shithub: pokecrystal

Download patch

ref: 0b45e2e846c8b2feb7d2c4c4ebb854db07cf06fd
parent: 3c7ba37de72795e46c76f791b50b4a3d89ba0c2c
author: luckytyphlosion <[email protected]>
date: Tue Jan 30 09:52:46 EST 2018

Fix wVirtualOAM labels, part 2.

--- a/engine/battle/core.asm
+++ b/engine/battle/core.asm
@@ -9327,7 +9327,7 @@
 ; 3fc5b
 
 .LoadTrainerBackpicAsOAM: ; 3fc5b
-	ld hl, wSprite01
+	ld hl, wVirtualOAMSprite00
 	xor a
 	ld [hMapObjectIndexBuffer], a
 	ld b, 6
--- a/engine/battle/sliding_intro.asm
+++ b/engine/battle/sliding_intro.asm
@@ -60,7 +60,7 @@
 ; 4e9d6
 
 .subfunction3 ; 4e9d6
-	ld hl, wSprite01XCoord
+	ld hl, wVirtualOAMSprite00XCoord
 	ld c, $12 ; 18
 	ld de, SPRITEOAMSTRUCT_LENGTH
 .loop3
--- a/engine/battle/trainer_huds.asm
+++ b/engine/battle/trainer_huds.asm
@@ -28,7 +28,7 @@
 	ld [hl], a
 	ld a, 8
 	ld [wPlaceBallsDirection], a
-	ld hl, wSprite01
+	ld hl, wVirtualOAMSprite00
 	jp LoadTrainerHudOAM
 ; 2c03a
 
@@ -44,7 +44,7 @@
 	ld [hl], 4 * 8
 	ld a, -8
 	ld [wPlaceBallsDirection], a
-	ld hl, wSprite01 + PARTY_LENGTH * SPRITEOAMSTRUCT_LENGTH
+	ld hl, wVirtualOAMSprite00 + PARTY_LENGTH * SPRITEOAMSTRUCT_LENGTH
 	jp LoadTrainerHudOAM
 ; 2c059
 
@@ -193,7 +193,7 @@
 	ld [hl], 8 * 8
 	ld a, $8
 	ld [wPlaceBallsDirection], a
-	ld hl, wSprite01
+	ld hl, wVirtualOAMSprite00
 	call LoadTrainerHudOAM
 
 	ld hl, wOTPartyMon1HP
@@ -203,7 +203,7 @@
 	ld a, 10 * 8
 	ld [hli], a
 	ld [hl], 13 * 8
-	ld hl, wSprite01 + PARTY_LENGTH * SPRITEOAMSTRUCT_LENGTH
+	ld hl, wVirtualOAMSprite00 + PARTY_LENGTH * SPRITEOAMSTRUCT_LENGTH
 	jp LoadTrainerHudOAM
 ; 2c143
 
--- a/engine/battle_anims/anim_commands.asm
+++ b/engine/battle_anims/anim_commands.asm
@@ -257,7 +257,7 @@
 	bit 3, a
 	jr z, .delete
 
-	ld hl, wSprite01Attributes
+	ld hl, wVirtualOAMSprite00Attributes
 	ld c, NUM_SPRITE_OAM_STRUCTS
 .loop
 	ld a, [hl]
--- a/engine/billspc.asm
+++ b/engine/billspc.asm
@@ -1498,7 +1498,7 @@
 
 .place_cursor
 	ld hl, .OAM
-	ld de, wSprite01
+	ld de, wVirtualOAMSprite00
 .loop
 	ld a, [hl]
 	cp -1
@@ -1548,7 +1548,7 @@
 
 BillsPC_UpdateInsertCursor: ; e2e8c
 	ld hl, .OAM
-	ld de, wSprite01
+	ld de, wVirtualOAMSprite00
 .loop
 	ld a, [hl]
 	cp -1
--- a/engine/card_flip.asm
+++ b/engine/card_flip.asm
@@ -601,7 +601,7 @@
 ; e0509 (38:4509)
 
 CardFlip_CopyOAM: ; e0509
-	ld de, wSprite01
+	ld de, wVirtualOAMSprite00
 	ld a, [hli]
 .loop
 	push af
--- a/engine/events/celebi.asm
+++ b/engine/events/celebi.asm
@@ -52,7 +52,7 @@
 ; 498f9
 
