shithub: pokecrystal

Download patch

ref: 0844e3ee5948376c948a5a536bbf65fa92bb2af8
parent: af990910eabcd57c6697dd1c68c705d64add2f43
author: yenatch <[email protected]>
date: Thu Apr 25 00:26:37 EDT 2013

implement move effect constants

--- a/battle/effect_commands.asm
+++ b/battle/effect_commands.asm
@@ -2808,15 +2808,15 @@
 	ld [$cfca], a
 	ld a, BATTLE_VARS_MOVE_EFFECT
 	call CleanGetBattleVarPair
-	cp $1d ; multihit
+	cp EFFECT_MULTI_HIT
 	jr z, .asm_34fb0
-	cp $1e ; conversion
+	cp EFFECT_CONVERSION
 	jr z, .asm_34fb0
-	cp $2c ; double kick / bonemerang
+	cp EFFECT_DOUBLE_HIT
 	jr z, .asm_34fb0
-	cp $4d ; twineedle
+	cp EFFECT_TWINEEDLE
 	jr z, .asm_34fb0
-	cp $68 ; triple kick
+	cp EFFECT_TRIPLE_KICK
 	jr z, .asm_34f96
 	xor a
 	ld [$c689], a
@@ -4042,7 +4042,7 @@
 	call CleanGetBattleVarPair
 
 ; Selfdestruct and Explosion halve defense.
-	cp $7 ; selfdestruct / explosion
+	cp EFFECT_EXPLOSION
 	jr nz, .asm_35620
 
 	srl c
@@ -4052,10 +4052,10 @@
 .asm_35620
 
 ; Variable-hit moves and Conversion can have a power of 0.
-	cp $1d ; multihit
+	cp EFFECT_MULTI_HIT
 	jr z, .asm_3562b
 
-	cp $1e ; conversion
+	cp EFFECT_CONVERSION
 	jr z, .asm_3562b
 
 ; No damage if move power is 0.
--- a/battle/moves/moves.asm
+++ b/battle/moves/moves.asm
@@ -1,257 +1,258 @@
 ; Characteristics of each move
 
 ; animation, effect, power, type, accuracy, PP, effect chance
+
 Move0:
-	db POUND,        $00,  40, NORMAL,   $ff, 35, $00
+	db POUND,        EFFECT_NORMAL_HIT,            40, NORMAL,   $ff, 35, $00
 Move1:
-	db KARATE_CHOP,  $00,  50, FIGHTING, $ff, 25, $00
-	db DOUBLESLAP,   $1d,  15, NORMAL,   $d8, 10, $00
-	db COMET_PUNCH,  $1d,  18, NORMAL,   $d8, 15, $00
-	db MEGA_PUNCH,   $00,  80, NORMAL,   $d8, 20, $00
-	db PAY_DAY,      $22,  40, NORMAL,   $ff, 20, $00
-	db FIRE_PUNCH,   $04,  75, FIRE,     $ff, 15, $19
-	db ICE_PUNCH,    $05,  75, ICE,      $ff, 15, $19
-	db THUNDERPUNCH, $06,  75, ELECTRIC, $ff, 15, $19
-	db SCRATCH,      $00,  40, NORMAL,   $ff, 35, $00
-	db VICEGRIP,     $00,  55, NORMAL,   $ff, 30, $00
-	db GUILLOTINE,   $26,   0, NORMAL,   $4c,  5, $00
-	db RAZOR_WIND,   $27,  80, NORMAL,   $bf, 10, $00
-	db SWORDS_DANCE, $32,   0, NORMAL,   $ff, 30, $00
-	db CUT,          $00,  50, NORMAL,   $f2, 30, $00
-	db GUST,         $95,  40, FLYING,   $ff, 35, $00
-	db WING_ATTACK,  $00,  60, FLYING,   $ff, 35, $00
-	db WHIRLWIND,    $1c,   0, NORMAL,   $ff, 20, $00
-	db FLY,          $9b,  70, FLYING,   $f2, 15, $00
-	db BIND,         $2a,  15, NORMAL,   $bf, 20, $00
-	db SLAM,         $00,  80, NORMAL,   $bf, 20, $00
-	db VINE_WHIP,    $00,  35, GRASS,    $ff, 10, $00
-	db STOMP,        $96,  65, NORMAL,   $ff, 20, $4c
-	db DOUBLE_KICK,  $2c,  30, FIGHTING, $ff, 30, $00
-	db MEGA_KICK,    $00, 120, NORMAL,   $bf,  5, $00
-	db JUMP_KICK,    $2d,  70, FIGHTING, $f2, 25, $00
-	db ROLLING_KICK, $1f,  60, FIGHTING, $d8, 15, $4c
-	db SAND_ATTACK,  $17,   0, GROUND,   $ff, 15, $00
-	db HEADBUTT,     $1f,  70, NORMAL,   $ff, 15, $4c
-	db HORN_ATTACK,  $00,  65, NORMAL,   $ff, 25, $00
-	db FURY_ATTACK,  $1d,  15, NORMAL,   $d8, 20, $00
-	db HORN_DRILL,   $26,   1, NORMAL,   $4c,  5, $00
-	db TACKLE,       $00,  35, NORMAL,   $f2, 35, $00
-	db BODY_SLAM,    $06,  85, NORMAL,   $ff, 15, $4c
-	db WRAP,         $2a,  15, NORMAL,   $d8, 20, $00
-	db TAKE_DOWN,    $30,  90, NORMAL,   $d8, 20, $00
-	db THRASH,       $1b,  90, NORMAL,   $ff, 20, $00
-	db DOUBLE_EDGE,  $30, 120, NORMAL,   $ff, 15, $00
-	db TAIL_WHIP,    $13,   0, NORMAL,   $ff, 30, $00
-	db POISON_STING, $02,  15, POISON,   $ff, 35, $4c
-	db TWINEEDLE,    $4d,  25, BUG,      $ff, 20, $33
-	db PIN_MISSILE,  $1d,  14, BUG,      $d8, 20, $00
-	db LEER,         $13,   0, NORMAL,   $ff, 30, $00
-	db BITE,         $1f,  60, DARK,     $ff, 25, $4c
-	db GROWL,        $12,   0, NORMAL,   $ff, 40, $00
-	db ROAR,         $1c,   0, NORMAL,   $ff, 20, $00
-	db SING,         $01,   0, NORMAL,   $8c, 15, $00
-	db SUPERSONIC,   $31,   0, NORMAL,   $8c, 20, $00
-	db SONICBOOM,    $29,  20, NORMAL,   $e5, 20, $00
-	db DISABLE,      $56,   0, NORMAL,   $8c, 20, $00
-	db ACID,         $45,  40, POISON,   $ff, 30, $19
-	db EMBER,        $04,  40, FIRE,     $ff, 25, $19
