ref: fb269372da684591c4dde27d9284cfe4243a56e1
parent: cbe0afdea7e9d6c21c3e1bbe9cfbc523c85cfaa9
parent: 28c20c61296f01bb6224dcf05b8609302bfc23ab
author: Fabien Sanglard <[email protected]>
date: Thu Dec 13 21:12:31 EST 2012
Merged.
--- a/Engine/src/a.h
+++ b/Engine/src/a.h
@@ -58,9 +58,9 @@
int32_t slopevlin(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
int32_t settransnormal(void);
int32_t settransreverse(void);
-int32_t setupdrawslab(int32_t,int32_t);
-int32_t drawslab(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
-int32_t stretchhline(int32_t,int32_t,int32_t,int32_t,int32_t,int32_t);
+
+
+
int32_t is_vmware_running(void);
--- a/Engine/src/build.h
+++ b/Engine/src/build.h
@@ -311,7 +311,7 @@
you call the loadboard function.
***************************************************************************/
-#define PORTSIG "Port by Ryan C. Gordon, Andrew Henderson, Dan Olson, and a cast of thousands."
+#define PORTSIG "Port by Ryan C. Gordon, Andrew Henderson, Dan Olson, Fabien Sanglard and a cast of thousands."
//FCS: In order to see how the engine renders different part of the screen you can set the following macros
--- a/Engine/src/cache1d.c
+++ b/Engine/src/cache1d.c
@@ -23,12 +23,7 @@
#include "../../Game/src/cvar_defs.h"
#include "types.h"
-//#include "file_lib.H"
-#if (defined USE_PHYSICSFS)
-#include "physfs.h"
-#endif
-
/*
* This module keeps track of a standard linear cacheing system.
* To use this module, here's all you need to do:
@@ -228,7 +223,7 @@
Error(EXIT_FAILURE, "");
}
-#if (!defined USE_PHYSICSFS)
+
uint8_t toupperlookup[256] =
{
0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0a,0x0b,0x0c,0x0d,0x0e,0x0f,
@@ -268,46 +263,10 @@
-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,
};
-#else
-static PHYSFS_file *filehan[MAXOPENFILES] =
-{
- NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
- NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
- NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
- NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
- NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
- NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
- NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
- NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
-};
-#endif
int32_t initgroupfile(const char *filename)
{
-#if (defined USE_PHYSICSFS)
- static int initted_physfs = 0;
- static int added_cwd = 0;
-
- if (!initted_physfs)
- {
- if (!PHYSFS_init(_argv[0]))
- return(-1);
- initted_physfs = 1;
- } /* if */
-
- if (!added_cwd)
- {
- if (!PHYSFS_addToSearchPath(".", 0))
- return(-1);
- added_cwd = 1;
- } /* if */
-
- if (!PHYSFS_addToSearchPath(filename, 1))
- return(-1);
-
- return(1); /* uhh...? */
-#else
uint8_t buf[16];
int32_t i, j, k;
@@ -333,7 +292,7 @@
return(-1);
}
- //The ".grp" file format is just a collection of a lot of files stored into 1 big one.
+ //FCS: The ".grp" file format is just a collection of a lot of files stored into 1 big one.
