ref: 0cf0a5b9b446c7d743355852667a987011839605
parent: 32e7e368f4b3ae61bf4a219e89fc04ac8263f431
parent: 60c71add580aa3aa5b096beeadd9bb83145768f6
author: Rangi <[email protected]>
date: Thu Jun 11 06:17:12 EDT 2020
Merge pull request #729 from Rangi42/master Treat std scripts like specials and predefs
--- a/constants.asm
+++ b/constants.asm
@@ -46,7 +46,6 @@
INCLUDE "constants/sprite_anim_constants.asm"
INCLUDE "constants/sprite_constants.asm"
INCLUDE "constants/sprite_data_constants.asm"
-INCLUDE "constants/std_constants.asm"
INCLUDE "constants/tileset_constants.asm"
INCLUDE "constants/trainer_constants.asm"
INCLUDE "constants/trainer_data_constants.asm"
--- a/constants/std_constants.asm
+++ /dev/null
@@ -1,55 +1,0 @@
-; StdScripts indexes (see engine/events/std_scripts.asm)
-; also used in TileCollisionStdScripts (see data/events/collision_stdscripts.asm)
- enum_start
- enum pokecenternurse
- enum difficultbookshelf
- enum picturebookshelf
- enum magazinebookshelf
- enum teamrocketoath
- enum incenseburner
- enum merchandiseshelf
- enum townmap
- enum window
- enum tv
- enum homepage
- enum radio1
- enum radio2
- enum trashcan
- enum strengthboulder
- enum smashrock
- enum pokecentersign
- enum martsign
- enum goldenrodrockets
- enum radiotowerrockets
- enum elevatorbutton
- enum daytotext
- enum bugcontestresultswarp
- enum bugcontestresults
- enum initializeevents
- enum asknumber1m
- enum asknumber2m
- enum registerednumberm
- enum numberacceptedm
- enum numberdeclinedm
- enum phonefullm
- enum rematchm
- enum giftm
- enum packfullm
- enum rematchgiftm
- enum asknumber1f
- enum asknumber2f
- enum registerednumberf
- enum numberacceptedf
- enum numberdeclinedf
- enum phonefullf
- enum rematchf
- enum giftf
- enum packfullf
- enum rematchgiftf
- enum gymstatue1
- enum gymstatue2
- enum receiveitem
- enum receivetogepiegg
- enum pcscript
- enum gamecornercoinvendor
- enum happinesschecknpc
--- a/data/events/collision_stdscripts.asm
+++ b/data/events/collision_stdscripts.asm
@@ -1,13 +1,18 @@
-; stdscripts associated with tile collisions
+; std scripts associated with tile collisions
+stdcoll: MACRO
+ db \1
+ dw (\2StdScript - StdScripts) / 3
+ENDM
+
TileCollisionStdScripts:
- ; collision type, stdscript
- dbw COLL_BOOKSHELF, magazinebookshelf
- dbw COLL_PC, pcscript
- dbw COLL_RADIO, radio1
- dbw COLL_TOWN_MAP, townmap
- dbw COLL_MART_SHELF, merchandiseshelf
- dbw COLL_TV, tv
- dbw COLL_WINDOW, window
- dbw COLL_INCENSE_BURNER, incenseburner
+ ; collision type, std script
+ stdcoll COLL_BOOKSHELF, MagazineBookshelfScript
+ stdcoll COLL_PC, PCScript
+ stdcoll COLL_RADIO, Radio1Script
+ stdcoll COLL_TOWN_MAP, TownMapScript
+ stdcoll COLL_MART_SHELF, MerchandiseShelfScript
+ stdcoll COLL_TV, TVScript
+ stdcoll COLL_WINDOW, WindowScript
+ stdcoll COLL_INCENSE_BURNER, IncenseBurnerScript
db -1 ; end
--- a/engine/battle/used_move_text.asm
+++ b/engine/battle/used_move_text.asm
@@ -5,9 +5,9 @@
jp WaitBGMap
UsedMoveText:
-; this is a stream of text and asm from 105db9 to 105ef6
text_far _ActorNameText
text_asm
+
ldh a, [hBattleTurn]
and a
jr nz, .start
--- a/engine/events/bug_contest/contest.asm
+++ b/engine/events/bug_contest/contest.asm
@@ -30,7 +30,7 @@
BugCatchingContestReturnToGateScript:
closetext
- jumpstd bugcontestresultswarp
+ jumpstd BugContestResultsWarpScript
BugCatchingContestTimeUpText:
text_far _BugCatchingContestTimeUpText
--- a/engine/events/std_scripts.asm
+++ b/engine/events/std_scripts.asm
@@ -1,57 +1,61 @@
+add_stdscript: MACRO
+\1StdScript::
+ dba \1
+ENDM
+
StdScripts::
-; entries correspond to constants/std_constants.asm
- dba PokecenterNurseScript
- dba DifficultBookshelfScript
- dba PictureBookshelfScript
- dba MagazineBookshelfScript
- dba TeamRocketOathScript
- dba IncenseBurnerScript
- dba MerchandiseShelfScript
- dba TownMapScript
- dba WindowScript
- dba TVScript
- dba HomepageScript
- dba Radio1Script
- dba Radio2Script
- dba TrashCanScript
- dba StrengthBoulderScript
- dba SmashRockScript
- dba PokecenterSignScript
- dba MartSignScript
- dba GoldenrodRocketsScript
- dba RadioTowerRocketsScript
- dba ElevatorButtonScript
- dba DayToTextScript
- dba BugContestResultsWarpScript
- dba BugContestResultsScript
- dba InitializeEventsScript
- dba AskNumber1MScript
- dba AskNumber2MScript
- dba RegisteredNumberMScript
- dba NumberAcceptedMScript
- dba NumberDeclinedMScript
- dba PhoneFullMScript
- dba RematchMScript
- dba GiftMScript
- dba PackFullMScript
- dba RematchGiftMScript
- dba AskNumber1FScript
- dba AskNumber2FScript
- dba RegisteredNumberFScript
- dba NumberAcceptedFScript
- dba NumberDeclinedFScript
- dba PhoneFullFScript
- dba RematchFScript
- dba GiftFScript
- dba PackFullFScript
- dba RematchGiftFScript
- dba GymStatue1Script
- dba GymStatue2Script
- dba ReceiveItemScript
- dba ReceiveTogepiEggScript
- dba PCScript
- dba GameCornerCoinVendorScript
- dba HappinessCheckScript
+ add_stdscript PokecenterNurseScript
+ add_stdscript DifficultBookshelfScript
+ add_stdscript PictureBookshelfScript
+ add_stdscript MagazineBookshelfScript
+ add_stdscript TeamRocketOathScript
+ add_stdscript IncenseBurnerScript
+ add_stdscript MerchandiseShelfScript
+ add_stdscript TownMapScript
+ add_stdscript WindowScript
+ add_stdscript TVScript
+ add_stdscript HomepageScript
+ add_stdscript Radio1Script
+ add_stdscript Radio2Script
+ add_stdscript TrashCanScript
+ add_stdscript StrengthBoulderScript
+ add_stdscript SmashRockScript
+ add_stdscript PokecenterSignScript
+ add_stdscript MartSignScript
+ add_stdscript GoldenrodRocketsScript
+ add_stdscript RadioTowerRocketsScript
+ add_stdscript ElevatorButtonScript
+ add_stdscript DayToTextScript
+ add_stdscript BugContestResultsWarpScript
+ add_stdscript BugContestResultsScript
+ add_stdscript InitializeEventsScript
+ add_stdscript AskNumber1MScript
+ add_stdscript AskNumber2MScript
+ add_stdscript RegisteredNumberMScript
+ add_stdscript NumberAcceptedMScript
+ add_stdscript NumberDeclinedMScript
+ add_stdscript PhoneFullMScript
+ add_stdscript RematchMScript
+ add_stdscript GiftMScript
+ add_stdscript PackFullMScript
+ add_stdscript RematchGiftMScript
+ add_stdscript AskNumber1FScript
+ add_stdscript AskNumber2FScript
+ add_stdscript RegisteredNumberFScript
+ add_stdscript NumberAcceptedFScript
+ add_stdscript NumberDeclinedFScript
+ add_stdscript PhoneFullFScript
+ add_stdscript RematchFScript
+ add_stdscript GiftFScript
+ add_stdscript PackFullFScript
+ add_stdscript RematchGiftFScript
+ add_stdscript GymStatue1Script
+ add_stdscript GymStatue2Script
+ add_stdscript ReceiveItemScript
+ add_stdscript ReceiveTogepiEggScript
+ add_stdscript PCScript
+ add_stdscript GameCornerCoinVendorScript
+ add_stdscript HappinessCheckScript
PokecenterNurseScript:
; EVENT_WELCOMED_TO_POKECOM_CENTER is never set
--- a/engine/events/whiteout.asm
+++ b/engine/events/whiteout.asm
@@ -22,7 +22,7 @@
endall
.bug_contest
- jumpstd bugcontestresultswarp
+ jumpstd BugContestResultsWarpScript
.WhitedOutText:
text_far _WhitedOutText
--- a/engine/gfx/pic_animation.asm
+++ b/engine/gfx/pic_animation.asm
@@ -48,14 +48,10 @@
pokeanim: MACRO
rept _NARG
-; Workaround for a bug where macro args can't come after the start of a symbol
-if !DEF(\1_POKEANIM)
-\1_POKEANIM EQUS "PokeAnim_\1_"
-endc
- db (\1_POKEANIM - PokeAnim_SetupCommands) / 2
+ db (PokeAnim_\1_SetupCommand - PokeAnim_SetupCommands) / 2
shift
endr
- db (PokeAnim_Finish_ - PokeAnim_SetupCommands) / 2
+ db (PokeAnim_Finish_SetupCommand - PokeAnim_SetupCommands) / 2
ENDM
PokeAnims:
@@ -132,22 +128,24 @@
scf
ret
-PokeAnim_SetupCommands:
-setup_command: MACRO
-\1_: dw \1
+add_setup_command: MACRO
+\1_SetupCommand:
+ dw \1
ENDM
- setup_command PokeAnim_Finish
- setup_command PokeAnim_BasePic
- setup_command PokeAnim_SetWait
- setup_command PokeAnim_Wait
- setup_command PokeAnim_Setup
- setup_command PokeAnim_Setup2
- setup_command PokeAnim_Idle
- setup_command PokeAnim_Play
- setup_command PokeAnim_Play2
- setup_command PokeAnim_Cry
- setup_command PokeAnim_CryNoWait
- setup_command PokeAnim_StereoCry
+
+PokeAnim_SetupCommands:
+ add_setup_command PokeAnim_Finish
+ add_setup_command PokeAnim_BasePic
+ add_setup_command PokeAnim_SetWait
+ add_setup_command PokeAnim_Wait
+ add_setup_command PokeAnim_Setup
+ add_setup_command PokeAnim_Setup2
+ add_setup_command PokeAnim_Idle
+ add_setup_command PokeAnim_Play
+ add_setup_command PokeAnim_Play2
+ add_setup_command PokeAnim_Cry
+ add_setup_command PokeAnim_CryNoWait
+ add_setup_command PokeAnim_StereoCry
PokeAnim_SetWait:
ld a, 18
--- a/engine/link/mystery_gift.asm
+++ b/engine/link/mystery_gift.asm
@@ -1107,7 +1107,7 @@
ld d, $0
ld b, CHECK_FLAG
ld hl, sMysteryGiftDecorationsReceived
- predef_id SmallFarFlagAction
+ lda_predef SmallFarFlagAction
push hl
push bc
call Predef
--- a/macros/legacy.asm
+++ b/macros/legacy.asm
@@ -327,3 +327,57 @@
anim_enemyfeetobj EQUS "anim_battlergfx_2row"
anim_playerheadobj EQUS "anim_battlergfx_1row"
anim_clearsprites EQUS "anim_keepsprites"
+
+; engine/events/std_scripts.asm
+pokecenternurse EQUS "PokecenterNurseScript"
+difficultbookshelf EQUS "DifficultBookshelfScript"
+picturebookshelf EQUS "PictureBookshelfScript"
+magazinebookshelf EQUS "MagazineBookshelfScript"
+teamrocketoath EQUS "TeamRocketOathScript"
+incenseburner EQUS "IncenseBurnerScript"
+merchandiseshelf EQUS "MerchandiseShelfScript"
+townmap EQUS "TownMapScript"
+window EQUS "WindowScript"
+tv EQUS "TVScript"
+homepage EQUS "HomepageScript"
+radio1 EQUS "Radio1Script"
+radio2 EQUS "Radio2Script"
+trashcan EQUS "TrashCanScript"
+strengthboulder EQUS "StrengthBoulderScript"
+smashrock EQUS "SmashRockScript"
+pokecentersign EQUS "PokecenterSignScript"
+martsign EQUS "MartSignScript"
+goldenrodrockets EQUS "GoldenrodRocketsScript"
+radiotowerrockets EQUS "RadioTowerRocketsScript"
+elevatorbutton EQUS "ElevatorButtonScript"
+daytotext EQUS "DayToTextScript"
+bugcontestresultswarp EQUS "BugContestResultsWarpScript"
+bugcontestresults EQUS "BugContestResultsScript"
+initializeevents EQUS "InitializeEventsScript"
+asknumber1m EQUS "AskNumber1MScript"
+asknumber2m EQUS "AskNumber2MScript"
+registerednumberm EQUS "RegisteredNumberMScript"
+numberacceptedm EQUS "NumberAcceptedMScript"
+numberdeclinedm EQUS "NumberDeclinedMScript"
+phonefullm EQUS "PhoneFullMScript"
+rematchm EQUS "RematchMScript"
+giftm EQUS "GiftMScript"
+packfullm EQUS "PackFullMScript"
+rematchgiftm EQUS "RematchGiftMScript"
+asknumber1f EQUS "AskNumber1FScript"
+asknumber2f EQUS "AskNumber2FScript"
+registerednumberf EQUS "RegisteredNumberFScript"
+numberacceptedf EQUS "NumberAcceptedFScript"
+numberdeclinedf EQUS "NumberDeclinedFScript"
+phonefullf EQUS "PhoneFullFScript"
+rematchf EQUS "RematchFScript"
+giftf EQUS "GiftFScript"
+packfullf EQUS "PackFullFScript"
+rematchgiftf EQUS "RematchGiftFScript"
+gymstatue1 EQUS "GymStatue1Script"
+gymstatue2 EQUS "GymStatue2Script"
+receiveitem EQUS "ReceiveItemScript"
+receivetogepiegg EQUS "ReceiveTogepiEggScript"
+pcscript EQUS "PCScript"
+gamecornercoinvendor EQUS "GameCornerCoinVendorScript"
+happinesschecknpc EQUS "HappinessCheckScript"
--- a/macros/predef.asm
+++ b/macros/predef.asm
@@ -1,4 +1,4 @@
-predef_id: MACRO
+lda_predef: MACRO
; Some functions load the predef id
; without immediately calling Predef.
