ref: c773cb5878d3350f955c3d85fcddee7d86829c3f
parent: 7b806e340de7d206c16502aeca8a7c4e3aa680a2
author: Tanguy Fautre <[email protected]>
date: Thu Feb 27 17:07:15 EST 2020
Fix build.
--- a/Engine/src/mmulti.c
+++ b/Engine/src/mmulti.c
@@ -119,9 +119,9 @@
static gcomtype *init_network_transport(char **ARGV, int argpos);
static void deinit_network_transport(gcomtype *gcom);
static void dosendpackets(long other);
+static void callcommit(void);
-
-void initcrc(void)
+static void initcrc(void)
{
long i, j, k, a;
@@ -141,7 +141,7 @@
}
-int32_t getcrc(uint8_t *buffer, short bufleng)
+static int32_t getcrc(uint8_t *buffer, short bufleng)
{
int32_t i, j;
@@ -356,11 +356,6 @@
{
return(0);
}
-
-void setsocket(short newsocket)
-{
-}
-
short getpacket (short *other, uint8_t *bufptr)
{
--- a/Engine/src/mmulti.h
+++ b/Engine/src/mmulti.h
@@ -3,9 +3,6 @@
#include <stdint.h>
-void callcommit(void);
-void initcrc(void);
-int32_t getcrc(uint8_t* buffer, short bufleng);
void initmultiplayers();
void sendpacket(int32_t other, const uint8_t* bufptr, int32_t messleng);
void setpackettimeout(int32_t datimeoutcount, int32_t daresendagaincount);
@@ -13,7 +10,6 @@
void sendlogon(void);
void sendlogoff(void);
int32_t getoutputcirclesize(void);
-void setsocket(short newsocket);
short getpacket(short* other, uint8_t* bufptr);
void flushpackets(void);
void genericmultifunction(int32_t other, const uint8_t* bufptr, int32_t messleng, int32_t command);
--- a/Game/src/game.c
+++ b/Game/src/game.c
@@ -7739,7 +7739,7 @@
tiles[MIRROR].dim.width = tiles[MIRROR].dim.height = 0;
for(i=0;i<MAXPLAYERS;i++) playerreadyflag[i] = 0;
- initmultiplayers(0,0,0);
+ initmultiplayers();
if(numplayers > 1)
puts("Multiplayer initialized.");