//I tried to make the format as simple as possible: The first 12 bytes contains my name,
//"KenSilverman". The next 4 bytes is the number of files that were compacted into the
//group file. Then for each file, there is a 16 byte structure, where the first 12
@@ -384,15 +343,11 @@
numgroupfiles++;
return(groupfil[numgroupfiles-1]);
-#endif
+
}
void uninitgroupfile(void)
{
-#if (defined USE_PHYSICSFS)
- PHYSFS_deinit();
- memset(filehan, '\0', sizeof (filehan));
-#else
int32_t i;
for(i=numgroupfiles-1;i>=0;i--)
@@ -403,77 +358,9 @@
close(groupfil[i]);
groupfil[i] = -1;
}
-#endif
+
}
-#if (defined USE_PHYSICSFS)
-static int locateOneElement(uint8_t *buf)
-{
- uint8_t *ptr;
- uint8_t **rc;
- uint8_t **i;
-
- if (PHYSFS_exists(buf))
- return(1); /* quick rejection: exists in current case. */
-
- ptr = strrchr(buf, '/'); /* find entry at end of path. */
- if (ptr == NULL)
- {
- rc = PHYSFS_enumerateFiles("/");
- ptr = buf;
- } /* if */
- else
- {
- *ptr = '\0';
- rc = PHYSFS_enumerateFiles(buf);
- *ptr = '/';
- ptr++; /* point past dirsep to entry itself. */
- } /* else */
-
- for (i = rc; *i != NULL; i++)
- {
- if (stricmp(*i, ptr) == 0)
- {
- strcpy(ptr, *i); /* found a match. Overwrite with this case. */
- PHYSFS_freeList(rc);
- return(1);
- } /* if */
- } /* for */
-
- /* no match at all... */
- PHYSFS_freeList(rc);
- return(0);
-} /* locateOneElement */
-
-
-int PHYSFSEXT_locateCorrectCase(uint8_t *buf)
-{
- int rc;
- uint8_t *ptr;
- uint8_t *prevptr;
-
- while (*buf == '/') /* skip any '/' at start of string... */
- buf++;
-
- ptr = prevptr = buf;
- if (*ptr == '\0')
- return(0); /* Uh...I guess that's success. */
-
- while ((ptr = strchr(ptr + 1, '/')) != NULL)
- {
- *ptr = '\0'; /* block this path section off */
- rc = locateOneElement(buf);
- *ptr = '/'; /* restore path separator */
- if (!rc)
- return(-2); /* missing element in path. */
- } /* while */
-
- /* check final element... */
- return(locateOneElement(buf) ? 0 : -1);
-} /* PHYSFSEXT_locateCorrectCase */
-#endif
-
-
void crc32_table_gen(unsigned int* crc32_table) /* build CRC32 table */
{
unsigned int crc, poly;
@@ -611,10 +498,6 @@
int32_t kread(int32_t handle, void *buffer, int32_t leng)
{
-#if (defined USE_PHYSICSFS)
- return(PHYSFS_read(filehan[handle], buffer, 1, leng));
-return(leng);
-#else
int32_t i, filenum, groupnum;
filenum = filehan[handle];
@@ -641,7 +524,7 @@
}
return(0);
-#endif
+
}
int kread16(int32_t handle, short *buffer)
@@ -672,20 +555,6 @@
int32_t klseek(int32_t handle, int32_t offset, int32_t whence)
{
-#if (defined USE_PHYSICSFS)
- if (whence == SEEK_END) /* !!! FIXME: You can try PHYSFS_filelength(). */
- {
- Error(EXIT_FAILURE, "Unsupported seek semantic!\n");