-	db FLAMETHROWER, $04,  95, FIRE,     $ff, 15, $19
-	db MIST,         $2e,   0, ICE,      $ff, 30, $00
-	db WATER_GUN,    $00,  40, WATER,    $ff, 25, $00
-	db HYDRO_PUMP,   $00, 120, WATER,    $cc,  5, $00
-	db SURF,         $00,  95, WATER,    $ff, 15, $00
-	db ICE_BEAM,     $05,  95, ICE,      $ff, 10, $19
-	db BLIZZARD,     $05, 120, ICE,      $b2,  5, $19
-	db PSYBEAM,      $4c,  65, PSYCHIC,  $ff, 20, $19
-	db BUBBLEBEAM,   $46,  65, WATER,    $ff, 20, $19
-	db AURORA_BEAM,  $44,  65, ICE,      $ff, 20, $19
-	db HYPER_BEAM,   $50, 150, NORMAL,   $e5,  5, $00
-	db PECK,         $00,  35, FLYING,   $ff, 35, $00
-	db DRILL_PECK,   $00,  80, FLYING,   $ff, 20, $00
-	db SUBMISSION,   $30,  80, FIGHTING, $cc, 25, $00
-	db LOW_KICK,     $1f,  50, FIGHTING, $e5, 20, $4c
-	db COUNTER,      $59,   1, FIGHTING, $ff, 20, $00
-	db SEISMIC_TOSS, $57,   1, FIGHTING, $ff, 20, $00
-	db STRENGTH,     $00,  80, NORMAL,   $ff, 15, $00
-	db ABSORB,       $03,  20, GRASS,    $ff, 20, $00
-	db MEGA_DRAIN,   $03,  40, GRASS,    $ff, 10, $00
-	db LEECH_SEED,   $54,   0, GRASS,    $e5, 10, $00
-	db GROWTH,       $0d,   0, NORMAL,   $ff, 40, $00
-	db RAZOR_LEAF,   $00,  55, GRASS,    $f2, 25, $00
-	db SOLARBEAM,    $97, 120, GRASS,    $ff, 10, $00
-	db POISONPOWDER, $42,   0, POISON,   $bf, 35, $00
-	db STUN_SPORE,   $43,   0, GRASS,    $bf, 30, $00
-	db SLEEP_POWDER, $01,   0, GRASS,    $bf, 15, $00
-	db PETAL_DANCE,  $1b,  70, GRASS,    $ff, 20, $00
-	db STRING_SHOT,  $14,   0, BUG,      $f2, 40, $00
-	db DRAGON_RAGE,  $29,  40, DRAGON,   $ff, 10, $00
-	db FIRE_SPIN,    $2a,  15, FIRE,     $b2, 15, $00
-	db THUNDERSHOCK, $06,  40, ELECTRIC, $ff, 30, $19
-	db THUNDERBOLT,  $06,  95, ELECTRIC, $ff, 15, $19
-	db THUNDER_WAVE, $43,   0, ELECTRIC, $ff, 20, $00
-	db THUNDER,      $98, 120, ELECTRIC, $b2, 10, $4c
-	db ROCK_THROW,   $00,  50, ROCK,     $e5, 15, $00
-	db EARTHQUAKE,   $93, 100, GROUND,   $ff, 10, $00
-	db FISSURE,      $26,   1, GROUND,   $4c,  5, $00
-	db DIG,          $9b,  60, GROUND,   $ff, 10, $00
-	db TOXIC,        $21,   0, POISON,   $d8, 10, $00
-	db CONFUSION,    $4c,  50, PSYCHIC,  $ff, 25, $19
-	db PSYCHIC_M,    $48,  90, PSYCHIC,  $ff, 10, $19
-	db HYPNOSIS,     $01,   0, PSYCHIC,  $99, 20, $00
-	db MEDITATE,     $0a,   0, PSYCHIC,  $ff, 40, $00
-	db AGILITY,      $34,   0, PSYCHIC,  $ff, 30, $00
-	db QUICK_ATTACK, $67,  40, NORMAL,   $ff, 30, $00
-	db RAGE,         $51,  20, NORMAL,   $ff, 20, $00
-	db TELEPORT,     $99,   0, PSYCHIC,  $ff, 20, $00
-	db NIGHT_SHADE,  $57,   1, GHOST,    $ff, 15, $00
-	db MIMIC,        $52,   0, NORMAL,   $ff, 10, $00
-	db SCREECH,      $3b,   0, NORMAL,   $d8, 40, $00
-	db DOUBLE_TEAM,  $10,   0, NORMAL,   $ff, 15, $00
-	db RECOVER,      $20,   0, NORMAL,   $ff, 20, $00
-	db HARDEN,       $0b,   0, NORMAL,   $ff, 30, $00
-	db MINIMIZE,     $10,   0, NORMAL,   $ff, 20, $00
-	db SMOKESCREEN,  $17,   0, NORMAL,   $ff, 20, $00
-	db CONFUSE_RAY,  $31,   0, GHOST,    $ff, 10, $00
-	db WITHDRAW,     $0b,   0, WATER,    $ff, 40, $00
-	db DEFENSE_CURL, $9c,   0, NORMAL,   $ff, 40, $00
-	db BARRIER,      $33,   0, PSYCHIC,  $ff, 30, $00
-	db LIGHT_SCREEN, $23,   0, PSYCHIC,  $ff, 30, $00
-	db HAZE,         $19,   0, ICE,      $ff, 30, $00
-	db REFLECT,      $41,   0, PSYCHIC,  $ff, 20, $00
-	db FOCUS_ENERGY, $2f,   0, NORMAL,   $ff, 30, $00
-	db BIDE,         $1a,   0, NORMAL,   $ff, 10, $00
-	db METRONOME,    $53,   0, NORMAL,   $ff, 10, $00
-	db MIRROR_MOVE,  $09,   0, FLYING,   $ff, 20, $00
-	db SELFDESTRUCT, $07, 200, NORMAL,   $ff,  5, $00
-	db EGG_BOMB,     $00, 100, NORMAL,   $bf, 10, $00
-	db LICK,         $06,  20, GHOST,    $ff, 30, $4c
-	db SMOG,         $02,  20, POISON,   $b2, 20, $66
-	db SLUDGE,       $02,  65, POISON,   $ff, 20, $4c
-	db BONE_CLUB,    $1f,  65, GROUND,   $d8, 20, $19
-	db FIRE_BLAST,   $04, 120, FIRE,     $d8,  5, $19
-	db WATERFALL,    $00,  80, WATER,    $ff, 15, $00
-	db CLAMP,        $2a,  35, WATER,    $bf, 10, $00
-	db SWIFT,        $11,  60, NORMAL,   $ff, 20, $00
-	db SKULL_BASH,   $91, 100, NORMAL,   $ff, 15, $00
-	db SPIKE_CANNON, $1d,  20, NORMAL,   $ff, 15, $00
-	db CONSTRICT,    $46,  10, NORMAL,   $ff, 35, $19
-	db AMNESIA,      $36,   0, PSYCHIC,  $ff, 20, $00
