Revision 1.3  2005/07/23 18:50:34  fraggle
-// Use standard C file functions for WAD code
-//
-// Revision 1.2  2005/07/23 16:44:57  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:39  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //	Handles WAD file header, directory, lump I/O.
 //
@@ -65,8 +25,6 @@
 //-----------------------------------------------------------------------------
 
 
-static const char
-rcsid[] = "$Id: w_wad.c 630 2006-09-20 10:27:22Z fraggle $";
 
 
 #include <ctype.h>
--- a/src/w_wad.h
+++ b/src/w_wad.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: w_wad.h 596 2006-09-02 19:10:07Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -96,26 +94,3 @@
 
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.5  2006/02/03 18:41:26  fraggle
-// Support NWT-style WAD merging (-af and -as command line parameters).
-// Restructure WAD loading so that merged WADs are always loaded before
-// normal PWADs.  Remove W_InitMultipleFiles().
-//
-// Revision 1.4  2005/10/08 18:22:46  fraggle
-// Store the cache as part of the lumpinfo_t struct.  Add W_AddFile prototype
-// to header.
-//
-// Revision 1.3  2005/07/23 18:54:06  fraggle
-// Use standard C functions for WAD code
-//
-// Revision 1.2  2005/07/23 16:44:57  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:20:39  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/wi_stuff.c
+++ b/src/wi_stuff.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: wi_stuff.c 652 2006-09-22 20:30:48Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,30 +19,11 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.5  2006/01/28 20:03:09  fraggle
-// Avoid conflict with stdc time function
-//
-// Revision 1.4  2006/01/22 21:21:02  fraggle
-// Dehacked string replacements for intermission screen graphic lumps
-//
-// Revision 1.3  2005/08/10 08:45:35  fraggle
-// Remove "if (french)" stuff, FRENCH define, detect french wad automatically
-//
-// Revision 1.2  2005/07/23 16:44:57  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:19:48  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //	Intermission screens.
 //
 //-----------------------------------------------------------------------------
 
-static const char
-rcsid[] = "$Id: wi_stuff.c 652 2006-09-22 20:30:48Z fraggle $";
 
 #include <stdio.h>
 
--- a/src/wi_stuff.h
+++ b/src/wi_stuff.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: wi_stuff.h 422 2006-03-16 22:17:45Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -56,14 +54,3 @@
 void WI_End(void);
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.2  2005/07/23 16:44:57  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:19:48  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/z_native.c
+++ b/src/z_native.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: z_native.c 605 2006-09-12 10:03:57Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2006 Simon Howard
 //
@@ -29,8 +27,6 @@
 //
 //-----------------------------------------------------------------------------
 
-static const char
-rcsid[] = "$Id: z_native.c 605 2006-09-12 10:03:57Z fraggle $";
 
 #include <stdlib.h>
 
--- a/src/z_zone.c
+++ b/src/z_zone.c
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: z_zone.c 434 2006-03-24 19:55:04Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -21,28 +19,11 @@
 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 // 02111-1307, USA.
 //
-// $Log$
-// Revision 1.4  2005/09/24 23:45:18  fraggle
-// Remove leftover debug code
-//
-// Revision 1.3  2005/09/22 12:58:46  fraggle
-// Use a new PU_FREE tag to mark free blocks, rather than the 'user' field
-// (avoids using magic numbers to mark allocated blocks with no user)
-//
-// Revision 1.2  2005/07/23 16:44:57  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:19:55  fraggle
-// Initial import
-//
-//
 // DESCRIPTION:
 //	Zone Memory Allocation. Neat.
 //
 //-----------------------------------------------------------------------------
 
-static const char
-rcsid[] = "$Id: z_zone.c 434 2006-03-24 19:55:04Z fraggle $";
 
 #include "z_zone.h"
 #include "i_system.h"
--- a/src/z_zone.h
+++ b/src/z_zone.h
@@ -1,8 +1,6 @@
 // Emacs style mode select   -*- C++ -*- 
 //-----------------------------------------------------------------------------
 //
-// $Id: z_zone.h 434 2006-03-24 19:55:04Z fraggle $
-//
 // Copyright(C) 1993-1996 Id Software, Inc.
 // Copyright(C) 2005 Simon Howard
 //
@@ -80,18 +78,3 @@
 
 
 #endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3  2005/09/22 12:58:46  fraggle
-// Use a new PU_FREE tag to mark free blocks, rather than the 'user' field
-// (avoids using magic numbers to mark allocated blocks with no user)
-//
-// Revision 1.2  2005/07/23 16:44:57  fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1  2005/07/23 16:19:55  fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------