- } /* if */
-
- if (whence == SEEK_CUR)
- offset += PHYSFS_tell(filehan[handle]);
-
- if (!PHYSFS_seek(filehan[handle], offset))
- return(-1);
-
- return(offset);
-#else
int32_t i, groupnum;
groupnum = filegrp[handle];
@@ -704,7 +573,7 @@
return(filepos[handle]);
}
return(-1);
-#endif
+
}
#ifdef __APPLE__
@@ -718,9 +587,6 @@
int32_t kfilelength(int32_t handle)
{
-#if (defined USE_PHYSICSFS)
- return(PHYSFS_fileLength(filehan[handle]));
-#else
int32_t i, groupnum;
groupnum = filegrp[handle];
@@ -727,22 +593,15 @@
if (groupnum == 255) return(filelength(filehan[handle]));
i = filehan[handle];
return(gfileoffs[groupnum][i+1]-gfileoffs[groupnum][i]);
-#endif
+
}
void kclose(int32_t handle)
{
-#if (defined USE_PHYSICSFS)
- if (filehan[handle] != NULL)
- {
- PHYSFS_close(filehan[handle]);
- filehan[handle] = NULL;
- } /* if */
-#else
if (handle < 0) return;
if (filegrp[handle] == 255) close(filehan[handle]);
filehan[handle] = -1;
-#endif
+
}
--- a/Engine/src/engine.c
+++ b/Engine/src/engine.c
@@ -54,54 +54,6 @@
#define MAXWALLSB 2048
#define MAXCLIPDIST 1024
-#ifdef PLATFORM_DOS
- /* MUST CALL MALLOC THIS WAY TO FORCE CALLS TO KMALLOC! */
-void *kmalloc(size_t size) { return(malloc(size)); }
-void *kkmalloc(size_t size);
-#pragma aux kkmalloc =\
- "call kmalloc",\
- parm [eax]\
-
- /* MUST CALL FREE THIS WAY TO FORCE CALLS TO KFREE! */
-void kfree(void *buffer) { free(buffer); }
-void kkfree(void *buffer);
-#pragma aux kkfree =\
- "call kfree",\
- parm [eax]\
-
-#endif
-
-#ifdef SUPERBUILD
- /* MUST CALL LOADVOXEL THIS WAY BECAUSE WATCOM STINKS! */
-
-/* !!! wtf does this do?! --ryan. */
-static void loadvoxel(int32_t voxindex)
-{
- voxindex = 0; /* prevent compiler whining. */
-}
-
-#if ((defined __WATCOMC__) && (defined PLATFORM_DOS))
-void kloadvoxel(int32_t voxindex);
-#pragma aux kloadvoxel =\
- "call loadvoxel",\
- parm [eax]\
-
-#else
-#define kloadvoxel(a) (loadvoxel(a))
-#endif
-
- /* These variables need to be copied into BUILD */
-#define MAXXSIZ 128
-#define MAXYSIZ 128
-#define MAXZSIZ 200
-#define MAXVOXELS 512
-#define MAXVOXMIPS 5
-int32_t voxoff[MAXVOXELS][MAXVOXMIPS], voxlock[MAXVOXELS][MAXVOXMIPS];
-static int32_t ggxinc[MAXXSIZ+1], ggyinc[MAXXSIZ+1];
-static int32_t lowrecip[1024], nytooclose, nytoofar;
-static uint32_t distrecip[16384];
-#endif
-
/* used to be static. --ryan. */
uint8_t moustat = 0;
@@ -3670,7 +3622,8 @@
}
-int loadpics(char *filename, uint8_t * gamedir)
+int loadpics(char *filename, char * gamedir)
+
{
int32_t offscount, localtilestart, localtileend, dasiz;
short fil, i, j, k;
@@ -3696,24 +3649,7 @@
artfilename[6] = ((k/10)%10)+48;
artfilename[5] = ((k/100)%10)+48;
- /*
- // Are we loading a TC?
