ref: c4fe7aa8b6962edf79e0ccec469970618a92b0ef
parent: b4f2d75b34b6e2b9bbb2fa6449125d3446a93a73
author: Simon Howard <[email protected]>
date: Wed Feb 10 15:21:21 EST 2010
Bump version number, update ChangeLog and NEWS. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1869
--- a/ChangeLog
+++ b/ChangeLog
@@ -1,3 +1,812 @@
+2010-01-31 18:21:50 fraggle
+
+ Change Windows resource file to use PACKAGE_COPYRIGHT and
+ PACKAGE_LICENSE macros.
+
+2010-01-30 16:14:04 fraggle
+
+ Change directory to home directory before launching the game, so that
+ recorded demos go somewhere sensible.
+
+2010-01-30 16:04:24 fraggle
+
+ Set launch button as default button, so that it is possible to launch
+ the game by pressing return.
+
+2010-01-30 00:37:17 fraggle
+
+ Rename mus2mid functions to be consistent with coding standard.
+
+2010-01-29 23:28:35 fraggle
+
+ Remove unused PACKAGE_LONGDESC.
+
+2010-01-29 19:17:56 fraggle
+
+ When doing a MUS to MID conversion, allocate MIDI channels so that the
+ lowest-numbered MIDI channels are used before higher-numbered ones.
+ Fixes ear-piercing whistle sound in the MAP05 music when playing with
+ timidity and EAWPATS (thanks entryway / HackNeyed).
+
+2010-01-29 03:55:20 fraggle
+
+ Fix indentation/style etc. in mus2mid.c.
+
+2010-01-27 19:16:26 fraggle
+
+ Add tags files to svn:ignore properties.
+
+2010-01-26 19:21:18 fraggle
+
+ Minor fix of British spelling -> American.
+
+2010-01-26 19:18:18 fraggle
+
+ Fix glass hack windows where a linedef is flagged as two sided but has
+ only one side. Fixes WADs such as OTTAWAU.WAD (thanks Never_Again).
+
+2010-01-23 23:06:45 fraggle
+
+ Add menu item to launcher to open a terminal window that can be used
+ to start the game. Add missing 'edit' menu. Set svn:ignore property
+ for osx directory.
+
+2010-01-18 19:40:50 fraggle
+
+ Fix package source URL.
+
+2010-01-18 19:29:48 fraggle
+
+ Tweak package description slightly.
+
+2010-01-18 19:14:54 fraggle
+
+ Define project short description, copyright, maintainer and URL in
+ configure.in. Use these for the Info-gnustep.plist file. Add
+ generated .spec file for building RPM packages.
+
+2010-01-17 16:58:37 fraggle
+
+ Update NEWS.
+
+2010-01-17 16:31:03 fraggle
+
+ Restore the original cursor when shutting down video code, this should
+ hopefully fix the problem with the mouse cursor disappearing when
+ exiting on Win9x (thanks Janizdreg).
+
+2010-01-16 19:20:11 fraggle
+
+ Update TODO file.
+
+2010-01-15 19:29:28 fraggle
+
+ Don't open the configuration window when the launcher is first run;
+ display an error message if the user tries to launch the game without
+ an IWAD selected.
+
+2010-01-15 19:14:02 fraggle
+
+ Fix GNUstep info panel.
+
+2010-01-15 18:51:35 fraggle
+
+ Center the launcher window and config window on startup.
+
+2010-01-15 18:40:37 fraggle
+
+ Add wadfile.png for GNUstep build.
+
+2010-01-15 18:13:05 fraggle
+
+ Extend osx makefile to allow building of a working GNUstep
+ application, for testing purposes. Add GNUstep version of Info.plist,
+ remove app-skeleton directory and move contents up.
+
+2010-01-14 18:47:03 fraggle
+
+ In Chex Quest, use the radiation suit colormap instead of the red
+ colormaps that are usually used when taking damage (or using the
+ berserk pack). This matches the Vanilla chex.exe behavior (thanks
+ Fuzztooth).
+
+2010-01-12 20:16:25 fraggle
+
+ Oops.
+
+2010-01-12 20:15:34 fraggle
+
+ Strip executables when building Windows CE packages.
+
+2010-01-12 20:14:11 fraggle
+
+ Rearrange order of Makefile generation to alphabetical order.
+
+2010-01-12 20:12:56 fraggle
+
+ Move Makefile definitions for CC and STRIP into config.make, use
+ versions from autoconf.