ld a, (\1Predef - PredefPointers) / 3
@@ -5,11 +5,11 @@
ENDM
predef: MACRO
- predef_id \1
+ lda_predef \1
call Predef
ENDM
predef_jump: MACRO
- predef_id \1
+ lda_predef \1
jp Predef
ENDM
--- a/macros/scripts/events.asm
+++ b/macros/scripts/events.asm
@@ -80,13 +80,13 @@
enum jumpstd_command ; $0c
jumpstd: MACRO
db jumpstd_command
- dw \1 ; predefined_script
+ dw (\1StdScript - StdScripts) / 3
ENDM
enum callstd_command ; $0d
callstd: MACRO
db callstd_command
- dw \1 ; predefined_script
+ dw (\1StdScript - StdScripts) / 3
ENDM
enum callasm_command ; $0e
--- a/maps/AzaleaGym.asm
+++ b/maps/AzaleaGym.asm
@@ -62,10 +62,10 @@
end
.GoldenrodRockets:
- jumpstd goldenrodrockets
+ jumpstd GoldenrodRocketsScript
.RadioTowerRockets:
- jumpstd radiotowerrockets
+ jumpstd RadioTowerRocketsScript
TrainerTwinsAmyandmay1:
trainer TWINS, AMYANDMAY1, EVENT_BEAT_TWINS_AMY_AND_MAY, TwinsAmyandmay1SeenText, TwinsAmyandmay1BeatenText, 0, .AfterScript
@@ -142,10 +142,10 @@
AzaleaGymStatue:
checkflag ENGINE_HIVEBADGE
iftrue .Beaten
- jumpstd gymstatue1
+ jumpstd GymStatue1Script
.Beaten:
gettrainername STRING_BUFFER_4, BUGSY, BUGSY1
- jumpstd gymstatue2
+ jumpstd GymStatue2Script
BugsyText_INeverLose:
text "I'm BUGSY!"
--- a/maps/AzaleaPokecenter1F.asm
+++ b/maps/AzaleaPokecenter1F.asm
@@ -14,7 +14,7 @@
end
AzaleaPokecenter1FNurseScript:
- jumpstd pokecenternurse
+ jumpstd PokecenterNurseScript
AzaleaPokecenter1FGentlemanScript:
jumptextfaceplayer AzaleaPokecenter1FGentlemanText
--- a/maps/AzaleaTown.asm
+++ b/maps/AzaleaTown.asm
@@ -200,10 +200,10 @@
jumptext AzaleaTownIlexForestSignText
AzaleaTownPokecenterSign:
- jumpstd pokecentersign
+ jumpstd PokecenterSignScript
AzaleaTownMartSign:
- jumpstd martsign
+ jumpstd MartSignScript
WhiteApricornTree:
fruittree FRUITTREE_AZALEA_TOWN
--- a/maps/BillsFamilysHouse.asm
+++ b/maps/BillsFamilysHouse.asm
@@ -98,13 +98,13 @@
sjump .Refused
BillsHouseBookshelf1:
- jumpstd picturebookshelf
+ jumpstd PictureBookshelfScript
BillsHouseBookshelf2:
- jumpstd magazinebookshelf
+ jumpstd MagazineBookshelfScript
BillsHouseRadio:
- jumpstd radio2
+ jumpstd Radio2Script
BillTakeThisEeveeText:
text "BILL: Hi, <PLAYER>!"
--- a/maps/BlackthornCity.asm
+++ b/maps/BlackthornCity.asm
@@ -137,10 +137,10 @@
jumptext BlackthornCityTrainerTipsText
BlackthornCityPokecenterSign:
- jumpstd pokecentersign
+ jumpstd PokecenterSignScript
BlackthornCityMartSign:
- jumpstd martsign
+ jumpstd MartSignScript
Text_ClairIsOut:
text "I am sorry."
--- a/maps/BlackthornDragonSpeechHouse.asm
+++ b/maps/BlackthornDragonSpeechHouse.asm
@@ -20,11 +20,11 @@
; unused
BlackthornDragonSpeechHousePictureBookshelf:
- jumpstd picturebookshelf
+ jumpstd PictureBookshelfScript
; unused
BlackthornDragonSpeechHouseMagazineBookshelf:
- jumpstd magazinebookshelf
+ jumpstd MagazineBookshelfScript
BlackthornDragonSpeechHouseGrannyText:
text "A clan of trainers"
--- a/maps/BlackthornEmysHouse.asm
+++ b/maps/BlackthornEmysHouse.asm
@@ -15,7 +15,7 @@
end
EmysHouseBookshelf:
- jumpstd magazinebookshelf
+ jumpstd MagazineBookshelfScript
BlackthornEmysHouse_MapEvents:
db 0, 0 ; filler
--- a/maps/BlackthornGym1F.asm
+++ b/maps/BlackthornGym1F.asm
@@ -142,10 +142,10 @@
BlackthornGymStatue:
checkflag ENGINE_RISINGBADGE
iftrue .Beaten
- jumpstd gymstatue1
+ jumpstd GymStatue1Script
.Beaten:
gettrainername STRING_BUFFER_4, CLAIR, CLAIR1
- jumpstd gymstatue2
+ jumpstd GymStatue2Script
ClairIntroText:
text "I am CLAIR."
--- a/maps/BlackthornGym2F.asm
+++ b/maps/BlackthornGym2F.asm
@@ -54,7 +54,7 @@
end
BlackthornGymBoulder:
- jumpstd strengthboulder
+ jumpstd StrengthBoulderScript
TrainerCooltrainermCody:
trainer COOLTRAINERM, CODY, EVENT_BEAT_COOLTRAINERM_CODY, CooltrainermCodySeenText, CooltrainermCodyBeatenText, 0, .Script
--- a/maps/BlackthornPokecenter1F.asm
+++ b/maps/BlackthornPokecenter1F.asm
@@ -10,7 +10,7 @@
db 0 ; callbacks
BlackthornPokecenter1FNurseScript:
- jumpstd pokecenternurse
+ jumpstd PokecenterNurseScript
BlackthornPokecenter1FGentlemanScript:
jumptextfaceplayer BlackthornPokecenter1FGentlemanText
@@ -19,7 +19,7 @@
jumptextfaceplayer BlackthornPokecenter1FTwinText
BlackthornPokecenter1FCooltrainerMScript:
- jumpstd happinesschecknpc
+ jumpstd HappinessCheckScript
BlackthornPokecenter1FGentlemanText:
text "Deep inside far-"
--- a/maps/BurnedTower1F.asm
+++ b/maps/BurnedTower1F.asm
@@ -126,7 +126,7 @@
jumptextfaceplayer BurnedTower1FMortyText
BurnedTower1FRock:
- jumpstd smashrock
+ jumpstd SmashRockScript
BurnedTower1FHiddenEther:
hiddenitem ETHER, EVENT_BURNED_TOWER_1F_HIDDEN_ETHER
--- a/maps/BurnedTowerB1F.asm
+++ b/maps/BurnedTowerB1F.asm
@@ -120,7 +120,7 @@
itemball TM_ENDURE
BurnedTowerB1FBoulder:
- jumpstd strengthboulder
+ jumpstd StrengthBoulderScript
BurnedTowerRaikouMovement:
set_sliding
--- a/maps/CeladonCafe.asm
+++ b/maps/CeladonCafe.asm
@@ -114,7 +114,7 @@
end
.TrashEmpty:
- jumpstd trashcan
+ jumpstd TrashCanScript
ChefText_Eatathon:
text "Hi!"
--- a/maps/CeladonCity.asm
+++ b/maps/CeladonCity.asm
@@ -70,7 +70,7 @@
jumptext CeladonCityTrainerTipsText
CeladonCityPokecenterSign:
- jumpstd pokecentersign
+ jumpstd PokecenterSignScript
CeladonCityHiddenPpUp:
hiddenitem PP_UP, EVENT_CELADON_CITY_HIDDEN_PP_UP
--- a/maps/CeladonDeptStore1F.asm
+++ b/maps/CeladonDeptStore1F.asm
@@ -21,7 +21,7 @@
jumptext CeladonDeptStore1FDirectoryText
CeladonDeptStore1FElevatorButton:
- jumpstd elevatorbutton
+ jumpstd ElevatorButtonScript
CeladonDeptStore1FReceptionistText:
text "Hello! Welcome to"
--- a/maps/CeladonDeptStore2F.asm
+++ b/maps/CeladonDeptStore2F.asm
@@ -33,7 +33,7 @@
jumptext CeladonDeptStore2FDirectoryText
CeladonDeptStore2FElevatorButton:
- jumpstd elevatorbutton
+ jumpstd ElevatorButtonScript
CeladonDeptStore2FPokefanMText:
text "I just recently"
--- a/maps/CeladonDeptStore3F.asm
+++ b/maps/CeladonDeptStore3F.asm
@@ -42,7 +42,7 @@
jumptextfaceplayer CeladonDeptStore3FSuperNerdText
CeladonDeptStore3FElevatorButton:
- jumpstd elevatorbutton
+ jumpstd ElevatorButtonScript
CeladonDeptStore3FDirectory:
jumptext CeladonDeptStore3FDirectoryText
--- a/maps/CeladonDeptStore4F.asm
+++ b/maps/CeladonDeptStore4F.asm
@@ -25,7 +25,7 @@
jumptext CeladonDeptStore4FDirectoryText
CeladonDeptStore4FElevatorButton:
- jumpstd elevatorbutton
+ jumpstd ElevatorButtonScript
CeladonDeptStore4FSuperNerdText:
text "I'm here to buy"
--- a/maps/CeladonDeptStore5F.asm
+++ b/maps/CeladonDeptStore5F.asm
@@ -37,7 +37,7 @@
jumptext CeladonDeptStore5FDirectoryText
CeladonDeptStore5FElevatorButton:
- jumpstd elevatorbutton
+ jumpstd ElevatorButtonScript
CeladonDeptStore5FGentlemanText:
text "I want to buy some"
--- a/maps/CeladonDeptStore6F.asm
+++ b/maps/CeladonDeptStore6F.asm
@@ -100,7 +100,7 @@
; unused
CeladonDeptStore6FElevatorButton:
- jumpstd elevatorbutton
+ jumpstd ElevatorButtonScript
CeladonVendingText:
text "A vending machine!"