 .RestorePlayerSprite_DespawnLeaves: ; 498f9
-	ld hl, wSprite01TileID
+	ld hl, wVirtualOAMSprite00TileID
 	xor a
 	ld c, 4
 .OAMloop:
@@ -63,8 +63,8 @@
 	inc a
 	dec c
 	jr nz, .OAMloop
-	ld hl, wSprite05
-	ld bc, wSpritesEnd - wSprite05
+	ld hl, wVirtualOAMSprite04
+	ld bc, wSpritesEnd - wVirtualOAMSprite04
 	xor a
 	call ByteFill
 	ret
--- a/engine/events/field_moves.asm
+++ b/engine/events/field_moves.asm
@@ -62,8 +62,8 @@
 	xor a
 	ld [hBGMapMode], a
 	farcall ClearSpriteAnims
-	ld hl, wSprite37
-	ld bc, wSpritesEnd - wSprite37
+	ld hl, wVirtualOAMSprite36
+	ld bc, wSpritesEnd - wVirtualOAMSprite36
 	xor a
 	call ByteFill
 	ld de, Font
@@ -393,7 +393,7 @@
 	ret
 
 .RestorePlayerSprite_DespawnLeaves: ; 8cb82 (23:4b82)
-	ld hl, wSprite01TileID
+	ld hl, wVirtualOAMSprite00TileID
 	xor a
 	ld c, 4
 .OAMloop
@@ -404,8 +404,8 @@
 	inc a
 	dec c
 	jr nz, .OAMloop
-	ld hl, wSprite05
-	ld bc, wSpritesEnd - wSprite05
+	ld hl, wVirtualOAMSprite04
+	ld bc, wSpritesEnd - wVirtualOAMSprite04
 	xor a
 	call ByteFill
 	ret
--- a/engine/events/heal_machine_anim.asm
+++ b/engine/events/heal_machine_anim.asm
@@ -97,7 +97,7 @@
 ; 12393
 
 .PC_LoadBallsOntoMachine: ; 12393
-	ld hl, wSprite33
+	ld hl, wVirtualOAMSprite32
 	ld de, .PC_ElmsLab_OAM
 	call .PlaceHealingMachineTile
 	call .PlaceHealingMachineTile
@@ -104,7 +104,7 @@
 	jr .LoadBallsOntoMachine
 
 .HOF_LoadBallsOntoMachine: ; 123a1
-	ld hl, wSprite33
+	ld hl, wVirtualOAMSprite32
 	ld de, .HOF_OAM
 
 .LoadBallsOntoMachine: ; 123a7
--- a/engine/evolution_animation.asm
+++ b/engine/evolution_animation.asm
@@ -346,7 +346,7 @@
 	inc a
 	and $7
 	ld b, a
-	ld hl, wSprite01Attributes
+	ld hl, wVirtualOAMSprite00Attributes
 	ld c, NUM_SPRITE_OAM_STRUCTS
 .loop6
 	ld a, [hl]
--- a/engine/intro_menu.asm
+++ b/engine/intro_menu.asm
@@ -969,7 +969,7 @@
 	ld hl, vTiles0
 	call Request2bpp
 
-	ld hl, wSprite01
+	ld hl, wVirtualOAMSprite00
 	ld de, .sprites
 	ld a, [de]
 	inc de
--- a/engine/mystery_gift.asm
+++ b/engine/mystery_gift.asm
@@ -1458,7 +1458,7 @@
 Function1056eb: ; 1056eb (41:56eb)
 	ld c, 16
 .loop
-	ld hl, wSprite01YCoord
+	ld hl, wVirtualOAMSprite00YCoord
 	ld b, 8
 .dec_y_loop
 	dec [hl]
@@ -1467,7 +1467,7 @@
 endr
 	dec b
 	jr nz, .dec_y_loop
-	ld hl, wSprite09YCoord
+	ld hl, wVirtualOAMSprite08YCoord
 	ld b, 8
 .inc_y_loop
 	inc [hl]
@@ -1656,7 +1656,7 @@
 	ld [hl], $3c
 	hlcoord 17, 15
 	ld [hl], $3e
-	ld de, wSprite01
+	ld de, wVirtualOAMSprite00
 	ld hl, .OAM_data
 	ld bc, 16 * SPRITEOAMSTRUCT_LENGTH
 	call CopyBytes
--- a/engine/pokedex/pokedex.asm
+++ b/engine/pokedex/pokedex.asm
@@ -2117,7 +2117,7 @@
 	db -1
 
