ref: fe5645bbf441fa3fdc1ba72cc0152465b5411d5a
parent: 0224c0494f1ffa66607eb8817e6e60e9769c1dcb
author: Russell Rice <[email protected]>
date: Fri Jan 25 18:05:53 EST 2008
Change filenames to be name independant Update the project files and main workspace Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1031
--- a/codeblocks/chocolate-doom-res.rc
+++ /dev/null
@@ -1,20 +1,0 @@
-1 ICON "..\\data\\doom.ico"
-
-1 VERSIONINFO
-FILETYPE 1
-{
- BLOCK "StringFileInfo"
- {
- BLOCK "040904E4"
- {
- VALUE "FileVersion", ""
- VALUE "FileDescription", ""
- VALUE "InternalName", "Chocolate-Doom"
- VALUE "CompanyName", "Chocolate-Doom"
- VALUE "LegalCopyright", "GNU General Public License"
- VALUE "ProductName", "Chocolate-Doom"
- VALUE "ProductVersion", ""
- }
- }
-}
-
--- a/codeblocks/chocolate-doom.cbp
+++ /dev/null
@@ -1,429 +1,0 @@
-<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
-<CodeBlocks_project_file>
- <FileVersion major="1" minor="6" />
- <Project>
- <Option title="chocolate-doom" />
- <Option pch_mode="2" />
- <Option compiler="gcc" />
- <Build>
- <Target title="Debug">
- <Option output="..\bin\chocolate-doom-dbg.exe" prefix_auto="0" extension_auto="0" />
- <Option working_dir="..\bin" />
- <Option object_output="..\obj\dbg" />
- <Option type="0" />
- <Option compiler="gcc" />
- <Option parameters="-iwad d:\russell\games\doom2\iwad\doom2.wad" />
- <Compiler>
- <Add option="-W" />
- <Add option="-g" />
- </Compiler>
- </Target>
- <Target title="Release">
- <Option output="..\bin\chocolate-doom.exe" prefix_auto="0" extension_auto="0" />
- <Option working_dir="..\bin" />
- <Option object_output="..\obj\rel" />
- <Option type="0" />
- <Option compiler="gcc" />
- <Compiler>
- <Add option="-O2" />
- </Compiler>
- <Linker>
- <Add option="-s" />
- </Linker>
- </Target>
- </Build>
- <VirtualTargets>
- <Add alias="All" targets="Debug;Release;" />
- </VirtualTargets>
- <Compiler>
- <Add directory="." />
- <Add directory="..\src" />
- <Add directory="..\textscreen" />
- <Add directory="..\pcsound" />
- </Compiler>
- <Linker>
- <Add option="-lpcsound -ltextscreen -lmingw32 -lSDLmain -lSDL -lSDL_mixer -lSDL_net -mwindows" />
- <Add directory="..\lib" />
- </Linker>
- <Unit filename="chocolate-doom-res.rc">
- <Option compilerVar="WINDRES" />
- </Unit>
- <Unit filename="config.h" />
- <Unit filename="..\src\am_map.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\am_map.h" />
- <Unit filename="..\src\chocolate_doom_icon.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\d_englsh.h" />
- <Unit filename="..\src\d_event.h" />
- <Unit filename="..\src\d_items.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\d_items.h" />
- <Unit filename="..\src\d_iwad.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\d_iwad.h" />
- <Unit filename="..\src\d_main.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\d_main.h" />
- <Unit filename="..\src\d_net.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\d_net.h" />
- <Unit filename="..\src\d_player.h" />
- <Unit filename="..\src\d_textur.h" />
- <Unit filename="..\src\d_think.h" />
- <Unit filename="..\src\d_ticcmd.h" />
- <Unit filename="..\src\deh_ammo.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\deh_cheat.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\deh_defs.h" />
- <Unit filename="..\src\deh_frame.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\deh_io.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\deh_io.h" />
- <Unit filename="..\src\deh_main.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\deh_main.h" />
- <Unit filename="..\src\deh_mapping.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\deh_mapping.h" />
- <Unit filename="..\src\deh_misc.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\deh_misc.h" />
- <Unit filename="..\src\deh_ptr.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\deh_sound.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\deh_text.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\deh_thing.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\deh_weapon.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\doomdata.h" />
- <Unit filename="..\src\doomdef.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\doomdef.h" />
- <Unit filename="..\src\doomfeatures.h" />
- <Unit filename="..\src\doomkeys.h" />
- <Unit filename="..\src\doomstat.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\doomstat.h" />
- <Unit filename="..\src\doomtype.h" />
- <Unit filename="..\src\dstrings.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\dstrings.h" />