--- a/maps/CeladonGameCorner.asm
+++ b/maps/CeladonGameCorner.asm
@@ -15,7 +15,7 @@
db 0 ; callbacks
CeladonGameCornerClerkScript:
- jumpstd gamecornercoinvendor
+ jumpstd GameCornerCoinVendorScript
CeladonGameCornerReceptionistScript:
jumptextfaceplayer CeladonGameCornerReceptionistText
@@ -70,7 +70,7 @@
end
.GiveCoins:
- jumpstd receiveitem
+ jumpstd ReceiveItemScript
end
.coinname
--- a/maps/CeladonGym.asm
+++ b/maps/CeladonGym.asm
@@ -105,10 +105,10 @@
CeladonGymStatue:
checkflag ENGINE_RAINBOWBADGE
iftrue .Beaten
- jumpstd gymstatue1
+ jumpstd GymStatue1Script
.Beaten:
gettrainername STRING_BUFFER_4, ERIKA, ERIKA1
- jumpstd gymstatue2
+ jumpstd GymStatue2Script
ErikaBeforeBattleText:
text "ERIKA: Hello…"
--- a/maps/CeladonMansion1F.asm
+++ b/maps/CeladonMansion1F.asm
@@ -40,7 +40,7 @@
jumptext CeladonMansionManagersSuiteSignText
CeladonMansion1FBookshelf:
- jumpstd picturebookshelf
+ jumpstd PictureBookshelfScript
CeladonMansionManagerText:
text "My dear #MON"
--- a/maps/CeladonMansion2F.asm
+++ b/maps/CeladonMansion2F.asm
@@ -10,7 +10,7 @@
jumptext CeladonMansion2FMeetingRoomSignText
CeladonMansion2FBookshelf:
- jumpstd difficultbookshelf
+ jumpstd DifficultBookshelfScript
CeladonMansion2FComputerText:
text "<PLAYER> turned on"
--- a/maps/CeladonPokecenter1F.asm
+++ b/maps/CeladonPokecenter1F.asm
@@ -11,10 +11,10 @@
db 0 ; callbacks
CeladonPokecenter1FNurseScript:
- jumpstd pokecenternurse
+ jumpstd PokecenterNurseScript
CeladonPokecenter1FGentlemanScript:
- jumpstd happinesschecknpc
+ jumpstd HappinessCheckScript
CeladonPokecenter1FCooltrainerFScript:
jumptextfaceplayer CeladonPokecenter1FCooltrainerFText
--- a/maps/CeruleanCity.asm
+++ b/maps/CeruleanCity.asm
@@ -139,10 +139,10 @@
jumptext CeruleanLockedDoorText
CeruleanCityPokecenterSign:
- jumpstd pokecentersign
+ jumpstd PokecenterSignScript
CeruleanCityMartSign:
- jumpstd martsign
+ jumpstd MartSignScript
CeruleanCityHiddenBerserkGene:
hiddenitem BERSERK_GENE, EVENT_FOUND_BERSERK_GENE_IN_CERULEAN_CITY
--- a/maps/CeruleanGym.asm
+++ b/maps/CeruleanGym.asm
@@ -156,10 +156,10 @@
CeruleanGymStatue:
checkflag ENGINE_CASCADEBADGE
iftrue .Beaten
- jumpstd gymstatue1
+ jumpstd GymStatue1Script
.Beaten:
gettrainername STRING_BUFFER_4, MISTY, MISTY1
- jumpstd gymstatue2
+ jumpstd GymStatue2Script
CeruleanGymGruntRunsDownMovement:
big_step DOWN
--- a/maps/CeruleanPokecenter1F.asm
+++ b/maps/CeruleanPokecenter1F.asm
@@ -9,7 +9,7 @@
db 0 ; callbacks
CeruleanPokecenter1FNurseScript:
- jumpstd pokecenternurse
+ jumpstd PokecenterNurseScript
CeruleanPokecenter1FSuperNerdScript:
special Mobile_DummyReturnFalse
--- a/maps/CharcoalKiln.asm
+++ b/maps/CharcoalKiln.asm
@@ -70,10 +70,10 @@
end
CharcoalKilnBookshelf:
- jumpstd magazinebookshelf
+ jumpstd MagazineBookshelfScript
CharcoalKilnRadio:
- jumpstd radio2
+ jumpstd Radio2Script
CharcoalKilnBossText1:
text "All the SLOWPOKE"
--- a/maps/CherrygroveCity.asm
+++ b/maps/CherrygroveCity.asm
@@ -86,7 +86,7 @@
end
.JumpstdReceiveItem:
- jumpstd receiveitem
+ jumpstd ReceiveItemScript
end
.mapcardname
@@ -230,10 +230,10 @@
jumptext GuideGentsHouseSignText
CherrygroveCityPokecenterSign:
- jumpstd pokecentersign
+ jumpstd PokecenterSignScript
CherrygroveCityMartSign:
- jumpstd martsign
+ jumpstd MartSignScript
GuideGentMovement1:
step LEFT
--- a/maps/CherrygroveEvolutionSpeechHouse.asm
+++ b/maps/CherrygroveEvolutionSpeechHouse.asm
@@ -22,7 +22,7 @@
end
CherrygroveEvolutionSpeechHouseBookshelf:
- jumpstd magazinebookshelf
+ jumpstd MagazineBookshelfScript
CherrygroveEvolutionSpeechHouseYoungsterText:
text "#MON gain expe-"
--- a/maps/CherrygroveGymSpeechHouse.asm
+++ b/maps/CherrygroveGymSpeechHouse.asm
@@ -14,7 +14,7 @@
jumptextfaceplayer CherrygroveGymSpeechHouseBugCatcherText
CherrygroveGymSpeechHouseBookshelf:
- jumpstd picturebookshelf
+ jumpstd PictureBookshelfScript
CherrygroveGymSpeechHousePokefanMText:
text "You're trying to"
--- a/maps/CherrygrovePokecenter1F.asm
+++ b/maps/CherrygrovePokecenter1F.asm
@@ -10,7 +10,7 @@
db 0 ; callbacks
CherrygrovePokecenter1FNurseScript:
- jumpstd pokecenternurse
+ jumpstd PokecenterNurseScript
CherrygrovePokecenter1FFisherScript:
jumptextfaceplayer CherrygrovePokecenter1FFisherText
--- a/maps/CianwoodCity.asm
+++ b/maps/CianwoodCity.asm
@@ -138,10 +138,10 @@
jumptext CianwoodPokeSeerSignText
CianwoodPokecenterSign:
- jumpstd pokecentersign
+ jumpstd PokecenterSignScript
CianwoodCityRock:
- jumpstd smashrock
+ jumpstd SmashRockScript
CianwoodCityHiddenRevive:
hiddenitem REVIVE, EVENT_CIANWOOD_CITY_HIDDEN_REVIVE
--- a/maps/CianwoodGym.asm
+++ b/maps/CianwoodGym.asm
@@ -79,10 +79,10 @@
end
.GoldenrodRockets:
- jumpstd goldenrodrockets
+ jumpstd GoldenrodRocketsScript
.RadioTowerRockets:
- jumpstd radiotowerrockets
+ jumpstd RadioTowerRocketsScript
TrainerBlackbeltYoshi:
trainer BLACKBELT_T, YOSHI, EVENT_BEAT_BLACKBELT_YOSHI, BlackbeltYoshiSeenText, BlackbeltYoshiBeatenText, 0, .Script
@@ -129,15 +129,15 @@
end
CianwoodGymBoulder:
- jumpstd strengthboulder
+ jumpstd StrengthBoulderScript
CianwoodGymStatue:
checkflag ENGINE_STORMBADGE
iftrue .Beaten
- jumpstd gymstatue1
+ jumpstd GymStatue1Script
.Beaten:
gettrainername STRING_BUFFER_4, CHUCK, CHUCK1
- jumpstd gymstatue2
+ jumpstd GymStatue2Script
CianwoodGymMovement_ChuckChucksBoulder:
set_sliding
--- a/maps/CianwoodLugiaSpeechHouse.asm
+++ b/maps/CianwoodLugiaSpeechHouse.asm
@@ -18,7 +18,7 @@
jumptextfaceplayer CianwoodLugiaSpeechHouseTwinText
CianwoodLugiaSpeechHouseBookshelf:
- jumpstd picturebookshelf
+ jumpstd PictureBookshelfScript
CianwoodLugiaSpeechHouseTeacherText:
text "You came from"
--- a/maps/CianwoodPharmacy.asm
+++ b/maps/CianwoodPharmacy.asm
@@ -36,7 +36,7 @@
end
CianwoodPharmacyBookshelf:
- jumpstd difficultbookshelf
+ jumpstd DifficultBookshelfScript
PharmacistGiveSecretpotionText:
text "Your #MON ap-"
--- a/maps/CianwoodPokecenter1F.asm
+++ b/maps/CianwoodPokecenter1F.asm
@@ -10,7 +10,7 @@
db 0 ; callbacks
CianwoodPokecenter1FNurseScript:
- jumpstd pokecenternurse
+ jumpstd PokecenterNurseScript
CianwoodPokecenter1FLassScript:
jumptextfaceplayer CianwoodPokecenter1FLassText
--- a/maps/CinnabarIsland.asm
+++ b/maps/CinnabarIsland.asm
@@ -30,7 +30,7 @@
jumptext CinnabarIslandSignText
CinnabarIslandPokecenterSign:
- jumpstd pokecentersign
+ jumpstd PokecenterSignScript
CinnabarIslandHiddenRareCandy:
hiddenitem RARE_CANDY, EVENT_CINNABAR_ISLAND_HIDDEN_RARE_CANDY
--- a/maps/CinnabarPokecenter1F.asm
+++ b/maps/CinnabarPokecenter1F.asm
@@ -9,7 +9,7 @@
db 0 ; callbacks
CinnabarPokecenter1FNurseScript:
- jumpstd pokecenternurse
+ jumpstd PokecenterNurseScript
CinnabarPokecenter1FCooltrainerFScript:
jumptextfaceplayer CinnabarPokecenter1FCooltrainerFText
--- a/maps/CopycatsHouse2F.asm
+++ b/maps/CopycatsHouse2F.asm
@@ -184,7 +184,7 @@
jumptext CopycatsHouse2FDollText
CopycatsHouse2FBookshelf:
- jumpstd picturebookshelf
+ jumpstd PictureBookshelfScript
CopycatSpinAroundMovementData:
turn_head DOWN
--- a/maps/DarkCaveVioletEntrance.asm
+++ b/maps/DarkCaveVioletEntrance.asm
@@ -26,7 +26,7 @@
itemball DIRE_HIT
DarkCaveVioletEntranceRock:
- jumpstd smashrock
+ jumpstd SmashRockScript
DarkCaveVioletEntranceHiddenElixer:
hiddenitem ELIXER, EVENT_DARK_CAVE_VIOLET_ENTRANCE_HIDDEN_ELIXER
--- a/maps/DayCare.asm
+++ b/maps/DayCare.asm
@@ -71,7 +71,7 @@
end
DayCareBookshelf:
- jumpstd difficultbookshelf
+ jumpstd DifficultBookshelfScript
Text_GrampsLookingForYou:
text "Gramps was looking"
--- a/maps/EarlsPokemonAcademy.asm
+++ b/maps/EarlsPokemonAcademy.asm
@@ -143,7 +143,7 @@
jumptext AcademyStickerMachineText
AcademyBookshelf:
- jumpstd difficultbookshelf
+ jumpstd DifficultBookshelfScript
AcademyEarlSpinMovement:
turn_head DOWN
--- a/maps/EcruteakCity.asm
+++ b/maps/EcruteakCity.asm
@@ -80,10 +80,10 @@
jumptext BurnedTowerSignText
EcruteakCityPokecenterSign:
- jumpstd pokecentersign
+ jumpstd PokecenterSignScript
EcruteakCityMartSign:
- jumpstd martsign
+ jumpstd MartSignScript
EcruteakCityHiddenHyperPotion:
hiddenitem HYPER_POTION, EVENT_ECRUTEAK_CITY_HIDDEN_HYPER_POTION
--- a/maps/EcruteakGym.asm
+++ b/maps/EcruteakGym.asm
@@ -74,10 +74,10 @@
end
.GoldenrodRockets:
- jumpstd goldenrodrockets
+ jumpstd GoldenrodRocketsScript
.RadioTowerRockets:
- jumpstd radiotowerrockets
+ jumpstd RadioTowerRocketsScript
EcruteakGymClosed:
applymovement PLAYER, EcruteakGymPlayerStepUpMovement
@@ -158,10 +158,10 @@
EcruteakGymStatue:
checkflag ENGINE_FOGBADGE
iftrue .Beaten
- jumpstd gymstatue1
+ jumpstd GymStatue1Script
.Beaten:
gettrainername STRING_BUFFER_4, MORTY, MORTY1
- jumpstd gymstatue2
+ jumpstd GymStatue2Script
EcruteakGymPlayerStepUpMovement:
step UP
--- a/maps/EcruteakItemfinderHouse.asm
+++ b/maps/EcruteakItemfinderHouse.asm
@@ -53,7 +53,7 @@
end
ItemFinderHouseRadio:
- jumpstd radio2
+ jumpstd Radio2Script
EcruteakItemfinderAdventureText:
text "Ah. You're on an"
--- a/maps/EcruteakLugiaSpeechHouse.asm
+++ b/maps/EcruteakLugiaSpeechHouse.asm
@@ -14,7 +14,7 @@
jumptextfaceplayer EcruteakLugiaSpeechHouseYoungsterText
LugiaSpeechHouseRadio:
- jumpstd radio2
+ jumpstd Radio2Script
EcruteakLugiaSpeechHouseGrampsText:
text "This happened when"
--- a/maps/EcruteakPokecenter1F.asm
+++ b/maps/EcruteakPokecenter1F.asm
@@ -56,7 +56,7 @@
end
EcruteakPokecenter1FNurseScript:
- jumpstd pokecenternurse
+ jumpstd PokecenterNurseScript
EcruteakPokecenter1FPokefanMScript:
special Mobile_DummyReturnFalse
--- a/maps/ElmsHouse.asm
+++ b/maps/ElmsHouse.asm
@@ -17,7 +17,7 @@
jumptext ElmsHousePCText
ElmsHouseBookshelf:
- jumpstd difficultbookshelf
+ jumpstd DifficultBookshelfScript
ElmsWifeText:
text "Hi, <PLAY_G>! My"
--- a/maps/ElmsLab.asm
+++ b/maps/ElmsLab.asm
@@ -509,7 +509,7 @@
end
AideScript_ReceiveTheBalls:
- jumpstd receiveitem
+ jumpstd ReceiveItemScript
end
ElmsAideScript:
@@ -603,10 +603,10 @@
ElmsLabTrashcan2:
; unused
- jumpstd trashcan
+ jumpstd TrashCanScript
ElmsLabBookshelf:
- jumpstd difficultbookshelf
+ jumpstd DifficultBookshelfScript
ElmsLab_WalkUpToElmMovement:
step UP
--- a/maps/FastShipB1F.asm
+++ b/maps/FastShipB1F.asm
@@ -202,7 +202,7 @@
end
FastShipB1FTrashcan:
- jumpstd trashcan
+ jumpstd TrashCanScript
FastShipB1FSailorBlocksRightMovement:
fix_facing
--- a/maps/FastShipCabins_NNW_NNE_NE.asm
+++ b/maps/FastShipCabins_NNW_NNE_NE.asm
@@ -113,7 +113,7 @@
end
FastShipCabins_NNW_NNE_NETrashcan:
- jumpstd trashcan
+ jumpstd TrashCanScript
FastShipLazySailorLeavesMovement1:
step LEFT
--- a/maps/FastShipCabins_SE_SSE_CaptainsCabin.asm
+++ b/maps/FastShipCabins_SE_SSE_CaptainsCabin.asm
@@ -216,7 +216,7 @@
end
FastShipCaptainsCabinTrashcan:
- jumpstd trashcan
+ jumpstd TrashCanScript
MovementData_0x76004:
big_step RIGHT
--- a/maps/FastShipCabins_SW_SSW_NW.asm
+++ b/maps/FastShipCabins_SW_SSW_NW.asm
@@ -109,7 +109,7 @@
end
FastShipCabinsNorthwestCabinTrashcan:
