ref: 7bd51fba5891163c6b0e615b4e010c692f792475
parent: 058f7712fabe3d72939765f652b6b93614b478cd
author: Simon Howard <[email protected]>
date: Tue Oct 17 20:51:11 EDT 2006
Strip out CVS logs, RCS Id tags. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 704
--- a/src/am_map.c
+++ b/src/am_map.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: am_map.c 653 2006-09-22 20:32:00Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -22,34 +20,10 @@
// 02111-1307, USA.
//
//
-// $Log$
-// Revision 1.7 2005/10/04 21:41:42 fraggle
-// Rewrite cheats code. Add dehacked cheat replacement.
-//
-// Revision 1.6 2005/10/03 21:39:39 fraggle
-// Dehacked text substitutions
-//
-// Revision 1.5 2005/09/04 18:44:22 fraggle
-// shut up compiler warnings
-//
-// Revision 1.4 2005/08/04 18:42:15 fraggle
-// Silence compiler warnings
-//
-// Revision 1.3 2005/07/23 19:17:11 fraggle
-// Use ANSI-standard limit constants. Remove LINUX define.
-//
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:44 fraggle
-// Initial import
-//
-//
// DESCRIPTION: the automap code
//
//-----------------------------------------------------------------------------
-static const char rcsid[] = "$Id: am_map.c 653 2006-09-22 20:32:00Z fraggle $";
#include <stdio.h>
--- a/src/am_map.h
+++ b/src/am_map.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: am_map.h 162 2005-10-04 21:41:42Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -57,17 +55,3 @@
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3 2005/10/04 21:41:42 fraggle
-// Rewrite cheats code. Add dehacked cheat replacement.
-//
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:44 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/convert-icon
+++ b/src/convert-icon
@@ -1,6 +1,6 @@
#!/usr/bin/python
#
-# $Id: convert-icon 654 2006-09-22 22:12:50Z fraggle $
+# $Id: convert-icon 704 2006-10-18 00:51:11Z fraggle $
#
# Copyright(C) 2005 Simon Howard
#
@@ -20,17 +20,6 @@
# 02111-1307, USA.
#
# Converts images into C structures to be inserted in programs
-#
-# $Log$
-# Revision 1.3 2006/01/16 23:35:55 fraggle
-# Write icon data as hex numbers, rather than decimal
-#
-# Revision 1.2 2005/09/27 22:23:32 fraggle
-# Don't write converted output file unless everything went through
-# okay.
-#
-# Revision 1.1 2005/09/24 22:04:03 fraggle
-# Add application icon to running program
#
import sys
--- a/src/d_dedicated.c
+++ b/src/d_dedicated.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: $
-//
// Copyright(C) 2006 Simon Howard
//
// This program is free software; you can redistribute it and/or
@@ -19,8 +17,6 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
-//
-// $Log$
//
// Code specific to the standalone dedicated server.
//
--- a/src/d_englsh.h
+++ b/src/d_englsh.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: d_englsh.h 8 2005-07-23 16:44:57Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -701,14 +699,3 @@
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:01 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/d_event.h
+++ b/src/d_event.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: d_event.h 241 2006-01-02 00:17:42Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -117,18 +115,3 @@
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3 2006/01/02 00:17:41 fraggle
-// Encapsulate the event queue code properly. Add a D_PopEvent function
-// to read a new event from the event queue.
-//
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:19:44 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/d_items.c
+++ b/src/d_items.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: d_items.c 18 2005-07-23 18:56:07Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,23 +19,10 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.3 2005/07/23 18:56:07 fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:28 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
//
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: d_items.c 18 2005-07-23 18:56:07Z fraggle $";
// We are referring to sprite numbers.
#include "info.h"
--- a/src/d_items.h
+++ b/src/d_items.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: d_items.h 18 2005-07-23 18:56:07Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -49,17 +47,3 @@
extern weaponinfo_t weaponinfo[NUMWEAPONS];
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3 2005/07/23 18:56:07 fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:28 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/d_main.c
+++ b/src/d_main.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: d_main.c 680 2006-09-29 21:25:13Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,160 +19,6 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.42 2006/02/03 18:41:26 fraggle
-// Support NWT-style WAD merging (-af and -as command line parameters).
-// Restructure WAD loading so that merged WADs are always loaded before
-// normal PWADs. Remove W_InitMultipleFiles().
-//
-// Revision 1.41 2006/01/23 00:47:16 fraggle
-// Rearrange the order of startup code to allow replacing the IWAD filename via dehacked
-//
-// Revision 1.40 2006/01/22 21:19:14 fraggle
-// Dehacked string replacements for startup messages, IWAD names, demo names and backgrounds
-//
-// Revision 1.39 2006/01/14 02:06:48 fraggle
-// Include the game version in the settings structure.
-//
-// Revision 1.38 2006/01/13 23:56:00 fraggle
-// Add text-mode I/O functions.
-// Use text-mode screen for the waiting screen.
-//
-// Revision 1.37 2006/01/10 22:14:13 fraggle
-// Shut up compiler warnings
-//
-// Revision 1.36 2006/01/09 01:50:51 fraggle
-// Deduce a sane player name by examining environment variables. Add
-// a "player_name" setting to chocolate-doom.cfg. Transmit the name
-// to the server and use the names players send in the waiting data list.
-//
-// Revision 1.35 2006/01/02 21:52:06 fraggle
-// Move I_InitGraphics call to be invoked earlier in D_DoomMain. Call the
-// NET_WaitForStart function to wait for a start signal in network games.
-//
-// Revision 1.34 2006/01/02 00:17:42 fraggle
-// Encapsulate the event queue code properly. Add a D_PopEvent function
-// to read a new event from the event queue.
-//
-// Revision 1.33 2006/01/01 23:53:14 fraggle
-// Remove GS_WAITINGSTART gamestate. This will be independent of the main
-// loop to avoid interfering with the main game code too much.
-//
-// Revision 1.32 2005/12/30 18:58:22 fraggle
-// Fix client code to correctly send reply to server on connection.
-// Add "waiting screen" while waiting for the game to start.
-// Hook in the new networking code into the main game code.
-//
-// Revision 1.31 2005/10/24 18:50:39 fraggle
-// Allow the game version to emulate to be specified from the command line
-// and set compatibility options accordingly.
-//
-// Revision 1.30 2005/10/17 23:48:05 fraggle
-// DEH_CheckCommandLine -> DEH_Init, for consistency with other Init
-// functions
-//
-// Revision 1.29 2005/10/16 20:55:50 fraggle
-// Fix the '-cdrom' command-line option.
-//
-// Revision 1.28 2005/10/16 01:18:10 fraggle
-// Global "configdir" variable with directory to store config files in.
-// Create a function to find the filename for a savegame slot. Store
-// savegames in the config dir.
-//
-// Revision 1.27 2005/10/15 17:57:47 fraggle
-// Add warning message for WADs with FF_START or SS_START in, suggesting
-// the -merge option.
-//
-// Revision 1.26 2005/10/15 17:38:49 fraggle
-// Print startup banners which have been modified by dehacked.
-//
-// Revision 1.25 2005/10/12 21:52:01 fraggle
-// doomfeatures.h to allow certain features to be disabled in the build
-//
-// Revision 1.24 2005/10/09 14:34:19 fraggle
-// Fix banner string for ultimate doom
-//
-// Revision 1.23 2005/10/09 00:20:24 fraggle
-// Detect registered DOOM banner in dehacked patches
-//
-// Revision 1.22 2005/10/08 21:01:55 fraggle
-// Change dehacked startup message
-//
-// Revision 1.21 2005/10/08 20:10:51 fraggle
-// Shut up compiler warning
-//
-// Revision 1.20 2005/10/08 19:33:48 fraggle
-// Allow dehacked patches to override the name of the game via the
-// startup banner.
-//
-// Revision 1.19 2005/10/08 18:23:18 fraggle
-// WAD merging code
-//
-// Revision 1.18 2005/10/04 00:41:49 fraggle
-// Move call to dehacked entrypoint to stop crashes
-//
-// Revision 1.17 2005/10/02 23:49:01 fraggle
-// The beginnings of dehacked support
-//
-// Revision 1.16 2005/10/02 04:16:47 fraggle
-// Fixes for Final Doom
-//
-// Revision 1.15 2005/09/22 13:13:47 fraggle
-// Remove external statistics driver support (-statcopy):
-// nonfunctional on modern systems and never used.
-// Fix for systems where sizeof(int) != sizeof(void *)
-//
-// Revision 1.14 2005/09/11 20:25:56 fraggle
-// Second configuration file to allow chocolate doom-specific settings.
-// Adjust some existing command line logic (for graphics settings and
-// novert) to adjust for this.
-//
-// Revision 1.13 2005/09/08 22:05:17 fraggle
-// Allow alt-tab away while running fullscreen
-//
-// Revision 1.12 2005/09/04 18:44:22 fraggle
-// shut up compiler warnings
-//
-// Revision 1.11 2005/09/04 15:59:45 fraggle
-// 'novert' command line option to disable vertical mouse movement
-//
-// Revision 1.10 2005/08/31 21:50:57 fraggle
-// Nicer banner showing the game type (once we know). Remove dead code.
-// Find the config file properly.
-//
-// Revision 1.9 2005/08/31 21:35:42 fraggle
-// Display the game name in the title bar. Move game start code to later
-// in initialisation because of the IWAD detection changes.
-//
-// Revision 1.8 2005/08/31 21:24:24 fraggle
-// Remove the last traces of NORMALUNIX
-//
-// Revision 1.7 2005/08/31 21:21:18 fraggle
-// Better IWAD detection and identification. Support '-iwad' to specify
-// the IWAD to use.
-//
-// Revision 1.6 2005/08/30 22:11:10 fraggle
-// Windows fixes
-//
-// Revision 1.5 2005/08/04 22:55:07 fraggle
-// Use DOOM_VERSION to define the Doom version (don't conflict with
-// automake's config.h). Display GPL message instead of anti-piracy
-// messages.
-//
-// Revision 1.4 2005/08/04 21:48:32 fraggle
-// Turn on compiler optimisation and warning options
-// Add SDL_mixer sound code
-//
-// Revision 1.3 2005/08/04 18:42:15 fraggle
-// Silence compiler warnings
-//
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:34 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
// DOOM main program (D_DoomMain) and game loop (D_DoomLoop),
// plus functions to determine game mode (shareware, registered),
@@ -184,7 +28,6 @@
//-----------------------------------------------------------------------------
-static const char rcsid[] = "$Id: d_main.c 680 2006-09-29 21:25:13Z fraggle $";
#define BGCOLOR 7
#define FGCOLOR 8
--- a/src/d_main.h
+++ b/src/d_main.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: d_main.h 362 2006-02-03 18:41:26Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -20,26 +18,6 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
-//
-// $Log$
-// Revision 1.5 2006/02/03 18:41:26 fraggle
-// Support NWT-style WAD merging (-af and -as command line parameters).
-// Restructure WAD loading so that merged WADs are always loaded before
-// normal PWADs. Remove W_InitMultipleFiles().
-//
-// Revision 1.4 2006/01/02 00:17:42 fraggle
-// Encapsulate the event queue code properly. Add a D_PopEvent function
-// to read a new event from the event queue.
-//
-// Revision 1.3 2005/07/23 18:56:07 fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:34 fraggle
-// Initial import
-//
//
// DESCRIPTION:
// System specific interface stuff.
--- a/src/d_net.c
+++ b/src/d_net.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: d_net.c 683 2006-09-30 10:52:25Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,95 +19,6 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.22 2006/02/24 19:14:22 fraggle
-// Remove redundant stuff relating to the old network code
-//
-// Revision 1.21 2006/02/23 23:42:00 fraggle
-// Replace -client with -connect which takes a hostname/ip to connect to.
-//
-// Revision 1.20 2006/02/23 20:22:57 fraggle
-// Do not allow tics to buffer up in single player (stops the gun instantly
-// appearing on level start)
-//
-// Revision 1.19 2006/02/23 19:12:43 fraggle
-// Set maketic-gametic lag back to 1 second.
-//
-// Revision 1.18 2006/02/23 19:12:01 fraggle
-// Add lowres_turn to indicate whether we generate angleturns which are
-// 8-bit as opposed to 16-bit. This is used when recording demos without
-// -longtics enabled. Sync this option between clients in a netgame, so
-// that if one player is recording a Vanilla demo, all clients record
-// in lowres.
-//
-// Revision 1.17 2006/02/19 13:42:27 fraggle
-// Move tic number expansion code to common code. Parse game data packets
-// received from the server.
-// Strip down d_net.[ch] to work through the new networking code. Remove
-// game sync code.
-// Remove i_net.[ch] as it is no longer needed.
-// Working networking!
-//
-// Revision 1.16 2006/01/13 23:56:00 fraggle
-// Add text-mode I/O functions.
-// Use text-mode screen for the waiting screen.
-//
-// Revision 1.15 2006/01/02 21:04:10 fraggle
-// Create NET_SV_Shutdown function to shut down the server. Call it
-// when quitting the game. Print the IP of the server correctly when
-// connecting.
-//
-// Revision 1.14 2006/01/02 20:14:29 fraggle
-// Add a "-client" option to test connecting to a local server.
-//
-// Revision 1.13 2006/01/02 00:17:42 fraggle
-// Encapsulate the event queue code properly. Add a D_PopEvent function
-// to read a new event from the event queue.
-//
-// Revision 1.12 2006/01/02 00:00:08 fraggle
-// Neater prefixes: NET_Client -> NET_CL_. NET_Server -> NET_SV_.
-//
-// Revision 1.11 2006/01/01 23:54:31 fraggle
-// Client disconnect code
-//
-// Revision 1.10 2006/01/01 23:53:15 fraggle
-// Remove GS_WAITINGSTART gamestate. This will be independent of the main
-// loop to avoid interfering with the main game code too much.
-//
-// Revision 1.9 2005/12/30 18:58:22 fraggle
-// Fix client code to correctly send reply to server on connection.
-// Add "waiting screen" while waiting for the game to start.
-// Hook in the new networking code into the main game code.
-//
-// Revision 1.8 2005/09/22 13:13:47 fraggle
-// Remove external statistics driver support (-statcopy):
-// nonfunctional on modern systems and never used.
-// Fix for systems where sizeof(int) != sizeof(void *)
-//
-// Revision 1.7 2005/09/08 22:10:40 fraggle
-// Delay calls so we don't use the entire CPU
-//
-// Revision 1.6 2005/09/04 18:44:22 fraggle
-// shut up compiler warnings
-//
-// Revision 1.5 2005/08/31 21:24:24 fraggle
-// Remove the last traces of NORMALUNIX
-//
-// Revision 1.4 2005/08/04 22:55:07 fraggle
-// Use DOOM_VERSION to define the Doom version (don't conflict with
-// automake's config.h). Display GPL message instead of anti-piracy
-// messages.
-//
-// Revision 1.3 2005/07/23 19:17:11 fraggle
-// Use ANSI-standard limit constants. Remove LINUX define.
-//
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:50 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
// DOOM Network game communication and protocol,
// all OS independend parts.
@@ -117,7 +26,6 @@
//-----------------------------------------------------------------------------
-static const char rcsid[] = "$Id: d_net.c 683 2006-09-30 10:52:25Z fraggle $";
#include "doomfeatures.h"
--- a/src/d_net.h
+++ b/src/d_net.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: d_net.h 484 2006-05-19 20:01:59Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -53,29 +51,4 @@
void D_StartGameLoop(void);
#endif
-
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.6 2006/02/24 19:14:22 fraggle
-// Remove redundant stuff relating to the old network code
-//
-// Revision 1.5 2006/02/19 13:38:59 fraggle
-// Increase the size of BACKUPTICS to deal with heavy lag
-//
-// Revision 1.4 2006/01/22 22:29:42 fraggle
-// Periodically request the time from clients to estimate their offset to
-// the server time.
-//
-// Revision 1.3 2005/07/23 18:56:07 fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:50 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/d_player.h
+++ b/src/d_player.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: d_player.h 18 2005-07-23 18:56:07Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -216,17 +214,3 @@
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3 2005/07/23 18:56:07 fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:28 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/d_textur.h
+++ b/src/d_textur.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: d_textur.h 8 2005-07-23 16:44:57Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -51,14 +49,3 @@
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:00 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/d_think.h
+++ b/src/d_think.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: d_think.h 18 2005-07-23 18:56:07Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -76,17 +74,3 @@
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3 2005/07/23 18:56:07 fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:19:44 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/d_ticcmd.h
+++ b/src/d_ticcmd.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: d_ticcmd.h 399 2006-02-27 21:46:35Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -50,20 +48,3 @@
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.4 2006/01/05 02:42:58 fraggle
-// Specify signed char explicitly for ticcmd_t fields.
-//
-// Revision 1.3 2005/07/23 18:56:07 fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:13 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/deh_ammo.c
+++ b/src/deh_ammo.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: deh_ammo.c 687 2006-10-05 22:12:22Z fraggle $
-//
// Copyright(C) 2005 Simon Howard
//
// This program is free software; you can redistribute it and/or
@@ -19,21 +17,6 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
-//
-// $Log$
-// Revision 1.4 2005/10/08 20:54:15 fraggle
-// Proper dehacked error/warning framework. Catch a load more errors.
-//
-// Revision 1.3 2005/10/04 22:04:06 fraggle
-// Parse dehacked "Ammo" sections properly
-//
-// Revision 1.2 2005/10/03 11:08:16 fraggle
-// Replace end of section functions with NULLs as they arent currently being
-// used for anything.
-//
-// Revision 1.1 2005/10/02 23:49:01 fraggle
-// The beginnings of dehacked support
-//
//
//-----------------------------------------------------------------------------
//
--- a/src/deh_cheat.c
+++ b/src/deh_cheat.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: deh_cheat.c 694 2006-10-11 22:55:06Z fraggle $
-//
// Copyright(C) 2005 Simon Howard
//
// This program is free software; you can redistribute it and/or
@@ -19,21 +17,6 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
-//
-// $Log$
-// Revision 1.2 2005/10/08 20:54:16 fraggle
-// Proper dehacked error/warning framework. Catch a load more errors.
-//
-// Revision 1.1 2005/10/04 21:41:42 fraggle
-// Rewrite cheats code. Add dehacked cheat replacement.
