shithub: duke3d

Download patch

ref: c1414921e4a25ae93629a6430f4edf1f304607ee
parent: 30670c674ee6ae1f468e1ac29b66e0480a113ede
author: fabien sanglard <[email protected]>
date: Sat Dec 22 19:28:01 EST 2012

Created network module. Removed warnings. Changed draw system signatures.

--- a/Engine/src/cache.c
+++ b/Engine/src/cache.c
@@ -59,8 +59,15 @@
 static int32_t cachesize = 0;
 int32_t cachecount = 0;
 uint8_t  zerochar = 0;
-int32_t cachestart = 0, cacnum = 0, agecount = 0;
-typedef struct { int32_t *hand, leng; uint8_t  *lock; } cactype;
+uint8_t* cachestart = NULL;
+int32_t cacnum = 0, agecount = 0;
+
+typedef struct { 
+    uint8_t** hand;
+    int32_t leng;
+    uint8_t  *lock; } 
+cactype;
+
 cactype cac[MAXCACHEOBJECTS];
 int32_t lockrecip[200];
 
@@ -67,7 +74,7 @@
 // TC game directory
 char  game_dir[512] = { '\0' };
 
-void initcache(int32_t dacachestart, int32_t dacachesize)
+void initcache(uint8_t* dacachestart, int32_t dacachesize)
 {
 	int32_t i;
 
@@ -212,7 +219,7 @@
 	for(i=0;i<cacnum;i++)
 	{
 		printf("%d- ",i);
-		printf("ptr: 0x%x, ",*cac[i].hand);
+		printf("ptr: 0x%x, ",(int8_t)*cac[i].hand);
 		printf("leng: %d, ",cac[i].leng);
 		printf("lock: %d\n",*cac[i].lock);
 		j += cac[i].leng;
--- a/Engine/src/cache.h
+++ b/Engine/src/cache.h
@@ -17,7 +17,7 @@
 #ifndef _INCLUDE_CACHE1D_H_
 #define _INCLUDE_CACHE1D_H_
 
-void initcache(int32_t dacachestart, int32_t dacachesize);
+void initcache(uint8_t* dacachestart, int32_t dacachesize);
 void allocache (uint8_t* *newhandle, int32_t newbytes, uint8_t  *newlockptr);
 void suckcache (int32_t *suckptr);
 void agecache(void);
--- a/Engine/src/display.c
+++ b/Engine/src/display.c
@@ -41,11 +41,11 @@
 #include "display.h"
 #include "fixedPoint_math.h"
 #include "engine.h"
-//#include "engine_protos.h"
+#include "network.h"
 
 #include "mmulti_unstable.h"
 #include "mmulti_stable.h"
-
+#include "network.h"
 #include "icon.h"
 
 // NATIVE TIMER FUNCTION DECLARATION
@@ -64,211 +64,8 @@
 
 
 
-// NETWORK STUFF
-void Setup_UnstableNetworking();
-void Setup_StableNetworking();
 
-int nNetMode = 0;
 
-//TODO ( "[Fix this horrible networking mess. Function pointers not happy]" )
-// I do not like this one bit.
-// Figure out what was causing the problems with the function pointers.
-// This mess is a direct result of my lack of time.. bleh
-// This mess shouldn't even be in this file. /slap /slap
-void callcommit(void)
-{
-#ifndef USER_DUMMY_NETWORK
-	switch(nNetMode)
-	{
-	case 0:		
-		unstable_callcommit();
-		break;
-	case 1:
-		stable_callcommit();
-		break;		
-	}
-#endif
-}
-void initcrc(void)
-{
-    #ifndef USER_DUMMY_NETWORK
-	switch(nNetMode)
-	{
-	case 0:	
-		unstable_initcrc();
-		break;
-	case 1:	
-		stable_initcrc();
-		break;
-	}
-#endif
-}
-int32_t getcrc(uint8_t  *buffer, short bufleng)
-{
-    #ifndef USER_DUMMY_NETWORK
-	switch(nNetMode)
-	{
-	case 0:
-		return unstable_getcrc(buffer, bufleng);
-	case 1:
-		return stable_getcrc(buffer, bufleng);
-	}
-#endif
-	return 0;
-}
-void initmultiplayers(uint8_t  damultioption, uint8_t  dacomrateoption, uint8_t  dapriority)
-{
-#ifndef USER_DUMMY_NETWORK
-	switch(nNetMode)
-	{
-	case 0:
-		unstable_initmultiplayers(damultioption, dacomrateoption, dapriority);
-		break;
-	case 1:
-		stable_initmultiplayers(damultioption, dacomrateoption, dapriority);
-		break;
-	}
-#endif
-}
-void sendpacket(int32_t other, uint8_t  *bufptr, int32_t messleng)
-{
-#ifndef USER_DUMMY_NETWORK
-	switch(nNetMode)
-	{
-	case 0:
-		unstable_sendpacket(other, bufptr, messleng);
-		break;
-	case 1:
-		stable_sendpacket(other, bufptr, messleng);
-		break;
-	}
-#endif
-}
-void setpackettimeout(int32_t datimeoutcount, int32_t daresendagaincount)
-{
-#ifndef USER_DUMMY_NETWORK
-	switch(nNetMode)
-	{
-	case 0:
-		unstable_setpackettimeout(datimeoutcount, daresendagaincount);
-		break;
-	case 1:
-		stable_setpackettimeout(datimeoutcount, daresendagaincount);
-		break;
-	}
-#endif
-}
-void uninitmultiplayers(void)
-{
-    #ifndef USER_DUMMY_NETWORK
-	switch(nNetMode)
-	{
-	case 0:
-		unstable_uninitmultiplayers();
-		break;
-	case 1:
-		stable_uninitmultiplayers();
-		break;
-	}
-#endif
-}
-void sendlogon(void)
-{
-    #ifndef USER_DUMMY_NETWORK
-	switch(nNetMode)
-	{
-	case 0:
-		unstable_sendlogon();
-		break;
-	case 1:
-		unstable_sendlogon();
-		break;
-	}
-#endif
-}
-void sendlogoff(void)
-{
-    #ifndef USER_DUMMY_NETWORK
-	switch(nNetMode)
-	{
-	case 0:
-		unstable_sendlogoff();
-		break;
-	case 1:
-		stable_sendlogoff();
-		break;
-	}
-#endif
-}
-int  getoutputcirclesize(void)
-{
-    #ifndef USER_DUMMY_NETWORK
-	switch(nNetMode)
-	{
-	case 0:
-		return unstable_getoutputcirclesize();
-	case 1:
-		return stable_getoutputcirclesize();		
-	}
-#endif
-	return 0;
-}
-void setsocket(short newsocket)
-{
-    #ifndef USER_DUMMY_NETWORK
-	switch(nNetMode)
-	{
-	case 0:
-		unstable_setsocket(newsocket);
-		break;
-	case 1:
-		stable_setsocket(newsocket);
-		break;
-	}
-#endif
-}
-short getpacket(short *other, uint8_t  *bufptr)
-{
-#ifndef USER_DUMMY_NETWORK
-	switch(nNetMode)
-	{
-	case 0:
-		return unstable_getpacket(other, bufptr); // default
-	case 1:
-		return stable_getpacket(other, bufptr);
-	}
-#endif
-	return 0;
-}
-void flushpackets(void)
-{
-    #ifndef USER_DUMMY_NETWORK
-	switch(nNetMode)
-	{
-	case 0:
-		unstable_flushpackets();
-		break;
-	case 1:
-		stable_flushpackets();
-		break;
-	}
-#endif
-}
-void genericmultifunction(int32_t other, char  *bufptr, int32_t messleng, int32_t command)
-{
-    #ifndef USER_DUMMY_NETWORK
-	switch(nNetMode)
-	{
-	case 0:
-		unstable_genericmultifunction(other, bufptr, messleng, command);
-		break;
-	case 1:
-		stable_genericmultifunction(other, bufptr, messleng, command);
-		break;
-	}
-#endif
-}
-
 #if ((defined PLATFORM_WIN32))
 #include <windows.h>
 #endif
@@ -931,16 +728,7 @@
 
 
 
-//#include "mmulti_stable.h"
-void Setup_UnstableNetworking()
-{
-	nNetMode = 0;
-}
 
