shithub: pokecrystal

Download patch

ref: 0b8fe4bac31c83a8164567da6d7889a18ab3eb4b
parent: 042fc4bfe5f55df87712d33b6f832a591b136f1a
author: PikalaxALT <[email protected]>
date: Mon Nov 16 17:29:54 EST 2015

More specials; bank 12 mobile

--- a/battle/core.asm
+++ b/battle/core.asm
@@ -8924,7 +8924,7 @@
 ; 3f836
 
 
-Function3f836: ; 3f836
+DisplayLinkRecord: ; 3f836
 	ld a, BANK(sLinkBattleStats)
 	call GetSRAMBank
 
--- a/engine/diploma.asm
+++ b/engine/diploma.asm
@@ -1,5 +1,5 @@
 
-Function1dd702: ; 1dd702
+_Diploma: ; 1dd702
 	call Function1dd709
 	call WaitPressAorB_BlinkCursor
 	ret
--- /dev/null
+++ b/engine/main_menu.asm
@@ -1,0 +1,1242 @@
+GFX_49c0c: ; 49c0c
+INCBIN "gfx/unknown/049c0c.2bpp"
+; 49cdc
+
+MainMenu: ; 49cdc
+	xor a
+	ld [wc2d7], a
+	call Function49ed0
+	ld b, SCGB_08
+	call GetSGBLayout
+	call SetPalettes
+	ld hl, GameTimerPause
+	res 0, [hl]
+	call Function49da4
+	ld [wcf76], a
+	call Function49e09
+	ld hl, MenuDataHeader_0x49d14
+	call LoadMenuDataHeader
+	call Function49de4
+	call WriteBackup
+	jr c, .quit
+	call ClearTileMap
+	ld a, [MenuSelection]
+	ld hl, Jumptable_49d60
+	rst JumpTable
+	jr MainMenu
+
+.quit
+	ret
+; 49d14
+
+MenuDataHeader_0x49d14: ; 49d14
+	db $40 ; flags
+	db 00, 00 ; start coords
+	db 07, 16 ; end coords
+	dw MenuData2_0x49d1c
+	db 1 ; default option
+; 49d1c
+
+MenuData2_0x49d1c: ; 49d1c
+	db $80 ; flags
+	db 0 ; items
+	dw MainMenuItems
+	dw Function1f79
+	dw MainMenuText
+; 49d20
+
+MainMenuText: ; 49d24
+	db "CONTINUE@"
+	db "NEW GAME@"
+	db "OPTION@"
+	db "MYSTERY GIFT@"
+	db "MOBILE@"
+	db "MOBILE STUDIUM@"
+
+Jumptable_49d60: ; 0x49d60
+	dw MainMenu_Continue
+	dw MainMenu_NewGame
+	dw MainMenu_Options
+	dw MainMenu_MysteryGift
+	dw MainMenu_Mobile
+	dw MainMenu_MobileStudium
+; 0x49d6c
+
+CONTINUE       EQU 0
+NEW_GAME       EQU 1
+OPTION         EQU 2
+MYSTERY_GIFT   EQU 3
+MOBILE         EQU 4
+MOBILE_STUDIUM EQU 5
+
+MainMenuItems:
+
+NewGameMenu: ; 0x49d6c
+	db 2
+	db NEW_GAME
+	db OPTION
+	db $ff
+
+ContinueMenu: ; 0x49d70
+	db 3
+	db CONTINUE
+	db NEW_GAME
+	db OPTION
+	db $ff
+
+MobileMysteryMenu: ; 0x49d75
+	db 5
+	db CONTINUE
+	db NEW_GAME
+	db OPTION
+	db MYSTERY_GIFT
+	db MOBILE
+	db $ff
+
+MobileMenu: ; 0x49d7c
+	db 4
+	db CONTINUE
+	db NEW_GAME
+	db OPTION
+	db MOBILE
+	db $ff
+
+MobileStudiumMenu: ; 0x49d82
+	db 5
+	db CONTINUE
+	db NEW_GAME
+	db OPTION
+	db MOBILE
+	db MOBILE_STUDIUM
+	db $ff
+
+MysteryMobileStudiumMenu: ; 0x49d89
+	db 6
+	db CONTINUE
+	db NEW_GAME
+	db OPTION
+	db MYSTERY_GIFT
+	db MOBILE
+	db MOBILE_STUDIUM
+	db $ff
+
+MysteryMenu: ; 0x49d91
+	db 4
+	db CONTINUE
+	db NEW_GAME
+	db OPTION
+	db MYSTERY_GIFT
+	db $ff
+
+MysteryStudiumMenu: ; 0x49d97
+	db 5
+	db CONTINUE
+	db NEW_GAME
+	db OPTION
+	db MYSTERY_GIFT
+	db MOBILE_STUDIUM
+	db $ff
+
+StudiumMenu: ; 0x49d9e
+	db 4
+	db CONTINUE
+	db NEW_GAME
+	db OPTION
+	db MOBILE_STUDIUM
+	db $ff
+
+
+Function49da4: ; 49da4
+	nop
+	nop
+	nop
+	ld a, [wcfcd]
+	and a
+	jr nz, .next
+	ld a, $0
+	ret
+
+.next
+	ld a, [hCGB]
+	cp $1
+	ld a, $1
+	ret nz
+	ld a, BANK(s0_abe5)
+	call GetSRAMBank
+	ld a, [s0_abe5]
+	cp $ff
+	call CloseSRAM
+	jr nz, .done
+	ld a, [StatusFlags]
+	bit 7, a
+	ld a, $1
+	jr z, .ok
+	jr .ok
+
+.ok
+	jr .ok2
+
+.ok2
+	ld a, $1
+	ret
+
+.done
+	ld a, [StatusFlags]
+	bit 7, a
+	jr z, .ok3
+	jr .ok3
+
+.ok3
+	jr .ok4
+
+.ok4
+	ld a, $6
+	ret
+; 49de4
+
+Function49de4: ; 49de4
+	call SetUpMenu
+.asm_49de7
+	call Function49e09
+	ld a, [wcfa5]
+	set 5, a
+	ld [wcfa5], a
+	call Function1f1a
+	ld a, [wcf73]
+	cp $2
+	jr z, .asm_49e07
+	cp $1
+	jr z, .asm_49e02
+	jr .asm_49de7
+
+.asm_49e02
+	call PlayClickSFX
+	and a
+	ret
+
+.asm_49e07
+	scf
+	ret
+; 49e09
+
+Function49e09: ; 49e09
+	ld a, [wcfcd]
+	and a
+	ret z
+	xor a
+	ld [hBGMapMode], a
+	call Function49e27
+	ld hl, Options
+	ld a, [hl]
+	push af
+	set 4, [hl]
+	call Function49e3d
+	pop af
+	ld [Options], a
+	ld a, $1
+	ld [hBGMapMode], a
+	ret
+; 49e27
+
+
+Function49e27: ; 49e27
+	call Function6e3
+	and $80
+	jr nz, .asm_49e39
+	hlcoord 0, 14
+	ld b, $2
+	ld c, $12
+	call TextBox
+	ret
+
+.asm_49e39
+	call SpeechTextBox
+	ret
+; 49e3d
+
+
+Function49e3d: ; 49e3d
+	ld a, [wcfcd]
+	and a
+	ret z
+	call Function6e3
+	and $80
+	jp nz, Function49e75
+	call UpdateTime
+	call GetWeekday
+	ld b, a
+	decoord 1, 15
+	call Function49e91
+	decoord 4, 16
+	ld a, [hHours]
+	ld c, a
+	callba PrintHour
+	ld [hl], ":"
+	inc hl
+	ld de, hMinutes
+	lb bc, PRINTNUM_LEADINGZEROS | 1, 2
+	call PrintNum
+	ret
+; 49e70
+
+; 49e70
+	db "min.@"
+; 49e75
+
+Function49e75: ; 49e75
+	hlcoord 1, 14
+	ld de, .TimeNotSet
+	call PlaceString
+	ret
+; 49e7f
+
+.TimeNotSet ; 49e7f
+	db "TIME NOT SET@"
+; 49e8c
+
+UnknownText_0x49e8c: ; 49e8c
+	text_jump UnknownText_0x1c5182
+	db "@"
+; 49e91
+
+Function49e91: ; 49e91
+	push de
+	ld hl, .Days
+	ld a, b
+	call GetNthString
+	ld d, h
+	ld e, l
+	pop hl
+	call PlaceString
+	ld h, b
+	ld l, c
+	ld de, .Day
+	call PlaceString
+	ret
+; 49ea8
+
+.Days
+	db "SUN@"
+	db "MON@"
+	db "TUES@"
+	db "WEDNES@"
+	db "THURS@"
+	db "FRI@"
+	db "SATUR@"
+.Day
+	db "DAY@"
+; 49ed0
+
+Function49ed0: ; 49ed0
+	xor a
+	ld [hMapAnims], a
+	call ClearTileMap
+	call LoadFontsExtra
+	call LoadStandardFont
+	call ResetTextRelatedRAM
+	ret
+; 49ee0
+
+
+MainMenu_NewGame: ; 49ee0
+	callba NewGame
+	ret
+; 49ee7
+
+MainMenu_Options: ; 49ee7
+	callba OptionsMenu
+	ret
+; 49eee
+
+MainMenu_Continue: ; 49eee
+	callba Continue
+	ret
+; 49ef5
+
+MainMenu_MysteryGift: ; 49ef5
+	callba MysteryGift
+	ret
+; 49efc
+
+MainMenu_Mobile: ; 49efc
+	call ClearBGPalettes
+	ld a, MUSIC_MOBILE_ADAPTER_MENU
+	ld [wMapMusic], a
+	ld de, MUSIC_MOBILE_ADAPTER_MENU
+	call Function4a6c5
+Function49f0a: ; 49f0a
+	call ClearBGPalettes
+	call Function4a3a7
+	call Function4a492
+	call ClearBGPalettes
+Function49f16: ; 49f16
+	call Function4a071
+	ld c, 12
+	call DelayFrames
+	hlcoord 4, 0
+	ld b, $a
+	ld c, $a
+	call Function48cdc
+	hlcoord 6, 2
+	ld de, MobileString1
+	call PlaceString
+	hlcoord 0, 12
+	ld b, $4
+	ld c, $12
+	call TextBox
+	xor a
+	ld de, String_0x49fe9
+	hlcoord 1, 14
+	call PlaceString
+	call Function3200
+	call SetPalettes
+	call Function1bc9
+	ld hl, MenuSelection2
+	ld b, [hl]
+	push bc
+	jr .asm_49f5d
+
+.asm_49f55
+	call Function1bd3
+	ld hl, MenuSelection2
+	ld b, [hl]
+	push bc
+
+.asm_49f5d
+	bit 0, a
+	jr nz, .asm_49f67
+	bit 1, a
+	jr nz, .asm_49f84
+	jr .asm_49f97
+
+.asm_49f67
+	ld hl, MenuSelection2
+	ld a, [hl]
+	cp $1
+	jp z, Function4a098
+	cp $2
+	jp z, Function4a0b9
+	cp $3
+	jp z, Function4a0c2
+	cp $4
+	jp z, Function4a100
+	ld a, $1
+	call Function1ff8
+
+.asm_49f84
+	pop bc
+	call ClearBGPalettes
+	call ClearTileMap
+	ld a, MUSIC_MAIN_MENU
+	ld [wMapMusic], a
+	ld de, MUSIC_MAIN_MENU
+	call Function4a6c5
+	ret
+
+.asm_49f97
+	ld hl, MenuSelection2
+	ld a, [hl]
+	dec a
+	ld hl, MobileStrings2
+	call GetNthString
+	ld d, h
+	ld e, l
+	hlcoord 1, 13
+	ld b, $4
+	ld c, $12
+	call ClearBox
+	hlcoord 1, 14
+	call PlaceString
+	jp .asm_49fb7
+
+.asm_49fb7
+	call Function4a071
+	pop bc
+	ld hl, MenuSelection2
+	ld [hl], b
+	ld b, $a
+	ld c, $1
+	hlcoord 5, 1
+	call ClearBox
+	jp .asm_49f55
+; 49fcc
+
+
+MobileString1: ; 49fcc
+	db   "めいしフ,ルダー"
+	next "あいさつ"
+	next "プロフィール"
+	next "せ", $1e, "い"
+	next "もどる"
+	db   "@"
+; 49fe9
+
+
+MobileStrings2:
+
+String_0x49fe9: ; 49fe9
+	db   "めいし¯つくったり"
+	next "ほぞんしておける フ,ルダーです@"
+; 4a004
+
+String_0x4a004: ; 4a004
+	db   "モバイルたいせんや じぶんのめいしで"
+	next "つかう あいさつ¯つくります@"
+; 4a026
+
+String_0x4a026: ; 4a026
+	db   "あなた%じゅうしょや ねんれいの"
+	next "せ", $1e, "い¯かえられます@"
+; 4a042
+
+String_0x4a042: ; 4a042
+	db  "モバイルセンター", $1d, "せつぞくするとき"
+	next "ひつような こと¯きめます@"
+; 4a062
+
+String_0x4a062: ; 4a062
+	db   "まえ%がめん ", $1d, "もどります"
+	next "@"
+; 4a071
+
+Function4a071: ; 4a071 (12:6071)
+	ld hl, wcfa1
+	ld a, $2
+	ld [hli], a
+	ld a, $5
+	ld [hli], a
+	ld a, $5
+	ld [hli], a
+	ld a, $1
+	ld [hli], a
+	ld [hl], $0
+	set 5, [hl]
+	inc hl
+	xor a
+	ld [hli], a
+	ld a, $20
+	ld [hli], a
+	ld a, $1
+	add $40
+	add $80
+	add $2
+	ld [hli], a
+	ld a, $1
+rept 2
+	ld [hli], a
+endr
+	ret
+
+Function4a098: ; 4a098 (12:6098)
+	ld a, $2
+	call Function1ff8
+	call Function1bee
+	call WaitBGMap
+	call LoadStandardMenuDataHeader
+	callba Function89de0
+	call Call_ExitMenu
+	call Function49351
+	call Function4a485
+	pop bc
+	jp Function49f16
+
+Function4a0b9: ; 4a0b9 (12:60b9)
+	ld a, $2
+	call Function1ff8
+	pop bc
+	jp Function4a4c4
+
+Function4a0c2: ; 4a0c2 (12:60c2)
+	ld a, $2
+	call Function1ff8
+	ld a, BANK(sPlayerData)
+	call GetSRAMBank
+	ld hl, sPlayerData + PlayerName - wPlayerData
+	ld de, PlayerName
+	ld bc, $6
+	call CopyBytes
+	call CloseSRAM
+	callba Function150b9
+	ld c, 2
+	call DelayFrames
+	ld c, $1
+	call Function4802f
+	push af
+	call ClearBGPalettes
+	pop af
+	and a
+	jr nz, .asm_4a0f9
+	callba Function1509a
+.asm_4a0f9
+	ld c, 5
+	call DelayFrames
+	jr asm_4a111
+
+Function4a100: ; 4a100 (12:6100)
+	ld a, $2
+	call Function1ff8
+	call ClearBGPalettes
+	call Function4a13b
+	call ClearBGPalettes
+	call ClearTileMap
+
+asm_4a111: ; 4a111 (12:6111)
+	pop bc
+	call LoadFontsExtra
+	jp Function49f0a
+
+Function4a118: ; 4a118 (12:6118)
+	ld hl, wcfa1
+	ld a, $1
+	ld [hli], a
+	ld a, $d
+	ld [hli], a
+	ld a, $3
+	ld [hli], a
+	ld a, $1
+	ld [hli], a
+	ld [hl], $0
+	set 5, [hl]
+	inc hl
+	xor a
+	ld [hli], a
+	ld a, $20
+	ld [hli], a
+	ld a, $1
+	add $2
+	ld [hli], a
+	ld a, $1
+rept 2
+	ld [hli], a
+endr
+	ret
+
+Function4a13b: ; 4a13b (12:613b)
+	call Function4a3a7
+	call Function4a492
+	call Function4a373
+	ld c, 10
+	call DelayFrames
+
+Function4a149: ; 4a149 (12:6149)
+	hlcoord 1, 2
+	ld b, $6
+	ld c, $10
+	call Function48cdc
+	hlcoord 3, 4
+	ld de, String_4a1ef
+	call PlaceString
+	hlcoord 0, 12
+	ld b, $4
+	ld c, $12
+	call TextBox
+	ld a, [MenuSelection2]
+	dec a
+	ld hl, Strings_4a23d
+	call GetNthString
+	ld d, h
+	ld e, l
+	hlcoord 1, 13
+	ld b, $4
+	ld c, $12
+	call ClearBox
+	hlcoord 1, 14
+	call PlaceString
+	callba Function104148
+	call SetPalettes
+	call Function1bc9
+	ld hl, MenuSelection2
+	ld b, [hl]
+	push bc
+	jr asm_4a19d
+
+Function4a195: ; 4a195 (12:6195)
+	call Function1bd3
+	ld hl, MenuSelection2
+	ld b, [hl]
+	push bc
+
+asm_4a19d: ; 4a19d (12:619d)
+	bit 0, a
+	jr nz, .asm_4a1a7
+	bit 1, a
+	jr nz, .asm_4a1ba
+	jr .asm_4a1bc
+.asm_4a1a7
+	ld hl, MenuSelection2
+	ld a, [hl]
+	cp $1
+	jp z, Function4a20e
+	cp $2
+	jp z, Function4a221
+	ld a, $1
+	call Function1ff8
+.asm_4a1ba
+	pop bc
+	ret
+.asm_4a1bc
+	ld hl, MenuSelection2
+	ld a, [hl]
+	dec a
+	ld hl, Strings_4a23d
+	call GetNthString
+	ld d, h
+	ld e, l
+	hlcoord 1, 13
+	ld b, $4
+	ld c, $12
+	call ClearBox
+	hlcoord 1, 14
+	call PlaceString
+	jr .asm_4a1db
+.asm_4a1db
+	call Function4a373
+	pop bc
+	ld hl, MenuSelection2
+	ld [hl], b
+	lb bc, 6, 1
+	hlcoord 2, 3
+	call ClearBox
+	jp Function4a195
+; 4a1ef (12:61ef)
+
+String_4a1ef: ; 4a1ef
+	db   "モバイルセンター¯えらぶ"
+	next "ログインパスワード¯いれる"
+	next "もどる@"
+; 4a20e
+
+Function4a20e: ; 4a20e (12:620e)
+	ld a, $1
+	call Function1ff8
+	callba Function1719c8
+	call ClearBGPalettes
+	call DelayFrame
+	jr Function4a239
+
+Function4a221: ; 4a221 (12:6221)
+	ld a, $1
+	call Function1ff8
+	call Function4a28a
+	jr c, Function4a239
+	call Function4a373
+	ld a, $2
+	ld [MenuSelection2], a
+	jr .asm_4a235
+.asm_4a235
+	pop bc
+	jp Function4a149
+
+Function4a239: ; 4a239 (12:6239)
+	pop bc
+	jp Function4a13b
+; 4a23d (12:623d)
+
+Strings_4a23d: ; 4a23d
+	db   "いつも せつぞく¯する"
+	next "モバイルセンター¯えらびます@"
+
+	db   "モバイルセンター", $1d, "せつぞくするとき"
+	next "つかうパスワード¯ほぞんできます@"
+
+	db   "まえ%がめん ", $1d, "もどります@"
+
+	db   "@"
+; 4a28a
+
+Function4a28a: ; 4a28a (12:628a)
+	hlcoord 2, 3
+	lb bc, 6, 1
+	ld a, " "
+	call Function4a6d8
+	call Function1bee
+	call WaitBGMap
+	call LoadStandardMenuDataHeader
+	ld a, $5
+	call GetSRAMBank
+	ld a, [$aa4b]
+	call CloseSRAM
+	and a
+	jr z, .asm_4a2df
+	hlcoord 12, 0
+	ld b, $5
+	ld c, $6
+	call Function48cdc
+	hlcoord 14, 1
+	ld de, String_4a34b
+	call PlaceString
+	callba Function104148
+	call Function4a118
+	call Function1bd3
+	push af
+	call PlayClickSFX
+	pop af
+	bit 1, a
+	jr nz, .asm_4a33b
+	ld a, [MenuSelection2]
+	cp $2
+	jr z, .asm_4a2f0
+	cp $3
+	jr z, .asm_4a33b
+.asm_4a2df
+	callba Function11765d
+	call ClearBGPalettes
+	call Call_ExitMenu
+	call LoadFontsExtra
+	scf
+	ret
+.asm_4a2f0
+	call Function1bee
+	ld hl, UnknownText_0x4a358
+	call PrintText
+	hlcoord 14, 7
+	ld b, $3
+	ld c, $4
+	call TextBox
+	callba Function104148
+	ld hl, MenuDataHeader_0x4a362
+	call LoadMenuDataHeader
+	call InterpretMenu2
+	bit 1, a
+	jr nz, .asm_4a338
+	ld a, [MenuSelection2]
+	cp $2
+	jr z, .asm_4a338
+	ld a, $5
+	call GetSRAMBank
+	ld hl, $aa4b
+	xor a
+	ld bc, $11
+	call ByteFill
+	call CloseSRAM
+	ld hl, UnknownText_0x4a35d
+	call PrintText
+	call JoyWaitAorB
+.asm_4a338
+	call ExitMenu
+.asm_4a33b
+	call Call_ExitMenu
+	callba Function104148
+	xor a
+	ret
+; 4a346 (12:6346)
+
+MenuDataHeader_0x4a346: ; 0x4a346
+	db $40 ; flags
+	db 00, 12 ; start coords
+	db 06, 19 ; end coords
+
+String_4a34b: ; 4a34b
+	db   "いれなおす"
+	next "けす"
+	next "もどる@"
+; 4a358
+
+UnknownText_0x4a358: ; 0x4a358
+	; Delete the saved LOG-IN PASSWORD?
+	text_jump UnknownText_0x1c5196
+	db "@"
+; 0x4a35d
+
+UnknownText_0x4a35d: ; 0x4a35d
+	; Deleted the LOG-IN PASSWORD.
+	text_jump UnknownText_0x1c51b9
+	db "@"
+; 0x4a362
+
+MenuDataHeader_0x4a362: ; 0x4a362
+	db $40 ; flags
+	db 07, 14 ; start coords
+	db 11, 19 ; end coords
+	dw MenuData2_0x4a36a
+	db 2 ; default option
+; 0x4a36a
+
+MenuData2_0x4a36a: ; 0x4a36a
+	db $e0 ; flags
+	db 2 ; items
+	db "はい@"
+	db "いいえ@"
+; 0x4a373
+
+Function4a373: ; 4a373 (12:6373)
+	ld hl, wcfa1
+	ld a, $4
+	ld [hli], a
+	ld a, $2
+	ld [hli], a
+	ld a, $3
+	ld [hli], a
+	ld a, $1
+	ld [hli], a
+	ld [hl], $0
+	set 5, [hl]
+	inc hl
+	xor a
+	ld [hli], a
+	ld a, $20
+	ld [hli], a
+	ld a, $1
+	add $40
+	add $80
+	add $2
+	ld [hli], a
+	ld a, $1
+rept 2
+	ld [hli], a
+endr
+	ret
+; 4a39a (12:639a)
+
+Function4a39a: ; 4a39a
+	call Function4a485
+	call Function4a492
+	call Function4a3aa
+	call SetPalettes
+	ret
+; 4a3a7
+
+Function4a3a7: ; 4a3a7 (12:63a7)
+	call Function4a485
+Function4a3aa: ; 4a3aa
+	hlcoord 0, 0
+	lb bc, 3, 1
+	xor a
+	call Function4a6d8
+	lb bc, 1, 1
+	ld a, $1
+	call Function4a6d8
+	lb bc, 1, 1
+	xor a
+	call Function4a6d8
+	lb bc, 1, 1
+	ld a, $1
+	call Function4a6d8
+	lb bc, 4, 1
+	ld a, $2
+	call Function4a6d8
+	lb bc, 1, 1
+	ld a, $3
+	call Function4a6d8
+	lb bc, 1, 1
+	ld a, " "
+	call Function4a6d8
+	hlcoord 1, 0
+	ld a, $1
+	lb bc, 3, 18
+	call Function4a6d8
+	lb bc, 1, 18
+	ld a, $0
+	call Function4a6d8
+	lb bc, 1, 18
+	ld a, $1
+	call Function4a6d8
+	lb bc, 1, 18
+	ld a, $2
+	call Function4a6d8
+	lb bc, 11, 18
+	ld a, " "
+	call Function4a6d8
+	hlcoord 19, 0
+	lb bc, 3, 1
+	ld a, $0
+	call Function4a6d8
+	lb bc, 1, 1
+	ld a, $1
+	call Function4a6d8
+	lb bc, 1, 1
+	xor a
+	call Function4a6d8
+	lb bc, 1, 1
+	ld a, $1
+	call Function4a6d8
+	lb bc, 4, 1
+	ld a, $2
+	call Function4a6d8
+	lb bc, 1, 1
+	ld a, $3
+	call Function4a6d8
+	lb bc, 1, 1
+	ld a, " "
+	call Function4a6d8
+	ret
+; 4a449 (12:6449)
+
+Function4a449: ; 4a449
+	ld bc, 3 * SCREEN_WIDTH
+	ld a, $0
+	hlcoord 0, 0
+	call ByteFill
+	ld bc, 2 * SCREEN_WIDTH
+	ld a, $1
+	call ByteFill
+	ld bc, 2 * SCREEN_WIDTH
+	ld a, $0
+	call ByteFill
+	ld bc, 2 * SCREEN_WIDTH
+	ld a, $1
+	call ByteFill
+	ld bc, SCREEN_WIDTH
+	ld a, $2
+	call ByteFill
+	ld bc, SCREEN_WIDTH
+	ld a, $3
+	call ByteFill
+	ld bc, SCREEN_WIDTH
+	ld a, " "
+	call ByteFill
+	ret
+; 4a485
+
+Function4a485: ; 4a485 (12:6485)
+	ld de, GFX_49c0c
+	ld hl, VTiles2 tile $00
+	lb bc, BANK(GFX_49c0c), $d
+	call Get2bpp
+	ret
+
+Function4a492: ; 4a492 (12:6492)
+	call Function4936e
+	ret
+
+
+MainMenu_MobileStudium: ; 4a496
+	ld a, [StartDay]
+	ld b, a
+	ld a, [StartHour]
+	ld c, a
+	ld a, [StartMinute]
+	ld d, a
+	ld a, [StartSecond]
+	ld e, a
+	push bc
+	push de
+	callba MobileStudium
+	call ClearBGPalettes
+	pop de
+	pop bc
+	ld a, b
+	ld [StartDay], a
+	ld a, c
+	ld [StartHour], a
+	ld a, d
+	ld [StartMinute], a
+	ld a, e
+	ld [StartSecond], a
+	ret
+; 4a4c4
+
+
+Function4a4c4: ; 4a4c4 (12:64c4)
+	call ClearBGPalettes
+	call Function4a3a7
+	call Function4a492
+	call Function4a680
+	call ClearBGPalettes
+	ld c, 20
+	call DelayFrames
+	hlcoord 2, 0
+	ld b, $a
+	ld c, $e
+	call Function48cdc
+	hlcoord 4, 2
+	ld de, String_4a5c5
+	call PlaceString
+	hlcoord 4, 4
+	ld de, String_4a5cd
+	call PlaceString
+	hlcoord 4, 6
+	ld de, String_4a5da
+	call PlaceString
+	hlcoord 4, 8
+	ld de, String_4a5e6
+	call PlaceString
+	hlcoord 4, 10
+	ld de, String_4a5f2
+	call PlaceString
+	hlcoord 0, 12
+	ld b, $4
+	ld c, $12
+	call TextBox
+	xor a
+	ld hl, Strings_4a5f6
+	ld d, h
+	ld e, l
+	hlcoord 1, 14
+	call PlaceString
+	ld a, $1
+	ld hl, Strings_4a5f6
+	call GetNthString
+	ld d, h
+	ld e, l
+	hlcoord 1, 16
+	call PlaceString
+	call Function3200
+	call SetPalettes
+	call Function1bc9
+	ld hl, MenuSelection2
+	ld b, [hl]
+	push bc
+	jr asm_4a54d
+
+Function4a545: ; 4a545 (12:6545)
+	call Function1bd3
+	ld hl, MenuSelection2
+	ld b, [hl]
+	push bc
+
+asm_4a54d: ; 4a54d (12:654d)
+	bit 0, a
+	jr nz, .asm_4a557
+	bit 1, a
+	jr nz, .asm_4a574
+	jr .asm_4a57e
+.asm_4a557
+	ld hl, MenuSelection2
+	ld a, [hl]
+	cp $1
+	jp z, Function4a6ab
+	cp $2
+	jp z, Function4a6ab
+	cp $3
+	jp z, Function4a6ab
+	cp $4
+	jp z, Function4a6ab
+	ld a, $1
+	call Function1ff8
+.asm_4a574
+	pop bc
+	call ClearBGPalettes
+	call ClearTileMap
+	jp Function49f0a
+.asm_4a57e
+	ld hl, MenuSelection2
+	ld a, [hl]
+	dec a
+	add a
+	push af
+	ld hl, Strings_4a5f6
+	call GetNthString
+	ld d, h
+	ld e, l
+	hlcoord 1, 13
+	ld b, $4
+	ld c, $12
+	call ClearBox
+	hlcoord 1, 14
+	call PlaceString
+	pop af
+	inc a
+	ld hl, Strings_4a5f6
+	call GetNthString
+	ld d, h
+	ld e, l
+	hlcoord 1, 16
+	call PlaceString
+	jp Function4a5b0
+
+Function4a5b0: ; 4a5b0 (12:65b0)
+	call Function4a680
+	pop bc
+	ld hl, MenuSelection2
+	ld [hl], b
+	ld b, $a
+	ld c, $1
+	hlcoord 3, 1
+	call ClearBox
+	jp Function4a545
+; 4a5c5 (12:65c5)
+
+String_4a5c5: ; 4a5c5
+	db "じこしょうかい@"
+String_4a5cd: ; 4a5cd
+	db "たいせん ", $4a, "はじまるとき@"
+String_4a5da: ; 4a5da
+	db "たいせん ", $1d, "かったとき@"
+String_4a5e6: ; 4a5e6
+	db "たいせん ", $1d, "まけたとき@"
+String_4a5f2: ; 4a5f2
+	db "もどる@"
+; 4a5f6
+
+Strings_4a5f6: ; 4a5f6
+	db "めいし や ニュース ", $1d, "のせる@"
+	db "あなた%あいさつです@"
+	db "モバイル たいせん", $4a, "はじまるとき@"
+	db "あいて", $1d, "みえる あいさつです@"
+	db "モバイル たいせんで かったとき@"
+	db "あいて", $1d, "みえる あいさつです@"
+	db "モバイル たいせんで まけたとき@"
+	db "あいて", $1d, "みえる あいさつです@"
+	db "まえ%がめん ", $1d, "もどります@"
+	db "@"
+; 4a680
+
+Function4a680: ; 4a680 (12:6680)
+	ld hl, wcfa1
+	ld a, $2
+	ld [hli], a
+	ld a, $3
+	ld [hli], a
+	ld a, $5
+	ld [hli], a
+	ld a, $1
+	ld [hli], a
+	ld [hl], $0
+	set 5, [hl]
+	inc hl
+	xor a
+	ld [hli], a
+	ld a, $20
+	ld [hli], a
+	ld a, $1
+	add $40
+	add $80
+	add $2
+	ld [hli], a
+	ld a, $1
+rept 2
+	ld [hli], a
+endr
+	xor a
+rept 3
+	ld [hli], a
+endr
+	ret
+
+Function4a6ab: ; 4a6ab (12:66ab)
+	ld a, $2
+	call Function1ff8
+	call ClearBGPalettes
+	ld b, SCGB_08
+	call GetSGBLayout
+	callba Function11c1ab
+	pop bc
+	call LoadFontsExtra
+	jp Function4a4c4
+
+Function4a6c5: ; 4a6c5 (12:66c5)
+	ld a, $5
+	ld [MusicFade], a
+	ld a, e
+	ld [MusicFadeIDLo], a
+	ld a, d
+	ld [MusicFadeIDHi], a
+	ld c, 22
+	call DelayFrames
+	ret
+
+Function4a6d8: ; 4a6d8 (12:66d8)
+	push bc
+	push hl
+.asm_4a6da
+	ld [hli], a
+	dec c
+	jr nz, .asm_4a6da
+	pop hl
+	ld bc, $14
+	add hl, bc
+	pop bc
+	dec b
+	jr nz, Function4a6d8
+	ret
--- a/engine/mart.asm
+++ b/engine/mart.asm
@@ -470,7 +470,7 @@
 
