shithub: duke3d

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8994e194 – Dave Allen <[email protected]> authored on 2017/05/14 15:00
Fixed enet headers build

ef372086 – Fabien <[email protected]> authored on 2016/01/31 11:19
Merge pull request #47 from juanmabc/patch-1

dc19e20f – J.M.B.C <[email protected]> authored on 2016/01/31 11:00
Update README.md to a more real state

2ded3bfe – J.M.B.C <[email protected]> authored on 2016/01/31 10:51
Update README.md to a more real state

dd8db653 – Fabien <[email protected]> authored on 2015/09/01 19:19
Merge pull request #32 from darealshinji/automake-2

f0ad54af – Fabien <[email protected]> authored on 2015/09/01 19:18
Merge pull request #29 from darealshinji/types-h

bfadba23 – Fabien <[email protected]> authored on 2015/09/01 19:18
Merge pull request #33 from darealshinji/cleanup-1

fa17f876 – Fabien <[email protected]> authored on 2015/09/01 19:17
Merge pull request #34 from darealshinji/cleanup-2

306d134c – Fabien <[email protected]> authored on 2015/09/01 19:17
Merge pull request #35 from darealshinji/cleanup-3

c9799c7c – Fabien <[email protected]> authored on 2015/09/01 19:17
Merge pull request #36 from darealshinji/cleanup-4

859d3aa4 – Fabien <[email protected]> authored on 2015/09/01 19:16
Merge pull request #41 from darealshinji/enet-v1.3.13

bfdb982f – darealshinji <[email protected]> authored on 2015/08/29 12:00
Update ENet headers to release 1.3.13

befdc2c0 – Fabien <[email protected]> authored on 2015/06/19 08:58
Merge pull request #39 from drschwabe/mouselook-strafing

2fe3bbb5 – Derrick Schwabe <[email protected]> authored on 2015/06/18 21:59
Ensure X axis mouse aim works while strafing.

14beb90c – Fabien <[email protected]> authored on 2015/05/30 17:07
Merge pull request #38 from rohit-n/fix-floor

bcdc4411 – Rohit Nirmal <[email protected]> authored on 2015/05/29 14:24
Fix some floors being drawn too dark.

dd086a88 – Fabien <[email protected]> authored on 2015/05/21 09:36
Merge pull request #37 from rohit-n/fix-door

dddd52e3 – Rohit Nirmal <[email protected]> authored on 2015/05/21 09:51
Fix door animation.

365f8ed1 – Marshall Banana <[email protected]> authored on 2015/05/03 06:25
Cleanup: -Wimplicit-function-declaration

fc9f0729 – Marshall Banana <[email protected]> authored on 2015/05/03 06:21
Cleanup: -Wparenthesis

fa0372ac – Marshall Banana <[email protected]> authored on 2015/05/03 06:15
Cleanup: -Wformat

b5c9aeaa – Marshall Banana <[email protected]> authored on 2015/05/03 06:13
Cleanup: -Wunused-function -Wunused-but-set-variable

d793e0ac – darealshinji <[email protected]> authored on 2015/05/03 05:04
Build with -fno-strict-aliasing -fno-aggressive-loop-optimizations

47e0efd7 – Marshall Banana <[email protected]> authored on 2015/05/03 03:22
Add -Wno-maybe-uninitialized -Wno-unused-result to CFLAGS

d8762759 – Marshall Banana <[email protected]> authored on 2015/05/03 03:11
Use windres on Windows builds

be8b6547 – Marshall Banana <[email protected]> authored on 2015/05/03 03:10
Typo: chocolateDukeRessources.rc -> chocolateDukeResources.rc

48ddd02b – Marshall Banana <[email protected]> authored on 2015/05/02 19:20
Fix compiling premap.o with -O0

b0697be2 – Marshall Banana <[email protected]> authored on 2015/05/02 18:46
Check for assert.h in system headers

4c3fbc62 – Marshall Banana <[email protected]> authored on 2015/05/02 18:45
Check for enet/enet.h in system headers

90d71738 – Marshall Banana <[email protected]> authored on 2015/05/02 18:44
Update .gitignore

b17c971a – Marshall Banana <[email protected]> authored on 2015/05/02 18:43
Add GNU automake files

28cc30cf – Marshall Banana <[email protected]> authored on 2015/05/02 18:08
Delete old makefiles

04e45448 – Fabien <[email protected]> authored on 2015/05/01 21:19
Merge pull request #30 from darealshinji/patch-2

d9999409 – Fabien <[email protected]> authored on 2015/05/01 21:18
Merge pull request #27 from darealshinji/comment

91764627 – Fabien <[email protected]> authored on 2015/05/01 21:18
Merge pull request #23 from rohit-n/build-64bit

a25b16db – darealshinji <[email protected]> authored on 2015/04/30 17:45
Update cache.c

4aa0d650 – Rohit Nirmal <[email protected]> authored on 2015/04/30 14:02
Fix crash when saving game while viewing a mirror.

