ref: 0a5f14dc9c796662e63c66a51905c872b114885a
parent: 92aab1e1855f7f7001ce96363a3d73ecd1f330e1
author: yenatch <[email protected]>
date: Sun Jan 5 02:29:24 EST 2014
bring back move constant values
--- a/constants/move_constants.asm
+++ b/constants/move_constants.asm
@@ -1,259 +1,259 @@
const_def
- const NO_MOVE
- const POUND
- const KARATE_CHOP
- const DOUBLESLAP
- const COMET_PUNCH
- const MEGA_PUNCH
- const PAY_DAY
- const FIRE_PUNCH
- const ICE_PUNCH
- const THUNDERPUNCH
- const SCRATCH
- const VICEGRIP
- const GUILLOTINE
- const RAZOR_WIND
- const SWORDS_DANCE
- const CUT
- const GUST
- const WING_ATTACK
- const WHIRLWIND
- const FLY
- const BIND
- const SLAM
- const VINE_WHIP
- const STOMP
- const DOUBLE_KICK
- const MEGA_KICK
- const JUMP_KICK
- const ROLLING_KICK
- const SAND_ATTACK
- const HEADBUTT
- const HORN_ATTACK
- const FURY_ATTACK
- const HORN_DRILL
- const TACKLE
- const BODY_SLAM
- const WRAP
- const TAKE_DOWN
- const THRASH
- const DOUBLE_EDGE
- const TAIL_WHIP
- const POISON_STING
- const TWINEEDLE
- const PIN_MISSILE
- const LEER
- const BITE
- const GROWL
- const ROAR
- const SING
- const SUPERSONIC
- const SONICBOOM
- const DISABLE
- const ACID
- const EMBER
- const FLAMETHROWER
- const MIST
- const WATER_GUN
- const HYDRO_PUMP
- const SURF
- const ICE_BEAM
- const BLIZZARD
- const PSYBEAM
- const BUBBLEBEAM
- const AURORA_BEAM
- const HYPER_BEAM
- const PECK
- const DRILL_PECK
- const SUBMISSION
- const LOW_KICK
- const COUNTER
- const SEISMIC_TOSS
- const STRENGTH
- const ABSORB
- const MEGA_DRAIN
- const LEECH_SEED
- const GROWTH
- const RAZOR_LEAF
- const SOLARBEAM
- const POISONPOWDER
- const STUN_SPORE
- const SLEEP_POWDER
- const PETAL_DANCE
- const STRING_SHOT
- const DRAGON_RAGE
- const FIRE_SPIN
- const THUNDERSHOCK
- const THUNDERBOLT
- const THUNDER_WAVE
- const THUNDER
- const ROCK_THROW
- const EARTHQUAKE
- const FISSURE
- const DIG
- const TOXIC
- const CONFUSION
- const PSYCHIC_M
- const HYPNOSIS
- const MEDITATE
- const AGILITY
- const QUICK_ATTACK
- const RAGE
- const TELEPORT
- const NIGHT_SHADE
- const MIMIC
- const SCREECH
- const DOUBLE_TEAM
- const RECOVER
- const HARDEN
- const MINIMIZE
- const SMOKESCREEN
- const CONFUSE_RAY
- const WITHDRAW
- const DEFENSE_CURL
- const BARRIER
- const LIGHT_SCREEN
- const HAZE
- const REFLECT
- const FOCUS_ENERGY
- const BIDE
- const METRONOME
- const MIRROR_MOVE
- const SELFDESTRUCT
- const EGG_BOMB
- const LICK
- const SMOG
- const SLUDGE
- const BONE_CLUB
- const FIRE_BLAST
- const WATERFALL
- const CLAMP
- const SWIFT
- const SKULL_BASH
- const SPIKE_CANNON
- const CONSTRICT
- const AMNESIA
- const KINESIS
- const SOFTBOILED
- const HI_JUMP_KICK
- const GLARE