- jumpstd trashcan
+ jumpstd TrashCanScript
FirebreatherLyleSeenText:
text "I'm going to KANTO"
--- a/maps/FuchsiaCity.asm
+++ b/maps/FuchsiaCity.asm
@@ -42,10 +42,10 @@
jumptext NoLitteringSignText
FuchsiaCityPokecenterSign:
- jumpstd pokecentersign
+ jumpstd PokecenterSignScript
FuchsiaCityMartSign:
- jumpstd martsign
+ jumpstd MartSignScript
FuchsiaCityFruitTree:
fruittree FRUITTREE_FUCHSIA_CITY
--- a/maps/FuchsiaGym.asm
+++ b/maps/FuchsiaGym.asm
@@ -212,10 +212,10 @@
FuchsiaGymStatue:
checkflag ENGINE_SOULBADGE
iftrue .Beaten
- jumpstd gymstatue1
+ jumpstd GymStatue1Script
.Beaten:
gettrainername STRING_BUFFER_4, JANINE, JANINE1
- jumpstd gymstatue2
+ jumpstd GymStatue2Script
Movement_NinjaSpin:
turn_head DOWN
--- a/maps/FuchsiaPokecenter1F.asm
+++ b/maps/FuchsiaPokecenter1F.asm
@@ -14,7 +14,7 @@
end
FuchsiaPokecenter1FNurseScript:
- jumpstd pokecenternurse
+ jumpstd PokecenterNurseScript
FuchsiaPokecenter1FCooltrainerMScript:
jumptextfaceplayer FuchsiaPokecenter1FCooltrainerMText
--- a/maps/GoldenrodCity.asm
+++ b/maps/GoldenrodCity.asm
@@ -262,7 +262,7 @@
jumptext GoldenrodCityUndergroundSignSouthText
GoldenrodCityPokecenterSign:
- jumpstd pokecentersign
+ jumpstd PokecenterSignScript
GoldenrodCityFlowerShopSign:
jumptext GoldenrodCityFlowerShopSignText
--- a/maps/GoldenrodDeptStore1F.asm
+++ b/maps/GoldenrodDeptStore1F.asm
@@ -25,7 +25,7 @@
jumptext GoldenrodDeptStore1FDirectoryText
GoldenrodDeptStore1FElevatorButton:
- jumpstd elevatorbutton
+ jumpstd ElevatorButtonScript
GoldenrodDeptStore1FReceptionistText:
text "Welcome to GOLDEN-"
--- a/maps/GoldenrodDeptStore2F.asm
+++ b/maps/GoldenrodDeptStore2F.asm
@@ -37,7 +37,7 @@
jumptext GoldenrodDeptStore2FDirectoryText
GoldenrodDeptStore2FElevatorButton:
- jumpstd elevatorbutton
+ jumpstd ElevatorButtonScript
GoldenrodDeptStore2FUnusedText1:
; unused
--- a/maps/GoldenrodDeptStore3F.asm
+++ b/maps/GoldenrodDeptStore3F.asm
@@ -25,7 +25,7 @@
jumptext GoldenrodDeptStore3FDirectoryText
GoldenrodDeptStore3FElevatorButton:
- jumpstd elevatorbutton
+ jumpstd ElevatorButtonScript
GoldenrodDeptStore3FSuperNerdText:
text "I, I, I'm really"
--- a/maps/GoldenrodDeptStore4F.asm
+++ b/maps/GoldenrodDeptStore4F.asm
@@ -35,7 +35,7 @@
jumptext GoldenrodDeptStore4FDirectoryText
GoldenrodDeptStore4FElevatorButton:
- jumpstd elevatorbutton
+ jumpstd ElevatorButtonScript
GoldenrodDeptStore4FCooltrainerMText:
text "Hey. I love strong"
--- a/maps/GoldenrodDeptStore5F.asm
+++ b/maps/GoldenrodDeptStore5F.asm
@@ -136,7 +136,7 @@
jumptext GoldenrodDeptStore5FDirectoryText
GoldenrodDeptStore5FElevatorButton:
- jumpstd elevatorbutton
+ jumpstd ElevatorButtonScript
GoldenrodDeptStore5FReceptionistOhYourMonDotDotDotText:
text "Hello. Oh, your"
--- a/maps/GoldenrodDeptStore6F.asm
+++ b/maps/GoldenrodDeptStore6F.asm
@@ -94,7 +94,7 @@
jumptext GoldenrodDeptStore6FDirectoryText
GoldenrodDeptStore6FElevatorButton:
- jumpstd elevatorbutton
+ jumpstd ElevatorButtonScript
GoldenrodVendingText:
text "A vending machine!"
--- a/maps/GoldenrodFlowerShop.asm
+++ b/maps/GoldenrodFlowerShop.asm
@@ -75,15 +75,15 @@
FlowerShopShelf1:
; unused
- jumpstd picturebookshelf
+ jumpstd PictureBookshelfScript
FlowerShopShelf2:
; unused
- jumpstd magazinebookshelf
+ jumpstd MagazineBookshelfScript
FlowerShopRadio:
; unused
- jumpstd radio2
+ jumpstd Radio2Script
GoldenrodFlowerShopTeacherMySisterWentToSeeWigglyTreeRoute36Text:
text "Have you seen that"
--- a/maps/GoldenrodGameCorner.asm
+++ b/maps/GoldenrodGameCorner.asm
@@ -54,7 +54,7 @@
end
GoldenrodGameCornerCoinVendorScript:
- jumpstd gamecornercoinvendor
+ jumpstd GameCornerCoinVendorScript
GoldenrodGameCornerTMVendorScript:
faceplayer
--- a/maps/GoldenrodGym.asm
+++ b/maps/GoldenrodGym.asm
@@ -85,10 +85,10 @@
end
.GoldenrodRockets:
- jumpstd goldenrodrockets
+ jumpstd GoldenrodRocketsScript
.RadioTowerRockets:
- jumpstd radiotowerrockets
+ jumpstd RadioTowerRocketsScript
TrainerLassCarrie:
trainer LASS, CARRIE, EVENT_BEAT_LASS_CARRIE, LassCarrieSeenText, LassCarrieBeatenText, 0, .Script
@@ -167,10 +167,10 @@
GoldenrodGymStatue:
checkflag ENGINE_PLAINBADGE
iftrue .Beaten
- jumpstd gymstatue1
+ jumpstd GymStatue1Script
.Beaten:
gettrainername STRING_BUFFER_4, WHITNEY, WHITNEY1
- jumpstd gymstatue2
+ jumpstd GymStatue2Script
BridgetWalksUpMovement:
step LEFT
--- a/maps/GoldenrodHappinessRater.asm
+++ b/maps/GoldenrodHappinessRater.asm
@@ -64,10 +64,10 @@
jumptextfaceplayer GoldenrodHappinessRaterTwinText
HappinessRatersHouseBookshelf:
- jumpstd difficultbookshelf
+ jumpstd DifficultBookshelfScript
HappinessRatersHouseRadio:
- jumpstd radio2
+ jumpstd Radio2Script
GoldenrodHappinessRaterTeacherText:
text "If you treat your"
--- a/maps/GoldenrodNameRater.asm
+++ b/maps/GoldenrodNameRater.asm
@@ -15,10 +15,10 @@
end
GoldenrodNameRaterBookshelf:
- jumpstd difficultbookshelf
+ jumpstd DifficultBookshelfScript
GoldenrodNameRaterRadio:
- jumpstd radio2
+ jumpstd Radio2Script
INCLUDE "data/text/unused_sweet_honey.asm"
--- a/maps/GoldenrodPPSpeechHouse.asm
+++ b/maps/GoldenrodPPSpeechHouse.asm
@@ -14,13 +14,13 @@
jumptextfaceplayer GoldenrodPPSpeechHouseLassText
GoldenrodPPSpeechHouseBookshelf2:
- jumpstd difficultbookshelf
+ jumpstd DifficultBookshelfScript
GoldenrodPPSpeechHouseBookshelf1:
- jumpstd magazinebookshelf
+ jumpstd MagazineBookshelfScript
GoldenrodPPSpeechHouseRadio:
- jumpstd radio2
+ jumpstd Radio2Script
GoldenrodPPSpeechHouseFisherText:
text "Once while I was"
--- a/maps/GoldenrodPokecenter1F.asm
+++ b/maps/GoldenrodPokecenter1F.asm
@@ -11,7 +11,7 @@
db 0 ; callbacks
GoldenrodPokecenter1FNurseScript:
- jumpstd pokecenternurse
+ jumpstd PokecenterNurseScript
GoldenrodPokecenter1F_GSBallSceneLeft:
setval BATTLETOWERACTION_CHECKMOBILEEVENT
--- a/maps/GuideGentsHouse.asm
+++ b/maps/GuideGentsHouse.asm
@@ -10,7 +10,7 @@
jumptextfaceplayer GuideGentsHouseGuideGentText
GuideGentsHouseBookshelf:
- jumpstd magazinebookshelf
+ jumpstd MagazineBookshelfScript
GuideGentsHouseGuideGentText:
text "When I was a wee"
--- a/maps/IcePathB1F.asm
+++ b/maps/IcePathB1F.asm
@@ -60,7 +60,7 @@
end
IcePathB1FBoulder:
- jumpstd strengthboulder
+ jumpstd StrengthBoulderScript
IcePathB1FIron:
itemball IRON
--- a/maps/IcePathB3F.asm
+++ b/maps/IcePathB3F.asm
@@ -11,7 +11,7 @@
itemball NEVERMELTICE
IcePathB3FRock:
- jumpstd smashrock
+ jumpstd SmashRockScript
IcePathB3F_MapEvents:
db 0, 0 ; filler
--- a/maps/IlexForest.asm
+++ b/maps/IlexForest.asm
@@ -422,7 +422,7 @@
IlexForestBoulder:
; unused
- jumpstd strengthboulder
+ jumpstd StrengthBoulderScript
IlexForestSignpost:
jumptext IlexForestSignpostText
--- a/maps/IndigoPlateauPokecenter1F.asm
+++ b/maps/IndigoPlateauPokecenter1F.asm
@@ -135,7 +135,7 @@
end
IndigoPlateauPokecenter1FNurseScript:
- jumpstd pokecenternurse
+ jumpstd PokecenterNurseScript
IndigoPlateauPokecenter1FClerkScript:
opentext
--- a/maps/KurtsHouse.asm
+++ b/maps/KurtsHouse.asm
@@ -426,10 +426,10 @@
jumptext KurtsHouseCelebiStatueText
KurtsHouseBookshelf:
- jumpstd difficultbookshelf
+ jumpstd DifficultBookshelfScript
KurtsHouseRadio:
- jumpstd radio2
+ jumpstd Radio2Script
KurtsHouseKurtExitHouseMovement:
big_step DOWN
--- a/maps/LakeOfRageHiddenPowerHouse.asm
+++ b/maps/LakeOfRageHiddenPowerHouse.asm
@@ -28,7 +28,7 @@
end
HiddenPowerHouseBookshelf:
- jumpstd difficultbookshelf
+ jumpstd DifficultBookshelfScript
HiddenPowerGuyText1:
text "…You have strayed"
--- a/maps/LakeOfRageMagikarpHouse.asm
+++ b/maps/LakeOfRageMagikarpHouse.asm
@@ -88,7 +88,7 @@
jumptext LakeOfRageMagikarpHouseUnusedRecordText
MagikarpHouseBookshelf:
- jumpstd difficultbookshelf
+ jumpstd DifficultBookshelfScript
MagikarpLengthRaterText_LakeOfRageHistory:
text "LAKE OF RAGE is"
--- a/maps/LavRadioTower1F.asm
+++ b/maps/LavRadioTower1F.asm
@@ -44,7 +44,7 @@
end
.receiveitem:
- jumpstd receiveitem
+ jumpstd ReceiveItemScript
end
.expncardname
--- a/maps/LavenderNameRater.asm
+++ b/maps/LavenderNameRater.asm
@@ -20,7 +20,7 @@
LavenderNameRaterUnusedBookshelf:
; unused
- jumpstd difficultbookshelf
+ jumpstd DifficultBookshelfScript
LavenderNameRater_MapEvents:
db 0, 0 ; filler
--- a/maps/LavenderPokecenter1F.asm
+++ b/maps/LavenderPokecenter1F.asm
@@ -10,7 +10,7 @@
db 0 ; callbacks
LavenderPokecenter1FNurseScript:
- jumpstd pokecenternurse
+ jumpstd PokecenterNurseScript
LavenderPokecenter1FGentlemanScript:
jumptextfaceplayer LavenderPokecenter1FGentlemanText
--- a/maps/LavenderSpeechHouse.asm
+++ b/maps/LavenderSpeechHouse.asm
@@ -10,7 +10,7 @@
jumptextfaceplayer LavenderSpeechHousePokefanFText
LavenderSpeechHouseBookshelf:
- jumpstd picturebookshelf
+ jumpstd PictureBookshelfScript
LavenderSpeechHousePokefanFText:
text "LAVENDER is a"
--- a/maps/LavenderTown.asm
+++ b/maps/LavenderTown.asm
@@ -39,10 +39,10 @@
jumptext SoulHouseSignText
LavenderPokecenterSignText:
- jumpstd pokecentersign
+ jumpstd PokecenterSignScript
LavenderMartSignText:
- jumpstd martsign
+ jumpstd MartSignScript
LavenderTownPokefanMText:
text "That's quite some"
--- a/maps/MahoganyGym.asm
+++ b/maps/MahoganyGym.asm
@@ -63,10 +63,10 @@
end
.GoldenrodRockets:
- jumpstd goldenrodrockets
+ jumpstd GoldenrodRocketsScript
.RadioTowerRockets:
- jumpstd radiotowerrockets
+ jumpstd RadioTowerRocketsScript
TrainerSkierRoxanne:
trainer SKIER, ROXANNE, EVENT_BEAT_SKIER_ROXANNE, SkierRoxanneSeenText, SkierRoxanneBeatenText, 0, .Script
@@ -142,10 +142,10 @@
MahoganyGymStatue:
checkflag ENGINE_GLACIERBADGE
iftrue .Beaten
- jumpstd gymstatue1
+ jumpstd GymStatue1Script
.Beaten:
gettrainername STRING_BUFFER_4, PRYCE, PRYCE1
- jumpstd gymstatue2
+ jumpstd GymStatue2Script
PryceText_Intro:
text "#MON have many"
--- a/maps/MahoganyPokecenter1F.asm
+++ b/maps/MahoganyPokecenter1F.asm
@@ -10,7 +10,7 @@
db 0 ; callbacks
MahoganyPokecenter1FNurseScript:
- jumpstd pokecenternurse
+ jumpstd PokecenterNurseScript
MahoganyPokecenter1FPokefanMScript:
jumptextfaceplayer MahoganyPokecenter1FPokefanMText
--- a/maps/MahoganyRedGyaradosSpeechHouse.asm
+++ b/maps/MahoganyRedGyaradosSpeechHouse.asm
@@ -28,11 +28,11 @@
MahoganyRedGyaradosSpeechHouseUnusedBookshelf1:
; unused
- jumpstd picturebookshelf
+ jumpstd PictureBookshelfScript
MahoganyRedGyaradosSpeechHouseUnusedBookshelf2:
; unused
- jumpstd magazinebookshelf
+ jumpstd MagazineBookshelfScript
MahoganyRedGyaradosSpeechHouseBlackBeltText:
text "I heard that a red"
--- a/maps/MahoganyTown.asm
+++ b/maps/MahoganyTown.asm
@@ -119,7 +119,7 @@
jumptext MahoganyGymSignText
MahoganyTownPokecenterSign:
- jumpstd pokecentersign
+ jumpstd PokecenterSignScript
MovementData_0x1900a4:
step DOWN
--- a/maps/ManiasHouse.asm
+++ b/maps/ManiasHouse.asm
@@ -97,7 +97,7 @@
ManiasHouseUnusedBookshelf:
; unused
- jumpstd picturebookshelf
+ jumpstd PictureBookshelfScript
ManiaText_AskLookAfterShuckle:
text "I, I'm in shock!"