 
 BuyMenuLoop: ; 15cef
-	callba Function24ae8
+	callba PlaceMoneyTopRightOW
 	call UpdateSprites
 	ld hl, MenuDataHeader_Buy
 	call CopyMenuDataHeader
@@ -875,7 +875,7 @@
 .okay_to_sell
 	ld hl, Text_Mart_SellHowMany
 	call PrintText
-	callba Function24af8
+	callba PlaceMoneyTopRightMenu
 	callba Function24fe1
 	call ExitMenu
 	jr c, .declined
@@ -899,7 +899,7 @@
 	ld hl, Text_Mart_SoldForAmount
 	call PrintTextBoxText
 	call PlayTransactionSound
-	callba Function24af0
+	callba PlaceMoneyBottomLeftOW
 	call JoyWaitAorB
 
 .declined
--- a/engine/pokecenter_pc.asm
+++ b/engine/pokecenter_pc.asm
@@ -179,7 +179,7 @@
 	ret
 ; 156d9
 
-Function156d9: ; 156d9
+_KrissHousePC: ; 156d9
 	call PC_PlayBootSound
 	ld hl, UnknownText_0x156ff
 	call PC_DisplayText
--- a/engine/specials.asm
+++ b/engine/specials.asm
@@ -101,7 +101,7 @@
 	add_special SpecialCheckPokerus
 	add_special Special_DisplayCoinCaseBalance
 	add_special Special_DisplayMoneyAndCoinBalance
-	add_special Function24ae8
+	add_special PlaceMoneyTopRightOW
 	add_special Special_CheckForLuckyNumberWinners
 	add_special Special_CheckLuckyNumberShowFlag
 	add_special Special_ResetLuckyNumberShowFlag
@@ -108,7 +108,7 @@
 	add_special Special_PrintTodaysLuckyNumber
 	add_special Special_SelectApricornForKurt
 	add_special SpecialNameRater
-	add_special Functionc2da
+	add_special Special_DisplayLinkRecord
 	add_special GetFirstPokemonHappiness
 	add_special CheckFirstMonIsEgg
 	add_special RandomPhoneRareWildMon
@@ -120,15 +120,17 @@
 	add_special Special_YoungerHaircutBrother
 	add_special Special_OlderHaircutBrother
 	add_special Special_DaisyMassage
-	add_special Functionc472
+	add_special PlayCurMonCry
 	add_special ProfOaksPCBoot
 	add_special SpecialGameboyCheck
 	add_special SpecialTrainerHouse
 	add_special PhotoStudio
 	add_special InitRoamMons
-	add_special Functionc48f
-	add_special Functionc49f
-	add_special Functionc4ac
+	add_special Special_FadeOutMusic
+	add_special Diploma
+	add_special PrintDiploma
+
+	; Crystal
 	add_special Function11ac3e
 	add_special Function11b444
 	add_special Function11b5e8
@@ -151,7 +153,7 @@
 	add_special Function101220
 	add_special Function101225
 	add_special Function101231
-	add_special Function4925b
+	add_special Special_MoveTutor
 	add_special SpecialOmanyteChamber
 	add_special Function11c1ab
 	add_special BattleTowerAction
@@ -292,14 +294,14 @@
 
 Special_UnownPrinter: ; c2cd
 	call FadeToMenu
-	callba Function16be4
+	callba UnownPrinter
 	call Function2b4d
 	ret
 ; c2da
 
-Functionc2da: ; c2da
+Special_DisplayLinkRecord: ; c2da
 	call FadeToMenu
-	callba Function3f836
+	callba DisplayLinkRecord
 	call Function2b4d
 	ret
 ; c2e7
@@ -307,7 +309,7 @@
 Special_KrissHousePC: ; c2e7
 	xor a
 	ld [ScriptVar], a
-	callba Function156d9
+	callba _KrissHousePC
 	ld a, c
 	ld [ScriptVar], a
 	ret
@@ -586,7 +588,7 @@
 	db $ff
 
 
-Functionc472: ; c472
+PlayCurMonCry: ; c472
 	ld a, [CurPartySpecies]
 	jp PlayCry
 ; c478
@@ -614,7 +616,7 @@
 	ret
 
 
-Functionc48f: ; c48f
+Special_FadeOutMusic: ; c48f
 	ld a, MUSIC_NONE % $100
 	ld [MusicFadeIDLo], a
 	ld a, MUSIC_NONE / $100
@@ -624,16 +626,16 @@
 	ret
 ; c49f
 
-Functionc49f: ; c49f
+Diploma: ; c49f
 	call FadeToMenu
-	callba Function1dd702
+	callba _Diploma
 	call Function2b4d
 	ret
 ; c4ac
 
-Functionc4ac: ; c4ac
+PrintDiploma: ; c4ac
 	call FadeToMenu
-	callba Function84688
+	callba _PrintDiploma
 	call Function2b4d
 	ret
 ; c4b9
--- /dev/null
+++ b/event/celebi.asm
@@ -1,0 +1,354 @@
+Special_CelebiShrineEvent: ; 4989a
+	call DelayFrame
+	ld a, [VramState]
+	push af
+	xor a
+	ld [VramState], a
+	call LoadCelebiGFX
+	lb de, $07, $50
+	ld a, SPRITE_ANIM_INDEX_2C
+	call _InitSpriteAnimStruct
+	ld hl, $3
+	add hl, bc
+	ld [hl], $84
+	ld hl, $2
+	add hl, bc
+	ld [hl], $1f
+	ld hl, $f
+	add hl, bc
+	ld a, $80
+	ld [hl], a
+	ld a, $a0
+	ld [wcf64], a
+	ld d, $0
+.loop
+	ld a, [wJumptableIndex]
+	bit 7, a
+	jr nz, .done
+	push bc
+	call Function49bae
+	inc d
+	push de
+	ld a, $90
+	ld [wc3b5], a
+	callba Function8cf7a
+	call Function49935
+	ld c, 2
+	call DelayFrames
+	pop de
+	pop bc
+	jr .loop
+
+.done
+	pop af
+	ld [VramState], a
+	call Function498f9
+	call Function49bf3
+	ret
+; 498f9
+
+Function498f9: ; 498f9
+	ld hl, Sprites + 2
+	xor a
+	ld c, $4
+.loop
+	ld [hli], a
+rept 3
+	inc hl
+endr
+	inc a
+	dec c
+	jr nz, .loop
+	ld hl, Sprites + $10
+	ld bc, $90
+	xor a
+	call ByteFill
+	ret
+; 49912
+
+LoadCelebiGFX: ; 49912
+	callba Function8cf53
+	ld de, SpecialCelebiLeafGFX
+	ld hl, VTiles1
+	lb bc, BANK(SpecialCelebiLeafGFX), 4
+	call Request2bpp
+	ld de, SpecialCelebiGFX
+	ld hl, VTiles1 tile $04
+	lb bc, BANK(SpecialCelebiGFX), $10
+	call Request2bpp
+	xor a
+	ld [wJumptableIndex], a
+	ret
+; 49935
+
+Function49935: ; 49935
+	ld hl, wcf64
+	ld a, [hl]
+	and a
+	jr z, .asm_4993e
+	dec [hl]
+	ret
+
+.asm_4993e
+	ld hl, wJumptableIndex
+	set 7, [hl]
+	ret
+; 49944
+
+Function49944: ; 49944
+	ld hl, wcf65
+	ld a, [hl]
+	inc [hl]
+	and $7
+	ret nz
+	ld a, [hl]
+	and $18
+	sla a
+	add $40
+	ld d, a
+	ld e, $0
+	ld a, SPRITE_ANIM_INDEX_18 ; fly land
+	call _InitSpriteAnimStruct
+	ld hl, $3
+	add hl, bc
+	ld [hl], $80
+	ret
+; 49962
+
+SpecialCelebiLeafGFX: ; 49962
+INCBIN "gfx/special/celebi/leaf.2bpp"
+SpecialCelebiGFX: ; 499a2
+INCBIN "gfx/special/celebi/1.2bpp"
+INCBIN "gfx/special/celebi/2.2bpp"
+INCBIN "gfx/special/celebi/3.2bpp"
+INCBIN "gfx/special/celebi/4.2bpp"
+
+
+Function49aa2: ; 49aa2 (12:5aa2)
+	ld hl, $6
+	add hl, bc
+	ld a, [hl]
+	push af
+	ld hl, $5
+	add hl, bc
+	ld a, [hl]
+	cp $52
+	jp nc, Function49b30
+	ld hl, $5
+	add hl, bc
+	inc [hl]
+	ld hl, $f
+	add hl, bc
+	ld a, [hl]
+	ld d, a
+	cp $3a
+	jr c, .asm_49ac6
+	jr z, .asm_49ac6
+	sub $3
+	ld [hl], a
+.asm_49ac6
+	ld hl, $e
+	add hl, bc
+	ld a, [hl]
+	inc [hl]
+	call Function49b3b
+	ld hl, $6
+	add hl, bc
+	ld [hl], a
+	ld d, a
+	ld hl, $4
+	add hl, bc
+	add [hl]
+	cp $5c
+	jr nc, .asm_49ae2
+	cp $44
+	jr nc, .asm_49b0d
+.asm_49ae2
+	pop af
+	push af
+	cp d
+	jr nc, .asm_49af2
+	ld hl, $4
+	add hl, bc
+	add [hl]
+	cp $50
+	jr c, .asm_49b05
+	jr .asm_49afb
+.asm_49af2
+	ld hl, $4
+	add hl, bc
+	add [hl]
+	cp $50
+	jr nc, .asm_49b05
+.asm_49afb
+	ld hl, $5
+	add hl, bc
+	ld a, [hl]
+	sub $2
+	ld [hl], a
+	jr .asm_49b0d
+.asm_49b05
+	ld hl, $5
+	add hl, bc
+	ld a, [hl]
+	add $1
+	ld [hl], a
+.asm_49b0d
+	pop af
+	ld hl, $4
+	add hl, bc
+	add [hl]
+	cp $50
+	jr c, .asm_49b26
+	cp $e6
+	jr nc, .asm_49b26
+	ld hl, $1
+	add hl, bc
+	ld a, $41
+	call Function3b3c
+	jr .asm_49b2f
+.asm_49b26
+	ld hl, $1
+	add hl, bc
+	ld a, $40
+	call Function3b3c
+.asm_49b2f
+	ret
+
+Function49b30: ; 49b30 (12:5b30)
+	pop af
+	ld hl, $1
+	add hl, bc
+	ld a, $40
+	call Function3b3c
+	ret
+
+Function49b3b: ; 49b3b (12:5b3b)
+	add $10
+	and $3f
+	cp $20
+	jr nc, .asm_49b48
+	call Function49b52
+	ld a, h
+	ret
+.asm_49b48
+	and $1f
+	call Function49b52
+	ld a, h
+	xor $ff
+	inc a
+	ret
+
+Function49b52: ; 49b52 (12:5b52)
+	ld e, a
+	ld a, d
+	ld d, $0
+	ld hl, Unknown_49b6e
+rept 2
+	add hl, de
+endr
+	ld e, [hl]
+	inc hl
+	ld d, [hl]
+	ld hl, 0
+.asm_49b61
+	srl a
+	jr nc, .asm_49b66
+	add hl, de
+.asm_49b66
+	sla e
+	rl d
+	and a
+	jr nz, .asm_49b61
+	ret
+; 49b6e (12:5b6e)
+
+Unknown_49b6e: ; 49b6e
+	sine_wave $100
+; 49bae
+
+Function49bae: ; 49bae
+	push hl
+	push bc
+	push de
+	ld a, d
+	ld d, $3
+	ld e, d
+	cp $0
+	jr z, .asm_49bd0
+	cp d
+	jr z, .asm_49bd4
+	call Function49bed
+	cp d
+	jr z, .asm_49bd8
+	call Function49bed
+	cp d
+	jr z, .asm_49bdc
+	call Function49bed
+	cp d
+	jr c, .asm_49be9
+	jr .asm_49be5
+
+.asm_49bd0
+	ld a, $84
+	jr .asm_49bde
+
+.asm_49bd4
+	ld a, $88
+	jr .asm_49bde
+
+.asm_49bd8
+	ld a, $8c
+	jr .asm_49bde
+
+.asm_49bdc
+	ld a, $90
+
+.asm_49bde
+	ld hl, $3
+	add hl, bc
+	ld [hl], a
+	jr .asm_49be9
+
+.asm_49be5
+	pop de
+	ld d, $ff
+	push de
+
+.asm_49be9
+	pop de
+	pop bc
+	pop hl
+	ret
+; 49bed
+
+Function49bed: ; 49bed
+	push af
+	ld a, d
+	add e
+	ld d, a
+	pop af
+	ret
+; 49bf3
+
+Function49bf3: ; 49bf3
+	ld a, BATTLETYPE_CELEBI
+	ld [BattleType], a
+	ret
+; 49bf9
+
+Function49bf9: ; 49bf9
+	ld a, [wBattleResult]
+	bit 6, a
+	jr z, .asm_49c07
+	ld a, $1
+	ld [ScriptVar], a
+	jr .asm_49c0b
+
+.asm_49c07
+	xor a
+	ld [ScriptVar], a
+
+.asm_49c0b
+	ret
+; 49c0c
--- /dev/null
+++ b/event/photo.asm
@@ -1,0 +1,299 @@
+UnownPrinter: ; 16be4
+	ld a, [UnownDex]
+	and a
+	ret z
+
+	ld a, [hInMenu]
+	push af
+	ld a, $1
+	ld [hInMenu], a
+	ld a, [Options]
+	push af
+	set NO_TEXT_SCROLL, a
+	ld [Options], a
+	call ClearBGPalettes
+	call ClearTileMap
+
+	ld de, UnownDexATile
+	ld hl, VTiles1 tile $6f
+	lb bc, BANK(UnownDexBTile), 1
+	call Request1bpp
+
+	ld de, UnownDexBTile
+	ld hl, VTiles1 tile $75
+	lb bc, BANK(UnownDexBTile), 1
+	call Request1bpp
+
+	hlcoord 0, 0
+	lb bc, 3, 18
+	call TextBox
+
+	hlcoord 0, 5
+	lb bc, 7, 7
+	call TextBox
+
+	hlcoord 0, 14
+	lb bc, 2, 18
+	call TextBox
+
+	hlcoord 1, 2
+	ld de, AlphRuinsStampString
+	call PlaceString
+
+	hlcoord 1, 16
+	ld de, UnownDexDoWhatString
+	call PlaceString
+
+	hlcoord 10, 6
+	ld de, UnownDexMenuString
+	call PlaceString
+
+	xor a
+	ld [wJumptableIndex], a
+	call Function16cc8
+	call WaitBGMap
+
+	ld a, UNOWN
+	ld [CurPartySpecies], a
+	xor a
+	ld [TempMonDVs], a
+	ld [TempMonDVs + 1], a
+
+	ld b, SCGB_1C
+	call GetSGBLayout
+	call SetPalettes
+
+.joy_loop
+	call JoyTextDelay
+
+	ld a, [hJoyPressed]
+	and B_BUTTON
+	jr nz, .pressed_b
+
+	ld a, [hJoyPressed]
+	and A_BUTTON
+	jr nz, .pressed_a
+
+	call Function16ca0
+	call DelayFrame
+	jr .joy_loop
+
+.pressed_a
+	ld a, [wJumptableIndex]
+	push af
+	callba Function84560
+	call RestartMapMusic
+	pop af
+	ld [wJumptableIndex], a
+	jr .joy_loop
+
+.pressed_b
+	pop af
+	ld [Options], a
+	pop af
+	ld [hInMenu], a
+	call ReturnToMapFromSubmenu
+	ret
+; 16ca0
+
+Function16ca0: ; 16ca0
+	ld a, [hJoyLast]
+	and D_RIGHT
+	jr nz, .press_right
+	ld a, [hJoyLast]
+	and D_LEFT
+	jr nz, .press_left
+	ret
+
+.press_left
+	ld hl, wJumptableIndex
+	ld a, [hl]
+	and a
+	jr nz, .wrap_around_left
+	ld [hl], $1b
+
+.wrap_around_left
+	dec [hl]
+	jr .return
+
+.press_right
+	ld hl, wJumptableIndex
+	ld a, [hl]
+	cp $1a
+	jr c, .wrap_around_right
+	ld [hl], $ff
+
+.wrap_around_right
+	inc [hl]
+
+.return
+	call Function16cc8
+	ret
+; 16cc8
+
+Function16cc8: ; 16cc8
+	ld a, [wJumptableIndex]
+	cp 26
+	jr z, Function16d20
+	inc a
+	ld [UnownLetter], a
+	ld a, UNOWN
+	ld [CurPartySpecies], a
+	xor a
+	ld [wc2c6], a
+	ld de, VTiles2
+	predef GetFrontpic
+	call Function16cff
+	hlcoord 1, 6
+	xor a
+	ld [hFillBox], a
+	lb bc, 7, 7
+	predef FillBox
+	ld de, VTiles2 tile $31
+	callba Functione0000
+	ret
+; 16cff
+
+Function16cff: ; 16cff
+	ld a, [rSVBK]
+	push af
+	ld a, $6
+	ld [rSVBK], a
+
+	ld a, BANK(sScratch)
+	call GetSRAMBank
+	ld de, w6_d000
+	ld hl, sScratch
+	ld a, [hROMBank]
+	ld b, a
+	ld c, $31
+	call Get2bpp
+	call CloseSRAM
+
+	pop af
+	ld [rSVBK], a
+	ret
+; 16d20
+
+Function16d20: ; 16d20
+	hlcoord 1, 6
+	lb bc, 7, 7
+	call ClearBox
+	hlcoord 1, 9
+	ld de, UnownDexVacantString
+	call PlaceString
+	xor a
+	call GetSRAMBank
+	ld hl, sScratch
+	ld bc, $31 tiles
+	xor a
+	call ByteFill
+	ld hl, VTiles2 tile $31
+	ld de, sScratch
+	ld c, $31
+	ld a, [hROMBank]
+	ld b, a
+	call Get2bpp
+	call CloseSRAM
+	ld c, 20
+	call DelayFrames
+	ret
+; 16d57
+
+AlphRuinsStampString:
+	db " ALPH RUINS STAMP@"
+
+UnownDexDoWhatString:
+	db "Do what?@"
+
+UnownDexMenuString:
+	db   "♂ PRINT"
+	next "♀ CANCEL"
+	next "← PREVIOUS"
+	next "→ NEXT"
+	db   "@"
+
+UnownDexVacantString:
+	db "VACANT@"
+; 16d9c
+
+UnownDexATile: ; 16d9c
+INCBIN "gfx/unknown/016d9c.1bpp"
+UnownDexBTile: ; 16da4
+INCBIN "gfx/unknown/016da4.1bpp"
+; 16dac
+
+Function16dac: ; 16dac
+	hlcoord 0, 0
+	ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
+	ld a, " "
+	call ByteFill
+	hlcoord 7, 11
+	ld a, $31
+	ld [hFillBox], a
+	lb bc, 7, 7
+	predef FillBox
+	ret
+; 16dc7
+
+PhotoStudio: ; 16dc7
+	ld hl, .Text_AskWhichMon
+	call PrintText
+	callba SelectMonFromParty
+	jr c, .cancel
+	ld a, [CurPartySpecies]
+	cp EGG
+	jr z, .egg
+
+	ld hl, .Text_HoldStill
+	call PrintText
+	call DisableSpriteUpdates
+	callba Function8461a
+	call Function2b74
+	ld a, [$ffac]
+	and a
+	jr nz, .cancel
+	ld hl, .Text_Presto
+	jr .print_text
+
+.cancel
+	ld hl, .Text_NoPicture
+	jr .print_text
+
+.egg
+	ld hl, .Text_Egg
+
+.print_text
+	call PrintText
+	ret
+; 16e04
+
+.Text_AskWhichMon: ; 0x16e04
+	; Which #MON should I photo- graph?
+	text_jump UnknownText_0x1be024
+	db "@"
+; 0x16e09
+
+.Text_HoldStill: ; 0x16e09
+	; All righty. Hold still for a bit.
+	text_jump UnknownText_0x1be047
+	db "@"
+; 0x16e0e
+
+.Text_Presto: ; 0x16e0e
+	; Presto! All done. Come again, OK?
+	text_jump UnknownText_0x1be06a
+	db "@"
+; 0x16e13
+
+.Text_NoPicture: ; 0x16e13
+	; Oh, no picture? Come again, OK?
+	text_jump UnknownText_0x1c0000
+	db "@"
+; 0x16e18
+
+.Text_Egg: ; 0x16e18
+	; An EGG? My talent is worth more…
+	text_jump UnknownText_0x1c0021
+	db "@"
+; 0x16e1d
--- a/home/audio.asm
+++ b/home/audio.asm
@@ -312,7 +312,7 @@
 	ret
 ; 3ca8
 
