shithub: pokecrystal

ref: 056cd5e871c823d45767c520cc169dcac5d986b3
dir: /maps/GoldenrodGameCorner.asm/

View raw version
	const_def 2 ; object constants
	const GOLDENRODGAMECORNER_CLERK
	const GOLDENRODGAMECORNER_RECEPTIONIST1
	const GOLDENRODGAMECORNER_RECEPTIONIST2
	const GOLDENRODGAMECORNER_PHARMACIST1
	const GOLDENRODGAMECORNER_PHARMACIST2
	const GOLDENRODGAMECORNER_POKEFAN_M1
	const GOLDENRODGAMECORNER_COOLTRAINER_M
	const GOLDENRODGAMECORNER_POKEFAN_F
	const GOLDENRODGAMECORNER_COOLTRAINER_F
	const GOLDENRODGAMECORNER_GENTLEMAN
	const GOLDENRODGAMECORNER_POKEFAN_M2
	const GOLDENRODGAMECORNER_MOVETUTOR

GoldenrodGameCorner_MapScripts:
	db 0 ; scene scripts

	db 1 ; callbacks
	callback MAPCALLBACK_OBJECTS, .MoveTutor

.MoveTutor:
	checkevent EVENT_BEAT_ELITE_FOUR
	iffalse .finish
	checkitem COIN_CASE
	iffalse .move_tutor_inside
	checkcode VAR_WEEKDAY
	ifequal WEDNESDAY, .move_tutor_outside
	ifequal SATURDAY, .move_tutor_outside
.move_tutor_inside
	appear GOLDENRODGAMECORNER_MOVETUTOR
	return

.move_tutor_outside
	checkflag ENGINE_DAILY_MOVE_TUTOR
	iftrue .finish
	disappear GOLDENRODGAMECORNER_MOVETUTOR
.finish
	return

MoveTutorInsideScript:
	faceplayer
	opentext
	writetext MoveTutorInsideText
	waitbutton
	closetext
	turnobject GOLDENRODGAMECORNER_MOVETUTOR, RIGHT
	end

GoldenrodGameCornerCoinVendorScript:
	jumpstd gamecornercoinvendor

GoldenrodGameCornerTMVendorScript:
	faceplayer
	opentext
	writetext GoldenrodGameCornerPrizeVendorIntroText
	waitbutton
	checkitem COIN_CASE
	iffalse GoldenrodGameCornerPrizeVendor_NoCoinCaseScript
	writetext GoldenrodGameCornerPrizeVendorWhichPrizeText
GoldenrodGameCornerTMVendor_LoopScript:
	special DisplayCoinCaseBalance
	loadmenu GoldenrodGameCornerTMVendorMenuHeader
	verticalmenu
	closewindow
	ifequal 1, .Thunder
	ifequal 2, .Blizzard
	ifequal 3, .FireBlast
	jump GoldenrodGameCornerPrizeVendor_CancelPurchaseScript

.Thunder:
	checkcoins 5500
	ifequal HAVE_LESS, GoldenrodGameCornerPrizeVendor_NotEnoughCoinsScript
	itemtotext TM_THUNDER, MEM_BUFFER_0
	scall GoldenrodGameCornerPrizeVendor_ConfirmPurchaseScript
	iffalse GoldenrodGameCornerPrizeVendor_CancelPurchaseScript
	giveitem TM_THUNDER
	iffalse GoldenrodGameCornerPrizeMonVendor_NoRoomForPrizeScript
	takecoins 5500
	jump GoldenrodGameCornerTMVendor_FinishScript

.Blizzard:
	checkcoins 5500
	ifequal HAVE_LESS, GoldenrodGameCornerPrizeVendor_NotEnoughCoinsScript
	itemtotext TM_BLIZZARD, MEM_BUFFER_0
	scall GoldenrodGameCornerPrizeVendor_ConfirmPurchaseScript
	iffalse GoldenrodGameCornerPrizeVendor_CancelPurchaseScript
	giveitem TM_BLIZZARD
	iffalse GoldenrodGameCornerPrizeMonVendor_NoRoomForPrizeScript
	takecoins 5500
	jump GoldenrodGameCornerTMVendor_FinishScript