-//
-// Revision 1.2 2005/10/03 11:08:16 fraggle
-// Replace end of section functions with NULLs as they arent currently being
-// used for anything.
-//
-// Revision 1.1 2005/10/02 23:49:01 fraggle
-// The beginnings of dehacked support
-//
//
//-----------------------------------------------------------------------------
//
--- a/src/deh_defs.h
+++ b/src/deh_defs.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: deh_defs.h 687 2006-10-05 22:12:22Z fraggle $
-//
// Copyright(C) 2005 Simon Howard
//
// This program is free software; you can redistribute it and/or
@@ -19,11 +17,6 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
-//
-// $Log$
-// Revision 1.1 2005/10/02 23:49:01 fraggle
-// The beginnings of dehacked support
-//
//
//-----------------------------------------------------------------------------
//
--- a/src/deh_frame.c
+++ b/src/deh_frame.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: deh_frame.c 687 2006-10-05 22:12:22Z fraggle $
-//
// Copyright(C) 2005 Simon Howard
//
// This program is free software; you can redistribute it and/or
@@ -19,25 +17,6 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
-//
-// $Log$
-// Revision 1.5 2005/10/08 20:54:16 fraggle
-// Proper dehacked error/warning framework. Catch a load more errors.
-//
-// Revision 1.4 2005/10/03 11:08:16 fraggle
-// Replace end of section functions with NULLs as they arent currently being
-// used for anything.
-//
-// Revision 1.3 2005/10/03 10:25:37 fraggle
-// Add mapping code to map out structures and switch thing/frame code to use
-// this.
-//
-// Revision 1.2 2005/10/03 00:42:45 fraggle
-// Frame numbers are indexed from 0
-//
-// Revision 1.1 2005/10/02 23:49:01 fraggle
-// The beginnings of dehacked support
-//
//
//-----------------------------------------------------------------------------
//
--- a/src/deh_io.c
+++ b/src/deh_io.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: deh_io.c 594 2006-09-02 19:01:35Z fraggle $
-//
// Copyright(C) 2005 Simon Howard
//
// This program is free software; you can redistribute it and/or
@@ -19,14 +17,6 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
-//
-// $Log$
-// Revision 1.2 2005/10/08 20:54:16 fraggle
-// Proper dehacked error/warning framework. Catch a load more errors.
-//
-// Revision 1.1 2005/10/02 23:49:01 fraggle
-// The beginnings of dehacked support
-//
//
//-----------------------------------------------------------------------------
//
--- a/src/deh_io.h
+++ b/src/deh_io.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: deh_io.h 175 2005-10-08 20:54:16Z fraggle $
-//
// Copyright(C) 2005 Simon Howard
//
// This program is free software; you can redistribute it and/or
@@ -19,14 +17,6 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
-//
-// $Log$
-// Revision 1.2 2005/10/08 20:54:16 fraggle
-// Proper dehacked error/warning framework. Catch a load more errors.
-//
-// Revision 1.1 2005/10/02 23:49:01 fraggle
-// The beginnings of dehacked support
-//
//
//-----------------------------------------------------------------------------
//
--- a/src/deh_main.c
+++ b/src/deh_main.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: deh_main.c 688 2006-10-06 07:02:42Z fraggle $
-//
// Copyright(C) 2005 Simon Howard
//
// This program is free software; you can redistribute it and/or
@@ -19,39 +17,6 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
-//
-// $Log$
-// Revision 1.9 2005/10/17 23:48:05 fraggle
-// DEH_CheckCommandLine -> DEH_Init, for consistency with other Init
-// functions
-//
-// Revision 1.8 2005/10/17 23:16:09 fraggle
-// Add a "loading" message for each dehacked patch we load, to be orthogonal
-// to the WAD loading code
-//
-// Revision 1.7 2005/10/17 21:14:31 fraggle
-// Ignore comments in dehacked files.
-//
-// Revision 1.6 2005/10/09 20:06:50 fraggle
-// Check the header of dehacked files and make sure we only load valid
-// dehacked files.
-//
-// Revision 1.5 2005/10/08 20:14:38 fraggle
-// Dehacked "Sound" section support
-//
-// Revision 1.4 2005/10/04 22:10:32 fraggle
-// Dehacked "Misc" section parser (currently a dummy)
-//
-// Revision 1.3 2005/10/04 21:41:42 fraggle
-// Rewrite cheats code. Add dehacked cheat replacement.
-//
-// Revision 1.2 2005/10/03 11:08:16 fraggle
-// Replace end of section functions with NULLs as they arent currently being
-// used for anything.
-//
-// Revision 1.1 2005/10/02 23:49:01 fraggle
-// The beginnings of dehacked support
-//
//
//-----------------------------------------------------------------------------
//
--- a/src/deh_main.h
+++ b/src/deh_main.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: deh_main.h 688 2006-10-06 07:02:42Z fraggle $
-//
// Copyright(C) 2005 Simon Howard
//
// This program is free software; you can redistribute it and/or
@@ -19,21 +17,6 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
-//
-// $Log$
-// Revision 1.4 2005/10/17 23:48:05 fraggle
-// DEH_CheckCommandLine -> DEH_Init, for consistency with other Init
-// functions
-//
-// Revision 1.3 2005/10/12 21:52:01 fraggle
-// doomfeatures.h to allow certain features to be disabled in the build
-//
-// Revision 1.2 2005/10/03 21:39:39 fraggle
-// Dehacked text substitutions
-//
-// Revision 1.1 2005/10/02 23:49:01 fraggle
-// The beginnings of dehacked support
-//
//
//-----------------------------------------------------------------------------
//
--- a/src/deh_mapping.c
+++ b/src/deh_mapping.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: deh_mapping.c 687 2006-10-05 22:12:22Z fraggle $
-//
// Copyright(C) 2005 Simon Howard
//
// This program is free software; you can redistribute it and/or
@@ -19,18 +17,6 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
-//
-// $Log$
-// Revision 1.3 2005/10/08 20:54:16 fraggle
-// Proper dehacked error/warning framework. Catch a load more errors.
-//
-// Revision 1.2 2005/10/08 20:14:24 fraggle
-// Add the ability to specify unsupported fields
-//
-// Revision 1.1 2005/10/03 10:25:37 fraggle
-// Add mapping code to map out structures and switch thing/frame code to use
-// this.
-//
//
//-----------------------------------------------------------------------------
//
--- a/src/deh_mapping.h
+++ b/src/deh_mapping.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: deh_mapping.h 694 2006-10-11 22:55:06Z fraggle $
-//
// Copyright(C) 2005 Simon Howard
//
// This program is free software; you can redistribute it and/or
@@ -19,18 +17,6 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
-//
-// $Log$
-// Revision 1.3 2005/10/08 20:54:16 fraggle
-// Proper dehacked error/warning framework. Catch a load more errors.
-//
-// Revision 1.2 2005/10/08 20:14:24 fraggle
-// Add the ability to specify unsupported fields
-//
-// Revision 1.1 2005/10/03 10:25:37 fraggle
-// Add mapping code to map out structures and switch thing/frame code to use
-// this.
-//
//
//-----------------------------------------------------------------------------
//
--- a/src/deh_misc.c
+++ b/src/deh_misc.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: deh_misc.c 694 2006-10-11 22:55:06Z fraggle $
-//
// Copyright(C) 2005 Simon Howard
//
// This program is free software; you can redistribute it and/or
@@ -19,39 +17,6 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
-//
-// $Log$
-// Revision 1.9 2006/01/12 00:21:29 fraggle
-// Interpret the dehacked "max health" setting properly.
-//
-// Revision 1.8 2005/10/17 22:07:25 fraggle
-// Fix "Monsters Infight"
-//
-// Revision 1.7 2005/10/17 21:20:27 fraggle
-// Add note that the "Monsters Infight" setting is not supported.
-//
-// Revision 1.6 2005/10/17 21:09:01 fraggle
-// Dehacked Misc support: Controls for the armor and armor class set when
-// using the ammo cheats.
-//
-// Revision 1.5 2005/10/17 21:02:57 fraggle
-// Dehacked Misc support: Max soulsphere, Soulsphere+Megasphere health bonus
-// values, God mode health value
-//
-// Revision 1.4 2005/10/17 20:49:42 fraggle
-// Add dehacked "Misc" implementations for max armor+health, blue+green
-// armor classes
-//
-// Revision 1.3 2005/10/17 20:27:05 fraggle
-// Start of Dehacked 'Misc' section support. Initial Health+Bullets,
-// and bfg cells/shot are supported.
-//
-// Revision 1.2 2005/10/08 20:54:16 fraggle
-// Proper dehacked error/warning framework. Catch a load more errors.
-//
-// Revision 1.1 2005/10/04 22:10:32 fraggle
-// Dehacked "Misc" section parser (currently a dummy)
-//
//
//-----------------------------------------------------------------------------
//
--- a/src/deh_misc.h
+++ b/src/deh_misc.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: deh_misc.h 442 2006-03-25 20:08:58Z fraggle $
-//
// Copyright(C) 2005 Simon Howard
//
// This program is free software; you can redistribute it and/or
@@ -19,21 +17,6 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
-//
-// $Log$
-// Revision 1.2 2005/10/17 22:07:26 fraggle
-// Fix "Monsters Infight"
-//
-// Revision 1.1 2005/10/17 20:27:05 fraggle
-// Start of Dehacked 'Misc' section support. Initial Health+Bullets,
-// and bfg cells/shot are supported.
-//
-// Revision 1.2 2005/10/08 20:54:16 fraggle
-// Proper dehacked error/warning framework. Catch a load more errors.
-//
-// Revision 1.1 2005/10/04 22:10:32 fraggle
-// Dehacked "Misc" section parser (currently a dummy)
-//
//
//-----------------------------------------------------------------------------
//
--- a/src/deh_ptr.c
+++ b/src/deh_ptr.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: deh_ptr.c 687 2006-10-05 22:12:22Z fraggle $
-//
// Copyright(C) 2005 Simon Howard
//
// This program is free software; you can redistribute it and/or
@@ -19,21 +17,6 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
-//
-// $Log$
-// Revision 1.4 2005/10/08 20:54:16 fraggle
-// Proper dehacked error/warning framework. Catch a load more errors.
-//
-// Revision 1.3 2005/10/03 11:08:16 fraggle
-// Replace end of section functions with NULLs as they arent currently being
-// used for anything.
-//
-// Revision 1.2 2005/10/03 00:42:45 fraggle
-// Frame numbers are indexed from 0
-//
-// Revision 1.1 2005/10/02 23:49:01 fraggle
-// The beginnings of dehacked support
-//
//
//-----------------------------------------------------------------------------
//
--- a/src/deh_sound.c
+++ b/src/deh_sound.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: deh_sound.c 687 2006-10-05 22:12:22Z fraggle $
-//
// Copyright(C) 2005 Simon Howard
//
// This program is free software; you can redistribute it and/or
@@ -19,17 +17,6 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
-//
-// $Log$
-// Revision 1.2 2005/10/08 20:54:16 fraggle
-// Proper dehacked error/warning framework. Catch a load more errors.
-//
-// Revision 1.1 2005/10/08 20:14:38 fraggle
-// Dehacked "Sound" section support
-//
-// Revision 1.1 2005/10/04 22:10:32 fraggle
-// Dehacked "Sound" section parser (currently a dummy)
-//
//
//-----------------------------------------------------------------------------
//
--- a/src/deh_text.c
+++ b/src/deh_text.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: deh_text.c 687 2006-10-05 22:12:22Z fraggle $
-//
// Copyright(C) 2005 Simon Howard
//
// This program is free software; you can redistribute it and/or
@@ -19,24 +17,6 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
-//
-// $Log$
-// Revision 1.5 2006/01/22 21:17:56 fraggle
-// Catch calls to DEH_String before DEH_Init is called
-//
-// Revision 1.4 2005/10/08 20:54:16 fraggle
-// Proper dehacked error/warning framework. Catch a load more errors.
-//
-// Revision 1.3 2005/10/03 21:39:39 fraggle
-// Dehacked text substitutions
-//
-// Revision 1.2 2005/10/03 11:08:16 fraggle
-// Replace end of section functions with NULLs as they arent currently being
-// used for anything.
-//
-// Revision 1.1 2005/10/02 23:49:01 fraggle
-// The beginnings of dehacked support
-//
//
//-----------------------------------------------------------------------------
//
--- a/src/deh_thing.c
+++ b/src/deh_thing.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: deh_thing.c 687 2006-10-05 22:12:22Z fraggle $
-//
// Copyright(C) 2005 Simon Howard
//
// This program is free software; you can redistribute it and/or
@@ -19,25 +17,6 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
-//
-// $Log$
-// Revision 1.5 2005/10/09 23:52:28 fraggle
-// Fix DEH_Warning call
-//
-// Revision 1.4 2005/10/08 20:54:16 fraggle
-// Proper dehacked error/warning framework. Catch a load more errors.
-//
-// Revision 1.3 2005/10/03 11:08:16 fraggle
-// Replace end of section functions with NULLs as they arent currently being
-// used for anything.
-//
-// Revision 1.2 2005/10/03 10:25:37 fraggle
-// Add mapping code to map out structures and switch thing/frame code to use
-// this.
-//
-// Revision 1.1 2005/10/02 23:49:01 fraggle
-// The beginnings of dehacked support
-//
//
//-----------------------------------------------------------------------------
//
--- a/src/deh_weapon.c
+++ b/src/deh_weapon.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: deh_weapon.c 687 2006-10-05 22:12:22Z fraggle $
-//
// Copyright(C) 2005 Simon Howard
//
// This program is free software; you can redistribute it and/or
@@ -19,24 +17,6 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
-//
-// $Log$
-// Revision 1.5 2005/10/08 20:54:16 fraggle
-// Proper dehacked error/warning framework. Catch a load more errors.
-//
-// Revision 1.4 2005/10/03 13:21:11 fraggle
-// Weapons mapping code
-//
-// Revision 1.3 2005/10/03 11:08:16 fraggle
-// Replace end of section functions with NULLs as they arent currently being
-// used for anything.
-//
-// Revision 1.2 2005/10/03 11:02:08 fraggle
-// Add a weaponinfo_t mapping
-//
-// Revision 1.1 2005/10/02 23:49:01 fraggle
-// The beginnings of dehacked support
-//
//
//-----------------------------------------------------------------------------
//
--- a/src/doomdata.h
+++ b/src/doomdata.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: doomdata.h 8 2005-07-23 16:44:57Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -221,15 +219,3 @@
#endif // __DOOMDATA__
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:00 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
-
--- a/src/doomdef.c
+++ b/src/doomdef.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: doomdef.c 18 2005-07-23 18:56:07Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,17 +19,6 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.3 2005/07/23 18:56:07 fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:19:42 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
// DoomDef - basic defines for DOOM, e.g. Version, game mode
// and skill level, and display parameters.
@@ -38,8 +25,6 @@
//
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: doomdef.c 18 2005-07-23 18:56:07Z fraggle $";
#include "doomdef.h"
--- a/src/doomdef.h
+++ b/src/doomdef.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: doomdef.h 693 2006-10-10 02:00:52Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -294,52 +292,3 @@
#endif // __DOOMDEF__
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.11 2006/01/06 19:26:02 fraggle
-// Fix the "-skill 0" hack commonly used under DOS
-//
-// Revision 1.10 2006/01/01 23:53:15 fraggle
-// Remove GS_WAITINGSTART gamestate. This will be independent of the main
-// loop to avoid interfering with the main game code too much.
-//
-// Revision 1.9 2005/12/30 18:58:22 fraggle
-// Fix client code to correctly send reply to server on connection.
-// Add "waiting screen" while waiting for the game to start.
-// Hook in the new networking code into the main game code.
-//
-// Revision 1.8 2005/10/24 18:50:39 fraggle
-// Allow the game version to emulate to be specified from the command line
-// and set compatibility options accordingly.
-//
-// Revision 1.7 2005/09/04 17:33:43 fraggle
-// Support demos recorded with cph's modified "v1.91" doom exe - which
-// contain higher resolution angleturn
-//
-// Revision 1.6 2005/08/04 22:55:08 fraggle
-// Use DOOM_VERSION to define the Doom version (don't conflict with
-// automake's config.h). Display GPL message instead of anti-piracy
-// messages.
-//
-// Revision 1.5 2005/08/04 21:48:32 fraggle
-// Turn on compiler optimisation and warning options
-// Add SDL_mixer sound code
-//
-// Revision 1.4 2005/07/24 02:14:04 fraggle
-// Move to SDL for graphics.
-// Translate key scancodes to correct internal format when reading
-// settings from config file - backwards compatible with config files
-// for original exes
-//
-// Revision 1.3 2005/07/23 19:29:45 fraggle
-// Put version number back to 1.9
-//
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:19:43 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/doomfeatures.h
+++ b/src/doomfeatures.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: doomfeatures.h 444 2006-03-25 21:50:32Z fraggle $
-//
// Copyright(C) 2005 Simon Howard
//
// This program is free software; you can redistribute it and/or
@@ -19,11 +17,6 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
-//
-// $Log$
-// Revision 1.1 2005/10/12 21:52:01 fraggle
-// doomfeatures.h to allow certain features to be disabled in the build
-//
//
// DESCRIPTION:
// List of features which can be enabled/disabled to slim down the
--- a/src/doomkeys.h
+++ b/src/doomkeys.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: doomkeys.h 488 2006-05-20 16:16:35Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
--- a/src/doomstat.c
+++ b/src/doomstat.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: doomstat.c 223 2005-10-24 18:50:39Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,36 +19,11 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.6 2005/10/24 18:50:39 fraggle
-// Allow the game version to emulate to be specified from the command line
-// and set compatibility options accordingly.
-//
-// Revision 1.5 2005/09/04 14:51:19 fraggle
-// Display the correct quit messages according to which game is being played.
-// Remove "language" variable (do this through gettext, if ever)
-//
-// Revision 1.4 2005/08/31 21:21:18 fraggle
-// Better IWAD detection and identification. Support '-iwad' to specify
-// the IWAD to use.
-//
-// Revision 1.3 2005/07/23 18:56:07 fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:07 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
// Put all global tate variables here.