--- a/maps/MountMoonSquare.asm
+++ b/maps/MountMoonSquare.asm
@@ -79,7 +79,7 @@
jumptext DontLitterSignText
MtMoonSquareRock:
- jumpstd smashrock
+ jumpstd SmashRockScript
PlayerWalksUpToDancingClefairies:
step UP
--- a/maps/MountMortar1FInside.asm
+++ b/maps/MountMortar1FInside.asm
@@ -38,7 +38,7 @@
end
MountMortar1FBoulder:
- jumpstd strengthboulder
+ jumpstd StrengthBoulderScript
MountMortar1FInsideEscapeRope:
itemball ESCAPE_ROPE
--- a/maps/MountMortarB1F.asm
+++ b/maps/MountMortarB1F.asm
@@ -52,7 +52,7 @@
end
MountMortarB1FBoulder:
- jumpstd strengthboulder
+ jumpstd StrengthBoulderScript
MountMortarB1FHyperPotion:
itemball HYPER_POTION
--- a/maps/MoveDeletersHouse.asm
+++ b/maps/MoveDeletersHouse.asm
@@ -15,7 +15,7 @@
end
MoveDeletersHouseBookshelf:
- jumpstd difficultbookshelf
+ jumpstd DifficultBookshelfScript
MoveDeletersHouse_MapEvents:
db 0, 0 ; filler
--- a/maps/MrFujisHouse.asm
+++ b/maps/MrFujisHouse.asm
@@ -41,7 +41,7 @@
end
MrFujisHouseBookshelf:
- jumpstd difficultbookshelf
+ jumpstd DifficultBookshelfScript
MrFujisHouseSuperNerdText:
text "MR.FUJI does live"
--- a/maps/MrPsychicsHouse.asm
+++ b/maps/MrPsychicsHouse.asm
@@ -24,7 +24,7 @@
end
MrPsychicsHouseBookshelf:
- jumpstd difficultbookshelf
+ jumpstd DifficultBookshelfScript
MrPsychicText1:
text "…"
--- a/maps/NationalPark.asm
+++ b/maps/NationalPark.asm
@@ -159,31 +159,31 @@
end
.AskNumber1:
- jumpstd asknumber1m
+ jumpstd AskNumber1MScript
end
.AskNumber2:
- jumpstd asknumber2m
+ jumpstd AskNumber2MScript
end
.RegisteredNumber:
- jumpstd registerednumberm
+ jumpstd RegisteredNumberMScript
end
.NumberAccepted:
- jumpstd numberacceptedm
+ jumpstd NumberAcceptedMScript
end
.NumberDeclined:
- jumpstd numberdeclinedm
+ jumpstd NumberDeclinedMScript
end
.PhoneFull:
- jumpstd phonefullm
+ jumpstd PhoneFullMScript
end
.RematchStd:
- jumpstd rematchm
+ jumpstd RematchMScript
end
TrainerPokefanmWilliam:
@@ -245,35 +245,35 @@
end
.AskNumber1:
- jumpstd asknumber1f
+ jumpstd AskNumber1FScript
end
.AskNumber2:
- jumpstd asknumber2f
+ jumpstd AskNumber2FScript
end
.RegisteredNumber:
- jumpstd registerednumberf
+ jumpstd RegisteredNumberFScript
end
.NumberAccepted:
- jumpstd numberacceptedf
+ jumpstd NumberAcceptedFScript
end
.NumberDeclined:
- jumpstd numberdeclinedf
+ jumpstd NumberDeclinedFScript
end
.PhoneFull:
- jumpstd phonefullf
+ jumpstd PhoneFullFScript
end
.Gift:
- jumpstd giftf
+ jumpstd GiftFScript
end
.PackFull:
- jumpstd packfullf
+ jumpstd PackFullFScript
end
TrainerLassKrise:
--- a/maps/OaksLab.asm
+++ b/maps/OaksLab.asm
@@ -63,7 +63,7 @@
jumptextfaceplayer OaksAssistant3Text
OaksLabBookshelf:
- jumpstd difficultbookshelf
+ jumpstd DifficultBookshelfScript
OaksLabPoster1:
jumptext OaksLabPoster1Text
--- a/maps/OlivineCity.asm
+++ b/maps/OlivineCity.asm
@@ -108,10 +108,10 @@
jumptext OlivineCityBattleTowerSignText
OlivineCityPokecenterSign:
- jumpstd pokecentersign
+ jumpstd PokecenterSignScript
OlivineCityMartSign:
- jumpstd martsign
+ jumpstd MartSignScript
MovementData_0x1a88d2:
step DOWN
--- a/maps/OlivineGoodRodHouse.asm
+++ b/maps/OlivineGoodRodHouse.asm
@@ -37,7 +37,7 @@
GoodRodHouseBookshelf:
; unused
- jumpstd picturebookshelf
+ jumpstd PictureBookshelfScript
OfferGoodRodText:
text "OLIVINE is on the"
--- a/maps/OlivineGym.asm
+++ b/maps/OlivineGym.asm
@@ -53,10 +53,10 @@
end
.GoldenrodRockets:
- jumpstd goldenrodrockets
+ jumpstd GoldenrodRocketsScript
.RadioTowerRockets:
- jumpstd radiotowerrockets
+ jumpstd RadioTowerRocketsScript
OlivineGymGuyScript:
faceplayer
@@ -87,10 +87,10 @@
OlivineGymStatue:
checkflag ENGINE_MINERALBADGE
iftrue .Beaten
- jumpstd gymstatue1
+ jumpstd GymStatue1Script
.Beaten:
gettrainername STRING_BUFFER_4, JASMINE, JASMINE1
- jumpstd gymstatue2
+ jumpstd GymStatue2Script
Jasmine_SteelTypeIntro:
text "…Thank you for"
--- a/maps/OlivineHouseBeta.asm
+++ b/maps/OlivineHouseBeta.asm
@@ -19,10 +19,10 @@
end
OlivineHouseBetaBookshelf1:
- jumpstd picturebookshelf
+ jumpstd PictureBookshelfScript
OlivineHouseBetaBookshelf2:
- jumpstd magazinebookshelf
+ jumpstd MagazineBookshelfScript
OlivineHouseBetaTeacherText:
text "When my #MON"
--- a/maps/OlivineLighthouse2F.asm
+++ b/maps/OlivineLighthouse2F.asm
@@ -115,40 +115,40 @@
sjump .NumberAccepted
.AskNumber1:
- jumpstd asknumber1m
+ jumpstd AskNumber1MScript
end
.AskNumber2:
- jumpstd asknumber2m
+ jumpstd AskNumber2MScript
end
.RegisteredNumber:
- jumpstd registerednumberm
+ jumpstd RegisteredNumberMScript
end
.NumberAccepted:
- jumpstd numberacceptedm
+ jumpstd NumberAcceptedMScript
end
.NumberDeclined:
- jumpstd numberdeclinedm
+ jumpstd NumberDeclinedMScript
end
.PhoneFull:
- jumpstd phonefullm
+ jumpstd PhoneFullMScript
end
.Rematch:
- jumpstd rematchm
+ jumpstd RematchMScript
end
.PackFull:
setevent EVENT_HUEY_PROTEIN
- jumpstd packfullm
+ jumpstd PackFullMScript
end
.RematchGift:
- jumpstd rematchgiftm
+ jumpstd RematchGiftMScript
end
SailorHueySeenText:
--- a/maps/OlivinePokecenter1F.asm
+++ b/maps/OlivinePokecenter1F.asm
@@ -10,10 +10,10 @@
db 0 ; callbacks
OlivinePokecenter1FNurseScript:
- jumpstd pokecenternurse
+ jumpstd PokecenterNurseScript
OlivinePokecenter1FFishingGuruScript:
- jumpstd happinesschecknpc
+ jumpstd HappinessCheckScript
OlivinePokecenter1FFisherScript:
jumptextfaceplayer OlivinePokecenter1FFisherText
--- a/maps/OlivinePunishmentSpeechHouse.asm
+++ b/maps/OlivinePunishmentSpeechHouse.asm
@@ -14,10 +14,10 @@
jumptextfaceplayer OlivinePunishmentSpeechHouseDaughterText
OlivinePunishmentSpeechHouseBookshelf2:
- jumpstd picturebookshelf
+ jumpstd PictureBookshelfScript
OlivinePunishmentSpeechHouseBookshelf1:
- jumpstd magazinebookshelf
+ jumpstd MagazineBookshelfScript
OlivinePunishmentSpeechHouseDadText:
text "Along the way to"
--- a/maps/OlivineTimsHouse.asm
+++ b/maps/OlivineTimsHouse.asm
@@ -15,7 +15,7 @@
end
TimsHouseBookshelf:
- jumpstd magazinebookshelf
+ jumpstd MagazineBookshelfScript
OlivineTimsHouse_MapEvents:
db 0, 0 ; filler
--- a/maps/PewterCity.asm
+++ b/maps/PewterCity.asm
@@ -55,10 +55,10 @@
jumptext PewterCityWelcomeSignText
PewterCityPokecenterSign:
- jumpstd pokecentersign
+ jumpstd PokecenterSignScript
PewterCityMartSign:
- jumpstd martsign
+ jumpstd MartSignScript
PewterCityFruitTree1:
fruittree FRUITTREE_PEWTER_CITY_1
--- a/maps/PewterGym.asm
+++ b/maps/PewterGym.asm
@@ -68,10 +68,10 @@
PewterGymStatue:
checkflag ENGINE_BOULDERBADGE
iftrue .Beaten
- jumpstd gymstatue1
+ jumpstd GymStatue1Script
.Beaten:
gettrainername STRING_BUFFER_4, BROCK, BROCK1
- jumpstd gymstatue2
+ jumpstd GymStatue2Script
BrockIntroText:
text "BROCK: Wow, it's"
--- a/maps/PewterPokecenter1F.asm
+++ b/maps/PewterPokecenter1F.asm
@@ -11,7 +11,7 @@
db 0 ; callbacks
PewterPokecenter1FNurseScript:
- jumpstd pokecenternurse
+ jumpstd PokecenterNurseScript
PewterPokecenter1FTeacherScript:
jumptextfaceplayer PewterPokecenter1FTeacherText
--- a/maps/PewterSnoozeSpeechHouse.asm
+++ b/maps/PewterSnoozeSpeechHouse.asm
@@ -10,7 +10,7 @@
jumptextfaceplayer PewterSnoozeSpeechHouseGrampsText
PewterSnoozeSpeechHouseBookshelf:
- jumpstd picturebookshelf
+ jumpstd PictureBookshelfScript
PewterSnoozeSpeechHouseGrampsText:
text "I like snoozing"
--- a/maps/PlayersHouse1F.asm
+++ b/maps/PlayersHouse1F.asm
@@ -107,7 +107,7 @@
db "#GEAR@"
PlayersHouse1FReceiveItemStd:
- jumpstd receiveitem
+ jumpstd ReceiveItemScript
end
MomScript:
--- a/maps/PlayersHouse2F.asm
+++ b/maps/PlayersHouse2F.asm
@@ -20,7 +20,7 @@
setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_8
checkevent EVENT_INITIALIZED_EVENTS
iftrue .SkipInitialization
- jumpstd initializeevents
+ jumpstd InitializeEventsScript
return
.SkipInitialization:
@@ -71,7 +71,7 @@
end
.NormalRadio:
- jumpstd radio1
+ jumpstd Radio1Script
.AbbreviatedRadio:
opentext
@@ -81,7 +81,7 @@
end
PlayersHouseBookshelfScript:
- jumpstd picturebookshelf
+ jumpstd PictureBookshelfScript
PlayersHousePCScript:
opentext
--- a/maps/PlayersNeighborsHouse.asm
+++ b/maps/PlayersNeighborsHouse.asm
@@ -14,7 +14,7 @@
jumptextfaceplayer PlayersNeighborText
PlayersNeighborsHouseBookshelfScript:
- jumpstd magazinebookshelf
+ jumpstd MagazineBookshelfScript
PlayersNeighborsHouseRadioScript:
checkevent EVENT_GOT_A_POKEMON_FROM_ELM
@@ -36,7 +36,7 @@
setevent EVENT_LISTENED_TO_INITIAL_RADIO
end
.NormalRadio:
- jumpstd radio1
+ jumpstd Radio1Script
.AbbreviatedRadio:
opentext
writetext PlayerNeighborRadioText4
--- a/maps/PowerPlant.asm
+++ b/maps/PowerPlant.asm
@@ -195,7 +195,7 @@
end
PowerPlantBookshelf:
- jumpstd difficultbookshelf
+ jumpstd DifficultBookshelfScript
PowerPlantOfficer1ApproachGymGuy2Movement:
step RIGHT
--- a/maps/RadioTower1F.asm
+++ b/maps/RadioTower1F.asm
@@ -161,7 +161,7 @@
db "RADIO CARD@"
.ReceiveItem:
- jumpstd receiveitem
+ jumpstd ReceiveItemScript
end
.WrongAnswer:
--- a/maps/RadioTower2F.asm
+++ b/maps/RadioTower2F.asm
@@ -335,7 +335,7 @@
jumptext RadioTower2FPokemonRadioSignText
RadioTower2FBookshelf:
- jumpstd magazinebookshelf
+ jumpstd MagazineBookshelfScript
RadioTower2FPlayerWalksToMicrophoneMovement:
slow_step DOWN
--- a/maps/RadioTower5F.asm
+++ b/maps/RadioTower5F.asm
@@ -149,7 +149,7 @@
jumptext RadioTower5FStudio1SignText
RadioTower5FBookshelf:
- jumpstd magazinebookshelf
+ jumpstd MagazineBookshelfScript
FakeDirectorMovement:
step LEFT
--- a/maps/RedsHouse1F.asm
+++ b/maps/RedsHouse1F.asm
@@ -30,7 +30,7 @@
jumptext RedsHouse1FTVText
RedsHouse1FBookshelf:
- jumpstd picturebookshelf
+ jumpstd PictureBookshelfScript
RedsMomText1:
text "Hi!"