-	db KINESIS,      $17,   0, PSYCHIC,  $cc, 15, $00
-	db SOFTBOILED,   $20,   0, NORMAL,   $ff, 10, $00
-	db HI_JUMP_KICK, $2d,  85, FIGHTING, $e5, 20, $00
-	db GLARE,        $43,   0, NORMAL,   $bf, 30, $00
-	db DREAM_EATER,  $08, 100, PSYCHIC,  $ff, 15, $00
-	db POISON_GAS,   $42,   0, POISON,   $8c, 40, $00
-	db BARRAGE,      $1d,  15, NORMAL,   $d8, 20, $00
-	db LEECH_LIFE,   $03,  20, BUG,      $ff, 15, $00
-	db LOVELY_KISS,  $01,   0, NORMAL,   $bf, 10, $00
-	db SKY_ATTACK,   $4b, 140, FLYING,   $e5,  5, $00
-	db TRANSFORM,    $39,   0, NORMAL,   $ff, 10, $00
-	db BUBBLE,       $46,  20, WATER,    $ff, 30, $19
-	db DIZZY_PUNCH,  $4c,  70, NORMAL,   $ff, 10, $33
-	db SPORE,        $01,   0, GRASS,    $ff, 15, $00
-	db FLASH,        $17,   0, NORMAL,   $b2, 20, $00
-	db PSYWAVE,      $58,   1, PSYCHIC,  $cc, 15, $00
-	db SPLASH,       $55,   0, NORMAL,   $ff, 40, $00
-	db ACID_ARMOR,   $33,   0, POISON,   $ff, 40, $00
-	db CRABHAMMER,   $00,  90, WATER,    $d8, 10, $00
-	db EXPLOSION,    $07, 250, NORMAL,   $ff,  5, $00
-	db FURY_SWIPES,  $1d,  18, NORMAL,   $cc, 15, $00
-	db BONEMERANG,   $2c,  50, GROUND,   $e5, 10, $00
-	db REST,         $20,   0, PSYCHIC,  $ff, 10, $00
-	db ROCK_SLIDE,   $1f,  75, ROCK,     $e5, 10, $4c
-	db HYPER_FANG,   $1f,  80, NORMAL,   $e5, 15, $19
-	db SHARPEN,      $0a,   0, NORMAL,   $ff, 30, $00
-	db CONVERSION,   $1e,   0, NORMAL,   $ff, 30, $00
-	db TRI_ATTACK,   $24,  80, NORMAL,   $ff, 10, $33
-	db SUPER_FANG,   $28,   1, NORMAL,   $e5, 10, $00
-	db SLASH,        $00,  70, NORMAL,   $ff, 20, $00
-	db SUBSTITUTE,   $4f,   0, NORMAL,   $ff, 10, $00
-	db STRUGGLE,     $30,  50, NORMAL,   $ff,  1, $00
-	db SKETCH,       $5f,   0, NORMAL,   $ff,  1, $00
-	db TRIPLE_KICK,  $68,  10, FIGHTING, $e5, 10, $00
-	db THIEF,        $69,  40, DARK,     $ff, 10, $ff
-	db SPIDER_WEB,   $6a,   0, BUG,      $ff, 10, $00
-	db MIND_READER,  $5e,   0, NORMAL,   $ff,  5, $00
-	db NIGHTMARE,    $6b,   0, GHOST,    $ff, 15, $00
-	db FLAME_WHEEL,  $6c,  60, FIRE,     $ff, 25, $19
-	db SNORE,        $5c,  40, NORMAL,   $ff, 15, $4c
-	db CURSE,        $6d,   0, CURSE_T,  $ff, 10, $00
-	db FLAIL,        $63,   1, NORMAL,   $ff, 15, $00
-	db CONVERSION2,  $5d,   0, NORMAL,   $ff, 30, $00
-	db AEROBLAST,    $00, 100, FLYING,   $f2,  5, $00
-	db COTTON_SPORE, $3c,   0, GRASS,    $d8, 40, $00
-	db REVERSAL,     $63,   1, FIGHTING, $ff, 15, $00
-	db SPITE,        $64,   0, GHOST,    $ff, 10, $00
-	db POWDER_SNOW,  $05,  40, ICE,      $ff, 25, $19
-	db PROTECT,      $6f,   0, NORMAL,   $ff, 10, $00
-	db MACH_PUNCH,   $67,  40, FIGHTING, $ff, 30, $00
-	db SCARY_FACE,   $3c,   0, NORMAL,   $e5, 10, $00
-	db FAINT_ATTACK, $11,  60, DARK,     $ff, 20, $00
-	db SWEET_KISS,   $31,   0, NORMAL,   $bf, 10, $00
-	db BELLY_DRUM,   $8e,   0, NORMAL,   $ff, 10, $00
-	db SLUDGE_BOMB,  $02,  90, POISON,   $ff, 10, $4c
-	db MUD_SLAP,     $49,  20, GROUND,   $ff, 10, $ff
-	db OCTAZOOKA,    $49,  65, WATER,    $d8, 10, $7f
-	db SPIKES,       $70,   0, GROUND,   $ff, 20, $00
-	db ZAP_CANNON,   $06, 100, ELECTRIC, $7f,  5, $ff
-	db FORESIGHT,    $71,   0, NORMAL,   $ff, 40, $00
-	db DESTINY_BOND, $62,   0, GHOST,    $ff,  5, $00
-	db PERISH_SONG,  $72,   0, NORMAL,   $ff,  5, $00
-	db ICY_WIND,     $46,  55, ICE,      $f2, 15, $ff
-	db DETECT,       $6f,   0, FIGHTING, $ff,  5, $00
-	db BONE_RUSH,    $1d,  25, GROUND,   $cc, 10, $00
-	db LOCK_ON,      $5e,   0, NORMAL,   $ff,  5, $00
-	db OUTRAGE,      $1b,  90, DRAGON,   $ff, 15, $00
-	db SANDSTORM,    $73,   0, ROCK,     $ff, 10, $00
-	db GIGA_DRAIN,   $03,  60, GRASS,    $ff,  5, $00
-	db ENDURE,       $74,   0, NORMAL,   $ff, 10, $00
-	db CHARM,        $3a,   0, NORMAL,   $ff, 20, $00
-	db ROLLOUT,      $75,  30, ROCK,     $e5, 20, $00
-	db FALSE_SWIPE,  $65,  40, NORMAL,   $ff, 40, $00
-	db SWAGGER,      $76,   0, NORMAL,   $e5, 15, $ff
-	db MILK_DRINK,   $20,   0, NORMAL,   $ff, 10, $00
-	db SPARK,        $06,  65, ELECTRIC, $ff, 20, $4c
-	db FURY_CUTTER,  $77,  10, BUG,      $f2, 20, $00
-	db STEEL_WING,   $8a,  70, STEEL,    $e5, 25, $19
-	db MEAN_LOOK,    $6a,   0, NORMAL,   $ff,  5, $00
-	db ATTRACT,      $78,   0, NORMAL,   $ff, 15, $00
