ref: 5260668388110f1de7c36c41eacc0fb99d477e58
parent: 58bd5a3b42b38002e1f866e404feecbe9e8b0680
parent: 1435c6008add705723d7465ced9ef68e3edbe236
author: Tanguy Fautre <[email protected]>
date: Fri Feb 21 18:58:32 EST 2020
Merge branch 'master' of https://github.com/GPSnoopy/BelgianChocolateDuke3D
--- a/README.md
+++ b/README.md
@@ -8,7 +8,7 @@
2. Portable and compiling in one click on Windows, OS X and Linux.
3. Aimed at education, with lots of comments and documentation added in order to help programmers to understand and learn.
-<img src="screenshot0.png" width="49%"></img>
+<img src="screenshot0.png" width="95%"></img>
## Belgian Chocolate Duke3D
@@ -23,6 +23,7 @@
### Known Issues
+* Linux: savegames do not work or crash the engine.
* Engine: Leaning left/right falls back to low-res rendering.
* Engine: Minimap has rendering glitches when fully-textured (i.e. sprites).
* Engine: Pixel imprecision when rendering health/ammo numbers in the status bar, leaving ghost pixels.