 Pokedex_LoadCursorOAM: ; 412f1 (10:52f1)
-	ld de, wSprite01
+	ld de, wVirtualOAMSprite00
 .loop
 	ld a, [hl]
 	cp -1
--- a/engine/pokedex/pokedex_2.asm
+++ b/engine/pokedex/pokedex_2.asm
@@ -41,7 +41,7 @@
 DoDexSearchSlowpokeFrame: ; 44207
 	ld a, [wDexSearchSlowpokeFrame]
 	ld hl, .SlowpokeSpriteData
-	ld de, wSprite01
+	ld de, wVirtualOAMSprite00
 .loop
 	ld a, [hli]
 	cp -1
--- a/engine/pokegear.asm
+++ b/engine/pokegear.asm
@@ -2627,7 +2627,7 @@
 	ld e, a
 	farcall FindNest ; load nest landmarks into wTileMap[0,0]
 	decoord 0, 0
-	ld hl, wSprite01
+	ld hl, wVirtualOAMSprite00
 .nestloop
 	ld a, [de]
 	and a
@@ -2671,7 +2671,7 @@
 	ld c, e
 	ld b, d
 	ld de, .PlayerOAM
-	ld hl, wSprite01
+	ld hl, wVirtualOAMSprite00
 .ShowPlayerLoop:
 	ld a, [de]
 	cp $80
@@ -2700,8 +2700,8 @@
 	jr .ShowPlayerLoop
 
 .clear_oam
-	ld hl, wSprite05
-	ld bc, wSpritesEnd - wSprite05
+	ld hl, wVirtualOAMSprite04
+	ld bc, wSpritesEnd - wVirtualOAMSprite04
 	xor a
 	call ByteFill
 	ret
--- a/engine/routines/switchpartymons.asm
+++ b/engine/routines/switchpartymons.asm
@@ -25,7 +25,7 @@
 	ld a, " "
 	call ByteFill
 	pop af
-	ld hl, wSprite01
+	ld hl, wVirtualOAMSprite00
 	ld bc, 4 * SPRITEOAMSTRUCT_LENGTH
 	call AddNTimes
 	ld de, SPRITEOAMSTRUCT_LENGTH
--- a/engine/slot_machine.asm
+++ b/engine/slot_machine.asm
@@ -261,7 +261,7 @@
 	inc [hl]
 	and $7
 	ret nz
-	ld hl, wSprite17TileID
+	ld hl, wVirtualOAMSprite16TileID
 	ld c, NUM_SPRITE_OAM_STRUCTS - 16
 .loop
 	ld a, [hl]
@@ -671,7 +671,7 @@
 	ld bc, wReel1
 	ld hl, REEL_OAM_ADDR
 	add hl, bc
-	ld de, wSprite17
+	ld de, wVirtualOAMSprite16
 	ld [hl], e
 	inc hl
 	ld [hl], d
@@ -689,7 +689,7 @@
 	ld bc, wReel2
 	ld hl, REEL_OAM_ADDR
 	add hl, bc
-	ld de, wSprite25
+	ld de, wVirtualOAMSprite24
 	ld [hl], e
 	inc hl
 	ld [hl], d
@@ -707,7 +707,7 @@
 	ld bc, wReel3
 	ld hl, REEL_OAM_ADDR
 	add hl, bc
-	ld de, wSprite33
+	ld de, wVirtualOAMSprite32
 	ld [hl], e
 	inc hl
 	ld [hl], d
--- a/engine/sprites.asm
+++ b/engine/sprites.asm
@@ -100,11 +100,11 @@
 
 	ld a, [wCurrSpriteOAMAddr]
 	ld l, a
-	ld h, HIGH(wSprite17)
+	ld h, HIGH(wVirtualOAMSprite16)
 
 .loop2 ; Clear (wVirtualOAM + [wCurrSpriteOAMAddr] --> Sprites + $40)
 	ld a, l
-	cp LOW(wSprite17)
+	cp LOW(wVirtualOAMSprite16)
 	jr nc, .done
 	xor a
 	ld [hli], a
@@ -649,7 +649,7 @@
 ; 8e7c6
 
 .AnimateFrame: ; 8e7c6
-	ld hl, wSprite01
+	ld hl, wVirtualOAMSprite00
 	ld c, 8 ; number of animated circles
 .anim_loop
 	ld a, c
--- a/engine/title.asm
+++ b/engine/title.asm
@@ -323,7 +323,7 @@
 ; 10ef06
 