-void Setup_StableNetworking()
-{
-	nNetMode = 1;
-}
 
 
 void _platform_init(int argc, char  **argv, const char  *title, const char  *iconName)
--- a/Engine/src/draw.c
+++ b/Engine/src/draw.c
@@ -37,7 +37,7 @@
 /* ---------------  WALLS RENDERING METHOD (USED TO BE HIGHLY OPTIMIZED ASSEMBLY) ----------------------------*/
 extern int32_t asm1;
 extern int32_t asm2;
-extern int32_t asm3;
+extern uint8_t *asm3;
 extern int32_t asm4;
 
 static uint8_t machxbits_al;
@@ -714,7 +714,7 @@
 }
 
 static uint8_t  * textureData;
-static int32_t mmach_asm3;
+static uint8_t  * mmach_asm3;
 static int32_t mmach_asm1;
 static int32_t mmach_asm2;
 
@@ -744,7 +744,7 @@
         //Skip transparent color.
 		if ((colorIndex&0xff) != 0xff){
             if (pixelsAllowed-- > 0)
-				*dest = (((uint8_t *)mmach_asm3)[colorIndex]);
+				*dest = mmach_asm3[colorIndex];
         }
 	    i2 += mmach_asm1;
 	    i5 += mmach_asm2;
@@ -764,12 +764,12 @@
 } /* msethlineshift */
 
 
-static int32_t tmach_eax;
-static int32_t tmach_asm3;
+static uint8_t * tmach_eax;
+static uint8_t * tmach_asm3;
 static int32_t tmach_asm1;
 static int32_t tmach_asm2;
 
-void thline(int32_t i1, int32_t i2, int32_t i3, int32_t i4, int32_t i5, int32_t i6)
+void thline(uint8_t  * i1, int32_t i2, int32_t i3, int32_t i4, int32_t i5, uint8_t * i6)
 {
     tmach_eax = i1;
     tmach_asm3 = asm3;
@@ -780,7 +780,7 @@
 
 static uint8_t  tshift_al = 26;
 static uint8_t  tshift_bl = 6;
-void thlineskipmodify(int32_t i1, uint32_t i2, uint32_t i3, int32_t i4, int32_t i5, int32_t i6)
+void thlineskipmodify(int32_t i1, uint32_t i2, uint32_t i3, int32_t i4, int32_t i5, uint8_t * i6)
 {
     uint32_t ebx;
     int counter = (i3>>16);
@@ -788,17 +788,17 @@
     {
 	    ebx = i2 >> tshift_al;
 	    ebx = shld (ebx, (uint32_t)i5, tshift_bl);
-	    i1 = ((uint8_t  *)tmach_eax)[ebx];
+	    i1 = tmach_eax[ebx];
 	    if ((i1&0xff) != 0xff)
 	    {
-		    uint16_t val = (((uint8_t *)tmach_asm3)[i1]);
-		    val |= (*((uint8_t  *)i6)<<8);
+		    uint16_t val = tmach_asm3[i1];
+		    val |= (*i6)<<8;
 
 		    if (transrev) 
 				val = ((val>>8)|(val<<8));
 
 			if (pixelsAllowed-- > 0)
-			 *((uint8_t  *)i6) = transluc[val];
+			 *i6 = transluc[val];
 	    }
 
 	    i2 += tmach_asm1;
@@ -852,7 +852,8 @@
 {
     bitwisef2i c;
     uint32_t ecx,eax,ebx,edx,esi,edi;
-    float a = (float) asm3 + asm2_f;
+#pragma This is so bad to cast asm3 to int then float :( !!!
+    float a = (float)(int32_t) asm3 + asm2_f;
     i1 -= slopemach_ecx;
     esi = i5 + low32((__int64)globalx3 * (__int64)(i2<<3));
     edi = i6 + low32((__int64)globaly3 * (__int64)(i2<<3));
--- a/Engine/src/draw.h
+++ b/Engine/src/draw.h
@@ -26,7 +26,8 @@
         
 extern uint8_t  *globalpalwritten;
 extern int16_t  globalshiftval;
-extern int32_t vplce[4], vince[4], bufplce[4];
+extern int32_t vplce[4], vince[4];
+extern int32_t bufplce[4];
 extern uint8_t* palookupoffse[4];
         
 void sethlinesizes(int32_t,int32_t,uint8_t *);
@@ -61,8 +62,8 @@
 void mhline(uint8_t  *,int32_t,int32_t,int32_t,int32_t,uint8_t*);
 void mhlineskipmodify(uint32_t,int32_t,int32_t,uint8_t*);
 void msethlineshift(int32_t,int32_t);
-void thline(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
-void thlineskipmodify(int32_t,uint32_t,uint32_t,int32_t,int32_t,int32_t);
+void thline(uint8_t*,int32_t,int32_t,int32_t,int32_t,uint8_t *);
+void thlineskipmodify(int32_t,uint32_t,uint32_t,int32_t,int32_t,uint8_t *);
 void tsethlineshift(int32_t,int32_t);
 void setupslopevlin(int32_t,int32_t,int32_t);
 void slopevlin(int32_t,uint32_t,int32_t,int32_t,int32_t,int32_t);
--- a/Engine/src/engine.c
+++ b/Engine/src/engine.c
@@ -205,7 +205,8 @@
 int32_t asm1, asm2, asm3, asm4;
 
 
-int32_t vplce[4], vince[4], bufplce[4];
+int32_t vplce[4], vince[4];
+int32_t bufplce[4];
 
 uint8_t*  palookupoffse[4];
 
@@ -1369,7 +1370,8 @@
         if (u4 > y1ve[3])
             vplce[3] = prevlineasm1(vince[3],palookupoffse[3],u4-y1ve[3]-1,vplce[3],bufplce[3],ylookup[y1ve[3]]+x+frameoffset+3);
 
-        if (d4 >= u4) vlineasm4(d4-u4+1,ylookup[u4]+x+frameoffset);
+        if (d4 >= u4) 
+            vlineasm4(d4-u4+1,ylookup[u4]+x+frameoffset);
 
         i = x+frameoffset+ylookup[d4+1];
         
@@ -3749,7 +3751,8 @@
                             int32_t cy1, int32_t cx2, int32_t cy2)
 {
     int32_t cosang, sinang, v, nextv, dax1, dax2, oy, bx, by, ny1, ny2;
-    int32_t i, x, y, x1, y1, x2, y2, gx1, gy1, bufplc;
+    int32_t i, x, y, x1, y1, x2, y2, gx1, gy1;
+    uint8_t* bufplc;
     uint8_t* palookupoffs;
     uint8_t* p;
     int32_t xoff, yoff, npoints, yplc, yinc, lx, rx, xx, xend;
@@ -3966,25 +3969,37 @@
                 {
                     if ((bad != 0) || (u4 >= d4))
                     {
-                        if (!(bad&1)) prevlineasm1(vince[0],palookupoffse[0],y2ve[0]-y1ve[0],vplce[0],bufplce[0],ylookup[y1ve[0]]+p+0);
-                        if (!(bad&2)) prevlineasm1(vince[1],palookupoffse[1],y2ve[1]-y1ve[1],vplce[1],bufplce[1],ylookup[y1ve[1]]+p+1);
-                        if (!(bad&4)) prevlineasm1(vince[2],palookupoffse[2],y2ve[2]-y1ve[2],vplce[2],bufplce[2],ylookup[y1ve[2]]+p+2);
-                        if (!(bad&8)) prevlineasm1(vince[3],palookupoffse[3],y2ve[3]-y1ve[3],vplce[3],bufplce[3],ylookup[y1ve[3]]+p+3);
+                        if (!(bad&1)) 
+                            prevlineasm1(vince[0],palookupoffse[0],y2ve[0]-y1ve[0],vplce[0],bufplce[0],ylookup[y1ve[0]]+p+0);
+                        if (!(bad&2)) 
+                            prevlineasm1(vince[1],palookupoffse[1],y2ve[1]-y1ve[1],vplce[1],bufplce[1],ylookup[y1ve[1]]+p+1);
+                        if (!(bad&4)) 
+                            prevlineasm1(vince[2],palookupoffse[2],y2ve[2]-y1ve[2],vplce[2],bufplce[2],ylookup[y1ve[2]]+p+2);
+                        if (!(bad&8)) 
+                            prevlineasm1(vince[3],palookupoffse[3],y2ve[3]-y1ve[3],vplce[3],bufplce[3],ylookup[y1ve[3]]+p+3);
                         continue;
                     }
 