- <Unit filename="..\src\f_finale.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\f_finale.h" />
- <Unit filename="..\src\f_wipe.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\f_wipe.h" />
- <Unit filename="..\src\g_game.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\g_game.h" />
- <Unit filename="..\src\hu_lib.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\hu_lib.h" />
- <Unit filename="..\src\hu_stuff.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\hu_stuff.h" />
- <Unit filename="..\src\i_joystick.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\i_joystick.h" />
- <Unit filename="..\src\i_main.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\i_pcsound.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\i_scale.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\i_scale.h" />
- <Unit filename="..\src\i_sdlmusic.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\i_sdlsound.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\i_swap.h" />
- <Unit filename="..\src\i_system.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\i_system.h" />
- <Unit filename="..\src\i_timer.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\i_timer.h" />
- <Unit filename="..\src\i_video.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\i_video.h" />
- <Unit filename="..\src\info.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\info.h" />
- <Unit filename="..\src\m_argv.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\m_argv.h" />
- <Unit filename="..\src\m_bbox.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\m_bbox.h" />
- <Unit filename="..\src\m_cheat.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\m_cheat.h" />
- <Unit filename="..\src\m_fixed.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\m_fixed.h" />
- <Unit filename="..\src\m_menu.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\m_menu.h" />
- <Unit filename="..\src\m_misc.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\m_misc.h" />
- <Unit filename="..\src\m_random.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\m_random.h" />
- <Unit filename="..\src\md5.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\md5.h" />
- <Unit filename="..\src\memio.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\memio.h" />
- <Unit filename="..\src\mus2mid.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\mus2mid.h" />
- <Unit filename="..\src\net_client.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\net_client.h" />
- <Unit filename="..\src\net_common.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\net_common.h" />
- <Unit filename="..\src\net_dedicated.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\net_dedicated.h" />
- <Unit filename="..\src\net_defs.h" />
- <Unit filename="..\src\net_gui.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\net_gui.h" />
- <Unit filename="..\src\net_io.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\net_io.h" />
- <Unit filename="..\src\net_loop.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\net_loop.h" />
- <Unit filename="..\src\net_packet.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\net_packet.h" />
- <Unit filename="..\src\net_query.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\net_query.h" />
- <Unit filename="..\src\net_sdl.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\net_sdl.h" />
- <Unit filename="..\src\net_server.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\net_server.h" />
- <Unit filename="..\src\net_structrw.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\net_structrw.h" />
- <Unit filename="..\src\p_ceilng.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_doors.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_enemy.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_floor.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_inter.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_inter.h" />
- <Unit filename="..\src\p_lights.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_local.h" />
- <Unit filename="..\src\p_map.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_maputl.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_mobj.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_mobj.h" />
- <Unit filename="..\src\p_plats.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_pspr.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_pspr.h" />
- <Unit filename="..\src\p_saveg.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_saveg.h" />