--- a/maps/Route10North.asm
+++ b/maps/Route10North.asm
@@ -7,7 +7,7 @@
jumptext PowerPlantSignText
Route10PokecenterSign:
- jumpstd pokecentersign
+ jumpstd PokecenterSignScript
PowerPlantSignText:
text "KANTO POWER PLANT"
--- a/maps/Route10Pokecenter1F.asm
+++ b/maps/Route10Pokecenter1F.asm
@@ -10,7 +10,7 @@
db 0 ; callbacks
Route10Pokecenter1FNurseScript:
- jumpstd pokecenternurse
+ jumpstd PokecenterNurseScript
Route10Pokecenter1FGentlemanScript:
jumptextfaceplayer Route10Pokecenter1FGentlemanText
--- a/maps/Route12SuperRodHouse.asm
+++ b/maps/Route12SuperRodHouse.asm
@@ -34,7 +34,7 @@
SuperRodHouseBookshelf:
; unused
- jumpstd picturebookshelf
+ jumpstd PictureBookshelfScript
OfferSuperRodText:
text "I'm the FISHING"
--- a/maps/Route16FuchsiaSpeechHouse.asm
+++ b/maps/Route16FuchsiaSpeechHouse.asm
@@ -10,7 +10,7 @@
jumptextfaceplayer Route16FuchsiaSpeechHouseSuperNerdText
Route16FuchsiaSpeechHouseBookshelf:
- jumpstd picturebookshelf
+ jumpstd PictureBookshelfScript
Route16FuchsiaSpeechHouseSuperNerdText:
text "If you cruise down"
--- a/maps/Route26.asm
+++ b/maps/Route26.asm
@@ -90,31 +90,31 @@
end
.AskNumber1:
- jumpstd asknumber1m
+ jumpstd AskNumber1MScript
end
.AskNumber2:
- jumpstd asknumber2m
+ jumpstd AskNumber2MScript
end
.RegisteredNumber:
- jumpstd registerednumberm
+ jumpstd RegisteredNumberMScript
end
.NumberAccepted:
- jumpstd numberacceptedm
+ jumpstd NumberAcceptedMScript
end
.NumberDeclined:
- jumpstd numberdeclinedm
+ jumpstd NumberDeclinedMScript
end
.PhoneFull:
- jumpstd phonefullm
+ jumpstd PhoneFullMScript
end
.Rematch:
- jumpstd rematchm
+ jumpstd RematchMScript
end
TrainerCooltrainerfJoyce:
@@ -194,31 +194,31 @@
end
.AskNumber1:
- jumpstd asknumber1f
+ jumpstd AskNumber1FScript
end
.AskNumber2:
- jumpstd asknumber2f
+ jumpstd AskNumber2FScript
end
.RegisteredNumber:
- jumpstd registerednumberf
+ jumpstd RegisteredNumberFScript
end
.NumberAccepted:
- jumpstd numberacceptedf
+ jumpstd NumberAcceptedFScript
end
.NumberDeclined:
- jumpstd numberdeclinedf
+ jumpstd NumberDeclinedFScript
end
.PhoneFull:
- jumpstd phonefullf
+ jumpstd PhoneFullFScript
end
.Rematch:
- jumpstd rematchf
+ jumpstd RematchFScript
end
TrainerPsychicRichard:
--- a/maps/Route26HealHouse.asm
+++ b/maps/Route26HealHouse.asm
@@ -27,7 +27,7 @@
end
Route26HealHouseBookshelf:
- jumpstd picturebookshelf
+ jumpstd PictureBookshelfScript
Route26HealHouseRestAWhileText:
text "Your #MON look"
--- a/maps/Route27.asm
+++ b/maps/Route27.asm
@@ -135,39 +135,39 @@
sjump .PackFull
.AskNumber1:
- jumpstd asknumber1m
+ jumpstd AskNumber1MScript
end
.AskNumber2:
- jumpstd asknumber2m
+ jumpstd AskNumber2MScript
end
.RegisteredNumber:
- jumpstd registerednumberm
+ jumpstd RegisteredNumberMScript
end
.NumberAccepted:
- jumpstd numberacceptedm
+ jumpstd NumberAcceptedMScript
end
.NumberDeclined:
- jumpstd numberdeclinedm
+ jumpstd NumberDeclinedMScript
end
.PhoneFull:
- jumpstd phonefullm
+ jumpstd PhoneFullMScript
end
.Rematch:
- jumpstd rematchm
+ jumpstd RematchMScript
end
.Gift:
- jumpstd giftm
+ jumpstd GiftMScript
end
.PackFull:
- jumpstd packfullm
+ jumpstd PackFullMScript
end
TrainerCooltrainermBlake:
@@ -258,31 +258,31 @@
end
.AskNumber1:
- jumpstd asknumber1f
+ jumpstd AskNumber1FScript
end
.AskNumber2:
- jumpstd asknumber2f
+ jumpstd AskNumber2FScript
end
.RegisteredNumber:
- jumpstd registerednumberf
+ jumpstd RegisteredNumberFScript
end
.NumberAccepted:
- jumpstd numberacceptedf
+ jumpstd NumberAcceptedFScript
end
.NumberDeclined:
- jumpstd numberdeclinedf
+ jumpstd NumberDeclinedFScript
end
.PhoneFull:
- jumpstd phonefullf
+ jumpstd PhoneFullFScript
end
.Rematch:
- jumpstd rematchf
+ jumpstd RematchFScript
end
TrainerCooltrainerfMegan:
--- a/maps/Route27SandstormHouse.asm
+++ b/maps/Route27SandstormHouse.asm
@@ -37,7 +37,7 @@
end
SandstormHouseBookshelf:
- jumpstd magazinebookshelf
+ jumpstd MagazineBookshelfScript
SandstormHouseWomanText1:
text "Where are you off"
--- a/maps/Route28SteelWingHouse.asm
+++ b/maps/Route28SteelWingHouse.asm
@@ -39,7 +39,7 @@
end
CelebrityHouseBookshelf:
- jumpstd magazinebookshelf
+ jumpstd MagazineBookshelfScript
CelebrityText1:
text "Oh, dear."
--- a/maps/Route2NuggetHouse.asm
+++ b/maps/Route2NuggetHouse.asm
@@ -25,7 +25,7 @@
Route2NuggetHouseBookshelf:
; unused
- jumpstd difficultbookshelf
+ jumpstd DifficultBookshelfScript
Route2NuggetHouseFisherText:
text "Hi! Wow, I'm glad"
--- a/maps/Route30.asm
+++ b/maps/Route30.asm
@@ -147,40 +147,40 @@
sjump .NumberAccepted
.AskNumber1:
- jumpstd asknumber1m
+ jumpstd AskNumber1MScript
end
.AskNumber2:
- jumpstd asknumber2m
+ jumpstd AskNumber2MScript
end
.RegisteredNumber:
- jumpstd registerednumberm
+ jumpstd RegisteredNumberMScript
end
.NumberAccepted:
- jumpstd numberacceptedm
+ jumpstd NumberAcceptedMScript
end
.NumberDeclined:
- jumpstd numberdeclinedm
+ jumpstd NumberDeclinedMScript
end
.PhoneFull:
- jumpstd phonefullm
+ jumpstd PhoneFullMScript
end
.RematchStd:
- jumpstd rematchm
+ jumpstd RematchMScript
end
.PackFull:
setevent EVENT_JOEY_HP_UP
- jumpstd packfullm
+ jumpstd PackFullMScript
end
.RematchGift:
- jumpstd rematchgiftm
+ jumpstd RematchGiftMScript
end
TrainerYoungsterMikey:
--- a/maps/Route30BerryHouse.asm
+++ b/maps/Route30BerryHouse.asm
@@ -24,7 +24,7 @@
end
Route30BerryHouseBookshelf:
- jumpstd magazinebookshelf
+ jumpstd MagazineBookshelfScript
Route30BerrySpeechHouseMonEatBerriesText:
text "You know, #MON"
--- a/maps/Route31.asm
+++ b/maps/Route31.asm
@@ -145,39 +145,39 @@
sjump .PackFullSTD
.AskPhoneNumberSTD:
- jumpstd asknumber1m
+ jumpstd AskNumber1MScript
end
.AskAgainSTD:
- jumpstd asknumber2m
+ jumpstd AskNumber2MScript
end
.RegisterNumberSTD:
- jumpstd registerednumberm
+ jumpstd RegisteredNumberMScript
end
.AcceptedNumberSTD:
- jumpstd numberacceptedm
+ jumpstd NumberAcceptedMScript
end
.DeclinedNumberSTD:
- jumpstd numberdeclinedm
+ jumpstd NumberDeclinedMScript
end
.PhoneFullSTD:
- jumpstd phonefullm
+ jumpstd PhoneFullMScript
end
.RematchSTD:
- jumpstd rematchm
+ jumpstd RematchMScript
end
.ItemSTD:
- jumpstd giftm
+ jumpstd GiftMScript
end
.PackFullSTD:
- jumpstd packfullm
+ jumpstd PackFullMScript
end
Route31MailRecipientScript:
--- a/maps/Route32.asm
+++ b/maps/Route32.asm
@@ -261,31 +261,31 @@
end
.AskNumber1:
- jumpstd asknumber1m
+ jumpstd AskNumber1MScript
end
.AskNumber2:
- jumpstd asknumber2m
+ jumpstd AskNumber2MScript
end
.RegisteredNumber:
- jumpstd registerednumberm
+ jumpstd RegisteredNumberMScript
end
.NumberAccepted:
- jumpstd numberacceptedm
+ jumpstd NumberAcceptedMScript
end
.NumberDeclined:
- jumpstd numberdeclinedm
+ jumpstd NumberDeclinedMScript
end
.PhoneFull:
- jumpstd phonefullm
+ jumpstd PhoneFullMScript
end
.RematchStd:
- jumpstd rematchm
+ jumpstd RematchMScript
end
TrainerFisherHenry:
@@ -389,31 +389,31 @@
end
.AskNumber1:
- jumpstd asknumber1f
+ jumpstd AskNumber1FScript
end
.AskNumber2:
- jumpstd asknumber2f
+ jumpstd AskNumber2FScript
end
.RegisteredNumber:
- jumpstd registerednumberf
+ jumpstd RegisteredNumberFScript
end
.NumberAccepted:
- jumpstd numberacceptedf
+ jumpstd NumberAcceptedFScript
end
.NumberDeclined:
- jumpstd numberdeclinedf
+ jumpstd NumberDeclinedFScript
end
.PhoneFull:
- jumpstd phonefullf
+ jumpstd PhoneFullFScript
end
.RematchStd:
- jumpstd rematchf
+ jumpstd RematchFScript
end
TrainerYoungsterAlbert:
@@ -501,7 +501,7 @@
jumptext Route32UnionCaveSignText
Route32PokecenterSign:
- jumpstd pokecentersign
+ jumpstd PokecenterSignScript
Route32HiddenGreatBall:
hiddenitem GREAT_BALL, EVENT_ROUTE_32_HIDDEN_GREAT_BALL
--- a/maps/Route32Pokecenter1F.asm
+++ b/maps/Route32Pokecenter1F.asm
@@ -9,7 +9,7 @@
db 0 ; callbacks
Route32Pokecenter1FNurseScript:
- jumpstd pokecenternurse
+ jumpstd PokecenterNurseScript
Route32Pokecenter1FFishingGuruScript:
faceplayer
--- a/maps/Route33.asm
+++ b/maps/Route33.asm
@@ -109,31 +109,31 @@
end
.AskNumber1:
- jumpstd asknumber1m
+ jumpstd AskNumber1MScript
end
.AskNumber2:
- jumpstd asknumber2m
+ jumpstd AskNumber2MScript
end
.RegisteredNumber:
- jumpstd registerednumberm
+ jumpstd RegisteredNumberMScript
end
.NumberAccepted:
- jumpstd numberacceptedm
+ jumpstd NumberAcceptedMScript
end
.NumberDeclined:
- jumpstd numberdeclinedm
+ jumpstd NumberDeclinedMScript
end
.PhoneFull:
- jumpstd phonefullm
+ jumpstd PhoneFullMScript
end
.RematchStd:
- jumpstd rematchm
+ jumpstd RematchMScript
end
Route33Sign:
--- a/maps/Route34.asm
+++ b/maps/Route34.asm
@@ -183,31 +183,31 @@
end
.AskNumber:
- jumpstd asknumber1m
+ jumpstd AskNumber1MScript
end
.AskNumber2:
- jumpstd asknumber2m
+ jumpstd AskNumber2MScript
end
.RegisteredNumber:
- jumpstd registerednumberm
+ jumpstd RegisteredNumberMScript
end
.NumberAccepted:
- jumpstd numberacceptedm
+ jumpstd NumberAcceptedMScript
end
.NumberDeclined:
- jumpstd numberdeclinedm
+ jumpstd NumberDeclinedMScript
end
.PhoneFull:
- jumpstd phonefullm
+ jumpstd PhoneFullMScript
end
.RematchStd:
- jumpstd rematchm
+ jumpstd RematchMScript
end
TrainerPicnickerGina1:
@@ -313,39 +313,39 @@
sjump .PackFull
.AskNumber1:
- jumpstd asknumber1f
+ jumpstd AskNumber1FScript
end
.AskNumber2:
- jumpstd asknumber2f
+ jumpstd AskNumber2FScript
end
.RegisteredNumber:
- jumpstd registerednumberf
+ jumpstd RegisteredNumberFScript
end
.NumberAccepted:
- jumpstd numberacceptedf
+ jumpstd NumberAcceptedFScript
end
.NumberDeclined:
- jumpstd numberdeclinedf
+ jumpstd NumberDeclinedFScript
end
.PhoneFull:
- jumpstd phonefullf
+ jumpstd PhoneFullFScript
end
.RematchStd:
- jumpstd rematchf
+ jumpstd RematchFScript
end
.Gift:
- jumpstd giftf
+ jumpstd GiftFScript
end
.PackFull:
- jumpstd packfullf
+ jumpstd PackFullFScript
end
OfficerKeithScript:
--- a/maps/Route35.asm
+++ b/maps/Route35.asm
@@ -55,31 +55,31 @@
sjump Route35NumberAcceptedM
Route35AskNumber1M:
- jumpstd asknumber1m
+ jumpstd AskNumber1MScript
end