-                    if (u4 > y1ve[0]) vplce[0] = prevlineasm1(vince[0],palookupoffse[0],u4-y1ve[0]-1,vplce[0],bufplce[0],ylookup[y1ve[0]]+p+0);
-                    if (u4 > y1ve[1]) vplce[1] = prevlineasm1(vince[1],palookupoffse[1],u4-y1ve[1]-1,vplce[1],bufplce[1],ylookup[y1ve[1]]+p+1);
-                    if (u4 > y1ve[2]) vplce[2] = prevlineasm1(vince[2],palookupoffse[2],u4-y1ve[2]-1,vplce[2],bufplce[2],ylookup[y1ve[2]]+p+2);
-                    if (u4 > y1ve[3]) vplce[3] = prevlineasm1(vince[3],palookupoffse[3],u4-y1ve[3]-1,vplce[3],bufplce[3],ylookup[y1ve[3]]+p+3);
+                    if (u4 > y1ve[0]) 
+                        vplce[0] = prevlineasm1(vince[0],palookupoffse[0],u4-y1ve[0]-1,vplce[0],bufplce[0],ylookup[y1ve[0]]+p+0);
+                    if (u4 > y1ve[1]) 
+                        vplce[1] = prevlineasm1(vince[1],palookupoffse[1],u4-y1ve[1]-1,vplce[1],bufplce[1],ylookup[y1ve[1]]+p+1);
+                    if (u4 > y1ve[2]) 
+                        vplce[2] = prevlineasm1(vince[2],palookupoffse[2],u4-y1ve[2]-1,vplce[2],bufplce[2],ylookup[y1ve[2]]+p+2);
+                    if (u4 > y1ve[3]) 
+                        vplce[3] = prevlineasm1(vince[3],palookupoffse[3],u4-y1ve[3]-1,vplce[3],bufplce[3],ylookup[y1ve[3]]+p+3);
 
                     if (d4 >= u4) vlineasm4(d4-u4+1,ylookup[u4]+p);
 
                     i = p+ylookup[d4+1];
-                    if (y2ve[0] > d4) prevlineasm1(vince[0],palookupoffse[0],y2ve[0]-d4-1,vplce[0],bufplce[0],i+0);
-                    if (y2ve[1] > d4) prevlineasm1(vince[1],palookupoffse[1],y2ve[1]-d4-1,vplce[1],bufplce[1],i+1);
-                    if (y2ve[2] > d4) prevlineasm1(vince[2],palookupoffse[2],y2ve[2]-d4-1,vplce[2],bufplce[2],i+2);
-                    if (y2ve[3] > d4) prevlineasm1(vince[3],palookupoffse[3],y2ve[3]-d4-1,vplce[3],bufplce[3],i+3);
+                    if (y2ve[0] > d4) 
+                        prevlineasm1(vince[0],palookupoffse[0],y2ve[0]-d4-1,vplce[0],bufplce[0],i+0);
+                    if (y2ve[1] > d4) 
+                        prevlineasm1(vince[1],palookupoffse[1],y2ve[1]-d4-1,vplce[1],bufplce[1],i+1);
+                    if (y2ve[2] > d4) 
+                        prevlineasm1(vince[2],palookupoffse[2],y2ve[2]-d4-1,vplce[2],bufplce[2],i+2);
+                    if (y2ve[3] > d4) 
+                        prevlineasm1(vince[3],palookupoffse[3],y2ve[3]-d4-1,vplce[3],bufplce[3],i+3);
                 }
                 else
                 {
@@ -8942,7 +8957,8 @@
 /* MUST USE RESTOREFORDRAWROOMS AFTER DRAWING */
 int32_t setviewcnt = 0;
 int32_t bakvidoption[4];
-int32_t bakframeplace[4], bakxsiz[4], bakysiz[4];
+uint8_t* bakframeplace[4];
+int32_t bakxsiz[4], bakysiz[4];
 int32_t bakwindowx1[4], bakwindowy1[4];
 int32_t bakwindowx2[4], bakwindowy2[4];
 
--- a/Engine/src/engine.h
+++ b/Engine/src/engine.h
@@ -137,12 +137,14 @@
 #include "display.h"
 #include "fixedPoint_math.h"
 #include "tiles.h"
+#include "network.h"
     
     
 //Exported for tile module
     extern int32_t setviewcnt;
     extern int32_t bakvidoption[4];
-    extern int32_t bakframeplace[4], bakxsiz[4], bakysiz[4];
+    extern uint8_t* bakframeplace[4];
+    extern int32_t bakxsiz[4], bakysiz[4];
     extern int32_t bakwindowx1[4], bakwindowy1[4];
     extern int32_t bakwindowx2[4], bakwindowy2[4];
     extern uint8_t  picsiz[MAXTILES], tilefilenum[MAXTILES];
--- a/Engine/src/filesystem.c
+++ b/Engine/src/filesystem.c
@@ -404,6 +404,110 @@
 static uint8_t  lzwbuflock[5];
 static short *lzwbuf2, *lzwbuf3;
 
+
+
+int32_t compress(uint8_t  *lzwinbuf, int32_t uncompleng, uint8_t  *lzwoutbuf)
+{
+	int32_t i, addr, newaddr, addrcnt, zx, *longptr;
+	int32_t bytecnt1, bitcnt, numbits, oneupnumbits;
+	short *shortptr;
+    
+	for(i=255;i>=0;i--) { lzwbuf1[i] = (uint8_t ) i; lzwbuf3[i] = (short) ((i+1)&255); }
+	clearbuf((void *) FP_OFF(lzwbuf2),256>>1,0xffffffff);
+	clearbuf((void *) FP_OFF(lzwoutbuf),((uncompleng+15)+3)>>2,0L);
+    
+	addrcnt = 256; bytecnt1 = 0; bitcnt = (4<<3);
+	numbits = 8; oneupnumbits = (1<<8);
+	do
+	{
+		addr = lzwinbuf[bytecnt1];
+		do
+		{
+			bytecnt1++;
+			if (bytecnt1 == uncompleng) break;
+			if (lzwbuf2[addr] < 0) {lzwbuf2[addr] = (short) addrcnt; break;}
+			newaddr = lzwbuf2[addr];
+			while (lzwbuf1[newaddr] != lzwinbuf[bytecnt1])
+			{
+				zx = lzwbuf3[newaddr];
+				if (zx < 0) {lzwbuf3[newaddr] = (short) addrcnt; break;}
+				newaddr = zx;
+			}
+			if (lzwbuf3[newaddr] == addrcnt) break;
+			addr = newaddr;
+		} while (addr >= 0);
+		lzwbuf1[addrcnt] = lzwinbuf[bytecnt1];
+		lzwbuf2[addrcnt] = -1;
+		lzwbuf3[addrcnt] = -1;
+        
+		longptr = (int32_t *)&lzwoutbuf[bitcnt>>3];
+		longptr[0] |= (addr<<(bitcnt&7));
+		bitcnt += numbits;
+		if ((addr&((oneupnumbits>>1)-1)) > ((addrcnt-1)&((oneupnumbits>>1)-1)))
+			bitcnt--;
+        
+		addrcnt++;
+		if (addrcnt > oneupnumbits) { numbits++; oneupnumbits <<= 1; }
+	} while ((bytecnt1 < uncompleng) && (bitcnt < (uncompleng<<3)));
+    
+	longptr = (int32_t *)&lzwoutbuf[bitcnt>>3];
+	longptr[0] |= (addr<<(bitcnt&7));
+	bitcnt += numbits;
+	if ((addr&((oneupnumbits>>1)-1)) > ((addrcnt-1)&((oneupnumbits>>1)-1)))
+		bitcnt--;
+    
+	shortptr = (short *)lzwoutbuf;
+	shortptr[0] = (short)uncompleng;
+	if (((bitcnt+7)>>3) < uncompleng)
+	{
+		shortptr[1] = (short)addrcnt;
+		return((bitcnt+7)>>3);
+	}
+	shortptr[1] = (short)0;
+	for(i=0;i<uncompleng;i++) lzwoutbuf[i+4] = lzwinbuf[i];
+	return(uncompleng+4);
+}
+
+int32_t uncompress(uint8_t  *lzwinbuf, int32_t compleng, uint8_t  *lzwoutbuf)
+{
+	int32_t strtot, currstr, numbits, oneupnumbits;
+	int32_t i, dat, leng, bitcnt, outbytecnt, *longptr;
+	short *shortptr;
+    
+	shortptr = (short *)lzwinbuf;
+	strtot = (int32_t )shortptr[1];
+	if (strtot == 0)
+	{
+		copybuf((void *)(FP_OFF(lzwinbuf)+4),(void *)(FP_OFF(lzwoutbuf)),((compleng-4)+3)>>2);
+		return((int32_t )shortptr[0]); /* uncompleng */
+	}
+	for(i=255;i>=0;i--) { lzwbuf2[i] = (short) i; lzwbuf3[i] = (short) i; }
+	currstr = 256; bitcnt = (4<<3); outbytecnt = 0;
+	numbits = 8; oneupnumbits = (1<<8);
+	do
+	{
+		longptr = (int32_t *)&lzwinbuf[bitcnt>>3];
+		dat = ((longptr[0]>>(bitcnt&7)) & (oneupnumbits-1));
+		bitcnt += numbits;
+		if ((dat&((oneupnumbits>>1)-1)) > ((currstr-1)&((oneupnumbits>>1)-1)))
+        { dat &= ((oneupnumbits>>1)-1); bitcnt--; }
+        
+		lzwbuf3[currstr] = (short) dat;
+        
+		for(leng=0;dat>=256;leng++,dat=lzwbuf3[dat])
+			lzwbuf1[leng] = (uint8_t ) lzwbuf2[dat];
+        
+		lzwoutbuf[outbytecnt++] = (uint8_t ) dat;
+		for(i=leng-1;i>=0;i--) lzwoutbuf[outbytecnt++] = lzwbuf1[i];
+        
+		lzwbuf2[currstr-1] = (short) dat; lzwbuf2[currstr] = (short) dat;
+		currstr++;
+		if (currstr > oneupnumbits) { numbits++; oneupnumbits <<= 1; }
+	} while (currstr < strtot);
+	return((int32_t )shortptr[0]); /* uncompleng */
+}
+
+
 void kdfread(void *buffer, size_t dasizeof, size_t count, int32_t fil)
 {
 	size_t i, j;
@@ -413,8 +517,8 @@
     