- <Unit filename="..\src\p_setup.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_setup.h" />
- <Unit filename="..\src\p_sight.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_spec.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_spec.h" />
- <Unit filename="..\src\p_switch.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_telept.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_tick.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_tick.h" />
- <Unit filename="..\src\p_user.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\r_bsp.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\r_bsp.h" />
- <Unit filename="..\src\r_data.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\r_data.h" />
- <Unit filename="..\src\r_defs.h" />
- <Unit filename="..\src\r_draw.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\r_draw.h" />
- <Unit filename="..\src\r_local.h" />
- <Unit filename="..\src\r_main.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\r_main.h" />
- <Unit filename="..\src\r_plane.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\r_plane.h" />
- <Unit filename="..\src\r_segs.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\r_segs.h" />
- <Unit filename="..\src\r_sky.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\r_sky.h" />
- <Unit filename="..\src\r_state.h" />
- <Unit filename="..\src\r_things.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\r_things.h" />
- <Unit filename="..\src\s_sound.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\s_sound.h" />
- <Unit filename="..\src\sounds.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\sounds.h" />
- <Unit filename="..\src\st_lib.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\st_lib.h" />
- <Unit filename="..\src\st_stuff.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\st_stuff.h" />
- <Unit filename="..\src\tables.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\tables.h" />
- <Unit filename="..\src\v_video.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\v_video.h" />
- <Unit filename="..\src\w_checksum.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\w_checksum.h" />
- <Unit filename="..\src\w_merge.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\w_merge.h" />
- <Unit filename="..\src\w_wad.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\w_wad.h" />
- <Unit filename="..\src\wi_stuff.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\wi_stuff.h" />
- <Unit filename="..\src\z_zone.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\z_zone.h" />
- <Extensions>
- <code_completion />
- <envvars />
- </Extensions>
- </Project>
-</CodeBlocks_project_file>
--- a/codeblocks/chocolate-doom.workspace
+++ /dev/null
@@ -1,15 +1,0 @@
-<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
-<CodeBlocks_workspace_file>
- <Workspace title="chocolate-doom">
- <Project filename="chocolate-doom.cbp" active="1">
- <Depends filename="textscreen.cbp" />
- <Depends filename="libpcsound.cbp" />
- </Project>
- <Project filename="chocolate-server.cbp" />
- <Project filename="chocolate-setup.cbp">
- <Depends filename="textscreen.cbp" />
- </Project>
- <Project filename="textscreen.cbp" />
- <Project filename="libpcsound.cbp" />
- </Workspace>
-</CodeBlocks_workspace_file>
--- a/codeblocks/chocolate-server.cbp
+++ /dev/null
@@ -1,96 +1,0 @@
-<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
-<CodeBlocks_project_file>
- <FileVersion major="1" minor="6" />
- <Project>
- <Option title="chocolate-server" />
- <Option pch_mode="2" />
- <Option compiler="gcc" />
- <Build>
- <Target title="Debug">
- <Option output="..\bin\chocolate-server-dbg.exe" prefix_auto="0" extension_auto="0" />
- <Option working_dir="..\bin" />
- <Option object_output="..\obj\dbg" />
- <Option type="0" />
- <Option compiler="gcc" />
- <Compiler>
- <Add option="-W" />
- <Add option="-g" />
- </Compiler>
- </Target>
- <Target title="Release">
- <Option output="..\bin\chocolate-server.exe" prefix_auto="0" extension_auto="0" />
- <Option working_dir="..\bin" />
- <Option object_output="..\obj\rel" />
- <Option type="0" />
- <Option compiler="gcc" />
- <Compiler>
- <Add option="-O2" />
- </Compiler>
- <Linker>
- <Add option="-s" />
- </Linker>
- </Target>
- </Build>
- <VirtualTargets>
- <Add alias="All" targets="Debug;Release;" />
- </VirtualTargets>
- <Compiler>
- <Add directory="." />
- <Add directory="..\textscreen" />
- </Compiler>
- <Linker>
- <Add option="-lmingw32 -lSDLmain -lSDL -lSDL_net -mwindows" />
- </Linker>