Route35AskNumber2M:
- jumpstd asknumber2m
+ jumpstd AskNumber2MScript
end
Route35RegisteredNumberM:
- jumpstd registerednumberm
+ jumpstd RegisteredNumberMScript
end
Route35NumberAcceptedM:
- jumpstd numberacceptedm
+ jumpstd NumberAcceptedMScript
end
Route35NumberDeclinedM:
- jumpstd numberdeclinedm
+ jumpstd NumberDeclinedMScript
end
Route35PhoneFullM:
- jumpstd phonefullm
+ jumpstd PhoneFullMScript
end
Route35RematchM:
- jumpstd rematchm
+ jumpstd RematchMScript
end
TrainerCamperIvan:
--- a/maps/Route35NationalParkGate.asm
+++ b/maps/Route35NationalParkGate.asm
@@ -64,7 +64,7 @@
writetext Route35NationalParkGateOfficer1WaitAtNorthGateText
waitbutton
closetext
- jumpstd bugcontestresultswarp
+ jumpstd BugContestResultsWarpScript
.GoBackToContest:
writetext Route35NationalParkGateOfficer1OkGoFinishText
@@ -204,7 +204,7 @@
jumptext BugCatchingContestExplanationText
Route35NationalParkGate_GetDayOfWeek:
- jumpstd daytotext
+ jumpstd DayToTextScript
end
Route35NationalParkGatePlayerApproachOfficer1Movement:
--- a/maps/Route36.asm
+++ b/maps/Route36.asm
@@ -267,39 +267,39 @@
sjump .PackFull
.AskNumber1:
- jumpstd asknumber1m
+ jumpstd AskNumber1MScript
end
.AskNumber2:
- jumpstd asknumber2m
+ jumpstd AskNumber2MScript
end
.RegisteredNumber:
- jumpstd registerednumberm
+ jumpstd RegisteredNumberMScript
end
.NumberAccepted:
- jumpstd numberacceptedm
+ jumpstd NumberAcceptedMScript
end
.NumberDeclined:
- jumpstd numberdeclinedm
+ jumpstd NumberDeclinedMScript
end
.PhoneFull:
- jumpstd phonefullm
+ jumpstd PhoneFullMScript
end
.Rematch:
- jumpstd rematchm
+ jumpstd RematchMScript
end
.Gift:
- jumpstd giftm
+ jumpstd GiftMScript
end
.PackFull:
- jumpstd packfullm
+ jumpstd PackFullMScript
end
TrainerPsychicMark:
--- a/maps/Route36NationalParkGate.asm
+++ b/maps/Route36NationalParkGate.asm
@@ -81,7 +81,7 @@
applymovement PLAYER, Route36NationalParkGatePlayerWaitWithContestantsMovement
pause 15
special FadeInQuickly
- jumpstd bugcontestresults
+ jumpstd BugContestResultsScript
.GoBackToContest:
writetext Route36NationalParkGateOfficer1OkGoFinishText
@@ -300,7 +300,7 @@
end
Route36ParkGate_DayToText:
- jumpstd daytotext
+ jumpstd DayToTextScript
end
BugCatchingContestant1BScript:
--- a/maps/Route38.asm
+++ b/maps/Route38.asm
@@ -137,39 +137,39 @@
sjump .PackFull
.AskNumber1F:
- jumpstd asknumber1f
+ jumpstd AskNumber1FScript
end
.AskNumber2F:
- jumpstd asknumber2f
+ jumpstd AskNumber2FScript
end
.RegisteredPhoneNumber:
- jumpstd registerednumberf
+ jumpstd RegisteredNumberFScript
end
.NumberAccepted:
- jumpstd numberacceptedf
+ jumpstd NumberAcceptedFScript
end
.DeclinedPhoneNumber:
- jumpstd numberdeclinedf
+ jumpstd NumberDeclinedFScript
end
.PhoneFull:
- jumpstd phonefullf
+ jumpstd PhoneFullFScript
end
.Rematch:
- jumpstd rematchf
+ jumpstd RematchFScript
end
.Gift:
- jumpstd giftf
+ jumpstd GiftFScript
end
.PackFull:
- jumpstd packfullf
+ jumpstd PackFullFScript
end
TrainerSchoolboyChad1:
@@ -262,31 +262,31 @@
end
.AskPhoneNumber1:
- jumpstd asknumber1m
+ jumpstd AskNumber1MScript
end
.AskPhoneNumber2:
- jumpstd asknumber2m
+ jumpstd AskNumber2MScript
end
.RegisteredChad:
- jumpstd registerednumberm
+ jumpstd RegisteredNumberMScript
end
.HaveChadsNumber:
- jumpstd numberacceptedm
+ jumpstd NumberAcceptedMScript
end
.SaidNo:
- jumpstd numberdeclinedm
+ jumpstd NumberDeclinedMScript
end
.PhoneFull:
- jumpstd phonefullm
+ jumpstd PhoneFullMScript
end
.Rematch:
- jumpstd rematchm
+ jumpstd RematchMScript
end
TrainerBeautyValerie:
--- a/maps/Route39.asm
+++ b/maps/Route39.asm
@@ -71,35 +71,35 @@
end
.AskNumber1:
- jumpstd asknumber1m
+ jumpstd AskNumber1MScript
end
.AskNumber2:
- jumpstd asknumber2m
+ jumpstd AskNumber2MScript
end
.RegisteredNumber:
- jumpstd registerednumberm
+ jumpstd RegisteredNumberMScript
end
.NumberAccepted:
- jumpstd numberacceptedm
+ jumpstd NumberAcceptedMScript
end
.NumberDeclined:
- jumpstd numberdeclinedm
+ jumpstd NumberDeclinedMScript
end
.PhoneFull:
- jumpstd phonefullm
+ jumpstd PhoneFullMScript
end
.Gift:
- jumpstd giftm
+ jumpstd GiftMScript
end
.PackFull:
- jumpstd packfullm
+ jumpstd PackFullMScript
end
TrainerPokefanfRuth:
--- a/maps/Route39Farmhouse.asm
+++ b/maps/Route39Farmhouse.asm
@@ -91,7 +91,7 @@
end
FarmhouseBookshelf:
- jumpstd picturebookshelf
+ jumpstd PictureBookshelfScript
FarmerMText_SickCow:
text "My MILTANK ain't"
--- a/maps/Route40.asm
+++ b/maps/Route40.asm
@@ -130,7 +130,7 @@
jumptext Route40SignText
Route40Rock:
- jumpstd smashrock
+ jumpstd SmashRockScript
Route40HiddenHyperPotion:
hiddenitem HYPER_POTION, EVENT_ROUTE_40_HIDDEN_HYPER_POTION
--- a/maps/Route41.asm
+++ b/maps/Route41.asm
@@ -127,7 +127,7 @@
Route41Rock:
; unused
- jumpstd smashrock
+ jumpstd SmashRockScript
Route41HiddenMaxEther:
hiddenitem MAX_ETHER, EVENT_ROUTE_41_HIDDEN_MAX_ETHER
--- a/maps/Route42.asm
+++ b/maps/Route42.asm
@@ -125,39 +125,39 @@
sjump .PackFull
.AskNumber1:
- jumpstd asknumber1m
+ jumpstd AskNumber1MScript
end
.AskNumber2:
- jumpstd asknumber2m
+ jumpstd AskNumber2MScript
end
.RegisteredNumber:
- jumpstd registerednumberm
+ jumpstd RegisteredNumberMScript
end
.NumberAccepted:
- jumpstd numberacceptedm
+ jumpstd NumberAcceptedMScript
end
.NumberDeclined:
- jumpstd numberdeclinedm
+ jumpstd NumberDeclinedMScript
end
.PhoneFull:
- jumpstd phonefullm
+ jumpstd PhoneFullMScript
end
.Rematch:
- jumpstd rematchm
+ jumpstd RematchMScript
end
.Gift:
- jumpstd giftm
+ jumpstd GiftMScript
end
.PackFull:
- jumpstd packfullm
+ jumpstd PackFullMScript
end
TrainerPokemaniacShane:
--- a/maps/Route43.asm
+++ b/maps/Route43.asm
@@ -124,31 +124,31 @@
end
.AskNumber1:
- jumpstd asknumber1m
+ jumpstd AskNumber1MScript
end
.AskNumber2:
- jumpstd asknumber2m
+ jumpstd AskNumber2MScript
end
.RegisteredNumber:
- jumpstd registerednumberm
+ jumpstd RegisteredNumberMScript
end
.NumberAccepted:
- jumpstd numberacceptedm
+ jumpstd NumberAcceptedMScript
end
.NumberDeclined:
- jumpstd numberdeclinedm
+ jumpstd NumberDeclinedMScript
end
.PhoneFull:
- jumpstd phonefullm
+ jumpstd PhoneFullMScript
end
.Rematch:
- jumpstd rematchm
+ jumpstd RematchMScript
end
TrainerPokemaniacRon:
@@ -272,39 +272,39 @@
end
.AskNumber1:
- jumpstd asknumber1f
+ jumpstd AskNumber1FScript
end
.AskNumber2:
- jumpstd asknumber2f
+ jumpstd AskNumber2FScript
end
.RegisteredNumber:
- jumpstd registerednumberf
+ jumpstd RegisteredNumberFScript
end
.NumberAccepted:
- jumpstd numberacceptedf
+ jumpstd NumberAcceptedFScript
end
.NumberDeclined:
- jumpstd numberdeclinedf
+ jumpstd NumberDeclinedFScript
end
.PhoneFull:
- jumpstd phonefullf
+ jumpstd PhoneFullFScript
end
.Rematch:
- jumpstd rematchf
+ jumpstd RematchFScript
end
.Gift:
- jumpstd giftf
+ jumpstd GiftFScript
end
.PackFull:
- jumpstd packfullf
+ jumpstd PackFullFScript
end
Route43Sign1:
--- a/maps/Route44.asm
+++ b/maps/Route44.asm
@@ -103,48 +103,48 @@
sjump Route44NumberAcceptedM
Route44AskNumber1M:
- jumpstd asknumber1m
+ jumpstd AskNumber1MScript
end
Route44AskNumber2M:
- jumpstd asknumber2m
+ jumpstd AskNumber2MScript
end
Route44RegisteredNumberM:
- jumpstd registerednumberm
+ jumpstd RegisteredNumberMScript
end
Route44NumberAcceptedM:
- jumpstd numberacceptedm
+ jumpstd NumberAcceptedMScript
end
Route44NumberDeclinedM:
- jumpstd numberdeclinedm
+ jumpstd NumberDeclinedMScript
end
Route44PhoneFullM:
- jumpstd phonefullm
+ jumpstd PhoneFullMScript
end
Route44RematchM:
- jumpstd rematchm
+ jumpstd RematchMScript
end
Route44GiftM:
- jumpstd giftm
+ jumpstd GiftMScript
end
Route44PackFullM:
- jumpstd packfullm
+ jumpstd PackFullMScript
end
VancePackFull:
setevent EVENT_VANCE_CARBOS
- jumpstd packfullm
+ jumpstd PackFullMScript
end
Route44RematchGiftM:
- jumpstd rematchgiftm
+ jumpstd RematchGiftMScript
end
TrainerPsychicPhil:
--- a/maps/Route45.asm
+++ b/maps/Route45.asm
@@ -78,48 +78,48 @@
sjump Route45PackFullM
Route45AskNumber1M:
- jumpstd asknumber1m
+ jumpstd AskNumber1MScript
end
Route45AskNumber2M:
- jumpstd asknumber2m
+ jumpstd AskNumber2MScript
end
Route45RegisteredNumberM:
- jumpstd registerednumberm
+ jumpstd RegisteredNumberMScript
end
Route45NumberAcceptedM:
- jumpstd numberacceptedm
+ jumpstd NumberAcceptedMScript
end
Route45NumberDeclinedM:
- jumpstd numberdeclinedm
+ jumpstd NumberDeclinedMScript
end
Route45PhoneFullM:
- jumpstd phonefullm
+ jumpstd PhoneFullMScript
end
Route45RematchM:
- jumpstd rematchm
+ jumpstd RematchMScript
end
Route45GiftM:
- jumpstd giftm
+ jumpstd GiftMScript
end
Route45PackFullM:
- jumpstd packfullm
+ jumpstd PackFullMScript
end
HikerParryHasIron:
setevent EVENT_PARRY_IRON
- jumpstd packfullm
+ jumpstd PackFullMScript
end
Route45RematchGiftM:
- jumpstd rematchgiftm
+ jumpstd RematchGiftMScript
end
TrainerHikerErik:
--- a/maps/Route46.asm
+++ b/maps/Route46.asm
@@ -109,40 +109,40 @@
sjump Route46NumberAcceptedF
Route46AskNumber1F:
- jumpstd asknumber1f
+ jumpstd AskNumber1FScript
end
Route46AskNumber2F:
- jumpstd asknumber2f
+ jumpstd AskNumber2FScript
end
Route46RegisteredNumberF:
- jumpstd registerednumberf
+ jumpstd RegisteredNumberFScript
end
Route46NumberAcceptedF:
- jumpstd numberacceptedf
+ jumpstd NumberAcceptedFScript
end
Route46NumberDeclinedF:
- jumpstd numberdeclinedf
+ jumpstd NumberDeclinedFScript
end
Route46PhoneFullF:
- jumpstd phonefullf
+ jumpstd PhoneFullFScript
end
Route46RematchF:
- jumpstd rematchf
+ jumpstd RematchFScript
end
ErinNoRoomForCalcium:
setevent EVENT_ERIN_CALCIUM
- jumpstd packfullf
+ jumpstd PackFullFScript
end
Route46RematchGiftF:
- jumpstd rematchgiftf
+ jumpstd RematchGiftFScript
end
TrainerHikerBailey:
--- a/maps/Route5CleanseTagHouse.asm
+++ b/maps/Route5CleanseTagHouse.asm
@@ -28,7 +28,7 @@
jumptextfaceplayer Route5CleanseTagHouseTeacherText
HouseForSaleBookshelf:
- jumpstd difficultbookshelf
+ jumpstd DifficultBookshelfScript
Route5CleanseTagHouseGrannyText1:
text "Eeyaaaah!"