+
+2010-01-12 20:09:54 fraggle
+
+ Set main menu title based on package name, not fixed string.
+
+2010-01-12 20:09:01 fraggle
+
+ Place commercial level name strings consecutively in the same array,
+ so that overflowing the end of one list accesses the start of the
+ next. This trick is used by pl2.wad for its MAP33 secret level.
+
+2010-01-12 01:32:24 fraggle
+
+ Add missing connection for plutonia.wad set button.
+
+2010-01-12 01:20:48 fraggle
+
+ Add document icon file and use for file associations.
+
+2010-01-11 19:10:42 fraggle
+
+ Insert new files into the command line at the correct location,
+ allowing multiple files to be opened at once.
+
+2010-01-11 01:35:04 fraggle
+
+ When launching a file from the finder, add the new file into the
+ command line at the appropriate position in the command line string.
+
+2010-01-10 20:46:15 fraggle
+
+ Change "@executable_path@" to "@executable_path"
+
+2010-01-10 18:48:21 fraggle
+
+ Install docs with a single cp, rather than using a for loop.
+
+2010-01-10 18:42:35 fraggle
+
+ Recursively copy library dependencies into destination package.
+ Identify libraries to be installed based on the path in which they are
+ located, rather than whether there is "libSDL" in the name. Use
+ install_name_tool to change the search path so that the system looks
+ for libraries in @executable_path@ rather than their location on the
+ machine upon which the program was built.
+
+2010-01-09 21:06:31 fraggle
+
+ Clear existing arguments when adding a file.
+
+2010-01-09 20:42:30 fraggle
+
+ Add file to command line when opened; add link from AppController to
+ LauncherManager.
+
+2010-01-09 18:54:04 fraggle
+
+ Initial code to identify file type by extension and add file to
+ command line.
+
+2010-01-09 18:38:48 fraggle
+
+ Hook in AppController as delegate for application, add file
+ associations to property list file.
+
+2010-01-05 17:20:58 fraggle
+
+ Add "clean" target to package makefiles.
+
+2010-01-05 15:52:12 fraggle
+
+ Move config.make up to pkg/ directory. Use static makefiles to
+ generate all packages, rather than dynamically generated makefiles.
+ Add pkg/osx to dist. Make OS X staging directory depend on top level
+ documentation files. Generate CMDLINE as part of standard build if it
+ is not already present. Set svn:ignore properties.
+
+2010-01-04 22:53:44 fraggle
+
+ Fix single space error when listing libraries.
+
+2010-01-04 22:45:45 fraggle
+
+ Copy binaries into app dir along with libraries.
+
+2010-01-04 22:24:48 fraggle
+
+ Include documentation files in package.
+
+2010-01-04 22:19:53 fraggle
+
+ Fix GNUstep build.
+
+2010-01-04 22:11:11 fraggle
+
+ Generate Info.plist and config.make in configure and remove temporary
+ versions. Include config.h from top level.
+
+2010-01-04 22:01:32 fraggle
+
+ Import OS X launcher code to trunk.
+
+2010-01-03 03:49:11 fraggle
+
+ Add quotes around $@ in autogen script (thanks exp[x])
+
+2009-12-28 20:57:20 fraggle
+
+ When recording low resolution (non-longtics) Vanilla demos, carry
+ forward the error from angleturn caused by the reduced resolution, so
+ that consecutive errors can accumulate, possibly making turning
+ slightly smoother.
+
+2009-12-27 01:42:13 fraggle
+
+ Oops.
+
+2009-12-27 00:11:18 fraggle
+
+ Allow DOOMWADDIR/DOOMWADPATH to contain the complete path to IWAD
+ files, as well as directories in which to search for IWAD files.
+
+2009-12-18 22:11:06 fraggle
+
+ Fix poor quality application icons seen when the game is running. Add
+ back 8-bit icon files alongside files including both 8-bit and high
+ quality 32-bit versions. Use the high quality icon files for resource
+ files includes, and the low quality ones for in-game SDL.
+
+2009-12-18 21:11:32 fraggle
+
+ Update generated source files containing icon data.
+
+2009-12-18 21:10:35 fraggle
+
+ Make ExecuteCommand() under Unix return a failure when the executable
+ cannot be executed.
+
+2009-12-14 20:57:04 fraggle
+
+ Use GetModuleFileNameW to get the (Unicode) path to the Doom
+ executable. This hopefully fixes problems with Unicode directory
+ names.