- <Unit filename="..\src\d_dedicated.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\i_main.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\i_timer.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\i_timer.h" />
- <Unit filename="..\src\m_argv.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\m_argv.h" />
- <Unit filename="..\src\net_common.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\net_common.h" />
- <Unit filename="..\src\net_dedicated.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\net_dedicated.h" />
- <Unit filename="..\src\net_io.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\net_io.h" />
- <Unit filename="..\src\net_packet.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\net_packet.h" />
- <Unit filename="..\src\net_sdl.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\net_sdl.h" />
- <Unit filename="..\src\net_server.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\net_server.h" />
- <Unit filename="..\src\net_structrw.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\net_structrw.h" />
- <Unit filename="..\src\z_native.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\z_zone.h" />
- <Extensions>
- <code_completion />
- <envvars />
- <debugger />
- </Extensions>
- </Project>
-</CodeBlocks_project_file>
--- a/codeblocks/chocolate-setup-res.rc
+++ /dev/null
@@ -1,20 +1,0 @@
-1 ICON "..\\data\\setup.ico"
-
-1 VERSIONINFO
-FILETYPE 1
-{
- BLOCK "StringFileInfo"
- {
- BLOCK "040904E4"
- {
- VALUE "FileVersion", ""
- VALUE "FileDescription", ""
- VALUE "InternalName", "Chocolate-Setup"
- VALUE "CompanyName", "Chocolate-Setup"
- VALUE "LegalCopyright", "GNU General Public License"
- VALUE "ProductName", "Chocolate-Setup"
- VALUE "ProductVersion", ""
- }
- }
-}
-
--- a/codeblocks/chocolate-setup.cbp
+++ /dev/null
@@ -1,111 +1,0 @@
-<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
-<CodeBlocks_project_file>
- <FileVersion major="1" minor="6" />
- <Project>
- <Option title="chocolate-setup" />
- <Option pch_mode="2" />
- <Option compiler="gcc" />
- <Build>
- <Target title="Debug">
- <Option output="..\bin\chocolate-setup-dbg.exe" prefix_auto="0" extension_auto="0" />
- <Option working_dir="..\bin" />
- <Option object_output="..\obj\dbg\" />
- <Option type="0" />
- <Option compiler="gcc" />
- <Compiler>
- <Add option="-W" />
- <Add option="-g" />
- </Compiler>
- </Target>
- <Target title="Release">
- <Option output="..\bin\chocolate-setup.exe" prefix_auto="0" extension_auto="0" />
- <Option working_dir="..\bin" />
- <Option object_output="..\obj\rel\" />
- <Option type="0" />
- <Option compiler="gcc" />
- <Compiler>
- <Add option="-O2" />
- </Compiler>
- <Linker>
- <Add option="-s" />
- </Linker>
- </Target>
- </Build>
- <VirtualTargets>
- <Add alias="All" targets="Debug;Release;" />
- </VirtualTargets>
- <Compiler>
- <Add option="-Wall" />
- <Add option="-D_WIN32" />
- <Add directory="." />
- <Add directory="..\src" />
- <Add directory="..\textscreen" />
- </Compiler>
- <Linker>
- <Add option="-ltextscreen -lmingw32 -lSDLmain -lSDL -mwindows" />
- <Add directory="..\lib" />
- </Linker>
- <Unit filename="chocolate-setup-res.rc">
- <Option compilerVar="WINDRES" />
- </Unit>
- <Unit filename="..\setup\compatibility.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\setup\compatibility.h" />
- <Unit filename="..\setup\configfile.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\setup\configfile.h" />
- <Unit filename="..\setup\display.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\setup\display.h" />
- <Unit filename="..\setup\execute.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\setup\execute.h" />
- <Unit filename="..\setup\joystick.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\setup\joystick.h" />
- <Unit filename="..\setup\keyboard.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\setup\keyboard.h" />
- <Unit filename="..\setup\m_argv.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\setup\m_argv.h" />
- <Unit filename="..\setup\mainmenu.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\setup\mouse.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\setup\mouse.h" />
- <Unit filename="..\setup\multiplayer.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\setup\multiplayer.h" />
- <Unit filename="..\setup\sound.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\setup\sound.h" />
- <Unit filename="..\setup\txt_joybinput.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\setup\txt_joybinput.h" />
