ref: 030cac6b56e3b05b02cf44abf048f77587625f5c
parent: fb65145deb14daa6c0226b693d74fd274ebf166b
author: Jacob Moody <[email protected]>
date: Sun Feb 5 23:22:19 EST 2023
compiles now
--- a/Engine/src/display.c
+++ b/Engine/src/display.c
@@ -53,7 +53,7 @@
/* !!! move these elsewhere? */
-int32_t xres, yres, bytesperline, imageSize, maxpages;
+int32_t xres, yres, dukebytesperline, imageSize, maxpages;
uint8_t* frameplace;
//The frambuffer address
@@ -112,7 +112,7 @@
printf("init_new_res_vars %d %d\n", xdim, ydim);
numpages = 1; // we always expose the same surface to the drawing engine.
- bytesperline = surface->w;
+ dukebytesperline = surface->w;
vesachecked = 1;
vgacompatible = 1;
linearmode = 1;
@@ -153,7 +153,7 @@
for (i = 0; i <= ydim; i++)
{
ylookup[i] = j;
- j += bytesperline;
+ j += dukebytesperline;
}
horizycent = ((ydim * 4) >> 1);
@@ -162,7 +162,7 @@
oxyaspect = oxdimen = oviewingrange = -1;
//Let the Assembly module how many pixels to skip when drawing a column
- setBytesPerLine(bytesperline);
+ setBytesPerLine(dukebytesperline);
setview(0L, 0L, xdim - 1, ydim - 1);
--- a/Engine/src/display.h
+++ b/Engine/src/display.h
@@ -15,7 +15,7 @@
char **_argv;
/* !!! gads, look at all the namespace polution... */
-extern int32_t xres, yres, bytesperline, imageSize, maxpages;
+extern int32_t xres, yres, dukebytesperline, imageSize, maxpages;
extern uint8_t *screen, vesachecked;
extern int32_t buffermode, origbuffermode, linearmode;
extern uint8_t permanentupdate, vgacompatible;
--- a/Engine/src/draw.c
+++ b/Engine/src/draw.c
@@ -183,10 +183,10 @@
//Variable used to draw column.
//This is how much you have to skip in the framebuffer in order to be one pixel below.
-static int32_t bytesperline;
-void setBytesPerLine(int32_t _bytesperline)
+static int32_t dukebytesperline;
+void setBytesPerLine(int32_t _dukebytesperline)
{
- bytesperline = _bytesperline;
+ dukebytesperline = _dukebytesperline;
}
@@ -238,7 +238,7 @@
*dest = palookupoffse[temp];
vplce += vince;
- dest += bytesperline;
+ dest += dukebytesperline;
numPixels--;
}
return vplce;
@@ -276,7 +276,7 @@
i4 += i1;
//We are drawing a column ?!
- dest += bytesperline;
+ dest += dukebytesperline;
numPixels--;
}
return i4;
@@ -360,8 +360,8 @@
#endif
}
}
- i6 += bytesperline;
- } while (i6 > i6 - bytesperline);
+ i6 += dukebytesperline;
+ } while (i6 > i6 - dukebytesperline);
asm1 = i5;
asm2 = ebp;
}
@@ -387,7 +387,7 @@
}
vplce += vince;
- dest += bytesperline;
+ dest += dukebytesperline;
}
return vplce;
}
@@ -422,7 +422,7 @@
vplce[i] += vince[i];
}
- index += bytesperline;
+ index += dukebytesperline;
} while (index < length);
}
@@ -461,7 +461,7 @@
}
vplce[i] += vince[i];
}
- index += bytesperline;
+ index += dukebytesperline;
} while (index < length);
}
@@ -530,7 +530,7 @@
}
//Move down one pixel on the framebuffer
- dest += bytesperline;
+ dest += dukebytesperline;
}
--- a/Engine/src/engine.c
+++ b/Engine/src/engine.c
@@ -2859,7 +2859,7 @@
for(; i<windowx2+1+(stereopixelwidth<<1); i++) {
startumost[i] = windowy1, startdmost[i] = windowy2+1;
}
- viewoffset = windowy1*bytesperline+windowx1-(stereopixelwidth<<1);
+ viewoffset = windowy1*dukebytesperline+windowx1-(stereopixelwidth<<1);
i = stereowidth;
}
else
@@ -2870,7 +2870,7 @@
for(; i<windowx2+1+(stereopixelwidth<<1); i++) {
startumost[i] = 1, startdmost[i] = 0;
}
- viewoffset = windowy1*bytesperline+windowx1;
+ viewoffset = windowy1*dukebytesperline+windowx1;
i = -stereowidth;
}
globalposx += mulscale24(singlobalang,i);
@@ -7384,7 +7384,7 @@
}
-int initmouse(void)
+int dukeinitmouse(void)
{
return(moustat = setupmouse());
}
@@ -7985,7 +7985,7 @@
startumost[i] = 1, startdmost[i] = 0;
}
- viewoffset = windowy1*bytesperline + windowx1;
+ viewoffset = windowy1*dukebytesperline + windowx1;
if (stereomode)
{
@@ -9053,8 +9053,8 @@
else
k = max(bakxsiz[setviewcnt-1],bakxsiz[setviewcnt]);
j = 0;
- for(i=0; i<=k; i++) ylookup[i] = j, j += bytesperline;
- setBytesPerLine(bytesperline);
+ for(i=0; i<=k; i++) ylookup[i] = j, j += dukebytesperline;
+ setBytesPerLine(dukebytesperline);
}
--- a/Engine/src/engine.h
+++ b/Engine/src/engine.h
@@ -35,7 +35,7 @@
* See build.txt, build2.txt...and anything else with a .txt extention for
* information on using these functions that may or may not be accurate. :)
*/
-int initmouse(void);
+int dukeinitmouse(void);
int setgamemode(int32_t daxdim, int32_t daydim);
int getceilzofslope(int16_t sectnum, int32_t dax, int32_t day);
int getflorzofslope(int16_t sectnum, int32_t dax, int32_t day);
--- a/Engine/src/mmulti.c
+++ b/Engine/src/mmulti.c
@@ -1551,6 +1551,7 @@
static void deinit_network_transport(gcomtype *gcom)
{
printf("UDP NETWORK TRANSPORT DEINITIALIZING...\n");
+#ifndef __plan9__
if (gcom != NULL)
{
@@ -1566,6 +1567,7 @@
socketclose(udpsocket);
udpsocket = -1;
}
+#endif
deinitialize_sockets();
--- a/Game/src/mkfile
+++ b/Game/src/mkfile
@@ -3,15 +3,16 @@
CFLAGS=-Fpw -I/sys/include/npe -I/sys/include/npe/SDL2 -I ../../Engine/src -D__plan9__ -D__${objtype}__
TARG=games/duke3d
+DIRS=\
+ ../../Engine/src \
+ audiolib \
+ midi \
+
LIB=\
../../Engine/src/libbuild.a \
audiolib/libaudio.a \
midi/libmidi.a \
-CLEANFILES=\
- $LIB \
-
-
OFILES=\
actors.$O \
animlib.$O \
@@ -70,3 +71,9 @@
midi/libmidi.a:
@{cd midi && mk }
+
+clean:V:
+ rm -f *.[$OS] [$OS].out y.tab.? lex.yy.c y.debug y.output $TARG $CLEANFILES
+ for(i in $DIRS)@{
+ cd $i && mk clean
+ }