shithub: duke3d

Download patch

ref: 7b806e340de7d206c16502aeca8a7c4e3aa680a2
parent: 31cefd16ea10fdf30c504cbbca29338b5a721cf4
author: Tanguy Fautre <[email protected]>
date: Thu Feb 27 17:01:40 EST 2020

Fix build.
Added Code Nuker achievement to README.

--- a/Engine/src/display.h
+++ b/Engine/src/display.h
@@ -100,10 +100,4 @@
 void drawline16(int32_t XStart, int32_t YStart, int32_t XEnd, int32_t YEnd, uint8_t  Color);
 void setcolor16(uint8_t color);
 
-
-
-void initmultiplayers(uint8_t  damultioption, uint8_t  dacomrateoption, uint8_t  dapriority);
-
 #endif
-
-
--- a/README.md
+++ b/README.md
@@ -20,6 +20,7 @@
 * Ported to vcpkg and CMake.
 * Added continuous integration (via GitHub Actions).
 * Added 64-bit support (savegames are compatible between 32-bit and 64-bit).
+* Removed +35K lines of code (mostly from Game) of obsolete, unused methods, and other dead code paths.
 
 ### Known Issues