- if(gamedir[0] != 0)
- {
- // Yes
- sprintf(fullpathartfilename, "%s\\%s", gamedir, artfilename);
- if(!SafeFileExists(fullpathartfilename))
- {
- // If this isn't in the TC's game root, then just load it as normal
- sprintf(fullpathartfilename, "%s", artfilename);
- }
- }
- else
- {
- // No
- sprintf(fullpathartfilename, "%s", artfilename);
- }
- */
+
if ((fil = TCkopen4load(artfilename,0)) != -1)
{
@@ -3782,35 +3718,8 @@
return(0);
}
-#ifdef SUPERBUILD
-void qloadkvx(int32_t voxindex, uint8_t *filename)
-{
- int32_t i, fil, dasiz, lengcnt, lengtot;
- uint8_t *ptr;
- if ((fil = kopen4load(filename,0)) == -1) return;
- lengcnt = 0;
- lengtot = kfilelength(fil);
-
- for(i=0;i<MAXVOXMIPS;i++)
- {
- kread32(fil,&dasiz);
-
- /* Must store filenames to use cacheing system :( */
- voxlock[voxindex][i] = 200;
- allocache(&voxoff[voxindex][i],dasiz,(uint8_t *)&voxlock[voxindex][i]);
- ptr = (uint8_t *)voxoff[voxindex][i];
- kread(fil,ptr,dasiz);
-
- lengcnt += dasiz+4;
- if (lengcnt >= lengtot-768) break;
- }
- kclose(fil);
-}
-#endif
-
-
int clipinsidebox(int32_t x, int32_t y, short wallnum, int32_t walldist)
{
walltype *wal;
@@ -4953,125 +4862,7 @@
/* Draw it! */
ceilspritescan(lx,rx-1);
}
-#ifdef SUPERBUILD
- else if ((cstat&48) == 48)
- {
- lx = 0; rx = xdim-1;
- for(x=lx;x<=rx;x++)
- {
- lwall[x] = (long)startumost[x+windowx1]-windowy1;
- swall[x] = (long)startdmost[x+windowx1]-windowy1;
- }
- for(i=smostwallcnt-1;i>=0;i--)
- {
- j = smostwall[i];
- if ((xb1[j] > rx) || (xb2[j] < lx)) continue;
- if ((yp <= yb1[j]) && (yp <= yb2[j])) continue;
- if (spritewallfront(tspr,(long)thewall[j]) && ((yp <= yb1[j]) || (yp <= yb2[j]))) continue;
- dalx2 = max(xb1[j],lx); darx2 = min(xb2[j],rx);
-
- switch(smostwalltype[i])
- {
- case 0:
- if (dalx2 <= darx2)
- {
- if ((dalx2 == lx) && (darx2 == rx)) return;
- clearbufbyte(&swall[dalx2],(darx2-dalx2+1)*sizeof(swall[0]),0L);
- }
- break;
- case 1:
- k = smoststart[i] - xb1[j];
- for(x=dalx2;x<=darx2;x++)
- if (smost[k+x] > lwall[x]) lwall[x] = smost[k+x];
- break;
- case 2:
- k = smoststart[i] - xb1[j];
- for(x=dalx2;x<=darx2;x++)
- if (smost[k+x] < swall[x]) swall[x] = smost[k+x];
- break;
- }
- }
-
- if (lwall[rx] >= swall[rx])
- {
- for(x=lx;x<rx;x++)
- if (lwall[x] < swall[x]) break;
- if (x == rx) return;
- }
-
- for(i=0;i<MAXVOXMIPS;i++)
- if (!voxoff[tilenum][i])
- {
- kloadvoxel(tilenum);
- break;
- }
-
- longptr = (int32_t *)voxoff[tilenum][0];
- //if (!(cstat&128)) tspr->z -= mulscale6(longptr[5],(long)tspr->yrepeat);
- if (!(cstat&128))
- {
-#pragma message ("[Crashbug: commenting out for now]")
- // crashes 2nd demo of atomic, when pig jumps in hole.