- const DREAM_EATER
- const POISON_GAS
- const BARRAGE
- const LEECH_LIFE
- const LOVELY_KISS
- const SKY_ATTACK
- const TRANSFORM
- const BUBBLE
- const DIZZY_PUNCH
- const SPORE
- const FLASH
- const PSYWAVE
- const SPLASH
- const ACID_ARMOR
- const CRABHAMMER
- const EXPLOSION
- const FURY_SWIPES
- const BONEMERANG
- const REST
- const ROCK_SLIDE
- const HYPER_FANG
- const SHARPEN
- const CONVERSION
- const TRI_ATTACK
- const SUPER_FANG
- const SLASH
- const SUBSTITUTE
- const STRUGGLE
- const SKETCH
- const TRIPLE_KICK
- const THIEF
- const SPIDER_WEB
- const MIND_READER
- const NIGHTMARE
- const FLAME_WHEEL
- const SNORE
- const CURSE
- const FLAIL
- const CONVERSION2
- const AEROBLAST
- const COTTON_SPORE
- const REVERSAL
- const SPITE
- const POWDER_SNOW
- const PROTECT
- const MACH_PUNCH
- const SCARY_FACE
- const FAINT_ATTACK
- const SWEET_KISS
- const BELLY_DRUM
- const SLUDGE_BOMB
- const MUD_SLAP
- const OCTAZOOKA
- const SPIKES
- const ZAP_CANNON
- const FORESIGHT
- const DESTINY_BOND
- const PERISH_SONG
- const ICY_WIND
- const DETECT
- const BONE_RUSH
- const LOCK_ON
- const OUTRAGE
- const SANDSTORM
- const GIGA_DRAIN
- const ENDURE
- const CHARM
- const ROLLOUT
- const FALSE_SWIPE
- const SWAGGER
- const MILK_DRINK
- const SPARK
- const FURY_CUTTER
- const STEEL_WING
- const MEAN_LOOK
- const ATTRACT
- const SLEEP_TALK
- const HEAL_BELL
- const RETURN
- const PRESENT
- const FRUSTRATION
- const SAFEGUARD
- const PAIN_SPLIT
- const SACRED_FIRE
- const MAGNITUDE
- const DYNAMICPUNCH
- const MEGAHORN
- const DRAGONBREATH
- const BATON_PASS
- const ENCORE
- const PURSUIT
- const RAPID_SPIN
- const SWEET_SCENT
- const IRON_TAIL
- const METAL_CLAW
- const VITAL_THROW
- const MORNING_SUN
- const SYNTHESIS
- const MOONLIGHT
- const HIDDEN_POWER
- const CROSS_CHOP
- const TWISTER
- const RAIN_DANCE
- const SUNNY_DAY
- const CRUNCH
- const MIRROR_COAT
- const PSYCH_UP
- const EXTREMESPEED
- const ANCIENTPOWER
- const SHADOW_BALL
- const FUTURE_SIGHT
- const ROCK_SMASH
- const WHIRLPOOL
- const BEAT_UP
+ const NO_MOVE ; $00
+ const POUND ; $01
+ const KARATE_CHOP ; $02
+ const DOUBLESLAP ; $03
+ const COMET_PUNCH ; $04
+ const MEGA_PUNCH ; $05
+ const PAY_DAY ; $06
+ const FIRE_PUNCH ; $07
+ const ICE_PUNCH ; $08
+ const THUNDERPUNCH ; $09
+ const SCRATCH ; $0a
+ const VICEGRIP ; $0b
+ const GUILLOTINE ; $0c
+ const RAZOR_WIND ; $0d
+ const SWORDS_DANCE ; $0e
+ const CUT ; $0f
+ const GUST ; $10
+ const WING_ATTACK ; $11
+ const WHIRLWIND ; $12
+ const FLY ; $13
+ const BIND ; $14
+ const SLAM ; $15
+ const VINE_WHIP ; $16
+ const STOMP ; $17
+ const DOUBLE_KICK ; $18
+ const MEGA_KICK ; $19
+ const JUMP_KICK ; $1a
+ const ROLLING_KICK ; $1b