- <Unit filename="..\setup\txt_keyinput.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\setup\txt_keyinput.h" />
- <Unit filename="..\setup\txt_mouseinput.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\setup\txt_mouseinput.h" />
- <Extensions>
- <code_completion />
- <envvars />
- </Extensions>
- </Project>
-</CodeBlocks_project_file>
--- /dev/null
+++ b/codeblocks/game-res.rc
@@ -1,0 +1,20 @@
+1 ICON "..\\data\\doom.ico"
+
+1 VERSIONINFO
+FILETYPE 1
+{
+ BLOCK "StringFileInfo"
+ {
+ BLOCK "040904E4"
+ {
+ VALUE "FileVersion", ""
+ VALUE "FileDescription", ""
+ VALUE "InternalName", "Chocolate-Doom"
+ VALUE "CompanyName", "Chocolate-Doom"
+ VALUE "LegalCopyright", "GNU General Public License"
+ VALUE "ProductName", "Chocolate-Doom"
+ VALUE "ProductVersion", ""
+ }
+ }
+}
+
--- /dev/null
+++ b/codeblocks/game.cbp
@@ -1,0 +1,427 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+ <FileVersion major="1" minor="6" />
+ <Project>
+ <Option title="chocolate-doom" />
+ <Option pch_mode="2" />
+ <Option compiler="gcc" />
+ <Build>
+ <Target title="Debug">
+ <Option output="..\bin\chocolate-doom-dbg.exe" prefix_auto="0" extension_auto="0" />
+ <Option working_dir="..\bin" />
+ <Option object_output="..\obj\dbg" />
+ <Option type="0" />
+ <Option compiler="gcc" />
+ <Option parameters="-iwad d:\russell\games\doom2\iwad\doom2.wad" />
+ <Compiler>
+ <Add option="-W" />
+ <Add option="-g" />
+ </Compiler>
+ </Target>
+ <Target title="Release">
+ <Option output="..\bin\chocolate-doom.exe" prefix_auto="0" extension_auto="0" />
+ <Option working_dir="..\bin" />
+ <Option object_output="..\obj\rel" />
+ <Option type="0" />
+ <Option compiler="gcc" />
+ <Compiler>
+ <Add option="-O2" />
+ </Compiler>
+ <Linker>
+ <Add option="-s" />
+ </Linker>
+ </Target>
+ </Build>
+ <VirtualTargets>
+ <Add alias="All" targets="Debug;Release;" />
+ </VirtualTargets>
+ <Compiler>
+ <Add directory="." />
+ <Add directory="..\src" />
+ <Add directory="..\textscreen" />
+ <Add directory="..\pcsound" />
+ </Compiler>
+ <Linker>
+ <Add option="-lpcsound -ltextscreen -lmingw32 -lSDLmain -lSDL -lSDL_mixer -lSDL_net -mwindows" />
+ <Add directory="..\lib" />
+ </Linker>
+ <Unit filename="config.h" />
+ <Unit filename="game-res.rc">
+ <Option compilerVar="WINDRES" />
+ </Unit>
+ <Unit filename="..\src\am_map.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\am_map.h" />
+ <Unit filename="..\src\d_englsh.h" />
+ <Unit filename="..\src\d_event.h" />
+ <Unit filename="..\src\d_items.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\d_items.h" />
+ <Unit filename="..\src\d_iwad.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\d_iwad.h" />
+ <Unit filename="..\src\d_main.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\d_main.h" />
+ <Unit filename="..\src\d_net.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\d_net.h" />
+ <Unit filename="..\src\d_player.h" />
+ <Unit filename="..\src\d_textur.h" />
+ <Unit filename="..\src\d_think.h" />
+ <Unit filename="..\src\d_ticcmd.h" />
+ <Unit filename="..\src\deh_ammo.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\deh_cheat.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\deh_defs.h" />
+ <Unit filename="..\src\deh_frame.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\deh_io.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\deh_io.h" />
+ <Unit filename="..\src\deh_main.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\deh_main.h" />
+ <Unit filename="..\src\deh_mapping.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\deh_mapping.h" />
+ <Unit filename="..\src\deh_misc.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\deh_misc.h" />
+ <Unit filename="..\src\deh_ptr.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\deh_sound.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\deh_text.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\deh_thing.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\deh_weapon.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doomdata.h" />
+ <Unit filename="..\src\doomdef.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doomdef.h" />
+ <Unit filename="..\src\doomfeatures.h" />
+ <Unit filename="..\src\doomkeys.h" />
+ <Unit filename="..\src\doomstat.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doomstat.h" />
+ <Unit filename="..\src\doomtype.h" />
+ <Unit filename="..\src\dstrings.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\dstrings.h" />
+ <Unit filename="..\src\f_finale.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\f_finale.h" />