5d9dcd0f – darealshinji <[email protected]> authored on 2015/04/29 14:48
Print trailing newline after game exit

fd04daea – darealshinji <[email protected]> authored on 2015/04/29 03:58
Console: don't wait for key input on exits

392f9a78 – Marshall Banana <[email protected]> authored on 2015/04/29 02:40
Avoid ambiguous types.h includes, remove redundant build.h include

6c998831 – darealshinji <[email protected]> authored on 2015/04/29 01:49
Treat this as a regular comment

60868762 – Fabien <[email protected]> authored on 2015/04/28 15:05
Merge pull request #26 from darealshinji/patch-4

f3cd98c2 – Fabien <[email protected]> authored on 2015/04/28 15:04
Merge pull request #25 from darealshinji/patch-3

dc86e198 – darealshinji <[email protected]> authored on 2015/04/27 13:52
Enable Alt+F4 to quick exit the game

935b2d59 – darealshinji <[email protected]> authored on 2015/04/26 23:38
Open .GRP in read-only mode

27447546 – Rohit Nirmal <[email protected]> authored on 2015/04/02 11:26
64-bit: Fix crashes related to drawing certain sprites

caf9454f – Rohit Nirmal <[email protected]> authored on 2015/03/31 11:24
64-bit: Save games read and write without crashing.

5becfc25 – Rohit Nirmal <[email protected]> authored on 2015/03/30 19:06
64-bit: Sounds now (mostly) play correctly.

de2d6082 – Rohit Nirmal <[email protected]> authored on 2015/03/20 09:36
64-bit: Add bounds check in weapon switching.

bef0add1 – Rohit Nirmal <[email protected]> authored on 2014/12/14 17:21
64-bit: Fix initial segfaults.

ac03e8e1 – Fabien <[email protected]> authored on 2015/03/23 05:51
Merge pull request #22 from jmtd/patch-1

8680acde – Jonathan Dowland <[email protected]> authored on 2015/03/23 05:23
remove broken link

6aaf4663 – Fabien <[email protected]> authored on 2015/03/22 08:43
Merge pull request #21 from rohit-n/whoops

b8611feb – Rohit Nirmal <[email protected]> authored on 2015/03/20 07:26
That doesn't look right.

a6fef544 – Fabien <[email protected]> authored on 2014/12/05 09:39
Merge pull request #18 from clobber/osx-sdlmain-fix

3c7d815b – Fabien <[email protected]> authored on 2014/12/05 09:39
Merge pull request #17 from clobber/osx-buildfix

95c70c17 – clobber <[email protected]> authored on 2014/12/04 20:51
Update to latest SDLMain from SDL-1.2

298efa8b – clobber <[email protected]> authored on 2014/12/04 20:45
Fix compiling on OS X

cb7e5f56 – Fabien <[email protected]> authored on 2014/04/03 10:17
Merge pull request #10 from juanmabc/master

8a328bb0 – Fabien <[email protected]> authored on 2014/02/16 05:07
Merge pull request #15 from willy9561/issue_14_clean_fix

64238b9a – Earl Baucum <[email protected]> authored on 2014/02/15 09:34
inventory percentage is a number not a character

44c79f31 – Fabien <[email protected]> authored on 2014/01/30 04:11
Merge pull request #13 from willy9561/issue12_add_map

3f18b383 – Juan Manuel Borges Caño <[email protected]> authored on 2014/01/24 05:46
README!

38495bb2 – Juan Manuel Borges Caño <[email protected]> authored on 2014/01/24 05:38
Info!

c0a97472 – Juan Manuel Borges Caño <[email protected]> authored on 2013/11/15 08:16
Give credits to due owners

e1b99d9e – Earl Baucum <[email protected]> authored on 2013/10/13 05:52
add -map command

222de35c – Juan Manuel Borges Caño <[email protected]> authored on 2013/08/01 00:00
Drop residual enet dep

070e0f8e – Juan Manuel Borges Caño <[email protected]> authored on 2013/07/31 10:45
Update .gitignore for linux

ad369f84 – Juan Manuel Borges Caño <[email protected]> authored on 2013/07/31 09:24
Really minimal modification for Linux integration

f0cbb3aa – fabiensanglard <[email protected]> authored on 2013/03/03 06:55
Merge pull request #9 from andypiper/osx-improve