 	lzwbuflock[0] = lzwbuflock[1] = lzwbuflock[2] = lzwbuflock[3] = lzwbuflock[4] = 200;
 	if (lzwbuf1 == NULL) allocache(&lzwbuf1,LZWSIZE+(LZWSIZE>>4),&lzwbuflock[0]);
-	if (lzwbuf2 == NULL) allocache(&lzwbuf2,(LZWSIZE+(LZWSIZE>>4))*2,&lzwbuflock[1]);
-	if (lzwbuf3 == NULL) allocache(&lzwbuf3,(LZWSIZE+(LZWSIZE>>4))*2,&lzwbuflock[2]);
+	if (lzwbuf2 == NULL) allocache((uint8_t**)&lzwbuf2,(LZWSIZE+(LZWSIZE>>4))*2,&lzwbuflock[1]);
+	if (lzwbuf3 == NULL) allocache((uint8_t**)&lzwbuf3,(LZWSIZE+(LZWSIZE>>4))*2,&lzwbuflock[2]);
 	if (lzwbuf4 == NULL) allocache(&lzwbuf4,LZWSIZE,&lzwbuflock[3]);
 	if (lzwbuf5 == NULL) allocache(&lzwbuf5,LZWSIZE+(LZWSIZE>>4),&lzwbuflock[4]);
     
@@ -450,11 +554,11 @@
 	uint8_t  *ptr;
     
 	lzwbuflock[0] = lzwbuflock[1] = lzwbuflock[2] = lzwbuflock[3] = lzwbuflock[4] = 200;
-	if (lzwbuf1 == NULL) allocache((int32_t *)&lzwbuf1,LZWSIZE+(LZWSIZE>>4),&lzwbuflock[0]);
-	if (lzwbuf2 == NULL) allocache((int32_t *)&lzwbuf2,(LZWSIZE+(LZWSIZE>>4))*2,&lzwbuflock[1]);
-	if (lzwbuf3 == NULL) allocache((int32_t *)&lzwbuf3,(LZWSIZE+(LZWSIZE>>4))*2,&lzwbuflock[2]);
-	if (lzwbuf4 == NULL) allocache((int32_t *)&lzwbuf4,LZWSIZE,&lzwbuflock[3]);
-	if (lzwbuf5 == NULL) allocache((int32_t *)&lzwbuf5,LZWSIZE+(LZWSIZE>>4),&lzwbuflock[4]);
+	if (lzwbuf1 == NULL) allocache(&lzwbuf1,LZWSIZE+(LZWSIZE>>4),&lzwbuflock[0]);
+	if (lzwbuf2 == NULL) allocache((uint8_t**)&lzwbuf2,(LZWSIZE+(LZWSIZE>>4))*2,&lzwbuflock[1]);
+	if (lzwbuf3 == NULL) allocache((uint8_t**)&lzwbuf3,(LZWSIZE+(LZWSIZE>>4))*2,&lzwbuflock[2]);
+	if (lzwbuf4 == NULL) allocache(&lzwbuf4,LZWSIZE,&lzwbuflock[3]);
+	if (lzwbuf5 == NULL) allocache(&lzwbuf5,LZWSIZE+(LZWSIZE>>4),&lzwbuflock[4]);
     
 	if (dasizeof > LZWSIZE) {
         count *= dasizeof;
@@ -494,8 +598,8 @@
     
 	lzwbuflock[0] = lzwbuflock[1] = lzwbuflock[2] = lzwbuflock[3] = lzwbuflock[4] = 200;
 	if (lzwbuf1 == NULL) allocache(&lzwbuf1,LZWSIZE+(LZWSIZE>>4),&lzwbuflock[0]);
-	if (lzwbuf2 == NULL) allocache(&lzwbuf2,(LZWSIZE+(LZWSIZE>>4))*2,&lzwbuflock[1]);
-	if (lzwbuf3 == NULL) allocache(&lzwbuf3,(LZWSIZE+(LZWSIZE>>4))*2,&lzwbuflock[2]);
+	if (lzwbuf2 == NULL) allocache((uint8_t**)&lzwbuf2,(LZWSIZE+(LZWSIZE>>4))*2,&lzwbuflock[1]);
+	if (lzwbuf3 == NULL) allocache((uint8_t**)&lzwbuf3,(LZWSIZE+(LZWSIZE>>4))*2,&lzwbuflock[2]);
 	if (lzwbuf4 == NULL) allocache(&lzwbuf4,LZWSIZE,&lzwbuflock[3]);
 	if (lzwbuf5 == NULL) allocache(&lzwbuf5,LZWSIZE+(LZWSIZE>>4),&lzwbuflock[4]);
     
@@ -530,106 +634,7 @@
 	lzwbuflock[0] = lzwbuflock[1] = lzwbuflock[2] = lzwbuflock[3] = lzwbuflock[4] = 1;
 }
 
-int32_t compress(uint8_t  *lzwinbuf, int32_t uncompleng, uint8_t  *lzwoutbuf)
-{
-	int32_t i, addr, newaddr, addrcnt, zx, *longptr;
-	int32_t bytecnt1, bitcnt, numbits, oneupnumbits;
-	short *shortptr;
-    
-	for(i=255;i>=0;i--) { lzwbuf1[i] = (uint8_t ) i; lzwbuf3[i] = (short) ((i+1)&255); }
-	clearbuf((void *) FP_OFF(lzwbuf2),256>>1,0xffffffff);
-	clearbuf((void *) FP_OFF(lzwoutbuf),((uncompleng+15)+3)>>2,0L);
-    
-	addrcnt = 256; bytecnt1 = 0; bitcnt = (4<<3);
-	numbits = 8; oneupnumbits = (1<<8);
-	do
-	{
-		addr = lzwinbuf[bytecnt1];
-		do
-		{
-			bytecnt1++;
-			if (bytecnt1 == uncompleng) break;
-			if (lzwbuf2[addr] < 0) {lzwbuf2[addr] = (short) addrcnt; break;}
-			newaddr = lzwbuf2[addr];
-			while (lzwbuf1[newaddr] != lzwinbuf[bytecnt1])
-			{
-				zx = lzwbuf3[newaddr];
-				if (zx < 0) {lzwbuf3[newaddr] = (short) addrcnt; break;}
-				newaddr = zx;
-			}
-			if (lzwbuf3[newaddr] == addrcnt) break;
-			addr = newaddr;
-		} while (addr >= 0);
-		lzwbuf1[addrcnt] = lzwinbuf[bytecnt1];
-		lzwbuf2[addrcnt] = -1;
-		lzwbuf3[addrcnt] = -1;
-        
-		longptr = (int32_t *)&lzwoutbuf[bitcnt>>3];
-		longptr[0] |= (addr<<(bitcnt&7));
-		bitcnt += numbits;
-		if ((addr&((oneupnumbits>>1)-1)) > ((addrcnt-1)&((oneupnumbits>>1)-1)))
-			bitcnt--;
-        
-		addrcnt++;
-		if (addrcnt > oneupnumbits) { numbits++; oneupnumbits <<= 1; }
-	} while ((bytecnt1 < uncompleng) && (bitcnt < (uncompleng<<3)));
-    
-	longptr = (int32_t *)&lzwoutbuf[bitcnt>>3];
-	longptr[0] |= (addr<<(bitcnt&7));
-	bitcnt += numbits;
-	if ((addr&((oneupnumbits>>1)-1)) > ((addrcnt-1)&((oneupnumbits>>1)-1)))
-		bitcnt--;
-    
-	shortptr = (short *)lzwoutbuf;
-	shortptr[0] = (short)uncompleng;
-	if (((bitcnt+7)>>3) < uncompleng)
-	{
-		shortptr[1] = (short)addrcnt;
-		return((bitcnt+7)>>3);
-	}
-	shortptr[1] = (short)0;
-	for(i=0;i<uncompleng;i++) lzwoutbuf[i+4] = lzwinbuf[i];
-	return(uncompleng+4);
-}
 