+ <Unit filename="..\src\f_wipe.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\f_wipe.h" />
+ <Unit filename="..\src\g_game.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\g_game.h" />
+ <Unit filename="..\src\hu_lib.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\hu_lib.h" />
+ <Unit filename="..\src\hu_stuff.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\hu_stuff.h" />
+ <Unit filename="..\src\i_joystick.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_joystick.h" />
+ <Unit filename="..\src\i_main.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_pcsound.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_scale.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_scale.h" />
+ <Unit filename="..\src\i_sdlmusic.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_sdlsound.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_swap.h" />
+ <Unit filename="..\src\i_system.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_system.h" />
+ <Unit filename="..\src\i_timer.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_timer.h" />
+ <Unit filename="..\src\i_video.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_video.h" />
+ <Unit filename="..\src\info.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\info.h" />
+ <Unit filename="..\src\m_argv.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\m_argv.h" />
+ <Unit filename="..\src\m_bbox.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\m_bbox.h" />
+ <Unit filename="..\src\m_cheat.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\m_cheat.h" />
+ <Unit filename="..\src\m_fixed.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\m_fixed.h" />
+ <Unit filename="..\src\m_menu.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\m_menu.h" />
+ <Unit filename="..\src\m_misc.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\m_misc.h" />
+ <Unit filename="..\src\m_random.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\m_random.h" />
+ <Unit filename="..\src\md5.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\md5.h" />
+ <Unit filename="..\src\memio.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\memio.h" />
+ <Unit filename="..\src\mus2mid.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\mus2mid.h" />
+ <Unit filename="..\src\net_client.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_client.h" />
+ <Unit filename="..\src\net_common.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_common.h" />
+ <Unit filename="..\src\net_dedicated.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_dedicated.h" />
+ <Unit filename="..\src\net_defs.h" />
+ <Unit filename="..\src\net_gui.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_gui.h" />
+ <Unit filename="..\src\net_io.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_io.h" />
+ <Unit filename="..\src\net_loop.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_loop.h" />
+ <Unit filename="..\src\net_packet.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_packet.h" />
+ <Unit filename="..\src\net_query.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_query.h" />
+ <Unit filename="..\src\net_sdl.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_sdl.h" />
+ <Unit filename="..\src\net_server.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_server.h" />
+ <Unit filename="..\src\net_structrw.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_structrw.h" />
+ <Unit filename="..\src\p_ceilng.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\p_doors.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\p_enemy.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\p_floor.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\p_inter.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\p_inter.h" />
+ <Unit filename="..\src\p_lights.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\p_local.h" />
+ <Unit filename="..\src\p_map.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\p_maputl.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\p_mobj.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\p_mobj.h" />
+ <Unit filename="..\src\p_plats.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\p_pspr.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\p_pspr.h" />
+ <Unit filename="..\src\p_saveg.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\p_saveg.h" />
+ <Unit filename="..\src\p_setup.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\p_setup.h" />