 InitializeBackground: ; 10ef06
-	ld hl, wSprite01
+	ld hl, wVirtualOAMSprite00
 	ld d, -$22
 	ld e, $0
 	ld c, 5
@@ -366,7 +366,7 @@
 
 ; Stop at y=6
 ; y is really from the bottom of the sprite, which is two tiles high
-	ld hl, wSprite01YCoord
+	ld hl, wVirtualOAMSprite00YCoord
 	ld a, [hl]
 	cp 6 + 2 * TILE_WIDTH
 	ret z
--- a/engine/trainer_card.asm
+++ b/engine/trainer_card.asm
@@ -479,7 +479,7 @@
 	ld d, a
 	ld a, [de]
 	ld c, a
-	ld de, wSprite01
+	ld de, wVirtualOAMSprite00
 	ld b, NUM_JOHTO_BADGES
 .loop
 	srl c
--- a/engine/unown_puzzle.asm
+++ b/engine/unown_puzzle.asm
@@ -549,7 +549,7 @@
 	ld hl, .OAM_NotHoldingPiece
 
 .load
-	ld de, wSprite01
+	ld de, wVirtualOAMSprite00
 .loop
 	ld a, [hli]
 	cp -1
--- a/engine/unused_title.asm
+++ b/engine/unused_title.asm
@@ -49,7 +49,7 @@
 	jr nz, .copy
 
 	ld hl, UnusedTitleFG_OAM
-	ld de, wSprite01
+	ld de, wVirtualOAMSprite00
 	ld bc, SPRITEOAMSTRUCT_LENGTH * NUM_SPRITE_OAM_STRUCTS
 	call CopyBytes
 
--- a/home.asm
+++ b/home.asm
@@ -181,7 +181,7 @@
 
 HideSprites:: ; 3016
 ; Set all OAM y-positions to 160 to hide them offscreen
-	ld hl, wSprite01YCoord
+	ld hl, wVirtualOAMSprite00YCoord
 	ld de, SPRITEOAMSTRUCT_LENGTH
 	ld b, NUM_SPRITE_OAM_STRUCTS
 	ld a, SCREEN_WIDTH_PX
--- a/home/audio.asm
+++ b/home/audio.asm
@@ -506,15 +506,15 @@
 ; Places a BCD number at the
 ; upper center of the screen.
 	ld a, 4 * TILE_WIDTH
-	ld [wSprite39YCoord], a
-	ld [wSprite40YCoord], a
+	ld [wVirtualOAMSprite38YCoord], a
+	ld [wVirtualOAMSprite39YCoord], a
 	ld a, 10 * TILE_WIDTH
-	ld [wSprite39XCoord], a
+	ld [wVirtualOAMSprite38XCoord], a
 	ld a, 11 * TILE_WIDTH
-	ld [wSprite40XCoord], a
+	ld [wVirtualOAMSprite39XCoord], a
 	xor a
-	ld [wSprite39Attributes], a
-	ld [wSprite40Attributes], a
+	ld [wVirtualOAMSprite38Attributes], a
+	ld [wVirtualOAMSprite39Attributes], a
 	ld a, [wc296]
 	cp 100
 	jr nc, .max
@@ -524,17 +524,17 @@
 	swap a
 	and $f
 	add "0"
-	ld [wSprite39TileID], a
+	ld [wVirtualOAMSprite38TileID], a
 	ld a, b
 	and $f
 	add "0"
-	ld [wSprite40TileID], a
+	ld [wVirtualOAMSprite39TileID], a
 	ret
 
 .max
 	ld a, "9"
-	ld [wSprite39TileID], a
-	ld [wSprite40TileID], a
+	ld [wVirtualOAMSprite38TileID], a
+	ld [wVirtualOAMSprite39TileID], a
 	ret
 ; 3dde
 