-FadeOutMusic:: ; 3ca8
+Unused_FadeOutMusic:: ; 3ca8
 	ld a, 4
 	ld [MusicFade], a
 	ret
--- a/main.asm
+++ b/main.asm
@@ -11491,306 +11491,8 @@
 
 INCLUDE "event/daycare.asm"
 
-Function16be4: ; 16be4
-	ld a, [UnownDex]
-	and a
-	ret z
+INCLUDE "event/photo.asm"
 
-	ld a, [hInMenu]
-	push af
-	ld a, $1
-	ld [hInMenu], a
-	ld a, [Options]
-	push af
-	set NO_TEXT_SCROLL, a
-	ld [Options], a
-	call ClearBGPalettes
-	call ClearTileMap
-
-	ld de, UnownDexATile
-	ld hl, VTiles1 tile $6f
-	lb bc, BANK(UnownDexBTile), 1
-	call Request1bpp
-
-	ld de, UnownDexBTile
-	ld hl, VTiles1 tile $75
-	lb bc, BANK(UnownDexBTile), 1
-	call Request1bpp
-
-	hlcoord 0, 0
-	lb bc, 3, 18
-	call TextBox
-
-	hlcoord 0, 5
-	lb bc, 7, 7
-	call TextBox
-
-	hlcoord 0, 14
-	lb bc, 2, 18
-	call TextBox
-
-	hlcoord 1, 2
-	ld de, AlphRuinsStampString
-	call PlaceString
-
-	hlcoord 1, 16
-	ld de, UnownDexDoWhatString
-	call PlaceString
-
-	hlcoord 10, 6
-	ld de, UnownDexMenuString
-	call PlaceString
-
-	xor a
-	ld [wJumptableIndex], a
-	call Function16cc8
-	call WaitBGMap
-
-	ld a, UNOWN
-	ld [CurPartySpecies], a
-	xor a
-	ld [TempMonDVs], a
-	ld [TempMonDVs + 1], a
-
-	ld b, SCGB_1C
-	call GetSGBLayout
-	call SetPalettes
-
-.joy_loop
-	call JoyTextDelay
-
-	ld a, [hJoyPressed]
-	and B_BUTTON
-	jr nz, .pressed_b
-
-	ld a, [hJoyPressed]
-	and A_BUTTON
-	jr nz, .pressed_a
-
-	call Function16ca0
-	call DelayFrame
-	jr .joy_loop
-
-.pressed_a
-	ld a, [wJumptableIndex]
-	push af
-	callba Function84560
-	call RestartMapMusic
-	pop af
-	ld [wJumptableIndex], a
-	jr .joy_loop
-
-.pressed_b
-	pop af
-	ld [Options], a
-	pop af
-	ld [hInMenu], a
-	call ReturnToMapFromSubmenu
-	ret
-; 16ca0
-
-Function16ca0: ; 16ca0
-	ld a, [hJoyLast]
-	and D_RIGHT
-	jr nz, .press_right
-	ld a, [hJoyLast]
-	and D_LEFT
-	jr nz, .press_left
-	ret
-
-.press_left
-	ld hl, wJumptableIndex
-	ld a, [hl]
-	and a
-	jr nz, .wrap_around_left
-	ld [hl], $1b
-
-.wrap_around_left
-	dec [hl]
-	jr .return
-
-.press_right
-	ld hl, wJumptableIndex
-	ld a, [hl]
-	cp $1a
-	jr c, .wrap_around_right
-	ld [hl], $ff
-
-.wrap_around_right
-	inc [hl]
-
-.return
-	call Function16cc8
-	ret
-; 16cc8
-
-Function16cc8: ; 16cc8
-	ld a, [wJumptableIndex]
-	cp 26
-	jr z, Function16d20
-	inc a
-	ld [UnownLetter], a
-	ld a, UNOWN
-	ld [CurPartySpecies], a
-	xor a
-	ld [wc2c6], a
-	ld de, VTiles2
-	predef GetFrontpic
-	call Function16cff
-	hlcoord 1, 6
-	xor a
-	ld [hFillBox], a
-	lb bc, 7, 7
-	predef FillBox
-	ld de, VTiles2 tile $31
-	callba Functione0000
-	ret
-; 16cff
-
-Function16cff: ; 16cff
-	ld a, [rSVBK]
-	push af
-	ld a, $6
-	ld [rSVBK], a
-
-	ld a, BANK(sScratch)
-	call GetSRAMBank
-	ld de, w6_d000
-	ld hl, sScratch
-	ld a, [hROMBank]
-	ld b, a
-	ld c, $31
-	call Get2bpp
-	call CloseSRAM
-
-	pop af
-	ld [rSVBK], a
-	ret
-; 16d20
-
-Function16d20: ; 16d20
-	hlcoord 1, 6
-	lb bc, 7, 7
-	call ClearBox
-	hlcoord 1, 9
-	ld de, UnownDexVacantString
-	call PlaceString
-	xor a
-	call GetSRAMBank
-	ld hl, sScratch
-	ld bc, $31 tiles
-	xor a
-	call ByteFill
-	ld hl, VTiles2 tile $31
-	ld de, sScratch
-	ld c, $31
-	ld a, [hROMBank]
-	ld b, a
-	call Get2bpp
-	call CloseSRAM
-	ld c, 20
-	call DelayFrames
-	ret
-; 16d57
-
-AlphRuinsStampString:
-	db " ALPH RUINS STAMP@"
-
-UnownDexDoWhatString:
-	db "Do what?@"
-
-UnownDexMenuString:
-	db   "♂ PRINT"
-	next "♀ CANCEL"
-	next "← PREVIOUS"
-	next "→ NEXT"
-	db   "@"
-
-UnownDexVacantString:
-	db "VACANT@"
-; 16d9c
-
-UnownDexATile: ; 16d9c
-INCBIN "gfx/unknown/016d9c.1bpp"
-UnownDexBTile: ; 16da4
-INCBIN "gfx/unknown/016da4.1bpp"
-; 16dac
-
-Function16dac: ; 16dac
-	hlcoord 0, 0
-	ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
-	ld a, " "
-	call ByteFill
-	hlcoord 7, 11
-	ld a, $31
-	ld [hFillBox], a
-	lb bc, 7, 7
-	predef FillBox
-	ret
-; 16dc7
-
-PhotoStudio: ; 16dc7
-	ld hl, .Text_AskWhichMon
-	call PrintText
-	callba SelectMonFromParty
-	jr c, .cancel
-	ld a, [CurPartySpecies]
-	cp EGG
-	jr z, .egg
-
-	ld hl, .Text_HoldStill
-	call PrintText
-	call DisableSpriteUpdates
-	callba Function8461a
-	call Function2b74
-	ld a, [$ffac]
-	and a
-	jr nz, .cancel
-	ld hl, .Text_Presto
-	jr .print_text
-
-.cancel
-	ld hl, .Text_NoPicture
-	jr .print_text
-
-.egg
-	ld hl, .Text_Egg
-
-.print_text
-	call PrintText
-	ret
-; 16e04
-
-.Text_AskWhichMon: ; 0x16e04
-	; Which #MON should I photo- graph?
-	text_jump UnknownText_0x1be024
-	db "@"
-; 0x16e09
-
-.Text_HoldStill: ; 0x16e09
-	; All righty. Hold still for a bit.
-	text_jump UnknownText_0x1be047
-	db "@"
-; 0x16e0e
-
-.Text_Presto: ; 0x16e0e
-	; Presto! All done. Come again, OK?
-	text_jump UnknownText_0x1be06a
-	db "@"
-; 0x16e13
-
-.Text_NoPicture: ; 0x16e13
-	; Oh, no picture? Come again, OK?
-	text_jump UnknownText_0x1c0000
-	db "@"
-; 0x16e18
-
-.Text_Egg: ; 0x16e18
-	; An EGG? My talent is worth more…
-	text_jump UnknownText_0x1c0021
-	db "@"
-; 0x16e1d
-
 INCLUDE "engine/breeding/egg.asm"
 
 SECTION "Tileset Data 1", ROMX, BANK[TILESETS_1]
@@ -13076,17 +12778,17 @@
 	ret
 ; 0x24ae8
 
-Function24ae8: ; 24ae8
+PlaceMoneyTopRightOW: ; 24ae8
 	ld hl, MenuDataHeader_0x24b15
 	call CopyMenuDataHeader
 	jr Function24b01
 
-Function24af0: ; 24af0
+PlaceMoneyBottomLeftOW: ; 24af0
 	ld hl, MenuDataHeader_0x24b1d
 	call CopyMenuDataHeader
 	jr Function24b01
 
-Function24af8: ; 24af8
+PlaceMoneyTopRightMenu: ; 24af8
 	ld hl, MenuDataHeader_0x24b15
 	ld de, $b
 	call Function1e2e
@@ -20847,7 +20549,7 @@
 	ld [wd478], a
 	ld [wd002], a
 	ld [wd003], a
-	; could have done "ld a, [wd479] \ and -4", saved four operations
+	; could have done "ld a, [wd479] \ and %11111100", saved four operations
 	ld a, [wd479]
 	res 0, a
 	ld [wd479], a
@@ -20857,1837 +20559,8 @@
 	ret
 ; 4802f
 
+INCLUDE "misc/mobile_12.asm"
 