+ <Unit filename="..\src\p_sight.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\p_spec.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\p_spec.h" />
+ <Unit filename="..\src\p_switch.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\p_telept.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\p_tick.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\p_tick.h" />
+ <Unit filename="..\src\p_user.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\r_bsp.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\r_bsp.h" />
+ <Unit filename="..\src\r_data.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\r_data.h" />
+ <Unit filename="..\src\r_defs.h" />
+ <Unit filename="..\src\r_draw.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\r_draw.h" />
+ <Unit filename="..\src\r_local.h" />
+ <Unit filename="..\src\r_main.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\r_main.h" />
+ <Unit filename="..\src\r_plane.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\r_plane.h" />
+ <Unit filename="..\src\r_segs.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\r_segs.h" />
+ <Unit filename="..\src\r_sky.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\r_sky.h" />
+ <Unit filename="..\src\r_state.h" />
+ <Unit filename="..\src\r_things.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\r_things.h" />
+ <Unit filename="..\src\s_sound.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\s_sound.h" />
+ <Unit filename="..\src\sounds.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\sounds.h" />
+ <Unit filename="..\src\st_lib.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\st_lib.h" />
+ <Unit filename="..\src\st_stuff.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\st_stuff.h" />
+ <Unit filename="..\src\tables.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\tables.h" />
+ <Unit filename="..\src\v_video.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\v_video.h" />
+ <Unit filename="..\src\w_checksum.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\w_checksum.h" />
+ <Unit filename="..\src\w_merge.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\w_merge.h" />
+ <Unit filename="..\src\w_wad.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\w_wad.h" />
+ <Unit filename="..\src\wi_stuff.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\wi_stuff.h" />
+ <Unit filename="..\src\z_zone.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\z_zone.h" />
+ <Extensions>
+ <code_completion />
+ <envvars />
+ <debugger />
+ </Extensions>
+ </Project>
+</CodeBlocks_project_file>
--- /dev/null
+++ b/codeblocks/main.workspace
@@ -1,0 +1,15 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_workspace_file>
+ <Workspace title="chocolate-doom">
+ <Project filename="game.cbp" active="1">
+ <Depends filename="textscreen.cbp" />
+ <Depends filename="libpcsound.cbp" />
+ </Project>
+ <Project filename="server.cbp" />
+ <Project filename="setup.cbp">
+ <Depends filename="textscreen.cbp" />
+ </Project>
+ <Project filename="textscreen.cbp" />
+ <Project filename="libpcsound.cbp" />
+ </Workspace>
+</CodeBlocks_workspace_file>
--- /dev/null
+++ b/codeblocks/server.cbp
@@ -1,0 +1,96 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+ <FileVersion major="1" minor="6" />
+ <Project>
+ <Option title="chocolate-server" />
+ <Option pch_mode="2" />
+ <Option compiler="gcc" />
+ <Build>
+ <Target title="Debug">
+ <Option output="..\bin\chocolate-server-dbg.exe" prefix_auto="0" extension_auto="0" />
+ <Option working_dir="..\bin" />
+ <Option object_output="..\obj\dbg" />
+ <Option type="0" />
+ <Option compiler="gcc" />
+ <Compiler>
+ <Add option="-W" />
+ <Add option="-g" />
+ </Compiler>
+ </Target>
+ <Target title="Release">
+ <Option output="..\bin\chocolate-server.exe" prefix_auto="0" extension_auto="0" />
+ <Option working_dir="..\bin" />
+ <Option object_output="..\obj\rel" />
+ <Option type="0" />
+ <Option compiler="gcc" />
+ <Compiler>
+ <Add option="-O2" />
+ </Compiler>
+ <Linker>
+ <Add option="-s" />
+ </Linker>
+ </Target>
+ </Build>
+ <VirtualTargets>
+ <Add alias="All" targets="Debug;Release;" />
+ </VirtualTargets>
+ <Compiler>
+ <Add directory="." />
+ <Add directory="..\textscreen" />
+ </Compiler>
+ <Linker>
+ <Add option="-lmingw32 -lSDLmain -lSDL -lSDL_net -mwindows" />
+ </Linker>
+ <Unit filename="..\src\d_dedicated.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_main.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_timer.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_timer.h" />