--- a/mobile/mobile_22.asm
+++ b/mobile/mobile_22.asm
@@ -1923,7 +1923,7 @@
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
-	ld de, wSprite01
+	ld de, wVirtualOAMSprite00
 .asm_89bb4
 	ld a, [hli]
 	cp $ff
@@ -2013,7 +2013,7 @@
 	pop de
 	ret
 .asm_89c4f
-	ld hl, wSprite01
+	ld hl, wVirtualOAMSprite00
 	push de
 	ld a, b
 	ld [hli], a ; y
@@ -2123,7 +2123,7 @@
 	ld c, a
 	ld e, $2
 	ld a, $2
-	ld hl, wSprite01
+	ld hl, wVirtualOAMSprite00
 .asm_89cee
 	push af
 	push bc
--- a/mobile/mobile_45_sprite_engine.asm
+++ b/mobile/mobile_45_sprite_engine.asm
@@ -22,7 +22,7 @@
 	xor a
 	ld [wc305], a
 	ld a, $a0
-	ld hl, wSprite32
+	ld hl, wVirtualOAMSprite31
 	ld bc, 8 * SPRITEOAMSTRUCT_LENGTH
 	call ByteFill
 	ret
@@ -34,7 +34,7 @@
 	and a
 	ret z
 	ld a, $a0
-	ld hl, wSprite32
+	ld hl, wVirtualOAMSprite31
 	ld bc, 8 * SPRITEOAMSTRUCT_LENGTH
 	call ByteFill
 	call Function115e22
@@ -50,7 +50,7 @@
 	ld d, a
 	push de
 	pop hl
-	ld de, wSprite32
+	ld de, wVirtualOAMSprite31
 	ld a, [wc307]
 	ld c, a
 	ld a, [wc308]
@@ -585,7 +585,7 @@
 	ld e, a
 	ld a, [hli]
 	sub e
-	ld de, wSprite10
+	ld de, wVirtualOAMSprite09
 .asm_116321
 	push af
 	ld a, [hli]
@@ -626,7 +626,7 @@
 	ld e, a
 	ld a, [hli]
 	sub e
-	ld de, wSprite01
+	ld de, wVirtualOAMSprite00
 .asm_11635a
 	push af
 	ld a, [hli]
--- a/mobile/mobile_46.asm
+++ b/mobile/mobile_46.asm
@@ -6921,7 +6921,7 @@
 	db $39 ; 13
 
 Function11b397: ; 11b397
-	ld de, wSprite01
+	ld de, wVirtualOAMSprite00
 .loop
 	ld a, [hl]
 	cp $ff
@@ -6979,7 +6979,7 @@
 ; 11b3d9
 
 Function11b3d9: ; 11b3d9
-	ld de, wSprite29
+	ld de, wVirtualOAMSprite28
 	push de
 	ld a, [wc7d2]
 	dec a
--- /dev/null
+++ b/replace.sh
@@ -1,0 +1,1 @@
+sed -i 's/\<'$1'\>/'$2'/' $(grep -lwr --include="*.asm" --exclude-dir=".git" --exclude-dir="tools" --exclude-dir="extras" --exclude-dir="crowdmap" $1)
\ No newline at end of file
--- a/wram.asm
+++ b/wram.asm
@@ -303,46 +303,46 @@
 SECTION "Sprites", WRAM0
 