-Function4802f: ; 4802f (12:402f)
-	xor a
-	set 6, a
-	ld [wd002], a
-	ld hl, wd003
-	set 0, [hl]
-	ld a, c
-	and a
-	call z, Function48000
-	call ClearBGPalettes
-	call Function48d3d
-	ld a, [wd479]
-	bit 1, a
-	jr z, .asm_4805a
-	ld a, [wd003]
-	set 0, a
-	set 1, a
-	set 2, a
-	set 3, a
-	ld [wd003], a
-.asm_4805a
-	call Function486bf
-	call LoadFontsExtra
-	ld de, GFX_488c3
-	ld hl, VTiles2 tile $10
-	lb bc, BANK(GFX_488c3), 1
-	call Request1bpp
-	ld de, GFX_488cb
-	ld hl, VTiles2 tile $11
-	lb bc, BANK(GFX_488cb), 1
-	call Request1bpp
-	call Function4a3a7
-	call ClearBGPalettes
-	ld a, [wd002]
-	bit 6, a
-	jr z, .asm_4808a
-	call Function48689
-	jr .asm_480d7
-.asm_4808a
-	ld a, $5
-	ld [MusicFade], a
-	ld a, MUSIC_MOBILE_ADAPTER_MENU % $100
-	ld [MusicFadeIDLo], a
-	ld a, MUSIC_MOBILE_ADAPTER_MENU / $100
-	ld [MusicFadeIDHi], a
-	ld c, 20
-	call DelayFrames
-	ld b, $1
-	call Function4930f
-	call ClearBGPalettes
-	hlcoord 0, 0
-	ld b, $2
-	ld c, $14
-	call ClearBox
-	hlcoord 0, 1
-	ld a, $c
-	ld [hl], a
-	ld bc, $13
-	add hl, bc
-	ld [hl], a
-	ld de, MobileProfileString
-	hlcoord 1, 1
-	call PlaceString
-	hlcoord 0, 2
-	ld b, $a
-	ld c, $12
-	call Function48cdc
-	hlcoord 2, 4
-	ld de, String_48482
-	call PlaceString
-.asm_480d7
-	hlcoord 2, 6
-	ld de, String_48489
-	call PlaceString
-	hlcoord 2, 8
-	ld de, String_4848d
-	call PlaceString
-	hlcoord 2, 10
-	ld de, String_48495
-	call PlaceString
-	hlcoord 2, 12
-	ld de, String_4849e
-	call PlaceString
-	ld a, [wd002]
-	bit 6, a
-	jr nz, .asm_48113
-	ld a, [PlayerGender]
-	ld hl, Strings_484fb
-	call GetNthString
-	ld d, h
-	ld e, l
-	hlcoord 11, 4
-	call PlaceString
-.asm_48113
-	hlcoord 11, 6
-	call Function487ec
-	ld a, [wd474]
-	dec a
-	ld hl, Prefectures
-	call GetNthString
-	ld d, h
-	ld e, l
-	hlcoord 11, 8
-	call PlaceString
-	hlcoord 11, 10
-	call Function489ea
-	hlcoord 0, 14
-	ld b, $2
-	ld c, $12
-	call TextBox
-	hlcoord 1, 16
-	ld de, String_48275
-	call PlaceString
-	call Function48187
-	call Function3200
-	call SetPalettes
-	call Function1bc9
-	ld hl, MenuSelection2
-	ld b, [hl]
-	push bc
-	jr asm_4815f
-
-Function48157: ; 48157 (12:4157)
-	call Function1bd3
-	ld hl, MenuSelection2
-	ld b, [hl]
-	push bc
-
-asm_4815f: ; 4815f (12:415f)
-	bit 0, a
-	jp nz, Function4820d
-	ld b, a
-	ld a, [wd002]
-	bit 6, a
-	jr z, .asm_48177
-	ld hl, wd479
-	bit 1, [hl]
-	jr z, .asm_48177
-	bit 1, b
-	jr nz, .asm_4817a
-.asm_48177
-	jp Function48272
-.asm_4817a
-	call ClearBGPalettes
-	call Function48d30
-	pop bc
-	call ClearTileMap
-	ld a, $ff
-	ret
-
-Function48187: ; 48187 (12:4187)
-	ld a, [wd479]
-	bit 1, a
-	jr nz, .asm_481f1
-	ld a, [wd003]
-	ld d, a
-	call Function48725
-	jr c, .asm_481a2
-	lb bc, 1, 4
-	hlcoord 2, 12
-	call ClearBox
-	jr .asm_481ad
-.asm_481a2
-	push de
-	hlcoord 2, 12
-	ld de, String_4849e
-	call PlaceString
-	pop de
-.asm_481ad
-	ld a, [wd002]
-	bit 6, a
-	jr nz, .asm_481c1
-	bit 0, d
-	jr nz, .asm_481c1
-	lb bc, 1, 8
-	hlcoord 11, 4
-	call ClearBox
-.asm_481c1
-	bit 1, d
-	jr nz, .asm_481ce
-	lb bc, 1, 8
-	hlcoord 11, 6
-	call ClearBox
-.asm_481ce
-	bit 2, d
-	jr nz, .asm_481db
-	lb bc, 2, 8
-	hlcoord 11, 7
-	call ClearBox
-.asm_481db
-	bit 3, d
-	jr nz, .asm_481f1
-	ld a, [wd479]
-	bit 0, a
-	jr nz, .asm_481f8
-	lb bc, 1, 8
-	hlcoord 11, 10
-	call ClearBox
-	jr .asm_48201
-.asm_481f1
-	ld a, [wd479]
-	bit 0, a
-	jr nz, .asm_48201
-.asm_481f8
-	hlcoord 11, 10
-	ld de, String_48202
-	call PlaceString
-.asm_48201
-	ret
-; 48202 (12:4202)
-
-String_48202: ; 48202
-	db "Tell Later@"
-; 4820d
-
-Function4820d: ; 4820d (12:420d)
-	call Function1bee
-	ld hl, MenuSelection2
-	ld a, [hl]
-	push af
-	ld a, [wd002]
-	bit 6, a
-	jr z, .asm_4821f
-	pop af
-	inc a
-	push af
-.asm_4821f
-	pop af
-	cp $1
-	jr z, asm_4828d
-	cp $2
-	jp z, Function4876f
-	cp $3
-	jp z, Function48304
-	cp $4
-	jp z, Function488d3
-	ld a, $2
-	call Function1ff8
-	ld a, [wd002]
-	bit 6, a
-	jr z, .asm_4825c
-	jr .asm_4825c
-; 48241 (12:4241)
-
-	hlcoord 1, 15
-	ld b, $2
-	ld c, $12
-	call ClearBox
-	ld de, String_484a1
-	hlcoord 1, 16
-	call PlaceString
-	call WaitBGMap
-	ld c, 48
-	call DelayFrames
-
-.asm_4825c
-	call ClearBGPalettes
-	call Function48d30
-	pop bc
-	call ClearTileMap
-	ld b, SCGB_08
-	call GetSGBLayout
-	ld hl, wd479
-	set 1, [hl]
-	xor a
-	ret
-
-Function48272: ; 48272 (12:4272)
-	jp Function4840c
-; 48275 (12:4275)
-
-String_48275: ; 48275
-	db "Personal Info@"
-; 48283
-
-Function48283: ; 48283 (12:4283)
-	lb bc, 2, 18
-	hlcoord 1, 15
-	call ClearBox
-	ret
-
-asm_4828d: ; 4828d (12:428d)
-	call Function48283
-	hlcoord 1, 16
-	ld de, String_484b1
-	call PlaceString
-	ld hl, MenuDataHeader_0x484f1
-	call LoadMenuDataHeader
-	call Function4873c
-	hlcoord 11, 2
-	ld b, $4
-	ld c, $7
-	call Function48cdc
-	hlcoord 13, 4
-	ld de, String_484fb
-	call PlaceString
-	hlcoord 13, 6
-	ld de, String_484ff
-	call PlaceString
-	call WaitBGMap
-	ld a, [PlayerGender]
-	inc a
-	ld [wMenuCursorBuffer], a
-	call Function1bc9
-	call PlayClickSFX
-	call ExitMenu
-	bit 0, a
-	jp z, Function4840c
-	ld hl, MenuSelection2
-	ld a, [hl]
-	ld hl, Strings_484fb
-	cp $1
-	jr z, .asm_482ed
-.asm_482e1
-	ld a, [hli]
-	cp $50
-	jr nz, .asm_482e1
-	ld a, $1
-	ld [PlayerGender], a
-	jr .asm_482f1
-.asm_482ed
-	xor a
-	ld [PlayerGender], a
-.asm_482f1
-	ld d, h
-	ld e, l
-	hlcoord 11, 4
-	call PlaceString
-	ld a, [wd003]
-	set 0, a
-	ld [wd003], a
-	jp Function4840c
-
-Function48304: ; 48304 (12:4304)
-	call Function48283
-	hlcoord 1, 16
-	ld de, String_484cf
-	call PlaceString
-	ld hl, MenuDataHeader_0x48504
-	call LoadMenuDataHeader
-	ld hl, MenuDataHeader_0x48513
-	call LoadMenuDataHeader
-	hlcoord 10, 0
-	ld b, $c
-	ld c, $8
-	call Function48cdc
-	ld a, [wMenuCursorBuffer]
-	ld b, a
-	ld a, [wd0e4]
-	ld c, a
-	push bc
-	ld a, [wd474]
-	dec a
-	cp $29
-	jr c, .asm_4833f
-	sub $29
-	inc a
-	ld [wMenuCursorBuffer], a
-	ld a, $29
-.asm_4833f
-	ld [wd0e4], a
-	callba Function104148
-.asm_48348
-	call HandleScrollingMenu
-	ld de, $629
-	call Function48383
-	jr c, .asm_48348
-	ld d, a
-	pop bc
-	ld a, b
-	ld [wMenuCursorBuffer], a
-	ld a, c
-	ld [wd0e4], a
-	ld a, d
-	push af
-	call ExitMenu
-	call ExitMenu
-	pop af
-	ld a, [hJoyPressed]
-	bit 0, a
-	jr z, .asm_48377
-	call Function483bb
-	ld a, [wd003]
-	set 2, a
-	ld [wd003], a
-.asm_48377
-	call Function48187
-	callba Function104148
-	jp Function4840c
-
-Function48383: ; 48383 (12:4383)
-	push bc
-	push af
-	bit 5, a
-	jr nz, .asm_48390
-	bit 4, a
-	jr nz, .asm_4839f
-	and a
-	jr .asm_483b7
-.asm_48390
-	ld a, [wd0e4]
-	sub d
-	ld [wd0e4], a
-	jr nc, .asm_483af
-	xor a
-	ld [wd0e4], a
-	jr .asm_483af
-.asm_4839f
-	ld a, [wd0e4]
-	add d
-	ld [wd0e4], a
-	cp e
-	jr c, .asm_483af
-	ld a, e
-	ld [wd0e4], a
-	jr .asm_483af
-.asm_483af
-	ld hl, MenuSelection2
-	ld a, [hl]
-	ld [wMenuCursorBuffer], a
-	scf
-.asm_483b7
-	pop bc
-	ld a, b
-	pop bc
-	ret
-
-Function483bb: ; 483bb (12:43bb)
-	ld hl, wcf77
-	ld a, [hl]
-	inc a
-	ld [wd474], a
-	dec a
-	ld b, a
-	ld hl, Prefectures
-.asm_483c8
-	and a
-	jr z, .asm_483d5
-.asm_483cb
-	ld a, [hli]
-	cp "@"
-	jr nz, .asm_483cb
-	ld a, b
-	dec a
-	ld b, a
-	jr .asm_483c8
-.asm_483d5
-	ld d, h
-	ld e, l
-	ld b, $2
-	ld c, $8
-	hlcoord 11, 7
-	call ClearBox
-	hlcoord 11, 8
-	call PlaceString
-	ret
-; 483e8 (12:43e8)
-
-Function483e8: ; 483e8
-	push de
-	ld hl, Prefectures
-	ld a, [MenuSelection]
-	cp $ff
-	jr nz, .asm_483f8
-	ld hl, Wakayama ; last string
-	jr .asm_48405
-
-.asm_483f8
-	ld d, a
-	and a
-	jr z, .asm_48405
-.asm_483fc
-	ld a, [hli]
-	cp "@"
-	jr nz, .asm_483fc
-	ld a, d
-	dec a
-	jr .asm_483f8
-
-.asm_48405
-	ld d, h
-	ld e, l
-	pop hl
-	call PlaceString
-	ret
-; 4840c
-
-Function4840c: ; 4840c (12:440c)
-	call Function48187
-	call Function48283
-	hlcoord 1, 16
-	ld de, String_48275
-	call PlaceString
-	call Function486bf
-	pop bc
-	ld hl, MenuSelection2
-	ld [hl], b
-	ld a, [wd002]
-	bit 6, a
-	jr nz, .asm_48437
-	ld b, $9
-	ld c, $1
-	hlcoord 1, 4
-	call ClearBox
-	jp Function48157
-.asm_48437
-	ld b, $7
-	ld c, $1
-	hlcoord 1, 6
-	call ClearBox
-	jp Function48157
-
-Function48444: ; 48444 (12:4444)
-	push bc
-	push af
-	push de
-	push hl
-	ld hl, Unknown_4845d
-.asm_4844b
-	and a
-	jr z, .asm_48453
-rept 2
-	inc hl
-endr
-	dec a
-	jr .asm_4844b
-.asm_48453
-	ld d, h
-	ld e, l
-	pop hl
-	call PlaceString
-	pop de
-	pop af
-	pop bc
-	ret
-; 4845d (12:445d)
-
-Unknown_4845d: ; 4845d
-; 4845d
-	db "0@"
-	db "1@"
-	db "2@"
-	db "3@"
-	db "4@"
-	db "5@"
-	db "6@"
-	db "7@"
-	db "8@"
-	db "9@"
-; 48471
-
-MobileProfileString: db "  Mobile Profile@"
-String_48482: db "Gender@"
-String_48489: db "Age@"
-String_4848d: db "Address@"
-String_48495: db "Zip Code@"
-String_4849e: db "OK@"
-String_484a1: db "Profile Changed@"
-String_484b1: db "Boy or girl?@"
-String_484be: db "How old are you?@"
-String_484cf: db "Where do you live?@"
-String_484e2: db "Your zip code?@"
-; 484f1
-
-MenuDataHeader_0x484f1: ; 0x484f1
-	db $40 ; flags
-	db 02, 11 ; start coords
-	db 07, 19 ; end coords
-	dw MenuData2_0x484f9
-	db 1 ; default option
-; 0x484f9
-
-MenuData2_0x484f9: ; 0x484f9
-	db $a0 ; flags
-	db 2 ; items
-Strings_484fb:
-String_484fb: db "Boy@"
-String_484ff: db "Girl@"
-; 0x48504
-
-MenuDataHeader_0x48504: ; 0x48504
-	db $40 ; flags
-	db 00, 10 ; start coords
-	db 17, 19 ; end coords
-
-MenuDataHeader_0x48509: ; 0x48509
-	db $40 ; flags
-	db 05, 10 ; start coords
-	db 07, 19 ; end coords
-
-MenuDataHeader_0x4850e: ; 0x4850e
-	db $40 ; flags
-	db 09, 10 ; start coords
-	db 11, 19 ; end coords
-
-MenuDataHeader_0x48513: ; 0x48513
-	db $40 ; flags
-	db 01, 11 ; start coords
-	db 12, 18 ; end coords
-	dw MenuData2_0x4851b
-	db 1 ; default option
-; 0x4851b
-
-MenuData2_0x4851b: ; 0x4851b
-	db $1d ; flags
-	db 6 ; items
-
-Unknown_4851d: ; 4851d
-	db $00, $01, $12, $2b, $45, $12, $e8, $43, $00, $00, $00, $00, $00, $00, $2e, $00, $01, $02, $03, $04
-	db $05, $06, $07, $08, $09, $0a, $0b, $0c, $0d, $0e, $0f, $10, $11, $12, $13, $14, $15, $16, $17, $18
-	db $19, $1a, $1b, $1c, $1d, $1e, $1f, $20, $21, $22, $23, $24, $25, $26, $27, $28, $29, $2a, $2b, $2c
-	db $2d, $ff
-
-Prefectures:
-Aichi:     db "あいちけん@"   ; Aichi
-Aomori:    db "あおもりけん@" ; Aomori
-Akita:     db "あきたけん@"   ; Akita
-Ishikawa:  db "いしかわけん@" ; Ishikawa
-Ibaraki:   db "いばらきけん@" ; Ibaraki
-Iwate:     db "いわてけん@"   ; Iwate
-Ehime:     db "えひめけん@"   ; Ehime
-Oita:      db "おおいたけん@" ; Oita
-Osakafu:   db "おおさかふ@"   ; Osakafu
-Okayama:   db "おかやまけん@" ; Okayama
-Okinawa:   db "おきなわけん@" ; Okinawa
-Kagawa:    db "かがわけん@"   ; Kagawa
-Kagoshima: db "かごしまけん@" ; Kagoshima
-Kanagawa:  db "かながわけん@" ; Kanagawa
-Gifu:      db "ぎふけん@"     ; Gifu
-Kyotofu:   db "きょうとふ@"   ; Kyotofu
-Kumamoto:  db "くまもとけん@" ; Kumamoto
-Gunma:     db "ぐんまけん@"   ; Gunma
-Kochi:     db "こうちけん@"   ; Kochi
-Saitama:   db "さいたまけん@" ; Saitama
-Saga:      db "さがけん@"     ; Saga
-Shiga:     db "しがけん@"     ; Shiga
-Shizuoka:  db "しずおかけん@" ; Shizuoka
-Shimane:   db "しまねけん@"   ; Shimane
-Chiba:     db "ちばけん@"     ; Chiba
-Tokyo:     db "とうきょうと@" ; Tokyo
-Tokushima: db "とくしまけん@" ; Tokushima
-Tochigi:   db "とちぎけん@"   ; Tochigi
-Tottori:   db "とっとりけん@" ; Tottori
-Toyama:    db "とやまけん@"   ; Toyama
-Nagasaki:  db "ながさきけん@" ; Nagasaki
-Nagano:    db "ながのけん@"   ; Nagano
-Naraken:   db "ならけん@"     ; Naraken
-Niigata:   db "にいがたけん@" ; Niigata
-Hyogo:     db "ひょうごけん@" ; Hyogo
-Hiroshima: db "ひろしまけん@" ; Hiroshima
-Fukui:     db "ふくいけん@"   ; Fukui
-Fukuoka:   db "ふくおかけん@" ; Fukuoka
-Fukushima: db "ふくしまけん@" ; Fukushima
-Hokkaido:  db "ほっかいどう@" ; Hokkaido
-Mie:       db "みえけん@"     ; Mie
-Miyagi:    db "みやぎけん@"   ; Miyagi
-Miyazaki:  db "みやざきけん@" ; Miyazaki
-Yamagata:  db "やまがたけん@" ; Yamagata
-Yamaguchi: db "やまぐちけん@" ; Yamaguchi
-Yamanashi: db "やまなしけん@" ; Yamanashi
-Wakayama:  db "わかやまけん@" ; Wakayama
-; 48689
-
-Function48689: ; 48689 (12:4689)
-	ld c, 7
-	call DelayFrames
-	ld b, $1
-	call Function4930f
-	call ClearBGPalettes
-	hlcoord 0, 0
-	ld b, $4
-	ld c, $14
-	call ClearBox
-	hlcoord 0, 2
-	ld a, $c
-	ld [hl], a
-	ld bc, $13
-	add hl, bc
-	ld [hl], a
-	ld de, MobileProfileString
-	hlcoord 1, 2
-	call PlaceString
-	hlcoord 0, 4
-	ld b, $8
-	ld c, $12
-	call Function48cdc
-	ret
-
-Function486bf: ; 486bf (12:46bf)
-	ld hl, wcfa1
-	ld a, [wd002]
-	bit 6, a
-	jr nz, .asm_486ce
-	ld a, $4
-	ld [hli], a
-	jr .asm_486d1
-.asm_486ce
-	ld a, $6
-	ld [hli], a
-.asm_486d1
-	ld a, $1
-	ld [hli], a
-	ld a, [wd002]
-	bit 6, a
-	jr nz, .asm_486e7
-	call Function48725
-	ld a, $4
-	jr nc, .asm_486e4
-	ld a, $5
-.asm_486e4
-	ld [hli], a
-	jr .asm_486fb
-.asm_486e7
-	ld a, [wd479]
-	bit 1, a
-	jr nz, .asm_486f8
-	call Function48725
-	jr c, .asm_486f8
-	ld a, $3
-	ld [hli], a
-	jr .asm_486fb
-.asm_486f8
-	ld a, $4
-	ld [hli], a
-.asm_486fb
-	ld a, $1
-	ld [hli], a
-	ld [hl], $0
-	set 5, [hl]
-	inc hl
-	xor a
-	ld [hli], a
-	ld a, $20
-	ld [hli], a
-	ld a, $1
-	add $40
-	add $80
-	push af
-	ld a, [wd002]
-	bit 6, a
-	jr z, .asm_4871a
-	pop af
-	add $2
-	push af
-.asm_4871a
-	pop af
-	ld [hli], a
-	ld a, $1
-rept 2
-	ld [hli], a
-endr
-	xor a
-rept 3
-	ld [hli], a
-endr
-	ret
-
-Function48725: ; 48725 (12:4725)
-	ld a, [wd003]
-	bit 0, a
-	jr z, .asm_4873a
-	bit 1, a
-	jr z, .asm_4873a
-	bit 2, a
-	jr z, .asm_4873a
-	bit 3, a
-	jr z, .asm_4873a
-	scf
-	ret
-.asm_4873a
-	and a
-	ret
-
-Function4873c: ; 4873c (12:473c)
-	ld hl, wcfa1
-	ld a, $4
-	ld [hli], a
-	ld a, $c
-	ld [hli], a
-	ld a, $2
-	ld [hli], a
-	ld a, $1
-	ld [hli], a
-	ld [hl], $0
-	set 5, [hl]
-	inc hl
-	xor a
-	ld [hli], a
-	ld a, $20
-	ld [hli], a
-	ld a, $1
-	add $2
-	ld [hli], a
-	ld a, [PlayerGender]
-	and a
-	jr z, .asm_48764
-	ld a, $2
-	jr .asm_48766
-.asm_48764
-	ld a, $1
-.asm_48766
-	ld [hli], a
-	ld a, $1
-	ld [hli], a
-	xor a
-rept 3
-	ld [hli], a
-endr
-	ret
-
-Function4876f: ; 4876f (12:476f)
-	call Function48283
-	hlcoord 1, 16
-	ld de, String_484be
-	call PlaceString
-	ld hl, MenuDataHeader_0x48509
-	call LoadMenuDataHeader
-	ld a, [hInMenu]
-	push af
-	ld a, $1
-	ld [hInMenu], a
-	hlcoord 10, 5
-	ld b, $1
-	ld c, $8
-	call Function48cdc
-	call WaitBGMap
-	ld a, [wd473]
-	and a
-	jr z, .asm_487ab
-	cp $64
-	jr z, .asm_487b2
-	hlcoord 12, 5
-	ld [hl], $10
-	hlcoord 12, 7
-	ld [hl], $11
-	jr .asm_487b7
-.asm_487ab
-	hlcoord 12, 5
-	ld [hl], $10
-	jr .asm_487b7
-.asm_487b2
-	hlcoord 12, 7
-	ld [hl], $11
-.asm_487b7
-	hlcoord 11, 6
-	call Function487ec
-	ld c, 10
-	call DelayFrames
-	ld a, [wd473]
-	push af
-.asm_487c6
-	call JoyTextDelay
-	call Function4880e
-	jr nc, .asm_487c6
-	ld a, $1
-	call Function1ff8
-	pop bc
-	jr nz, .asm_487da
-	ld a, b
-	ld [wd473], a
-.asm_487da
-	ld a, [wd473]
-	call ExitMenu
-	hlcoord 11, 6
-	call Function487ec
-	pop af
-	ld [hInMenu], a
-	jp Function4840c
-
-Function487ec: ; 487ec (12:47ec)
-	push hl
-	ld de, wd473
-	call Function487ff
-	pop hl
-rept 4
-	inc hl
-endr
-	ld de, String_4880d
-	call PlaceString
-	ret
-
-Function487ff: ; 487ff (12:47ff)
-	push hl
-	ld a, " "
-	ld [hli], a
-	ld [hl], a
-	pop hl
-	ld b, PRINTNUM_LEADINGZEROS | 1
-	ld c, 3
-	call PrintNum
-	ret
-; 4880d (12:480d)
-
-String_4880d: ; 4880d
-	db "@"
-; 4880e
-
-Function4880e: ; 4880e (12:480e)
-	ld a, [hJoyPressed]
-	and A_BUTTON
-	jp nz, Function488b9
-	ld a, [hJoyPressed]
-	and B_BUTTON
-	jp nz, Function488b4
-	ld hl, hJoyLast
-	ld a, [hl]
-	and D_UP
-	jr nz, .asm_48843
-	ld a, [hl]
-	and D_DOWN
-	jr nz, .asm_48838
-	ld a, [hl]
-	and D_LEFT
-	jr nz, .asm_4884f
-	ld a, [hl]
-	and D_RIGHT
-	jr nz, .asm_4885f
-	call DelayFrame
-	and a
-	ret
-.asm_48838
-	ld hl, wd473
-	ld a, [hl]
-	and a
-	jr z, .asm_48840
-	dec a
-.asm_48840
-	ld [hl], a
-	jr .asm_4886f
-.asm_48843
-	ld hl, wd473
-	ld a, [hl]
-	cp $64
-	jr nc, .asm_4884c
-	inc a
-.asm_4884c
-	ld [hl], a
-	jr .asm_4886f
-.asm_4884f
-	ld a, [wd473]
-	cp $5b
-	jr c, .asm_48858
-	ld a, $5a
-.asm_48858
-	add $a
-	ld [wd473], a
-	jr .asm_4886f
-.asm_4885f
-	ld a, [wd473]
-	cp $a
-	jr nc, .asm_48868
-	ld a, $a
-.asm_48868
-	sub $a
-	ld [wd473], a
-	jr .asm_4886f
-.asm_4886f
-	ld a, [wd473]
-	and a
-	jr z, .asm_48887
-	cp $64
-	jr z, .asm_48898
-	jr z, .asm_488a7
-	hlcoord 12, 5
-	ld [hl], $10
-	hlcoord 12, 7
-	ld [hl], $11
-	jr .asm_488a7
-.asm_48887
-	hlcoord 10, 5
-	ld b, $1
-	ld c, $8
-	call Function48cdc
-	hlcoord 12, 5
-	ld [hl], $10
-	jr .asm_488a7
-.asm_48898
-	hlcoord 10, 5
-	ld b, $1
-	ld c, $8
-	call Function48cdc
-	hlcoord 12, 7
-	ld [hl], $11
-.asm_488a7
-	hlcoord 11, 6
-	call Function487ec
-	call WaitBGMap
-	ld a, $1
-	and a
-	ret
-
-Function488b4: ; 488b4 (12:48b4)
-	ld a, $0
-	and a
-	scf
-	ret
-
-Function488b9: ; 488b9 (12:48b9)
-	ld a, [wd003]
-	set 1, a
-	ld [wd003], a
-	scf
-	ret
-; 488c3 (12:48c3)
-
-GFX_488c3: ; 488c3
-INCBIN "gfx/unknown/0488c3.2bpp"
-
-GFX_488cb: ; 488cb
-INCBIN "gfx/unknown/0488cb.2bpp"
-
-Function488d3: ; 488d3 (12:48d3)
-	call Function48283
-	hlcoord 1, 16
-	ld de, String_484e2
-	call PlaceString
-	call Function48a3a
-	jp c, Function4840c
-	ld hl, MenuDataHeader_0x4850e
-	call LoadMenuDataHeader
-	ld a, [hInMenu]
-	push af
-	ld a, $1
-	ld [hInMenu], a
-	hlcoord 10, 9
-	ld b, $1
-	ld c, $8
-	call Function48cdc
-	ld a, [wd475]
-	and $f
-	ld d, $0
-	hlcoord 11, 10
-	call Function489ea
-	call WaitBGMap
-	ld a, [wd475]
-	ld b, a
-	ld a, [wd476]
-	ld c, a
-	ld a, [wd477]
-	ld d, a
-	ld a, [wd478]
-	ld e, a
-	push de
-	push bc
-	ld d, $0
-	ld b, $0
-
-asm_48922: ; 48922 (12:4922)
-	push bc
-	call JoyTextDelay
-	ld a, [hJoyDown]
-	and a
-	jp z, Function4896e
-	bit 0, a
-	jp nz, Function4896e
-	bit 1, a
-	jp nz, Function4896e
-	ld a, [wd002]
-	and %11001111
-	res 7, a
-	ld [wd002], a
-	pop bc
-	inc b
-	ld a, b
-	cp $5
-	push bc
-	jr c, .asm_4894c
-	pop bc
-	ld b, $4
-	push bc
-.asm_4894c
-	pop bc
-	push bc
-	ld a, b
-	cp $4
-	jr nz, asm_48972
-	ld c, 10
-	call DelayFrames
-	jr asm_48972
-; 4895a (12:495a)
-
-Function4895a: ; 4895a
-	ld a, [hJoyPressed]
-	and a
-	jr z, .asm_48965
-	pop bc
-	ld b, $1
-	push bc
-	jr asm_48972
-
-.asm_48965
-	ld a, [hJoyLast]
-	and a
-	jr z, asm_48972
-
-	pop bc
-	ld b, $1
-	push bc
-
-Function4896e: ; 4896e (12:496e)
-	pop bc
-	ld b, $0
-	push bc
-
-asm_48972: ; 48972 (12:4972)
-	call Function48ab5
-	push af
-	cp $f0
-	jr z, .asm_48994
-	cp $f
-	jr nz, .asm_48988
-	ld a, [wd002]
-	set 7, a
-	and $cf
-	ld [wd002], a
-.asm_48988
-	hlcoord 11, 10
-	ld b, $0
-	ld c, d
-	add hl, bc
-	ld b, $3
-	call Function48c11
-.asm_48994
-	call WaitBGMap
-	pop af
-	pop bc
-	jr nc, asm_48922
-	jr nz, .asm_489b1
-	pop bc
-	ld a, b
-	ld [wd475], a
-	ld a, c
-	ld [wd476], a
-	pop bc
-	ld a, b
-	ld [wd477], a
-	ld a, c
-	ld [wd478], a
-	jr .asm_489c5
-.asm_489b1
-	push af
-	ld a, [wd479]
-	set 0, a
-	ld [wd479], a
-	ld a, [wd003]
-	set 3, a
-	ld [wd003], a
-	pop af
-	pop bc
-	pop bc
-.asm_489c5
-	push af
-	push bc
-	push de
-	push hl
-	ld a, $1
-	call Function1ff8
-	pop hl
-	pop de
-	pop bc
-	pop af
-	call ExitMenu
-	hlcoord 11, 10
-	call Function489ea
-	hlcoord 11, 9
-	lb bc, 1, 8
-	call ClearBox
-	pop af
-	ld [hInMenu], a
-	jp Function4840c
-
-Function489ea: ; 489ea (12:49ea)
-	push de
-	ld a, [wd475]
-	and $f
-	call Function48444
-	ld a, [wd476]
-	and $f0
-	swap a
-	inc hl
-	call Function48444
-	ld a, [wd476]
-	and $f
-	inc hl
-	call Function48444
-	inc hl
-	ld de, String_48a38
-	call PlaceString
-	ld a, [wd477]
-	and $f0
-	swap a
-	inc hl
-	call Function48444
-	ld a, [wd477]
-	and $f
-	inc hl
-	call Function48444
-	ld a, [wd478]
-	and $f0
-	swap a
-	inc hl
-	call Function48444
-	ld a, [wd478]
-	and $f
-	inc hl
-	call Function48444
-	pop de
-	ret
-; 48a38 (12:4a38)
-
-String_48a38: ; 48a38
-	db "-@"
-; 48a3a
-
-Function48a3a: ; 48a3a (12:4a3a)
-	ld hl, MenuDataHeader_0x48a9c
-	call LoadMenuDataHeader
-	call Function4873c
-	ld a, $a
-	ld [wcfa1], a
-	ld a, $b
-	ld [wcfa2], a
-	ld a, $1
-	ld [MenuSelection2], a
-	hlcoord 10, 8
-	ld b, $4
-	ld c, $8
-	call Function48cdc
-	hlcoord 12, 10
-	ld de, String_48aa1
-	call PlaceString
-	call Function1bc9
-	push af
-	call PlayClickSFX
-	call ExitMenu
-	pop af
-	bit 1, a
-	jp nz, Function48a9a
-	ld a, [MenuSelection2]
-	cp $1
-	jr z, .asm_48a98
-	ld a, [wd003]
-	set 3, a
-	ld [wd003], a
-	ld a, [wd479]
-	res 0, a
-	ld [wd479], a
-	xor a
-	ld bc, $4
-	ld hl, wd475
-	call ByteFill
-	jr Function48a9a
-.asm_48a98
-	and a
-	ret
-
-Function48a9a: ; 48a9a (12:4a9a)
-	scf
-	ret
-; 48a9c (12:4a9c)
-
-MenuDataHeader_0x48a9c: ; 0x48a9c
-	db $40 ; flags
-	db 08, 10 ; start coords
-	db 13, 19 ; end coord
-
-String_48aa1: ; 48aa1
-	db   "Tell Now"
-	next "Tell Later@"
-; 48ab5
-
-
-Function48ab5: ; 48ab5 (12:4ab5)
-	ld a, [hJoyPressed]
-	and A_BUTTON
-	jp nz, Function48c0f
-	ld a, [hJoyPressed]
-	and B_BUTTON
-	jp nz, Function48c0d
-	ld a, d
-	and a
-	jr z, .asm_48adf
-	cp $1
-	jr z, .asm_48ae7
-	cp $2
-	jr z, .asm_48af1
-	cp $3
-	jr z, .asm_48af9
-	cp $4
-	jr z, .asm_48b03
-	cp $5
-	jr z, .asm_48b0b
-	cp $6
-	jr .asm_48b15
-.asm_48adf
-	ld hl, wd475
-	ld a, [hl]
-	and $f
-	jr .asm_48b1d
-.asm_48ae7
-	ld hl, wd476
-	ld a, [hl]
-	swap a
-	or $f0
-	jr .asm_48b1d
-.asm_48af1
-	ld hl, wd476
-	ld a, [hl]
-	and $f
-	jr .asm_48b1d
-.asm_48af9
-	ld hl, wd477
-	ld a, [hl]
-	swap a
-	or $f0
-	jr .asm_48b1d
-.asm_48b03
-	ld hl, wd477
-	ld a, [hl]
-	and $f
-	jr .asm_48b1d
-.asm_48b0b
-	ld hl, wd478
-	ld a, [hl]
-	swap a
-	or $f0
-	jr .asm_48b1d
-.asm_48b15
-	ld hl, wd478
-	ld a, [hl]
-	and $f
-	jr .asm_48b1d
-.asm_48b1d
-	push hl
-	push af
-	ld e, $0
-	hlcoord 11, 10
-	ld a, d
-.asm_48b25
-	and a
-	jr z, .asm_48b2c
-	inc e
-	dec a
-	jr .asm_48b25
-.asm_48b2c
-	ld hl, hJoyLast
-	ld a, [hl]
-	and D_UP
-	jr nz, .asm_48b8d
-	ld a, [hl]
-	and D_DOWN
-	jr nz, .asm_48b55
-	ld a, [hl]
-	and D_LEFT
-	jp nz, Function48bd7
-	ld a, [hl]
-	and D_RIGHT
-	jr nz, .asm_48b9d
-	hlcoord 11, 10
-	call Function489ea
-	ld a, [wd002]
-	bit 7, a
-	jr nz, .asm_48b51
-.asm_48b51
-	pop bc
-	pop bc
-	and a
-	ret
-.asm_48b55
-	pop af
-	ld b, a
-	and $f
-	and a
-	ld a, b
-	jr nz, .asm_48b61
-	and $f0
-	add $a
-.asm_48b61
-	dec a
-.asm_48b62
-	push de
-	push af
-	hlcoord 10, 9
-	ld b, $1
-	ld c, $8
-	call Function48cdc
-	pop af
-	pop de
-	hlcoord 11, 10
-	ld b, a
-	ld a, d
-	cp $3
-	jr c, .asm_48b7a
-	inc hl
-.asm_48b7a
-	ld a, b
-	pop hl
-	bit 7, a
-	jr z, .asm_48b85
-	call Function48c4d
-	jr .asm_48b88
-.asm_48b85
-	call Function48c5a
-.asm_48b88
-	ld a, $f0
-	jp Function48c00
-.asm_48b8d
-	pop af
-	ld b, a
-	and $f
-	cp $9
-	ld a, b
-	jr c, .asm_48b9a
-	and $f0
-	add $ff
-.asm_48b9a
-	inc a
-	jr .asm_48b62
-.asm_48b9d
-	push de
-	hlcoord 10, 9
-	ld b, $1
-	ld c, $8
-	call Function48cdc
-	pop de
-	ld a, d
-	cp $6
-	jr nc, .asm_48baf
-	inc d
-.asm_48baf
-	pop af
-	pop hl
-	ld b, a
-	ld a, d
-	cp $6
-	ld a, b
-	jr z, .asm_48bc4
-	bit 7, a
-	jr nz, .asm_48bc4
-	inc hl
-	ld a, [hl]
-	swap a
-	and $f
-	jr asm_48bc7
-.asm_48bc4
-	ld a, [hl]
-	and $f
-
-asm_48bc7: ; 48bc7 (12:4bc7)
-	hlcoord 11, 10
-	push af
-	ld a, d
-	cp $3
-	pop bc
-	ld a, b
-	jr c, .asm_48bd3
-	inc hl
-.asm_48bd3
-	ld a, $f
-	jr Function48c00
-
-Function48bd7: ; 48bd7 (12:4bd7)
-	push de
-	hlcoord 10, 9
-	ld b, $1
-	ld c, $8
-	call Function48cdc
-	pop de
-	ld a, d
-	and a
-	pop af
-	pop hl
-	ld b, a
-	ld a, d
-	and a
-	ld a, b
-	jr z, .asm_48bf3
-	bit 7, a
-	jr z, .asm_48bf8
-	dec d
-	dec hl
-.asm_48bf3
-	ld a, [hl]
-	and $f
-	jr asm_48bc7
-.asm_48bf8
-	dec d
-	ld a, [hl]
-	swap a
-	and $f
-	jr asm_48bc7
-
-Function48c00: ; 48c00 (12:4c00)
-	push af
-	hlcoord 11, 10
-	call Function489ea
-	ld a, $1
-	and a
-	pop bc
-	ld a, b
-	ret
-
-Function48c0d: ; 48c0d (12:4c0d)
-	xor a
-	and a
-
-Function48c0f: ; 48c0f (12:4c0f)
-	scf
-	ret
-
-Function48c11: ; 48c11 (12:4c11)
-	ld a, [wd002]
-	bit 7, a
-	jr z, .asm_48c20
-	ld a, d
-	cp $3
-	jr c, .asm_48c1e
-	inc hl
-.asm_48c1e
-	ld [hl], $7f
-.asm_48c20
-	ld a, [wd002]
-	swap a
-	and $3
-	inc a
-	cp b
-	jr nz, .asm_48c40
-	ld a, [wd002]
-	bit 7, a
-	jr z, .asm_48c3a
-	res 7, a
-	ld [wd002], a
-	xor a
-	jr .asm_48c40
-.asm_48c3a
-	set 7, a
-	ld [wd002], a
-	xor a
-.asm_48c40
-	swap a
-	ld b, a
-	ld a, [wd002]
-	and $cf
-	or b
-	ld [wd002], a
-	ret
-
-Function48c4d: ; 48c4d (12:4c4d)
-	swap a
-	and $f0
-	push af
-	ld a, [hl]
-	and $f
-	ld [hl], a
-	pop af
-	or [hl]
-	ld [hl], a
-	ret
-
-Function48c5a: ; 48c5a (12:4c5a)
-	push af
-	ld a, [hl]
-	and $f0
-	ld [hl], a
-	pop af
-	or [hl]
-	ld [hl], a
-	ret
-
-Function48c63: ; 48c63
-	ld a, "@"
-	ld [de], a
-	ld a, c
-	cp $30
-	jr nc, .asm_48c8c
-	and a
-	jr z, .asm_48c8c
-	dec c
-	push de
-	ld h, d
-	ld l, e
-	ld a, "@"
-	ld b, 7
-.asm_48c76
-	ld [hli], a
-	dec b
-	jr nz, .asm_48c76
-	ld hl, Prefectures
-	ld a, c
-	call GetNthString
-.asm_48c81
-	ld a, [hli]
-	ld [de], a
-	inc de
-	ld a, [hl]
-	cp "@"
-	jr nz, .asm_48c81
-	and a
-	pop de
-	ret
-
-.asm_48c8c
-	scf
-	ret
-; 48c8e
-
-Function48c8e: ; 48c8e
-	ld hl, wd02a
-	ld d, h
-	ld e, l
-	callba Function48c63
-	hlcoord 10, 7
-	call PlaceString
-	call WaitBGMap
-	ret
-; 48ca3
-
-Function48ca3: ; 48ca3
-	push af
-	push bc
-	push de
-	push hl
-	ld b, 0
-	ld c, 0
-	ld d, 0
-.asm_48cad
-	cp 100
-	jr c, .asm_48cb6
-	sub 100
-	inc b
-	jr .asm_48cad
-
-.asm_48cb6
-	cp 10
-	jr c, .asm_48cbf
-	sub 10
-	inc c
-	jr .asm_48cb6
-
-.asm_48cbf
-	cp 1
-	jr c, .asm_48cc7
-	dec a
-	inc d
-	jr .asm_48cbf
-
-.asm_48cc7
-	ld a, b
-	call Function48444
-	inc hl
-	ld a, c
-	call Function48444
-	inc hl
-	ld a, d
-	call Function48444
-	pop hl
-	pop de
-	pop bc
-	pop af
-	ret
-; 48cda
-
-Function48cda: ; 48cda (12:4cda)
-	ld h, d
-	ld l, e
-
-Function48cdc: ; 48cdc (12:4cdc)
-	push bc
-	push hl
-	call Function48cfd
-	pop hl
-	pop bc
-	ld de, AttrMap - TileMap
-	add hl, de
-rept 2
-	inc b
-endr
-rept 2
-	inc c
-endr
-	ld a, $0
-.asm_48ced
-	push bc
-	push hl
-.asm_48cef
-	ld [hli], a
-	dec c
-	jr nz, .asm_48cef
-	pop hl
-	ld de, $14
-	add hl, de
-	pop bc
-	dec b
-	jr nz, .asm_48ced
-	ret
-
-Function48cfd: ; 48cfd (12:4cfd)
-	push hl
-	ld a, $4
-	ld [hli], a
-	inc a
-	call Function48d2a
-	inc a
-	ld [hl], a
-	pop hl
-	ld de, $14
-	add hl, de
-.asm_48d0c
-	push hl
-	ld a, $7
-	ld [hli], a
-	ld a, $7f
-	call Function48d2a
-	ld [hl], $8
-	pop hl
-	ld de, $14
-	add hl, de
-	dec b
-	jr nz, .asm_48d0c
-	ld a, $9
-	ld [hli], a
-	ld a, $a
-	call Function48d2a
-	ld [hl], $b
-	ret
-
-Function48d2a: ; 48d2a (12:4d2a)
-	ld d, c
-.asm_48d2b
-	ld [hli], a
-	dec d
-	jr nz, .asm_48d2b
-	ret
-
-Function48d30: ; 48d30 (12:4d30)
-	ld hl, wd475
-	call Function48d4a
-	ld hl, wd477
-	call Function48d4a
-	ret
-
-Function48d3d: ; 48d3d (12:4d3d)
-	ld hl, wd475
-	call Function48d94
-	ld hl, wd477
-	call Function48d94
-	ret
-
-Function48d4a: ; 48d4a (12:4d4a)
-	inc hl
-	ld a, [hl]
-	ld b, a
-	and $f
-	ld c, a
-	srl b
-	srl b
-	srl b
-	srl b
-	push bc
-	ld c, 10
-	ld a, b
-	call SimpleMultiply
-	pop bc
-	add c
-	ld [hld], a
-	xor a
-	ld [hMultiplicand + 0], a
-	ld [hMultiplicand + 1], a
-	ld a, [hl]
-	srl a
-	srl a
-	srl a
-	srl a
-	ld c, 10
-	call SimpleMultiply
-	ld b, a
-	ld a, [hli]
-	and $f
-	add b
-	ld [hMultiplicand + 2], a
-	ld a, 100
-	ld [hMultiplier], a
-	call Multiply
-	ld a, [hProduct + 2]
-	ld b, a
-	ld a, [hProduct + 3]
-	ld c, a
-	ld e, [hl]
-	add e
-	ld c, a
-	ld a, b
-	adc $0
-	ld b, a
-	ld a, c
-	ld [hld], a
-	ld [hl], b
-	ret
-
-Function48d94: ; 48d94 (12:4d94)
-	xor a
-	ld [hDividend + 0], a
-	ld [hDividend + 1], a
-	ld a, [hli]
-	ld [hDividend + 0], a
-	ld a, [hl]
-	ld [hDividend + 1], a
-	ld a, 100
-	ld [hDivisor], a
-	ld b, 2
-	call Divide
-	ld a, [hDivisor]
-	ld c, $a
-	call SimpleDivide
-	sla b
-	sla b
-	sla b
-	sla b
-	or b
-	ld [hld], a
-	ld a, [hQuotient + 2]
-	ld c, 10
-	call SimpleDivide
-	sla b
-	sla b
-	sla b
-	sla b
-	or b
-	ld [hl], a
-	ret
-
 InitGender: ; 48dcb (12:4dcb)
 	call Function48e14
 	call Function48e47
@@ -22806,7 +20679,7 @@
 INCBIN "gfx/misc/pack_f.2bpp"
 ; 4925b
 