+
+2009-12-14 18:54:25 fraggle
+
+ Add Chocolate Doom/setup icons with scaled versions for various
+ different icon sizes (thanks MikeRS).
+
+2009-12-12 01:20:49 fraggle
+
+ Fix textscreen black border bug.
+
+2009-12-09 02:40:39 fraggle
+
+ Fix the setup tool on Windows Vista/7 to not prompt for elevated
+ permissions and to disable the "Program Compatibility Assistant"
+ (thanks hobbs and MikeRS).
+
+2009-11-29 22:50:17 fraggle
+
+ Add other missing files to dist.
+
+2009-11-29 22:25:51 fraggle
+
+ Include .lvimrc in dist.
+
+2009-11-21 03:56:59 fraggle
+
+ Add Makefile to build Win32 packages.
+
+2009-11-21 02:05:56 fraggle
+
+ Use execvp() rather than execv(), to look up Doom binary in the PATH
+ if necessary.
+
+2009-11-21 00:40:58 fraggle
+
+ Apply configuration file invalid key setting fix to setup code.
+
+2009-11-21 00:38:16 fraggle
+
+ Don't crash if key settings are set in a configuration file that are
+ out of range (thanks entryway).
+
+2009-11-21 00:24:59 fraggle
+
+ Fix crash with chocolate-setup under Windows (thanks Janizdreg).
+
+2009-11-19 21:49:13 fraggle
+
+ Rework the OS X MIDI disabling code, as SDL_mixer 1.2.11 fixes the
+ crash. Check and disable MIDI by default if using an older version of
+ SDL on OS X.
+
+2009-11-19 21:07:31 fraggle
+
+ Make chocolate-setup use its own location in the filesystem to find
+ the location of the chocolate-doom executable. Remove INSTALL_DIR
+ define.
+
+2009-11-05 19:57:55 fraggle
+
+ Perform bounds checking on values passed to TXT_UpdateScreenArea() to
+ avoid crashes.
+
+2009-10-26 19:28:12 fraggle
+
+ Initial hacks for compiling under SDL 1.3.
+
+2009-10-17 21:13:54 fraggle
+
+ Fix error in last change.
+
+2009-10-17 20:39:37 fraggle
+
+ Use M_StrToInt() when processing values passed with -spechit, so that
+ hex values can be specified.
+
+2009-10-17 20:29:46 fraggle
+
+ Import donut overrun emulation code from PrBoom+ (Thanks entryway).
+
+2009-10-16 19:10:30 fraggle
+
+ Fix compilation under MSVC (thanks entryway).
+
+2009-10-10 23:58:25 fraggle
+
+ Rename pkg/wince/Makefile to pkg/wince/GNUmakefile (it uses GNU
+ extensions).
+
+2009-10-10 22:46:14 fraggle
+
+ Add pkg directory to make dist.
+
+2009-10-10 02:02:58 fraggle
+
+ Don't crash when using the donut special type and the joining linedef
+ is one sided (thanks Alexander Waldmann).
+
+2009-10-05 21:25:53 fraggle
+
+ Fix desync in ep1-0500.lmp on 64-bit (thanks exp(x)).
+
+2009-10-05 00:38:14 fraggle
+
+ Provide pointer to STARTUPINFO structure when calling CreateProcessW,
+ to stop crash under normal Windows (not CE) when launching Doom from
+ the setup tools (thanks Janizdreg).
+
+2009-10-01 20:08:21 fraggle
+
+ Oops.
+
+2009-10-01 02:04:00 fraggle
+
+ Oops.
+
+2009-10-01 00:07:03 fraggle
+
+ Change British English spellings to American English, for consistency.
+
+2009-09-20 16:27:40 fraggle
+
+ Use "const char" in libtextscreen where appropriate (thanks entryway).
+
+2009-09-11 22:56:47 fraggle
+
+ Add (lack of) copyright notice for SDL workaround.
+
+2009-09-07 20:43:04 fraggle
+
+ Fix compilation under MacOS X.
+
+2009-09-06 19:15:52 fraggle
+
+ Fixes for MSVC compile (thanks entryway).
+
+2009-08-28 00:27:47 fraggle
+
+ Allow PGUP/PGDN to scroll up and down in scroll panes (thanks
+ LionsPhil).
