ref: ccb630b75dcf4925ac866c3fdc5f0fea77705515
dir: /Game/CMakeLists.txt/
set(project_name "Game") set(exe_name "ChocoDuke3D${project_suffix}") add_definitions(-DCHECK_XDUKE_REV) set(src_files_audiolib_headers src/audiolib/_multivc.h src/audiolib/dpmi.h src/audiolib/dsl.h src/audiolib/fx_man.h src/audiolib/linklist.h src/audiolib/ll_man.h src/audiolib/multivoc.h src/audiolib/music.h src/audiolib/pitch.h src/audiolib/sndcards.h src/audiolib/usrhooks.h src/audiolib/util.h ) set(src_files_audiolib src/audiolib/dpmi.c src/audiolib/dsl.c src/audiolib/fx_man.c src/audiolib/ll_man.c src/audiolib/multivoc.c src/audiolib/mv_mix.c src/audiolib/mvreverb.c src/audiolib/pitch.c # TODO source contains loads of files that are not used (only DOS). Delete them? ) set(src_files_console_headers src/_functio.h src/console.h src/cvar_defs.h src/cvars.h ) set(src_files_console src/console.c src/cvar_defs.c src/cvars.c ) set(src_files_midi src/midi/sdl_midi.c ) set(src_files_headers src/_rts.h src/animlib.h src/config.h src/control.h src/develop.h src/duke3d.h src/dukeunix.h src/dukewin.h src/file_lib.h src/funct.h src/function.h src/game.h src/gamedefs.h src/global.h src/joystick.h src/keyboard.h src/mouse.h src/names.h src/premap.h src/rts.h src/scriplib.h src/sounddebugdefs.h src/soundefs.h src/sounds.h src/types.h src/util_lib.h ) set(src_files src/actors.c src/animlib.c src/config.c src/control.c src/game.c src/gamedef.c src/global.c src/keyboard.c src/menues.c src/player.c src/premap.c src/rts.c src/scriplib.c src/sector.c src/sounds.c ) if (WIN32) set (resource_files chocolateDukeResources.rc) set (socket_library ws2_32.lib) endif() source_group("AudioLib Header Files" FILES ${src_files_audiolib_headers}) source_group("AudioLib Source Files" FILES ${src_files_audiolib}) source_group("Console Header Files" FILES ${src_files_console_headers}) source_group("Console Source Files" FILES ${src_files_console}) source_group("Main Header Files" FILES ${src_files_headers}) source_group("Main Source Files" FILES ${src_files}) source_group("Midi Source Files" FILES ${src_files_midi}) source_group("Resources" FILES ${resource_files}) include_directories(../Engine/src) include_directories(${SDL2_INCLUDE_DIR}) add_executable(${project_name} ${src_files_audiolib_headers} ${src_files_audiolib} ${src_files_console_headers} ${src_files_console} ${src_files_midi} ${src_files_headers} ${src_files} ${resource_files} ) set_target_properties(${project_name} PROPERTIES DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX}) target_link_libraries(${project_name} PRIVATE Engine ${SDL2_ALL_LIBRARIES} ${socket_library}) set_target_properties(${project_name} PROPERTIES OUTPUT_NAME "ChocoDuke3D${project_suffix}") set_target_properties(${project_name} PROPERTIES VS_DEBUGGER_WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}/bin")