ref: 0e470bc785eedf96da20c364723ab59eb3fa5242
parent: e1c2876ff69986c0d537507f96d3c270b745273b
author: PikalaxALT <[email protected]>
date: Sat Jun 17 15:14:55 EDT 2017
Fix section linking Create linker script and float all sections
--- a/Makefile
+++ b/Makefile
@@ -50,11 +50,11 @@
rgbasm -o $@ $<
pokecrystal11.gbc: $(crystal11_obj)
- rgblink -n pokecrystal11.sym -m pokecrystal11.map -o $@ $^
+ rgblink -n pokecrystal11.sym -m pokecrystal11.map -l pokecrystal.ld -o $@ $^
rgbfix -Cjv -i BYTE -k 01 -l 0x33 -m 0x10 -n 1 -p 0 -r 3 -t PM_CRYSTAL $@
pokecrystal.gbc: $(crystal_obj)
- rgblink -n pokecrystal.sym -m pokecrystal.map -o $@ $^
+ rgblink -n pokecrystal.sym -m pokecrystal.map -l pokecrystal.ld -o $@ $^
rgbfix -Cjv -i BYTE -k 01 -l 0x33 -m 0x10 -p 0 -r 3 -t PM_CRYSTAL $@
--- a/audio.asm
+++ b/audio.asm
@@ -1,7 +1,7 @@
INCLUDE "includes.asm"
-SECTION "Audio", ROMX, BANK[AUDIO]
+SECTION "Audio", ROMX
INCLUDE "audio/engine.asm"
@@ -21,7 +21,7 @@
-SECTION "Songs 1", ROMX, BANK[SONGS_1]
+SECTION "Songs 1", ROMX
INCLUDE "audio/music/route36.asm"
INCLUDE "audio/music/rivalbattle.asm"
@@ -40,7 +40,7 @@
INCLUDE "audio/music/trainervictory.asm"
-SECTION "Songs 2", ROMX, BANK[SONGS_2]
+SECTION "Songs 2", ROMX
INCLUDE "audio/music/route1.asm"
INCLUDE "audio/music/route3.asm"
@@ -76,7 +76,7 @@
INCLUDE "audio/music/route30.asm"
-SECTION "Songs 3", ROMX, BANK[SONGS_3]
+SECTION "Songs 3", ROMX
INCLUDE "audio/music/violetcity.asm"
INCLUDE "audio/music/route29.asm"
@@ -86,7 +86,7 @@
INCLUDE "audio/music/printer.asm"
-SECTION "Songs 4", ROMX, BANK[SONGS_4]
+SECTION "Songs 4", ROMX
INCLUDE "audio/music/viridiancity.asm"
INCLUDE "audio/music/celadoncity.asm"
@@ -127,7 +127,7 @@
INCLUDE "audio/music/bugcatchingcontest.asm"
-SECTION "Songs 5", ROMX, BANK[SONGS_5]
+SECTION "Songs 5", ROMX
INCLUDE "audio/music/mobileadaptermenu.asm"
INCLUDE "audio/music/buenaspassword.asm"
@@ -140,7 +140,7 @@
-SECTION "Extra Songs 1", ROMX, BANK[EXTRA_SONGS_1]
+SECTION "Extra Songs 1", ROMX
INCLUDE "audio/music/credits.asm"
INCLUDE "audio/music/clair.asm"
@@ -147,24 +147,24 @@
INCLUDE "audio/music/mobileadapter.asm"
-SECTION "Extra Songs 2", ROMX, BANK[EXTRA_SONGS_2]
+SECTION "Extra Songs 2", ROMX
INCLUDE "audio/music/postcredits.asm"
-SECTION "Sound Effects", ROMX, BANK[SOUND_EFFECTS]
+SECTION "Sound Effects", ROMX
INCLUDE "audio/sfx.asm"
-SECTION "Crystal Sound Effects", ROMX, BANK[CRYSTAL_SOUND_EFFECTS]
+SECTION "Crystal Sound Effects", ROMX
INCLUDE "audio/sfx_crystal.asm"
-SECTION "Cries", ROMX, BANK[CRIES]
+SECTION "Cries", ROMX
CryHeaders:: INCLUDE "audio/cry_headers.asm"
--- a/audio/engine.asm
+++ b/audio/engine.asm
@@ -229,7 +229,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
.ChannelFnPtrs:
dw .Channel1
@@ -1389,7 +1389,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
; e8720
--- a/battle/ai/items.asm
+++ b/battle/ai/items.asm
@@ -211,7 +211,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
.callback
pop de
pop hl
--- a/battle/ai/redundant.asm
+++ b/battle/ai/redundant.asm
@@ -11,7 +11,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
.Moves: ; 2c42c
dbw EFFECT_DREAM_EATER, .DreamEater
--- a/battle/anim_commands.asm
+++ b/battle/anim_commands.asm
@@ -347,7 +347,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
; cc2a4
--- a/battle/bg_effects.asm
+++ b/battle/bg_effects.asm
@@ -75,7 +75,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
BattleBGEffects: ; c805a (32:405a)
dw BattleBGEffect_End
@@ -161,7 +161,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
BattleBGEffects_IncrementJumptable: ; c80e5 (32:40e5)
ld hl, BG_EFFECT_STRUCT_JT_INDEX
@@ -2059,7 +2059,7 @@
.cgb
ld de, .Jumptable
call BatttleBGEffects_GetNamedJumptablePointer
- jp [hl]
+ jp hl
.Jumptable:
dw .cgb_zero
@@ -2421,7 +2421,7 @@
ld de, .Jumptable_DMG
call BatttleBGEffects_GetNamedJumptablePointer