+
+2009-07-20 23:27:59 fraggle
+
+ Remove redundant variable assignment (thanks Quasar/Yagisan)
+
+2009-07-20 01:37:41 fraggle
+
+ Save and display the loading disk icon as a fixed 16x16 square, from
+ an image drawn at the bottom right corner of the screen. This seems
+ to be the same as how Vanilla behaves, and fixes chook3.wad, that uses
+ an STDISK replacement with an offset that pushes the image to the
+ left.
+
+2009-07-13 23:43:06 fraggle
+
+ Add stdio.h include to fix MSVC build (thanks Kaiser)
+
+2009-07-12 17:47:12 fraggle
+
+ Fix compile with libsamplerate.
+
+2009-07-12 15:00:50 fraggle
+
+ On Windows CE, use the Windows API to find the amount of available
+ memory, so that at least two megabytes are always left available to
+ the OS.
+
+2009-07-11 12:15:32 fraggle
+
+ Add missing item to NEWS.
+
+2009-07-07 20:46:55 fraggle
+
+ Update NEWS.
+
+2009-07-07 20:38:00 fraggle
+
+ Fix launching of the game from the setup tool in Windows CE.
+
+2009-06-21 20:33:35 fraggle
+
+ Add Makefile for building CAB files, dependency calculation.
+
+2009-06-21 20:19:43 fraggle
+
+ Use correct filename for SDL_net DLL.
+
+2009-06-21 20:03:38 fraggle
+
+ Remove temporary files after generating CAB file.
+
+2009-06-20 23:13:44 fraggle
+
+ Add script to generate Windows CE install package.
+
+2009-06-16 20:47:13 fraggle
+
+ Automatically allocate a smaller zone size if it was not possible to
+ allocate the default 16 MiB.
+
+2009-06-13 18:10:18 fraggle
+
+ Don't post zero key events.
+
+2009-06-12 20:07:55 fraggle
+
+ On Windows CE systems without a keyboard, patch the default settings
+ to use hardware keys.
+
+2009-06-12 18:58:42 fraggle
+
+ Remove debug messages.
+
+2009-06-12 18:35:39 fraggle
+
+ Set the USER environment variable based on the owner information from
+ the registry.
+
+2009-06-12 18:34:27 fraggle
+
+ Always grab input on Windows CE.
+
+2009-06-11 22:34:36 fraggle
+
+ Include libc_wince.a in chocolate-server build.
+
+2009-06-11 20:41:20 fraggle
+
+ Grab the input in setup when reading a new key binding, so that
+ Windows CE buttons are read properly. Map buttons to PC function
+ keys.
+
+2009-06-11 19:19:05 fraggle
+
+ Include libc_wince.h on Windows CE.
+
+2009-06-11 19:18:12 fraggle
+
+ Declare getenv/putenv on Windows CE for recent SDL versions that do
+ not declare it.
+
+2009-06-10 20:03:08 fraggle
+
+ Add key bindings for pause, message refresh.
+
+2009-06-08 20:26:29 fraggle
+
+ Remove debugging code.
+
+2009-06-08 19:15:57 fraggle
+
+ Use SDL's getenv/putenv implementation, and populate at startup.
+
+2009-06-08 00:41:10 fraggle
+
+ Use CreateFileW instead of OpenFile (doesn't exist on Windows CE)
+
+2009-06-07 20:08:08 fraggle
+
+ Fix header includes (thanks exp[x])
+
+2009-06-07 19:18:02 fraggle
+
+ Don't add DirectX/Windib selector on Windows CE.
+
+2009-06-07 18:53:25 fraggle
+
+ Use home dir to store configuration and savegames under Windows CE.
+
+2009-06-07 18:33:19 fraggle
+
+ Fix setup tool display configuration dialog when fullscreen is not
+ supported.
+
+2009-06-07 18:10:05 fraggle
+
+ Make auto-adjust code switch to windowed mode if no fullscreen modes
+ are available.
+
+2009-06-07 17:41:46 fraggle
+
+ Catch errors when initialising SDL. Use the small textscreen font by
+ default on Windows CE if no fullscreen modes are available.
+
+2009-06-07 17:39:08 fraggle
+
+ Add missing SDL_thread include.
+
+2009-06-07 17:35:43 fraggle
+
+ Don't try to use the SDL DirectX driver under Windows CE.
+
+2009-06-07 16:21:41 fraggle
+
+ Fix setup tool compile on Windows CE.