.FireBlast:
	checkcoins 5500
	ifequal HAVE_LESS, GoldenrodGameCornerPrizeVendor_NotEnoughCoinsScript
	itemtotext TM_FIRE_BLAST, MEM_BUFFER_0
	scall GoldenrodGameCornerPrizeVendor_ConfirmPurchaseScript
	iffalse GoldenrodGameCornerPrizeVendor_CancelPurchaseScript
	giveitem TM_FIRE_BLAST
	iffalse GoldenrodGameCornerPrizeMonVendor_NoRoomForPrizeScript
	takecoins 5500
	jump GoldenrodGameCornerTMVendor_FinishScript

GoldenrodGameCornerPrizeVendor_ConfirmPurchaseScript:
	writetext GoldenrodGameCornerPrizeVendorConfirmPrizeText
	yesorno
	end

GoldenrodGameCornerTMVendor_FinishScript:
	waitsfx
	playsound SFX_TRANSACTION
	writetext GoldenrodGameCornerPrizeVendorHereYouGoText
	waitbutton
	jump GoldenrodGameCornerTMVendor_LoopScript

GoldenrodGameCornerPrizeVendor_NotEnoughCoinsScript:
	writetext GoldenrodGameCornerPrizeVendorNeedMoreCoinsText
	waitbutton
	closetext
	end

GoldenrodGameCornerPrizeMonVendor_NoRoomForPrizeScript:
	writetext GoldenrodGameCornerPrizeVendorNoMoreRoomText
	waitbutton
	closetext
	end

GoldenrodGameCornerPrizeVendor_CancelPurchaseScript:
	writetext GoldenrodGameCornerPrizeVendorQuitText
	waitbutton
	closetext
	end

GoldenrodGameCornerPrizeVendor_NoCoinCaseScript:
	writetext GoldenrodGameCornerPrizeVendorNoCoinCaseText
	waitbutton
	closetext
	end

GoldenrodGameCornerTMVendorMenuHeader:
	db MENU_BACKUP_TILES ; flags
	menu_coords 0, 2, 15, TEXTBOX_Y - 1
	dw .MenuData
	db 1 ; default option

.MenuData:
	db STATICMENU_CURSOR ; flags
	db 4 ; items
	db "TM25    5500@"
	db "TM14    5500@"
	db "TM38    5500@"
	db "CANCEL@"

GoldenrodGameCornerPrizeMonVendorScript:
	faceplayer
	opentext
	writetext GoldenrodGameCornerPrizeVendorIntroText
	waitbutton
	checkitem COIN_CASE
	iffalse GoldenrodGameCornerPrizeVendor_NoCoinCaseScript
.loop
	writetext GoldenrodGameCornerPrizeVendorWhichPrizeText
	special DisplayCoinCaseBalance
	loadmenu .MenuHeader
	verticalmenu
	closewindow
	ifequal 1, .abra
	ifequal 2, .cubone
	ifequal 3, .wobbuffet
	jump GoldenrodGameCornerPrizeVendor_CancelPurchaseScript

.abra
	checkcoins 100
	ifequal HAVE_LESS, GoldenrodGameCornerPrizeVendor_NotEnoughCoinsScript
	checkcode VAR_PARTYCOUNT
	ifequal PARTY_LENGTH, GoldenrodGameCornerPrizeMonVendor_NoRoomForPrizeScript
	pokenamemem ABRA, MEM_BUFFER_0
	scall GoldenrodGameCornerPrizeVendor_ConfirmPurchaseScript
	iffalse GoldenrodGameCornerPrizeVendor_CancelPurchaseScript
	waitsfx
	playsound SFX_TRANSACTION
	writetext GoldenrodGameCornerPrizeVendorHereYouGoText
	waitbutton
	writebyte ABRA
	special GameCornerPrizeMonCheckDex
	givepoke ABRA, 5
	takecoins 100
	jump .loop