pop de
- jp [hl]
+ jp hl
.Jumptable_DMG:
dw .zero_dmg
@@ -2484,7 +2484,7 @@
ld de, .Jumptable_CGB
call BatttleBGEffects_GetNamedJumptablePointer
pop de
- jp [hl]
+ jp hl
.Jumptable_CGB: ; c8ddd (32:4ddd)
dw .zero_cgb
--- a/battle/core.asm
+++ b/battle/core.asm
@@ -4331,7 +4331,7 @@
jp WaitBGMap
.hl
- jp [hl]
+ jp hl
; 3dc5b
PursuitSwitch: ; 3dc5b
--- a/battle/effect_commands.asm
+++ b/battle/effect_commands.asm
@@ -113,7 +113,7 @@
jr .ReadMoveEffectCommand
.DoMoveEffectCommand:
- jp [hl]
+ jp hl
; 34084
--- a/battle/objects/functions.asm
+++ b/battle/objects/functions.asm
@@ -9,7 +9,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
; ccfce
.Jumptable:
@@ -4085,7 +4085,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
BattleAnim_IncAnonJumptableIndex: ; ce72c (33:672c)
ld hl, BATTLEANIMSTRUCT_ANON_JT_INDEX
--- a/data/egg_moves.asm
+++ b/data/egg_moves.asm
@@ -1,7 +1,7 @@
INCLUDE "includes.asm"
-SECTION "Egg Moves", ROMX, BANK[EGG_MOVES]
+SECTION "Egg Moves", ROMX
; All instances of Charm, Steel Wing, Sweet Scent, and Lovely Kiss were
; removed from egg move lists in Crystal, because they are also TMs.
--- a/data/evos_attacks.asm
+++ b/data/evos_attacks.asm
@@ -1,7 +1,7 @@
INCLUDE "includes.asm"
-SECTION "Evolutions and Attacks", ROMX, BANK[EVOS_ATTACKS]
+SECTION "Evolutions and Attacks", ROMX
INCLUDE "data/evos_attacks_pointers.asm"
--- a/data/pokedex/entries.asm
+++ b/data/pokedex/entries.asm
@@ -1,25 +1,25 @@
INCLUDE "includes.asm"
-SECTION "Pokedex Entries 001-064", ROMX, BANK[POKEDEX_ENTRIES_1]
+SECTION "Pokedex Entries 001-064", ROMX
PokedexEntries1::
INCLUDE "data/pokedex/entries_1.asm"
-SECTION "Pokedex Entries 065-128", ROMX, BANK[POKEDEX_ENTRIES_2]
+SECTION "Pokedex Entries 065-128", ROMX
PokedexEntries2::
INCLUDE "data/pokedex/entries_2.asm"
-SECTION "Pokedex Entries 129-192", ROMX, BANK[POKEDEX_ENTRIES_3]
+SECTION "Pokedex Entries 129-192", ROMX
PokedexEntries3::
INCLUDE "data/pokedex/entries_3.asm"
-SECTION "Pokedex Entries 193-251", ROMX, BANK[POKEDEX_ENTRIES_4]
+SECTION "Pokedex Entries 193-251", ROMX
PokedexEntries4::
INCLUDE "data/pokedex/entries_4.asm"
--- a/engine/billspc.asm
+++ b/engine/billspc.asm
@@ -39,7 +39,7 @@
ld a, [wJumptableIndex]
ld hl, .Jumptable
call BillsPC_Jumptable
- jp [hl]
+ jp hl
.Jumptable: ; e23df (38:63df)
@@ -147,7 +147,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
BillsPCDepositJumptable: ; e24a1 (38:64a1)
@@ -306,7 +306,7 @@
ld a, [wJumptableIndex]
ld hl, .Jumptable
call BillsPC_Jumptable
- jp [hl]
+ jp hl
.Jumptable: ; e25d2 (38:65d2)
@@ -415,7 +415,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
.dw ; e2699 (38:6699) #mark
dw .withdraw ; Withdraw
@@ -556,7 +556,7 @@
ld a, [wJumptableIndex]
ld hl, .Jumptable
call BillsPC_Jumptable
- jp [hl]
+ jp hl
; e27ac
.Jumptable: ; e27ac
@@ -678,7 +678,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
; e2881
.Jumptable2: ; e2881
@@ -2014,7 +2014,7 @@
ld l, a
ld de, .dw_return
push de
- jp [hl]
+ jp hl
; e322a
.dw_return ; e322a
--- a/engine/card_flip.asm
+++ b/engine/card_flip.asm
@@ -76,7 +76,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
; e01a0 (38:41a0)
.Jumptable: ; e01a0
@@ -652,7 +652,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
; e0553
.Jumptable: ; e0553
@@ -829,7 +829,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
; e0643
.Jumptable: ; e0643
--- a/engine/credits.asm
+++ b/engine/credits.asm
@@ -1,6 +1,6 @@
INCLUDE "includes.asm"
-SECTION "Credits", ROMX, BANK[CREDITS]
+SECTION "Credits", ROMX
const_def
const SATOSHI_TAJIRI
@@ -263,7 +263,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
; 109937
--- a/engine/crystal_intro.asm
+++ b/engine/crystal_intro.asm
@@ -125,7 +125,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
; e467f
.dw ; e467f
@@ -222,7 +222,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
