ref: f1596273a3e991448ca7e04415a74f916b2c9810
parent: 63b550c068ccdbe23b269cc20593db868fcac8a7
author: Simon Howard <[email protected]>
date: Sun Jul 19 20:37:41 EDT 2009
Save and display the loading disk icon as a fixed 16x16 square, from an image drawn at the bottom right corner of the screen. This seems to be the same as how Vanilla behaves, and fixes chook3.wad, that uses an STDISK replacement with an offset that pushes the image to the left. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1629
--- a/src/i_video.c
+++ b/src/i_video.c
@@ -50,6 +50,9 @@
#include "w_wad.h"
#include "z_zone.h"
+#define LOADING_DISK_W 16
+#define LOADING_DISK_H 16
+
// Non aspect ratio-corrected modes (direct multiples of 320x200)
static screen_mode_t *screen_modes[] = {
@@ -145,7 +148,6 @@
// restored by EndRead
static byte *disk_image = NULL;
-static int disk_image_w, disk_image_h;
static byte *saved_background;
static boolean window_focused;
@@ -258,6 +260,8 @@
patch_t *disk;
char *disk_name;
int y;
+ int xoffset = SCREENWIDTH - LOADING_DISK_W;
+ int yoffset = SCREENHEIGHT - LOADING_DISK_H;
char buf[20];
SDL_VideoDriverName(buf, 15);
@@ -278,19 +282,20 @@
disk = W_CacheLumpName(disk_name, PU_STATIC);
- V_DrawPatch(0, 0, 0, disk);
- disk_image_w = SHORT(disk->width);
- disk_image_h = SHORT(disk->height);
+ // Draw the disk to the screen:
- disk_image = Z_Malloc(disk_image_w * disk_image_h, PU_STATIC, NULL);
- saved_background = Z_Malloc(disk_image_w * disk_image_h, PU_STATIC, NULL);
+ V_DrawPatch(SCREENWIDTH - LOADING_DISK_W,
+ SCREENHEIGHT - LOADING_DISK_H,
+ 0, disk);
- for (y=0; y<disk_image_h; ++y)
+ disk_image = Z_Malloc(LOADING_DISK_W * LOADING_DISK_H, PU_STATIC, NULL);
+ saved_background = Z_Malloc(LOADING_DISK_W * LOADING_DISK_H, PU_STATIC, NULL);
+
+ for (y=0; y<LOADING_DISK_H; ++y)
{
- memcpy(disk_image + disk_image_w * y,
- screens[0] + SCREENWIDTH * y,
- disk_image_w);
- memset(screens[0] + SCREENWIDTH * y, 0, disk_image_w);
+ memcpy(disk_image + LOADING_DISK_W * y,
+ screens[0] + SCREENWIDTH * (y + yoffset) + xoffset,
+ LOADING_DISK_W);
}
W_ReleaseLumpName(disk_name);
@@ -731,6 +736,9 @@
void I_BeginRead(void)
{
+ byte *screenloc = screens[0]
+ + (SCREENHEIGHT - LOADING_DISK_H) * SCREENWIDTH
+ + (SCREENWIDTH - LOADING_DISK_W);
int y;
if (!initialised || disk_image == NULL)
@@ -738,25 +746,27 @@
// save background and copy the disk image in
- for (y=0; y<disk_image_h; ++y)
+ for (y=0; y<LOADING_DISK_H; ++y)
{
- byte *screenloc =
- screens[0]
- + (SCREENHEIGHT - 1 - disk_image_h + y) * SCREENWIDTH
- + (SCREENWIDTH - 1 - disk_image_w);
-
- memcpy(saved_background + y * disk_image_w,
+ memcpy(saved_background + y * LOADING_DISK_W,
screenloc,
- disk_image_w);
- memcpy(screenloc, disk_image + y * disk_image_w, disk_image_w);
+ LOADING_DISK_W);
+ memcpy(screenloc,
+ disk_image + y * LOADING_DISK_W,
+ LOADING_DISK_W);
+
+ screenloc += SCREENWIDTH;
}
- UpdateRect(SCREENWIDTH - disk_image_w, SCREENHEIGHT - disk_image_h,
+ UpdateRect(SCREENWIDTH - LOADING_DISK_W, SCREENHEIGHT - LOADING_DISK_H,
SCREENWIDTH, SCREENHEIGHT);
}
void I_EndRead(void)
{
+ byte *screenloc = screens[0]
+ + (SCREENHEIGHT - LOADING_DISK_H) * SCREENWIDTH
+ + (SCREENWIDTH - LOADING_DISK_W);
int y;
if (!initialised || disk_image == NULL)
@@ -764,17 +774,16 @@
// save background and copy the disk image in
- for (y=0; y<disk_image_h; ++y)
+ for (y=0; y<LOADING_DISK_H; ++y)
{
- byte *screenloc =
- screens[0]
- + (SCREENHEIGHT - 1 - disk_image_h + y) * SCREENWIDTH
- + (SCREENWIDTH - 1 - disk_image_w);
+ memcpy(screenloc,
+ saved_background + y * LOADING_DISK_W,
+ LOADING_DISK_W);
- memcpy(screenloc, saved_background + y * disk_image_w, disk_image_w);
+ screenloc += SCREENWIDTH;
}
- UpdateRect(SCREENWIDTH - disk_image_w, SCREENHEIGHT - disk_image_h,
+ UpdateRect(SCREENWIDTH - LOADING_DISK_W, SCREENHEIGHT - LOADING_DISK_H,
SCREENWIDTH, SCREENHEIGHT);
}