-Function4925b: ; 4925b
+Special_MoveTutor: ; 4925b
 	call FadeToMenu
 	call ClearBGPalettes
 	call ClearScreen
@@ -23542,1607 +21415,9 @@
 	db $a8, $00, $b5, $b0, $de, $e8, $fc, $1c
 	db $ba, $66, $f7, $0e, $ba, $5e, $43, $bd
 
-Special_CelebiShrineEvent: ; 4989a
-	call DelayFrame
-	ld a, [VramState]
-	push af
-	xor a
-	ld [VramState], a
-	call LoadCelebiGFX
-	lb de, $07, $50
-	ld a, SPRITE_ANIM_INDEX_2C
-	call _InitSpriteAnimStruct
-	ld hl, $3
-	add hl, bc
-	ld [hl], $84
-	ld hl, $2
-	add hl, bc
-	ld [hl], $1f
-	ld hl, $f
-	add hl, bc
-	ld a, $80
-	ld [hl], a
-	ld a, $a0
-	ld [wcf64], a
-	ld d, $0
-.loop
-	ld a, [wJumptableIndex]
-	bit 7, a
-	jr nz, .done
-	push bc
-	call Function49bae
-	inc d
-	push de
-	ld a, $90
-	ld [wc3b5], a
-	callba Function8cf7a
-	call Function49935
-	ld c, 2
-	call DelayFrames
-	pop de
-	pop bc
-	jr .loop
+INCLUDE "event/celebi.asm"
+INCLUDE "engine/main_menu.asm"
 
-.done
-	pop af
-	ld [VramState], a
-	call Function498f9
-	call Function49bf3
-	ret
-; 498f9
-
-Function498f9: ; 498f9
-	ld hl, Sprites + 2
-	xor a
-	ld c, $4
-.loop
-	ld [hli], a
-rept 3
-	inc hl
-endr
-	inc a
-	dec c
-	jr nz, .loop
-	ld hl, Sprites + $10
-	ld bc, $90
-	xor a
-	call ByteFill
-	ret
-; 49912
-
-LoadCelebiGFX: ; 49912
-	callba Function8cf53
-	ld de, SpecialCelebiLeafGFX
-	ld hl, VTiles1
-	lb bc, BANK(SpecialCelebiLeafGFX), 4
-	call Request2bpp
-	ld de, SpecialCelebiGFX
-	ld hl, VTiles1 tile $04
-	lb bc, BANK(SpecialCelebiGFX), $10
-	call Request2bpp
-	xor a
-	ld [wJumptableIndex], a
-	ret
-; 49935
-
-Function49935: ; 49935
-	ld hl, wcf64
-	ld a, [hl]
-	and a
-	jr z, .asm_4993e
-	dec [hl]
-	ret
-
-.asm_4993e
-	ld hl, wJumptableIndex
-	set 7, [hl]
-	ret
-; 49944
-
-Function49944: ; 49944
-	ld hl, wcf65
-	ld a, [hl]
-	inc [hl]
-	and $7
-	ret nz
-	ld a, [hl]
-	and $18
-	sla a
-	add $40
-	ld d, a
-	ld e, $0
-	ld a, SPRITE_ANIM_INDEX_18 ; fly land
-	call _InitSpriteAnimStruct
-	ld hl, $3
-	add hl, bc
-	ld [hl], $80
-	ret
-; 49962
-
-SpecialCelebiLeafGFX: ; 49962
-INCBIN "gfx/special/celebi/leaf.2bpp"
-SpecialCelebiGFX: ; 499a2
-INCBIN "gfx/special/celebi/1.2bpp"
-INCBIN "gfx/special/celebi/2.2bpp"
-INCBIN "gfx/special/celebi/3.2bpp"
-INCBIN "gfx/special/celebi/4.2bpp"
-
-
-Function49aa2: ; 49aa2 (12:5aa2)
-	ld hl, $6
-	add hl, bc
-	ld a, [hl]
-	push af
-	ld hl, $5
-	add hl, bc
-	ld a, [hl]
-	cp $52
-	jp nc, Function49b30
-	ld hl, $5
-	add hl, bc
-	inc [hl]
-	ld hl, $f
-	add hl, bc
-	ld a, [hl]
-	ld d, a
-	cp $3a
-	jr c, .asm_49ac6
-	jr z, .asm_49ac6
-	sub $3
-	ld [hl], a
-.asm_49ac6
-	ld hl, $e
-	add hl, bc
-	ld a, [hl]
-	inc [hl]
-	call Function49b3b
-	ld hl, $6
-	add hl, bc
-	ld [hl], a
-	ld d, a
-	ld hl, $4
-	add hl, bc
-	add [hl]
-	cp $5c
-	jr nc, .asm_49ae2
-	cp $44
-	jr nc, .asm_49b0d
-.asm_49ae2
-	pop af
-	push af
-	cp d
-	jr nc, .asm_49af2
-	ld hl, $4
-	add hl, bc
-	add [hl]
-	cp $50
-	jr c, .asm_49b05
-	jr .asm_49afb
-.asm_49af2
-	ld hl, $4
-	add hl, bc
-	add [hl]
-	cp $50
-	jr nc, .asm_49b05
-.asm_49afb
-	ld hl, $5
-	add hl, bc
-	ld a, [hl]
-	sub $2
-	ld [hl], a
-	jr .asm_49b0d
-.asm_49b05
-	ld hl, $5
-	add hl, bc
-	ld a, [hl]
-	add $1
-	ld [hl], a
-.asm_49b0d
-	pop af
-	ld hl, $4
-	add hl, bc
-	add [hl]
-	cp $50
-	jr c, .asm_49b26
-	cp $e6
-	jr nc, .asm_49b26
-	ld hl, $1
-	add hl, bc
-	ld a, $41
-	call Function3b3c
-	jr .asm_49b2f
-.asm_49b26
-	ld hl, $1
-	add hl, bc
-	ld a, $40
-	call Function3b3c
-.asm_49b2f
-	ret
-
-Function49b30: ; 49b30 (12:5b30)
-	pop af
-	ld hl, $1
-	add hl, bc
-	ld a, $40
-	call Function3b3c
-	ret
-
-Function49b3b: ; 49b3b (12:5b3b)
-	add $10
-	and $3f
-	cp $20
-	jr nc, .asm_49b48
-	call Function49b52
-	ld a, h
-	ret
-.asm_49b48
-	and $1f
-	call Function49b52
-	ld a, h
-	xor $ff
-	inc a
-	ret
-
-Function49b52: ; 49b52 (12:5b52)
-	ld e, a
-	ld a, d
-	ld d, $0
-	ld hl, Unknown_49b6e
-rept 2
-	add hl, de
-endr
-	ld e, [hl]
-	inc hl
-	ld d, [hl]
-	ld hl, 0
-.asm_49b61
-	srl a
-	jr nc, .asm_49b66
-	add hl, de
-.asm_49b66
-	sla e
-	rl d
-	and a
-	jr nz, .asm_49b61
-	ret
-; 49b6e (12:5b6e)
-
-Unknown_49b6e: ; 49b6e
-	sine_wave $100
-; 49bae
-
-Function49bae: ; 49bae
-	push hl
-	push bc
-	push de
-	ld a, d
-	ld d, $3
-	ld e, d
-	cp $0
-	jr z, .asm_49bd0
-	cp d
-	jr z, .asm_49bd4
-	call Function49bed
-	cp d
-	jr z, .asm_49bd8
-	call Function49bed
-	cp d
-	jr z, .asm_49bdc
-	call Function49bed
-	cp d
-	jr c, .asm_49be9
-	jr .asm_49be5
-
-.asm_49bd0
-	ld a, $84
-	jr .asm_49bde
-
-.asm_49bd4
-	ld a, $88
-	jr .asm_49bde
-
-.asm_49bd8
-	ld a, $8c
-	jr .asm_49bde
-
-.asm_49bdc
-	ld a, $90
-
-.asm_49bde
-	ld hl, $3
-	add hl, bc
-	ld [hl], a
-	jr .asm_49be9
-
-.asm_49be5
-	pop de
-	ld d, $ff
-	push de
-
-.asm_49be9
-	pop de
-	pop bc
-	pop hl
-	ret
-; 49bed
-
-Function49bed: ; 49bed
-	push af
-	ld a, d
-	add e
-	ld d, a
-	pop af
-	ret
-; 49bf3
-
-Function49bf3: ; 49bf3
-	ld a, BATTLETYPE_CELEBI
-	ld [BattleType], a
-	ret
-; 49bf9
-
-Function49bf9: ; 49bf9
-	ld a, [wBattleResult]
-	bit 6, a
-	jr z, .asm_49c07
-	ld a, $1
-	ld [ScriptVar], a
-	jr .asm_49c0b
-
-.asm_49c07
-	xor a
-	ld [ScriptVar], a
-
-.asm_49c0b
-	ret
-; 49c0c
-
-GFX_49c0c: ; 49c0c
-INCBIN "gfx/unknown/049c0c.2bpp"
-; 49cdc
-
-MainMenu: ; 49cdc
-	xor a
-	ld [wc2d7], a
-	call Function49ed0
-	ld b, SCGB_08
-	call GetSGBLayout
-	call SetPalettes
-	ld hl, GameTimerPause
-	res 0, [hl]
-	call Function49da4
-	ld [wcf76], a
-	call Function49e09
-	ld hl, MenuDataHeader_0x49d14
-	call LoadMenuDataHeader
-	call Function49de4
-	call WriteBackup
-	jr c, .quit
-	call ClearTileMap
-	ld a, [MenuSelection]
-	ld hl, Jumptable_49d60
-	rst JumpTable
-	jr MainMenu
-
-.quit
-	ret
-; 49d14
-
-MenuDataHeader_0x49d14: ; 49d14
-	db $40 ; flags
-	db 00, 00 ; start coords
-	db 07, 16 ; end coords
-	dw MenuData2_0x49d1c
-	db 1 ; default option
-; 49d1c
-
-MenuData2_0x49d1c: ; 49d1c
-	db $80 ; flags
-	db 0 ; items
-	dw MainMenuItems
-	dw Function1f79
-	dw MainMenuText
-; 49d20
-
-MainMenuText: ; 49d24
-	db "CONTINUE@"
-	db "NEW GAME@"
-	db "OPTION@"
-	db "MYSTERY GIFT@"
-	db "MOBILE@"
-	db "MOBILE STUDIUM@"
-
-Jumptable_49d60: ; 0x49d60
-	dw MainMenu_Continue
-	dw MainMenu_NewGame
-	dw MainMenu_Options
-	dw MainMenu_MysteryGift
-	dw MainMenu_Mobile
-	dw MainMenu_MobileStudium
-; 0x49d6c
-
-CONTINUE       EQU 0
-NEW_GAME       EQU 1
-OPTION         EQU 2
-MYSTERY_GIFT   EQU 3
-MOBILE         EQU 4
-MOBILE_STUDIUM EQU 5
-
-MainMenuItems:
-
-NewGameMenu: ; 0x49d6c
-	db 2
-	db NEW_GAME
-	db OPTION
-	db $ff
-
-ContinueMenu: ; 0x49d70
-	db 3
-	db CONTINUE
-	db NEW_GAME
-	db OPTION
-	db $ff
-
-MobileMysteryMenu: ; 0x49d75
-	db 5
-	db CONTINUE
-	db NEW_GAME
-	db OPTION
-	db MYSTERY_GIFT
-	db MOBILE
-	db $ff
-
-MobileMenu: ; 0x49d7c
-	db 4
-	db CONTINUE
-	db NEW_GAME
-	db OPTION
-	db MOBILE
-	db $ff
-
-MobileStudiumMenu: ; 0x49d82
-	db 5
-	db CONTINUE
-	db NEW_GAME
-	db OPTION
-	db MOBILE
-	db MOBILE_STUDIUM
-	db $ff
-
-MysteryMobileStudiumMenu: ; 0x49d89
-	db 6
-	db CONTINUE
-	db NEW_GAME
-	db OPTION
-	db MYSTERY_GIFT
-	db MOBILE
-	db MOBILE_STUDIUM
-	db $ff
-
-MysteryMenu: ; 0x49d91
-	db 4
-	db CONTINUE
-	db NEW_GAME
-	db OPTION
-	db MYSTERY_GIFT
-	db $ff
-
-MysteryStudiumMenu: ; 0x49d97
-	db 5
-	db CONTINUE
-	db NEW_GAME
-	db OPTION
-	db MYSTERY_GIFT
-	db MOBILE_STUDIUM
-	db $ff
-
-StudiumMenu: ; 0x49d9e
-	db 4
-	db CONTINUE
-	db NEW_GAME
-	db OPTION
-	db MOBILE_STUDIUM
-	db $ff
-
-
-Function49da4: ; 49da4
-	nop
-	nop
-	nop
-	ld a, [wcfcd]
-	and a
-	jr nz, .next
-	ld a, $0
-	ret
-
-.next
-	ld a, [hCGB]
-	cp $1
-	ld a, $1
-	ret nz
-	ld a, BANK(s0_abe5)
-	call GetSRAMBank
-	ld a, [s0_abe5]
-	cp $ff
-	call CloseSRAM
-	jr nz, .done
-	ld a, [StatusFlags]
-	bit 7, a
-	ld a, $1
-	jr z, .ok
-	jr .ok
-
-.ok
-	jr .ok2
-
-.ok2
-	ld a, $1
-	ret
-
-.done
-	ld a, [StatusFlags]
-	bit 7, a
-	jr z, .ok3
-	jr .ok3
-
-.ok3
-	jr .ok4
-
-.ok4
-	ld a, $6
-	ret
-; 49de4
-
-Function49de4: ; 49de4
-	call SetUpMenu
-.asm_49de7
-	call Function49e09
-	ld a, [wcfa5]
-	set 5, a
-	ld [wcfa5], a
-	call Function1f1a
-	ld a, [wcf73]
-	cp $2
-	jr z, .asm_49e07
-	cp $1
-	jr z, .asm_49e02
-	jr .asm_49de7
-
-.asm_49e02
-	call PlayClickSFX
-	and a
-	ret
-
-.asm_49e07
-	scf
-	ret
-; 49e09
-
-Function49e09: ; 49e09
-	ld a, [wcfcd]
-	and a
-	ret z
-	xor a
-	ld [hBGMapMode], a
-	call Function49e27
-	ld hl, Options
-	ld a, [hl]
-	push af
-	set 4, [hl]
-	call Function49e3d
-	pop af
-	ld [Options], a
-	ld a, $1
-	ld [hBGMapMode], a
-	ret
-; 49e27
-
-
-Function49e27: ; 49e27
-	call Function6e3
-	and $80
-	jr nz, .asm_49e39
-	hlcoord 0, 14
-	ld b, $2
-	ld c, $12
-	call TextBox
-	ret
-
-.asm_49e39
-	call SpeechTextBox
-	ret
-; 49e3d
-
-
-Function49e3d: ; 49e3d
-	ld a, [wcfcd]
-	and a
-	ret z
-	call Function6e3
-	and $80
-	jp nz, Function49e75
-	call UpdateTime
-	call GetWeekday
-	ld b, a
-	decoord 1, 15
-	call Function49e91
-	decoord 4, 16
-	ld a, [hHours]
-	ld c, a
-	callba PrintHour
-	ld [hl], ":"
-	inc hl
-	ld de, hMinutes
-	lb bc, PRINTNUM_LEADINGZEROS | 1, 2
-	call PrintNum
-	ret
-; 49e70
-
-; 49e70
-	db "min.@"
-; 49e75
-
-Function49e75: ; 49e75
-	hlcoord 1, 14
-	ld de, .TimeNotSet
-	call PlaceString
-	ret
-; 49e7f
-
-.TimeNotSet ; 49e7f
-	db "TIME NOT SET@"
-; 49e8c
-
-UnknownText_0x49e8c: ; 49e8c
-	text_jump UnknownText_0x1c5182
-	db "@"
-; 49e91
-
-Function49e91: ; 49e91
-	push de
-	ld hl, .Days
-	ld a, b
-	call GetNthString
-	ld d, h
-	ld e, l
-	pop hl
-	call PlaceString
-	ld h, b
-	ld l, c
-	ld de, .Day
-	call PlaceString
-	ret
-; 49ea8
-
-.Days
-	db "SUN@"
-	db "MON@"
-	db "TUES@"
-	db "WEDNES@"
-	db "THURS@"
-	db "FRI@"
-	db "SATUR@"
-.Day
-	db "DAY@"
-; 49ed0
-
-Function49ed0: ; 49ed0
-	xor a
-	ld [hMapAnims], a
-	call ClearTileMap
-	call LoadFontsExtra
-	call LoadStandardFont
-	call ResetTextRelatedRAM
-	ret
-; 49ee0
-
-
-MainMenu_NewGame: ; 49ee0
-	callba NewGame
-	ret
-; 49ee7
-
-MainMenu_Options: ; 49ee7
-	callba OptionsMenu
-	ret
-; 49eee
-
-MainMenu_Continue: ; 49eee
-	callba Continue
-	ret
-; 49ef5
-
-MainMenu_MysteryGift: ; 49ef5
-	callba MysteryGift
-	ret
-; 49efc
-
-MainMenu_Mobile: ; 49efc
-	call ClearBGPalettes
-	ld a, MUSIC_MOBILE_ADAPTER_MENU
-	ld [wMapMusic], a
-	ld de, MUSIC_MOBILE_ADAPTER_MENU
-	call Function4a6c5
-Function49f0a: ; 49f0a
-	call ClearBGPalettes
-	call Function4a3a7
-	call Function4a492
-	call ClearBGPalettes
-Function49f16: ; 49f16
-	call Function4a071
-	ld c, 12
-	call DelayFrames
-	hlcoord 4, 0
-	ld b, $a
-	ld c, $a
-	call Function48cdc
-	hlcoord 6, 2
-	ld de, MobileString1
-	call PlaceString
-	hlcoord 0, 12
-	ld b, $4
-	ld c, $12
-	call TextBox
-	xor a
-	ld de, String_0x49fe9
-	hlcoord 1, 14
-	call PlaceString
-	call Function3200
-	call SetPalettes
-	call Function1bc9
-	ld hl, MenuSelection2
-	ld b, [hl]
-	push bc
-	jr .asm_49f5d
-
-.asm_49f55
-	call Function1bd3
-	ld hl, MenuSelection2
-	ld b, [hl]
-	push bc
-
-.asm_49f5d
-	bit 0, a
-	jr nz, .asm_49f67
-	bit 1, a
-	jr nz, .asm_49f84
-	jr .asm_49f97
-
-.asm_49f67
-	ld hl, MenuSelection2
-	ld a, [hl]
-	cp $1
-	jp z, Function4a098
-	cp $2
-	jp z, Function4a0b9
-	cp $3
-	jp z, Function4a0c2
-	cp $4
-	jp z, Function4a100
-	ld a, $1
-	call Function1ff8
-
-.asm_49f84
-	pop bc
-	call ClearBGPalettes
-	call ClearTileMap
-	ld a, MUSIC_MAIN_MENU
-	ld [wMapMusic], a
-	ld de, MUSIC_MAIN_MENU
-	call Function4a6c5
-	ret
-
-.asm_49f97
-	ld hl, MenuSelection2
-	ld a, [hl]
-	dec a
-	ld hl, MobileStrings2
-	call GetNthString
-	ld d, h
-	ld e, l
-	hlcoord 1, 13
-	ld b, $4
-	ld c, $12
-	call ClearBox
-	hlcoord 1, 14
-	call PlaceString
-	jp .asm_49fb7
-
-.asm_49fb7
-	call Function4a071
-	pop bc
-	ld hl, MenuSelection2
-	ld [hl], b
-	ld b, $a
-	ld c, $1
-	hlcoord 5, 1
-	call ClearBox
-	jp .asm_49f55
-; 49fcc
-
-
-MobileString1: ; 49fcc
-	db   "めいしフ,ルダー"
-	next "あいさつ"
-	next "プロフィール"
-	next "せ", $1e, "い"
-	next "もどる"
-	db   "@"
-; 49fe9
-
-
-MobileStrings2:
-
-String_0x49fe9: ; 49fe9
-	db   "めいし¯つくったり"
-	next "ほぞんしておける フ,ルダーです@"
-; 4a004
-
-String_0x4a004: ; 4a004
-	db   "モバイルたいせんや じぶんのめいしで"
-	next "つかう あいさつ¯つくります@"
-; 4a026
-
-String_0x4a026: ; 4a026
-	db   "あなた%じゅうしょや ねんれいの"
-	next "せ", $1e, "い¯かえられます@"
-; 4a042
-
-String_0x4a042: ; 4a042
-	db  "モバイルセンター", $1d, "せつぞくするとき"
-	next "ひつような こと¯きめます@"
-; 4a062
-
-String_0x4a062: ; 4a062
-	db   "まえ%がめん ", $1d, "もどります"
-	next "@"
-; 4a071
-
-
-
-Function4a071: ; 4a071 (12:6071)
-	ld hl, wcfa1
-	ld a, $2
-	ld [hli], a
-	ld a, $5
-	ld [hli], a
-	ld a, $5
-	ld [hli], a
-	ld a, $1
-	ld [hli], a
-	ld [hl], $0
-	set 5, [hl]
-	inc hl
-	xor a
-	ld [hli], a
-	ld a, $20
-	ld [hli], a
-	ld a, $1
-	add $40
-	add $80
-	add $2
-	ld [hli], a
-	ld a, $1
-rept 2
-	ld [hli], a
-endr
-	ret
-
-Function4a098: ; 4a098 (12:6098)
-	ld a, $2
-	call Function1ff8
-	call Function1bee
-	call WaitBGMap
-	call LoadStandardMenuDataHeader
-	callba Function89de0
-	call Call_ExitMenu
-	call Function49351
-	call Function4a485
-	pop bc
-	jp Function49f16
-
-Function4a0b9: ; 4a0b9 (12:60b9)
-	ld a, $2
-	call Function1ff8
-	pop bc
-	jp Function4a4c4
-
-Function4a0c2: ; 4a0c2 (12:60c2)
-	ld a, $2
-	call Function1ff8
-	ld a, BANK(sPlayerData)
-	call GetSRAMBank
-	ld hl, sPlayerData + PlayerName - wPlayerData
-	ld de, PlayerName
-	ld bc, $6
-	call CopyBytes
-	call CloseSRAM
-	callba Function150b9
-	ld c, 2
-	call DelayFrames
-	ld c, $1
-	call Function4802f
-	push af
-	call ClearBGPalettes
-	pop af
-	and a
-	jr nz, .asm_4a0f9
-	callba Function1509a
-.asm_4a0f9
-	ld c, 5
-	call DelayFrames
-	jr asm_4a111
-
-Function4a100: ; 4a100 (12:6100)
-	ld a, $2
-	call Function1ff8
-	call ClearBGPalettes
-	call Function4a13b
-	call ClearBGPalettes
-	call ClearTileMap
-
-asm_4a111: ; 4a111 (12:6111)
-	pop bc
-	call LoadFontsExtra
-	jp Function49f0a
-
-Function4a118: ; 4a118 (12:6118)
-	ld hl, wcfa1
-	ld a, $1
-	ld [hli], a
-	ld a, $d
-	ld [hli], a
-	ld a, $3
-	ld [hli], a
-	ld a, $1
-	ld [hli], a
-	ld [hl], $0
-	set 5, [hl]
-	inc hl
-	xor a
-	ld [hli], a
-	ld a, $20
-	ld [hli], a
-	ld a, $1
-	add $2
-	ld [hli], a
-	ld a, $1
-rept 2
-	ld [hli], a
-endr
-	ret
-
-Function4a13b: ; 4a13b (12:613b)
-	call Function4a3a7
-	call Function4a492
-	call Function4a373
-	ld c, 10
-	call DelayFrames
-
-Function4a149: ; 4a149 (12:6149)
-	hlcoord 1, 2
-	ld b, $6
-	ld c, $10
-	call Function48cdc
-	hlcoord 3, 4
-	ld de, String_4a1ef
-	call PlaceString
-	hlcoord 0, 12
-	ld b, $4
-	ld c, $12
-	call TextBox
-	ld a, [MenuSelection2]
-	dec a
-	ld hl, Strings_4a23d
-	call GetNthString
-	ld d, h
-	ld e, l
-	hlcoord 1, 13
-	ld b, $4
-	ld c, $12
-	call ClearBox
-	hlcoord 1, 14
-	call PlaceString
-	callba Function104148
-	call SetPalettes
-	call Function1bc9
-	ld hl, MenuSelection2
-	ld b, [hl]
-	push bc
-	jr asm_4a19d
-
-Function4a195: ; 4a195 (12:6195)
-	call Function1bd3
-	ld hl, MenuSelection2
-	ld b, [hl]
-	push bc
-
-asm_4a19d: ; 4a19d (12:619d)
-	bit 0, a
-	jr nz, .asm_4a1a7
-	bit 1, a
-	jr nz, .asm_4a1ba
-	jr .asm_4a1bc
-.asm_4a1a7
-	ld hl, MenuSelection2
-	ld a, [hl]
-	cp $1
-	jp z, Function4a20e
-	cp $2
-	jp z, Function4a221
-	ld a, $1
-	call Function1ff8
-.asm_4a1ba
-	pop bc
-	ret
-.asm_4a1bc
-	ld hl, MenuSelection2
-	ld a, [hl]
-	dec a
-	ld hl, Strings_4a23d
-	call GetNthString
-	ld d, h
-	ld e, l
-	hlcoord 1, 13
-	ld b, $4
-	ld c, $12
-	call ClearBox
-	hlcoord 1, 14
-	call PlaceString
-	jr .asm_4a1db
-.asm_4a1db
-	call Function4a373
-	pop bc
-	ld hl, MenuSelection2
-	ld [hl], b
-	lb bc, 6, 1
-	hlcoord 2, 3
-	call ClearBox
-	jp Function4a195
-; 4a1ef (12:61ef)
-
-String_4a1ef: ; 4a1ef
-	db   "モバイルセンター¯えらぶ"
-	next "ログインパスワード¯いれる"
-	next "もどる@"
-; 4a20e
-
-Function4a20e: ; 4a20e (12:620e)
-	ld a, $1
-	call Function1ff8
-	callba Function1719c8
-	call ClearBGPalettes
-	call DelayFrame
-	jr Function4a239
-
-Function4a221: ; 4a221 (12:6221)
-	ld a, $1
-	call Function1ff8
-	call Function4a28a
-	jr c, Function4a239
-	call Function4a373
-	ld a, $2
-	ld [MenuSelection2], a
-	jr .asm_4a235
-.asm_4a235
-	pop bc
-	jp Function4a149
-
-Function4a239: ; 4a239 (12:6239)
-	pop bc
-	jp Function4a13b
-; 4a23d (12:623d)
-
-Strings_4a23d: ; 4a23d
-	db   "いつも せつぞく¯する"
-	next "モバイルセンター¯えらびます@"
-
-	db   "モバイルセンター", $1d, "せつぞくするとき"
-	next "つかうパスワード¯ほぞんできます@"
-
-	db   "まえ%がめん ", $1d, "もどります@"
-
-	db   "@"
-; 4a28a
-
-Function4a28a: ; 4a28a (12:628a)
-	hlcoord 2, 3
-	lb bc, 6, 1
-	ld a, " "
-	call Function4a6d8
-	call Function1bee
-	call WaitBGMap
-	call LoadStandardMenuDataHeader
-	ld a, $5
-	call GetSRAMBank
-	ld a, [$aa4b]
-	call CloseSRAM
-	and a
-	jr z, .asm_4a2df
-	hlcoord 12, 0
-	ld b, $5
-	ld c, $6
-	call Function48cdc
-	hlcoord 14, 1
-	ld de, String_4a34b
-	call PlaceString
-	callba Function104148
-	call Function4a118
-	call Function1bd3
-	push af
-	call PlayClickSFX
-	pop af
-	bit 1, a
-	jr nz, .asm_4a33b
-	ld a, [MenuSelection2]
-	cp $2
-	jr z, .asm_4a2f0
-	cp $3
-	jr z, .asm_4a33b
-.asm_4a2df
-	callba Function11765d
-	call ClearBGPalettes
-	call Call_ExitMenu
-	call LoadFontsExtra
-	scf
-	ret
-.asm_4a2f0
-	call Function1bee
-	ld hl, UnknownText_0x4a358
-	call PrintText
-	hlcoord 14, 7
-	ld b, $3
-	ld c, $4
-	call TextBox
-	callba Function104148
-	ld hl, MenuDataHeader_0x4a362
-	call LoadMenuDataHeader
-	call InterpretMenu2
-	bit 1, a
-	jr nz, .asm_4a338
-	ld a, [MenuSelection2]
-	cp $2
-	jr z, .asm_4a338
-	ld a, $5
-	call GetSRAMBank
-	ld hl, $aa4b
-	xor a
-	ld bc, $11
-	call ByteFill
-	call CloseSRAM
-	ld hl, UnknownText_0x4a35d
-	call PrintText
-	call JoyWaitAorB
-.asm_4a338
-	call ExitMenu
-.asm_4a33b
-	call Call_ExitMenu
-	callba Function104148
-	xor a
-	ret
-; 4a346 (12:6346)
-
-MenuDataHeader_0x4a346: ; 0x4a346
-	db $40 ; flags
-	db 00, 12 ; start coords
-	db 06, 19 ; end coords
-
-String_4a34b: ; 4a34b
-	db   "いれなおす"
-	next "けす"
-	next "もどる@"
-; 4a358
-
-UnknownText_0x4a358: ; 0x4a358
-	; Delete the saved LOG-IN PASSWORD?
-	text_jump UnknownText_0x1c5196
-	db "@"
-; 0x4a35d
-
-UnknownText_0x4a35d: ; 0x4a35d
-	; Deleted the LOG-IN PASSWORD.
-	text_jump UnknownText_0x1c51b9
-	db "@"
-; 0x4a362
-
-MenuDataHeader_0x4a362: ; 0x4a362
-	db $40 ; flags
-	db 07, 14 ; start coords
-	db 11, 19 ; end coords
-	dw MenuData2_0x4a36a
-	db 2 ; default option
-; 0x4a36a
-
-MenuData2_0x4a36a: ; 0x4a36a
-	db $e0 ; flags
-	db 2 ; items
-	db "はい@"
-	db "いいえ@"
-; 0x4a373
-
-Function4a373: ; 4a373 (12:6373)
-	ld hl, wcfa1
-	ld a, $4
-	ld [hli], a
-	ld a, $2
-	ld [hli], a
-	ld a, $3
-	ld [hli], a
-	ld a, $1
-	ld [hli], a
-	ld [hl], $0
-	set 5, [hl]
-	inc hl
-	xor a
-	ld [hli], a
-	ld a, $20
-	ld [hli], a
-	ld a, $1
-	add $40
-	add $80
-	add $2
-	ld [hli], a
-	ld a, $1
-rept 2
-	ld [hli], a
-endr
-	ret
-; 4a39a (12:639a)
-
-Function4a39a: ; 4a39a
-	call Function4a485
-	call Function4a492
-	call Function4a3aa
-	call SetPalettes
-	ret
-; 4a3a7
-
-Function4a3a7: ; 4a3a7 (12:63a7)
-	call Function4a485
-Function4a3aa: ; 4a3aa
-	hlcoord 0, 0
-	lb bc, 3, 1
-	xor a
-	call Function4a6d8
-	lb bc, 1, 1
-	ld a, $1
-	call Function4a6d8
-	lb bc, 1, 1
-	xor a
-	call Function4a6d8
-	lb bc, 1, 1
-	ld a, $1
-	call Function4a6d8
-	lb bc, 4, 1
-	ld a, $2
-	call Function4a6d8
-	lb bc, 1, 1
-	ld a, $3
-	call Function4a6d8
-	lb bc, 1, 1
-	ld a, " "
-	call Function4a6d8
-	hlcoord 1, 0
-	ld a, $1
-	lb bc, 3, 18
-	call Function4a6d8
-	lb bc, 1, 18
-	ld a, $0
-	call Function4a6d8
-	lb bc, 1, 18
-	ld a, $1
-	call Function4a6d8
-	lb bc, 1, 18
-	ld a, $2
-	call Function4a6d8
-	lb bc, 11, 18
-	ld a, " "
-	call Function4a6d8
-	hlcoord 19, 0
-	lb bc, 3, 1
-	ld a, $0
-	call Function4a6d8
-	lb bc, 1, 1
-	ld a, $1
-	call Function4a6d8
-	lb bc, 1, 1
-	xor a
-	call Function4a6d8
-	lb bc, 1, 1
-	ld a, $1
-	call Function4a6d8
-	lb bc, 4, 1
-	ld a, $2
-	call Function4a6d8
-	lb bc, 1, 1
-	ld a, $3
-	call Function4a6d8
-	lb bc, 1, 1
-	ld a, " "
-	call Function4a6d8
-	ret
-; 4a449 (12:6449)
-
-Function4a449: ; 4a449
-	ld bc, 3 * SCREEN_WIDTH
-	ld a, $0
-	hlcoord 0, 0
-	call ByteFill
-	ld bc, 2 * SCREEN_WIDTH
-	ld a, $1
-	call ByteFill
-	ld bc, 2 * SCREEN_WIDTH
-	ld a, $0
-	call ByteFill
-	ld bc, 2 * SCREEN_WIDTH
-	ld a, $1
-	call ByteFill
-	ld bc, SCREEN_WIDTH
-	ld a, $2
-	call ByteFill
-	ld bc, SCREEN_WIDTH
-	ld a, $3
-	call ByteFill
-	ld bc, SCREEN_WIDTH
-	ld a, " "
-	call ByteFill
-	ret
-; 4a485
-
-Function4a485: ; 4a485 (12:6485)
-	ld de, GFX_49c0c
-	ld hl, VTiles2 tile $00
-	lb bc, BANK(GFX_49c0c), $d
-	call Get2bpp
-	ret
-
-Function4a492: ; 4a492 (12:6492)
-	call Function4936e
-	ret
-
-
-MainMenu_MobileStudium: ; 4a496
-	ld a, [StartDay]
-	ld b, a
-	ld a, [StartHour]
-	ld c, a
-	ld a, [StartMinute]
-	ld d, a
-	ld a, [StartSecond]
-	ld e, a
-	push bc
-	push de
-	callba MobileStudium
-	call ClearBGPalettes
-	pop de
-	pop bc
-	ld a, b
-	ld [StartDay], a
-	ld a, c
-	ld [StartHour], a
-	ld a, d
-	ld [StartMinute], a
-	ld a, e
-	ld [StartSecond], a
-	ret
-; 4a4c4
-
-
-Function4a4c4: ; 4a4c4 (12:64c4)
-	call ClearBGPalettes
-	call Function4a3a7
-	call Function4a492
-	call Function4a680
-	call ClearBGPalettes
-	ld c, 20
-	call DelayFrames
-	hlcoord 2, 0
-	ld b, $a
-	ld c, $e
-	call Function48cdc
-	hlcoord 4, 2
-	ld de, String_4a5c5
-	call PlaceString
-	hlcoord 4, 4
-	ld de, String_4a5cd
-	call PlaceString
-	hlcoord 4, 6
-	ld de, String_4a5da
-	call PlaceString
-	hlcoord 4, 8
-	ld de, String_4a5e6
-	call PlaceString
-	hlcoord 4, 10
-	ld de, String_4a5f2
-	call PlaceString
-	hlcoord 0, 12
-	ld b, $4
-	ld c, $12
-	call TextBox
-	xor a
-	ld hl, Strings_4a5f6
-	ld d, h
-	ld e, l
-	hlcoord 1, 14
-	call PlaceString
-	ld a, $1
-	ld hl, Strings_4a5f6
-	call GetNthString
-	ld d, h
-	ld e, l
-	hlcoord 1, 16
-	call PlaceString
-	call Function3200
-	call SetPalettes
-	call Function1bc9
-	ld hl, MenuSelection2
-	ld b, [hl]
-	push bc
-	jr asm_4a54d
-
-Function4a545: ; 4a545 (12:6545)
-	call Function1bd3
-	ld hl, MenuSelection2
-	ld b, [hl]
-	push bc
-
-asm_4a54d: ; 4a54d (12:654d)
-	bit 0, a
-	jr nz, .asm_4a557
-	bit 1, a
-	jr nz, .asm_4a574
-	jr .asm_4a57e
-.asm_4a557
-	ld hl, MenuSelection2
-	ld a, [hl]
-	cp $1
-	jp z, Function4a6ab
-	cp $2
-	jp z, Function4a6ab
-	cp $3
-	jp z, Function4a6ab
-	cp $4
-	jp z, Function4a6ab
-	ld a, $1
-	call Function1ff8
-.asm_4a574
-	pop bc
-	call ClearBGPalettes
-	call ClearTileMap
-	jp Function49f0a
-.asm_4a57e
-	ld hl, MenuSelection2
-	ld a, [hl]
-	dec a
-	add a
-	push af
-	ld hl, Strings_4a5f6
-	call GetNthString
-	ld d, h
-	ld e, l
-	hlcoord 1, 13
-	ld b, $4
-	ld c, $12
-	call ClearBox
-	hlcoord 1, 14
-	call PlaceString
-	pop af
-	inc a
-	ld hl, Strings_4a5f6
-	call GetNthString
-	ld d, h
-	ld e, l
-	hlcoord 1, 16
-	call PlaceString
-	jp Function4a5b0
-
-Function4a5b0: ; 4a5b0 (12:65b0)
-	call Function4a680
-	pop bc
-	ld hl, MenuSelection2
-	ld [hl], b
-	ld b, $a
-	ld c, $1
-	hlcoord 3, 1
-	call ClearBox
-	jp Function4a545
-; 4a5c5 (12:65c5)
-
-String_4a5c5: ; 4a5c5
-	db "じこしょうかい@"
-String_4a5cd: ; 4a5cd
-	db "たいせん ", $4a, "はじまるとき@"
-String_4a5da: ; 4a5da
-	db "たいせん ", $1d, "かったとき@"
-String_4a5e6: ; 4a5e6
-	db "たいせん ", $1d, "まけたとき@"
-String_4a5f2: ; 4a5f2
-	db "もどる@"
-; 4a5f6
-
-Strings_4a5f6: ; 4a5f6
-	db "めいし や ニュース ", $1d, "のせる@"
-	db "あなた%あいさつです@"
-	db "モバイル たいせん", $4a, "はじまるとき@"
-	db "あいて", $1d, "みえる あいさつです@"
-	db "モバイル たいせんで かったとき@"
-	db "あいて", $1d, "みえる あいさつです@"
-	db "モバイル たいせんで まけたとき@"
-	db "あいて", $1d, "みえる あいさつです@"
-	db "まえ%がめん ", $1d, "もどります@"
-	db "@"
-; 4a680
-
-Function4a680: ; 4a680 (12:6680)
-	ld hl, wcfa1
-	ld a, $2
-	ld [hli], a
-	ld a, $3
-	ld [hli], a
-	ld a, $5
-	ld [hli], a
-	ld a, $1
-	ld [hli], a
-	ld [hl], $0
-	set 5, [hl]
-	inc hl
-	xor a
-	ld [hli], a
-	ld a, $20
-	ld [hli], a
-	ld a, $1
-	add $40
-	add $80
-	add $2
-	ld [hli], a
-	ld a, $1
-rept 2
-	ld [hli], a
-endr
-	xor a
-rept 3
-	ld [hli], a
-endr
-	ret
-
-Function4a6ab: ; 4a6ab (12:66ab)
-	ld a, $2
-	call Function1ff8
-	call ClearBGPalettes
-	ld b, SCGB_08
-	call GetSGBLayout
-	callba Function11c1ab
-	pop bc
-	call LoadFontsExtra
-	jp Function4a4c4
-
-Function4a6c5: ; 4a6c5 (12:66c5)
-	ld a, $5
-	ld [MusicFade], a
-	ld a, e
-	ld [MusicFadeIDLo], a
-	ld a, d
-	ld [MusicFadeIDHi], a
-	ld c, 22
-	call DelayFrames
-	ret
-
-Function4a6d8: ; 4a6d8 (12:66d8)
-	push bc
-	push hl
-.asm_4a6da
-	ld [hli], a
-	dec c
-	jr nz, .asm_4a6da
-	pop hl
-	ld bc, $14
-	add hl, bc
-	pop bc
-	dec b
-	jr nz, Function4a6d8
-	ret
-
-
 SpecialBeastsCheck: ; 0x4a6e8
 ; Check if the player owns all three legendary beasts.
 ; They must exist in either party or PC, and have the player's OT and ID.
@@ -34882,7 +31157,7 @@
 	ret
 ; 84688
 