-	db SLEEP_TALK,   $61,   0, NORMAL,   $ff, 10, $00
-	db HEAL_BELL,    $66,   0, NORMAL,   $ff,  5, $00
-	db RETURN,       $79,   1, NORMAL,   $ff, 20, $00
-	db PRESENT,      $7a,   1, NORMAL,   $e5, 15, $00
-	db FRUSTRATION,  $7b,   1, NORMAL,   $ff, 20, $00
-	db SAFEGUARD,    $7c,   0, NORMAL,   $ff, 25, $00
-	db PAIN_SPLIT,   $5b,   0, NORMAL,   $ff, 20, $00
-	db SACRED_FIRE,  $7d, 100, FIRE,     $f2,  5, $7f
-	db MAGNITUDE,    $7e,   1, GROUND,   $ff, 30, $00
-	db DYNAMICPUNCH, $4c, 100, FIGHTING, $7f,  5, $ff
-	db MEGAHORN,     $00, 120, BUG,      $d8, 10, $00
-	db DRAGONBREATH, $06,  60, DRAGON,   $ff, 20, $4c
-	db BATON_PASS,   $7f,   0, NORMAL,   $ff, 40, $00
-	db ENCORE,       $5a,   0, NORMAL,   $ff,  5, $00
-	db PURSUIT,      $80,  40, DARK,     $ff, 20, $00
-	db RAPID_SPIN,   $81,  20, NORMAL,   $ff, 40, $00
-	db SWEET_SCENT,  $18,   0, NORMAL,   $ff, 20, $00
-	db IRON_TAIL,    $45, 100, STEEL,    $bf, 15, $4c
-	db METAL_CLAW,   $8b,  50, STEEL,    $f2, 35, $19
-	db VITAL_THROW,  $11,  70, FIGHTING, $ff, 10, $00
-	db MORNING_SUN,  $84,   0, NORMAL,   $ff,  5, $00
-	db SYNTHESIS,    $85,   0, GRASS,    $ff,  5, $00
-	db MOONLIGHT,    $86,   0, NORMAL,   $ff,  5, $00
-	db HIDDEN_POWER, $87,   1, NORMAL,   $ff, 15, $00
-	db CROSS_CHOP,   $00, 100, FIGHTING, $cc,  5, $00
-	db TWISTER,      $92,  40, DRAGON,   $ff, 20, $33
-	db RAIN_DANCE,   $88,   0, WATER,    $e5,  5, $00
-	db SUNNY_DAY,    $89,   0, FIRE,     $e5,  5, $00
-	db CRUNCH,       $48,  80, DARK,     $ff, 15, $33
-	db MIRROR_COAT,  $90,   1, PSYCHIC,  $ff, 20, $00
-	db PSYCH_UP,     $8f,   0, NORMAL,   $ff, 10, $00
-	db EXTREMESPEED, $67,  80, NORMAL,   $ff,  5, $00
-	db ANCIENTPOWER, $8c,  60, ROCK,     $ff,  5, $19
-	db SHADOW_BALL,  $48,  80, GHOST,    $ff, 15, $33
-	db FUTURE_SIGHT, $94,  80, PSYCHIC,  $e5, 15, $00
-	db ROCK_SMASH,   $45,  20, FIGHTING, $ff, 15, $7f
-	db WHIRLPOOL,    $2a,  15, WATER,    $b2, 15, $00
-	db BEAT_UP,      $9a,  10, DARK,     $ff, 10, $00
+	db KARATE_CHOP,  EFFECT_NORMAL_HIT,            50, FIGHTING, $ff, 25, $00
+	db DOUBLESLAP,   EFFECT_MULTI_HIT,             15, NORMAL,   $d8, 10, $00
+	db COMET_PUNCH,  EFFECT_MULTI_HIT,             18, NORMAL,   $d8, 15, $00
+	db MEGA_PUNCH,   EFFECT_NORMAL_HIT,            80, NORMAL,   $d8, 20, $00
+	db PAY_DAY,      EFFECT_PAY_DAY,               40, NORMAL,   $ff, 20, $00
+	db FIRE_PUNCH,   EFFECT_BURN_HIT,              75, FIRE,     $ff, 15, $19
+	db ICE_PUNCH,    EFFECT_FREEZE_HIT,            75, ICE,      $ff, 15, $19
+	db THUNDERPUNCH, EFFECT_PARALYZE_HIT,          75, ELECTRIC, $ff, 15, $19
+	db SCRATCH,      EFFECT_NORMAL_HIT,            40, NORMAL,   $ff, 35, $00
+	db VICEGRIP,     EFFECT_NORMAL_HIT,            55, NORMAL,   $ff, 30, $00
+	db GUILLOTINE,   EFFECT_OHKO,                   0, NORMAL,   $4c,  5, $00
+	db RAZOR_WIND,   EFFECT_RAZOR_WIND,            80, NORMAL,   $bf, 10, $00
+	db SWORDS_DANCE, EFFECT_ATTACK_UP_2,            0, NORMAL,   $ff, 30, $00
+	db CUT,          EFFECT_NORMAL_HIT,            50, NORMAL,   $f2, 30, $00
+	db GUST,         EFFECT_GUST,                  40, FLYING,   $ff, 35, $00
+	db WING_ATTACK,  EFFECT_NORMAL_HIT,            60, FLYING,   $ff, 35, $00
+	db WHIRLWIND,    EFFECT_WHIRLWIND,              0, NORMAL,   $ff, 20, $00
+	db FLY,          EFFECT_FLY,                   70, FLYING,   $f2, 15, $00
+	db BIND,         EFFECT_BIND,                  15, NORMAL,   $bf, 20, $00
+	db SLAM,         EFFECT_NORMAL_HIT,            80, NORMAL,   $bf, 20, $00
+	db VINE_WHIP,    EFFECT_NORMAL_HIT,            35, GRASS,    $ff, 10, $00
+	db STOMP,        EFFECT_STOMP,                 65, NORMAL,   $ff, 20, $4c
+	db DOUBLE_KICK,  EFFECT_DOUBLE_HIT,            30, FIGHTING, $ff, 30, $00
+	db MEGA_KICK,    EFFECT_NORMAL_HIT,           120, NORMAL,   $bf,  5, $00
+	db JUMP_KICK,    EFFECT_JUMP_KICK,             70, FIGHTING, $f2, 25, $00
+	db ROLLING_KICK, EFFECT_FLINCH_HIT,            60, FIGHTING, $d8, 15, $4c
+	db SAND_ATTACK,  EFFECT_ACCURACY_DOWN,          0, GROUND,   $ff, 15, $00
+	db HEADBUTT,     EFFECT_FLINCH_HIT,            70, NORMAL,   $ff, 15, $4c
+	db HORN_ATTACK,  EFFECT_NORMAL_HIT,            65, NORMAL,   $ff, 25, $00