- tspr->z -= mulscale6(longptr[5],(long)tspr->yrepeat);
- }
- yoff = (long)((int8_t )((picanm[sprite[tspr->owner].picnum]>>16)&255))+((long)tspr->yoffset);
- tspr->z -= ((yoff*tspr->yrepeat)<<2);
-
- globvis = globalvisibility;
- if (sec->visibility != 0) globvis = mulscale4(globvis,(long)((uint8_t )(sec->visibility+16)));
-
- if ((searchit >= 1) && (yp > (4<<8)) && (searchy >= lwall[searchx]) && (searchy < swall[searchx]))
- {
- siz = divscale19(xdimenscale,yp);
-
- xv = mulscale16(((long)tspr->xrepeat)<<16,xyaspect);
-
- xspan = ((longptr[0]+longptr[1])>>1);
- yspan = longptr[2];
- xsiz = mulscale30(siz,xv*xspan);
- ysiz = mulscale14(siz,tspr->yrepeat*yspan);
-
- /* Watch out for divscale overflow */
- if (((xspan>>11) < xsiz) && (yspan < (ysiz>>1)))
- {
- x1 = xb-(xsiz>>1);
- if (xspan&1) x1 += mulscale31(siz,xv); /* Odd xspans */
- i = mulscale30(siz,xv*xoff);
- if ((cstat&4) == 0) x1 -= i; else x1 += i;
-
- y1 = mulscale16(tspr->z-globalposz,siz);
- /*y1 -= mulscale14(siz,tspr->yrepeat*yoff);*/
- y1 += (globalhoriz<<8)-ysiz;
- /*if (cstat&128) //Already fixed up above */
- y1 += (ysiz>>1);
-
- x2 = x1+xsiz-1;
- y2 = y1+ysiz-1;
- if (((y1|255) < (y2|255)) && (searchx >= (x1>>8)+1) && (searchx <= (x2>>8)))
- {
- if ((sec->ceilingstat&3) == 0)
- startum = globalhoriz+mulscale24(siz,sec->ceilingz-globalposz)-1;
- else
- startum = 0;
- if ((sec->floorstat&3) == 0)
- startdm = globalhoriz+mulscale24(siz,sec->floorz-globalposz)+1;
- else
- startdm = 0x7fffffff;
-
- /* sprite */
- if ((searchy >= max(startum,(y1>>8))) && (searchy < min(startdm,(y2>>8))))
- {
- searchsector = sectnum; searchwall = spritenum;
- searchstat = 3; searchit = 1;
- }
- }
- }
- }
-
- drawvox(tspr->x,tspr->y,tspr->z,(long)tspr->ang+1536,(long)tspr->xrepeat,(long)tspr->yrepeat,tilenum,tspr->shade,tspr->pal,lwall,swall);
- }
-#endif
if (automapping == 1) show2dsprite[spritenum>>3] |= pow2char[spritenum&7];
}
@@ -5159,23 +4950,6 @@
i = j;
}
- /*for(i=spritesortcnt-1;i>=0;i--)
- {
- xs = tspriteptr[i].x-globalposx;
- ys = tspriteptr[i].y-globalposy;
- zs = tspriteptr[i].z-globalposz;
-
- xp = ys*cosglobalang-xs*singlobalang;
- yp = (zs<<1);
- zp = xs*cosglobalang+ys*singlobalang;
-
- xs = scale(xp,halfxdimen<<12,zp)+((halfxdimen+windowx1)<<12);
- ys = scale(yp,xdimenscale<<12,zp)+((globalhoriz+windowy1)<<12);
-
- drawline256(xs-65536,ys-65536,xs+65536,ys+65536,31);
- drawline256(xs+65536,ys-65536,xs-65536,ys+65536,31);
- }*/
-
while ((spritesortcnt > 0) && (maskwallcnt > 0)) /* While BOTH > 0 */
{
j = maskwall[maskwallcnt-1];
@@ -6436,43 +6210,6 @@
clipsectcnt = 0; clipsectnum = 1;
do
{
-
-#if 0
- /*Push FACE sprites */
- for(i=headspritesect[clipsectorlist[clipsectcnt]];i>=0;i=nextspritesect[i])
- {
- spr = &sprite[i];
- if (((spr->cstat&48) != 0) && ((spr->cstat&48) != 48)) continue;
- if ((spr->cstat&dasprclipmask) == 0) continue;
-
- dax = (*x)-spr->x; day = (*y)-spr->y;
- t = (spr->clipdist<<2)+walldist;
- if ((klabs(dax) < t) && (klabs(day) < t))
- {
- t = ((tilesizy[spr->picnum]*spr->yrepeat)<<2);
- if (spr->cstat&128) daz = spr->z+(t>>1); else daz = spr->z;
- if (picanm[spr->picnum]&0x00ff0000) daz -= ((long)((int8_t )((picanm[spr->picnum]>>16)&255))*spr->yrepeat<<2);