 wVirtualOAM:: ; c400
-wSprite01:: sprite_oam_struct wSprite01
-wSprite02:: sprite_oam_struct wSprite02
-wSprite03:: sprite_oam_struct wSprite03
-wSprite04:: sprite_oam_struct wSprite04
-wSprite05:: sprite_oam_struct wSprite05
-wSprite06:: sprite_oam_struct wSprite06
-wSprite07:: sprite_oam_struct wSprite07
-wSprite08:: sprite_oam_struct wSprite08
-wSprite09:: sprite_oam_struct wSprite09
-wSprite10:: sprite_oam_struct wSprite10
-wSprite11:: sprite_oam_struct wSprite11
-wSprite12:: sprite_oam_struct wSprite12
-wSprite13:: sprite_oam_struct wSprite13
-wSprite14:: sprite_oam_struct wSprite14
-wSprite15:: sprite_oam_struct wSprite15
-wSprite16:: sprite_oam_struct wSprite16
-wSprite17:: sprite_oam_struct wSprite17
-wSprite18:: sprite_oam_struct wSprite18
-wSprite19:: sprite_oam_struct wSprite19
-wSprite20:: sprite_oam_struct wSprite20
-wSprite21:: sprite_oam_struct wSprite21
-wSprite22:: sprite_oam_struct wSprite22
-wSprite23:: sprite_oam_struct wSprite23
-wSprite24:: sprite_oam_struct wSprite24
-wSprite25:: sprite_oam_struct wSprite25
-wSprite26:: sprite_oam_struct wSprite26
-wSprite27:: sprite_oam_struct wSprite27
-wSprite28:: sprite_oam_struct wSprite28
-wSprite29:: sprite_oam_struct wSprite29
-wSprite30:: sprite_oam_struct wSprite30
-wSprite31:: sprite_oam_struct wSprite31
-wSprite32:: sprite_oam_struct wSprite32
-wSprite33:: sprite_oam_struct wSprite33
-wSprite34:: sprite_oam_struct wSprite34
-wSprite35:: sprite_oam_struct wSprite35
-wSprite36:: sprite_oam_struct wSprite36
-wSprite37:: sprite_oam_struct wSprite37
-wSprite38:: sprite_oam_struct wSprite38
-wSprite39:: sprite_oam_struct wSprite39
-wSprite40:: sprite_oam_struct wSprite40
+wVirtualOAMSprite00:: sprite_oam_struct wVirtualOAMSprite00
+wVirtualOAMSprite01:: sprite_oam_struct wVirtualOAMSprite01
+wVirtualOAMSprite02:: sprite_oam_struct wVirtualOAMSprite02
+wVirtualOAMSprite03:: sprite_oam_struct wVirtualOAMSprite03
+wVirtualOAMSprite04:: sprite_oam_struct wVirtualOAMSprite04
+wVirtualOAMSprite05:: sprite_oam_struct wVirtualOAMSprite05
+wVirtualOAMSprite06:: sprite_oam_struct wVirtualOAMSprite06
+wVirtualOAMSprite07:: sprite_oam_struct wVirtualOAMSprite07
+wVirtualOAMSprite08:: sprite_oam_struct wVirtualOAMSprite08
+wVirtualOAMSprite09:: sprite_oam_struct wVirtualOAMSprite09
+wVirtualOAMSprite10:: sprite_oam_struct wVirtualOAMSprite10
+wVirtualOAMSprite11:: sprite_oam_struct wVirtualOAMSprite11
+wVirtualOAMSprite12:: sprite_oam_struct wVirtualOAMSprite12
+wVirtualOAMSprite13:: sprite_oam_struct wVirtualOAMSprite13
+wVirtualOAMSprite14:: sprite_oam_struct wVirtualOAMSprite14
+wVirtualOAMSprite15:: sprite_oam_struct wVirtualOAMSprite15
+wVirtualOAMSprite16:: sprite_oam_struct wVirtualOAMSprite16
+wVirtualOAMSprite17:: sprite_oam_struct wVirtualOAMSprite17
+wVirtualOAMSprite18:: sprite_oam_struct wVirtualOAMSprite18
+wVirtualOAMSprite19:: sprite_oam_struct wVirtualOAMSprite19
+wVirtualOAMSprite20:: sprite_oam_struct wVirtualOAMSprite20
+wVirtualOAMSprite21:: sprite_oam_struct wVirtualOAMSprite21
+wVirtualOAMSprite22:: sprite_oam_struct wVirtualOAMSprite22
+wVirtualOAMSprite23:: sprite_oam_struct wVirtualOAMSprite23
+wVirtualOAMSprite24:: sprite_oam_struct wVirtualOAMSprite24
+wVirtualOAMSprite25:: sprite_oam_struct wVirtualOAMSprite25
+wVirtualOAMSprite26:: sprite_oam_struct wVirtualOAMSprite26
+wVirtualOAMSprite27:: sprite_oam_struct wVirtualOAMSprite27
+wVirtualOAMSprite28:: sprite_oam_struct wVirtualOAMSprite28
+wVirtualOAMSprite29:: sprite_oam_struct wVirtualOAMSprite29
+wVirtualOAMSprite30:: sprite_oam_struct wVirtualOAMSprite30
+wVirtualOAMSprite31:: sprite_oam_struct wVirtualOAMSprite31
+wVirtualOAMSprite32:: sprite_oam_struct wVirtualOAMSprite32
+wVirtualOAMSprite33:: sprite_oam_struct wVirtualOAMSprite33
+wVirtualOAMSprite34:: sprite_oam_struct wVirtualOAMSprite34
+wVirtualOAMSprite35:: sprite_oam_struct wVirtualOAMSprite35
+wVirtualOAMSprite36:: sprite_oam_struct wVirtualOAMSprite36
+wVirtualOAMSprite37:: sprite_oam_struct wVirtualOAMSprite37
+wVirtualOAMSprite38:: sprite_oam_struct wVirtualOAMSprite38
+wVirtualOAMSprite39:: sprite_oam_struct wVirtualOAMSprite39
 wSpritesEnd::