+	db FURY_ATTACK,  EFFECT_MULTI_HIT,             15, NORMAL,   $d8, 20, $00
+	db HORN_DRILL,   EFFECT_OHKO,                   1, NORMAL,   $4c,  5, $00
+	db TACKLE,       EFFECT_NORMAL_HIT,            35, NORMAL,   $f2, 35, $00
+	db BODY_SLAM,    EFFECT_PARALYZE_HIT,          85, NORMAL,   $ff, 15, $4c
+	db WRAP,         EFFECT_BIND,                  15, NORMAL,   $d8, 20, $00
+	db TAKE_DOWN,    EFFECT_RECOIL_HIT,            90, NORMAL,   $d8, 20, $00
+	db THRASH,       EFFECT_RAMPAGE,               90, NORMAL,   $ff, 20, $00
+	db DOUBLE_EDGE,  EFFECT_RECOIL_HIT,           120, NORMAL,   $ff, 15, $00
+	db TAIL_WHIP,    EFFECT_DEFENSE_DOWN,           0, NORMAL,   $ff, 30, $00
+	db POISON_STING, EFFECT_POISON_HIT,            15, POISON,   $ff, 35, $4c
+	db TWINEEDLE,    EFFECT_TWINEEDLE,             25, BUG,      $ff, 20, $33
+	db PIN_MISSILE,  EFFECT_MULTI_HIT,             14, BUG,      $d8, 20, $00
+	db LEER,         EFFECT_DEFENSE_DOWN,           0, NORMAL,   $ff, 30, $00
+	db BITE,         EFFECT_FLINCH_HIT,            60, DARK,     $ff, 25, $4c
+	db GROWL,        EFFECT_ATTACK_DOWN,            0, NORMAL,   $ff, 40, $00
+	db ROAR,         EFFECT_WHIRLWIND,              0, NORMAL,   $ff, 20, $00
+	db SING,         EFFECT_SLEEP,                  0, NORMAL,   $8c, 15, $00
+	db SUPERSONIC,   EFFECT_CONFUSE,                0, NORMAL,   $8c, 20, $00
+	db SONICBOOM,    EFFECT_STATIC_DAMAGE,         20, NORMAL,   $e5, 20, $00
+	db DISABLE,      EFFECT_DISABLE,                0, NORMAL,   $8c, 20, $00
+	db ACID,         EFFECT_DEFENSE_DOWN_HIT,      40, POISON,   $ff, 30, $19
+	db EMBER,        EFFECT_BURN_HIT,              40, FIRE,     $ff, 25, $19
+	db FLAMETHROWER, EFFECT_BURN_HIT,              95, FIRE,     $ff, 15, $19
+	db MIST,         EFFECT_MIST,                   0, ICE,      $ff, 30, $00
+	db WATER_GUN,    EFFECT_NORMAL_HIT,            40, WATER,    $ff, 25, $00
+	db HYDRO_PUMP,   EFFECT_NORMAL_HIT,           120, WATER,    $cc,  5, $00
+	db SURF,         EFFECT_NORMAL_HIT,            95, WATER,    $ff, 15, $00
+	db ICE_BEAM,     EFFECT_FREEZE_HIT,            95, ICE,      $ff, 10, $19
+	db BLIZZARD,     EFFECT_FREEZE_HIT,           120, ICE,      $b2,  5, $19
+	db PSYBEAM,      EFFECT_CONFUSE_HIT,           65, PSYCHIC,  $ff, 20, $19
+	db BUBBLEBEAM,   EFFECT_SPEED_DOWN_HIT,        65, WATER,    $ff, 20, $19
+	db AURORA_BEAM,  EFFECT_ATTACK_DOWN_HIT,       65, ICE,      $ff, 20, $19
+	db HYPER_BEAM,   EFFECT_HYPER_BEAM,           150, NORMAL,   $e5,  5, $00
+	db PECK,         EFFECT_NORMAL_HIT,            35, FLYING,   $ff, 35, $00
+	db DRILL_PECK,   EFFECT_NORMAL_HIT,            80, FLYING,   $ff, 20, $00
+	db SUBMISSION,   EFFECT_RECOIL_HIT,            80, FIGHTING, $cc, 25, $00
+	db LOW_KICK,     EFFECT_FLINCH_HIT,            50, FIGHTING, $e5, 20, $4c
+	db COUNTER,      EFFECT_COUNTER,                1, FIGHTING, $ff, 20, $00
+	db SEISMIC_TOSS, EFFECT_LEVEL_DAMAGE,           1, FIGHTING, $ff, 20, $00
+	db STRENGTH,     EFFECT_NORMAL_HIT,            80, NORMAL,   $ff, 15, $00
+	db ABSORB,       EFFECT_LEECH_HIT,             20, GRASS,    $ff, 20, $00
+	db MEGA_DRAIN,   EFFECT_LEECH_HIT,             40, GRASS,    $ff, 10, $00
+	db LEECH_SEED,   EFFECT_LEECH_SEED,             0, GRASS,    $e5, 10, $00
+	db GROWTH,       EFFECT_SP_ATTACK_UP,           0, NORMAL,   $ff, 40, $00
+	db RAZOR_LEAF,   EFFECT_NORMAL_HIT,            55, GRASS,    $f2, 25, $00
+	db SOLARBEAM,    EFFECT_SOLARBEAM,            120, GRASS,    $ff, 10, $00
+	db POISONPOWDER, EFFECT_POISON,                 0, POISON,   $bf, 35, $00
+	db STUN_SPORE,   EFFECT_PARALYZE,               0, GRASS,    $bf, 30, $00
+	db SLEEP_POWDER, EFFECT_SLEEP,                  0, GRASS,    $bf, 15, $00
+	db PETAL_DANCE,  EFFECT_RAMPAGE,               70, GRASS,    $ff, 20, $00
+	db STRING_SHOT,  EFFECT_SPEED_DOWN,             0, BUG,      $f2, 40, $00
+	db DRAGON_RAGE,  EFFECT_STATIC_DAMAGE,         40, DRAGON,   $ff, 10, $00
+	db FIRE_SPIN,    EFFECT_BIND,                  15, FIRE,     $b2, 15, $00
+	db THUNDERSHOCK, EFFECT_PARALYZE_HIT,          40, ELECTRIC, $ff, 30, $19
+	db THUNDERBOLT,  EFFECT_PARALYZE_HIT,          95, ELECTRIC, $ff, 15, $19
+	db THUNDER_WAVE, EFFECT_PARALYZE,               0, ELECTRIC, $ff, 20, $00