- if (((*z) < daz+ceildist) && ((*z) > daz-t-flordist))
- {
- t = (spr->clipdist<<2)+walldist;
-
- j = getangle(dax,day);
- dx = (sintable[(j+512)&2047]>>11);
- dy = (sintable[(j)&2047]>>11);
- bad2 = 16;
- do
- {
- *x = (*x) + dx; *y = (*y) + dy;
- bad2--; if (bad2 == 0) break;
- } while ((klabs((*x)-spr->x) < t) && (klabs((*y)-spr->y) < t));
- bad = -1;
- k--; if (k <= 0) return(bad);
- updatesector(*x,*y,sectnum);
- }
- }
- }
-#endif
-
sec = §or[clipsectorlist[clipsectcnt]];
if (dir > 0)
startwall = sec->wallptr, endwall = startwall + sec->wallnum;
@@ -6777,11 +6514,8 @@
col += ((numframes&2)<<2);
}
-#ifdef PLATFORM_DOS
- tempint = (mul5(200+yp1)<<7)+(320+xp1)+pageoffset;
-#else
+
tempint = (mul5(200+yp1)<<7)+(320+xp1);
-#endif
setcolor16((long)col);
@@ -6831,11 +6565,9 @@
if (((320+xp1) >= 2) && ((320+xp1) <= 637))
if (((200+yp1) >= 2) && ((200+yp1) <= ydim16-3))
{
-#ifdef PLATFORM_DOS
- tempint = (mul5(200+yp1)<<7)+(320+xp1)+pageoffset;
-#else
+
tempint = (mul5(200+yp1)<<7)+(320+xp1);
-#endif
+
setcolor16((long)col);
drawpixel16(tempint-1-1280);
--- a/Engine/src/engine.h
+++ b/Engine/src/engine.h
@@ -67,13 +67,14 @@
uint8_t name[82], uint8_t fontsize);
void initengine(void);
void uninitengine(void);
-int loadpics(char *filename, uint8_t * gamedir);
+
+int loadpics(char *filename, char * gamedir);
int saveboard(char *filename, int32_t *daposx, int32_t *daposy, int32_t *daposz,
short *daang, short *dacursectnum);
void plotpixel(int32_t x, int32_t y, uint8_t col);
uint8_t getpixel(int32_t x, int32_t y);
void setbrightness(uint8_t dabrightness, uint8_t *dapal);
-int screencapture(uint8_t *filename, uint8_t inverseit);
+int screencapture(char *filename, uint8_t inverseit);
void getmousevalues(short *mousx, short *mousy, short *bstatus);
int clipmove (int32_t *x, int32_t *y, int32_t *z, short *sectnum, int32_t xvect,
int32_t yvect, int32_t walldist, int32_t ceildist,
--- a/Engine/src/engine_protos.h
+++ b/Engine/src/engine_protos.h
@@ -51,7 +51,7 @@
extern void unprotect_ASM_pages(void);
extern void _platform_init(int argc, char **argv, const char *title, const char *icon);
extern int setvesa(int32_t x, int32_t y);
-extern int screencapture(uint8_t *filename, uint8_t inverseit);
+extern int screencapture(char *filename, uint8_t inverseit);
extern void setvmode(int mode);
extern int _setgamemode(uint8_t davidoption, int32_t daxdim, int32_t daydim);
extern void getvalidvesamodes(void);
@@ -116,7 +116,7 @@
extern void nextpage(void);
extern void loadtile(short tilenume);
extern int allocatepermanenttile(short tilenume, int32_t xsiz, int32_t ysiz);
-extern int loadpics(char *filename, uint8_t * gamedir);
+extern int loadpics(char *filename, char * gamedir);
extern void qloadkvx(int32_t voxindex, uint8_t *filename);
extern int clipinsidebox(int32_t x, int32_t y, short wallnum, int32_t walldist);
extern void drawline256(int32_t x1, int32_t y1, int32_t x2, int32_t y2, uint8_t col);
--- a/Engine/src/sdl_driver.c
+++ b/Engine/src/sdl_driver.c
@@ -1373,7 +1373,7 @@
// Capture BMP of the current frame
-int screencapture(uint8_t *filename, uint8_t inverseit)
+int screencapture(char *filename, uint8_t inverseit)
{
// FIX_00006: better naming system for screenshots + message when pic is taken.