+
+2009-06-07 16:15:40 fraggle
+
+ Remove call to setbuf.
+
+2009-06-07 15:35:27 fraggle
+
+ Add IWAD search dirs for Windows CE.
+
+2009-06-07 15:20:46 fraggle
+
+ Exit with an error on failure to allocate zone memory.
+
+2009-06-07 03:10:21 fraggle
+
+ Use MessageBoxW instead of MessageBox (doesn't exist on Windows CE)
+
+2009-06-07 02:59:49 fraggle
+
+ Add README file for Windows CE library.
+
+2009-06-07 02:56:21 fraggle
+
+ Detect Windows CE target and build/include libc_wince files as
+ necessary.
+
+2009-06-07 02:50:47 rtc_marine
+
+ - Update textscreen codeblocks project to include txt_scrollpane.* and
+ txt_smallfont.h
+
+2009-06-07 02:33:58 fraggle
+
+ Include libc_wince.h when on Windows CE.
+
+2009-06-07 02:32:15 fraggle
+
+ Add CPU affinity function for Windows CE.
+
+2009-06-07 02:27:58 fraggle
+
+ Add libc_wince.h header, and EISDIR error value.
+
+2009-06-07 02:27:30 fraggle
+
+ Use GetUserNameExW, not GetUserName (doesn't exist on WinCE)
+
+2009-06-07 02:26:45 fraggle
+
+ Fix compile with FEATURE_MULTIPLAYER disabled.
+
+2009-06-07 02:24:40 fraggle
+
+ Fix compile with FEATURE_SOUND disabled.
+
+2009-06-07 01:56:23 fraggle
+
+ Add Windows CE implementations of some ANSI C functions that are
+ missing.
+
+2009-06-06 22:13:44 fraggle
+
+ Don't check for Steam/CD installer versions on Windows CE.
+
+2009-06-05 17:58:48 fraggle
+
+ Add key binding variables for automap and weapon keys.
+
+2009-06-04 00:37:02 fraggle
+
+ Increase height of menu bindings dialog.
+
+2009-06-04 00:35:05 fraggle
+
+ Use newer keyboard bindings dialog layout from raven-branch.
+
+2009-06-04 00:20:37 fraggle
+
+ Add unique key groups for menu navigation and shortcuts.
+
+2009-06-04 00:20:06 fraggle
+
+ Use key for confirming menu messages, not typed char.
+
+2009-06-03 21:45:54 fraggle
+
+ Add dialog to setup tool for editing menu shortcuts.
+
+2009-06-03 21:18:04 fraggle
+
+ Add config file variables to increase/decrease screen size.
+
+2009-06-03 20:59:26 fraggle
+
+ Fix shortcut keys for menu items.
+
+2009-06-03 20:55:50 fraggle
+
+ Add configuration file entries for menu key bindings.
+
+2009-06-03 20:37:19 fraggle
+
+ Add key_ variables for the keys used to control the menu.
+
+2009-05-26 23:14:24 fraggle
+
+ Fix tags for functions using TXT_UNCAST_ARG.
+
+2009-05-26 22:13:18 fraggle
+
+ Set appropriate vim 'tags' variable for ctags files.
+
+2009-05-21 20:18:38 fraggle
+
+ Set display settings window position based on screen dimensions,
+ rather than hard coding position.
+
+2009-05-19 18:07:49 fraggle
+
+ Fix manpage documentation for DOOMWADPATH (thanks MikeRS)
+
+2009-05-18 19:30:49 fraggle
+
+ Fix A_BossDeath behavior in v1.9 emulation mode (thanks entryway)
+
+2009-05-17 14:54:19 fraggle
+
+ Always use an SDL buffer size that is a power of two. Reduce buffer
+ size to 70ms.
+
+2009-05-12 19:03:20 fraggle
+
+ Add option to "join game" dialog in setup tool to autojoin a LAN game.
+
+2009-05-12 19:01:27 fraggle
+
+ Make txt_inputboxes emit a "changed" signal when their value is
+ changed.
+
+2009-05-07 22:59:38 fraggle
+
+ Calculate SDL buffer size automatically based on sample rate.
+
+2009-05-05 01:00:53 fraggle
+
+ Better ASCII chart.
+
+2009-05-05 00:46:27 fraggle
+
+ Minor smallfont fixups.
+
+2009-05-01 22:05:57 fraggle
+
+ Add copyright headers to textscreen examples.
