ref: fb65145deb14daa6c0226b693d74fd274ebf166b
parent: 61afb65d1e3cf0733b9fc1e1d185c269cc07ebc9
author: Jacob Moody <[email protected]>
date: Sun Feb 5 22:44:24 EST 2023
build subdirs
--- a/Game/src/audiolib/_multivc.h
+++ b/Game/src/audiolib/_multivc.h
@@ -71,6 +71,9 @@
#define NumberOfBuffers 16
#define TotalBufferSize ( MixBufferSize * NumberOfBuffers )
+#ifdef __plan9__
+#undef PI
+#endif
#define PI 3.1415926536
typedef enum
--- /dev/null
+++ b/Game/src/audiolib/mkfile
@@ -1,0 +1,31 @@
+</$objtype/mkfile
+
+CFLAGS=-Fpw -I ../../../Engine/src -I/sys/include/npe -I/sys/include/npe/SDL2 -D__plan9__ -D__${objtype}__
+LIB=libaudio.a
+
+OFILES=\
+ dpmi.$O \
+ dsl.$O \
+ fx_man.$O \
+ ll_man.$O \
+ multivoc.$O \
+ mv_mix.$O \
+ mvreverb.$O \
+ pitch.$O \
+ usrhooks.$O \
+
+HFILES=\
+ _multivc.h \
+ dpmi.h \
+ dsl.h \
+ fx_man.h \
+ ll_man.h \
+ linklist.h \
+ multivoc.h \
+ sndcards.h \
+ music.h \
+ pitch.h \
+ usrhooks.h \
+ util.h \
+
+</sys/src/cmd/mksyslib
--- a/Game/src/audiolib/multivoc.c
+++ b/Game/src/audiolib/multivoc.c
@@ -447,11 +447,11 @@
count = MV_BufferSize / MV_SampleSize * MV_Channels;
if ( MV_Bits == 16 )
{
- MV_16BitDownmix(dest, count);
+ MV_16BitDownmix((uchar*)dest, count);
}
else
{
- MV_8BitDownmix(dest, count);
+ MV_8BitDownmix((uchar*)dest, count);
}
}
@@ -706,7 +706,7 @@
}
else
{
- voice->LoopEnd = ( char * )blocklength;
+ voice->LoopEnd = ( uchar * )blocklength;
}
voice->LoopStart = voice->sound + ( unsigned long )voice->LoopStart;
@@ -1706,9 +1706,9 @@
riff = ( riff_header * )ptr;
- if ( ( strncmp( riff->RIFF, "RIFF", 4 ) != 0 ) ||
- ( strncmp( riff->WAVE, "WAVE", 4 ) != 0 ) ||
- ( strncmp( riff->fmt, "fmt ", 4) != 0 ) )
+ if ( ( strncmp( (char*)riff->RIFF, "RIFF", 4 ) != 0 ) ||
+ ( strncmp( (char*)riff->WAVE, "WAVE", 4 ) != 0 ) ||
+ ( strncmp( (char*)riff->fmt, "fmt ", 4) != 0 ) )
{
MV_SetErrorCode( MV_InvalidWAVFile );
return( MV_Error );
@@ -1737,7 +1737,7 @@
return( MV_Error );
}
- if ( strncmp( data->DATA, "data", 4 ) != 0 )
+ if ( strncmp( (char*)data->DATA, "data", 4 ) != 0 )
{
MV_SetErrorCode( MV_InvalidWAVFile );
return( MV_Error );
@@ -1776,7 +1776,7 @@
voice->position = 0;
voice->length = 0;
voice->BlockLength = absloopend;
- voice->NextBlock = ( char * )( data + 1 );
+ voice->NextBlock = ( uchar * )( data + 1 );
voice->next = NULL;
voice->prev = NULL;
voice->priority = priority;
@@ -2304,7 +2304,7 @@
return( MV_Error);
}
- MV_FooBuffer = ptr;
+ MV_FooBuffer = (double*)ptr;
// Start the playback engine
status = MV_StartPlayback();
--- a/Game/src/audiolib/multivoc.h
+++ b/Game/src/audiolib/multivoc.h
@@ -34,6 +34,8 @@
//#include <windows.h>
#include <SDL2/SDL.h>
+#include <inttypes.h>
+
// forward declare
//struct SDL_mutex;
--- /dev/null
+++ b/Game/src/midi/mkfile
@@ -1,0 +1,9 @@
+</$objtype/mkfile
+
+CFLAGS=-Fpw -I ../../../Engine/src -I/sys/include/npe -I/sys/include/npe/SDL2 -D__plan9__ -D__${objtype}__
+LIB=libmidi.a
+
+OFILES=\
+ sdl_midi.$O
+
+</sys/src/cmd/mksyslib
--- a/Game/src/midi/sdl_midi.c
+++ b/Game/src/midi/sdl_midi.c
@@ -8,6 +8,7 @@
#include <SDL2/SDL.h>
#include <SDL2/SDL_mixer.h>
+#include <SDL2/SDL_rwops.h>
#include <stdio.h>
#include "../audiolib/music.h"
--- a/Game/src/mkfile
+++ b/Game/src/mkfile
@@ -5,8 +5,13 @@
LIB=\
../../Engine/src/libbuild.a \
+ audiolib/libaudio.a \
+ midi/libmidi.a \
+CLEANFILES=\
+ $LIB \
+
OFILES=\
actors.$O \
animlib.$O \
@@ -56,3 +61,12 @@
util_lib.h \
</sys/src/cmd/mkone
+
+../../Engine/src/libbuild.a:
+ @{cd ../../Engine/src/ && mk }
+
+audiolib/libaudio.a:
+ @{cd audiolib && mk }
+
+midi/libmidi.a:
+ @{cd midi && mk }
--- a/Game/src/sounddebugdefs.h
+++ b/Game/src/sounddebugdefs.h
@@ -5,4 +5,4 @@
extern uint32_t sounddebugAllocateSoundCalls;
extern uint32_t sounddebugDeallocateSoundCalls;
-#endif
\ No newline at end of file
+#endif