//
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: doomstat.c 223 2005-10-24 18:50:39Z fraggle $";
#include "doomstat.h"
--- a/src/doomstat.h
+++ b/src/doomstat.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: doomstat.h 662 2006-09-25 18:04:29Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -300,60 +298,3 @@
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.12 2006/02/24 19:14:22 fraggle
-// Remove redundant stuff relating to the old network code
-//
-// Revision 1.11 2006/02/23 19:12:01 fraggle
-// Add lowres_turn to indicate whether we generate angleturns which are
-// 8-bit as opposed to 16-bit. This is used when recording demos without
-// -longtics enabled. Sync this option between clients in a netgame, so
-// that if one player is recording a Vanilla demo, all clients record
-// in lowres.
-//
-// Revision 1.10 2006/02/19 13:42:27 fraggle
-// Move tic number expansion code to common code. Parse game data packets
-// received from the server.
-// Strip down d_net.[ch] to work through the new networking code. Remove
-// game sync code.
-// Remove i_net.[ch] as it is no longer needed.
-// Working networking!
-//
-// Revision 1.9 2005/10/24 18:50:39 fraggle
-// Allow the game version to emulate to be specified from the command line
-// and set compatibility options accordingly.
-//
-// Revision 1.8 2005/10/16 01:18:10 fraggle
-// Global "configdir" variable with directory to store config files in.
-// Create a function to find the filename for a savegame slot. Store
-// savegames in the config dir.
-//
-// Revision 1.7 2005/09/11 20:25:56 fraggle
-// Second configuration file to allow chocolate doom-specific settings.
-// Adjust some existing command line logic (for graphics settings and
-// novert) to adjust for this.
-//
-// Revision 1.6 2005/09/04 15:59:45 fraggle
-// 'novert' command line option to disable vertical mouse movement
-//
-// Revision 1.5 2005/09/04 14:51:19 fraggle
-// Display the correct quit messages according to which game is being played.
-// Remove "language" variable (do this through gettext, if ever)
-//
-// Revision 1.4 2005/08/31 21:21:18 fraggle
-// Better IWAD detection and identification. Support '-iwad' to specify
-// the IWAD to use.
-//
-// Revision 1.3 2005/07/23 18:56:07 fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:09 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/doomtype.h
+++ b/src/doomtype.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: doomtype.h 19 2005-07-23 19:17:11Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -48,17 +46,3 @@
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3 2005/07/23 19:17:11 fraggle
-// Use ANSI-standard limit constants. Remove LINUX define.
-//
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:13 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/dstrings.c
+++ b/src/dstrings.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: dstrings.c 66 2005-09-04 14:51:19Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,28 +19,11 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.4 2005/09/04 14:51:19 fraggle
-// Display the correct quit messages according to which game is being played.
-// Remove "language" variable (do this through gettext, if ever)
-//
-// Revision 1.3 2005/07/23 18:56:07 fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:13 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
// Globally defined strings.
//
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: dstrings.c 66 2005-09-04 14:51:19Z fraggle $";
#include "dstrings.h"
--- a/src/dstrings.h
+++ b/src/dstrings.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: dstrings.h 693 2006-10-10 02:00:52Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -22,21 +20,6 @@
// 02111-1307, USA.
//
//
-// $Log$
-// Revision 1.4 2005/09/04 14:51:19 fraggle
-// Display the correct quit messages according to which game is being played.
-// Remove "language" variable (do this through gettext, if ever)
-//
-// Revision 1.3 2005/07/23 18:56:07 fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:13 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
// DOOM strings, by language.
//
@@ -73,21 +56,3 @@
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.4 2005/09/04 14:51:19 fraggle
-// Display the correct quit messages according to which game is being played.
-// Remove "language" variable (do this through gettext, if ever)
-//
-// Revision 1.3 2005/07/23 18:56:07 fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:13 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/f_finale.c
+++ b/src/f_finale.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: f_finale.c 694 2006-10-11 22:55:06Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,26 +19,6 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.6 2006/01/23 00:07:56 fraggle
-// More dehacked text substitutions for finale text names
-//
-// Revision 1.5 2005/10/06 19:32:38 fraggle
-// Allow changing the background flats in finale text screens via dehacked
-//
-// Revision 1.4 2005/10/03 21:39:39 fraggle
-// Dehacked text substitutions
-//
-// Revision 1.3 2005/10/02 04:16:47 fraggle
-// Fixes for Final Doom
-//
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:31 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
// Game completion, final screen animation.
//
@@ -47,8 +25,6 @@
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: f_finale.c 694 2006-10-11 22:55:06Z fraggle $";
#include <ctype.h>
--- a/src/f_finale.h
+++ b/src/f_finale.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: f_finale.h 8 2005-07-23 16:44:57Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -53,14 +51,3 @@
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:32 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/f_wipe.c
+++ b/src/f_wipe.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: f_wipe.c 8 2005-07-23 16:44:57Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,14 +19,6 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:19:45 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
// Mission begin melt/wipe screen special effect.
//
@@ -35,7 +25,6 @@
//-----------------------------------------------------------------------------
-static const char rcsid[] = "$Id: f_wipe.c 8 2005-07-23 16:44:57Z fraggle $";
--- a/src/f_wipe.h
+++ b/src/f_wipe.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: f_wipe.h 8 2005-07-23 16:44:57Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -71,14 +69,3 @@
int ticks );
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:19:45 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/g_game.c
+++ b/src/g_game.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: g_game.c 694 2006-10-11 22:55:06Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,120 +19,11 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.26 2006/02/23 19:12:01 fraggle
-// Add lowres_turn to indicate whether we generate angleturns which are
-// 8-bit as opposed to 16-bit. This is used when recording demos without
-// -longtics enabled. Sync this option between clients in a netgame, so
-// that if one player is recording a Vanilla demo, all clients record
-// in lowres.
-//
-// Revision 1.25 2006/02/19 13:42:27 fraggle
-// Move tic number expansion code to common code. Parse game data packets
-// received from the server.
-// Strip down d_net.[ch] to work through the new networking code. Remove
-// game sync code.
-// Remove i_net.[ch] as it is no longer needed.
-// Working networking!
-//
-// Revision 1.24 2006/02/15 12:57:58 fraggle
-// Remove the savegame buffer entirely. Keep the old savegame size limit
-// bug add a "vanilla_savegame_limit" config file option which allows
-// the limit to be disabled if necessary.
-//
-// Revision 1.23 2006/01/27 18:23:08 fraggle
-// Exit with an error when playing a demo with the wrong version, like Vanilla Doom
-//
-// Revision 1.22 2006/01/23 00:12:25 fraggle
-// Fix dehacked sky replacement
-//
-// Revision 1.21 2006/01/22 23:33:32 fraggle
-// Allow changing the sky texture names via dehacked patches
-//
-// Revision 1.20 2006/01/19 18:46:24 fraggle
-// Move savegame header read/write code into p_saveg.c
-//
-// Revision 1.19 2006/01/13 23:56:00 fraggle
-// Add text-mode I/O functions.
-// Use text-mode screen for the waiting screen.
-//
-// Revision 1.18 2006/01/01 23:53:15 fraggle
-// Remove GS_WAITINGSTART gamestate. This will be independent of the main
-// loop to avoid interfering with the main game code too much.
-//
-// Revision 1.17 2005/12/30 18:58:22 fraggle
-// Fix client code to correctly send reply to server on connection.
-// Add "waiting screen" while waiting for the game to start.
-// Hook in the new networking code into the main game code.
-//
-// Revision 1.16 2005/10/17 20:27:05 fraggle
-// Start of Dehacked 'Misc' section support. Initial Health+Bullets,
-// and bfg cells/shot are supported.
-//
-// Revision 1.15 2005/10/16 20:55:50 fraggle
-// Fix the '-cdrom' command-line option.
-//
-// Revision 1.14 2005/10/16 01:18:10 fraggle
-// Global "configdir" variable with directory to store config files in.
-// Create a function to find the filename for a savegame slot. Store
-// savegames in the config dir.
-//
-// Revision 1.13 2005/10/13 23:12:30 fraggle
-// Fix Doom 1 skies
-//
-// Revision 1.12 2005/10/03 21:39:39 fraggle
-// Dehacked text substitutions
-//
-// Revision 1.11 2005/09/22 13:13:47 fraggle
-// Remove external statistics driver support (-statcopy):
-// nonfunctional on modern systems and never used.
-// Fix for systems where sizeof(int) != sizeof(void *)
-//
-// Revision 1.10 2005/09/17 20:25:56 fraggle
-// Set the default values for variables in their initialisers. Remove the
-// "defaultvalue" parameter and associated code from the configuration
-// file parsing code.
-//
-// Revision 1.9 2005/09/11 20:25:56 fraggle
-// Second configuration file to allow chocolate doom-specific settings.
-// Adjust some existing command line logic (for graphics settings and
-// novert) to adjust for this.
-//
-// Revision 1.8 2005/09/04 18:44:23 fraggle
-// shut up compiler warnings
-//
-// Revision 1.7 2005/09/04 17:33:43 fraggle
-// Support demos recorded with cph's modified "v1.91" doom exe - which
-// contain higher resolution angleturn
-//
-// Revision 1.6 2005/09/04 15:59:45 fraggle
-// 'novert' command line option to disable vertical mouse movement
-//
-// Revision 1.5 2005/09/04 15:23:29 fraggle
-// Support the old "joyb_speed 31" hack to allow autorun
-//
-// Revision 1.4 2005/08/04 22:55:08 fraggle
-// Use DOOM_VERSION to define the Doom version (don't conflict with
-// automake's config.h). Display GPL message instead of anti-piracy
-// messages.
-//
-// Revision 1.3 2005/08/03 22:20:09 fraggle
-// Display FPS on quit
-//
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:11 fraggle
-// Initial import
-//
-//
// DESCRIPTION: none
//
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: g_game.c 694 2006-10-11 22:55:06Z fraggle $";
#include <string.h>
#include <stdlib.h>
--- a/src/g_game.h
+++ b/src/g_game.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: g_game.h 662 2006-09-25 18:04:29Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -80,14 +78,3 @@
void G_DrawMouseSpeedBox(void);
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:11 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/hu_lib.c
+++ b/src/hu_lib.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: hu_lib.c 396 2006-02-27 17:57:55Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,20 +19,10 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:19:55 fraggle
-// Initial import
-//
-//
// DESCRIPTION: heads-up text and input code
//
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: hu_lib.c 396 2006-02-27 17:57:55Z fraggle $";
#include <ctype.h>
--- a/src/hu_lib.h
+++ b/src/hu_lib.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: hu_lib.h 8 2005-07-23 16:44:57Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -196,14 +194,3 @@
void HUlib_eraseIText(hu_itext_t* it);
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:19:55 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/hu_stuff.c
+++ b/src/hu_stuff.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: hu_stuff.c 653 2006-09-22 20:32:00Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,29 +19,10 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.5 2005/10/03 21:39:39 fraggle
-// Dehacked text substitutions
-//
-// Revision 1.4 2005/10/02 04:22:06 fraggle
-// Fix Final Doom automap level name display
-//
-// Revision 1.3 2005/08/10 08:45:35 fraggle
-// Remove "if (french)" stuff, FRENCH define, detect french wad automatically
-//
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:19:56 fraggle
-// Initial import
-//
-//
// DESCRIPTION: Heads-up displays
//
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: hu_stuff.c 653 2006-09-22 20:32:00Z fraggle $";
#include <ctype.h>
--- a/src/hu_stuff.h
+++ b/src/hu_stuff.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: hu_stuff.h 8 2005-07-23 16:44:57Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -66,14 +64,3 @@
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:19:56 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/i_main.c
+++ b/src/i_main.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: i_main.c 562 2006-06-21 19:08:20Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,34 +19,11 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.6 2005/09/14 22:08:28 fraggle
-// Fix startup messages displayed (build a console binary; remove CON
-// redirection code)
-//
-// Revision 1.5 2005/09/07 22:58:34 fraggle
-// No SIGHUP on Windows
-//
-// Revision 1.4 2005/09/07 21:40:28 fraggle
-// Catch signals and exit cleanly
-//
-// Revision 1.3 2005/08/30 22:11:10 fraggle
-// Windows fixes
-//
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:32 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
// Main program, simply calls D_DoomMain high level loop.
//
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: i_main.c 562 2006-06-21 19:08:20Z fraggle $";
#include <SDL.h>
--- a/src/i_sound.c
+++ b/src/i_sound.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: i_sound.c 649 2006-09-21 21:49:26Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,114 +19,11 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.27 2006/01/23 01:40:24 fraggle
-// Fix bug when expanding large sound effects with odd sample rates
-//
-// Revision 1.26 2006/01/22 21:20:20 fraggle
-// Dehacked string replacements for sound and music lump names
-//
-// Revision 1.25 2006/01/10 22:14:13 fraggle
-// Shut up compiler warnings
-//
-// Revision 1.24 2006/01/08 17:51:53 fraggle
-// Add S_MusicPlaying function to query if music is still playing.
-//
-// Revision 1.23 2006/01/07 16:26:50 fraggle
-// Fix the behavior when expanding sound effects (again). Doom actually
-// does play sounds of any sample rate, but the sound effects in
-// Scientist 2 are corrupted. Add some tests to check that the sound
-// effect header is correct, and generic sound rate conversion code.
-//
-// Revision 1.22 2005/10/23 18:39:45 fraggle
-// Reproduce the behavior when playing a sound at a sample rate which
-// is not 11025 or 22050Hz. This is to "fix" a bug in Scientist 2:
-// however, it does not fix the playing of sounds, only silence
-// them. I tested Vanilla Doom and this is how it behaves when it
-// receives sound effects with odd sample rates. The bug here is
-// actually in the Scientist 2 WAD, which has sound effects that
-// have the wrong sample rate.
-//
-// Revision 1.21 2005/10/15 16:58:31 fraggle
-// Fix MIDI music not pausing when using SDL_mixer's native MIDI playback.
-// The SDL_mixer native MIDI code does not pause music properly - use
-// a workaround of setting the volume to 0.
-//
-// Revision 1.20 2005/10/02 20:23:04 fraggle
-// Guard against music lumps containing non-MUS data, document in bugs list
-//
-// Revision 1.19 2005/09/11 23:57:08 fraggle
-// Remove temporary MIDI files generated by sound code.
-//
-// Revision 1.18 2005/09/11 20:53:17 fraggle
-// Fix sounds playing at the wrong volume (too quiet)
-//
-// Revision 1.17 2005/09/07 22:24:26 fraggle
-// Modify the sound effect caching behaviour: sounds which are not playing
-// are now marked as PU_CACHE; it is otherwise possible to run out of memory.
-//
-// Revision 1.16 2005/09/06 22:39:43 fraggle
-// Restore -nosound, -nosfx, -nomusic
-//
-// Revision 1.15 2005/09/06 21:40:28 fraggle
-// Setting music volume
-//
-// Revision 1.14 2005/09/06 21:11:23 fraggle
-// Working music!
-//
-// Revision 1.13 2005/09/05 22:50:56 fraggle
-// Add mmus2mid code from prboom. Use 'void *' for music handles. Pass
-// length of data when registering music.
-//
-// Revision 1.12 2005/09/05 21:03:43 fraggle
-// 16-bit sound
-//
-// Revision 1.11 2005/09/05 20:32:18 fraggle
-// Use the system-nonspecific sound code to assign the channel number used
-// by SDL. Remove handle tagging stuff.
-//
-// Revision 1.10 2005/08/19 21:55:51 fraggle
-// Make sounds louder. Use the correct maximum of 15 when doing sound
-// calculations.
-//
-// Revision 1.9 2005/08/07 19:21:01 fraggle
-// Cycle round sound channels to stop reuse and conflicts of channel
-// numbers. Add debug to detect when incorrect sound handles are used.
-//
-// Revision 1.8 2005/08/06 17:05:51 fraggle
-// Remove debug messages, send error messages to stderr
-// Fix overflow when playing large sound files
-//
-// Revision 1.7 2005/08/05 17:53:07 fraggle
-// More sensible defaults
-//
-// Revision 1.6 2005/08/04 21:48:32 fraggle
-// Turn on compiler optimisation and warning options
-// Add SDL_mixer sound code
-//
-// Revision 1.5 2005/07/23 21:32:47 fraggle
-// Add missing errno.h, fix crash on startup when no IWAD present
-//
-// Revision 1.4 2005/07/23 19:17:11 fraggle
-// Use ANSI-standard limit constants. Remove LINUX define.
-//
-// Revision 1.3 2005/07/23 17:21:35 fraggle
-// Remove step table (unused, adds dependency on pow function)
-//
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:46 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
// System interface for sound.
//
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: i_sound.c 649 2006-09-21 21:49:26Z fraggle $";
#include <stdio.h>
#include <stdlib.h>
--- a/src/i_sound.h
+++ b/src/i_sound.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: i_sound.h 271 2006-01-08 17:51:53Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -127,29 +125,3 @@
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.6 2006/01/08 17:51:53 fraggle
-// Add S_MusicPlaying function to query if music is still playing.
-//
-// Revision 1.5 2005/09/05 22:50:56 fraggle
-// Add mmus2mid code from prboom. Use 'void *' for music handles. Pass
-// length of data when registering music.
-//
-// Revision 1.4 2005/09/05 20:32:18 fraggle
-// Use the system-nonspecific sound code to assign the channel number used
-// by SDL. Remove handle tagging stuff.
-//
-// Revision 1.3 2005/08/04 21:48:32 fraggle
-// Turn on compiler optimisation and warning options
-// Add SDL_mixer sound code
-//
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:46 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/i_system.c
+++ b/src/i_system.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: i_system.c 662 2006-09-25 18:04:29Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,67 +19,10 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.17 2006/01/13 18:23:27 fraggle
-// Textscreen getchar() function; remove SDL code from I_Endoom.
-//
-// Revision 1.16 2006/01/08 18:13:32 fraggle
-// show_endoom config file option to disable the endoom screen
-//
-// Revision 1.15 2005/12/30 18:50:53 fraggle
-// Millisecond clock function
-//
-// Revision 1.14 2005/11/17 09:41:24 fraggle
-// Catch SDL_QUIT event on ENDOOM display
-//
-// Revision 1.13 2005/10/09 20:19:21 fraggle
-// Handle blinking text in ENDOOM lumps properly.