-int32_t uncompress(uint8_t  *lzwinbuf, int32_t compleng, uint8_t  *lzwoutbuf)
-{
-	int32_t strtot, currstr, numbits, oneupnumbits;
-	int32_t i, dat, leng, bitcnt, outbytecnt, *longptr;
-	short *shortptr;
-    
-	shortptr = (short *)lzwinbuf;
-	strtot = (int32_t )shortptr[1];
-	if (strtot == 0)
-	{
-		copybuf((void *)(FP_OFF(lzwinbuf)+4),(void *)(FP_OFF(lzwoutbuf)),((compleng-4)+3)>>2);
-		return((int32_t )shortptr[0]); /* uncompleng */
-	}
-	for(i=255;i>=0;i--) { lzwbuf2[i] = (short) i; lzwbuf3[i] = (short) i; }
-	currstr = 256; bitcnt = (4<<3); outbytecnt = 0;
-	numbits = 8; oneupnumbits = (1<<8);
-	do
-	{
-		longptr = (int32_t *)&lzwinbuf[bitcnt>>3];
-		dat = ((longptr[0]>>(bitcnt&7)) & (oneupnumbits-1));
-		bitcnt += numbits;
-		if ((dat&((oneupnumbits>>1)-1)) > ((currstr-1)&((oneupnumbits>>1)-1)))
-        { dat &= ((oneupnumbits>>1)-1); bitcnt--; }
-        
-		lzwbuf3[currstr] = (short) dat;
-        
-		for(leng=0;dat>=256;leng++,dat=lzwbuf3[dat])
-			lzwbuf1[leng] = (uint8_t ) lzwbuf2[dat];
-        
-		lzwoutbuf[outbytecnt++] = (uint8_t ) dat;
-		for(i=leng-1;i>=0;i--) lzwoutbuf[outbytecnt++] = lzwbuf1[i];
-        
-		lzwbuf2[currstr-1] = (short) dat; lzwbuf2[currstr] = (short) dat;
-		currstr++;
-		if (currstr > oneupnumbits) { numbits++; oneupnumbits <<= 1; }
-	} while (currstr < strtot);
-	return((int32_t )shortptr[0]); /* uncompleng */
-}
 
 int SafeFileExists ( const char  * _filename );
 int32_t TCkopen4load(const char  *filename, int readfromGRP)
--- /dev/null
+++ b/Engine/src/network.c
@@ -1,0 +1,222 @@
+//
+//  network.c
+//  Duke3D
+//
+//  Created by fabien sanglard on 12-12-22.
+//  Copyright (c) 2012 fabien sanglard. All rights reserved.
+//
+
+#include "network.h"
+
+int nNetMode = 0;
+
+//#include "mmulti_stable.h"
+void Setup_UnstableNetworking()
+{
+	nNetMode = 0;
+}
+
+void Setup_StableNetworking()
+{
+	nNetMode = 1;
+}
+
+
+//TODO ( "[Fix this horrible networking mess. Function pointers not happy]" )
+// I do not like this one bit.
+// Figure out what was causing the problems with the function pointers.
+// This mess is a direct result of my lack of time.. bleh
+// This mess shouldn't even be in this file. /slap /slap
+void callcommit(void)
+{
+#ifndef USER_DUMMY_NETWORK
+	switch(nNetMode)
+	{
+        case 0:		
+            unstable_callcommit();
+            break;
+        case 1:
+            stable_callcommit();
+            break;		
+	}
+#endif
+}
+void initcrc(void)
+{
+#ifndef USER_DUMMY_NETWORK
+	switch(nNetMode)
+	{
+        case 0:	
+            unstable_initcrc();
+            break;
+        case 1:	
+            stable_initcrc();
+            break;
+	}
+#endif
+}
+int32_t getcrc(uint8_t  *buffer, short bufleng)
+{
+#ifndef USER_DUMMY_NETWORK
+	switch(nNetMode)
+	{
+        case 0:
+            return unstable_getcrc(buffer, bufleng);
+        case 1:
+            return stable_getcrc(buffer, bufleng);
+	}
+#endif
+	return 0;
+}
+void initmultiplayers(uint8_t  damultioption, uint8_t  dacomrateoption, uint8_t  dapriority)
+{
+#ifndef USER_DUMMY_NETWORK
+	switch(nNetMode)
+	{
+        case 0:
+            unstable_initmultiplayers(damultioption, dacomrateoption, dapriority);
+            break;
+        case 1:
+            stable_initmultiplayers(damultioption, dacomrateoption, dapriority);
+            break;
+	}
+#endif
+}
+void sendpacket(int32_t other, uint8_t  *bufptr, int32_t messleng)
+{
+#ifndef USER_DUMMY_NETWORK
+	switch(nNetMode)
+	{
+        case 0:
+            unstable_sendpacket(other, bufptr, messleng);
+            break;
+        case 1:
+            stable_sendpacket(other, bufptr, messleng);
+            break;
+	}
+#endif
+}
+void setpackettimeout(int32_t datimeoutcount, int32_t daresendagaincount)
+{
+#ifndef USER_DUMMY_NETWORK
+	switch(nNetMode)
+	{
+        case 0:
+            unstable_setpackettimeout(datimeoutcount, daresendagaincount);
+            break;
+        case 1:
+            stable_setpackettimeout(datimeoutcount, daresendagaincount);
+            break;
+	}
+#endif
+}
+void uninitmultiplayers(void)
+{
+#ifndef USER_DUMMY_NETWORK
+	switch(nNetMode)
+	{
+        case 0:
+            unstable_uninitmultiplayers();
+            break;
+        case 1:
+            stable_uninitmultiplayers();
+            break;
+	}
+#endif
+}
+void sendlogon(void)
+{
+#ifndef USER_DUMMY_NETWORK
+	switch(nNetMode)
+	{
+        case 0:
+            unstable_sendlogon();
+            break;
+        case 1:
+            unstable_sendlogon();
+            break;
+	}
+#endif
+}
+void sendlogoff(void)
+{
+#ifndef USER_DUMMY_NETWORK
+	switch(nNetMode)
+	{
+        case 0:
+            unstable_sendlogoff();
+            break;
+        case 1:
+            stable_sendlogoff();
+            break;
+	}
+#endif
+}
+int  getoutputcirclesize(void)
+{
+#ifndef USER_DUMMY_NETWORK
+	switch(nNetMode)
+	{
+        case 0:
+            return unstable_getoutputcirclesize();
+        case 1:
+            return stable_getoutputcirclesize();		
+	}
+#endif
+	return 0;
+}
+void setsocket(short newsocket)
+{
+#ifndef USER_DUMMY_NETWORK
+	switch(nNetMode)
+	{
+        case 0:
+            unstable_setsocket(newsocket);
+            break;
+        case 1:
+            stable_setsocket(newsocket);
+            break;
+	}
+#endif
+}
+short getpacket(short *other, uint8_t  *bufptr)
+{
+#ifndef USER_DUMMY_NETWORK
+	switch(nNetMode)
+	{
+        case 0:
+            return unstable_getpacket(other, bufptr); // default
+        case 1:
+            return stable_getpacket(other, bufptr);
+	}
+#endif
+	return 0;
+}
+void flushpackets(void)
+{
+#ifndef USER_DUMMY_NETWORK
+	switch(nNetMode)
+	{
+        case 0:
+            unstable_flushpackets();
+            break;
+        case 1:
+            stable_flushpackets();
+            break;
+	}
+#endif
+}
+void genericmultifunction(int32_t other, char  *bufptr, int32_t messleng, int32_t command)
+{
+#ifndef USER_DUMMY_NETWORK
+	switch(nNetMode)
+	{
+        case 0:
+            unstable_genericmultifunction(other, bufptr, messleng, command);
+            break;
+        case 1:
+            stable_genericmultifunction(other, bufptr, messleng, command);
+            break;
+	}
+#endif
+}
\ No newline at end of file
--- /dev/null
+++ b/Engine/src/network.h
@@ -1,0 +1,33 @@
+//
+//  network.h
+//  Duke3D
+//
+//  Created by fabien sanglard on 12-12-22.
+//  Copyright (c) 2012 fabien sanglard. All rights reserved.
+//
+
+#ifndef Duke3D_network_h
+#define Duke3D_network_h
+
+#include "platform.h"
+
+void Setup_UnstableNetworking();
+void Setup_StableNetworking();
+
+void callcommit(void);
+void initcrc(void);
+int32_t getcrc(uint8_t  *buffer, short bufleng);
+void initmultiplayers(uint8_t  damultioption, uint8_t  dacomrateoption, uint8_t  dapriority);
+void sendpacket(int32_t other, uint8_t  *bufptr, int32_t messleng);
+void setpackettimeout(int32_t datimeoutcount, int32_t daresendagaincount);
+void uninitmultiplayers(void);
+void sendlogon(void);
+void sendlogoff(void);
+int  getoutputcirclesize(void);
+void setsocket(short newsocket);
+short getpacket(short *other, uint8_t  *bufptr);
+void flushpackets(void);
+void genericmultifunction(int32_t other, char  *bufptr, int32_t messleng, int32_t command);
+
+
+#endif
--- a/Engine/src/tiles.c
+++ b/Engine/src/tiles.c
@@ -273,7 +273,7 @@
         cachesize -= 65536L;
         if (cachesize < 65536) return(-1);
     }
-    initcache(((int32_t)FP_OFF(pic)+15)&0xfffffff0,(cachesize-((-(int32_t)FP_OFF(pic))&15))&0xfffffff0);
+    initcache(pic,cachesize);
     