+
+2009-04-26 17:59:08 fraggle
+
+ More smallfont fixups.
+
+2009-04-23 20:58:11 fraggle
+
+ Fix up some extended ASCII characters.
+
+2009-04-23 19:19:52 fraggle
+
+ Oops.
+
+2009-04-23 19:18:43 fraggle
+
+ Add small textscreen font for low resolution displays, based on the
+ Atari-Small font by Tom Fine.
+
+2009-03-15 14:44:23 fraggle
+
+ Fix clipped sounds when using libsamplerate (thanks David Flater)
+
+2009-03-14 15:28:41 fraggle
+
+ Add check to allow sched_setaffinity code to work on older versions of
+ libc.
+
+2009-03-12 18:55:27 fraggle
+
+ Define INVALID_SET_FILE_POINTER if it is not defined, to fix
+ compilation under MSVC6 (thanks Quasar)
+
+2009-03-08 22:51:25 fraggle
+
+ Add "make doc" target to run Doxygen, and add a Doxyfile. Add @file
+ tags to start of header files so that Doxygen will process them.
+
+2009-03-07 00:35:08 fraggle
+
+ Add documentation for high-level txt_desktop.h functions.
+
+2009-03-07 00:24:45 fraggle
+
+ Add documentation for high-level textscreen functions.
+
+2009-03-06 20:01:32 fraggle
+
+ Fix signed/unsigned conversion warning.
+
+2009-03-03 19:26:20 fraggle
+
+ Look up SetProcessAffinityMask function at runtime, so that the
+ program should work under Win9x again.
+
+2009-01-30 23:53:47 fraggle
+
+ Fix layout of widgets within scroll panes. Scroll scroll panes in
+ response to keyboard events.
+
+2009-01-29 23:26:03 fraggle
+
+ Shrink text box slightly.
+
+2009-01-29 23:00:14 fraggle
+
+ Allow clicking within scroll bars to set position.
+
+2009-01-29 22:54:13 fraggle
+
+ Add scrollable pane widget to textscreen library.
+
+2009-01-17 14:05:31 fraggle
+
+ Fix '-mmap' command line parameter.
+
+2009-01-07 22:05:13 fraggle
+
+ Create the ~/.chocolate-doom/savegames directory on startup if it does
+ not exist.
+
+2009-01-07 21:51:37 fraggle
+
+ Replace -nommap with -mmap; do not use mmap()ed file access by
+ default. Fixes Plutonia 2, and several other minor things.
+
+2008-12-10 20:25:05 fraggle
+
+ Bump version to 1.2.1, update NEWS and ChangeLog.
+
2008-12-10 20:20:10 fraggle
Fix crash when playing Doom 1 levels.
--- a/NEWS
+++ b/NEWS
@@ -1,4 +1,4 @@
-...
+1.3.0 (2010-02-10):
* Chocolate Doom now runs on Windows Mobile/Windows CE!
* It is possible to rebind most/all of the keys that control the
@@ -35,6 +35,8 @@
* When recording shorttics demos, errors caused by the reduced
turning resolution are carried forward, possibly making turning
smoother.