+	db THUNDER,      EFFECT_THUNDER,              120, ELECTRIC, $b2, 10, $4c
+	db ROCK_THROW,   EFFECT_NORMAL_HIT,            50, ROCK,     $e5, 15, $00
+	db EARTHQUAKE,   EFFECT_EARTHQUAKE,           100, GROUND,   $ff, 10, $00
+	db FISSURE,      EFFECT_OHKO,                   1, GROUND,   $4c,  5, $00
+	db DIG,          EFFECT_FLY,                   60, GROUND,   $ff, 10, $00
+	db TOXIC,        EFFECT_TOXIC,                  0, POISON,   $d8, 10, $00
+	db CONFUSION,    EFFECT_CONFUSE_HIT,           50, PSYCHIC,  $ff, 25, $19
+	db PSYCHIC_M,    EFFECT_SP_DEFENSE_DOWN_HIT,   90, PSYCHIC,  $ff, 10, $19
+	db HYPNOSIS,     EFFECT_SLEEP,                  0, PSYCHIC,  $99, 20, $00
+	db MEDITATE,     EFFECT_ATTACK_UP,              0, PSYCHIC,  $ff, 40, $00
+	db AGILITY,      EFFECT_SPEED_UP_2,             0, PSYCHIC,  $ff, 30, $00
+	db QUICK_ATTACK, EFFECT_PRIORITY_HIT,          40, NORMAL,   $ff, 30, $00
+	db RAGE,         EFFECT_RAGE,                  20, NORMAL,   $ff, 20, $00
+	db TELEPORT,     EFFECT_TELEPORT,               0, PSYCHIC,  $ff, 20, $00
+	db NIGHT_SHADE,  EFFECT_LEVEL_DAMAGE,           1, GHOST,    $ff, 15, $00
+	db MIMIC,        EFFECT_MIMIC,                  0, NORMAL,   $ff, 10, $00
+	db SCREECH,      EFFECT_DEFENSE_DOWN_2,         0, NORMAL,   $d8, 40, $00
+	db DOUBLE_TEAM,  EFFECT_EVASION_UP,             0, NORMAL,   $ff, 15, $00
+	db RECOVER,      EFFECT_HEAL,                   0, NORMAL,   $ff, 20, $00
+	db HARDEN,       EFFECT_DEFENSE_UP,             0, NORMAL,   $ff, 30, $00
+	db MINIMIZE,     EFFECT_EVASION_UP,             0, NORMAL,   $ff, 20, $00
+	db SMOKESCREEN,  EFFECT_ACCURACY_DOWN,          0, NORMAL,   $ff, 20, $00
+	db CONFUSE_RAY,  EFFECT_CONFUSE,                0, GHOST,    $ff, 10, $00
+	db WITHDRAW,     EFFECT_DEFENSE_UP,             0, WATER,    $ff, 40, $00
+	db DEFENSE_CURL, EFFECT_DEFENSE_CURL,           0, NORMAL,   $ff, 40, $00
+	db BARRIER,      EFFECT_DEFENSE_UP_2,           0, PSYCHIC,  $ff, 30, $00
+	db LIGHT_SCREEN, EFFECT_LIGHT_SCREEN,           0, PSYCHIC,  $ff, 30, $00
+	db HAZE,         EFFECT_HAZE,                   0, ICE,      $ff, 30, $00
+	db REFLECT,      EFFECT_REFLECT,                0, PSYCHIC,  $ff, 20, $00
+	db FOCUS_ENERGY, EFFECT_FOCUS_ENERGY,           0, NORMAL,   $ff, 30, $00
+	db BIDE,         EFFECT_BIDE,                   0, NORMAL,   $ff, 10, $00
+	db METRONOME,    EFFECT_METRONOME,              0, NORMAL,   $ff, 10, $00
+	db MIRROR_MOVE,  EFFECT_MIRROR_MOVE,            0, FLYING,   $ff, 20, $00
+	db SELFDESTRUCT, EFFECT_EXPLOSION,            200, NORMAL,   $ff,  5, $00
+	db EGG_BOMB,     EFFECT_NORMAL_HIT,           100, NORMAL,   $bf, 10, $00
+	db LICK,         EFFECT_PARALYZE_HIT,          20, GHOST,    $ff, 30, $4c
+	db SMOG,         EFFECT_POISON_HIT,            20, POISON,   $b2, 20, $66
+	db SLUDGE,       EFFECT_POISON_HIT,            65, POISON,   $ff, 20, $4c
+	db BONE_CLUB,    EFFECT_FLINCH_HIT,            65, GROUND,   $d8, 20, $19
+	db FIRE_BLAST,   EFFECT_BURN_HIT,             120, FIRE,     $d8,  5, $19
+	db WATERFALL,    EFFECT_NORMAL_HIT,            80, WATER,    $ff, 15, $00
+	db CLAMP,        EFFECT_BIND,                  35, WATER,    $bf, 10, $00
+	db SWIFT,        EFFECT_ALWAYS_HIT,            60, NORMAL,   $ff, 20, $00
+	db SKULL_BASH,   EFFECT_SKULL_BASH,           100, NORMAL,   $ff, 15, $00
+	db SPIKE_CANNON, EFFECT_MULTI_HIT,             20, NORMAL,   $ff, 15, $00
+	db CONSTRICT,    EFFECT_SPEED_DOWN_HIT,        10, NORMAL,   $ff, 35, $19
+	db AMNESIA,      EFFECT_SP_DEFENSE_UP_2,        0, PSYCHIC,  $ff, 20, $00
+	db KINESIS,      EFFECT_ACCURACY_DOWN,          0, PSYCHIC,  $cc, 15, $00
+	db SOFTBOILED,   EFFECT_HEAL,                   0, NORMAL,   $ff, 10, $00
+	db HI_JUMP_KICK, EFFECT_JUMP_KICK,             85, FIGHTING, $e5, 20, $00
+	db GLARE,        EFFECT_PARALYZE,               0, NORMAL,   $bf, 30, $00
+	db DREAM_EATER,  EFFECT_DREAM_EATER,          100, PSYCHIC,  $ff, 15, $00
+	db POISON_GAS,   EFFECT_POISON,                 0, POISON,   $8c, 40, $00
+	db BARRAGE,      EFFECT_MULTI_HIT,             15, NORMAL,   $d8, 20, $00
+	db LEECH_LIFE,   EFFECT_LEECH_HIT,             20, BUG,      $ff, 15, $00