// Use ./screenshots folder. Screenshot code rerwritten. Faster and
--- a/Game/src/audiolib/fx_man.c
+++ b/Game/src/audiolib/fx_man.c
@@ -33,8 +33,9 @@
#include "sndcards.h"
#include "multivoc.h"
-#include "dsl.h"
+
+#include "dsl.h"
#include "ll_man.h"
#include "user.h"
--- a/Game/src/audiolib/multivoc.c
+++ b/Game/src/audiolib/multivoc.c
@@ -450,17 +450,8 @@
VoiceNode *voice;
VoiceNode *next;
char *buffer;
+
-#ifdef PLAT_DOS
- if ( MV_DMAChannel >= 0 )
- {
- // Get the currently playing buffer
- buffer = ( char * )DMA_GetCurrentPos( MV_DMAChannel );
- MV_MixPage = ( unsigned )( buffer - MV_MixBuffer[ 0 ] );
- MV_MixPage >>= MV_BuffShift;
- }
-#endif
-
// Toggle which buffer we'll mix next
MV_MixPage++;
if ( MV_MixPage >= MV_NumberOfBuffers )
@@ -532,37 +523,6 @@
}
}
-
-#ifdef PLAT_DOS
-int leftpage = -1;
-int rightpage = -1;
-
-void MV_ServiceGus( char **ptr, unsigned long *length )
- {
- if ( leftpage == MV_MixPage )
- {
- MV_ServiceVoc();
- }
-
- leftpage = MV_MixPage;
-
- *ptr = MV_MixBuffer[ MV_MixPage ];
- *length = MV_BufferSize;
- }
-
-void MV_ServiceRightGus( char **ptr, unsigned long *length )
- {
- if ( rightpage == MV_MixPage )
- {
- MV_ServiceVoc();
- }
-
- rightpage = MV_MixPage;
-
- *ptr = MV_MixBuffer[ MV_MixPage ] + MV_RightChannelOffset;
- *length = MV_BufferSize;
- }
-#endif
/*---------------------------------------------------------------------
Function: MV_GetNextVOCBlock
--- a/Game/src/audiolib/user.c
+++ b/Game/src/audiolib/user.c
@@ -28,10 +28,6 @@
(c) Copyright 1994 James R. Dose. All Rights Reserved.
**********************************************************************/
-#ifdef PLAT_DOS
-#include <dos.h>
-#endif
-
#include <string.h>
#include "user.h"
@@ -100,34 +96,5 @@
)
{
-#ifdef PLAT_DOS
- int i;
- char *text;
- char *ptr;
-
- text = NULL;
- i = 1;
- while( i < _argc )
- {
- ptr = _argv[ i ];
-
- // Only check parameters preceded by - or /
- if ( ( *ptr == '-' ) || ( *ptr == '/' ) )
- {
- ptr++;
- if ( stricmp( parameter, ptr ) == 0 )
- {
- i++;
- text = _argv[ i ];
- break;
- }
- }
-
- i++;
- }
-
- return( text );
-#else
return NULL;
-#endif
}
--- a/Game/src/midi/win_midiout.cpp
+++ b/Game/src/midi/win_midiout.cpp
@@ -1164,9 +1164,6 @@
// Duke3D-specific. --ryan.
void PlayMusic(char *fn)
{
- //extern int File_Exists(uint8_t *fn);
- //extern void GetOnlyNameOfFile(uint8_t *fn);
-
short fp;
int32_t l;
char *cfn;