.cubone
	checkcoins 800
	ifequal HAVE_LESS, GoldenrodGameCornerPrizeVendor_NotEnoughCoinsScript
	checkcode VAR_PARTYCOUNT
	ifequal PARTY_LENGTH, GoldenrodGameCornerPrizeMonVendor_NoRoomForPrizeScript
	pokenamemem CUBONE, MEM_BUFFER_0
	scall GoldenrodGameCornerPrizeVendor_ConfirmPurchaseScript
	iffalse GoldenrodGameCornerPrizeVendor_CancelPurchaseScript
	waitsfx
	playsound SFX_TRANSACTION
	writetext GoldenrodGameCornerPrizeVendorHereYouGoText
	waitbutton
	writebyte CUBONE
	special GameCornerPrizeMonCheckDex
	givepoke CUBONE, 15
	takecoins 800
	jump .loop

.wobbuffet
	checkcoins 1500
	ifequal HAVE_LESS, GoldenrodGameCornerPrizeVendor_NotEnoughCoinsScript
	checkcode VAR_PARTYCOUNT
	ifequal PARTY_LENGTH, GoldenrodGameCornerPrizeMonVendor_NoRoomForPrizeScript
	pokenamemem WOBBUFFET, MEM_BUFFER_0
	scall GoldenrodGameCornerPrizeVendor_ConfirmPurchaseScript
	iffalse GoldenrodGameCornerPrizeVendor_CancelPurchaseScript
	waitsfx
	playsound SFX_TRANSACTION
	writetext GoldenrodGameCornerPrizeVendorHereYouGoText
	waitbutton
	writebyte WOBBUFFET
	special GameCornerPrizeMonCheckDex
	givepoke WOBBUFFET, 15
	takecoins 1500
	jump .loop

.MenuHeader:
	db MENU_BACKUP_TILES ; flags
	menu_coords 0, 2, 17, TEXTBOX_Y - 1
	dw .MenuData
	db 1 ; default option

.MenuData:
	db STATICMENU_CURSOR ; flags
	db 4 ; items
	db "ABRA        100@"
	db "CUBONE      800@"
	db "WOBBUFFET  1500@"
	db "CANCEL@"

GoldenrodGameCornerPharmacistScript:
	faceplayer
	opentext
	writetext GoldenrodGameCornerPharmacistText
	waitbutton
	closetext
	turnobject LAST_TALKED, LEFT
	end

GoldenrodGameCornerPokefanM1Script:
	faceplayer
	opentext
	writetext GoldenrodGameCornerPokefanM1Text
	waitbutton
	closetext
	turnobject GOLDENRODGAMECORNER_POKEFAN_M1, RIGHT
	end

GoldenrodGameCornerCooltrainerMScript:
	faceplayer
	opentext
	writetext GoldenrodGameCornerCooltrainerMText
	waitbutton
	closetext
	turnobject GOLDENRODGAMECORNER_COOLTRAINER_M, LEFT
	end

GoldenrodGameCornerPokefanFScript:
	faceplayer
	opentext
	writetext GoldenrodGameCornerPokefanFText
	waitbutton
	closetext
	turnobject GOLDENRODGAMECORNER_POKEFAN_F, RIGHT
	end

GoldenrodGameCornerCooltrainerFScript:
	jumptextfaceplayer GoldenrodGameCornerCooltrainerFText

GoldenrodGameCornerGentlemanScript:
	faceplayer
	opentext
	writetext GoldenrodGameCornerGentlemanText
	waitbutton
	closetext
	turnobject GOLDENRODGAMECORNER_GENTLEMAN, RIGHT
	end

GoldenrodGameCornerPokefanM2Script:
	jumptextfaceplayer GoldenrodGameCornerPokefanM2Text

GoldenrodGameCornerLeftTheirDrinkScript:
	jumptext GoldenrodGameCornerLeftTheirDrinkText

GoldenrodGameCornerSlotsMachineScript:
	random 6
	ifequal 0, GoldenrodGameCornerLuckySlotsMachineScript
	refreshscreen
	writebyte FALSE
	special SlotMachine
	closetext
	end