GameFreakLogoScenes: ; e46fd (39:46fd)
dw GameFreakLogoScene1
@@ -438,7 +438,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
; e491e
IntroScenes: ; e491e (39:491e)
--- a/engine/debug.asm
+++ b/engine/debug.asm
@@ -305,7 +305,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
.asm_81a9a
call Function81eca
@@ -611,7 +611,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
.asm_81cdf
ld a, $4
@@ -1353,7 +1353,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
; 82301
.dw ; 82301
--- a/engine/events.asm
+++ b/engine/events.asm
@@ -1,6 +1,6 @@
INCLUDE "includes.asm"
-SECTION "Events", ROMX, BANK[EVENTS]
+SECTION "Events", ROMX
OverworldLoop:: ; 966b0
xor a
@@ -609,7 +609,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
.nope_bugged
; pop bc
--- a/engine/intro_menu.asm
+++ b/engine/intro_menu.asm
@@ -1064,7 +1064,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
; 626a
.dw
@@ -1117,7 +1117,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
; 62af
.scenes
--- a/engine/map_objects.asm
+++ b/engine/map_objects.asm
@@ -1955,7 +1955,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
; 5065
ContinueReadingMovement: ; 5065
--- a/engine/mon_icons.asm
+++ b/engine/mon_icons.asm
@@ -33,7 +33,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
; 8e854
--- a/engine/namingscreen.asm
+++ b/engine/namingscreen.asm
@@ -70,7 +70,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
; 1172e
@@ -405,7 +405,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
; 11977
@@ -1166,7 +1166,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
.Jumptable: ; 12017 (4:6017)
dw .init_blinking_cursor
--- a/engine/options_menu.asm
+++ b/engine/options_menu.asm
@@ -90,7 +90,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl] ; jump to the code of the current highlighted item
+ jp hl ; jump to the code of the current highlighted item
; e42e5
.Pointers:
--- a/engine/pack.asm
+++ b/engine/pack.asm
@@ -23,7 +23,7 @@
ld a, [wJumptableIndex]
ld hl, .Jumptable
call Pack_GetJumptablePointer
- jp [hl]
+ jp hl
; 10030
@@ -144,7 +144,7 @@
ld a, [wMenuCursorY]
dec a
call Pack_GetJumptablePointer
- jp [hl]
+ jp hl
; 10124 (4:4124)
.MenuDataHeader1: ; 0x10124
@@ -306,7 +306,7 @@
ld a, [wMenuCursorY]
dec a
call Pack_GetJumptablePointer
- jp [hl]
+ jp hl
; 10249 (4:4249)
MenuDataHeader_UsableKeyItem: ; 0x10249
@@ -689,7 +689,7 @@
ld a, [wJumptableIndex]
ld hl, .Jumptable
call Pack_GetJumptablePointer
- jp [hl]
+ jp hl
; 104c3
@@ -846,7 +846,7 @@
ld a, [wMenuCursorY]
dec a
call Pack_GetJumptablePointer
- jp [hl]
+ jp hl
; 10601 (4:4601)
.UsableMenuDataHeader: ; 0x10601
@@ -997,7 +997,7 @@
ld a, [wJumptableIndex]
ld hl, .Jumptable
call Pack_GetJumptablePointer
- jp [hl]
+ jp hl
; 106d1
@@ -1144,7 +1144,7 @@
ld a, [wJumptableIndex]
ld hl, .dw
call Pack_GetJumptablePointer
- jp [hl]
+ jp hl
; 107e1
--- a/engine/pokedex.asm
+++ b/engine/pokedex.asm
@@ -182,7 +182,7 @@
ld a, [wJumptableIndex]
ld hl, .Jumptable
call Pokedex_LoadPointer
- jp [hl]
+ jp hl
.Jumptable: ; 40115 (10:4115)
@@ -366,7 +366,7 @@
ld a, [wDexArrowCursorPosIndex]
ld hl, DexEntryScreen_MenuActionJumptable
call Pokedex_LoadPointer
- jp [hl]
+ jp hl
.return_to_prev_screen
ld a, [LastVolume]
@@ -545,7 +545,7 @@
ld a, [wDexArrowCursorPosIndex]
ld hl, .MenuActionJumptable
call Pokedex_LoadPointer
- jp [hl]
+ jp hl
.return_to_main_screen
call Pokedex_BlackOutBG
@@ -647,7 +647,7 @@
ld a, [wDexArrowCursorPosIndex]
ld hl, .MenuActionJumptable
call Pokedex_LoadPointer
- jp [hl]
+ jp hl
.cancel
call Pokedex_BlackOutBG
@@ -1621,7 +1621,7 @@
ld a, [wCurrentDexMode]
ld hl, .Jumptable
call Pokedex_LoadPointer
- jp [hl]
+ jp hl
.Jumptable: ; 40bf0 (10:4bf0)
--- a/engine/pokegear.asm
+++ b/engine/pokegear.asm
@@ -235,7 +235,7 @@
ld l, a
ld de, .return_from_jumptable
push de
- jp [hl]
+ jp hl