-Function84688: ; 84688
+_PrintDiploma: ; 84688
 	ld a, [wcf65]
 	push af
 	callba Function1dd709
--- a/maps/AzaleaTown.asm
+++ b/maps/AzaleaTown.asm
@@ -30,7 +30,7 @@
 	moveperson $b, $b, $b
 	spriteface PLAYER, RIGHT
 	showemote EMOTE_SHOCK, PLAYER, 15
-	special Functionc48f
+	special Special_FadeOutMusic
 	pause 15
 	appear $b
 	applymovement $b, MovementData_0x198134
@@ -40,7 +40,7 @@
 UnknownScript_0x198034:
 	spriteface PLAYER, RIGHT
 	showemote EMOTE_SHOCK, PLAYER, 15
-	special Functionc48f
+	special Special_FadeOutMusic
 	pause 15
 	appear $b
 	applymovement $b, MovementData_0x19813c
--- a/maps/BluesHouse.asm
+++ b/maps/BluesHouse.asm
@@ -37,7 +37,7 @@
 	special RestartMapMusic
 	loadfont
 	writetext UnknownText_0x19b296
-	special Functionc472
+	special PlayCurMonCry
 	keeptextopen
 	writetext UnknownText_0x19b2aa
 	closetext
--- a/maps/BurnedTower1F.asm
+++ b/maps/BurnedTower1F.asm
@@ -49,7 +49,7 @@
 
 UnknownScript_0x185c25:
 	showemote EMOTE_SHOCK, $4, 15
-	special Functionc48f
+	special Special_FadeOutMusic
 	pause 15
 	spriteface $4, RIGHT
 	pause 15
@@ -98,7 +98,7 @@
 	loadmovesprites
 	dotrigger $2
 	setevent EVENT_RIVAL_BURNED_TOWER
-	special Functionc48f
+	special Special_FadeOutMusic
 	pause 15
 	earthquake 50
 	showemote EMOTE_SHOCK, PLAYER, 15
--- a/maps/CeladonDeptStore6F.asm
+++ b/maps/CeladonDeptStore6F.asm
@@ -23,7 +23,7 @@
 	loadfont
 	writetext CeladonVendingText
 .Start
-	special Function24ae8
+	special PlaceMoneyTopRightOW
 	loadmenudata .MenuData
 	interpretmenu2
 	writebackup
--- a/maps/CeladonMansion3F.asm
+++ b/maps/CeladonMansion3F.asm
@@ -22,7 +22,7 @@
 	waitbutton
 	writetext UnknownText_0x71760
 	keeptextopen
-	special Functionc49f
+	special Diploma
 	writetext UnknownText_0x71763
 	closetext
 	loadmovesprites
@@ -43,7 +43,7 @@
 	writetext UnknownText_0x717d8
 	yesorno
 	iffalse UnknownScript_0x716b0
-	special Functionc4ac
+	special PrintDiploma
 	loadmovesprites
 	end
 
--- a/maps/CherrygroveCity.asm
+++ b/maps/CherrygroveCity.asm
@@ -103,7 +103,7 @@
 UnknownScript_0x19c0ae:
 	spriteface PLAYER, RIGHT
 	showemote EMOTE_SHOCK, PLAYER, 15
-	special Functionc48f
+	special Special_FadeOutMusic
 	pause 15
 	appear $3
 	applymovement $3, MovementData_0x19c1ce
--- a/maps/CianwoodCity.asm
+++ b/maps/CianwoodCity.asm
@@ -66,7 +66,7 @@
 	applymovement $c, MovementData_0x1a00ec
 	disappear $c
 	pause 20
-	special Functionc48f
+	special Special_FadeOutMusic
 	playmapmusic
 	pause 10
 .Done
--- a/maps/DragonShrine.asm
+++ b/maps/DragonShrine.asm
@@ -130,7 +130,7 @@
 	writetext UnknownText_0x18d916
 	closetext
 	loadmovesprites
-	special Functionc48f
+	special Special_FadeOutMusic
 	applymovement $5, MovementData_0x18d2da
 	loadfont
 	writetext UnknownText_0x18d974
--- a/maps/DragonsDenB1F.asm
+++ b/maps/DragonsDenB1F.asm
@@ -70,7 +70,7 @@
 	loadmovesprites
 UnknownScript_0x18c8f9:
 	applymovement $3, MovementData_0x18c9b3
-	special Functionc48f
+	special Special_FadeOutMusic
 	pause 30
 	special RestartMapMusic
 	disappear $3
--- a/maps/GoldenrodCity.asm
+++ b/maps/GoldenrodCity.asm
@@ -61,7 +61,7 @@
 .Flamethrower:
 	writebyte $1
 	writetext UnknownText_0x1991cf
-	special Function4925b
+	special Special_MoveTutor
 	if_equal $0, .TeachMove
 	jump .Incompatible
 
@@ -68,7 +68,7 @@
 .Thunderbolt:
 	writebyte $2
 	writetext UnknownText_0x1991cf
-	special Function4925b
+	special Special_MoveTutor
 	if_equal $0, .TeachMove
 	jump .Incompatible
 
@@ -75,7 +75,7 @@
 .IceBeam:
 	writebyte $3
 	writetext UnknownText_0x1991cf
-	special Function4925b
+	special Special_MoveTutor
 	if_equal $0, .TeachMove
 	jump .Incompatible
 
--- a/maps/GoldenrodDeptStore6F.asm
+++ b/maps/GoldenrodDeptStore6F.asm
@@ -9,7 +9,7 @@
 	loadfont
 	writetext GoldenrodVendingText
 .Start
-	special Function24ae8
+	special PlaceMoneyTopRightOW
 	loadmenudata .MenuData
 	interpretmenu2
 	writebackup
--- a/maps/IlexForest.asm
+++ b/maps/IlexForest.asm
@@ -449,7 +449,7 @@
 	loadmovesprites
 	pause 20
 	showemote EMOTE_SHOCK, PLAYER, 20
-	special Functionc48f
+	special Special_FadeOutMusic
 	applymovement PLAYER, MovementData_0x6ef58
 	pause 30
 	spriteface PLAYER, DOWN
--- a/maps/IndigoPlateauPokeCenter1F.asm
+++ b/maps/IndigoPlateauPokeCenter1F.asm
@@ -55,7 +55,7 @@
 	appear $5
 	spriteface PLAYER, DOWN
 	showemote EMOTE_SHOCK, PLAYER, 15
-	special Functionc48f
+	special Special_FadeOutMusic
 	pause 15
 	applymovement $5, MovementData_0x180164
 	playmusic MUSIC_RIVAL_ENCOUNTER
@@ -76,7 +76,7 @@
 	appear $5
 	spriteface PLAYER, DOWN
 	showemote EMOTE_SHOCK, PLAYER, 15
-	special Functionc48f
+	special Special_FadeOutMusic
 	pause 15
 	applymovement $5, MovementData_0x18016b
 	playmusic MUSIC_RIVAL_ENCOUNTER
--- a/maps/KurtsHouse.asm
+++ b/maps/KurtsHouse.asm
@@ -40,7 +40,7 @@
 	writetext UnknownText_0x18e473
 	closetext
 	loadmovesprites
-	special Functionc48f
+	special Special_FadeOutMusic
 	setevent EVENT_AZALEA_TOWN_SLOWPOKETAIL_ROCKET
 	checkcode VAR_FACING
 	if_equal UP, .RunAround
@@ -287,7 +287,7 @@
 	setevent EVENT_FOREST_IS_RESTLESS
 	clearevent EVENT_CAN_GIVE_GS_BALL_TO_KURT
 	clearevent EVENT_GAVE_GS_BALL_TO_KURT
-	special Functionc48f
+	special Special_FadeOutMusic
 	pause 20
 	showemote EMOTE_SHOCK, $2, 30
 	checkcode VAR_FACING
--- a/maps/LancesRoom.asm
+++ b/maps/LancesRoom.asm
@@ -44,12 +44,12 @@
 	end
 
 UnknownScript_0x180e6a:
-	special Functionc48f
+	special Special_FadeOutMusic
 	applymovement PLAYER, MovementData_0x180f38
 	jump LanceScript_0x180e7b
 
 UnknownScript_0x180e74:
-	special Functionc48f
+	special Special_FadeOutMusic
 	applymovement PLAYER, MovementData_0x180f3c
 LanceScript_0x180e7b:
 	spriteface $2, LEFT
--- a/maps/MahoganyTown.asm
+++ b/maps/MahoganyTown.asm
@@ -51,7 +51,7 @@
 UnknownScript_0x190040:
 	loadfont
 	writetext UnknownText_0x1900b0
-	special Function24ae8
+	special PlaceMoneyTopRightOW
 	yesorno
 	iffalse UnknownScript_0x190072
 	checkmoney $0, 300
@@ -61,7 +61,7 @@
 	waitbutton
 	playsound SFX_TRANSACTION
 	takemoney $0, 300
-	special Function24ae8
+	special PlaceMoneyTopRightOW
 	writetext UnknownText_0x19014a
 	closetext
 	loadmovesprites
--- a/maps/MountMoon.asm
+++ b/maps/MountMoon.asm
@@ -19,7 +19,7 @@
 UnknownScript_0x7408e:
 	spriteface PLAYER, RIGHT
 	showemote EMOTE_SHOCK, PLAYER, 15
-	special Functionc48f
+	special Special_FadeOutMusic
 	pause 15
 	applymovement $2, MovementData_0x740f9
 	playmusic MUSIC_RIVAL_ENCOUNTER
--- a/maps/OlivineCity.asm
+++ b/maps/OlivineCity.asm
@@ -25,7 +25,7 @@
 UnknownScript_0x1a8833:
 	spriteface PLAYER, LEFT
 	showemote EMOTE_SHOCK, PLAYER, 15
-	special Functionc48f
+	special Special_FadeOutMusic
 	pause 15
 	playsound SFX_ENTER_DOOR
 	appear $5
@@ -49,7 +49,7 @@
 UnknownScript_0x1a886b:
 	spriteface PLAYER, LEFT
 	showemote EMOTE_SHOCK, PLAYER, 15
-	special Functionc48f
+	special Special_FadeOutMusic
 	pause 15
 	playsound SFX_ENTER_DOOR
 	appear $5
--- a/maps/PokeCenter2F.asm
+++ b/maps/PokeCenter2F.asm
@@ -581,7 +581,7 @@
 
 MapPokeCenter2FSignpost0Script:
 	refreshscreen $0
-	special Functionc2da
+	special Special_DisplayLinkRecord
 	loadmovesprites
 	end
 