GoldenrodGameCornerLuckySlotsMachineScript:
	refreshscreen
	writebyte TRUE
	special SlotMachine
	closetext
	end

GoldenrodGameCornerCardFlipMachineScript:
	refreshscreen
	special CardFlip
	closetext
	end

GoldenrodGameCornerPrizeVendorIntroText:
	text "Welcome!"

	para "We exchange your"
	line "game coins for"
	cont "fabulous prizes!"
	done

GoldenrodGameCornerPrizeVendorWhichPrizeText:
	text "Which prize would"
	line "you like?"
	done

GoldenrodGameCornerPrizeVendorConfirmPrizeText:
	text_from_ram wStringBuffer3
	text "."
	line "Is that right?"
	done

GoldenrodGameCornerPrizeVendorHereYouGoText:
	text "Here you go!"
	done

GoldenrodGameCornerPrizeVendorNeedMoreCoinsText:
	text "Sorry! You need"
	line "more coins."
	done

GoldenrodGameCornerPrizeVendorNoMoreRoomText:
	text "Sorry. You can't"
	line "carry any more."
	done

GoldenrodGameCornerPrizeVendorQuitText:
	text "OK. Please save"
	line "your coins and"
	cont "come again!"
	done

GoldenrodGameCornerPrizeVendorNoCoinCaseText:
	text "Oh? You don't have"
	line "a COIN CASE."
	done

GoldenrodGameCornerPharmacistText:
	text "I always play this"
	line "slot machine. It"

	para "pays out more than"
	line "others, I think."
	done

GoldenrodGameCornerPokefanM1Text:
	text "I just love this"
	line "new slot machine."

	para "It's more of a"
	line "challenge than the"
	cont "ones in CELADON."
	done

GoldenrodGameCornerCooltrainerMText:
	text "Life is a gamble."
	line "I'm going to flip"
	cont "cards till I drop!"
	done

GoldenrodGameCornerPokefanFText:
	text "Card flip…"

	para "I prefer it over"
	line "the slots because"

	para "it's easier to"
	line "figure the odds."

	para "But the payout is"
	line "much lower."
	done

GoldenrodGameCornerCooltrainerFText:
	text "I won't quit until"
	line "I win!"
	done

GoldenrodGameCornerGentlemanText:
	text "I taught BLIZZARD"
	line "to my #MON."

	para "It was hard to get"
	line "enough coins for"

	para "it, but it was"
	line "worth it."
	done

GoldenrodGameCornerPokefanM2Text:
	text "I couldn't win at"
	line "the slots, and I"

	para "blew it on card"
	line "flipping…"

	para "I got so furious,"
	line "I tossed out my"

	para "COIN CASE in the"
	line "UNDERGROUND."
	done

MoveTutorInsideText:
	text "Wahahah! The coins"
	line "keep rolling in!"
	done

GoldenrodGameCornerLeftTheirDrinkText:
	text "Someone left their"
	line "drink."

	para "It smells sweet."
	done

GoldenrodGameCorner_MapEvents:
	db 0, 0 ; filler

	db 2 ; warp events
	warp_event  2, 13, GOLDENROD_CITY, 10
	warp_event  3, 13, GOLDENROD_CITY, 10