.return_from_jumptable
call Pokegear_FinishTilemap
@@ -431,7 +431,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
.Jumptable: ; 90f13 (24:4f13)
dw PokegearClock_Init
@@ -1217,7 +1217,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
.Cancel: ; 913f1
ld hl, PokegearText_WhomToCall
@@ -1484,7 +1484,7 @@
ld l, a
ld de, .returnafterstation
push de
- jp [hl]
+ jp hl
.returnafterstation
ld a, [wPokegearRadioChannelBank]
@@ -2043,7 +2043,7 @@
ld l, a
ld de, .jump_return
push de
- jp [hl]
+ jp hl
.jump_return
push de
--- a/engine/printer/serial.asm
+++ b/engine/printer/serial.asm
@@ -26,7 +26,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
; 84031
@@ -468,7 +468,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
; 842ea
--- a/engine/radio.asm
+++ b/engine/radio.asm
@@ -25,7 +25,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
RadioJumptable:
dw OaksPkmnTalk1 ; $00
--- a/engine/slot_machine.asm
+++ b/engine/slot_machine.asm
@@ -796,7 +796,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
; 92be4 (24:6be4)
@@ -1311,7 +1311,7 @@
ld l, a
ld de, .return
push de
- jp [hl]
+ jp hl
.return
ld a, [wFirstTwoReelsMatching]
@@ -1422,7 +1422,7 @@
ld l, a
ld de, .return
push de
- jp [hl]
+ jp hl
.return
ld a, [wSlotMatched]
@@ -1855,7 +1855,7 @@
ld l, a
ld de, .return
push de
- jp [hl]
+ jp hl
.return
ld hl, .Text_PrintPayout
@@ -1958,7 +1958,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
.Jumptable: ; 9322d (24:722d)
@@ -2059,7 +2059,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
.Jumptable: ; 932bc (24:72bc)
--- a/engine/sprite_anims.asm
+++ b/engine/sprite_anims.asm
@@ -9,7 +9,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
; 8d25b
.Jumptable: ; 8d25b (23:525b)
@@ -134,7 +134,7 @@
.four ; 8d302 (23:5302)
call .AnonymousJumptable
- jp [hl]
+ jp hl
; 8d306 (23:5306)
; Anonymous dw (see .AnonymousJumptable)
@@ -418,7 +418,7 @@
.sixteen ; 8d483 (23:5483)
call .AnonymousJumptable
- jp [hl]
+ jp hl
; 8d487 (23:5487)
; Anonymous dw (see .AnonymousJumptable)
@@ -855,7 +855,7 @@
ret
.AnonymousJumptable: ; 8d6c5 (23:56c5)
- ld hl, [sp+$0]
+ ld hl, sp+$0
ld e, [hl]
inc hl
ld d, [hl]
--- a/engine/startmenu.asm
+++ b/engine/startmenu.asm
@@ -55,7 +55,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
.MenuReturns:
dw .Reopen
@@ -227,7 +227,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
; 127ef
.MenuString: ; 127ef
@@ -701,7 +701,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
.nothing
ld a, 0
--- a/engine/timeofdaypals.asm
+++ b/engine/timeofdaypals.asm
@@ -250,7 +250,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
; 8c126
.TimePalettes:
--- a/engine/trade/animation.asm
+++ b/engine/trade/animation.asm
@@ -232,7 +232,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
; 290af
.JumpTable: ; 290af
@@ -549,7 +549,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
; 2928f
.Jumptable: ; 2928f
@@ -1173,7 +1173,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
; 29686
.Jumptable: ; 29686 (a:5686)
--- a/engine/unown_puzzle.asm
+++ b/engine/unown_puzzle.asm
@@ -183,7 +183,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
; e12d9
.Jumptable: ; e12d9
--- a/event/field_moves.asm
+++ b/event/field_moves.asm
@@ -169,7 +169,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
; 8ca1b
--- a/event/magnet_train.asm
+++ b/event/magnet_train.asm
@@ -299,7 +299,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
; 8ce06
.Jumptable: ; 8ce06
--- a/event/mom.asm
+++ b/event/mom.asm
@@ -28,7 +28,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
; 16242
.dw ; 16242
--- a/gfx/mail.asm
+++ b/gfx/mail.asm
@@ -107,7 +107,7 @@
ld de, .done
pop bc
push de
- jp [hl]
+ jp hl
.done
ret
; b92f8
--- a/gfx/pics.asm
+++ b/gfx/pics.asm
@@ -3,19 +3,19 @@
; Unown pic pointers are assumed to start at the same address in a different bank.