--- a/maps/SafariZoneWardensHome.asm
+++ b/maps/SafariZoneWardensHome.asm
@@ -29,7 +29,7 @@
jumptext SafariZonePhotoText
WardensHomeBookshelf:
- jumpstd picturebookshelf
+ jumpstd PictureBookshelfScript
WardensGranddaughterText1:
text "My grandpa is the"
--- a/maps/SaffronCity.asm
+++ b/maps/SaffronCity.asm
@@ -100,10 +100,10 @@
jumptext SaffronCityMagnetTrainStationSignText
SaffronCityPokecenterSign:
- jumpstd pokecentersign
+ jumpstd PokecenterSignScript
SaffronCityMartSign:
- jumpstd martsign
+ jumpstd MartSignScript
SaffronCityLass1Text:
text "A little girl who"
--- a/maps/SaffronGym.asm
+++ b/maps/SaffronGym.asm
@@ -107,10 +107,10 @@
SaffronGymStatue:
checkflag ENGINE_MARSHBADGE
iftrue .Beaten
- jumpstd gymstatue1
+ jumpstd GymStatue1Script
.Beaten:
gettrainername STRING_BUFFER_4, SABRINA, SABRINA1
- jumpstd gymstatue2
+ jumpstd GymStatue2Script
SabrinaIntroText:
text "SABRINA: I knew"
--- a/maps/SaffronPokecenter1F.asm
+++ b/maps/SaffronPokecenter1F.asm
@@ -10,7 +10,7 @@
db 0 ; callbacks
SaffronPokecenter1FNurseScript:
- jumpstd pokecenternurse
+ jumpstd PokecenterNurseScript
SaffronPokecenter1FTeacherScript:
special Mobile_DummyReturnFalse
--- a/maps/SilverCaveOutside.asm
+++ b/maps/SilverCaveOutside.asm
@@ -9,7 +9,7 @@
return
MtSilverPokecenterSign:
- jumpstd pokecentersign
+ jumpstd PokecenterSignScript
MtSilverSign:
jumptext MtSilverSignText
--- a/maps/SilverCavePokecenter1F.asm
+++ b/maps/SilverCavePokecenter1F.asm
@@ -8,7 +8,7 @@
db 0 ; callbacks
SilverCavePokecenter1FNurseScript:
- jumpstd pokecenternurse
+ jumpstd PokecenterNurseScript
SilverCavePokecenter1FGrannyScript:
jumptextfaceplayer SilverCavePokecenter1FGrannyText
--- a/maps/SlowpokeWellB1F.asm
+++ b/maps/SlowpokeWellB1F.asm
@@ -119,7 +119,7 @@
end
SlowpokeWellB1FBoulder:
- jumpstd strengthboulder
+ jumpstd StrengthBoulderScript
SlowpokeWellB1FSuperPotion:
itemball SUPER_POTION
--- a/maps/TeamRocketBaseB1F.asm
+++ b/maps/TeamRocketBaseB1F.asm
@@ -504,7 +504,7 @@
jumptext TeamRocketBaseB1FSecurityCameraText
TeamRocketBaseB1FBookshelf:
- jumpstd teamrocketoath
+ jumpstd TeamRocketOathScript
TeamRocketBaseB1FSecretSwitch:
opentext
--- a/maps/TeamRocketBaseB3F.asm
+++ b/maps/TeamRocketBaseB3F.asm
@@ -200,7 +200,7 @@
end
TeamRocketBaseB3FOathScript:
- jumpstd teamrocketoath
+ jumpstd TeamRocketOathScript
TeamRocketBaseB3FProtein:
itemball PROTEIN
--- a/maps/UnionCaveB1F.asm
+++ b/maps/UnionCaveB1F.asm
@@ -63,7 +63,7 @@
itemball X_DEFEND
UnionCaveB1FBoulder:
- jumpstd strengthboulder
+ jumpstd StrengthBoulderScript
HikerPhillipSeenText:
text "It's been a while"
--- a/maps/VermilionCity.asm
+++ b/maps/VermilionCity.asm
@@ -115,10 +115,10 @@
jumptext VermilionCityPortSignText
VermilionCityPokecenterSign:
- jumpstd pokecentersign
+ jumpstd PokecenterSignScript
VermilionCityMartSign:
- jumpstd martsign
+ jumpstd MartSignScript
VermilionCityHiddenFullHeal:
hiddenitem FULL_HEAL, EVENT_VERMILION_CITY_HIDDEN_FULL_HEAL
--- a/maps/VermilionFishingSpeechHouse.asm
+++ b/maps/VermilionFishingSpeechHouse.asm
@@ -14,7 +14,7 @@
FishingDudesHouseBookshelf:
; unused
- jumpstd picturebookshelf
+ jumpstd PictureBookshelfScript
FishingDudeText:
text "I am the FISHING"
--- a/maps/VermilionGym.asm
+++ b/maps/VermilionGym.asm
@@ -97,10 +97,10 @@
VermilionGymStatue:
checkflag ENGINE_THUNDERBADGE
iftrue .Beaten
- jumpstd gymstatue1
+ jumpstd GymStatue1Script
.Beaten:
gettrainername STRING_BUFFER_4, LT_SURGE, LT_SURGE1
- jumpstd gymstatue2
+ jumpstd GymStatue2Script
LtSurgeIntroText:
text "SURGE: Hey, you"
--- a/maps/VermilionMagnetTrainSpeechHouse.asm
+++ b/maps/VermilionMagnetTrainSpeechHouse.asm
@@ -14,7 +14,7 @@
jumptextfaceplayer VermilionMagnetTrainSpeechHouseYoungsterText
VermilionMagnetTrainSpeechHouseBookshelf:
- jumpstd picturebookshelf
+ jumpstd PictureBookshelfScript
VermilionMagnetTrainSpeechHousePokefanFText:
text "Do you know about"
--- a/maps/VermilionPokecenter1F.asm
+++ b/maps/VermilionPokecenter1F.asm
@@ -10,7 +10,7 @@
db 0 ; callbacks
VermilionPokecenter1FNurseScript:
- jumpstd pokecenternurse
+ jumpstd PokecenterNurseScript
VermilionPokecenter1FFishingGuruScript:
faceplayer
--- a/maps/VioletCity.asm
+++ b/maps/VioletCity.asm
@@ -81,10 +81,10 @@
jumptext EarlsPokemonAcademySignText
VioletCityPokecenterSign:
- jumpstd pokecentersign
+ jumpstd PokecenterSignScript
VioletCityMartSign:
- jumpstd martsign
+ jumpstd MartSignScript
VioletCityPPUp:
itemball PP_UP
--- a/maps/VioletGym.asm
+++ b/maps/VioletGym.asm
@@ -59,10 +59,10 @@
end
.GoldenrodRockets:
- jumpstd goldenrodrockets
+ jumpstd GoldenrodRocketsScript
.RadioTowerRockets:
- jumpstd radiotowerrockets
+ jumpstd RadioTowerRocketsScript
TrainerBirdKeeperRod:
trainer BIRD_KEEPER, ROD, EVENT_BEAT_BIRD_KEEPER_ROD, BirdKeeperRodSeenText, BirdKeeperRodBeatenText, 0, .Script
@@ -105,10 +105,10 @@
VioletGymStatue:
checkflag ENGINE_ZEPHYRBADGE
iftrue .Beaten
- jumpstd gymstatue1
+ jumpstd GymStatue1Script
.Beaten:
gettrainername STRING_BUFFER_4, FALKNER, FALKNER1
- jumpstd gymstatue2
+ jumpstd GymStatue2Script
FalknerIntroText:
text "I'm FALKNER, the"
--- a/maps/VioletPokecenter1F.asm
+++ b/maps/VioletPokecenter1F.asm
@@ -11,7 +11,7 @@
db 0 ; callbacks
VioletPokecenterNurse:
- jumpstd pokecenternurse
+ jumpstd PokecenterNurseScript
VioletPokecenter1F_ElmsAideScript:
faceplayer
@@ -56,7 +56,7 @@
db "EGG@"
.AideGivesEgg:
- jumpstd receivetogepiegg
+ jumpstd ReceiveTogepiEggScript
end
.PartyFull:
--- a/maps/ViridianCity.asm
+++ b/maps/ViridianCity.asm
@@ -80,10 +80,10 @@
jumptext TrainerHouseSignText
ViridianCityPokecenterSign:
- jumpstd pokecentersign
+ jumpstd PokecenterSignScript
ViridianCityMartSign:
- jumpstd martsign
+ jumpstd MartSignScript
ViridianCityCoffeeGrampsQuestionText:
text "Hey, kid! I just"
--- a/maps/ViridianGym.asm
+++ b/maps/ViridianGym.asm
@@ -55,11 +55,11 @@
ViridianGymStatue:
checkflag ENGINE_EARTHBADGE
iftrue .Beaten
- jumpstd gymstatue1
+ jumpstd GymStatue1Script
.Beaten:
gettrainername STRING_BUFFER_4, BLUE, BLUE1
- jumpstd gymstatue2
+ jumpstd GymStatue2Script
LeaderBlueBeforeText:
text "BLUE: Yo! Finally"
--- a/maps/ViridianPokecenter1F.asm
+++ b/maps/ViridianPokecenter1F.asm
@@ -10,7 +10,7 @@
db 0 ; callbacks
ViridianPokecenter1FNurseScript:
- jumpstd pokecenternurse
+ jumpstd PokecenterNurseScript
ViridianPokecenter1FCooltrainerMScript:
faceplayer
--- a/maps/WhirlIslandB1F.asm
+++ b/maps/WhirlIslandB1F.asm
@@ -27,7 +27,7 @@
itemball ESCAPE_ROPE
WhirlIslandB1FBoulder:
- jumpstd strengthboulder
+ jumpstd StrengthBoulderScript
WhirlIslandB1FHiddenRareCandy:
hiddenitem RARE_CANDY, EVENT_WHIRL_ISLAND_B1F_HIDDEN_RARE_CANDY