-//
-// Revision 1.12 2005/10/02 03:23:54 fraggle
-// Fix the length of time that ENDOOM is displayed for
-//
-// Revision 1.11 2005/10/02 03:16:29 fraggle
-// ENDOOM support using text mode emulation
-//
-// Revision 1.10 2005/09/22 13:13:47 fraggle
-// Remove external statistics driver support (-statcopy):
-// nonfunctional on modern systems and never used.
-// Fix for systems where sizeof(int) != sizeof(void *)
-//
-// Revision 1.9 2005/09/08 22:10:40 fraggle
-// Delay calls so we don't use the entire CPU
-//
-// Revision 1.8 2005/09/06 22:39:43 fraggle
-// Restore -nosound, -nosfx, -nomusic
-//
-// Revision 1.7 2005/08/04 18:42:15 fraggle
-// Silence compiler warnings
-//
-// Revision 1.6 2005/08/04 01:14:37 fraggle
-// Begin/EndRead now in i_video.c
-//
-// Revision 1.5 2005/07/25 20:41:59 fraggle
-// Port timer code to SDL
-//
-// Revision 1.4 2005/07/23 19:42:56 fraggle
-// Startup messages as in the DOS exes
-//
-// Revision 1.3 2005/07/23 18:56:07 fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:39 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
//
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: i_system.c 662 2006-09-25 18:04:29Z fraggle $";
#include <stdlib.h>
--- a/src/i_system.h
+++ b/src/i_system.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: i_system.h 455 2006-03-30 19:08:37Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -88,23 +86,3 @@
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.5 2005/12/30 18:50:53 fraggle
-// Millisecond clock function
-//
-// Revision 1.4 2005/09/11 16:39:29 fraggle
-// Fix declaration of I_Sleep (not I_Delay) and move to right header
-//
-// Revision 1.3 2005/07/23 18:56:07 fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:39 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/i_timer.c
+++ b/src/i_timer.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: i_timer.c 455 2006-03-30 19:08:37Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -20,8 +18,6 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
-//
-// $Log$
//
// DESCRIPTION:
// Timer functionssss.
--- a/src/i_timer.h
+++ b/src/i_timer.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: i_timer.h 455 2006-03-30 19:08:37Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -45,8 +43,3 @@
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-//
-//-----------------------------------------------------------------------------
--- a/src/i_video.c
+++ b/src/i_video.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: i_video.c 701 2006-10-14 14:05:51Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,161 +19,11 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.43 2006/01/12 01:34:48 fraggle
-// Combine mouse motion for tics into single events.
-//
-// Revision 1.42 2006/01/02 20:27:45 fraggle
-// Clear the screen AFTER initialising the loading disk buffer, so that
-// bits of loading disk are not visible on the initial screen melt.
-//
-// Revision 1.41 2006/01/02 00:06:30 fraggle
-// Make functions static. Remove unused variable.
-//
-// Revision 1.40 2005/10/17 19:46:22 fraggle
-// Guard against multiple video shutdowns better. Fix crash due to improper
-// screen clear at startup.
-//
-// Revision 1.39 2005/10/16 20:55:50 fraggle
-// Fix the '-cdrom' command-line option.
-//
-// Revision 1.38 2005/10/15 22:50:57 fraggle
-// Fix pink icon on startup
-//
-// Revision 1.37 2005/10/15 15:59:14 fraggle
-// Map mouse buttons correctly.
-//
-// Revision 1.36 2005/10/15 15:45:03 fraggle
-// Check the return code from SDL_LockSurface to ensure a surface has been
-// properly locked. Fixes crash when switching applications while running
-// fullscreen.
-//
-// Revision 1.35 2005/10/02 03:16:29 fraggle
-// ENDOOM support using text mode emulation
-//
-// Revision 1.34 2005/10/02 03:03:40 fraggle
-// Make sure loading disk is only shown if the display is initialised
-//
-// Revision 1.33 2005/09/27 22:33:42 fraggle
-// Always use SDL_Flip to update the screen. Fixes problems in Windows when
-// running fullscreen, introduced by fixes to the disk icon code.
-//
-// Revision 1.32 2005/09/26 21:44:30 fraggle
-// Fix melting crap on startup - oops
-//
-// Revision 1.31 2005/09/25 00:31:32 fraggle
-// Fix disk icon appearing before palette is set (pink disk!)
-// Cleanup and commenting
-//
-// Revision 1.30 2005/09/24 23:44:49 fraggle
-// Enforce sane screenmultiply values
-//
-// Revision 1.29 2005/09/24 23:41:07 fraggle
-// Fix "loading" icon for all video modes
-//
-// Revision 1.28 2005/09/24 22:04:03 fraggle
-// Add application icon to running program
-//
-// Revision 1.27 2005/09/17 20:50:46 fraggle
-// Mouse acceleration code to emulate old DOS drivers
-//
-// Revision 1.26 2005/09/14 21:55:47 fraggle
-// Lock surfaces properly when we have to (fixes crash under Windows 98)
-//
-// Revision 1.25 2005/09/11 20:25:56 fraggle
-// Second configuration file to allow chocolate doom-specific settings.
-// Adjust some existing command line logic (for graphics settings and
-// novert) to adjust for this.
-//
-// Revision 1.24 2005/09/08 22:05:17 fraggle
-// Allow alt-tab away while running fullscreen
-//
-// Revision 1.23 2005/09/07 20:44:23 fraggle
-// Fix up names of functions
-// Make the quit button work (pops up the "quit doom?" prompt).
-// Fix focus detection to release the mouse and ignore mouse events
-// when window is not focused.
-//
-// Revision 1.22 2005/09/04 23:18:30 fraggle
-// Remove dead code. Cope with the screen not having width == pitch. Lock
-// the SDL screen surface properly. Rewrite 2x scaling code.
-//
-// Revision 1.21 2005/09/01 00:01:36 fraggle
-// -nograbmouse option
-//
-// Revision 1.20 2005/08/31 23:58:28 fraggle
-// smarter mouse grabbing for windowed mode
-//
-// Revision 1.19 2005/08/31 21:35:42 fraggle
-// Display the game name in the title bar. Move game start code to later
-// in initialisation because of the IWAD detection changes.
-//
-// Revision 1.18 2005/08/10 08:45:35 fraggle
-// Remove "if (french)" stuff, FRENCH define, detect french wad automatically
-//
-// Revision 1.17 2005/08/07 20:01:00 fraggle
-// Clear the screen on startup
-//
-// Revision 1.16 2005/08/07 03:09:33 fraggle
-// Fix gamma correction
-//
-// Revision 1.15 2005/08/07 02:59:23 fraggle
-// Clear disk image when loading at startup
-//
-// Revision 1.14 2005/08/06 17:30:30 fraggle
-// Only change palette on screen updates
-//
-// Revision 1.13 2005/08/04 22:23:07 fraggle
-// Use zone memory function. Add command line options
-//
-// Revision 1.12 2005/08/04 19:54:56 fraggle
-// Use keysym value rather than unicode value (fixes problems with shift
-// key)
-//
-// Revision 1.11 2005/08/04 18:42:15 fraggle
-// Silence compiler warnings
-//
-// Revision 1.10 2005/08/04 01:13:46 fraggle
-// Loading disk
-//
-// Revision 1.9 2005/08/03 22:19:52 fraggle
-// Set some flags to fix palette and improve performance
-//
-// Revision 1.8 2005/08/03 21:58:02 fraggle
-// Working scale*2
-//
-// Revision 1.7 2005/07/25 20:50:55 fraggle
-// mouse
-//
-// Revision 1.6 2005/07/24 02:14:04 fraggle
-// Move to SDL for graphics.
-// Translate key scancodes to correct internal format when reading
-// settings from config file - backwards compatible with config files
-// for original exes
-//
-// Revision 1.5 2005/07/23 21:32:47 fraggle
-// Add missing errno.h, fix crash on startup when no IWAD present
-//
-// Revision 1.4 2005/07/23 19:17:11 fraggle
-// Use ANSI-standard limit constants. Remove LINUX define.
-//
-// Revision 1.3 2005/07/23 17:27:04 fraggle
-// Stop crash on shutdown
-//
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:19:58 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
// DOOM graphics stuff for X11, UNIX.
//
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: i_video.c 701 2006-10-14 14:05:51Z fraggle $";
#include <SDL.h>
#include <ctype.h>
--- a/src/i_video.h
+++ b/src/i_video.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: i_video.h 535 2006-05-29 00:17:24Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -70,36 +68,3 @@
extern int startup_delay;
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.8 2005/10/02 03:16:29 fraggle
-// ENDOOM support using text mode emulation
-//
-// Revision 1.7 2005/09/17 20:25:56 fraggle
-// Set the default values for variables in their initialisers. Remove the
-// "defaultvalue" parameter and associated code from the configuration
-// file parsing code.
-//
-// Revision 1.6 2005/09/11 20:25:56 fraggle
-// Second configuration file to allow chocolate doom-specific settings.
-// Adjust some existing command line logic (for graphics settings and
-// novert) to adjust for this.
-//
-// Revision 1.5 2005/09/11 16:39:29 fraggle
-// Fix declaration of I_Sleep (not I_Delay) and move to right header
-//
-// Revision 1.4 2005/09/11 16:35:04 fraggle
-// Missing declarations
-//
-// Revision 1.3 2005/07/23 18:56:07 fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:19:58 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/info.c
+++ b/src/info.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: info.c 24 2005-07-23 21:42:52Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,20 +19,6 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.4 2005/07/23 21:42:52 fraggle
-// Add missing null to end of sprite names list
-//
-// Revision 1.3 2005/07/23 18:56:07 fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:19 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
// Thing frame/state LUT,
// generated by multigen utilitiy.
@@ -42,8 +26,6 @@
//
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: info.c 24 2005-07-23 21:42:52Z fraggle $";
#include <stdlib.h>
--- a/src/info.h
+++ b/src/info.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: info.h 24 2005-07-23 21:42:52Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -1340,17 +1338,3 @@
extern mobjinfo_t mobjinfo[NUMMOBJTYPES];
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3 2005/07/23 21:42:52 fraggle
-// Add missing null to end of sprite names list
-//
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:21 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/m_argv.c
+++ b/src/m_argv.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: m_argv.c 8 2005-07-23 16:44:57Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,20 +19,10 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:49 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
//
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: m_argv.c 8 2005-07-23 16:44:57Z fraggle $";
#include <string.h>
--- a/src/m_argv.h
+++ b/src/m_argv.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: m_argv.h 8 2005-07-23 16:44:57Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -42,14 +40,3 @@
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:49 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/m_bbox.c
+++ b/src/m_bbox.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: m_bbox.c 19 2005-07-23 19:17:11Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,20 +19,6 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.4 2005/07/23 19:17:11 fraggle
-// Use ANSI-standard limit constants. Remove LINUX define.
-//
-// Revision 1.3 2005/07/23 18:56:07 fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:49 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
// Main loop menu stuff.
// Random number LUT.
@@ -43,8 +27,6 @@
//
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: m_bbox.c 19 2005-07-23 19:17:11Z fraggle $";
#include "m_bbox.h"
--- a/src/m_bbox.h
+++ b/src/m_bbox.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: m_bbox.h 19 2005-07-23 19:17:11Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -55,17 +53,3 @@
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3 2005/07/23 19:17:11 fraggle
-// Use ANSI-standard limit constants. Remove LINUX define.
-//
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:49 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/m_cheat.c
+++ b/src/m_cheat.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: m_cheat.c 162 2005-10-04 21:41:42Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,17 +19,6 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.3 2005/10/04 21:41:42 fraggle
-// Rewrite cheats code. Add dehacked cheat replacement.
-//
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:31 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
// Cheat sequence checking.
//
@@ -38,8 +25,6 @@
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: m_cheat.c 162 2005-10-04 21:41:42Z fraggle $";
#include <string.h>
--- a/src/m_cheat.h
+++ b/src/m_cheat.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: m_cheat.h 694 2006-10-11 22:55:06Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -70,17 +68,3 @@
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3 2005/10/04 21:41:42 fraggle
-// Rewrite cheats code. Add dehacked cheat replacement.
-//
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:31 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/m_fixed.c
+++ b/src/m_fixed.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: m_fixed.c 19 2005-07-23 19:17:11Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,20 +19,6 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.4 2005/07/23 19:17:11 fraggle
-// Use ANSI-standard limit constants. Remove LINUX define.
-//
-// Revision 1.3 2005/07/23 18:56:07 fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:19:54 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
// Fixed point implementation.
//
@@ -41,8 +25,6 @@
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: m_fixed.c 19 2005-07-23 19:17:11Z fraggle $";
#include "stdlib.h"
--- a/src/m_fixed.h
+++ b/src/m_fixed.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: m_fixed.h 18 2005-07-23 18:56:07Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -48,17 +46,3 @@
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3 2005/07/23 18:56:07 fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:19:54 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/m_menu.c
+++ b/src/m_menu.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: m_menu.c 694 2006-10-11 22:55:06Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,56 +19,6 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.14 2006/01/22 23:48:00 fraggle
-// Allow changing of all menu graphic lumps via dehacked
-//
-// Revision 1.13 2006/01/22 21:22:35 fraggle
-// Dehacked string replacements for menu graphic lump names
-//
-// Revision 1.12 2006/01/21 14:15:29 fraggle
-// Remove SAVESTRINGSIZE (now defined in p_saveg.h)
-//
-// Revision 1.11 2005/10/29 21:38:55 fraggle
-// Fix help screen orderings and skull positions to make Chocolate Doom
-// behave exactly like the original executables.
-//
-// Revision 1.10 2005/10/16 20:55:50 fraggle
-// Fix the '-cdrom' command-line option.
-//
-// Revision 1.9 2005/10/16 01:18:10 fraggle
-// Global "configdir" variable with directory to store config files in.
-// Create a function to find the filename for a savegame slot. Store
-// savegames in the config dir.
-//
-// Revision 1.8 2005/10/03 21:39:39 fraggle
-// Dehacked text substitutions
-//
-// Revision 1.7 2005/09/17 20:25:56 fraggle
-// Set the default values for variables in their initialisers. Remove the
-// "defaultvalue" parameter and associated code from the configuration
-// file parsing code.
-//
-// Revision 1.6 2005/09/07 21:30:42 fraggle
-// Remove non-ANSI C headers. Use standard C file I/O functions.
-//
-// Revision 1.5 2005/09/04 14:51:19 fraggle
-// Display the correct quit messages according to which game is being played.
-// Remove "language" variable (do this through gettext, if ever)
-//
-// Revision 1.4 2005/08/06 18:37:46 fraggle
-// Fix low resolution mode
-//
-// Revision 1.3 2005/07/23 18:54:30 fraggle
-// Fix quit prompt not displayed properly
-//
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:19:52 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
// DOOM selection menu, options, episode etc.
// Sliders and icons. Kinda widget stuff.
@@ -77,8 +25,6 @@
//
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: m_menu.c 694 2006-10-11 22:55:06Z fraggle $";
#include <stdlib.h>
#include <ctype.h>
--- a/src/m_menu.h
+++ b/src/m_menu.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: m_menu.h 591 2006-08-31 22:11:08Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -69,14 +67,3 @@
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:19:52 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/m_misc.c
+++ b/src/m_misc.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: m_misc.c 653 2006-09-22 20:32:00Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -22,82 +20,6 @@
// 02111-1307, USA.
//
//
-// $Log$
-// Revision 1.19 2006/02/15 12:57:58 fraggle
-// Remove the savegame buffer entirely. Keep the old savegame size limit
-// bug add a "vanilla_savegame_limit" config file option which allows
-// the limit to be disabled if necessary.
-//
-// Revision 1.18 2006/01/20 21:04:59 fraggle
-// Import differences from stable branch.
-//
-// Revision 1.17 2006/01/10 22:14:13 fraggle
-// Shut up compiler warnings
-//
-// Revision 1.16 2006/01/09 01:50:51 fraggle
-// Deduce a sane player name by examining environment variables. Add
-// a "player_name" setting to chocolate-doom.cfg. Transmit the name
-// to the server and use the names players send in the waiting data list.
-//
-// Revision 1.15 2006/01/08 18:22:39 fraggle
-// Strip carriage returns from the end of lines when reading configuration
-// files.
-//
-// Revision 1.14 2006/01/08 18:13:33 fraggle
-// show_endoom config file option to disable the endoom screen
-//
-// Revision 1.13 2005/10/16 01:18:10 fraggle
-// Global "configdir" variable with directory to store config files in.
-// Create a function to find the filename for a savegame slot. Store
-// savegames in the config dir.
-//
-// Revision 1.12 2005/09/17 20:50:46 fraggle
-// Mouse acceleration code to emulate old DOS drivers
-//
-// Revision 1.11 2005/09/17 20:25:56 fraggle
-// Set the default values for variables in their initialisers. Remove the
-// "defaultvalue" parameter and associated code from the configuration
-// file parsing code.
-//
-// Revision 1.10 2005/09/17 20:06:45 fraggle
-// Rewrite configuration loading code; assign a type to each configuration
-// parameter. Allow float parameters, align all values in the configuration
-// files
-//
-// Revision 1.9 2005/09/11 20:25:56 fraggle
-// Second configuration file to allow chocolate doom-specific settings.
-// Adjust some existing command line logic (for graphics settings and
-// novert) to adjust for this.
-//
-// Revision 1.8 2005/09/07 21:40:11 fraggle
-// Remove non-ANSI C headers and functions
-//
-// Revision 1.7 2005/09/07 12:34:47 fraggle
-// Maintain dos-specific options in config file
-//
-// Revision 1.6 2005/08/04 21:48:32 fraggle
-// Turn on compiler optimisation and warning options
-// Add SDL_mixer sound code
-//
-// Revision 1.5 2005/08/04 18:42:15 fraggle
-// Silence compiler warnings
-//
-// Revision 1.4 2005/07/24 02:14:04 fraggle
-// Move to SDL for graphics.
-// Translate key scancodes to correct internal format when reading
-// settings from config file - backwards compatible with config files
-// for original exes
-//
-// Revision 1.3 2005/07/23 19:17:11 fraggle
-// Use ANSI-standard limit constants. Remove LINUX define.
-//
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:19:53 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
// Main loop menu stuff.
// Default Config File.