+	db LOVELY_KISS,  EFFECT_SLEEP,                  0, NORMAL,   $bf, 10, $00
+	db SKY_ATTACK,   EFFECT_SKY_ATTACK,           140, FLYING,   $e5,  5, $00
+	db TRANSFORM,    EFFECT_TRANSFORM,              0, NORMAL,   $ff, 10, $00
+	db BUBBLE,       EFFECT_SPEED_DOWN_HIT,        20, WATER,    $ff, 30, $19
+	db DIZZY_PUNCH,  EFFECT_CONFUSE_HIT,           70, NORMAL,   $ff, 10, $33
+	db SPORE,        EFFECT_SLEEP,                  0, GRASS,    $ff, 15, $00
+	db FLASH,        EFFECT_ACCURACY_DOWN,          0, NORMAL,   $b2, 20, $00
+	db PSYWAVE,      EFFECT_PSYWAVE,                1, PSYCHIC,  $cc, 15, $00
+	db SPLASH,       EFFECT_SPLASH,                 0, NORMAL,   $ff, 40, $00
+	db ACID_ARMOR,   EFFECT_DEFENSE_UP_2,           0, POISON,   $ff, 40, $00
+	db CRABHAMMER,   EFFECT_NORMAL_HIT,            90, WATER,    $d8, 10, $00
+	db EXPLOSION,    EFFECT_EXPLOSION,            250, NORMAL,   $ff,  5, $00
+	db FURY_SWIPES,  EFFECT_MULTI_HIT,             18, NORMAL,   $cc, 15, $00
+	db BONEMERANG,   EFFECT_DOUBLE_HIT,            50, GROUND,   $e5, 10, $00
+	db REST,         EFFECT_HEAL,                   0, PSYCHIC,  $ff, 10, $00
+	db ROCK_SLIDE,   EFFECT_FLINCH_HIT,            75, ROCK,     $e5, 10, $4c
+	db HYPER_FANG,   EFFECT_FLINCH_HIT,            80, NORMAL,   $e5, 15, $19
+	db SHARPEN,      EFFECT_ATTACK_UP,              0, NORMAL,   $ff, 30, $00
+	db CONVERSION,   EFFECT_CONVERSION,             0, NORMAL,   $ff, 30, $00
+	db TRI_ATTACK,   EFFECT_TRI_ATTACK,            80, NORMAL,   $ff, 10, $33
+	db SUPER_FANG,   EFFECT_SUPER_FANG,             1, NORMAL,   $e5, 10, $00
+	db SLASH,        EFFECT_NORMAL_HIT,            70, NORMAL,   $ff, 20, $00
+	db SUBSTITUTE,   EFFECT_SUBSTITUTE,             0, NORMAL,   $ff, 10, $00
+	db STRUGGLE,     EFFECT_RECOIL_HIT,            50, NORMAL,   $ff,  1, $00
+	db SKETCH,       EFFECT_SKETCH,                 0, NORMAL,   $ff,  1, $00
+	db TRIPLE_KICK,  EFFECT_TRIPLE_KICK,           10, FIGHTING, $e5, 10, $00
+	db THIEF,        EFFECT_THIEF,                 40, DARK,     $ff, 10, $ff
+	db SPIDER_WEB,   EFFECT_MEAN_LOOK,              0, BUG,      $ff, 10, $00
+	db MIND_READER,  EFFECT_LOCK_ON,                0, NORMAL,   $ff,  5, $00
+	db NIGHTMARE,    EFFECT_NIGHTMARE,              0, GHOST,    $ff, 15, $00
+	db FLAME_WHEEL,  EFFECT_FLAME_WHEEL,           60, FIRE,     $ff, 25, $19
+	db SNORE,        EFFECT_SNORE,                 40, NORMAL,   $ff, 15, $4c
+	db CURSE,        EFFECT_CURSE,                  0, CURSE_T,  $ff, 10, $00
+	db FLAIL,        EFFECT_REVERSAL,               1, NORMAL,   $ff, 15, $00
+	db CONVERSION2,  EFFECT_CONVERSION2,            0, NORMAL,   $ff, 30, $00
+	db AEROBLAST,    EFFECT_NORMAL_HIT,           100, FLYING,   $f2,  5, $00
+	db COTTON_SPORE, EFFECT_SPEED_DOWN_2,           0, GRASS,    $d8, 40, $00
+	db REVERSAL,     EFFECT_REVERSAL,               1, FIGHTING, $ff, 15, $00
+	db SPITE,        EFFECT_SPITE,                  0, GHOST,    $ff, 10, $00
+	db POWDER_SNOW,  EFFECT_FREEZE_HIT,            40, ICE,      $ff, 25, $19
+	db PROTECT,      EFFECT_PROTECT,                0, NORMAL,   $ff, 10, $00
+	db MACH_PUNCH,   EFFECT_PRIORITY_HIT,          40, FIGHTING, $ff, 30, $00
+	db SCARY_FACE,   EFFECT_SPEED_DOWN_2,           0, NORMAL,   $e5, 10, $00
+	db FAINT_ATTACK, EFFECT_ALWAYS_HIT,            60, DARK,     $ff, 20, $00
+	db SWEET_KISS,   EFFECT_CONFUSE,                0, NORMAL,   $bf, 10, $00
+	db BELLY_DRUM,   EFFECT_BELLY_DRUM,             0, NORMAL,   $ff, 10, $00
+	db SLUDGE_BOMB,  EFFECT_POISON_HIT,            90, POISON,   $ff, 10, $4c
+	db MUD_SLAP,     EFFECT_ACCURACY_DOWN_HIT,     20, GROUND,   $ff, 10, $ff
+	db OCTAZOOKA,    EFFECT_ACCURACY_DOWN_HIT,     65, WATER,    $d8, 10, $7f
+	db SPIKES,       EFFECT_SPIKES,                 0, GROUND,   $ff, 20, $00
+	db ZAP_CANNON,   EFFECT_PARALYZE_HIT,         100, ELECTRIC, $7f,  5, $ff
+	db FORESIGHT,    EFFECT_FORESIGHT,              0, NORMAL,   $ff, 40, $00
+	db DESTINY_BOND, EFFECT_DESTINY_BOND,           0, GHOST,    $ff,  5, $00
+	db PERISH_SONG,  EFFECT_PERISH_SONG,            0, NORMAL,   $ff,  5, $00
+	db ICY_WIND,     EFFECT_SPEED_DOWN_HIT,        55, ICE,      $f2, 15, $ff