     for(i=0; i<MAXTILES; i++)
     {
--- a/Game/src/actors.c
+++ b/Game/src/actors.c
@@ -1293,7 +1293,7 @@
                 s->xvel = 128;
                 s->ang = p->ang;
                 s->extra++;
-                IFMOVING;
+                
             }
             else
             {
@@ -1569,7 +1569,7 @@
                     s->picnum = CRANE+1;
                     s->xvel += 8;
                 }
-                IFMOVING;
+                
                 if(sect == t[1])
                     t[0]++;
             }
@@ -1664,7 +1664,7 @@
                 if( s->xvel < 192 )
                     s->xvel += 8;
                 s->ang = getangle(msx[t[4]]-s->x,msy[t[4]]-s->y);
-                IFMOVING;
+                
                 if( ((s->x-msx[t[4]])*(s->x-msx[t[4]])+(s->y-msy[t[4]])*(s->y-msy[t[4]]) ) < (128*128) )
                     t[0]++;
             }
--- a/Game/src/audiolib/fx_man.c
+++ b/Game/src/audiolib/fx_man.c
@@ -654,7 +654,7 @@
 
 int FX_PlayLoopedVOC
    (
-   char *ptr,
+   uint8_t *ptr,
    int32_t loopstart,
    int32_t loopend,
    int32_t pitchoffset,
@@ -720,7 +720,7 @@
 
 int FX_PlayLoopedWAV
    (
-   char *ptr,
+   uint8_t *ptr,
    int32_t loopstart,
    int32_t loopend,
    int32_t pitchoffset,
@@ -755,7 +755,7 @@
 
 int FX_PlayVOC3D
    (
-   char *ptr,
+   uint8_t *ptr,
    int32_t pitchoffset,
    int32_t angle,
    int32_t distance,
@@ -787,7 +787,7 @@
 
 int FX_PlayWAV3D
    (
-   char *ptr,
+   uint8_t *ptr,
    int32_t pitchoffset,
    int32_t angle,
    int32_t distance,
@@ -818,7 +818,7 @@
 
 int FX_PlayRaw
    (
-   char *ptr,
+   uint8_t *ptr,
    uint32_t length,
    uint32_t rate,
    int32_t pitchoffset,
@@ -852,7 +852,7 @@
 
 int FX_PlayLoopedRaw
    (
-   char *ptr,
+   uint8_t *ptr,
    uint32_t length,
    char *loopstart,
    char *loopend,
--- a/Game/src/audiolib/fx_man.h
+++ b/Game/src/audiolib/fx_man.h
@@ -108,22 +108,22 @@
 
 int FX_PlayVOC( char *ptr, int pitchoffset, int vol, int left, int right,
        int priority, uint32_t callbackval );
-int FX_PlayLoopedVOC( char *ptr, int32_t loopstart, int32_t loopend,
+int FX_PlayLoopedVOC( uint8_t *ptr, int32_t loopstart, int32_t loopend,
        int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority,
        uint32_t callbackval );
 int FX_PlayWAV( char *ptr, int pitchoffset, int vol, int left, int right,
        int priority, uint32_t callbackval );
-int FX_PlayLoopedWAV( char *ptr, int32_t loopstart, int32_t loopend,
+int FX_PlayLoopedWAV( uint8_t *ptr, int32_t loopstart, int32_t loopend,
        int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority,
        uint32_t callbackval );
-int FX_PlayVOC3D( char *ptr, int32_t pitchoffset, int32_t angle, int32_t distance,
+int FX_PlayVOC3D( uint8_t *ptr, int32_t pitchoffset, int32_t angle, int32_t distance,
        int32_t priority, uint32_t callbackval );
-int FX_PlayWAV3D( char *ptr, int pitchoffset, int angle, int distance,
+int FX_PlayWAV3D( uint8_t *ptr, int pitchoffset, int angle, int distance,
        int priority, uint32_t callbackval );
-int FX_PlayRaw( char *ptr, uint32_t length, uint32_t rate,
+int FX_PlayRaw( uint8_t  *ptr, uint32_t length, uint32_t rate,
        int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority,
        uint32_t callbackval );
-int FX_PlayLoopedRaw( char *ptr, uint32_t length, char *loopstart,
+int FX_PlayLoopedRaw( uint8_t *ptr, uint32_t length, char *loopstart,
        char *loopend, uint32_t rate, int32_t pitchoffset, int32_t vol, int32_t left,
        int32_t right, int32_t priority, uint32_t callbackval );
 int32_t FX_Pan3D( int handle, int angle, int distance );
--- a/Game/src/audiolib/multivoc.c
+++ b/Game/src/audiolib/multivoc.c
@@ -2131,7 +2131,7 @@
 
 int MV_PlayRaw
    (
-   char *ptr,
+   uint8_t *ptr,
    unsigned long length,
    unsigned rate,
    int   pitchoffset,
@@ -2161,7 +2161,7 @@
 
 int MV_PlayLoopedRaw
    (
-   char *ptr,
+   uint8_t *ptr,
    unsigned long length,
    char *loopstart,
    char *loopend,
@@ -2258,7 +2258,7 @@
 
 int MV_PlayWAV3D
    (
-   char *ptr,
+   uint8_t *ptr,
    int  pitchoffset,
    int  angle,
    int  distance,
@@ -2310,7 +2310,7 @@
 
 int MV_PlayLoopedWAV
    (
-   char *ptr,
+   uint8_t *ptr,
    long  loopstart,
    long  loopend,
    int   pitchoffset,
@@ -2447,7 +2447,7 @@
 
 int MV_PlayVOC3D
    (
-   char *ptr,
+   uint8_t *ptr,
    int  pitchoffset,
    int  angle,
    int  distance,
@@ -2527,7 +2527,7 @@
 
 int MV_PlayLoopedVOC
    (
-   char *ptr,
+   uint8_t *ptr,
    long  loopstart,
    long  loopend,
    int   pitchoffset,
@@ -2760,7 +2760,7 @@
 
 void MV_SetCallBack
    (
-   void ( *function )( unsigned long )
+   void ( *function )( int32_t )
    )
 