@@ -105,8 +27,6 @@
//
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: m_misc.c 653 2006-09-22 20:32:00Z fraggle $";
#include <stdio.h>
#include <stdlib.h>
--- a/src/m_misc.h
+++ b/src/m_misc.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: m_misc.h 8 2005-07-23 16:44:57Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -65,14 +63,3 @@
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.2 2005/07/23 16:44:55 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:19:54 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/m_random.c
+++ b/src/m_random.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: m_random.c 272 2006-01-08 17:52:16Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,24 +19,11 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.3 2006/01/08 17:52:16 fraggle
-// Seed the M_Random random number generator from the system time to give
-// it some more randomness.
-//
-// Revision 1.2 2005/07/23 16:44:56 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:27 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
// Random number LUT.
//
//-----------------------------------------------------------------------------
-static const char rcsid[] = "$Id: m_random.c 272 2006-01-08 17:52:16Z fraggle $";
#include <time.h>
--- a/src/m_random.h
+++ b/src/m_random.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: m_random.h 8 2005-07-23 16:44:57Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -47,14 +45,3 @@
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.2 2005/07/23 16:44:56 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:27 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/m_swap.c
+++ b/src/m_swap.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: m_swap.c 342 2006-01-24 01:46:08Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,30 +19,11 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.5 2006/01/24 01:46:08 fraggle
-// More endianness fixes
-//
-// Revision 1.4 2006/01/05 02:48:03 fraggle
-// Fixes for big endian machines (thanks locust)
-//
-// Revision 1.3 2005/07/23 18:56:07 fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2 2005/07/23 16:44:56 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:19:58 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
// Endianess handling, swapping 16bit and 32bit.
//
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: m_swap.c 342 2006-01-24 01:46:08Z fraggle $";
#include "m_swap.h"
--- a/src/m_swap.h
+++ b/src/m_swap.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: m_swap.h 406 2006-03-02 01:01:05Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -50,30 +48,3 @@
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.7 2006/01/24 01:46:08 fraggle
-// More endianness fixes
-//
-// Revision 1.6 2006/01/23 21:56:18 fraggle
-// Include the config header so that endianness is dealt with correctly
-//
-// Revision 1.5 2006/01/05 02:48:03 fraggle
-// Fixes for big endian machines (thanks locust)
-//
-// Revision 1.4 2005/09/05 22:50:56 fraggle
-// Add mmus2mid code from prboom. Use 'void *' for music handles. Pass
-// length of data when registering music.
-//
-// Revision 1.3 2005/07/23 18:56:07 fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2 2005/07/23 16:44:56 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:19:58 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/memio.c
+++ b/src/memio.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: w_wad.c 558 2006-06-16 17:06:05Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
--- a/src/memio.h
+++ b/src/memio.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: w_wad.c 558 2006-06-16 17:06:05Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
--- a/src/mus2mid.c
+++ b/src/mus2mid.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: z_zone.c 434 2006-03-24 19:55:04Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
// Copyright(C) 2006 Ben Ryves 2006
--- a/src/mus2mid.h
+++ b/src/mus2mid.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: z_zone.c 434 2006-03-24 19:55:04Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
// Copyright(C) 2006 Ben Ryves 2006
--- a/src/net_client.c
+++ b/src/net_client.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: net_client.c 699 2006-10-14 13:26:17Z fraggle $
-//
// Copyright(C) 2005 Simon Howard
//
// This program is free software; you can redistribute it and/or
@@ -19,126 +17,6 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
-//
-// $Log$
-// Revision 1.32 2006/02/24 19:14:59 fraggle
-// Fix -extratics
-//
-// Revision 1.31 2006/02/23 20:53:03 fraggle
-// Detect when clients are disconnected from the server, recover cleanly
-// and display a message.
-//
-// Revision 1.30 2006/02/23 20:31:09 fraggle
-// Set ticdup from the command line with the -dup parameter.
-//
-// Revision 1.29 2006/02/23 19:12:01 fraggle
-// Add lowres_turn to indicate whether we generate angleturns which are
-// 8-bit as opposed to 16-bit. This is used when recording demos without
-// -longtics enabled. Sync this option between clients in a netgame, so
-// that if one player is recording a Vanilla demo, all clients record
-// in lowres.
-//
-// Revision 1.28 2006/02/23 18:20:29 fraggle
-// Fix bugs in resend code for server->client data
-//
-// Revision 1.27 2006/02/22 18:35:55 fraggle
-// Packet resends for server->client gamedata
-//
-// Revision 1.26 2006/02/19 13:42:27 fraggle
-// Move tic number expansion code to common code. Parse game data packets
-// received from the server.
-// Strip down d_net.[ch] to work through the new networking code. Remove
-// game sync code.
-// Remove i_net.[ch] as it is no longer needed.
-// Working networking!
-//
-// Revision 1.25 2006/02/17 21:40:52 fraggle
-// Full working resends for client->server comms
-//
-// Revision 1.24 2006/02/17 20:15:16 fraggle
-// Request resends for missed packets
-//
-// Revision 1.23 2006/01/22 22:29:42 fraggle
-// Periodically request the time from clients to estimate their offset to
-// the server time.
-//
-// Revision 1.22 2006/01/21 14:16:49 fraggle
-// Add first game data sending code. Check the client version when connecting.
-//
-// Revision 1.21 2006/01/14 02:06:48 fraggle
-// Include the game version in the settings structure.
-//
-// Revision 1.20 2006/01/13 23:52:12 fraggle
-// Fix game start packet parsing logic.
-//
-// Revision 1.19 2006/01/13 02:19:18 fraggle
-// Only accept sane player values when starting a new game.
-//
-// Revision 1.18 2006/01/12 02:18:59 fraggle
-// Only start new games when in the waiting-for-start state.
-//
-// Revision 1.17 2006/01/12 02:11:52 fraggle
-// Game start packets
-//
-// Revision 1.16 2006/01/10 19:59:25 fraggle
-// Reliable packet transport mechanism
-//
-// Revision 1.15 2006/01/09 02:03:39 fraggle
-// Send clients their player number, and indicate on the waiting screen
-// which client we are.
-//
-// Revision 1.14 2006/01/09 01:50:51 fraggle
-// Deduce a sane player name by examining environment variables. Add
-// a "player_name" setting to chocolate-doom.cfg. Transmit the name
-// to the server and use the names players send in the waiting data list.
-//
-// Revision 1.13 2006/01/08 04:52:26 fraggle
-// Allow the server to reject clients
-//
-// Revision 1.12 2006/01/08 03:36:40 fraggle
-// Fix double free of addresses
-//
-// Revision 1.11 2006/01/08 02:53:31 fraggle
-// Detect when client connection is disconnected.
-//
-// Revision 1.10 2006/01/08 00:10:47 fraggle
-// Move common connection code into net_common.c, shared by server
-// and client code.
-//
-// Revision 1.9 2006/01/07 20:08:11 fraggle
-// Send player name and address in the waiting data packets. Display these
-// on the waiting screen, and improve the waiting screen appearance.
-//
-// Revision 1.8 2006/01/02 21:50:26 fraggle
-// Restructure the waiting screen code. Establish our own separate event
-// loop while waiting for the game to start, to avoid affecting the original
-// code too much. Move some _gui variables to net_client.c.
-//
-// Revision 1.7 2006/01/02 20:14:07 fraggle
-// Fix connect timeout and shutdown client properly if we fail to connect.
-//
-// Revision 1.6 2006/01/02 00:54:17 fraggle
-// Fix packet not freed back after being sent.
-// Code to disconnect clients from the server side.
-//
-// Revision 1.5 2006/01/02 00:00:08 fraggle
-// Neater prefixes: NET_Client -> NET_CL_. NET_Server -> NET_SV_.
-//
-// Revision 1.4 2006/01/01 23:54:31 fraggle
-// Client disconnect code
-//
-// Revision 1.3 2005/12/30 18:58:22 fraggle
-// Fix client code to correctly send reply to server on connection.
-// Add "waiting screen" while waiting for the game to start.
-// Hook in the new networking code into the main game code.
-//
-// Revision 1.2 2005/12/29 21:29:55 fraggle
-// Working client connect code
-//
-// Revision 1.1 2005/12/29 17:48:25 fraggle
-// Add initial client/server connect code. Reorganise sources list in
-// Makefile.am.
-//
//
// Network client code
//
--- a/src/net_client.h
+++ b/src/net_client.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: net_client.h 699 2006-10-14 13:26:17Z fraggle $
-//
// Copyright(C) 2005 Simon Howard
//
// This program is free software; you can redistribute it and/or
@@ -19,47 +17,6 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
-//
-// $Log$
-// Revision 1.10 2006/01/12 02:11:52 fraggle
-// Game start packets
-//
-// Revision 1.9 2006/01/09 02:03:39 fraggle
-// Send clients their player number, and indicate on the waiting screen
-// which client we are.
-//
-// Revision 1.8 2006/01/09 01:50:51 fraggle
-// Deduce a sane player name by examining environment variables. Add
-// a "player_name" setting to chocolate-doom.cfg. Transmit the name
-// to the server and use the names players send in the waiting data list.
-//
-// Revision 1.7 2006/01/07 20:08:11 fraggle
-// Send player name and address in the waiting data packets. Display these
-// on the waiting screen, and improve the waiting screen appearance.
-//
-// Revision 1.6 2006/01/02 21:50:26 fraggle
-// Restructure the waiting screen code. Establish our own separate event
-// loop while waiting for the game to start, to avoid affecting the original
-// code too much. Move some _gui variables to net_client.c.
-//
-// Revision 1.5 2006/01/02 00:00:08 fraggle
-// Neater prefixes: NET_Client -> NET_CL_. NET_Server -> NET_SV_.
-//
-// Revision 1.4 2006/01/01 23:54:31 fraggle
-// Client disconnect code
-//
-// Revision 1.3 2005/12/30 18:58:22 fraggle
-// Fix client code to correctly send reply to server on connection.
-// Add "waiting screen" while waiting for the game to start.
-// Hook in the new networking code into the main game code.
-//
-// Revision 1.2 2005/12/29 21:29:55 fraggle
-// Working client connect code
-//
-// Revision 1.1 2005/12/29 17:48:25 fraggle
-// Add initial client/server connect code. Reorganise sources list in
-// Makefile.am.
-//
//
// Network client code
//
--- a/src/net_common.c
+++ b/src/net_common.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: net_common.c 461 2006-04-06 17:53:43Z fraggle $
-//
// Copyright(C) 2005 Simon Howard
//
// This program is free software; you can redistribute it and/or
@@ -19,30 +17,6 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
-//
-// $Log$
-// Revision 1.5 2006/02/19 13:42:27 fraggle
-// Move tic number expansion code to common code. Parse game data packets
-// received from the server.
-// Strip down d_net.[ch] to work through the new networking code. Remove
-// game sync code.
-// Remove i_net.[ch] as it is no longer needed.
-// Working networking!
-//
-// Revision 1.4 2006/01/10 19:59:26 fraggle
-// Reliable packet transport mechanism
-//
-// Revision 1.3 2006/01/08 04:52:26 fraggle
-// Allow the server to reject clients
-//
-// Revision 1.2 2006/01/08 02:53:05 fraggle
-// Send keepalives if the connection is not doing anything else.
-// Send all packets using a new NET_Conn_SendPacket to support this.
-//
-// Revision 1.1 2006/01/08 00:10:48 fraggle
-// Move common connection code into net_common.c, shared by server
-// and client code.
-//
//
// Common code shared between the client and server
//
--- a/src/net_common.h
+++ b/src/net_common.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: net_common.h 461 2006-04-06 17:53:43Z fraggle $
-//
// Copyright(C) 2005 Simon Howard
//
// This program is free software; you can redistribute it and/or
@@ -19,27 +17,6 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
-//
-// $Log$
-// Revision 1.4 2006/02/19 13:42:27 fraggle
-// Move tic number expansion code to common code. Parse game data packets
-// received from the server.
-// Strip down d_net.[ch] to work through the new networking code. Remove
-// game sync code.
-// Remove i_net.[ch] as it is no longer needed.
-// Working networking!
-//
-// Revision 1.3 2006/01/10 19:59:26 fraggle
-// Reliable packet transport mechanism
-//
-// Revision 1.2 2006/01/08 02:53:05 fraggle
-// Send keepalives if the connection is not doing anything else.
-// Send all packets using a new NET_Conn_SendPacket to support this.
-//
-// Revision 1.1 2006/01/08 00:10:48 fraggle
-// Move common connection code into net_common.c, shared by server
-// and client code.
-//
//
// Common code shared between the client and server
//
--- a/src/net_dedicated.c
+++ b/src/net_dedicated.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: $
-//
// Copyright(C) 2005 Simon Howard
//
// This program is free software; you can redistribute it and/or
--- a/src/net_dedicated.h
+++ b/src/net_dedicated.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: $
-//
// Copyright(C) 2005 Simon Howard
//
// This program is free software; you can redistribute it and/or
--- a/src/net_defs.h
+++ b/src/net_defs.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: net_defs.h 694 2006-10-11 22:55:06Z fraggle $
-//
// Copyright(C) 2005 Simon Howard
//
// This program is free software; you can redistribute it and/or
@@ -19,59 +17,6 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
-//
-// $Log$
-// Revision 1.14 2006/02/23 18:19:05 fraggle
-// Add lowres_turn parameter to net_full_ticcmd_t structure r/w functions
-//
-// Revision 1.13 2006/02/17 20:15:16 fraggle
-// Request resends for missed packets
-//
-// Revision 1.12 2006/02/16 01:12:28 fraggle
-// Define a new type net_full_ticcmd_t, a structure containing all ticcmds
-// for a given tic. Store received game data in a receive window. Add
-// send queues for clients and add data from the receive window to
-// generate complete sets of ticcmds.
-//
-// Revision 1.11 2006/01/22 22:29:42 fraggle
-// Periodically request the time from clients to estimate their offset to
-// the server time.
-//
-// Revision 1.10 2006/01/21 14:16:49 fraggle
-// Add first game data sending code. Check the client version when connecting.
-//
-// Revision 1.9 2006/01/14 02:06:48 fraggle
-// Include the game version in the settings structure.
-//
-// Revision 1.8 2006/01/11 01:37:53 fraggle
-// ticcmd diffs: allow compare and patching ticcmds, and reading/writing
-// ticdiffs to packets.
-//
-// Revision 1.7 2006/01/10 19:59:26 fraggle
-// Reliable packet transport mechanism
-//
-// Revision 1.6 2006/01/08 04:52:26 fraggle
-// Allow the server to reject clients
-//
-// Revision 1.5 2006/01/08 02:53:05 fraggle
-// Send keepalives if the connection is not doing anything else.
-// Send all packets using a new NET_Conn_SendPacket to support this.
-//
-// Revision 1.4 2006/01/01 23:54:31 fraggle
-// Client disconnect code
-//
-// Revision 1.3 2005/12/30 18:58:22 fraggle
-// Fix client code to correctly send reply to server on connection.
-// Add "waiting screen" while waiting for the game to start.
-// Hook in the new networking code into the main game code.
-//
-// Revision 1.2 2005/12/29 17:48:25 fraggle
-// Add initial client/server connect code. Reorganise sources list in
-// Makefile.am.
-//
-// Revision 1.1 2005/10/30 19:56:15 fraggle
-// Add foundation code for the new networking system
-//
//
// DESCRIPTION:
// Definitions for use in networking code.
--- a/src/net_gui.c
+++ b/src/net_gui.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: net_gui.c 699 2006-10-14 13:26:17Z fraggle $
-//
// Copyright(C) 2005 Simon Howard
//
// This program is free software; you can redistribute it and/or
@@ -19,55 +17,6 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
-//
-// $Log$
-// Revision 1.13 2006/01/23 00:37:14 fraggle
-// Make the network waiting screen not thrash the CPU so much.
-//
-// Revision 1.12 2006/01/14 00:27:16 fraggle
-// Set the window caption and title
-//
-// Revision 1.11 2006/01/14 00:13:04 fraggle
-// Detect if disconnected from the server while waiting for the game start.
-//
-// Revision 1.10 2006/01/14 00:10:54 fraggle
-// Change the format of color commands. Reorganise the waiting dialog.
-//
-// Revision 1.9 2006/01/13 23:56:00 fraggle
-// Add text-mode I/O functions.
-// Use text-mode screen for the waiting screen.
-//
-// Revision 1.8 2006/01/12 02:11:52 fraggle
-// Game start packets
-//
-// Revision 1.7 2006/01/10 22:14:13 fraggle
-// Shut up compiler warnings
-//
-// Revision 1.6 2006/01/09 02:03:39 fraggle
-// Send clients their player number, and indicate on the waiting screen
-// which client we are.
-//
-// Revision 1.5 2006/01/08 17:52:45 fraggle
-// Play some random music for the players while waiting for the game to
-// start.
-//
-// Revision 1.4 2006/01/08 05:04:50 fraggle
-// Don't grab the mouse on the net waiting screen
-//
-// Revision 1.3 2006/01/07 20:08:11 fraggle
-// Send player name and address in the waiting data packets. Display these
-// on the waiting screen, and improve the waiting screen appearance.
-//
-// Revision 1.2 2006/01/02 21:50:26 fraggle
-// Restructure the waiting screen code. Establish our own separate event
-// loop while waiting for the game to start, to avoid affecting the original
-// code too much. Move some _gui variables to net_client.c.
-//
-// Revision 1.1 2005/12/30 18:58:22 fraggle
-// Fix client code to correctly send reply to server on connection.
-// Add "waiting screen" while waiting for the game to start.
-// Hook in the new networking code into the main game code.
-//
//
// Graphical stuff related to the networking code:
//
--- a/src/net_gui.h
+++ b/src/net_gui.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: net_gui.h 252 2006-01-02 21:50:26Z fraggle $
-//
// Copyright(C) 2005 Simon Howard
//
// This program is free software; you can redistribute it and/or
@@ -19,18 +17,6 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
-//
-// $Log$
-// Revision 1.2 2006/01/02 21:50:26 fraggle
-// Restructure the waiting screen code. Establish our own separate event
-// loop while waiting for the game to start, to avoid affecting the original
-// code too much. Move some _gui variables to net_client.c.
-//
-// Revision 1.1 2005/12/30 18:58:22 fraggle
-// Fix client code to correctly send reply to server on connection.
-// Add "waiting screen" while waiting for the game to start.
-// Hook in the new networking code into the main game code.