-SECTION "Pic Pointers", ROMX[$4000], BANK[PIC_POINTERS]
+SECTION "Pic Pointers", ROMX
PicPointers:: INCLUDE "gfx/pics/pic_pointers.asm"
-SECTION "Unown Pic Pointers", ROMX[$4000], BANK[UNOWN_PIC_POINTERS]
+SECTION "Unown Pic Pointers", ROMX
UnownPicPointers:: INCLUDE "gfx/pics/unown_pic_pointers.asm"
-SECTION "Trainer Pic Pointers", ROMX, BANK[TRAINER_PIC_POINTERS]
+SECTION "Trainer Pic Pointers", ROMX
TrainerPicPointers:: INCLUDE "gfx/pics/trainer_pic_pointers.asm"
-SECTION "Pics 1", ROMX, BANK[PICS_1]
+SECTION "Pics 1", ROMX
HoOhFrontpic: INCBIN "gfx/pics/ho_oh/front.animated.2bpp.lz"
MachampFrontpic: INCBIN "gfx/pics/machamp/front.animated.2bpp.lz"
@@ -33,7 +33,7 @@
; 123ffa
-SECTION "Pics 2", ROMX, BANK[PICS_2]
+SECTION "Pics 2", ROMX
BlastoiseFrontpic: INCBIN "gfx/pics/blastoise/front.animated.2bpp.lz"
RapidashFrontpic: INCBIN "gfx/pics/rapidash/front.animated.2bpp.lz"
@@ -54,7 +54,7 @@
; 127ffe
-SECTION "Pics 3", ROMX, BANK[PICS_3]
+SECTION "Pics 3", ROMX
SteelixFrontpic: INCBIN "gfx/pics/steelix/front.animated.2bpp.lz"
AlakazamFrontpic: INCBIN "gfx/pics/alakazam/front.animated.2bpp.lz"
@@ -77,7 +77,7 @@
; 12bffe
-SECTION "Pics 4", ROMX, BANK[PICS_4]
+SECTION "Pics 4", ROMX
DodrioFrontpic: INCBIN "gfx/pics/dodrio/front.animated.2bpp.lz"
SlowkingFrontpic: INCBIN "gfx/pics/slowking/front.animated.2bpp.lz"
@@ -102,7 +102,7 @@
; 130000
-SECTION "Pics 5", ROMX, BANK[PICS_5]
+SECTION "Pics 5", ROMX
GolbatFrontpic: INCBIN "gfx/pics/golbat/front.animated.2bpp.lz"
KinglerFrontpic: INCBIN "gfx/pics/kingler/front.animated.2bpp.lz"
@@ -128,7 +128,7 @@
; 133fff
-SECTION "Pics 6", ROMX, BANK[PICS_6]
+SECTION "Pics 6", ROMX
AriadosFrontpic: INCBIN "gfx/pics/ariados/front.animated.2bpp.lz"
NoctowlFrontpic: INCBIN "gfx/pics/noctowl/front.animated.2bpp.lz"
@@ -156,7 +156,7 @@
; 137fff
-SECTION "Pics 7", ROMX, BANK[PICS_7]
+SECTION "Pics 7", ROMX
VaporeonFrontpic: INCBIN "gfx/pics/vaporeon/front.animated.2bpp.lz"
GirafarigFrontpic: INCBIN "gfx/pics/girafarig/front.animated.2bpp.lz"
@@ -186,7 +186,7 @@
; 13c000
-SECTION "Pics 8", ROMX, BANK[PICS_8]
+SECTION "Pics 8", ROMX
SeelFrontpic: INCBIN "gfx/pics/seel/front.animated.2bpp.lz"
CrobatFrontpic: INCBIN "gfx/pics/crobat/front.animated.2bpp.lz"
@@ -218,7 +218,7 @@
; 13fff7
-SECTION "Pics 9", ROMX, BANK[PICS_9]
+SECTION "Pics 9", ROMX
EkansFrontpic: INCBIN "gfx/pics/ekans/front.animated.2bpp.lz"
SudowoodoFrontpic: INCBIN "gfx/pics/sudowoodo/front.animated.2bpp.lz"
@@ -254,7 +254,7 @@
; 144000
-SECTION "Pics 10", ROMX, BANK[PICS_10]
+SECTION "Pics 10", ROMX
MisdreavusFrontpic: INCBIN "gfx/pics/misdreavus/front.animated.2bpp.lz"
HoundourFrontpic: INCBIN "gfx/pics/houndour/front.animated.2bpp.lz"
@@ -294,7 +294,7 @@
; 148000
-SECTION "Pics 11", ROMX, BANK[PICS_11]
+SECTION "Pics 11", ROMX
DodrioBackpic: INCBIN "gfx/pics/dodrio/back.2bpp.lz"
ClefairyFrontpic: INCBIN "gfx/pics/clefairy/front.animated.2bpp.lz"
@@ -337,7 +337,7 @@
; 14bffb
-SECTION "Pics 12", ROMX, BANK[PICS_12]
+SECTION "Pics 12", ROMX
VenusaurBackpic: INCBIN "gfx/pics/venusaur/back.2bpp.lz"
MoltresBackpic: INCBIN "gfx/pics/moltres/back.2bpp.lz"
@@ -383,7 +383,7 @@
; 150000
-SECTION "Pics 13", ROMX, BANK[PICS_13]
+SECTION "Pics 13", ROMX
OmanyteBackpic: INCBIN "gfx/pics/omanyte/back.2bpp.lz"
PidgeyBackpic: INCBIN "gfx/pics/pidgey/back.2bpp.lz"
@@ -431,7 +431,7 @@
; 153fe3
-SECTION "Pics 14", ROMX, BANK[PICS_14]
+SECTION "Pics 14", ROMX
SudowoodoBackpic: INCBIN "gfx/pics/sudowoodo/back.2bpp.lz"
FlaaffyBackpic: INCBIN "gfx/pics/flaaffy/back.2bpp.lz"
@@ -482,7 +482,7 @@
; 158000
-SECTION "Pics 15", ROMX, BANK[PICS_15]
+SECTION "Pics 15", ROMX