+ const SAND_ATTACK ; $1c
+ const HEADBUTT ; $1d
+ const HORN_ATTACK ; $1e
+ const FURY_ATTACK ; $1f
+ const HORN_DRILL ; $20
+ const TACKLE ; $21
+ const BODY_SLAM ; $22
+ const WRAP ; $23
+ const TAKE_DOWN ; $24
+ const THRASH ; $25
+ const DOUBLE_EDGE ; $26
+ const TAIL_WHIP ; $27
+ const POISON_STING ; $28
+ const TWINEEDLE ; $29
+ const PIN_MISSILE ; $2a
+ const LEER ; $2b
+ const BITE ; $2c
+ const GROWL ; $2d
+ const ROAR ; $2e
+ const SING ; $2f
+ const SUPERSONIC ; $30
+ const SONICBOOM ; $31
+ const DISABLE ; $32
+ const ACID ; $33
+ const EMBER ; $34
+ const FLAMETHROWER ; $35
+ const MIST ; $36
+ const WATER_GUN ; $37
+ const HYDRO_PUMP ; $38
+ const SURF ; $39
+ const ICE_BEAM ; $3a
+ const BLIZZARD ; $3b
+ const PSYBEAM ; $3c
+ const BUBBLEBEAM ; $3d
+ const AURORA_BEAM ; $3e
+ const HYPER_BEAM ; $3f
+ const PECK ; $40
+ const DRILL_PECK ; $41
+ const SUBMISSION ; $42
+ const LOW_KICK ; $43
+ const COUNTER ; $44
+ const SEISMIC_TOSS ; $45
+ const STRENGTH ; $46
+ const ABSORB ; $47
+ const MEGA_DRAIN ; $48
+ const LEECH_SEED ; $49
+ const GROWTH ; $4a
+ const RAZOR_LEAF ; $4b
+ const SOLARBEAM ; $4c
+ const POISONPOWDER ; $4d
+ const STUN_SPORE ; $4e
+ const SLEEP_POWDER ; $4f
+ const PETAL_DANCE ; $50
+ const STRING_SHOT ; $51
+ const DRAGON_RAGE ; $52
+ const FIRE_SPIN ; $53
+ const THUNDERSHOCK ; $54
+ const THUNDERBOLT ; $55
+ const THUNDER_WAVE ; $56
+ const THUNDER ; $57
+ const ROCK_THROW ; $58
+ const EARTHQUAKE ; $59
+ const FISSURE ; $5a
+ const DIG ; $5b
+ const TOXIC ; $5c
+ const CONFUSION ; $5d
+ const PSYCHIC_M ; $5e
+ const HYPNOSIS ; $5f
+ const MEDITATE ; $60
+ const AGILITY ; $61
+ const QUICK_ATTACK ; $62
+ const RAGE ; $63
+ const TELEPORT ; $64
+ const NIGHT_SHADE ; $65
+ const MIMIC ; $66
+ const SCREECH ; $67
+ const DOUBLE_TEAM ; $68
+ const RECOVER ; $69
+ const HARDEN ; $6a
+ const MINIMIZE ; $6b
+ const SMOKESCREEN ; $6c
+ const CONFUSE_RAY ; $6d
+ const WITHDRAW ; $6e
+ const DEFENSE_CURL ; $6f
+ const BARRIER ; $70
+ const LIGHT_SCREEN ; $71
+ const HAZE ; $72
+ const REFLECT ; $73
+ const FOCUS_ENERGY ; $74
+ const BIDE ; $75
+ const METRONOME ; $76
+ const MIRROR_MOVE ; $77
+ const SELFDESTRUCT ; $78
+ const EGG_BOMB ; $79
+ const LICK ; $7a
+ const SMOG ; $7b
+ const SLUDGE ; $7c
+ const BONE_CLUB ; $7d
+ const FIRE_BLAST ; $7e
+ const WATERFALL ; $7f
+ const CLAMP ; $80
+ const SWIFT ; $81
+ const SKULL_BASH ; $82
+ const SPIKE_CANNON ; $83
+ const CONSTRICT ; $84
+ const AMNESIA ; $85
+ const KINESIS ; $86
+ const SOFTBOILED ; $87
+ const HI_JUMP_KICK ; $88
+ const GLARE ; $89
+ const DREAM_EATER ; $8a
+ const POISON_GAS ; $8b
+ const BARRAGE ; $8c
+ const LEECH_LIFE ; $8d
+ const LOVELY_KISS ; $8e