-//
//
// Graphical stuff related to the networking code:
//
--- a/src/net_io.c
+++ b/src/net_io.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: net_io.c 467 2006-04-09 02:50:34Z fraggle $
-//
// Copyright(C) 2005 Simon Howard
//
// This program is free software; you can redistribute it and/or
@@ -19,15 +17,6 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
-//
-// $Log$
-// Revision 1.2 2006/01/02 21:02:16 fraggle
-// Change AddrToString function to use an internal static buffer, for
-// ease of use.
-//
-// Revision 1.1 2005/10/30 19:56:15 fraggle
-// Add foundation code for the new networking system
-//
//
// DESCRIPTION:
// Network packet I/O. Base layer for sending/receiving packets,
--- a/src/net_io.h
+++ b/src/net_io.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: net_io.h 468 2006-04-09 02:54:21Z fraggle $
-//
// Copyright(C) 2005 Simon Howard
//
// This program is free software; you can redistribute it and/or
@@ -19,15 +17,6 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
-//
-// $Log$
-// Revision 1.2 2006/01/02 21:02:16 fraggle
-// Change AddrToString function to use an internal static buffer, for
-// ease of use.
-//
-// Revision 1.1 2005/10/30 19:56:15 fraggle
-// Add foundation code for the new networking system
-//
//
// DESCRIPTION:
// Network packet manipulation (net_packet_t)
--- a/src/net_loop.c
+++ b/src/net_loop.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: net_loop.c 233 2005-12-29 21:29:55Z fraggle $
-//
// Copyright(C) 2005 Simon Howard
//
// This program is free software; you can redistribute it and/or
@@ -19,14 +17,6 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
-//
-// $Log$
-// Revision 1.2 2005/12/29 21:29:55 fraggle
-// Working client connect code
-//
-// Revision 1.1 2005/10/30 19:56:15 fraggle
-// Add foundation code for the new networking system
-//
//
// DESCRIPTION:
// Loopback network module for server compiled into the client
--- a/src/net_loop.h
+++ b/src/net_loop.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: net_loop.h 229 2005-10-30 19:56:15Z fraggle $
-//
// Copyright(C) 2005 Simon Howard
//
// This program is free software; you can redistribute it and/or
@@ -19,11 +17,6 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
-//
-// $Log$
-// Revision 1.1 2005/10/30 19:56:15 fraggle
-// Add foundation code for the new networking system
-//
//
// DESCRIPTION:
// Loopback network module for server compiled into the client
--- a/src/net_packet.c
+++ b/src/net_packet.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: net_packet.c 385 2006-02-23 23:41:13Z fraggle $
-//
// Copyright(C) 2005 Simon Howard
//
// This program is free software; you can redistribute it and/or
@@ -19,20 +17,6 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
-//
-// $Log$
-// Revision 1.4 2006/02/23 23:41:13 fraggle
-// Track memory used by packet data to help detect memory leaks
-//
-// Revision 1.3 2006/01/13 02:20:12 fraggle
-// Signed integer read functions. Use these when reading ticcmd diffs.
-//
-// Revision 1.2 2006/01/01 23:51:41 fraggle
-// String read/write functions
-//
-// Revision 1.1 2005/10/30 19:56:15 fraggle
-// Add foundation code for the new networking system
-//
//
// DESCRIPTION:
// Network packet manipulation (net_packet_t)
--- a/src/net_packet.h
+++ b/src/net_packet.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: net_packet.h 287 2006-01-13 02:20:12Z fraggle $
-//
// Copyright(C) 2005 Simon Howard
//
// This program is free software; you can redistribute it and/or
@@ -19,17 +17,6 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
-//
-// $Log$
-// Revision 1.3 2006/01/13 02:20:12 fraggle
-// Signed integer read functions. Use these when reading ticcmd diffs.
-//
-// Revision 1.2 2006/01/01 23:51:41 fraggle
-// String read/write functions
-//
-// Revision 1.1 2005/10/30 19:56:15 fraggle
-// Add foundation code for the new networking system
-//
//
// DESCRIPTION:
// Definitions for use in networking code.
--- a/src/net_query.c
+++ b/src/net_query.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: net_client.c 462 2006-04-06 19:31:45Z fraggle $
-//
// Copyright(C) 2005 Simon Howard
//
// This program is free software; you can redistribute it and/or
--- a/src/net_query.h
+++ b/src/net_query.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: net_client.c 462 2006-04-06 19:31:45Z fraggle $
-//
// Copyright(C) 2005 Simon Howard
//
// This program is free software; you can redistribute it and/or
--- a/src/net_sdl.c
+++ b/src/net_sdl.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: net_sdl.c 684 2006-10-05 17:18:14Z fraggle $
-//
// Copyright(C) 2005 Simon Howard
//
// This program is free software; you can redistribute it and/or
@@ -19,17 +17,6 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
-//
-// $Log$
-// Revision 1.3 2006/01/02 20:11:49 fraggle
-// Rename i_net_module -> net_sdl_module. Fix the AddrToString method.
-//
-// Revision 1.2 2005/12/29 17:47:47 fraggle
-// Automatically initialise the address table
-//
-// Revision 1.1 2005/10/30 19:56:15 fraggle
-// Add foundation code for the new networking system
-//
//
// DESCRIPTION:
// Networking module which uses SDL_net
--- a/src/net_sdl.h
+++ b/src/net_sdl.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: net_sdl.h 244 2006-01-02 20:11:49Z fraggle $
-//
// Copyright(C) 2005 Simon Howard
//
// This program is free software; you can redistribute it and/or
@@ -19,14 +17,6 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
-//
-// $Log$
-// Revision 1.2 2006/01/02 20:11:49 fraggle
-// Rename i_net_module -> net_sdl_module. Fix the AddrToString method.
-//
-// Revision 1.1 2005/10/30 19:56:15 fraggle
-// Add foundation code for the new networking system
-//
//
// DESCRIPTION:
// Networking module which uses SDL_net
--- a/src/net_server.c
+++ b/src/net_server.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: net_server.c 699 2006-10-14 13:26:17Z fraggle $
-//
// Copyright(C) 2005 Simon Howard
//
// This program is free software; you can redistribute it and/or
@@ -19,141 +17,6 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
-//
-// $Log$
-// Revision 1.35 2006/02/24 19:14:59 fraggle
-// Fix -extratics
-//
-// Revision 1.34 2006/02/24 08:19:45 fraggle
-// Only advance the receive window if we have received ticcmds from all
-// connected players.
-//
-// Revision 1.33 2006/02/23 23:40:30 fraggle
-// Free back packets sent to the server after parsing them
-//
-// Revision 1.32 2006/02/23 19:15:18 fraggle
-// Fix crash when NOT recording lowres
-//
-// Revision 1.31 2006/02/23 19:12:02 fraggle
-// Add lowres_turn to indicate whether we generate angleturns which are
-// 8-bit as opposed to 16-bit. This is used when recording demos without
-// -longtics enabled. Sync this option between clients in a netgame, so
-// that if one player is recording a Vanilla demo, all clients record
-// in lowres.
-//
-// Revision 1.30 2006/02/23 18:20:29 fraggle
-// Fix bugs in resend code for server->client data
-//
-// Revision 1.29 2006/02/22 18:35:55 fraggle
-// Packet resends for server->client gamedata
-//
-// Revision 1.28 2006/02/19 13:42:27 fraggle
-// Move tic number expansion code to common code. Parse game data packets
-// received from the server.
-// Strip down d_net.[ch] to work through the new networking code. Remove
-// game sync code.
-// Remove i_net.[ch] as it is no longer needed.
-// Working networking!
-//
-// Revision 1.27 2006/02/17 21:42:13 fraggle
-// Remove debug code
-//
-// Revision 1.26 2006/02/17 21:40:52 fraggle
-// Full working resends for client->server comms
-//
-// Revision 1.25 2006/02/17 20:15:16 fraggle
-// Request resends for missed packets
-//
-// Revision 1.24 2006/02/16 01:12:28 fraggle
-// Define a new type net_full_ticcmd_t, a structure containing all ticcmds
-// for a given tic. Store received game data in a receive window. Add
-// send queues for clients and add data from the receive window to
-// generate complete sets of ticcmds.
-//
-// Revision 1.23 2006/01/22 22:29:42 fraggle
-// Periodically request the time from clients to estimate their offset to
-// the server time.
-//
-// Revision 1.22 2006/01/21 14:16:49 fraggle
-// Add first game data sending code. Check the client version when connecting.
-//
-// Revision 1.21 2006/01/12 02:18:59 fraggle
-// Only start new games when in the waiting-for-start state.
-//
-// Revision 1.20 2006/01/12 02:11:52 fraggle
-// Game start packets
-//
-// Revision 1.19 2006/01/10 19:59:26 fraggle
-// Reliable packet transport mechanism
-//
-// Revision 1.18 2006/01/09 02:03:39 fraggle
-// Send clients their player number, and indicate on the waiting screen
-// which client we are.
-//
-// Revision 1.17 2006/01/09 01:50:51 fraggle
-// Deduce a sane player name by examining environment variables. Add
-// a "player_name" setting to chocolate-doom.cfg. Transmit the name
-// to the server and use the names players send in the waiting data list.
-//
-// Revision 1.16 2006/01/08 05:06:06 fraggle
-// Reject new connections if the server is not in the waiting state.
-//
-// Revision 1.15 2006/01/08 04:52:26 fraggle
-// Allow the server to reject clients
-//
-// Revision 1.14 2006/01/08 03:36:17 fraggle
-// Fix packet send
-//
-// Revision 1.13 2006/01/08 02:53:05 fraggle
-// Send keepalives if the connection is not doing anything else.
-// Send all packets using a new NET_Conn_SendPacket to support this.
-//
-// Revision 1.12 2006/01/08 00:10:48 fraggle
-// Move common connection code into net_common.c, shared by server
-// and client code.
-//
-// Revision 1.11 2006/01/07 20:08:11 fraggle
-// Send player name and address in the waiting data packets. Display these
-// on the waiting screen, and improve the waiting screen appearance.
-//
-// Revision 1.10 2006/01/02 21:48:37 fraggle
-// fix client connected function
-//
-// Revision 1.9 2006/01/02 21:04:10 fraggle
-// Create NET_SV_Shutdown function to shut down the server. Call it
-// when quitting the game. Print the IP of the server correctly when
-// connecting.
-//
-// Revision 1.8 2006/01/02 20:13:06 fraggle
-// Refer to connected clients by their AddrToString() output rather than just
-// the pointer to their struct. Listen for IP connections as well as
-// loopback connections.
-//
-// Revision 1.7 2006/01/02 17:24:40 fraggle
-// Remove test code
-//
-// Revision 1.6 2006/01/02 00:54:17 fraggle
-// Fix packet not freed back after being sent.
-// Code to disconnect clients from the server side.
-//
-// Revision 1.5 2006/01/02 00:00:08 fraggle
-// Neater prefixes: NET_Client -> NET_CL_. NET_Server -> NET_SV_.
-//
-// Revision 1.4 2006/01/01 23:54:31 fraggle
-// Client disconnect code
-//
-// Revision 1.3 2005/12/30 18:58:22 fraggle
-// Fix client code to correctly send reply to server on connection.
-// Add "waiting screen" while waiting for the game to start.
-// Hook in the new networking code into the main game code.
-//
-// Revision 1.2 2005/12/29 21:29:55 fraggle
-// Working client connect code
-//
-// Revision 1.1 2005/12/29 17:48:25 fraggle
-// Add initial client/server connect code. Reorganise sources list in
-// Makefile.am.
-//
//
// Network server code
//
--- a/src/net_server.h
+++ b/src/net_server.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: net_server.h 453 2006-03-30 00:23:20Z fraggle $
-//
// Copyright(C) 2005 Simon Howard
//
// This program is free software; you can redistribute it and/or
@@ -19,20 +17,6 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
-//
-// $Log$
-// Revision 1.3 2006/01/02 21:04:10 fraggle
-// Create NET_SV_Shutdown function to shut down the server. Call it
-// when quitting the game. Print the IP of the server correctly when
-// connecting.
-//
-// Revision 1.2 2006/01/02 00:00:08 fraggle
-// Neater prefixes: NET_Client -> NET_CL_. NET_Server -> NET_SV_.
-//
-// Revision 1.1 2005/12/29 17:48:25 fraggle
-// Add initial client/server connect code. Reorganise sources list in
-// Makefile.am.
-//
//
// Network server code
//
--- a/src/net_structrw.c
+++ b/src/net_structrw.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: net_structrw.c 688 2006-10-06 07:02:42Z fraggle $
-//
// Copyright(C) 2005 Simon Howard
//
// This program is free software; you can redistribute it and/or
@@ -19,43 +17,6 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
-//
-// $Log$
-// Revision 1.8 2006/02/23 19:12:02 fraggle
-// Add lowres_turn to indicate whether we generate angleturns which are
-// 8-bit as opposed to 16-bit. This is used when recording demos without
-// -longtics enabled. Sync this option between clients in a netgame, so
-// that if one player is recording a Vanilla demo, all clients record
-// in lowres.
-//
-// Revision 1.7 2006/02/23 18:19:05 fraggle
-// Add lowres_turn parameter to net_full_ticcmd_t structure r/w functions
-//
-// Revision 1.6 2006/02/16 01:12:28 fraggle
-// Define a new type net_full_ticcmd_t, a structure containing all ticcmds
-// for a given tic. Store received game data in a receive window. Add
-// send queues for clients and add data from the receive window to
-// generate complete sets of ticcmds.
-//
-// Revision 1.5 2006/01/14 02:06:48 fraggle
-// Include the game version in the settings structure.
-//
-// Revision 1.4 2006/01/13 02:22:47 fraggle
-// Update prototypes to match header. Make sure we include the header in the
-// source file.
-//
-// Revision 1.3 2006/01/13 02:20:12 fraggle
-// Signed integer read functions. Use these when reading ticcmd diffs.
-//
-// Revision 1.2 2006/01/11 01:37:53 fraggle
-// ticcmd diffs: allow compare and patching ticcmds, and reading/writing
-// ticdiffs to packets.
-//
-// Revision 1.1 2005/12/30 18:58:22 fraggle
-// Fix client code to correctly send reply to server on connection.
-// Add "waiting screen" while waiting for the game to start.
-// Hook in the new networking code into the main game code.
-//
//
// Reading and writing various structures into packets
//
--- a/src/net_structrw.h
+++ b/src/net_structrw.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: net_structrw.h 688 2006-10-06 07:02:42Z fraggle $
-//
// Copyright(C) 2005 Simon Howard
//
// This program is free software; you can redistribute it and/or
@@ -19,29 +17,6 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
-//
-// $Log$
-// Revision 1.5 2006/02/23 18:19:05 fraggle
-// Add lowres_turn parameter to net_full_ticcmd_t structure r/w functions
-//
-// Revision 1.4 2006/02/16 01:12:28 fraggle
-// Define a new type net_full_ticcmd_t, a structure containing all ticcmds
-// for a given tic. Store received game data in a receive window. Add
-// send queues for clients and add data from the receive window to
-// generate complete sets of ticcmds.
-//
-// Revision 1.3 2006/01/13 02:22:47 fraggle
-// Update prototypes to match header. Make sure we include the header in the
-// source file.
-//
-// Revision 1.2 2006/01/11 01:37:53 fraggle
-// ticcmd diffs: allow compare and patching ticcmds, and reading/writing
-// ticdiffs to packets.
-//
-// Revision 1.1 2005/12/30 18:58:22 fraggle
-// Fix client code to correctly send reply to server on connection.
-// Add "waiting screen" while waiting for the game to start.
-// Hook in the new networking code into the main game code.
//
#ifndef NET_STRUCTRW_H
--- a/src/p_ceilng.c
+++ b/src/p_ceilng.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: p_ceilng.c 8 2005-07-23 16:44:57Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,20 +19,10 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.2 2005/07/23 16:44:56 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:45 fraggle
-// Initial import
-//
-//
// DESCRIPTION: Ceiling aninmation (lowering, crushing, raising)
//
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: p_ceilng.c 8 2005-07-23 16:44:57Z fraggle $";
#include "z_zone.h"
--- a/src/p_doors.c
+++ b/src/p_doors.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: p_doors.c 160 2005-10-03 21:39:39Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,23 +19,10 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.3 2005/10/03 21:39:39 fraggle
-// Dehacked text substitutions
-//
-// Revision 1.2 2005/07/23 16:44:56 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:34 fraggle
-// Initial import
-//
-//
// DESCRIPTION: Door animation code (opening/closing)
//
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: p_doors.c 160 2005-10-03 21:39:39Z fraggle $";
#include "z_zone.h"
--- a/src/p_enemy.c
+++ b/src/p_enemy.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: p_enemy.c 694 2006-10-11 22:55:06Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,21 +19,6 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.4 2005/10/24 18:50:39 fraggle
-// Allow the game version to emulate to be specified from the command line
-// and set compatibility options accordingly.
-//
-// Revision 1.3 2005/09/24 22:58:01 fraggle
-// Commit uac_dead fix
-//
-// Revision 1.2 2005/07/23 16:44:56 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:49 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
// Enemy thinking, AI.
// Action Pointer Functions
@@ -43,8 +26,6 @@
//
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: p_enemy.c 694 2006-10-11 22:55:06Z fraggle $";
#include <stdlib.h>
--- a/src/p_floor.c
+++ b/src/p_floor.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: p_floor.c 37 2005-08-04 18:42:15Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,27 +19,11 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.4 2005/08/04 18:42:15 fraggle
-// Silence compiler warnings
-//
-// Revision 1.3 2005/07/23 19:17:11 fraggle
-// Use ANSI-standard limit constants. Remove LINUX define.
-//
-// Revision 1.2 2005/07/23 16:44:56 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:50 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
// Floor animation: raising stairs.
//
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: p_floor.c 37 2005-08-04 18:42:15Z fraggle $";
#include "z_zone.h"
--- a/src/p_inter.c
+++ b/src/p_inter.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: p_inter.c 641 2006-09-21 11:13:28Z rtc_marine $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,31 +19,6 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.7 2006/01/12 00:21:29 fraggle
-// Interpret the dehacked "max health" setting properly.