    {
--- a/Game/src/audiolib/multivoc.h
+++ b/Game/src/audiolib/multivoc.h
@@ -91,31 +91,31 @@
 int   MV_StartDemandFeedPlayback( void ( *function )( char **ptr, uint32_t *length ),
          int rate, int pitchoffset, int vol, int left, int right,
          int priority, unsigned long callbackval );
-int   MV_PlayRaw( char *ptr, unsigned long length,
+int   MV_PlayRaw( uint8_t *ptr, unsigned long length,
          unsigned rate, int pitchoffset, int vol, int left,
          int right, int priority, unsigned long callbackval );
-int   MV_PlayLoopedRaw( char *ptr, unsigned long length,
+int   MV_PlayLoopedRaw( uint8_t *ptr, unsigned long length,
          char *loopstart, char *loopend, unsigned rate, int pitchoffset,
          int vol, int left, int right, int priority,
          unsigned long callbackval );
 int   MV_PlayWAV( char *ptr, int pitchoffset, int vol, int left,
          int right, int priority, unsigned long callbackval );
-int   MV_PlayWAV3D( char *ptr, int pitchoffset, int angle, int distance,
+int   MV_PlayWAV3D( uint8_t *ptr, int pitchoffset, int angle, int distance,
          int priority, unsigned long callbackval );
-int   MV_PlayLoopedWAV( char *ptr, long loopstart, long loopend,
+int   MV_PlayLoopedWAV( uint8_t *ptr, long loopstart, long loopend,
          int pitchoffset, int vol, int left, int right, int priority,
          unsigned long callbackval );
-int   MV_PlayVOC3D( char *ptr, int pitchoffset, int angle, int distance,
+int   MV_PlayVOC3D( uint8_t *ptr, int pitchoffset, int angle, int distance,
          int priority, unsigned long callbackval );
 int   MV_PlayVOC( char *ptr, int pitchoffset, int vol, int left, int right,
          int priority, unsigned long callbackval );
-int   MV_PlayLoopedVOC( char *ptr, long loopstart, long loopend,
+int   MV_PlayLoopedVOC( uint8_t *ptr, long loopstart, long loopend,
          int pitchoffset, int vol, int left, int right, int priority,
          uint32_t callbackval );
 void  MV_CreateVolumeTable( int index, int volume, int MaxVolume );
 void  MV_SetVolume( int volume );
 int   MV_GetVolume( void );
-void  MV_SetCallBack( void ( *function )( unsigned long ) );
+void  MV_SetCallBack( void ( *function )( int32_t ) );
 void  MV_SetReverseStereo( int setting );
 int   MV_GetReverseStereo( void );
 int   MV_Init( int soundcard, int MixRate, int Voices, int numchannels,
--- a/Game/src/cvar_defs.c
+++ b/Game/src/cvar_defs.c
@@ -12,6 +12,7 @@
 //We need a way to access duke to change the level
 #include "duke3d.h"
 
+
 //We need to access debug soundinfo
 #include "sounddebugdefs.h"
 
--- a/Game/src/duke3d.h
+++ b/Game/src/duke3d.h
@@ -356,7 +356,7 @@
 
 typedef struct
 {
-    char  *ptr;
+    uint8_t  *ptr;
     uint8_t  lock;
     int  length, num;
 } SAMPLE;
--- a/Game/src/game.c
+++ b/Game/src/game.c
@@ -104,7 +104,7 @@
 
 int recfilep,totalreccnt;
 uint8_t  debug_on = 0,actor_tog = 0,memorycheckoveride=0;
-char *rtsptr;
+uint8_t *rtsptr;
 
 
 extern uint8_t  syncstate;
@@ -657,7 +657,7 @@
 
                 if (SoundToggle == 0 || ud.lockout == 1 || FXDevice == NumSoundCards)
                     break;
-                rtsptr = (char  *)RTS_GetSound(packbuf[1]-1);
+                rtsptr = RTS_GetSound(packbuf[1]-1);
                 if (*rtsptr == 'C')
                     FX_PlayVOC3D(rtsptr,0,0,0,255,-packbuf[1]);
                 else
@@ -781,6 +781,8 @@
     }
 }
 
+//From player.c
+void computergetinput(int32_t snum, input *syn);
 void faketimerhandler()
 {
     int32_t i, j, k;
@@ -1101,7 +1103,12 @@
 }
 
 extern int32_t cacnum;
-typedef struct { int32_t *hand, leng; uint8_t  *lock; } cactype;
+
+typedef struct { 
+    uint8_t *hand;
+    int32_t leng;
+    uint8_t  *lock; } 
+cactype;
 extern cactype cac[];
 
 void caches(void)
@@ -2553,14 +2560,15 @@
 
 void typemode(void)
 {
-     short ch, hitstate, i, j;
-
+    short ch, hitstate, i, j;
+    char text[512];
+    
      if( ps[myconnectindex].gm&MODE_SENDTOWHOM )
      {
           if(sendmessagecommand != -1 || ud.multimode < 3 || movesperpacket == 4)
           {
-                tempbuf[0] = 4; // message command
-                tempbuf[1] = 0;
+                text[0] = 4; // message command
+                text[1] = 0;
                 recbuf[0]  = 0;
 
                 if(ud.multimode < 3)
@@ -2571,7 +2579,7 @@
                 strcat(recbuf,typebuf);
                 j = strlen(recbuf);
                 recbuf[j] = 0;
-                strcat(tempbuf+1,recbuf);
+                strcat(text+1,recbuf);
 
                 if(sendmessagecommand >= ud.multimode || movesperpacket == 4)
                 {
@@ -4412,7 +4420,7 @@
                 break;
 
             case WATERDRIP:
-                if(j >= 0 && sprite[j].statnum == 10 || sprite[j].statnum == 1)
+                if((j >= 0 && sprite[j].statnum == 10) || sprite[j].statnum == 1)
                 {
                     sp->shade = 32;
                     if(sprite[j].pal != 1)
@@ -6598,6 +6606,7 @@
 {
     short i,ch;
     int32_t j;
+    char text[512];
         
     if(ud.recstat == 2)
     {
@@ -6734,11 +6743,11 @@
 						if(music_select == 44) music_select = 0;
 					}
 
-                    strcpy(&tempbuf[0],"PLAYING ");
-                    strcat(&tempbuf[0],&music_fn[0][music_select][0]);
+                    strcpy(text,"PLAYING ");
+                    strcat(text,&music_fn[0][music_select][0]);
 					MUSIC_StopSong(); // FIX_00074: Shift f5 doesn't change hi-res tunes, but only midi tunes.
                     playmusic(&music_fn[0][music_select][0]);
-                    strcpy(&fta_quotes[26][0],&tempbuf[0]);
+                    strcpy(&fta_quotes[26][0],text);
                     FTA(26,&ps[myconnectindex],1);
                     return;
                 }
@@ -6749,7 +6758,7 @@
 
                 tempbuf[ch] = 4;
                 tempbuf[ch+1] = 0;
-                strcat(tempbuf+1,ud.ridecule[i-1]);
+                strcat((char*)tempbuf+1,ud.ridecule[i-1]);
 
                 i = 1+strlen(ud.ridecule[i-1]);
 
@@ -6756,7 +6765,7 @@
                 if(ud.multimode > 1)
                     for(ch=connecthead;ch>=0;ch=connectpoint2[ch])
                         if (ch != myconnectindex)
-                            sendpacket(ch,(uint8_t*)tempbuf,i);
+                            sendpacket(ch,tempbuf,i);
 
                 pus = NUMPAGES;
                 pub = NUMPAGES;
@@ -6768,7 +6777,7 @@
             if(ud.lockout == 0)
                 if(SoundToggle && ALT_IS_PRESSED && ( RTS_NumSounds() > 0 ) && rtsplaying == 0 && VoiceToggle )
             {
-                rtsptr = (char  *)RTS_GetSound (i-1);
+                rtsptr = RTS_GetSound (i-1);
                 if(*rtsptr == 'C')
                     FX_PlayVOC3D( rtsptr,0,0,0,255,-i);
                 else FX_PlayWAV3D( rtsptr,0,0,0,255,-i);
@@ -6957,9 +6966,9 @@
         if( KB_KeyPressed( sc_F5 ) && MusicDevice != NumSoundCards )
         {
             KB_ClearKeyDown( sc_F5 );
-            strcpy(&tempbuf[0],&music_fn[0][music_select][0]);
-            strcat(&tempbuf[0],".  USE SHIFT-F5 TO CHANGE.");
-            strcpy(&fta_quotes[26][0],&tempbuf[0]);
+            strcpy(text,&music_fn[0][music_select][0]);
+            strcat(text,".  USE SHIFT-F5 TO CHANGE.");
+            strcpy(fta_quotes[26],text);
             FTA(26,&ps[myconnectindex],1);
 
         }
@@ -10576,7 +10585,7 @@
 	time(&time4file);
 	tmHMS = localtime(&time4file);
 
-	sprintf(tempbuf, "xDuke(v%d.%d) %.4d.%.2d.%.2d %.2dh%.2dm%.2ds", 
+	sprintf(text, "xDuke(v%d.%d) %.4d.%.2d.%.2d %.2dh%.2dm%.2ds", 
 			XDUKE_REV_X,
 			XDUKE_REV_DOT_Y,
 			tmHMS->tm_year+1900,
--- a/Game/src/player.c
+++ b/Game/src/player.c
@@ -2697,11 +2697,11 @@
     p->look_ang -= (p->look_ang>>2);
 