+ <Unit filename="..\src\m_argv.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\m_argv.h" />
+ <Unit filename="..\src\net_common.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_common.h" />
+ <Unit filename="..\src\net_dedicated.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_dedicated.h" />
+ <Unit filename="..\src\net_io.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_io.h" />
+ <Unit filename="..\src\net_packet.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_packet.h" />
+ <Unit filename="..\src\net_sdl.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_sdl.h" />
+ <Unit filename="..\src\net_server.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_server.h" />
+ <Unit filename="..\src\net_structrw.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\net_structrw.h" />
+ <Unit filename="..\src\z_native.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\z_zone.h" />
+ <Extensions>
+ <code_completion />
+ <envvars />
+ <debugger />
+ </Extensions>
+ </Project>
+</CodeBlocks_project_file>
--- /dev/null
+++ b/codeblocks/setup-res.rc
@@ -1,0 +1,20 @@
+1 ICON "..\\data\\setup.ico"
+
+1 VERSIONINFO
+FILETYPE 1
+{
+ BLOCK "StringFileInfo"
+ {
+ BLOCK "040904E4"
+ {
+ VALUE "FileVersion", ""
+ VALUE "FileDescription", ""
+ VALUE "InternalName", "Chocolate-Setup"
+ VALUE "CompanyName", "Chocolate-Setup"
+ VALUE "LegalCopyright", "GNU General Public License"
+ VALUE "ProductName", "Chocolate-Setup"
+ VALUE "ProductVersion", ""
+ }
+ }
+}
+
--- /dev/null
+++ b/codeblocks/setup.cbp
@@ -1,0 +1,112 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+ <FileVersion major="1" minor="6" />
+ <Project>
+ <Option title="chocolate-setup" />
+ <Option pch_mode="2" />
+ <Option compiler="gcc" />
+ <Build>
+ <Target title="Debug">
+ <Option output="..\bin\chocolate-setup-dbg.exe" prefix_auto="0" extension_auto="0" />
+ <Option working_dir="..\bin" />
+ <Option object_output="..\obj\dbg\" />
+ <Option type="0" />
+ <Option compiler="gcc" />
+ <Compiler>
+ <Add option="-W" />
+ <Add option="-g" />
+ </Compiler>
+ </Target>
+ <Target title="Release">
+ <Option output="..\bin\chocolate-setup.exe" prefix_auto="0" extension_auto="0" />
+ <Option working_dir="..\bin" />
+ <Option object_output="..\obj\rel\" />
+ <Option type="0" />
+ <Option compiler="gcc" />
+ <Compiler>
+ <Add option="-O2" />
+ </Compiler>
+ <Linker>
+ <Add option="-s" />
+ </Linker>
+ </Target>
+ </Build>
+ <VirtualTargets>
+ <Add alias="All" targets="Debug;Release;" />
+ </VirtualTargets>
+ <Compiler>
+ <Add option="-Wall" />
+ <Add option="-D_WIN32" />
+ <Add directory="." />
+ <Add directory="..\src" />
+ <Add directory="..\textscreen" />
+ </Compiler>
+ <Linker>
+ <Add option="-ltextscreen -lmingw32 -lSDLmain -lSDL -mwindows" />
+ <Add directory="..\lib" />
+ </Linker>
+ <Unit filename="setup-res.rc">
+ <Option compilerVar="WINDRES" />
+ </Unit>
+ <Unit filename="..\setup\compatibility.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\setup\compatibility.h" />
+ <Unit filename="..\setup\configfile.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\setup\configfile.h" />
+ <Unit filename="..\setup\display.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\setup\display.h" />
+ <Unit filename="..\setup\execute.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\setup\execute.h" />
+ <Unit filename="..\setup\joystick.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\setup\joystick.h" />
+ <Unit filename="..\setup\keyboard.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\setup\keyboard.h" />
+ <Unit filename="..\setup\m_argv.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\setup\m_argv.h" />
+ <Unit filename="..\setup\mainmenu.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\setup\mouse.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\setup\mouse.h" />
+ <Unit filename="..\setup\multiplayer.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\setup\multiplayer.h" />
+ <Unit filename="..\setup\sound.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\setup\sound.h" />
+ <Unit filename="..\setup\txt_joybinput.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\setup\txt_joybinput.h" />
+ <Unit filename="..\setup\txt_keyinput.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\setup\txt_keyinput.h" />
+ <Unit filename="..\setup\txt_mouseinput.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\setup\txt_mouseinput.h" />
+ <Extensions>
+ <code_completion />
+ <envvars />
+ <debugger />
+ </Extensions>
+ </Project>
+</CodeBlocks_project_file>