	db 0 ; coord events

	db 31 ; bg events
	bg_event  6,  6, BGEVENT_READ, GoldenrodGameCornerSlotsMachineScript
	bg_event  6,  7, BGEVENT_READ, GoldenrodGameCornerSlotsMachineScript
	bg_event  6,  8, BGEVENT_READ, GoldenrodGameCornerSlotsMachineScript
	bg_event  6,  9, BGEVENT_READ, GoldenrodGameCornerSlotsMachineScript
	bg_event  6, 10, BGEVENT_READ, GoldenrodGameCornerSlotsMachineScript
	bg_event  6, 11, BGEVENT_RIGHT, GoldenrodGameCornerSlotsMachineScript
	bg_event  7,  6, BGEVENT_READ, GoldenrodGameCornerSlotsMachineScript
	bg_event  7,  7, BGEVENT_READ, GoldenrodGameCornerLuckySlotsMachineScript
	bg_event  7,  8, BGEVENT_READ, GoldenrodGameCornerSlotsMachineScript
	bg_event  7,  9, BGEVENT_READ, GoldenrodGameCornerSlotsMachineScript
	bg_event  7, 10, BGEVENT_READ, GoldenrodGameCornerSlotsMachineScript
	bg_event  7, 11, BGEVENT_LEFT, GoldenrodGameCornerSlotsMachineScript
	bg_event 12,  6, BGEVENT_READ, GoldenrodGameCornerSlotsMachineScript
	bg_event 12,  7, BGEVENT_READ, GoldenrodGameCornerSlotsMachineScript
	bg_event 12,  8, BGEVENT_READ, GoldenrodGameCornerSlotsMachineScript
	bg_event 12,  9, BGEVENT_READ, GoldenrodGameCornerSlotsMachineScript
	bg_event 12, 10, BGEVENT_READ, GoldenrodGameCornerSlotsMachineScript
	bg_event 12, 11, BGEVENT_RIGHT, GoldenrodGameCornerSlotsMachineScript
	bg_event 13,  6, BGEVENT_READ, GoldenrodGameCornerCardFlipMachineScript
	bg_event 13,  7, BGEVENT_READ, GoldenrodGameCornerCardFlipMachineScript
	bg_event 13,  8, BGEVENT_READ, GoldenrodGameCornerCardFlipMachineScript
	bg_event 13,  9, BGEVENT_READ, GoldenrodGameCornerCardFlipMachineScript
	bg_event 13, 10, BGEVENT_READ, GoldenrodGameCornerCardFlipMachineScript
	bg_event 13, 11, BGEVENT_LEFT, GoldenrodGameCornerCardFlipMachineScript
	bg_event 18,  6, BGEVENT_READ, GoldenrodGameCornerCardFlipMachineScript
	bg_event 18,  7, BGEVENT_READ, GoldenrodGameCornerCardFlipMachineScript
	bg_event 18,  8, BGEVENT_READ, GoldenrodGameCornerCardFlipMachineScript
	bg_event 18,  9, BGEVENT_READ, GoldenrodGameCornerCardFlipMachineScript
	bg_event 18, 10, BGEVENT_READ, GoldenrodGameCornerCardFlipMachineScript
	bg_event 18, 11, BGEVENT_RIGHT, GoldenrodGameCornerCardFlipMachineScript
	bg_event 12,  1, BGEVENT_LEFT, GoldenrodGameCornerLeftTheirDrinkScript

	db 12 ; object events
	object_event  3,  2, SPRITE_CLERK, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, GoldenrodGameCornerCoinVendorScript, -1
	object_event 16,  2, SPRITE_RECEPTIONIST, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, GoldenrodGameCornerTMVendorScript, -1
	object_event 18,  2, SPRITE_RECEPTIONIST, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, GoldenrodGameCornerPrizeMonVendorScript, -1
	object_event  8,  7, SPRITE_PHARMACIST, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, DAY, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, GoldenrodGameCornerPharmacistScript, -1
	object_event  8,  7, SPRITE_PHARMACIST, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, NITE, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, GoldenrodGameCornerPharmacistScript, -1
	object_event 11, 10, SPRITE_POKEFAN_M, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, GoldenrodGameCornerPokefanM1Script, -1
	object_event 14,  8, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, GoldenrodGameCornerCooltrainerMScript, -1
	object_event 17,  6, SPRITE_POKEFAN_F, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, GoldenrodGameCornerPokefanFScript, -1
	object_event 10,  3, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_WANDER, 2, 1, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, GoldenrodGameCornerCooltrainerFScript, -1
	object_event  5, 10, SPRITE_GENTLEMAN, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, GoldenrodGameCornerGentlemanScript, -1
	object_event  2,  9, SPRITE_POKEFAN_M, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, GoldenrodGameCornerPokefanM2Script, -1
	object_event 17, 10, SPRITE_POKEFAN_M, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, MoveTutorInsideScript, EVENT_GOLDENROD_GAME_CORNER_MOVE_TUTOR