 	// 1<<6: toggle ud.auto_aim
-	if(	(ud.playing_demo_rev == BYTEVERSION_27 ||
+	if(	((ud.playing_demo_rev == BYTEVERSION_27 ||
 		ud.playing_demo_rev == BYTEVERSION_28 || 
 		ud.playing_demo_rev == BYTEVERSION_116 || 
 		ud.playing_demo_rev == BYTEVERSION_117) &&
-		sb_snum&(1<<6) ||
+		sb_snum&(1<<6)) ||
 		(ACTION(gamefunc_Look_Left) && (p->gm&MODE_GAME) && 
 		!(p->gm&MODE_MENU) && !(p->gm&MODE_TYPE) && !(ud.pause_on) && (ud.recstat != 2)))
 	{
--- a/Game/src/premap.c
+++ b/Game/src/premap.c
@@ -250,7 +250,7 @@
         ( l < 12288 ) )
     {
         Sound[num].lock = 2;
-        allocache((int32_t *)&Sound[num].ptr,l,&Sound[num].lock);
+        allocache(&Sound[num].ptr,l,&Sound[num].lock);
         if(Sound[num].ptr != NULL)
             kread( fp, Sound[num].ptr , l);
     }
@@ -300,7 +300,7 @@
         if( tiles[sector[i].ceilingpicnum].data == NULL )
         {
             tloadtile( sector[i].ceilingpicnum );
-            if( tiles[sector[i].ceilingpicnum].data == LA)
+            if( tiles[sector[i].ceilingpicnum].data == (uint8_t*)LA)
             {
                 tloadtile(LA+1);
                 tloadtile(LA+2);
--- a/Game/src/rts.c
+++ b/Game/src/rts.c
@@ -32,7 +32,7 @@
 //=============
 
 int32 numlumps;
-static void  **lumpcache;
+static uint8_t  **lumpcache;
 static lumpinfo_t *lumpinfo;              // location of each lump on disk
 static boolean RTS_Started = false;
 
@@ -225,7 +225,7 @@
    if (lumpcache[lump] == NULL)
    {
       lumplockbyte[lump] = 200;
-      allocache((int32_t *)&lumpcache[lump],(int32_t)RTS_SoundLength(lump-1),&lumplockbyte[lump]);
+      allocache(&lumpcache[lump],(int32_t)RTS_SoundLength(lump-1),&lumplockbyte[lump]);
       RTS_ReadLump(lump, lumpcache[lump]);
    }
    else
--- a/Game/src/sector.c
+++ b/Game/src/sector.c
@@ -2454,8 +2454,8 @@
 
     if( playing_old_demo && !(sb_snum&((15<<8)|(1<<12)|(1<<15)|(1<<16)|(1<<22)|(1<<19)|(1<<20)|(1<<21)|(1<<24)|(1<<25)|(1<<27)|(1<<28)|(1<<29)|(1<<30)|(1<<31))) )
         p->interface_toggle_flag = 0;
-    else if((p->interface_toggle_flag == 0 && ( sb_snum&(1<<17) ) == 0) && playing_old_demo ||
-		(sb_snum && ( sync[snum].bits&(1<<17) ) == 0) && !playing_old_demo)
+    else if(((p->interface_toggle_flag == 0 && ( sb_snum&(1<<17) ) == 0) && playing_old_demo) ||
+		((sb_snum && ( sync[snum].bits&(1<<17) ) == 0) && !playing_old_demo))
     {
 		if(playing_old_demo)
 			p->interface_toggle_flag = 1;
--- a/Game/src/sounds.c
+++ b/Game/src/sounds.c
@@ -284,7 +284,7 @@
 
     Sound[num].lock = 200;
 
-    allocache((int32_t *)&Sound[num].ptr,l,(uint8_t  *)&Sound[num].lock);
+    allocache(&Sound[num].ptr,l,(uint8_t  *)&Sound[num].lock);
     kread( fp, Sound[num].ptr , l);
     kclose( fp );
     return 1;
--- a/xcode/Duke3D.xcodeproj/project.pbxproj
+++ b/xcode/Duke3D.xcodeproj/project.pbxproj
@@ -8,6 +8,7 @@
 
 /* Begin PBXBuildFile section */
 		2D058BD01686520B00E283DC /* tiles.c in Sources */ = {isa = PBXBuildFile; fileRef = 2D058BCF1686520B00E283DC /* tiles.c */; };
+		2D058BE4168689B200E283DC /* network.c in Sources */ = {isa = PBXBuildFile; fileRef = 2D058BE3168689B200E283DC /* network.c */; };
 		2D2A07CA168286D500064107 /* filesystem.c in Sources */ = {isa = PBXBuildFile; fileRef = 2D2A07C9168286D400064107 /* filesystem.c */; };
 		2D4FB6FF167D430F00915887 /* sdl_midi.c in Sources */ = {isa = PBXBuildFile; fileRef = 2D4FB6FE167D430F00915887 /* sdl_midi.c */; };
 		2D7B621D1678885A00E35E54 /* draw.c in Sources */ = {isa = PBXBuildFile; fileRef = 2D7B61F11678885A00E35E54 /* draw.c */; };
@@ -74,6 +75,8 @@
 /* Begin PBXFileReference section */
 		2D058BCD168651F700E283DC /* tiles.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; name = tiles.h; path = ../../Engine/src/tiles.h; sourceTree = "<group>"; };
 		2D058BCF1686520B00E283DC /* tiles.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = tiles.c; path = ../../Engine/src/tiles.c; sourceTree = "<group>"; };
+		2D058BE2168689A500E283DC /* network.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; name = network.h; path = ../../Engine/src/network.h; sourceTree = "<group>"; };
+		2D058BE3168689B200E283DC /* network.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = network.c; path = ../../Engine/src/network.c; sourceTree = "<group>"; };
 		2D2A07B8167EFA4900064107 /* music.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = music.h; path = ../../Game/src/audiolib/music.h; sourceTree = "<group>"; };
 		2D2A07BA167EFB5500064107 /* premap.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; name = premap.h; path = ../../Game/src/premap.h; sourceTree = "<group>"; };
 		2D2A07BB167F1ABA00064107 /* global.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = global.h; path = ../../Game/src/global.h; sourceTree = "<group>"; };
@@ -210,6 +213,7 @@
 				2D7B62191678885A00E35E54 /* platform.h */,
 				2D7B621B1678885A00E35E54 /* fixedPoint_math.h */,
 				2D058BCD168651F700E283DC /* tiles.h */,
+				2D058BE2168689A500E283DC /* network.h */,
 			);
 			name = headers;
 			sourceTree = "<group>";
@@ -226,6 +230,7 @@
 				2D2A07C9168286D400064107 /* filesystem.c */,
 				2D7B621A1678885A00E35E54 /* fixedPoint_math.c */,
 				2D058BCF1686520B00E283DC /* tiles.c */,
+				2D058BE3168689B200E283DC /* network.c */,
 			);
 			name = implementations;
 			sourceTree = "<group>";
@@ -511,6 +516,7 @@
 				2D4FB6FF167D430F00915887 /* sdl_midi.c in Sources */,
 				2D2A07CA168286D500064107 /* filesystem.c in Sources */,
 				2D058BD01686520B00E283DC /* tiles.c in Sources */,
+				2D058BE4168689B200E283DC /* network.c in Sources */,
 			);
 			runOnlyForDeploymentPostprocessing = 0;
 		};
@@ -535,6 +541,9 @@
 					"$(inherited)",
 				);
 				GCC_SYMBOLS_PRIVATE_EXTERN = NO;
+				GCC_TREAT_IMPLICIT_FUNCTION_DECLARATIONS_AS_ERRORS = NO;
+				GCC_TREAT_INCOMPATIBLE_POINTER_TYPE_WARNINGS_AS_ERRORS = NO;
+				GCC_TREAT_WARNINGS_AS_ERRORS = NO;
 				GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
 				GCC_WARN_ABOUT_RETURN_TYPE = YES;
 				GCC_WARN_UNINITIALIZED_AUTOS = YES;
@@ -561,6 +570,9 @@
 				FRAMEWORK_SEARCH_PATHS = "/Library/Frameworks/**";
 				GCC_C_LANGUAGE_STANDARD = gnu99;
 				GCC_ENABLE_OBJC_EXCEPTIONS = YES;
+				GCC_TREAT_IMPLICIT_FUNCTION_DECLARATIONS_AS_ERRORS = NO;
+				GCC_TREAT_INCOMPATIBLE_POINTER_TYPE_WARNINGS_AS_ERRORS = NO;
+				GCC_TREAT_WARNINGS_AS_ERRORS = NO;
 				GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
 				GCC_WARN_ABOUT_RETURN_TYPE = YES;
 				GCC_WARN_UNINITIALIZED_AUTOS = YES;