ref: f871c15bea3485677c0db3679d0d968107a6c2a7
parent: 2805b87960f14e8fc4c89d3650a8d8b189c176ac
author: Simon Howard <[email protected]>
date: Mon Dec 1 16:43:35 EST 2008
Remove 'uint' type. Subversion-branch: /branches/raven-branch Subversion-revision: 1397
--- a/src/hexen/g_game.c
+++ b/src/hexen/g_game.c
@@ -1249,7 +1249,7 @@
player_t *p;
int frags[MAXPLAYERS];
int killcount, itemcount, secretcount;
- uint worldTimer;
+ unsigned int worldTimer;
memcpy(frags, players[player].frags, sizeof(frags));
killcount = players[player].killcount;
--- a/src/hexen/h2def.h
+++ b/src/hexen/h2def.h
@@ -101,8 +101,6 @@
//#define NUMARTIFCTS 28
#define MAXPLAYERS 8
-typedef unsigned int uint;
-
#define BT_ATTACK 1
#define BT_USE 2
#define BT_CHANGE 4 // if true, the next 3 bits hold weapon num
@@ -566,7 +564,7 @@
int colormap; // 0-3 for which color to draw player
pspdef_t psprites[NUMPSPRITES]; // view sprites (gun, etc)
int morphTics; // player is a pig if > 0
- uint jumpTics; // delay the next jump for a moment
+ unsigned int jumpTics; // delay the next jump for a moment
unsigned int worldTimer; // total time the player's been playing
} player_t;