+	db DETECT,       EFFECT_PROTECT,                0, FIGHTING, $ff,  5, $00
+	db BONE_RUSH,    EFFECT_MULTI_HIT,             25, GROUND,   $cc, 10, $00
+	db LOCK_ON,      EFFECT_LOCK_ON,                0, NORMAL,   $ff,  5, $00
+	db OUTRAGE,      EFFECT_RAMPAGE,               90, DRAGON,   $ff, 15, $00
+	db SANDSTORM,    EFFECT_SANDSTORM,              0, ROCK,     $ff, 10, $00
+	db GIGA_DRAIN,   EFFECT_LEECH_HIT,             60, GRASS,    $ff,  5, $00
+	db ENDURE,       EFFECT_ENDURE,                 0, NORMAL,   $ff, 10, $00
+	db CHARM,        EFFECT_ATTACK_DOWN_2,          0, NORMAL,   $ff, 20, $00
+	db ROLLOUT,      EFFECT_ROLLOUT,               30, ROCK,     $e5, 20, $00
+	db FALSE_SWIPE,  EFFECT_FALSE_SWIPE,           40, NORMAL,   $ff, 40, $00
+	db SWAGGER,      EFFECT_SWAGGER,                0, NORMAL,   $e5, 15, $ff
+	db MILK_DRINK,   EFFECT_HEAL,                   0, NORMAL,   $ff, 10, $00
+	db SPARK,        EFFECT_PARALYZE_HIT,          65, ELECTRIC, $ff, 20, $4c
+	db FURY_CUTTER,  EFFECT_FURY_CUTTER,           10, BUG,      $f2, 20, $00
+	db STEEL_WING,   EFFECT_STEEL_WING,            70, STEEL,    $e5, 25, $19
+	db MEAN_LOOK,    EFFECT_MEAN_LOOK,              0, NORMAL,   $ff,  5, $00
+	db ATTRACT,      EFFECT_ATTRACT,                0, NORMAL,   $ff, 15, $00
+	db SLEEP_TALK,   EFFECT_SLEEP_TALK,             0, NORMAL,   $ff, 10, $00
+	db HEAL_BELL,    EFFECT_HEAL_BELL,              0, NORMAL,   $ff,  5, $00
+	db RETURN,       EFFECT_RETURN,                 1, NORMAL,   $ff, 20, $00
+	db PRESENT,      EFFECT_PRESENT,                1, NORMAL,   $e5, 15, $00
+	db FRUSTRATION,  EFFECT_FRUSTRATION,            1, NORMAL,   $ff, 20, $00
+	db SAFEGUARD,    EFFECT_SAFEGUARD,              0, NORMAL,   $ff, 25, $00
+	db PAIN_SPLIT,   EFFECT_PAIN_SPLIT,             0, NORMAL,   $ff, 20, $00
+	db SACRED_FIRE,  EFFECT_SACRED_FIRE,          100, FIRE,     $f2,  5, $7f
+	db MAGNITUDE,    EFFECT_MAGNITUDE,              1, GROUND,   $ff, 30, $00
+	db DYNAMICPUNCH, EFFECT_CONFUSE_HIT,          100, FIGHTING, $7f,  5, $ff
+	db MEGAHORN,     EFFECT_NORMAL_HIT,           120, BUG,      $d8, 10, $00
+	db DRAGONBREATH, EFFECT_PARALYZE_HIT,          60, DRAGON,   $ff, 20, $4c
+	db BATON_PASS,   EFFECT_BATON_PASS,             0, NORMAL,   $ff, 40, $00
+	db ENCORE,       EFFECT_ENCORE,                 0, NORMAL,   $ff,  5, $00
+	db PURSUIT,      EFFECT_PURSUIT,               40, DARK,     $ff, 20, $00
+	db RAPID_SPIN,   EFFECT_RAPID_SPIN,            20, NORMAL,   $ff, 40, $00
+	db SWEET_SCENT,  EFFECT_EVASION_DOWN,           0, NORMAL,   $ff, 20, $00
+	db IRON_TAIL,    EFFECT_DEFENSE_DOWN_HIT,     100, STEEL,    $bf, 15, $4c
+	db METAL_CLAW,   EFFECT_METAL_CLAW,            50, STEEL,    $f2, 35, $19
+	db VITAL_THROW,  EFFECT_ALWAYS_HIT,            70, FIGHTING, $ff, 10, $00
+	db MORNING_SUN,  EFFECT_MORNING_SUN,            0, NORMAL,   $ff,  5, $00
+	db SYNTHESIS,    EFFECT_SYNTHESIS,              0, GRASS,    $ff,  5, $00
+	db MOONLIGHT,    EFFECT_MOONLIGHT,              0, NORMAL,   $ff,  5, $00
+	db HIDDEN_POWER, EFFECT_HIDDEN_POWER,           1, NORMAL,   $ff, 15, $00
+	db CROSS_CHOP,   EFFECT_NORMAL_HIT,           100, FIGHTING, $cc,  5, $00
+	db TWISTER,      EFFECT_TWISTER,               40, DRAGON,   $ff, 20, $33
+	db RAIN_DANCE,   EFFECT_RAIN_DANCE,             0, WATER,    $e5,  5, $00
+	db SUNNY_DAY,    EFFECT_SUNNY_DAY,              0, FIRE,     $e5,  5, $00
+	db CRUNCH,       EFFECT_SP_DEFENSE_DOWN_HIT,   80, DARK,     $ff, 15, $33
+	db MIRROR_COAT,  EFFECT_MIRROR_COAT,            1, PSYCHIC,  $ff, 20, $00
+	db PSYCH_UP,     EFFECT_PSYCH_UP,               0, NORMAL,   $ff, 10, $00
+	db EXTREMESPEED, EFFECT_PRIORITY_HIT,          80, NORMAL,   $ff,  5, $00
+	db ANCIENTPOWER, EFFECT_ANCIENTPOWER,          60, ROCK,     $ff,  5, $19
+	db SHADOW_BALL,  EFFECT_SP_DEFENSE_DOWN_HIT,   80, GHOST,    $ff, 15, $33
+	db FUTURE_SIGHT, EFFECT_FUTURE_SIGHT,          80, PSYCHIC,  $e5, 15, $00
+	db ROCK_SMASH,   EFFECT_DEFENSE_DOWN_HIT,      20, FIGHTING, $ff, 15, $7f
+	db WHIRLPOOL,    EFFECT_BIND,                  15, WATER,    $b2, 15, $00
+	db BEAT_UP,      EFFECT_BEAT_UP,               10, DARK,     $ff, 10, $00