--- a/maps/RadioTower2F.asm
+++ b/maps/RadioTower2F.asm
@@ -140,7 +140,7 @@
 	writetext UnknownText_0x5e054
 	closetext
 	loadmovesprites
-	special Functionc48f
+	special Special_FadeOutMusic
 	pause 20
 	special RestartMapMusic
 	checkcode VAR_BLUECARDBALANCE
@@ -169,7 +169,7 @@
 	closetext
 	loadmovesprites
 	spriteface $b, RIGHT
-	special Functionc48f
+	special Special_FadeOutMusic
 	pause 20
 	special RestartMapMusic
 	end
@@ -200,7 +200,7 @@
 	closetext
 	loadmovesprites
 	spriteface $b, RIGHT
-	special Functionc48f
+	special Special_FadeOutMusic
 	pause 20
 	special RestartMapMusic
 	end
--- a/maps/Route24.asm
+++ b/maps/Route24.asm
@@ -21,7 +21,7 @@
 	loadfont
 	writetext UnknownText_0x1addc0
 	keeptextopen
-	special Functionc48f
+	special Special_FadeOutMusic
 	writetext UnknownText_0x1adee1
 	closetext
 	loadmovesprites
--- a/maps/Route39Farmhouse.asm
+++ b/maps/Route39Farmhouse.asm
@@ -20,7 +20,7 @@
 	checkitem MOOMOO_MILK
 	iftrue UnknownScript_0x9cf08
 	writetext UnknownText_0x9cfe1
-	special Function24ae8
+	special PlaceMoneyTopRightOW
 	yesorno
 	iffalse UnknownScript_0x9cf02
 	checkmoney $0, 500
@@ -28,7 +28,7 @@
 	giveitem MOOMOO_MILK
 	iffalse UnknownScript_0x9cefc
 	takemoney $0, 500
-	special Function24ae8
+	special PlaceMoneyTopRightOW
 	waitbutton
 	playsound SFX_TRANSACTION
 	writetext UnknownText_0x9d05d
--- a/maps/SilverCaveRoom3.asm
+++ b/maps/SilverCaveRoom3.asm
@@ -6,7 +6,7 @@
 	db 0
 
 RedScript_0x18c603:
-	special Functionc48f
+	special Special_FadeOutMusic
 	faceplayer
 	loadfont
 	writetext UnknownText_0x18c637
@@ -17,7 +17,7 @@
 	startbattle
 	reloadmapmusic
 	returnafterbattle
-	special Functionc48f
+	special Special_FadeOutMusic
 	loadfont
 	writetext UnknownText_0x18c63f
 	closetext
--- a/maps/SproutTower3F.asm
+++ b/maps/SproutTower3F.asm
@@ -18,7 +18,7 @@
 UnknownScript_0x184947:
 	spriteface PLAYER, UP
 	showemote EMOTE_SHOCK, PLAYER, 15
-	special Functionc48f
+	special Special_FadeOutMusic
 	playsound SFX_TACKLE
 	playsound SFX_ELEVATOR
 	earthquake 79
--- a/maps/TeamRocketBaseB3F.asm
+++ b/maps/TeamRocketBaseB3F.asm
@@ -55,7 +55,7 @@
 UnknownScript_0x6e019:
 	spriteface PLAYER, LEFT
 	showemote EMOTE_SHOCK, PLAYER, 15
-	special Functionc48f
+	special Special_FadeOutMusic
 	appear $a
 	applymovement $a, MovementData_0x6e164
 	spriteface PLAYER, LEFT
--- a/maps/TinTower1F.asm
+++ b/maps/TinTower1F.asm
@@ -158,7 +158,7 @@
 	playsound SFX_EXIT_BUILDING
 	disappear $5
 	waitbutton
-	special Functionc48f
+	special Special_FadeOutMusic
 	pause 20
 	playmapmusic
 	end
--- a/maps/UndergroundPathSwitchRoomEntrances.asm
+++ b/maps/UndergroundPathSwitchRoomEntrances.asm
@@ -80,7 +80,7 @@
 UnknownScript_0x7ca80:
 	spriteface PLAYER, RIGHT
 	showemote EMOTE_SHOCK, PLAYER, 15
-	special Functionc48f
+	special Special_FadeOutMusic
 	pause 15
 	playsound SFX_EXIT_BUILDING
 	appear $c
@@ -99,7 +99,7 @@
 UnknownScript_0x7caaa:
 	spriteface PLAYER, RIGHT
 	showemote EMOTE_SHOCK, PLAYER, 15
-	special Functionc48f
+	special Special_FadeOutMusic
 	pause 15
 	playsound SFX_EXIT_BUILDING
 	appear $c
--- a/maps/VictoryRoad.asm
+++ b/maps/VictoryRoad.asm
@@ -19,7 +19,7 @@
 	moveperson $2, $12, $b
 	spriteface PLAYER, DOWN
 	showemote EMOTE_SHOCK, PLAYER, 15
-	special Functionc48f
+	special Special_FadeOutMusic
 	pause 15
 	appear $2
 	applymovement $2, MovementData_0x74539
@@ -33,7 +33,7 @@
 UnknownScript_0x744b5:
 	spriteface PLAYER, DOWN
 	showemote EMOTE_SHOCK, PLAYER, 15
-	special Functionc48f
+	special Special_FadeOutMusic
 	pause 15
 	appear $2
 	applymovement $2, MovementData_0x74542
--- a/maps/WarehouseEntrance.asm
+++ b/maps/WarehouseEntrance.asm
@@ -186,7 +186,7 @@
 .DoHaircut:
 	checkflag ENGINE_GOLDENROD_UNDERGROUND_GOT_HAIRCUT
 	iftrue .AlreadyGotHaircut
-	special Function24ae8
+	special PlaceMoneyTopRightOW
 	writetext UnknownText_0x7c5f9
 	yesorno
 	iffalse .Refused
@@ -222,7 +222,7 @@
 
 .then:
 	takemoney $0, 500
-	special Function24ae8
+	special PlaceMoneyTopRightOW
 	writetext UnknownText_0x7c6b8
 	closetext
 	loadmovesprites
@@ -269,7 +269,7 @@
 .DoHaircut:
 	checkflag ENGINE_GOLDENROD_UNDERGROUND_GOT_HAIRCUT
 	iftrue .AlreadyGotHaircut
-	special Function24ae8
+	special PlaceMoneyTopRightOW
 	writetext UnknownText_0x7c75c
 	yesorno
 	iffalse .Refused
@@ -305,7 +305,7 @@
 
 .then:
 	takemoney $0, 300
-	special Function24ae8
+	special PlaceMoneyTopRightOW
 	writetext UnknownText_0x7c80e
 	closetext
 	loadmovesprites
@@ -343,7 +343,7 @@
 
 UnknownScript_0x7c2bb:
 	writetext HaircutBrosText_SlightlyHappier
-	special Functionc472
+	special PlayCurMonCry
 	closetext
 	loadmovesprites
 	end
@@ -350,7 +350,7 @@
 
 UnknownScript_0x7c2c4:
 	writetext HaircutBrosText_Happier
-	special Functionc472
+	special PlayCurMonCry
 	closetext
 	loadmovesprites
 	end
@@ -357,7 +357,7 @@
 