-//
-// Revision 1.6 2005/10/17 21:02:57 fraggle
-// Dehacked Misc support: Max soulsphere, Soulsphere+Megasphere health bonus
-// values, God mode health value
-//
-// Revision 1.5 2005/10/17 20:49:42 fraggle
-// Add dehacked "Misc" implementations for max armor+health, blue+green
-// armor classes
-//
-// Revision 1.4 2005/10/03 21:39:39 fraggle
-// Dehacked text substitutions
-//
-// Revision 1.3 2005/07/23 18:56:07 fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2 2005/07/23 16:44:56 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:12 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
// Handling interactions (i.e., collisions).
//
@@ -52,8 +25,6 @@
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: p_inter.c 641 2006-09-21 11:13:28Z rtc_marine $";
// Data.
--- a/src/p_inter.h
+++ b/src/p_inter.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: p_inter.h 18 2005-07-23 18:56:07Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -38,17 +36,3 @@
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3 2005/07/23 18:56:07 fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2 2005/07/23 16:44:56 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:12 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/p_lights.c
+++ b/src/p_lights.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: p_lights.c 8 2005-07-23 16:44:57Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,14 +19,6 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.2 2005/07/23 16:44:56 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:39 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
// Handle Sector base lighting effects.
// Muzzle flash?
@@ -35,8 +25,6 @@
//
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: p_lights.c 8 2005-07-23 16:44:57Z fraggle $";
#include "z_zone.h"
--- a/src/p_local.h
+++ b/src/p_local.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: p_local.h 93 2005-09-08 09:58:00Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -287,23 +285,3 @@
#endif // __P_LOCAL__
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.4 2005/09/08 09:58:00 fraggle
-// MAXINTERCEPTS got converted to INT_MAXERCEPTS accidentally when switching
-// to the ANSI standard limit constants
-//
-// Revision 1.3 2005/07/23 19:17:11 fraggle
-// Use ANSI-standard limit constants. Remove LINUX define.
-//
-// Revision 1.2 2005/07/23 16:44:56 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:49 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
-
-
--- a/src/p_map.c
+++ b/src/p_map.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: p_map.c 655 2006-09-22 22:43:28Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard, Andrey Budko
//
@@ -21,24 +19,6 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.5 2006/01/07 19:16:39 fraggle
-// Only display a warning when unable to emulate a spechit overrun
-//
-// Revision 1.4 2006/01/07 19:11:54 fraggle
-// Import the spechit overrun code from prboom-plus. Thanks to Andrey Budko
-// for his investigation into this behavior.
-//
-// Revision 1.3 2005/10/17 22:07:26 fraggle
-// Fix "Monsters Infight"
-//
-// Revision 1.2 2005/07/23 16:44:56 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:39 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
// Movement, collision handling.
// Shooting and aiming.
@@ -45,8 +25,6 @@
//
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: p_map.c 655 2006-09-22 22:43:28Z fraggle $";
#include <stdlib.h>
--- a/src/p_maputl.c
+++ b/src/p_maputl.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: p_maputl.c 93 2005-09-08 09:58:00Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,24 +19,6 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.5 2005/09/08 09:58:00 fraggle
-// MAXINTERCEPTS got converted to INT_MAXERCEPTS accidentally when switching
-// to the ANSI standard limit constants
-//
-// Revision 1.4 2005/08/04 18:42:15 fraggle
-// Silence compiler warnings
-//
-// Revision 1.3 2005/07/23 19:17:11 fraggle
-// Use ANSI-standard limit constants. Remove LINUX define.
-//
-// Revision 1.2 2005/07/23 16:44:56 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:03 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
// Movement/collision utility functions,
// as used by function in p_map.c.
@@ -47,8 +27,6 @@
//
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: p_maputl.c 93 2005-09-08 09:58:00Z fraggle $";
#include <stdlib.h>
--- a/src/p_mobj.c
+++ b/src/p_mobj.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: p_mobj.c 521 2006-05-23 22:56:28Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,34 +19,11 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.6 2006/01/29 15:05:05 fraggle
-// Allow map things of type <= 0 - these are ignored by Vanilla Doom. Provides compatibility with plutonia.wad map12.
-//
-// Revision 1.5 2005/10/24 18:50:39 fraggle
-// Allow the game version to emulate to be specified from the command line
-// and set compatibility options accordingly.
-//
-// Revision 1.4 2005/10/13 22:23:55 fraggle
-// Fix logic for lost soul bounce
-//
-// Revision 1.3 2005/07/23 17:46:19 fraggle
-// Import bouncing lost soul fix from prboom
-//
-// Revision 1.2 2005/07/23 16:44:56 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:19:41 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
// Moving object handling. Spawn functions.
//
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: p_mobj.c 521 2006-05-23 22:56:28Z fraggle $";
#include "i_system.h"
#include "z_zone.h"
--- a/src/p_mobj.h
+++ b/src/p_mobj.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: p_mobj.h 18 2005-07-23 18:56:07Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -292,17 +290,3 @@
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3 2005/07/23 18:56:07 fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2 2005/07/23 16:44:56 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:19:41 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/p_plats.c
+++ b/src/p_plats.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: p_plats.c 8 2005-07-23 16:44:57Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,21 +19,11 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.2 2005/07/23 16:44:56 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:07 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
// Plats (i.e. elevator platforms) code, raising/lowering.
//
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: p_plats.c 8 2005-07-23 16:44:57Z fraggle $";
#include "i_system.h"
--- a/src/p_pspr.c
+++ b/src/p_pspr.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: p_pspr.c 694 2006-10-11 22:55:06Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,18 +19,6 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.3 2005/10/17 20:27:05 fraggle
-// Start of Dehacked 'Misc' section support. Initial Health+Bullets,
-// and bfg cells/shot are supported.
-//
-// Revision 1.2 2005/07/23 16:44:56 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:19:45 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
// Weapon sprite animation, weapon objects.
// Action functions for weapons.
@@ -39,8 +25,6 @@
//
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: p_pspr.c 694 2006-10-11 22:55:06Z fraggle $";
#include "doomdef.h"
#include "d_event.h"
--- a/src/p_pspr.h
+++ b/src/p_pspr.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: p_pspr.h 18 2005-07-23 18:56:07Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -79,17 +77,3 @@
} pspdef_t;
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3 2005/07/23 18:56:07 fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2 2005/07/23 16:44:56 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:19:45 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/p_saveg.c
+++ b/src/p_saveg.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: p_saveg.c 531 2006-05-25 22:39:57Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,46 +19,11 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.8 2006/02/15 12:57:58 fraggle
-// Remove the savegame buffer entirely. Keep the old savegame size limit
-// bug add a "vanilla_savegame_limit" config file option which allows
-// the limit to be disabled if necessary.
-//
-// Revision 1.7 2006/01/19 18:46:24 fraggle
-// Move savegame header read/write code into p_saveg.c
-//
-// Revision 1.6 2006/01/19 00:17:01 fraggle
-// Remove now-redundant note about structure packing.
-//
-// Revision 1.5 2006/01/19 00:09:20 fraggle
-// Add functions to r/w structures to the savegame buffer, rather than
-// copying the raw structures. This way, we read and write to the DOS
-// savegame format always, regardless of the compiler and processor
-// architecture, to ensure Vanilla compatibility.
-//
-// Revision 1.4 2006/01/16 21:40:38 fraggle
-// Vanilla savegame load/save
-//
-// Revision 1.3 2005/10/16 01:18:10 fraggle
-// Global "configdir" variable with directory to store config files in.
-// Create a function to find the filename for a savegame slot. Store
-// savegames in the config dir.
-//
-// Revision 1.2 2005/07/23 16:44:56 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:39 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
// Archiving: SaveGame I/O.
//
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: p_saveg.c 531 2006-05-25 22:39:57Z fraggle $";
#include <stdio.h>
--- a/src/p_saveg.h
+++ b/src/p_saveg.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: p_saveg.h 367 2006-02-15 12:57:58Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -65,30 +63,3 @@
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.6 2006/02/15 12:57:58 fraggle
-// Remove the savegame buffer entirely. Keep the old savegame size limit
-// bug add a "vanilla_savegame_limit" config file option which allows
-// the limit to be disabled if necessary.
-//
-// Revision 1.5 2006/01/19 18:46:24 fraggle
-// Move savegame header read/write code into p_saveg.c
-//
-// Revision 1.4 2005/10/16 01:18:10 fraggle
-// Global "configdir" variable with directory to store config files in.
-// Create a function to find the filename for a savegame slot. Store
-// savegames in the config dir.
-//
-// Revision 1.3 2005/07/23 18:56:07 fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2 2005/07/23 16:44:56 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:39 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/p_setup.c
+++ b/src/p_setup.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: p_setup.c 558 2006-06-16 17:06:05Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,23 +19,6 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.5 2006/01/29 15:07:12 fraggle
-// Shut up compiler warnings
-//
-// Revision 1.4 2006/01/23 00:17:43 fraggle
-// Allow changing the names of level lump names via dehacked.
-//
-// Revision 1.3 2005/07/23 19:17:11 fraggle
-// Use ANSI-standard limit constants. Remove LINUX define.
-//
-// Revision 1.2 2005/07/23 16:44:56 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:40 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
// Do all the WAD I/O, get map description,
// set up initial state and misc. LUTs.
@@ -44,8 +25,6 @@
//
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: p_setup.c 558 2006-06-16 17:06:05Z fraggle $";
#include <math.h>
--- a/src/p_setup.h
+++ b/src/p_setup.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: p_setup.h 18 2005-07-23 18:56:07Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -45,17 +43,3 @@
void P_Init (void);
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3 2005/07/23 18:56:07 fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2 2005/07/23 16:44:56 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:40 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/p_sight.c
+++ b/src/p_sight.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: p_sight.c 8 2005-07-23 16:44:57Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,21 +19,11 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.2 2005/07/23 16:44:56 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:45 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
// LineOfSight/Visibility checks, uses REJECT Lookup Table.
//
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: p_sight.c 8 2005-07-23 16:44:57Z fraggle $";
#include "doomdef.h"
--- a/src/p_spec.c
+++ b/src/p_spec.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: p_spec.c 694 2006-10-11 22:55:06Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,20 +19,6 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.4 2006/01/25 17:38:40 fraggle
-// Allow overriding the animation texture/flat names via dehacked
-//
-// Revision 1.3 2005/07/23 19:17:11 fraggle
-// Use ANSI-standard limit constants. Remove LINUX define.
-//
-// Revision 1.2 2005/07/23 16:44:56 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:19:50 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
// Implements special effects:
// Texture animation, height or lighting changes
@@ -44,8 +28,6 @@
//
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: p_spec.c 694 2006-10-11 22:55:06Z fraggle $";
#include <stdlib.h>
--- a/src/p_spec.h
+++ b/src/p_spec.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: p_spec.h 8 2005-07-23 16:44:57Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -645,14 +643,3 @@
mobj_t* thing );
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.2 2005/07/23 16:44:56 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:19:51 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/p_switch.c
+++ b/src/p_switch.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: p_switch.c 348 2006-01-27 18:21:35Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -22,30 +20,11 @@
// 02111-1307, USA.
//
//
-// $Log$
-// Revision 1.5 2006/01/27 18:21:35 fraggle
-// Fix compiler warning due to missing include
-//
-// Revision 1.4 2006/01/27 18:18:41 fraggle
-// dehacked replacements for switch texture names
-//
-// Revision 1.3 2005/09/08 00:01:51 fraggle
-// Fix switches not changing in Episode 4
-//
-// Revision 1.2 2005/07/23 16:44:56 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:19:54 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
// Switches, buttons. Two-state animation. Exits.
//
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: p_switch.c 348 2006-01-27 18:21:35Z fraggle $";
#include "i_system.h"
--- a/src/p_telept.c
+++ b/src/p_telept.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: p_telept.c 224 2005-10-26 00:56:40Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,37 +19,11 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.7 2005/10/26 00:56:40 fraggle
-// Final Doom teleport logic was backwards
-//
-// Revision 1.6 2005/10/24 18:50:39 fraggle
-// Allow the game version to emulate to be specified from the command line
-// and set compatibility options accordingly.
-//
-// Revision 1.5 2005/09/06 21:15:08 fraggle
-// Silly me - i misread cph's patch and got the logic backwards
-//
-// Revision 1.4 2005/08/29 22:00:04 fraggle
-// Add missing header to fix build
-//
-// Revision 1.3 2005/08/23 09:54:23 fraggle
-// Demo sync problem with teleports and final doom
-//
-// Revision 1.2 2005/07/23 16:44:56 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:19:54 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
// Teleportation.
//
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: p_telept.c 224 2005-10-26 00:56:40Z fraggle $";
--- a/src/p_tick.c
+++ b/src/p_tick.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: p_tick.c 8 2005-07-23 16:44:57Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,14 +19,6 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.2 2005/07/23 16:44:56 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:19:51 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
// Archiving: SaveGame I/O.
// Thinker, Ticker.
@@ -35,8 +25,6 @@
//
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: p_tick.c 8 2005-07-23 16:44:57Z fraggle $";
#include "z_zone.h"
#include "p_local.h"
--- a/src/p_tick.h
+++ b/src/p_tick.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: p_tick.h 18 2005-07-23 18:56:07Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -41,17 +39,3 @@
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3 2005/07/23 18:56:07 fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2 2005/07/23 16:44:56 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:19:51 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/p_user.c
+++ b/src/p_user.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: p_user.c 8 2005-07-23 16:44:57Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,14 +19,6 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.2 2005/07/23 16:44:56 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:19:54 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
// Player related stuff.
// Bobbing POV/weapon, movement.
@@ -37,8 +27,6 @@
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: p_user.c 8 2005-07-23 16:44:57Z fraggle $";
#include "doomdef.h"
--- a/src/r_bsp.c
+++ b/src/r_bsp.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: r_bsp.c 8 2005-07-23 16:44:57Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,14 +19,6 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.2 2005/07/23 16:44:56 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:19:42 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
// BSP traversal, handling of LineSegs for rendering.
//
@@ -35,8 +25,6 @@
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: r_bsp.c 8 2005-07-23 16:44:57Z fraggle $";
#include "doomdef.h"
--- a/src/r_bsp.h
+++ b/src/r_bsp.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: r_bsp.h 18 2005-07-23 18:56:07Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -69,17 +67,3 @@
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3 2005/07/23 18:56:07 fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2 2005/07/23 16:44:56 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:19:42 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/r_data.c
+++ b/src/r_data.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: r_data.c 653 2006-09-22 20:32:00Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,35 +19,6 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.8 2005/09/22 21:42:24 fraggle
-// 64-bit fixes
-//
-// Revision 1.7 2005/09/22 13:13:47 fraggle
-// Remove external statistics driver support (-statcopy):
-// nonfunctional on modern systems and never used.
-// Fix for systems where sizeof(int) != sizeof(void *)
-//
-// Revision 1.6 2005/08/04 18:40:22 fraggle
-// Use zone memory functions instead of alloca/malloc/free
-//
-// Revision 1.5 2005/07/23 23:07:04 fraggle
-// Add back previously removed printfs as '.'s for startup progress bar
-//
-// Revision 1.4 2005/07/23 19:42:56 fraggle
-// Startup messages as in the DOS exes
-//
-// Revision 1.3 2005/07/23 19:17:11 fraggle
-// Use ANSI-standard limit constants. Remove LINUX define.
-//
-// Revision 1.2 2005/07/23 16:44:56 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:19:46 fraggle
-// Initial import
-//
-//
-// Revision 1.3 1997/01/29 20:10
// DESCRIPTION:
// Preparation of data for rendering,
// generation of lookups, caching, retrieval by name.
@@ -57,8 +26,6 @@
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: r_data.c 653 2006-09-22 20:32:00Z fraggle $";
#include "deh_main.h"
#include "i_system.h"
--- a/src/r_data.h
+++ b/src/r_data.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: r_data.h 18 2005-07-23 18:56:07Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -59,17 +57,3 @@
int R_CheckTextureNumForName (char *name);
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3 2005/07/23 18:56:07 fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2 2005/07/23 16:44:56 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:19:46 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/r_defs.h
+++ b/src/r_defs.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: r_defs.h 18 2005-07-23 18:56:07Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -487,17 +485,3 @@
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3 2005/07/23 18:56:07 fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2 2005/07/23 16:44:56 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:19:46 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/r_draw.c
+++ b/src/r_draw.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: r_draw.c 653 2006-09-22 20:32:00Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,22 +19,6 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.4 2005/09/22 13:13:47 fraggle
-// Remove external statistics driver support (-statcopy):
-// nonfunctional on modern systems and never used.
-// Fix for systems where sizeof(int) != sizeof(void *)
-//
-// Revision 1.3 2005/08/06 18:37:47 fraggle
-// Fix low resolution mode
-//
-// Revision 1.2 2005/07/23 16:44:56 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:19:49 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
// The actual span/column drawing functions.
// Here find the main potential for optimization,
@@ -45,8 +27,6 @@
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: r_draw.c 653 2006-09-22 20:32:00Z fraggle $";
#include "doomdef.h"
--- a/src/r_draw.h
+++ b/src/r_draw.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: r_draw.h 18 2005-07-23 18:56:07Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -112,17 +110,3 @@
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3 2005/07/23 18:56:07 fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2 2005/07/23 16:44:56 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:19:49 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/r_local.h
+++ b/src/r_local.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: r_local.h 8 2005-07-23 16:44:57Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -53,14 +51,3 @@
#include "r_draw.h"
#endif // __R_LOCAL__
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.2 2005/07/23 16:44:56 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:19:42 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/r_main.c
+++ b/src/r_main.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: r_main.c 591 2006-08-31 22:11:08Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,26 +19,6 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.6 2005/08/06 18:37:47 fraggle
-// Fix low resolution mode
-//
-// Revision 1.5 2005/07/23 23:07:04 fraggle
-// Add back previously removed printfs as '.'s for startup progress bar
-//
-// Revision 1.4 2005/07/23 19:42:56 fraggle
-// Startup messages as in the DOS exes
-//
-// Revision 1.3 2005/07/23 19:17:11 fraggle
-// Use ANSI-standard limit constants. Remove LINUX define.
-//
-// Revision 1.2 2005/07/23 16:44:56 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:19:58 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
// Rendering main loop and setup functions,
// utility functions (BSP, geometry, trigonometry).