+ const SKY_ATTACK ; $8f
+ const TRANSFORM ; $90
+ const BUBBLE ; $91
+ const DIZZY_PUNCH ; $92
+ const SPORE ; $93
+ const FLASH ; $94
+ const PSYWAVE ; $95
+ const SPLASH ; $96
+ const ACID_ARMOR ; $97
+ const CRABHAMMER ; $98
+ const EXPLOSION ; $99
+ const FURY_SWIPES ; $9a
+ const BONEMERANG ; $9b
+ const REST ; $9c
+ const ROCK_SLIDE ; $9d
+ const HYPER_FANG ; $9e
+ const SHARPEN ; $9f
+ const CONVERSION ; $a0
+ const TRI_ATTACK ; $a1
+ const SUPER_FANG ; $a2
+ const SLASH ; $a3
+ const SUBSTITUTE ; $a4
+ const STRUGGLE ; $a5
+ const SKETCH ; $a6
+ const TRIPLE_KICK ; $a7
+ const THIEF ; $a8
+ const SPIDER_WEB ; $a9
+ const MIND_READER ; $aa
+ const NIGHTMARE ; $ab
+ const FLAME_WHEEL ; $ac
+ const SNORE ; $ad
+ const CURSE ; $ae
+ const FLAIL ; $af
+ const CONVERSION2 ; $b0
+ const AEROBLAST ; $b1
+ const COTTON_SPORE ; $b2
+ const REVERSAL ; $b3
+ const SPITE ; $b4
+ const POWDER_SNOW ; $b5
+ const PROTECT ; $b6
+ const MACH_PUNCH ; $b7
+ const SCARY_FACE ; $b8
+ const FAINT_ATTACK ; $b9
+ const SWEET_KISS ; $ba
+ const BELLY_DRUM ; $bb
+ const SLUDGE_BOMB ; $bc
+ const MUD_SLAP ; $bd
+ const OCTAZOOKA ; $be
+ const SPIKES ; $bf
+ const ZAP_CANNON ; $c0
+ const FORESIGHT ; $c1
+ const DESTINY_BOND ; $c2
+ const PERISH_SONG ; $c3
+ const ICY_WIND ; $c4
+ const DETECT ; $c5
+ const BONE_RUSH ; $c6
+ const LOCK_ON ; $c7
+ const OUTRAGE ; $c8
+ const SANDSTORM ; $c9
+ const GIGA_DRAIN ; $ca
+ const ENDURE ; $cb
+ const CHARM ; $cc
+ const ROLLOUT ; $cd
+ const FALSE_SWIPE ; $ce
+ const SWAGGER ; $cf
+ const MILK_DRINK ; $d0
+ const SPARK ; $d1
+ const FURY_CUTTER ; $d2
+ const STEEL_WING ; $d3
+ const MEAN_LOOK ; $d4
+ const ATTRACT ; $d5
+ const SLEEP_TALK ; $d6
+ const HEAL_BELL ; $d7
+ const RETURN ; $d8
+ const PRESENT ; $d9
+ const FRUSTRATION ; $da
+ const SAFEGUARD ; $db
+ const PAIN_SPLIT ; $dc
+ const SACRED_FIRE ; $dd
+ const MAGNITUDE ; $de
+ const DYNAMICPUNCH ; $df
+ const MEGAHORN ; $e0
+ const DRAGONBREATH ; $e1
+ const BATON_PASS ; $e2
+ const ENCORE ; $e3
+ const PURSUIT ; $e4
+ const RAPID_SPIN ; $e5
+ const SWEET_SCENT ; $e6
+ const IRON_TAIL ; $e7
+ const METAL_CLAW ; $e8
+ const VITAL_THROW ; $e9
+ const MORNING_SUN ; $ea
+ const SYNTHESIS ; $eb
+ const MOONLIGHT ; $ec
+ const HIDDEN_POWER ; $ed
+ const CROSS_CHOP ; $ee
+ const TWISTER ; $ef
+ const RAIN_DANCE ; $f0
+ const SUNNY_DAY ; $f1
+ const CRUNCH ; $f2
+ const MIRROR_COAT ; $f3
+ const PSYCH_UP ; $f4
+ const EXTREMESPEED ; $f5
+ const ANCIENTPOWER ; $f6
+ const SHADOW_BALL ; $f7
+ const FUTURE_SIGHT ; $f8
+ const ROCK_SMASH ; $f9
+ const WHIRLPOOL ; $fa
+ const BEAT_UP ; $fb
const_value SET const_value + -1
- const NUM_ATTACKS
+ const NUM_ATTACKS ; $fb