shithub: duke3d

Download patch

ref: 04e45448d447b1def481f0ed9e44a492543cb075
parent: d99994094a0ce1929af2f18adb3e26c683acdf78
parent: 5d9dcd0f8e6ace868f6198367c2b3319787d7db5
author: Fabien <[email protected]>
date: Fri May 1 21:19:13 EDT 2015

Merge pull request #30 from darealshinji/patch-2

Console: don't wait for key input on exits

--- a/Game/src/game.c
+++ b/Game/src/game.c
@@ -2474,7 +2474,7 @@
             #if PLATFORM_DOS   // Is there a good reason for this? --ryan.
             printf("\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n");
             #else
-            printf("\n%s",t);
+            printf("\n%s\n",t);
             #endif
         }
 // CTW END - MODIFICATION        
--- a/Game/src/global.c
+++ b/Game/src/global.c
@@ -518,10 +518,10 @@
    vprintf(error, argptr);
    va_end (argptr);
 
-   printf("Press any key to continue...\n");
+   //printf("Press any key to continue...\n");
 
 	// FIX_00043: Nicer exit on error. Ask the user to hit a key on exits and error exits.
-   getch();
+   //getch();
 
    exit (errorType);
 }