MewtwoBackpic: INCBIN "gfx/pics/mewtwo/back.2bpp.lz"
PokemonProfPic: INCBIN "gfx/trainers/oak.2bpp.lz"
@@ -536,7 +536,7 @@
; 15bffa
-SECTION "Pics 16", ROMX, BANK[PICS_16]
+SECTION "Pics 16", ROMX
HoothootBackpic: INCBIN "gfx/pics/hoothoot/back.2bpp.lz"
NoctowlBackpic: INCBIN "gfx/pics/noctowl/back.2bpp.lz"
@@ -594,7 +594,7 @@
; 15ffff
-SECTION "Pics 17", ROMX, BANK[PICS_17]
+SECTION "Pics 17", ROMX
ParasBackpic: INCBIN "gfx/pics/paras/back.2bpp.lz"
VaporeonBackpic: INCBIN "gfx/pics/vaporeon/back.2bpp.lz"
@@ -660,7 +660,7 @@
; 163ffc
-SECTION "Pics 18", ROMX, BANK[PICS_18]
+SECTION "Pics 18", ROMX
SpinarakBackpic: INCBIN "gfx/pics/spinarak/back.2bpp.lz"
RaikouBackpic: INCBIN "gfx/pics/raikou/back.2bpp.lz"
@@ -725,7 +725,7 @@
; 1669d3
-SECTION "Pics 19", ROMX, BANK[PICS_19]
+SECTION "Pics 19", ROMX
; Seems to be an accidental copy of the previous bank
--- a/home.asm
+++ b/home.asm
@@ -1,18 +1,18 @@
INCLUDE "includes.asm"
-SECTION "NULL", ROM0[0]
+SECTION "NULL", ROM0
NULL::
INCLUDE "rst.asm"
INCLUDE "interrupts.asm"
-SECTION "Header", ROM0[$100]
+SECTION "Header", ROM0
Start::
nop
jp _Start
-SECTION "Home", ROM0[$150]
+SECTION "Home", ROM0
INCLUDE "home/init.asm"
INCLUDE "home/vblank.asm"
@@ -152,7 +152,7 @@
; Register aliases
_hl_:: ; 2fec
- jp [hl]
+ jp hl
; 2fed
_de_:: ; 2fed
--- a/home/farcall.asm
+++ b/home/farcall.asm
@@ -50,5 +50,5 @@
; 2d82
FarJump_hl:: ; 2d82
- jp [hl]
+ jp hl
; 2d83
--- a/home/menu.asm
+++ b/home/menu.asm
@@ -337,7 +337,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
; 1eff
InitMenuCursorAndButtonPermissions:: ; 1eff
@@ -470,7 +470,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
; 1fb1
GetMenuDataPointerTableEntry:: ; 1fb1
--- a/home/text.asm
+++ b/home/text.asm
@@ -943,7 +943,7 @@
bit 7, h
jr nz, .not_rom
- jp [hl]
+ jp hl
.not_rom
ld a, "@"
--- a/interrupts.asm
+++ b/interrupts.asm
@@ -1,16 +1,16 @@
; Game Boy hardware interrupts
-SECTION "vblank",ROM0[$40]
+SECTION "vblank",ROM0
jp VBlank
-SECTION "lcd",ROM0[$48]
+SECTION "lcd",ROM0
jp LCD
-SECTION "timer",ROM0[$50]
+SECTION "timer",ROM0
jp Timer
-SECTION "serial",ROM0[$58]
+SECTION "serial",ROM0
jp Serial
-SECTION "joypad",ROM0[$60]
+SECTION "joypad",ROM0
jp JoypadInt
--- a/items/item_effects.asm
+++ b/items/item_effects.asm
@@ -263,7 +263,7 @@
ld l, a
ld de, .skip_or_return_from_ball_fn
push de
- jp [hl]
+ jp hl
.skip_or_return_from_ball_fn
ld a, [CurItem]
--- a/macros.asm
+++ b/macros.asm
@@ -281,7 +281,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
endm
maskbits: macro
--- a/main.asm
+++ b/main.asm
@@ -1,6 +1,6 @@
INCLUDE "includes.asm"
-SECTION "bank1", ROMX, BANK[$1]
+SECTION "bank1", ROMX
PlaceWaitingText:: ; 4000
hlcoord 3, 10
@@ -246,7 +246,7 @@
; not used
ret
-SECTION "bank2", ROMX, BANK[$2]
+SECTION "bank2", ROMX
INCLUDE "engine/player_object.asm"
INCLUDE "engine/sine.asm"
@@ -253,7 +253,7 @@
INCLUDE "engine/predef.asm"
INCLUDE "engine/color.asm"
-SECTION "bank3", ROMX, BANK[$3]
+SECTION "bank3", ROMX
CheckTime:: ; c000
ld a, [TimeOfDay]
@@ -380,7 +380,7 @@
text_jump UnknownText_0x1c5ea8
db "@"
-SECTION "bank4", ROMX, BANK[$4]
+SECTION "bank4", ROMX
INCLUDE "engine/pack.asm"
INCLUDE "engine/time.asm"
@@ -603,7 +603,7 @@
root set root+1
endr
-SECTION "bank5", ROMX, BANK[$5]
+SECTION "bank5", ROMX
INCLUDE "engine/rtc.asm"
INCLUDE "engine/overworld.asm"
@@ -620,27 +620,27 @@
INCLUDE "event/photo.asm"
INCLUDE "engine/breeding/egg.asm"
-SECTION "Tileset Data 1", ROMX, BANK[TILESETS_1]
+SECTION "Tileset Data 1", ROMX
INCLUDE "tilesets/data_1.asm"
-SECTION "Roofs", ROMX, BANK[ROOFS]
+SECTION "Roofs", ROMX
INCLUDE "tilesets/roofs.asm"
-SECTION "Tileset Data 2", ROMX, BANK[TILESETS_2]
