ref: 0a1b6b4f15da58f47b7a6fcf3b650b8e5c3a7b53
dir: /data/phone/text/gina_caller.asm/
GinaGettingInSyncWithMonText: text "My @" text_ram wStringBuffer4 text " and" line "I are getting more" para "in sync with each" line "other." done GinaDefeatedMonText: text "We battled a wild" line "@" text_ram wStringBuffer4 text " and" para "managed to drop it" line "in a close match." para "We're getting into" line "the groove!" done GinaLostAMonText: text "But, you know?" para "I still haven't" line "caught @" text_ram wStringBuffer4 text "." para "It's getting past" line "frustrating…" done GinaBattleRematchText: text "Would you be my" line "practice partner" cont "again sometime?" para "I'll be waiting on" line "@" text_ram wStringBuffer5 text "." para "…Could you take it" line "a little easier on" cont "me next time?" done GinaHangUpText: text "Bye! Let's chat" line "again!" done GinaRocketTakeoverRumorText: text "Have you heard" line "about TEAM ROCKET?" para "They've taken over" line "the RADIO TOWER in" cont "GOLDENROD." para "Are the people" line "inside safe?" done GinaFoundItemText: text "I picked up some-" line "thing nice today." para "I want you to have" line "it, so I called!" para "You will come for" line "it, won't you?" para "@" text_ram wStringBuffer5 text " is" line "where I am." done GinaHaventFoundAnythingYetText: text "Sorry, I haven't" line "found anything" para "useful yet…" line "I promise, if I" para "find anything, you" line "can have it!" done GinaReminderText: text "Oh, <PLAY_G>!" line "How soon can I" para "expect to see you" line "for our battle?" para "Don't forget," line "@" text_ram wStringBuffer5 text "!" done GinaComePickUpText: text "I'm getting really" line "impatient, waiting" para "to give you my" line "present!" para "Hurry over to" line "@" text_ram wStringBuffer5 text "!" done