+ * The source tarball can now be used to build an RPM package:
+ rpmbuild -tb chocolate-doom-VER.tar.gz
Compatibility:
* The A_BossDeath behavior in v1.9 emulation mode was fixed
--- a/codeblocks/config.h
+++ b/codeblocks/config.h
@@ -9,19 +9,19 @@
#define PACKAGE_NAME "Chocolate Doom"
/* Define to the full name and version of this package. */
-#define PACKAGE_STRING "Chocolate Doom 1.2.1"
+#define PACKAGE_STRING "Chocolate Doom 1.3.0"
/* Define to the one symbol short name of this package. */
#define PACKAGE_TARNAME "chocolate-doom"
/* Define to the version of this package. */
-#define PACKAGE_VERSION "1.2.1"
+#define PACKAGE_VERSION "1.3.0"
/* Define to 1 if you have the ANSI C header files. */
#define STDC_HEADERS 1
/* Version number of package */
-#define VERSION "1.2.1"
+#define VERSION "1.3.0"
/* Define to 1 if your processor stores words with the most significant byte
first (like Motorola and SPARC, unlike Intel and VAX). */
--- a/codeblocks/game-res.rc
+++ b/codeblocks/game-res.rc
@@ -1,8 +1,8 @@
1 ICON "../data/doom.ico"
1 VERSIONINFO
-PRODUCTVERSION 1,2,1,0
-FILEVERSION 1,2,1,0
+PRODUCTVERSION 1,3,0,0
+FILEVERSION 1,3,0,0
FILETYPE 1
{
BLOCK "StringFileInfo"
@@ -9,13 +9,13 @@
{
BLOCK "040904E4"
{
- VALUE "FileVersion", "1.2.1"
- VALUE "FileDescription", "1.2.1"
+ VALUE "FileVersion", "1.3.0"
+ VALUE "FileDescription", "1.3.0"
VALUE "InternalName", "Chocolate-Doom"
VALUE "CompanyName", "Chocolate-Doom"
VALUE "LegalCopyright", "GNU General Public License"
VALUE "ProductName", "Chocolate-Doom"
- VALUE "ProductVersion", "1.2.1"
+ VALUE "ProductVersion", "1.3.0"
}
}
}
--- a/codeblocks/setup-res.rc
+++ b/codeblocks/setup-res.rc
@@ -3,8 +3,8 @@
CREATEPROCESS_MANIFEST_RESOURCE_ID RT_MANIFEST "setup-manifest.xml"
1 VERSIONINFO
-PRODUCTVERSION 1,2,1,0
-FILEVERSION 1,2,1,0
+PRODUCTVERSION 1,3,0,0
+FILEVERSION 1,3,0,0
FILETYPE 1
{
BLOCK "StringFileInfo"
@@ -11,13 +11,13 @@
{
BLOCK "040904E4"
{
- VALUE "FileVersion", "1.2.1"
+ VALUE "FileVersion", "1.3.0"
VALUE "FileDescription", "Chocolate-Doom Setup"
VALUE "InternalName", "chocolate-setup"
VALUE "CompanyName", "[email protected]"
VALUE "LegalCopyright", "GNU General Public License"
VALUE "ProductName", "Chocolate-Doom Setup"
- VALUE "ProductVersion", "1.2.1"
+ VALUE "ProductVersion", "1.3.0"
}
}
}
--- a/configure.in
+++ b/configure.in
@@ -1,4 +1,4 @@
-AC_INIT(Chocolate Doom, 1.2.1, [email protected], chocolate-doom)
+AC_INIT(Chocolate Doom, 1.3.0, [email protected], chocolate-doom)
PACKAGE_SHORTDESC="Conservative Doom source port"
PACKAGE_COPYRIGHT="Copyright (C) 1993-2010"
--- a/msvc/config.h
+++ b/msvc/config.h
@@ -11,16 +11,16 @@
#define PACKAGE_NAME "Chocolate Doom"
/* Define to the full name and version of this package. */
-#define PACKAGE_STRING "Chocolate Doom 1.2.1"
+#define PACKAGE_STRING "Chocolate Doom 1.3.0"
/* Define to the one symbol short name of this package. */
#define PACKAGE_TARNAME "chocolate-doom"
/* Define to the version of this package. */
-#define PACKAGE_VERSION "1.2.1"
+#define PACKAGE_VERSION "1.3.0"
/* Version number of package */
-#define VERSION "1.2.1"
+#define VERSION "1.3.0"
/* Define to 1 if your processor stores words with the most significant byte
first (like Motorola and SPARC, unlike Intel and VAX). */
--- a/msvc/win32.rc
+++ b/msvc/win32.rc
@@ -32,8 +32,8 @@
#endif
1 VERSIONINFO
-PRODUCTVERSION 1,2,1,0
-FILEVERSION 1,2,1,0
+PRODUCTVERSION 1,3,0,0
+FILEVERSION 1,3,0,0
FILETYPE 1
BEGIN
BLOCK "StringFileInfo"
@@ -40,13 +40,13 @@
BEGIN
BLOCK "040904E4"
BEGIN
- VALUE "FileVersion", "1.2.1"
- VALUE "FileDescription", "Chocolate Doom 1.2.1"
+ VALUE "FileVersion", "1.3.0"
+ VALUE "FileDescription", "Chocolate Doom 1.3.0"
VALUE "InternalName", "chocolate-doom"
VALUE "CompanyName", "[email protected]"
VALUE "LegalCopyright", "GNU General Public License"
VALUE "ProductName", "Chocolate Doom"
- VALUE "ProductVersion", "1.2.1"
+ VALUE "ProductVersion", "1.3.0"
END
END
END