+SECTION "Tileset Data 2", ROMX
INCLUDE "tilesets/data_2.asm"
-SECTION "bank8", ROMX, BANK[$8]
+SECTION "bank8", ROMX
INCLUDE "engine/clock_reset.asm"
-SECTION "Tileset Data 3", ROMX, BANK[TILESETS_3]
+SECTION "Tileset Data 3", ROMX
INCLUDE "tilesets/data_3.asm"
-SECTION "bank9", ROMX, BANK[$9]
+SECTION "bank9", ROMX
StringBufferPointers:: ; 24000
dw StringBuffer3
@@ -1159,7 +1159,7 @@
ld b, a
ret
-SECTION "bankA", ROMX, BANK[$A]
+SECTION "bankA", ROMX
INCLUDE "engine/link.asm"
@@ -1183,7 +1183,7 @@
DudeBackpic: ; 2bbaa
INCBIN "gfx/misc/dude.6x6.2bpp.lz"
-SECTION "bankB", ROMX, BANK[$B]
+SECTION "bankB", ROMX
INCLUDE "battle/trainer_huds.asm"
@@ -1618,15 +1618,15 @@
jr nz, .x2
ret
-SECTION "Tileset Data 4", ROMX, BANK[TILESETS_4]
+SECTION "Tileset Data 4", ROMX
INCLUDE "tilesets/data_4.asm"
-SECTION "Effect Commands", ROMX, BANK[$D]
+SECTION "Effect Commands", ROMX
INCLUDE "battle/effect_commands.asm"
-SECTION "Enemy Trainers", ROMX, BANK[$E]
+SECTION "Enemy Trainers", ROMX
INCLUDE "battle/ai/items.asm"
@@ -1706,13 +1706,13 @@
INCLUDE "trainers/trainers.asm"
-SECTION "Battle Core", ROMX, BANK[$F]
+SECTION "Battle Core", ROMX
INCLUDE "battle/core.asm"
INCLUDE "battle/effect_command_pointers.asm"
-SECTION "bank10", ROMX, BANK[$10]
+SECTION "bank10", ROMX
INCLUDE "engine/pokedex.asm"
@@ -1720,7 +1720,7 @@
INCLUDE "engine/evolve.asm"
-SECTION "bank11", ROMX, BANK[$11]
+SECTION "bank11", ROMX
INCLUDE "engine/fruit_trees.asm"
@@ -1852,7 +1852,7 @@
jr z, .skip_height
push hl
push de
- ld hl, [sp+$0]
+ ld hl, sp+$0
ld d, h
ld e, l
hlcoord 12, 7
@@ -1876,7 +1876,7 @@
or d
jr z, .skip_weight
push de
- ld hl, [sp+$0]
+ ld hl, sp+$0
ld d, h
ld e, l
hlcoord 11, 9
@@ -1946,7 +1946,7 @@
INCLUDE "engine/mail.asm"
-SECTION "Crystal Unique", ROMX, BANK[$12]
+SECTION "Crystal Unique", ROMX
INCLUDE "engine/init_gender.asm"
@@ -2153,7 +2153,7 @@
ld [hOAMUpdate], a
ret
-SECTION "bank13", ROMX, BANK[$13]
+SECTION "bank13", ROMX
SwapTextboxPalettes:: ; 4c000
hlcoord 0, 0
@@ -3214,7 +3214,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
.dw ; 4e564 (13:6564)
dw .DudeTutorial
@@ -3538,7 +3538,7 @@
INCLUDE "event/poke_seer.asm"
-SECTION "bank14", ROMX, BANK[$14]
+SECTION "bank14", ROMX
INCLUDE "engine/party_menu.asm"
INCLUDE "event/poisonstep.asm"
@@ -4666,11 +4666,11 @@
; Another egg pic. This is shifted up a few pixels.
INCBIN "gfx/misc/unknown_egg.5x5.2bpp.lz"
-SECTION "bank19", ROMX, BANK[$19]
+SECTION "bank19", ROMX
INCLUDE "text/phone/extra.asm"
-SECTION "bank20", ROMX, BANK[$20]
+SECTION "bank20", ROMX
INCLUDE "engine/player_movement.asm"
@@ -4683,7 +4683,7 @@
INCLUDE "engine/debug.asm"
-SECTION "bank21", ROMX, BANK[$21]
+SECTION "bank21", ROMX
INCLUDE "engine/printer.asm"
@@ -4691,7 +4691,7 @@
INCLUDE "event/halloffame.asm"
-SECTION "bank22", ROMX, BANK[$22]
+SECTION "bank22", ROMX
INCLUDE "event/kurt.asm"
@@ -4969,7 +4969,7 @@
INCLUDE "event/battle_tower.asm"
INCLUDE "misc/mobile_22_2.asm"
-SECTION "bank23", ROMX, BANK[$23]
+SECTION "bank23", ROMX
Predef35: ; 8c000
Predef36:
@@ -4998,7 +4998,7 @@
INCLUDE "engine/mon_icons.asm"
-SECTION "bank24", ROMX, BANK[$24]
+SECTION "bank24", ROMX
INCLUDE "engine/phone.asm"
INCLUDE "engine/timeset.asm"
@@ -5007,12 +5007,12 @@
INCLUDE "engine/fish.asm"
INCLUDE "engine/slot_machine.asm"
-SECTION "Phone Engine", ROMX, BANK[$28]
+SECTION "Phone Engine", ROMX
INCLUDE "engine/more_phone_scripts.asm"
INCLUDE "engine/buena_phone_scripts.asm"
-SECTION "Phone Text", ROMX, BANK[$29]
+SECTION "Phone Text", ROMX
INCLUDE "text/phone/anthony_overworld.asm"
INCLUDE "text/phone/todd_overworld.asm"
@@ -5032,11 +5032,11 @@
INCLUDE "text/phone/parry_overworld.asm"