5ee535f7 – Andy Piper <[email protected]> authored on 2013/03/03 13:11
Improve OS X build and docs

3ad3deea – fabiensanglard <[email protected]> authored on 2013/02/16 07:21
Merge pull request #3 from tixz/patch-1

f38cf67e – Emil Melgaard <[email protected]> authored on 2013/02/15 12:38
Small improvement to the README.md

d545ff7e – unknown <fabien@fabien-PC.(none)> authored on 2013/02/10 08:28
Added icon for Visual Studio Build.

d7fb0fbf – fabien sanglard <[email protected]> authored on 2013/02/10 10:15
Setting icon for MacOS X Release.

230c1dc3 – fabien sanglard <[email protected]> authored on 2013/02/09 16:20
Removed missing duke_3d_icon.png from project. Mac OS X build is good.

872254bc – unknown <fabien@fabien-PC.(none)> authored on 2013/02/09 10:53
Made fork from xDuke v17.9 official.

23da3084 – unknown <fabien@fabien-PC.(none)> authored on 2013/02/09 10:11
Don't clear the screen each frame: The status bar is not drawn.

ede32c92 – unknown <fabien@fabien-PC.(none)> authored on 2013/02/09 07:57
Allocating 1MB of stack produced a stack overflow on windows and chkstk was very unhappy. The buffer is now statically allocated. Fixed windows build with strnicmp instead of strncasecmp.

5238e440 – fabien sanglard <[email protected]> authored on 2013/02/09 07:46
Created MacOS X bundle for release.

e7cc27d7 – fabien sanglard <[email protected]> authored on 2013/02/07 11:03
Merge branch 'master' of github.com:fabiensanglard/chocolate_duke3D

df82a880 – Fabien Sanglard <[email protected]> authored on 2013/02/01 19:35
Fixed bug where savegame could not be loaded due to bug introduced by dummy_multi.c.

d232666d – fabien sanglard <[email protected]> authored on 2013/01/31 19:25
Merge branch 'master' of github.com:fabiensanglard/chocolate_duke3D

388ac5e2 – fabien sanglard <[email protected]> authored on 2013/01/31 19:25
Added comments to algorithm.

61a0ad73 – Fabien Sanglard <[email protected]> authored on 2013/01/31 19:17
Structured filesystem finished.

ce68b45e – Fabien Sanglard <[email protected]> authored on 2013/01/31 19:09
Started refactoring GRP filesystem.

de35673b – Fabien Sanglard <[email protected]> authored on 2013/01/15 10:57
Removed horribly named arrays xb1,xb2,yb1,yb2 in favor of stucture with enumeration.

d6e24c64 – Fabien Sanglard <[email protected]> authored on 2013/01/05 13:42
Fixed a bug introduced in last refactor (anims where not draw properly).

bdd2f0d9 – Fabien Sanglard <[email protected]> authored on 2013/01/05 08:08
Switch to pvWalls struct.

16f4bf2d – Fabien Sanglard <[email protected]> authored on 2012/12/27 04:47
Added comments to explain bunchList.

9d060d16 – Fabien Sanglard <[email protected]> authored on 2012/12/27 04:36
Renamed p2 to bunchWallsList.

c1414921 – fabien sanglard <[email protected]> authored on 2012/12/22 19:28
Created network module. Removed warnings. Changed draw system signatures.

26658f10 – unknown <fabien@fabien-PC.(none)> authored on 2012/12/22 18:08
Fixed VisualStudio build.

28201684 – Fabien Sanglard <[email protected]> authored on 2012/12/22 20:02
Removed more warnings.

e4d26075 – Fabien Sanglard <[email protected]> authored on 2012/12/22 19:53
Fixed bug introduced by TILE_MakeAvailable (typo).

30670c67 – fabien sanglard <[email protected]> authored on 2012/12/22 13:53
Added tile utility: TILE_MakeAvailable

f15fe15e – fabien sanglard <[email protected]> authored on 2012/12/22 13:29
Fixed bug that prevented artwork to be loaded via artfilename global variable.

95b30272 – fabien sanglard <[email protected]> authored on 2012/12/22 12:57
Removed usage of global tempbug in favor of localschar text[512].

6a1e6c52 – fabien sanglard <[email protected]> authored on 2012/12/22 11:55
Created a tile module.

e11ebae6 – fabien sanglard <[email protected]> authored on 2012/12/21 20:58
SDL was not initalized properly. Also fixed printout.

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