 UnknownScript_0x7c2cd:
 	writetext HaircutBrosText_MuchHappier
-	special Functionc472
+	special PlayCurMonCry
 	closetext
 	loadmovesprites
 	end
--- /dev/null
+++ b/misc/mobile_12.asm
@@ -1,0 +1,1829 @@
+Function4802f: ; 4802f (12:402f)
+	xor a
+	set 6, a
+	ld [wd002], a
+	ld hl, wd003
+	set 0, [hl]
+	ld a, c
+	and a
+	call z, Function48000
+	call ClearBGPalettes
+	call Function48d3d
+	ld a, [wd479]
+	bit 1, a
+	jr z, .asm_4805a
+	ld a, [wd003]
+	set 0, a
+	set 1, a
+	set 2, a
+	set 3, a
+	ld [wd003], a
+.asm_4805a
+	call Function486bf
+	call LoadFontsExtra
+	ld de, GFX_488c3
+	ld hl, VTiles2 tile $10
+	lb bc, BANK(GFX_488c3), 1
+	call Request1bpp
+	ld de, GFX_488cb
+	ld hl, VTiles2 tile $11
+	lb bc, BANK(GFX_488cb), 1
+	call Request1bpp
+	call Function4a3a7
+	call ClearBGPalettes
+	ld a, [wd002]
+	bit 6, a
+	jr z, .asm_4808a
+	call Function48689
+	jr .asm_480d7
+.asm_4808a
+	ld a, $5
+	ld [MusicFade], a
+	ld a, MUSIC_MOBILE_ADAPTER_MENU % $100
+	ld [MusicFadeIDLo], a
+	ld a, MUSIC_MOBILE_ADAPTER_MENU / $100
+	ld [MusicFadeIDHi], a
+	ld c, 20
+	call DelayFrames
+	ld b, $1
+	call Function4930f
+	call ClearBGPalettes
+	hlcoord 0, 0
+	ld b, $2
+	ld c, $14
+	call ClearBox
+	hlcoord 0, 1
+	ld a, $c
+	ld [hl], a
+	ld bc, $13
+	add hl, bc
+	ld [hl], a
+	ld de, MobileProfileString
+	hlcoord 1, 1
+	call PlaceString
+	hlcoord 0, 2
+	ld b, $a
+	ld c, $12
+	call Function48cdc
+	hlcoord 2, 4
+	ld de, String_48482
+	call PlaceString
+.asm_480d7
+	hlcoord 2, 6
+	ld de, String_48489
+	call PlaceString
+	hlcoord 2, 8
+	ld de, String_4848d
+	call PlaceString
+	hlcoord 2, 10
+	ld de, String_48495
+	call PlaceString
+	hlcoord 2, 12
+	ld de, String_4849e
+	call PlaceString
+	ld a, [wd002]
+	bit 6, a
+	jr nz, .asm_48113
+	ld a, [PlayerGender]
+	ld hl, Strings_484fb
+	call GetNthString
+	ld d, h
+	ld e, l
+	hlcoord 11, 4
+	call PlaceString
+.asm_48113
+	hlcoord 11, 6
+	call Function487ec
+	ld a, [wd474]
+	dec a
+	ld hl, Prefectures
+	call GetNthString
+	ld d, h
+	ld e, l
+	hlcoord 11, 8
+	call PlaceString
+	hlcoord 11, 10
+	call Function489ea
+	hlcoord 0, 14
+	ld b, $2
+	ld c, $12
+	call TextBox
+	hlcoord 1, 16
+	ld de, String_48275
+	call PlaceString
+	call Function48187
+	call Function3200
+	call SetPalettes
+	call Function1bc9
+	ld hl, MenuSelection2
+	ld b, [hl]
+	push bc
+	jr asm_4815f
+
+Function48157: ; 48157 (12:4157)
+	call Function1bd3
+	ld hl, MenuSelection2
+	ld b, [hl]
+	push bc
+
+asm_4815f: ; 4815f (12:415f)
+	bit 0, a
+	jp nz, Function4820d
+	ld b, a
+	ld a, [wd002]
+	bit 6, a
+	jr z, .asm_48177
+	ld hl, wd479
+	bit 1, [hl]
+	jr z, .asm_48177
+	bit 1, b
+	jr nz, .asm_4817a
+.asm_48177
+	jp Function48272
+.asm_4817a
+	call ClearBGPalettes
+	call Function48d30
+	pop bc
+	call ClearTileMap
+	ld a, $ff
+	ret
+
+Function48187: ; 48187 (12:4187)
+	ld a, [wd479]
+	bit 1, a
+	jr nz, .asm_481f1
+	ld a, [wd003]
+	ld d, a
+	call Function48725
+	jr c, .asm_481a2
+	lb bc, 1, 4
+	hlcoord 2, 12
+	call ClearBox
+	jr .asm_481ad
+.asm_481a2
+	push de
+	hlcoord 2, 12
+	ld de, String_4849e
+	call PlaceString
+	pop de
+.asm_481ad
+	ld a, [wd002]
+	bit 6, a
+	jr nz, .asm_481c1
+	bit 0, d
+	jr nz, .asm_481c1
+	lb bc, 1, 8
+	hlcoord 11, 4
+	call ClearBox
+.asm_481c1
+	bit 1, d
+	jr nz, .asm_481ce
+	lb bc, 1, 8
+	hlcoord 11, 6
+	call ClearBox
+.asm_481ce
+	bit 2, d
+	jr nz, .asm_481db
+	lb bc, 2, 8
+	hlcoord 11, 7
+	call ClearBox
+.asm_481db
+	bit 3, d
+	jr nz, .asm_481f1
+	ld a, [wd479]
+	bit 0, a
+	jr nz, .asm_481f8
+	lb bc, 1, 8
+	hlcoord 11, 10
+	call ClearBox
+	jr .asm_48201
+.asm_481f1
+	ld a, [wd479]
+	bit 0, a
+	jr nz, .asm_48201
+.asm_481f8
+	hlcoord 11, 10
+	ld de, String_48202
+	call PlaceString
+.asm_48201
+	ret
+; 48202 (12:4202)
+
+String_48202: ; 48202
+	db "Tell Later@"
+; 4820d
+
+Function4820d: ; 4820d (12:420d)
+	call Function1bee
+	ld hl, MenuSelection2
+	ld a, [hl]
+	push af
+	ld a, [wd002]
+	bit 6, a
+	jr z, .asm_4821f
+	pop af
+	inc a
+	push af
+.asm_4821f
+	pop af
+	cp $1
+	jr z, asm_4828d
+	cp $2
+	jp z, Function4876f
+	cp $3
+	jp z, Function48304
+	cp $4
+	jp z, Function488d3
+	ld a, $2
+	call Function1ff8
+	ld a, [wd002]
+	bit 6, a
+	jr z, .asm_4825c
+	jr .asm_4825c
+; 48241 (12:4241)
+
+	hlcoord 1, 15
+	ld b, $2
+	ld c, $12
+	call ClearBox
+	ld de, String_484a1
+	hlcoord 1, 16
+	call PlaceString
+	call WaitBGMap
+	ld c, 48
+	call DelayFrames
+
+.asm_4825c
+	call ClearBGPalettes
+	call Function48d30
+	pop bc
+	call ClearTileMap
+	ld b, SCGB_08
+	call GetSGBLayout
+	ld hl, wd479
+	set 1, [hl]
+	xor a
+	ret
+
+Function48272: ; 48272 (12:4272)
+	jp Function4840c
+; 48275 (12:4275)
+
+String_48275: ; 48275
+	db "Personal Info@"
+; 48283
+
+Function48283: ; 48283 (12:4283)
+	lb bc, 2, 18
+	hlcoord 1, 15
+	call ClearBox
+	ret
+
+asm_4828d: ; 4828d (12:428d)
+	call Function48283
+	hlcoord 1, 16
+	ld de, String_484b1
+	call PlaceString
+	ld hl, MenuDataHeader_0x484f1
+	call LoadMenuDataHeader
+	call Function4873c
+	hlcoord 11, 2
+	ld b, $4
+	ld c, $7
+	call Function48cdc
+	hlcoord 13, 4
+	ld de, String_484fb
+	call PlaceString
+	hlcoord 13, 6
+	ld de, String_484ff
+	call PlaceString
+	call WaitBGMap
+	ld a, [PlayerGender]
+	inc a
+	ld [wMenuCursorBuffer], a
+	call Function1bc9
+	call PlayClickSFX
+	call ExitMenu
+	bit 0, a
+	jp z, Function4840c
+	ld hl, MenuSelection2
+	ld a, [hl]
+	ld hl, Strings_484fb
+	cp $1
+	jr z, .asm_482ed
+.asm_482e1
+	ld a, [hli]
+	cp $50
+	jr nz, .asm_482e1
+	ld a, $1
+	ld [PlayerGender], a
+	jr .asm_482f1
+.asm_482ed
+	xor a
+	ld [PlayerGender], a
+.asm_482f1
+	ld d, h
+	ld e, l
+	hlcoord 11, 4
+	call PlaceString
+	ld a, [wd003]
+	set 0, a
+	ld [wd003], a
+	jp Function4840c
+
+Function48304: ; 48304 (12:4304)
+	call Function48283
+	hlcoord 1, 16
+	ld de, String_484cf
+	call PlaceString
+	ld hl, MenuDataHeader_0x48504
+	call LoadMenuDataHeader
+	ld hl, MenuDataHeader_0x48513
+	call LoadMenuDataHeader
+	hlcoord 10, 0
+	ld b, $c
+	ld c, $8
+	call Function48cdc
+	ld a, [wMenuCursorBuffer]
+	ld b, a
+	ld a, [wd0e4]
+	ld c, a
+	push bc
+	ld a, [wd474]
+	dec a
+	cp $29
+	jr c, .asm_4833f
+	sub $29
+	inc a
+	ld [wMenuCursorBuffer], a
+	ld a, $29
+.asm_4833f
+	ld [wd0e4], a
+	callba Function104148
+.asm_48348
+	call HandleScrollingMenu
+	ld de, $629
+	call Function48383
+	jr c, .asm_48348
+	ld d, a
+	pop bc
+	ld a, b
+	ld [wMenuCursorBuffer], a
+	ld a, c
+	ld [wd0e4], a
+	ld a, d
+	push af
+	call ExitMenu
+	call ExitMenu
+	pop af
+	ld a, [hJoyPressed]
+	bit 0, a
+	jr z, .asm_48377
+	call Function483bb
+	ld a, [wd003]
+	set 2, a
+	ld [wd003], a
+.asm_48377
+	call Function48187
+	callba Function104148
+	jp Function4840c
+
+Function48383: ; 48383 (12:4383)
+	push bc
+	push af
+	bit 5, a
+	jr nz, .asm_48390
+	bit 4, a
+	jr nz, .asm_4839f
+	and a
+	jr .asm_483b7
+.asm_48390
+	ld a, [wd0e4]
+	sub d
+	ld [wd0e4], a
+	jr nc, .asm_483af
+	xor a
+	ld [wd0e4], a
+	jr .asm_483af
+.asm_4839f
+	ld a, [wd0e4]
+	add d
+	ld [wd0e4], a
+	cp e
+	jr c, .asm_483af
+	ld a, e
+	ld [wd0e4], a
+	jr .asm_483af
+.asm_483af
+	ld hl, MenuSelection2
+	ld a, [hl]
+	ld [wMenuCursorBuffer], a
+	scf
+.asm_483b7
+	pop bc
+	ld a, b
+	pop bc
+	ret
+
+Function483bb: ; 483bb (12:43bb)
+	ld hl, wcf77
+	ld a, [hl]
+	inc a
+	ld [wd474], a
+	dec a
+	ld b, a
+	ld hl, Prefectures
+.asm_483c8
+	and a
+	jr z, .asm_483d5
+.asm_483cb
+	ld a, [hli]
+	cp "@"
+	jr nz, .asm_483cb
+	ld a, b
+	dec a
+	ld b, a
+	jr .asm_483c8
+.asm_483d5
+	ld d, h
+	ld e, l
+	ld b, $2
+	ld c, $8
+	hlcoord 11, 7
+	call ClearBox
+	hlcoord 11, 8
+	call PlaceString
+	ret
+; 483e8 (12:43e8)
+
+Function483e8: ; 483e8
+	push de
+	ld hl, Prefectures
+	ld a, [MenuSelection]
+	cp $ff
+	jr nz, .asm_483f8
+	ld hl, Wakayama ; last string
+	jr .asm_48405
+
+.asm_483f8
+	ld d, a
+	and a
+	jr z, .asm_48405
+.asm_483fc
+	ld a, [hli]
+	cp "@"
+	jr nz, .asm_483fc
+	ld a, d
+	dec a
+	jr .asm_483f8
+
+.asm_48405
+	ld d, h
+	ld e, l
+	pop hl
+	call PlaceString
+	ret
+; 4840c
+
+Function4840c: ; 4840c (12:440c)
+	call Function48187
+	call Function48283
+	hlcoord 1, 16
+	ld de, String_48275
+	call PlaceString
+	call Function486bf
+	pop bc
+	ld hl, MenuSelection2
+	ld [hl], b
+	ld a, [wd002]
+	bit 6, a
+	jr nz, .asm_48437
+	ld b, $9
+	ld c, $1
+	hlcoord 1, 4
+	call ClearBox
+	jp Function48157
+.asm_48437
+	ld b, $7
+	ld c, $1
+	hlcoord 1, 6
+	call ClearBox
+	jp Function48157
+
+Function48444: ; 48444 (12:4444)
+	push bc
+	push af
+	push de
+	push hl
+	ld hl, Unknown_4845d
+.asm_4844b
+	and a
+	jr z, .asm_48453
+rept 2
+	inc hl
+endr
+	dec a
+	jr .asm_4844b
+.asm_48453
+	ld d, h
+	ld e, l
+	pop hl
+	call PlaceString
+	pop de
+	pop af
+	pop bc
+	ret
+; 4845d (12:445d)
+
+Unknown_4845d: ; 4845d
+; 4845d
+	db "0@"
+	db "1@"
+	db "2@"
+	db "3@"
+	db "4@"
+	db "5@"
+	db "6@"
+	db "7@"
+	db "8@"
+	db "9@"
+; 48471
+
+MobileProfileString: db "  Mobile Profile@"
+String_48482: db "Gender@"
+String_48489: db "Age@"
+String_4848d: db "Address@"
+String_48495: db "Zip Code@"
+String_4849e: db "OK@"
+String_484a1: db "Profile Changed@"
+String_484b1: db "Boy or girl?@"
+String_484be: db "How old are you?@"
+String_484cf: db "Where do you live?@"
+String_484e2: db "Your zip code?@"
+; 484f1
+
+MenuDataHeader_0x484f1: ; 0x484f1
+	db $40 ; flags
+	db 02, 11 ; start coords
+	db 07, 19 ; end coords
+	dw MenuData2_0x484f9
+	db 1 ; default option
+; 0x484f9
+
+MenuData2_0x484f9: ; 0x484f9
+	db $a0 ; flags
+	db 2 ; items
+Strings_484fb:
+String_484fb: db "Boy@"
+String_484ff: db "Girl@"
+; 0x48504
+
+MenuDataHeader_0x48504: ; 0x48504
+	db $40 ; flags
+	db 00, 10 ; start coords
+	db 17, 19 ; end coords
+
+MenuDataHeader_0x48509: ; 0x48509
+	db $40 ; flags
+	db 05, 10 ; start coords
+	db 07, 19 ; end coords
+
+MenuDataHeader_0x4850e: ; 0x4850e
+	db $40 ; flags
+	db 09, 10 ; start coords
+	db 11, 19 ; end coords
+
+MenuDataHeader_0x48513: ; 0x48513
+	db $40 ; flags
+	db 01, 11 ; start coords
+	db 12, 18 ; end coords
+	dw MenuData2_0x4851b
+	db 1 ; default option
+; 0x4851b
+
+MenuData2_0x4851b: ; 0x4851b
+	db $1d ; flags
+	db 6 ; items
+
+Unknown_4851d: ; 4851d
+	db $00, $01, $12, $2b, $45, $12, $e8, $43, $00, $00, $00, $00, $00, $00, $2e, $00, $01, $02, $03, $04
+	db $05, $06, $07, $08, $09, $0a, $0b, $0c, $0d, $0e, $0f, $10, $11, $12, $13, $14, $15, $16, $17, $18
+	db $19, $1a, $1b, $1c, $1d, $1e, $1f, $20, $21, $22, $23, $24, $25, $26, $27, $28, $29, $2a, $2b, $2c
+	db $2d, $ff
+
+Prefectures:
+Aichi:     db "あいちけん@"   ; Aichi
+Aomori:    db "あおもりけん@" ; Aomori
+Akita:     db "あきたけん@"   ; Akita
+Ishikawa:  db "いしかわけん@" ; Ishikawa
+Ibaraki:   db "いばらきけん@" ; Ibaraki
+Iwate:     db "いわてけん@"   ; Iwate
+Ehime:     db "えひめけん@"   ; Ehime
+Oita:      db "おおいたけん@" ; Oita
+Osakafu:   db "おおさかふ@"   ; Osakafu
+Okayama:   db "おかやまけん@" ; Okayama
+Okinawa:   db "おきなわけん@" ; Okinawa
+Kagawa:    db "かがわけん@"   ; Kagawa
+Kagoshima: db "かごしまけん@" ; Kagoshima
+Kanagawa:  db "かながわけん@" ; Kanagawa
+Gifu:      db "ぎふけん@"     ; Gifu
+Kyotofu:   db "きょうとふ@"   ; Kyotofu
+Kumamoto:  db "くまもとけん@" ; Kumamoto
+Gunma:     db "ぐんまけん@"   ; Gunma
+Kochi:     db "こうちけん@"   ; Kochi
+Saitama:   db "さいたまけん@" ; Saitama
+Saga:      db "さがけん@"     ; Saga
+Shiga:     db "しがけん@"     ; Shiga
+Shizuoka:  db "しずおかけん@" ; Shizuoka
+Shimane:   db "しまねけん@"   ; Shimane
+Chiba:     db "ちばけん@"     ; Chiba
+Tokyo:     db "とうきょうと@" ; Tokyo
+Tokushima: db "とくしまけん@" ; Tokushima
+Tochigi:   db "とちぎけん@"   ; Tochigi
+Tottori:   db "とっとりけん@" ; Tottori
+Toyama:    db "とやまけん@"   ; Toyama
+Nagasaki:  db "ながさきけん@" ; Nagasaki
+Nagano:    db "ながのけん@"   ; Nagano
+Naraken:   db "ならけん@"     ; Naraken
+Niigata:   db "にいがたけん@" ; Niigata
+Hyogo:     db "ひょうごけん@" ; Hyogo
+Hiroshima: db "ひろしまけん@" ; Hiroshima
+Fukui:     db "ふくいけん@"   ; Fukui
+Fukuoka:   db "ふくおかけん@" ; Fukuoka
+Fukushima: db "ふくしまけん@" ; Fukushima
+Hokkaido:  db "ほっかいどう@" ; Hokkaido
+Mie:       db "みえけん@"     ; Mie
+Miyagi:    db "みやぎけん@"   ; Miyagi
+Miyazaki:  db "みやざきけん@" ; Miyazaki
+Yamagata:  db "やまがたけん@" ; Yamagata
+Yamaguchi: db "やまぐちけん@" ; Yamaguchi
+Yamanashi: db "やまなしけん@" ; Yamanashi
+Wakayama:  db "わかやまけん@" ; Wakayama
+; 48689
+
+Function48689: ; 48689 (12:4689)
+	ld c, 7
+	call DelayFrames
+	ld b, $1
+	call Function4930f
+	call ClearBGPalettes
+	hlcoord 0, 0
+	ld b, $4
+	ld c, $14
+	call ClearBox
+	hlcoord 0, 2
+	ld a, $c
+	ld [hl], a
+	ld bc, $13
+	add hl, bc
+	ld [hl], a
+	ld de, MobileProfileString
+	hlcoord 1, 2
+	call PlaceString
+	hlcoord 0, 4
+	ld b, $8
+	ld c, $12
+	call Function48cdc
+	ret
+
+Function486bf: ; 486bf (12:46bf)
+	ld hl, wcfa1
+	ld a, [wd002]
+	bit 6, a
+	jr nz, .asm_486ce
+	ld a, $4
+	ld [hli], a
+	jr .asm_486d1
+.asm_486ce
+	ld a, $6
+	ld [hli], a
+.asm_486d1
+	ld a, $1
+	ld [hli], a
+	ld a, [wd002]
+	bit 6, a
+	jr nz, .asm_486e7
+	call Function48725
+	ld a, $4
+	jr nc, .asm_486e4
+	ld a, $5
+.asm_486e4
+	ld [hli], a
+	jr .asm_486fb
+.asm_486e7
+	ld a, [wd479]
+	bit 1, a
+	jr nz, .asm_486f8
+	call Function48725
+	jr c, .asm_486f8
+	ld a, $3
+	ld [hli], a
+	jr .asm_486fb
+.asm_486f8
+	ld a, $4
+	ld [hli], a
+.asm_486fb
+	ld a, $1
+	ld [hli], a
+	ld [hl], $0
+	set 5, [hl]
+	inc hl
+	xor a
+	ld [hli], a
+	ld a, $20
+	ld [hli], a
+	ld a, $1
+	add $40
+	add $80
+	push af
+	ld a, [wd002]
+	bit 6, a
+	jr z, .asm_4871a
+	pop af
+	add $2
+	push af
+.asm_4871a
+	pop af
+	ld [hli], a
+	ld a, $1
+rept 2
+	ld [hli], a
+endr
+	xor a
+rept 3
+	ld [hli], a
+endr
+	ret
+
+Function48725: ; 48725 (12:4725)
+	ld a, [wd003]
+	bit 0, a
+	jr z, .asm_4873a
+	bit 1, a
+	jr z, .asm_4873a
+	bit 2, a
+	jr z, .asm_4873a
+	bit 3, a
+	jr z, .asm_4873a
+	scf
+	ret
+.asm_4873a
+	and a
+	ret
+
+Function4873c: ; 4873c (12:473c)
+	ld hl, wcfa1
+	ld a, $4
+	ld [hli], a
+	ld a, $c
+	ld [hli], a
+	ld a, $2
+	ld [hli], a
+	ld a, $1
+	ld [hli], a
+	ld [hl], $0
+	set 5, [hl]
+	inc hl
+	xor a
+	ld [hli], a
+	ld a, $20
+	ld [hli], a
+	ld a, $1
+	add $2
+	ld [hli], a
+	ld a, [PlayerGender]
+	and a
+	jr z, .asm_48764
+	ld a, $2
+	jr .asm_48766
+.asm_48764
+	ld a, $1
+.asm_48766
+	ld [hli], a
+	ld a, $1
+	ld [hli], a
+	xor a
+rept 3
+	ld [hli], a
+endr
+	ret
+
+Function4876f: ; 4876f (12:476f)
+	call Function48283
+	hlcoord 1, 16
+	ld de, String_484be
+	call PlaceString
+	ld hl, MenuDataHeader_0x48509
+	call LoadMenuDataHeader
+	ld a, [hInMenu]
+	push af
+	ld a, $1
+	ld [hInMenu], a
+	hlcoord 10, 5
+	ld b, $1
+	ld c, $8
+	call Function48cdc
+	call WaitBGMap
+	ld a, [wd473]
+	and a
+	jr z, .asm_487ab
+	cp $64
+	jr z, .asm_487b2
+	hlcoord 12, 5
+	ld [hl], $10
+	hlcoord 12, 7
+	ld [hl], $11
+	jr .asm_487b7
+.asm_487ab
+	hlcoord 12, 5
+	ld [hl], $10
+	jr .asm_487b7
+.asm_487b2
+	hlcoord 12, 7
+	ld [hl], $11
+.asm_487b7
+	hlcoord 11, 6
+	call Function487ec
+	ld c, 10
+	call DelayFrames
+	ld a, [wd473]
+	push af
+.asm_487c6
+	call JoyTextDelay
+	call Function4880e
+	jr nc, .asm_487c6
+	ld a, $1
+	call Function1ff8
+	pop bc
+	jr nz, .asm_487da
+	ld a, b
+	ld [wd473], a
+.asm_487da
+	ld a, [wd473]
+	call ExitMenu
+	hlcoord 11, 6
+	call Function487ec
+	pop af
+	ld [hInMenu], a
+	jp Function4840c
+
+Function487ec: ; 487ec (12:47ec)
+	push hl
+	ld de, wd473
+	call Function487ff
+	pop hl
+rept 4
+	inc hl
+endr
+	ld de, String_4880d
+	call PlaceString
+	ret
+
+Function487ff: ; 487ff (12:47ff)
+	push hl
+	ld a, " "
+	ld [hli], a
+	ld [hl], a
+	pop hl
+	ld b, PRINTNUM_LEADINGZEROS | 1
+	ld c, 3
+	call PrintNum
+	ret
+; 4880d (12:480d)
+
+String_4880d: ; 4880d
+	db "@"
+; 4880e
+
+Function4880e: ; 4880e (12:480e)
+	ld a, [hJoyPressed]
+	and A_BUTTON
+	jp nz, Function488b9
+	ld a, [hJoyPressed]
+	and B_BUTTON
+	jp nz, Function488b4
+	ld hl, hJoyLast
+	ld a, [hl]
+	and D_UP
+	jr nz, .asm_48843
+	ld a, [hl]
+	and D_DOWN
+	jr nz, .asm_48838
+	ld a, [hl]
+	and D_LEFT
+	jr nz, .asm_4884f
+	ld a, [hl]
+	and D_RIGHT
+	jr nz, .asm_4885f
+	call DelayFrame
+	and a
+	ret
+.asm_48838
+	ld hl, wd473
+	ld a, [hl]
+	and a
+	jr z, .asm_48840
+	dec a
+.asm_48840
+	ld [hl], a
+	jr .asm_4886f
+.asm_48843
+	ld hl, wd473
+	ld a, [hl]
+	cp $64
+	jr nc, .asm_4884c
+	inc a
+.asm_4884c
+	ld [hl], a
+	jr .asm_4886f
+.asm_4884f
+	ld a, [wd473]
+	cp $5b
+	jr c, .asm_48858
+	ld a, $5a
+.asm_48858
+	add $a
+	ld [wd473], a
+	jr .asm_4886f
+.asm_4885f
+	ld a, [wd473]
+	cp $a
+	jr nc, .asm_48868
+	ld a, $a
+.asm_48868
+	sub $a
+	ld [wd473], a
+	jr .asm_4886f
+.asm_4886f
+	ld a, [wd473]
+	and a
+	jr z, .asm_48887
+	cp $64
+	jr z, .asm_48898
+	jr z, .asm_488a7
+	hlcoord 12, 5
+	ld [hl], $10
+	hlcoord 12, 7
+	ld [hl], $11
+	jr .asm_488a7
+.asm_48887
+	hlcoord 10, 5
+	ld b, $1
+	ld c, $8
+	call Function48cdc
+	hlcoord 12, 5
+	ld [hl], $10
+	jr .asm_488a7
+.asm_48898
+	hlcoord 10, 5
+	ld b, $1
+	ld c, $8
+	call Function48cdc
+	hlcoord 12, 7
+	ld [hl], $11
+.asm_488a7
+	hlcoord 11, 6
+	call Function487ec
+	call WaitBGMap
+	ld a, $1
+	and a
+	ret
+
+Function488b4: ; 488b4 (12:48b4)
+	ld a, $0
+	and a
+	scf
+	ret
+
+Function488b9: ; 488b9 (12:48b9)
+	ld a, [wd003]
+	set 1, a
+	ld [wd003], a
+	scf
+	ret
+; 488c3 (12:48c3)
+
+GFX_488c3: ; 488c3
+INCBIN "gfx/unknown/0488c3.2bpp"
+
+GFX_488cb: ; 488cb
+INCBIN "gfx/unknown/0488cb.2bpp"
+
+Function488d3: ; 488d3 (12:48d3)
+	call Function48283
+	hlcoord 1, 16
+	ld de, String_484e2
+	call PlaceString
+	call Function48a3a
+	jp c, Function4840c
+	ld hl, MenuDataHeader_0x4850e
+	call LoadMenuDataHeader
+	ld a, [hInMenu]
+	push af
+	ld a, $1
+	ld [hInMenu], a
+	hlcoord 10, 9
+	ld b, $1
+	ld c, $8
+	call Function48cdc
+	ld a, [wd475]
+	and $f
+	ld d, $0
+	hlcoord 11, 10
+	call Function489ea
+	call WaitBGMap
+	ld a, [wd475]
+	ld b, a
+	ld a, [wd476]
+	ld c, a
+	ld a, [wd477]
+	ld d, a
+	ld a, [wd478]
+	ld e, a
+	push de
+	push bc
+	ld d, $0
+	ld b, $0
+
+asm_48922: ; 48922 (12:4922)
+	push bc
+	call JoyTextDelay
+	ld a, [hJoyDown]
+	and a
+	jp z, Function4896e
+	bit 0, a
+	jp nz, Function4896e
+	bit 1, a
+	jp nz, Function4896e
+	ld a, [wd002]
+	and %11001111
+	res 7, a
+	ld [wd002], a
+	pop bc
+	inc b
+	ld a, b
+	cp $5
+	push bc
+	jr c, .asm_4894c
+	pop bc
+	ld b, $4
+	push bc
+.asm_4894c
+	pop bc
+	push bc
+	ld a, b
+	cp $4
+	jr nz, asm_48972
+	ld c, 10
+	call DelayFrames
+	jr asm_48972
+; 4895a (12:495a)
+
+Function4895a: ; 4895a
+	ld a, [hJoyPressed]
+	and a
+	jr z, .asm_48965
+	pop bc
+	ld b, $1
+	push bc
+	jr asm_48972
+
+.asm_48965
+	ld a, [hJoyLast]
+	and a
+	jr z, asm_48972
+
+	pop bc
+	ld b, $1
+	push bc
+
+Function4896e: ; 4896e (12:496e)
+	pop bc
+	ld b, $0
+	push bc
+
+asm_48972: ; 48972 (12:4972)
+	call Function48ab5
+	push af
+	cp $f0
+	jr z, .asm_48994
+	cp $f
+	jr nz, .asm_48988
+	ld a, [wd002]
+	set 7, a
+	and $cf
+	ld [wd002], a
+.asm_48988
+	hlcoord 11, 10
+	ld b, $0
+	ld c, d
+	add hl, bc
+	ld b, $3
+	call Function48c11
+.asm_48994
+	call WaitBGMap
+	pop af
+	pop bc
+	jr nc, asm_48922
+	jr nz, .asm_489b1
+	pop bc
+	ld a, b
+	ld [wd475], a
+	ld a, c
+	ld [wd476], a
+	pop bc
+	ld a, b
+	ld [wd477], a
+	ld a, c
+	ld [wd478], a
+	jr .asm_489c5
+.asm_489b1
+	push af
+	ld a, [wd479]
+	set 0, a
+	ld [wd479], a
+	ld a, [wd003]
+	set 3, a
+	ld [wd003], a
+	pop af
+	pop bc
+	pop bc
+.asm_489c5
+	push af
+	push bc
+	push de
+	push hl
+	ld a, $1
+	call Function1ff8
+	pop hl
+	pop de
+	pop bc
+	pop af
+	call ExitMenu
+	hlcoord 11, 10
+	call Function489ea
+	hlcoord 11, 9
+	lb bc, 1, 8
+	call ClearBox
+	pop af
+	ld [hInMenu], a
+	jp Function4840c
+
+Function489ea: ; 489ea (12:49ea)
+	push de
+	ld a, [wd475]
+	and $f
+	call Function48444
+	ld a, [wd476]
+	and $f0
+	swap a
+	inc hl
+	call Function48444
+	ld a, [wd476]
+	and $f
+	inc hl
+	call Function48444
+	inc hl
+	ld de, String_48a38
+	call PlaceString
+	ld a, [wd477]
+	and $f0
+	swap a
+	inc hl
+	call Function48444
+	ld a, [wd477]
+	and $f
+	inc hl
+	call Function48444
+	ld a, [wd478]
+	and $f0
+	swap a
+	inc hl
+	call Function48444
+	ld a, [wd478]
+	and $f
+	inc hl
+	call Function48444
+	pop de
+	ret
+; 48a38 (12:4a38)
+
+String_48a38: ; 48a38
+	db "-@"
+; 48a3a
+
+Function48a3a: ; 48a3a (12:4a3a)
+	ld hl, MenuDataHeader_0x48a9c
+	call LoadMenuDataHeader
+	call Function4873c
+	ld a, $a
+	ld [wcfa1], a
+	ld a, $b
+	ld [wcfa2], a
+	ld a, $1
+	ld [MenuSelection2], a
+	hlcoord 10, 8
+	ld b, $4
+	ld c, $8
+	call Function48cdc
+	hlcoord 12, 10
+	ld de, String_48aa1
+	call PlaceString
+	call Function1bc9
+	push af
+	call PlayClickSFX
+	call ExitMenu
+	pop af
+	bit 1, a
+	jp nz, Function48a9a
+	ld a, [MenuSelection2]
+	cp $1
+	jr z, .asm_48a98
+	ld a, [wd003]
+	set 3, a
+	ld [wd003], a
+	ld a, [wd479]
+	res 0, a
+	ld [wd479], a
+	xor a
+	ld bc, $4
+	ld hl, wd475
+	call ByteFill
+	jr Function48a9a
+.asm_48a98
+	and a
+	ret
+
+Function48a9a: ; 48a9a (12:4a9a)
+	scf
+	ret
+; 48a9c (12:4a9c)
+
+MenuDataHeader_0x48a9c: ; 0x48a9c
+	db $40 ; flags
+	db 08, 10 ; start coords
+	db 13, 19 ; end coord
+
+String_48aa1: ; 48aa1
+	db   "Tell Now"
+	next "Tell Later@"
+; 48ab5
+
+
+Function48ab5: ; 48ab5 (12:4ab5)
+	ld a, [hJoyPressed]
+	and A_BUTTON
+	jp nz, Function48c0f
+	ld a, [hJoyPressed]
+	and B_BUTTON
+	jp nz, Function48c0d
+	ld a, d
+	and a
+	jr z, .asm_48adf
+	cp $1
+	jr z, .asm_48ae7
+	cp $2
+	jr z, .asm_48af1
+	cp $3
+	jr z, .asm_48af9
+	cp $4
+	jr z, .asm_48b03
+	cp $5
+	jr z, .asm_48b0b
+	cp $6
+	jr .asm_48b15
+.asm_48adf
+	ld hl, wd475
+	ld a, [hl]
+	and $f
+	jr .asm_48b1d
+.asm_48ae7
+	ld hl, wd476
+	ld a, [hl]
+	swap a
+	or $f0
+	jr .asm_48b1d
+.asm_48af1
+	ld hl, wd476
+	ld a, [hl]
+	and $f
+	jr .asm_48b1d
+.asm_48af9
+	ld hl, wd477
+	ld a, [hl]
+	swap a
+	or $f0
+	jr .asm_48b1d
+.asm_48b03
+	ld hl, wd477
+	ld a, [hl]
+	and $f
+	jr .asm_48b1d
+.asm_48b0b
+	ld hl, wd478
+	ld a, [hl]
+	swap a
+	or $f0
+	jr .asm_48b1d
+.asm_48b15
+	ld hl, wd478
+	ld a, [hl]
+	and $f
+	jr .asm_48b1d
+.asm_48b1d
+	push hl
+	push af
+	ld e, $0
+	hlcoord 11, 10
+	ld a, d
+.asm_48b25
+	and a
+	jr z, .asm_48b2c
+	inc e
+	dec a
+	jr .asm_48b25
+.asm_48b2c
+	ld hl, hJoyLast
+	ld a, [hl]
+	and D_UP
+	jr nz, .asm_48b8d
+	ld a, [hl]
+	and D_DOWN
+	jr nz, .asm_48b55
+	ld a, [hl]
+	and D_LEFT
+	jp nz, Function48bd7
+	ld a, [hl]
+	and D_RIGHT
+	jr nz, .asm_48b9d
+	hlcoord 11, 10
+	call Function489ea
+	ld a, [wd002]
+	bit 7, a
+	jr nz, .asm_48b51
+.asm_48b51
+	pop bc
+	pop bc
+	and a
+	ret
+.asm_48b55
+	pop af
+	ld b, a
+	and $f
+	and a
+	ld a, b
+	jr nz, .asm_48b61
+	and $f0
+	add $a
+.asm_48b61
+	dec a
+.asm_48b62
+	push de
+	push af
+	hlcoord 10, 9
+	ld b, $1
+	ld c, $8
+	call Function48cdc
+	pop af
+	pop de
+	hlcoord 11, 10
+	ld b, a
+	ld a, d
+	cp $3
+	jr c, .asm_48b7a
+	inc hl
+.asm_48b7a
+	ld a, b
+	pop hl
+	bit 7, a
+	jr z, .asm_48b85
+	call Function48c4d
+	jr .asm_48b88
+.asm_48b85
+	call Function48c5a
+.asm_48b88
+	ld a, $f0
+	jp Function48c00
+.asm_48b8d
+	pop af
+	ld b, a
+	and $f
+	cp $9
+	ld a, b
+	jr c, .asm_48b9a
+	and $f0
+	add $ff
+.asm_48b9a
+	inc a
+	jr .asm_48b62
+.asm_48b9d
+	push de
+	hlcoord 10, 9
+	ld b, $1
+	ld c, $8
+	call Function48cdc
+	pop de
+	ld a, d
+	cp $6
+	jr nc, .asm_48baf
+	inc d
+.asm_48baf
+	pop af
+	pop hl
+	ld b, a
+	ld a, d
+	cp $6
+	ld a, b
+	jr z, .asm_48bc4
+	bit 7, a
+	jr nz, .asm_48bc4
+	inc hl
+	ld a, [hl]
+	swap a
+	and $f
+	jr asm_48bc7
+.asm_48bc4
+	ld a, [hl]
+	and $f
+
+asm_48bc7: ; 48bc7 (12:4bc7)
+	hlcoord 11, 10
+	push af
+	ld a, d
+	cp $3
+	pop bc
+	ld a, b
+	jr c, .asm_48bd3
+	inc hl
+.asm_48bd3
+	ld a, $f
+	jr Function48c00
+
+Function48bd7: ; 48bd7 (12:4bd7)
+	push de
+	hlcoord 10, 9
+	ld b, $1
+	ld c, $8
+	call Function48cdc
+	pop de
+	ld a, d
+	and a
+	pop af
+	pop hl
+	ld b, a
+	ld a, d
+	and a
+	ld a, b
+	jr z, .asm_48bf3
+	bit 7, a
+	jr z, .asm_48bf8
+	dec d
+	dec hl
+.asm_48bf3
+	ld a, [hl]
+	and $f
+	jr asm_48bc7
+.asm_48bf8
+	dec d
+	ld a, [hl]
+	swap a
+	and $f
+	jr asm_48bc7
+
+Function48c00: ; 48c00 (12:4c00)
+	push af
+	hlcoord 11, 10
+	call Function489ea
+	ld a, $1
+	and a
+	pop bc
+	ld a, b
+	ret
+
+Function48c0d: ; 48c0d (12:4c0d)
+	xor a
+	and a
+
+Function48c0f: ; 48c0f (12:4c0f)
+	scf
+	ret
+
+Function48c11: ; 48c11 (12:4c11)
+	ld a, [wd002]
+	bit 7, a
+	jr z, .asm_48c20
+	ld a, d
+	cp $3
+	jr c, .asm_48c1e
+	inc hl
+.asm_48c1e
+	ld [hl], $7f
+.asm_48c20
+	ld a, [wd002]
+	swap a
+	and $3
+	inc a
+	cp b
+	jr nz, .asm_48c40
+	ld a, [wd002]
+	bit 7, a
+	jr z, .asm_48c3a
+	res 7, a
+	ld [wd002], a
+	xor a
+	jr .asm_48c40
+.asm_48c3a
+	set 7, a
+	ld [wd002], a
+	xor a
+.asm_48c40
+	swap a
+	ld b, a
+	ld a, [wd002]
+	and $cf
+	or b
+	ld [wd002], a
+	ret
+
+Function48c4d: ; 48c4d (12:4c4d)
+	swap a
+	and $f0
+	push af
+	ld a, [hl]
+	and $f
+	ld [hl], a
+	pop af
+	or [hl]
+	ld [hl], a
+	ret
+
+Function48c5a: ; 48c5a (12:4c5a)
+	push af
+	ld a, [hl]
+	and $f0
+	ld [hl], a
+	pop af
+	or [hl]
+	ld [hl], a
+	ret
+
+Function48c63: ; 48c63
+	ld a, "@"
+	ld [de], a
+	ld a, c
+	cp $30
+	jr nc, .asm_48c8c
+	and a
+	jr z, .asm_48c8c
+	dec c
+	push de
+	ld h, d
+	ld l, e
+	ld a, "@"
+	ld b, 7
+.asm_48c76
+	ld [hli], a
+	dec b
+	jr nz, .asm_48c76
+	ld hl, Prefectures
+	ld a, c
+	call GetNthString
+.asm_48c81
+	ld a, [hli]
+	ld [de], a
+	inc de
+	ld a, [hl]
+	cp "@"
+	jr nz, .asm_48c81
+	and a
+	pop de
+	ret
+
+.asm_48c8c
+	scf
+	ret
+; 48c8e
+
+Function48c8e: ; 48c8e
+	ld hl, wd02a
+	ld d, h
+	ld e, l
+	callba Function48c63
+	hlcoord 10, 7
+	call PlaceString
+	call WaitBGMap
+	ret
+; 48ca3
+
+Function48ca3: ; 48ca3
+	push af
+	push bc
+	push de
+	push hl
+	ld b, 0
+	ld c, 0
+	ld d, 0
+.asm_48cad
+	cp 100
+	jr c, .asm_48cb6
+	sub 100
+	inc b
+	jr .asm_48cad
+
+.asm_48cb6
+	cp 10
+	jr c, .asm_48cbf
+	sub 10
+	inc c
+	jr .asm_48cb6
+
+.asm_48cbf
+	cp 1
+	jr c, .asm_48cc7
+	dec a
+	inc d
+	jr .asm_48cbf
+
+.asm_48cc7
+	ld a, b
+	call Function48444
+	inc hl
+	ld a, c
+	call Function48444
+	inc hl
+	ld a, d
+	call Function48444
+	pop hl
+	pop de
+	pop bc
+	pop af
+	ret
+; 48cda
+
+Function48cda: ; 48cda (12:4cda)
+	ld h, d
+	ld l, e
+
+Function48cdc: ; 48cdc (12:4cdc)
+	push bc
+	push hl
+	call Function48cfd
+	pop hl
+	pop bc
+	ld de, AttrMap - TileMap
+	add hl, de
+rept 2
+	inc b
+endr
+rept 2
+	inc c
+endr
+	ld a, $0
+.asm_48ced
+	push bc
+	push hl
+.asm_48cef
+	ld [hli], a
+	dec c
+	jr nz, .asm_48cef
+	pop hl
+	ld de, $14
+	add hl, de
+	pop bc
+	dec b
+	jr nz, .asm_48ced
+	ret
+
+Function48cfd: ; 48cfd (12:4cfd)
+	push hl
+	ld a, $4
+	ld [hli], a
+	inc a
+	call Function48d2a
+	inc a
+	ld [hl], a
+	pop hl
+	ld de, $14
+	add hl, de
+.asm_48d0c
+	push hl
+	ld a, $7
+	ld [hli], a
+	ld a, $7f
+	call Function48d2a
+	ld [hl], $8
+	pop hl
+	ld de, $14
+	add hl, de
+	dec b
+	jr nz, .asm_48d0c
+	ld a, $9
+	ld [hli], a
+	ld a, $a
+	call Function48d2a
+	ld [hl], $b
+	ret
+
+Function48d2a: ; 48d2a (12:4d2a)
+	ld d, c
+.asm_48d2b
+	ld [hli], a
+	dec d
+	jr nz, .asm_48d2b
+	ret
+
+Function48d30: ; 48d30 (12:4d30)
+	ld hl, wd475
+	call Function48d4a
+	ld hl, wd477
+	call Function48d4a
+	ret
+
+Function48d3d: ; 48d3d (12:4d3d)
+	ld hl, wd475
+	call Function48d94
+	ld hl, wd477
+	call Function48d94
+	ret
+
+Function48d4a: ; 48d4a (12:4d4a)
+	inc hl
+	ld a, [hl]
+	ld b, a
+	and $f
+	ld c, a
+	srl b
+	srl b
+	srl b
+	srl b
+	push bc
+	ld c, 10
+	ld a, b
+	call SimpleMultiply
+	pop bc
+	add c
+	ld [hld], a
+	xor a
+	ld [hMultiplicand + 0], a
+	ld [hMultiplicand + 1], a
+	ld a, [hl]
+	srl a
+	srl a
+	srl a
+	srl a
+	ld c, 10
+	call SimpleMultiply
+	ld b, a
+	ld a, [hli]
+	and $f
+	add b
+	ld [hMultiplicand + 2], a
+	ld a, 100
+	ld [hMultiplier], a
+	call Multiply
+	ld a, [hProduct + 2]
+	ld b, a
+	ld a, [hProduct + 3]
+	ld c, a
+	ld e, [hl]
+	add e
+	ld c, a
+	ld a, b
+	adc $0
+	ld b, a
+	ld a, c
+	ld [hld], a
+	ld [hl], b
+	ret
+
+Function48d94: ; 48d94 (12:4d94)
+	xor a
+	ld [hDividend + 0], a
+	ld [hDividend + 1], a
+	ld a, [hli]
+	ld [hDividend + 0], a
+	ld a, [hl]
+	ld [hDividend + 1], a
+	ld a, 100
+	ld [hDivisor], a
+	ld b, 2
+	call Divide
+	ld a, [hDivisor]
+	ld c, $a
+	call SimpleDivide
+	sla b
+	sla b
+	sla b
+	sla b
+	or b
+	ld [hld], a
+	ld a, [hQuotient + 2]
+	ld c, 10
+	call SimpleDivide
+	sla b
+	sla b
+	sla b
+	sla b
+	or b
+	ld [hl], a
+	ret