@@ -49,7 +27,6 @@
//-----------------------------------------------------------------------------
-static const char rcsid[] = "$Id: r_main.c 591 2006-08-31 22:11:08Z fraggle $";
--- a/src/r_main.h
+++ b/src/r_main.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: r_main.h 45 2005-08-06 18:37:47Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -170,20 +168,3 @@
void R_SetViewSize (int blocks, int detail);
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.4 2005/08/06 18:37:47 fraggle
-// Fix low resolution mode
-//
-// Revision 1.3 2005/07/23 18:56:07 fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2 2005/07/23 16:44:56 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:19:58 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/r_plane.c
+++ b/src/r_plane.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: r_plane.c 694 2006-10-11 22:55:06Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,14 +19,6 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.2 2005/07/23 16:44:56 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:28 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
// Here is a core component: drawing the floors and ceilings,
// while maintaining a per column clipping list only.
@@ -37,8 +27,6 @@
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: r_plane.c 694 2006-10-11 22:55:06Z fraggle $";
#include <stdlib.h>
--- a/src/r_plane.h
+++ b/src/r_plane.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: r_plane.h 18 2005-07-23 18:56:07Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -84,17 +82,3 @@
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3 2005/07/23 18:56:07 fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2 2005/07/23 16:44:56 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:28 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/r_segs.c
+++ b/src/r_segs.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: r_segs.c 37 2005-08-04 18:42:15Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,20 +19,6 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.4 2005/08/04 18:42:15 fraggle
-// Silence compiler warnings
-//
-// Revision 1.3 2005/07/23 19:17:11 fraggle
-// Use ANSI-standard limit constants. Remove LINUX define.
-//
-// Revision 1.2 2005/07/23 16:44:56 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:01 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
// All the clipping: columns, horizontal spans, sky columns.
//
@@ -41,8 +25,6 @@
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: r_segs.c 37 2005-08-04 18:42:15Z fraggle $";
--- a/src/r_segs.h
+++ b/src/r_segs.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: r_segs.h 18 2005-07-23 18:56:07Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -41,17 +39,3 @@
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3 2005/07/23 18:56:07 fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2 2005/07/23 16:44:56 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:01 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/r_sky.c
+++ b/src/r_sky.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: r_sky.c 18 2005-07-23 18:56:07Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,17 +19,6 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.3 2005/07/23 18:56:07 fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2 2005/07/23 16:44:56 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:19:43 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
// Sky rendering. The DOOM sky is a texture map like any
// wall, wrapping around. A 1024 columns equal 360 degrees.
@@ -41,8 +28,6 @@
//
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: r_sky.c 18 2005-07-23 18:56:07Z fraggle $";
// Needed for FRACUNIT.
--- a/src/r_sky.h
+++ b/src/r_sky.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: r_sky.h 18 2005-07-23 18:56:07Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -45,17 +43,3 @@
void R_InitSkyMap (void);
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3 2005/07/23 18:56:07 fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2 2005/07/23 16:44:56 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:19:43 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/r_state.h
+++ b/src/r_state.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: r_state.h 18 2005-07-23 18:56:07Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -135,17 +133,3 @@
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3 2005/07/23 18:56:07 fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2 2005/07/23 16:44:56 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:19:51 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/r_things.c
+++ b/src/r_things.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: r_things.c 694 2006-10-11 22:55:06Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,26 +19,6 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.6 2005/10/08 21:02:55 fraggle
-// Allow dehacked substitutions on sprite names
-//
-// Revision 1.5 2005/08/06 18:37:47 fraggle
-// Fix low resolution mode
-//
-// Revision 1.4 2005/08/04 18:42:15 fraggle
-// Silence compiler warnings
-//
-// Revision 1.3 2005/07/23 19:17:11 fraggle
-// Use ANSI-standard limit constants. Remove LINUX define.
-//
-// Revision 1.2 2005/07/23 16:44:57 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:19:44 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
// Refresh of things, i.e. objects represented by sprites.
//
@@ -47,8 +25,6 @@
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: r_things.c 694 2006-10-11 22:55:06Z fraggle $";
#include <stdio.h>
--- a/src/r_things.h
+++ b/src/r_things.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: r_things.h 18 2005-07-23 18:56:07Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -73,17 +71,3 @@
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3 2005/07/23 18:56:07 fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2 2005/07/23 16:44:57 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:19:44 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/s_sound.c
+++ b/src/s_sound.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: s_sound.c 431 2006-03-23 18:29:28Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,53 +19,11 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.11 2006/01/22 21:20:20 fraggle
-// Dehacked string replacements for sound and music lump names
-//
-// Revision 1.10 2006/01/08 17:51:53 fraggle
-// Add S_MusicPlaying function to query if music is still playing.
-//
-// Revision 1.9 2005/10/16 16:16:03 fraggle
-// Set the default number of channels to a more sensible 8
-//
-// Revision 1.8 2005/10/08 18:34:12 fraggle
-// Print startup message to stdout, not stderr
-//
-// Revision 1.7 2005/09/17 20:25:56 fraggle
-// Set the default values for variables in their initialisers. Remove the
-// "defaultvalue" parameter and associated code from the configuration
-// file parsing code.
-//
-// Revision 1.6 2005/09/05 22:50:56 fraggle
-// Add mmus2mid code from prboom. Use 'void *' for music handles. Pass
-// length of data when registering music.
-//
-// Revision 1.5 2005/09/05 20:32:18 fraggle
-// Use the system-nonspecific sound code to assign the channel number used
-// by SDL. Remove handle tagging stuff.
-//
-// Revision 1.4 2005/08/04 21:48:32 fraggle
-// Turn on compiler optimisation and warning options
-// Add SDL_mixer sound code
-//
-// Revision 1.3 2005/08/04 18:42:15 fraggle
-// Silence compiler warnings
-//
-// Revision 1.2 2005/07/23 16:44:57 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:29 fraggle
-// Initial import
-//
-//
// DESCRIPTION: none
//
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: s_sound.c 431 2006-03-23 18:29:28Z fraggle $";
--- a/src/s_sound.h
+++ b/src/s_sound.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: s_sound.h 271 2006-01-08 17:51:53Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -109,20 +107,3 @@
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.4 2006/01/08 17:51:53 fraggle
-// Add S_MusicPlaying function to query if music is still playing.
-//
-// Revision 1.3 2005/07/23 18:56:07 fraggle
-// Remove unneccessary pragmas
-//
-// Revision 1.2 2005/07/23 16:44:57 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:29 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/sounds.c
+++ b/src/sounds.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: sounds.c 641 2006-09-21 11:13:28Z rtc_marine $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,14 +19,6 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.2 2005/07/23 16:44:57 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:00 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
// Created by a sound utility.
// Kept as a sample, DOOM2 sounds.
@@ -36,8 +26,6 @@
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: sounds.c 641 2006-09-21 11:13:28Z rtc_marine $";
#include "doomtype.h"
--- a/src/sounds.h
+++ b/src/sounds.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: sounds.h 75 2005-09-05 22:50:56Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -296,19 +294,3 @@
} sfxenum_t;
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3 2005/09/05 22:50:56 fraggle
-// Add mmus2mid code from prboom. Use 'void *' for music handles. Pass
-// length of data when registering music.
-//
-// Revision 1.2 2005/07/23 16:44:57 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:00 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
-
--- a/src/st_lib.c
+++ b/src/st_lib.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: st_lib.c 694 2006-10-11 22:55:06Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,14 +19,6 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.2 2005/07/23 16:44:57 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:30 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
// The status bar widget code.
//
@@ -35,8 +25,6 @@
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: st_lib.c 694 2006-10-11 22:55:06Z fraggle $";
#include <ctype.h>
--- a/src/st_lib.h
+++ b/src/st_lib.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: st_lib.h 694 2006-10-11 22:55:06Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -226,14 +224,3 @@
boolean refresh );
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.2 2005/07/23 16:44:57 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:31 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/st_stuff.c
+++ b/src/st_stuff.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: st_stuff.c 653 2006-09-22 20:32:00Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,40 +19,6 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.10 2006/01/22 23:38:05 fraggle
-// Allow changing the status bar graphic lumps via dehacked
-//
-// Revision 1.9 2005/10/17 21:09:01 fraggle
-// Dehacked Misc support: Controls for the armor and armor class set when
-// using the ammo cheats.
-//
-// Revision 1.8 2005/10/17 21:02:57 fraggle
-// Dehacked Misc support: Max soulsphere, Soulsphere+Megasphere health bonus
-// values, God mode health value
-//
-// Revision 1.7 2005/10/06 19:36:41 fraggle
-// Must use the right no clipping cheat for the right game.
-//
-// Revision 1.6 2005/10/04 21:41:42 fraggle
-// Rewrite cheats code. Add dehacked cheat replacement.
-//
-// Revision 1.5 2005/10/03 21:39:39 fraggle
-// Dehacked text substitutions
-//
-// Revision 1.4 2005/09/04 14:55:53 fraggle
-// Doom v1.9 doesnt allow cheats in nightmare mode!
-//
-// Revision 1.3 2005/08/04 01:15:10 fraggle
-// Fix clev cheat
-//
-// Revision 1.2 2005/07/23 16:44:57 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:07 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
// Status bar code.
// Does the face/direction indicator animatin.
@@ -62,8 +26,6 @@
//
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: st_stuff.c 653 2006-09-22 20:32:00Z fraggle $";
#include <stdio.h>
--- a/src/st_stuff.h
+++ b/src/st_stuff.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: st_stuff.h 162 2005-10-04 21:41:42Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -97,18 +95,3 @@
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3 2005/10/04 21:41:42 fraggle
-// Rewrite cheats code. Add dehacked cheat replacement.
-//
-// Revision 1.2 2005/07/23 16:44:57 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:07 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
-
--- a/src/tables.c
+++ b/src/tables.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: tables.c 8 2005-07-23 16:44:57Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,14 +19,6 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.2 2005/07/23 16:44:57 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:27 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
// Lookup tables.
// Do not try to look them up :-).
@@ -49,8 +39,6 @@
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: tables.c 8 2005-07-23 16:44:57Z fraggle $";
--- a/src/tables.h
+++ b/src/tables.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: tables.h 19 2005-07-23 19:17:11Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -93,17 +91,3 @@
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3 2005/07/23 19:17:11 fraggle
-// Use ANSI-standard limit constants. Remove LINUX define.
-//
-// Revision 1.2 2005/07/23 16:44:57 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:27 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/v_video.c
+++ b/src/v_video.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: v_video.c 569 2006-08-06 22:51:29Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,19 +19,6 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.3 2005/09/17 20:25:56 fraggle
-// Set the default values for variables in their initialisers. Remove the
-// "defaultvalue" parameter and associated code from the configuration
-// file parsing code.
-//
-// Revision 1.2 2005/07/23 16:44:57 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:30 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
// Gamma correction LUT stuff.
// Functions to draw patches (by post) directly to screen.
@@ -42,8 +27,6 @@
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: v_video.c 569 2006-08-06 22:51:29Z fraggle $";
#include "i_system.h"
--- a/src/v_video.h
+++ b/src/v_video.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: v_video.h 8 2005-07-23 16:44:57Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -119,14 +117,3 @@
int height );
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.2 2005/07/23 16:44:57 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:30 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/w_checksum.c
+++ b/src/w_checksum.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: w_wad.h 596 2006-09-02 19:10:07Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
--- a/src/w_checksum.h
+++ b/src/w_checksum.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: w_wad.h 596 2006-09-02 19:10:07Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
--- a/src/w_merge.c
+++ b/src/w_merge.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: w_merge.c 596 2006-09-02 19:10:07Z fraggle $
-//
// Copyright(C) 2005 Simon Howard
//
// This program is free software; you can redistribute it and/or
@@ -19,23 +17,6 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
-//
-// $Log$
-// Revision 1.4 2006/02/03 18:41:26 fraggle
-// Support NWT-style WAD merging (-af and -as command line parameters).
-// Restructure WAD loading so that merged WADs are always loaded before
-// normal PWADs. Remove W_InitMultipleFiles().
-//
-// Revision 1.3 2005/10/23 20:22:35 fraggle
-// Drastically refactor the WAD merging code. Allow multiple replacements
-// of the same sprite in a PWAD (fixes Scientist 2)
-//
-// Revision 1.2 2005/10/09 00:25:49 fraggle
-// Improved sprite merging
-//
-// Revision 1.1 2005/10/08 18:23:18 fraggle
-// WAD merging code
-//
//
// DESCRIPTION:
// Handles merging of PWADs, similar to deutex's -merge option
--- a/src/w_merge.h
+++ b/src/w_merge.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: w_merge.h 596 2006-09-02 19:10:07Z fraggle $
-//
// Copyright(C) 2005 Simon Howard
//
// This program is free software; you can redistribute it and/or
@@ -19,16 +17,6 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
-//
-// $Log$
-// Revision 1.2 2006/02/03 18:41:26 fraggle
-// Support NWT-style WAD merging (-af and -as command line parameters).
-// Restructure WAD loading so that merged WADs are always loaded before
-// normal PWADs. Remove W_InitMultipleFiles().
-//
-// Revision 1.1 2005/10/08 18:23:18 fraggle
-// WAD merging code
-//
//
// DESCRIPTION:
// Handles merging of PWADs, similar to deutex's -merge option
--- a/src/w_wad.c
+++ b/src/w_wad.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: w_wad.c 630 2006-09-20 10:27:22Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,44 +19,6 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.11 2006/02/03 18:41:26 fraggle
-// Support NWT-style WAD merging (-af and -as command line parameters).
-// Restructure WAD loading so that merged WADs are always loaded before
-// normal PWADs. Remove W_InitMultipleFiles().
-//
-// Revision 1.10 2006/01/24 01:46:08 fraggle
-// More endianness fixes
-//
-// Revision 1.9 2006/01/10 22:14:13 fraggle
-// Shut up compiler warnings
-//
-// Revision 1.8 2005/10/08 18:22:46 fraggle
-// Store the cache as part of the lumpinfo_t struct. Add W_AddFile prototype
-// to header.
-//
-// Revision 1.7 2005/08/30 22:15:11 fraggle
-// More Windows fixes
-//
-// Revision 1.6 2005/08/30 22:11:10 fraggle
-// Windows fixes
-//
-// Revision 1.5 2005/08/04 18:42:15 fraggle
-// Silence compiler warnings
-//
-// Revision 1.4 2005/08/04 01:13:46 fraggle
-// Loading disk
-//
-// Revision 1.3 2005/07/23 18:50:34 fraggle
-// Use standard C file functions for WAD code
-//
-// Revision 1.2 2005/07/23 16:44:57 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:39 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
// Handles WAD file header, directory, lump I/O.
//
@@ -65,8 +25,6 @@
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: w_wad.c 630 2006-09-20 10:27:22Z fraggle $";
#include <ctype.h>
--- a/src/w_wad.h
+++ b/src/w_wad.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: w_wad.h 596 2006-09-02 19:10:07Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -96,26 +94,3 @@
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.5 2006/02/03 18:41:26 fraggle
-// Support NWT-style WAD merging (-af and -as command line parameters).
-// Restructure WAD loading so that merged WADs are always loaded before
-// normal PWADs. Remove W_InitMultipleFiles().
-//
-// Revision 1.4 2005/10/08 18:22:46 fraggle
-// Store the cache as part of the lumpinfo_t struct. Add W_AddFile prototype
-// to header.
-//
-// Revision 1.3 2005/07/23 18:54:06 fraggle
-// Use standard C functions for WAD code
-//
-// Revision 1.2 2005/07/23 16:44:57 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:20:39 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/wi_stuff.c
+++ b/src/wi_stuff.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: wi_stuff.c 652 2006-09-22 20:30:48Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,30 +19,11 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.5 2006/01/28 20:03:09 fraggle
-// Avoid conflict with stdc time function
-//
-// Revision 1.4 2006/01/22 21:21:02 fraggle
-// Dehacked string replacements for intermission screen graphic lumps
-//
-// Revision 1.3 2005/08/10 08:45:35 fraggle
-// Remove "if (french)" stuff, FRENCH define, detect french wad automatically
-//
-// Revision 1.2 2005/07/23 16:44:57 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:19:48 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
// Intermission screens.
//
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: wi_stuff.c 652 2006-09-22 20:30:48Z fraggle $";
#include <stdio.h>
--- a/src/wi_stuff.h
+++ b/src/wi_stuff.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: wi_stuff.h 422 2006-03-16 22:17:45Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -56,14 +54,3 @@
void WI_End(void);
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.2 2005/07/23 16:44:57 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:19:48 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------
--- a/src/z_native.c
+++ b/src/z_native.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: z_native.c 605 2006-09-12 10:03:57Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2006 Simon Howard
//
@@ -29,8 +27,6 @@
//
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: z_native.c 605 2006-09-12 10:03:57Z fraggle $";
#include <stdlib.h>
--- a/src/z_zone.c
+++ b/src/z_zone.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: z_zone.c 434 2006-03-24 19:55:04Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -21,28 +19,11 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.4 2005/09/24 23:45:18 fraggle
-// Remove leftover debug code
-//
-// Revision 1.3 2005/09/22 12:58:46 fraggle
-// Use a new PU_FREE tag to mark free blocks, rather than the 'user' field
-// (avoids using magic numbers to mark allocated blocks with no user)
-//
-// Revision 1.2 2005/07/23 16:44:57 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:19:55 fraggle
-// Initial import
-//
-//
// DESCRIPTION:
// Zone Memory Allocation. Neat.
//
//-----------------------------------------------------------------------------
-static const char
-rcsid[] = "$Id: z_zone.c 434 2006-03-24 19:55:04Z fraggle $";
#include "z_zone.h"
#include "i_system.h"
--- a/src/z_zone.h
+++ b/src/z_zone.h
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: z_zone.h 434 2006-03-24 19:55:04Z fraggle $
-//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
@@ -80,18 +78,3 @@
#endif
-//-----------------------------------------------------------------------------
-//
-// $Log$
-// Revision 1.3 2005/09/22 12:58:46 fraggle
-// Use a new PU_FREE tag to mark free blocks, rather than the 'user' field
-// (avoids using magic numbers to mark allocated blocks with no user)
-//
-// Revision 1.2 2005/07/23 16:44:57 fraggle
-// Update copyright to GNU GPL
-//
-// Revision 1.1.1.1 2005/07/23 16:19:55 fraggle
-// Initial import
-//
-//
-//-----------------------------------------------------------------------------