INCLUDE "text/phone/erin_overworld.asm"
-SECTION "Tileset Data 5", ROMX, BANK[TILESETS_5]
+SECTION "Tileset Data 5", ROMX
INCLUDE "tilesets/data_5.asm"
-SECTION "bank2E", ROMX, BANK[$2E]
+SECTION "bank2E", ROMX
INCLUDE "engine/events_3.asm"
@@ -5044,7 +5044,7 @@
INCLUDE "gfx/mail.asm"
-SECTION "bank2F", ROMX, BANK[$2F]
+SECTION "bank2F", ROMX
INCLUDE "engine/std_scripts.asm"
@@ -5082,15 +5082,15 @@
AlreadyBeatenTrainerScript:
scripttalkafter
-SECTION "bank30", ROMX, BANK[$30]
+SECTION "bank30", ROMX
INCLUDE "gfx/overworld/sprites_1.asm"
-SECTION "bank31", ROMX, BANK[$31]
+SECTION "bank31", ROMX
INCLUDE "gfx/overworld/sprites_2.asm"
-SECTION "bank32", ROMX, BANK[$32]
+SECTION "bank32", ROMX
INCLUDE "battle/bg_effects.asm"
@@ -5148,7 +5148,7 @@
TheEndGFX:: ; cbd2e
INCBIN "gfx/credits/theend.2bpp"
-SECTION "bank33", ROMX, BANK[$33]
+SECTION "bank33", ROMX
DisplayCaughtContestMonStats: ; cc000
@@ -5263,7 +5263,7 @@
INCLUDE "battle/anim_objects.asm"
-SECTION "Pic Animations 1", ROMX, BANK[$34]
+SECTION "Pic Animations 1", ROMX
INCLUDE "gfx/pics/animation.asm"
@@ -5303,26 +5303,26 @@
INCLUDE "gfx/pics/unown_bitmask_pointers.asm"
INCLUDE "gfx/pics/unown_bitmasks.asm"
-SECTION "Pic Animations 2", ROMX, BANK[$35]
+SECTION "Pic Animations 2", ROMX
INCLUDE "gfx/pics/frame_pointers.asm"
INCLUDE "gfx/pics/kanto_frames.asm"
-SECTION "bank36", ROMX, BANK[$36]
+SECTION "bank36", ROMX
FontInversed: INCBIN "gfx/misc/font_inversed.1bpp"
-SECTION "Pic Animations 3", ROMX, BANK[$36]
+SECTION "Pic Animations 3", ROMX
INCLUDE "gfx/pics/johto_frames.asm"
INCLUDE "gfx/pics/unown_frame_pointers.asm"
INCLUDE "gfx/pics/unown_frames.asm"
-SECTION "Tileset Data 6", ROMX, BANK[TILESETS_6]
+SECTION "Tileset Data 6", ROMX
INCLUDE "tilesets/data_6.asm"
-SECTION "bank38", ROMX, BANK[$38]
+SECTION "bank38", ROMX
RotateUnownFrontpic: ; e0000
; something to do with Unown printer
@@ -5449,7 +5449,7 @@
INCLUDE "engine/dummy_game.asm"
INCLUDE "engine/billspc.asm"
-SECTION "bank39", ROMX, BANK[$39]
+SECTION "bank39", ROMX
CopyrightGFX:: ; e4000
INCBIN "gfx/misc/copyright.2bpp"
@@ -5457,7 +5457,7 @@
INCLUDE "engine/options_menu.asm"
INCLUDE "engine/crystal_intro.asm"
-SECTION "bank3E", ROMX, BANK[$3E]
+SECTION "bank3E", ROMX
INCLUDE "gfx/font.asm"
INCLUDE "engine/time_capsule/conversion.asm"
@@ -5468,7 +5468,7 @@
INCLUDE "battle/misc.asm"
-SECTION "bank3F", ROMX, BANK[$3F]
+SECTION "bank3F", ROMX
INCLUDE "tilesets/animations.asm"
@@ -5476,11 +5476,11 @@
INCLUDE "event/mom_phone.asm"
-SECTION "bank40", ROMX, BANK[$40]
+SECTION "bank40", ROMX
INCLUDE "misc/mobile_40.asm"
-SECTION "bank41", ROMX, BANK[$41]
+SECTION "bank41", ROMX
INCLUDE "misc/gfx_41.asm"
@@ -5492,11 +5492,11 @@
INCLUDE "misc/mobile_41.asm"
-SECTION "bank42", ROMX, BANK[$42]
+SECTION "bank42", ROMX
INCLUDE "misc/mobile_42.asm"
-SECTION "Intro Logo", ROMX, BANK[$42]
+SECTION "Intro Logo", ROMX
IntroLogoGFX: ; 109407
INCBIN "gfx/intro/logo.2bpp.lz"
@@ -5508,24 +5508,24 @@
INCLUDE "misc/mobile_45.asm"
INCLUDE "misc/mobile_46.asm"
-SECTION "bank47", ROMX, BANK[$47]
+SECTION "bank47", ROMX
INCLUDE "misc/battle_tower_47.asm"
-SECTION "bank5B", ROMX, BANK[$5B]
+SECTION "bank5B", ROMX
INCLUDE "misc/mobile_5b.asm"
INCLUDE "engine/link_trade.asm"
-SECTION "bank5C", ROMX, BANK[$5C]
+SECTION "bank5C", ROMX
INCLUDE "misc/mobile_5c.asm"
-SECTION "bank5D", ROMX, BANK[$5D]
+SECTION "bank5D", ROMX
INCLUDE "text/phone/extra3.asm"
-SECTION "bank5E", ROMX, BANK[$5E]
+SECTION "bank5E", ROMX
_UpdateBattleHUDs:
callba DrawPlayerHUD
@@ -5539,7 +5539,7 @@
INCLUDE "misc/mobile_5f.asm"
-SECTION "Common Text 1", ROMX, BANK[$6C]
+SECTION "Common Text 1", ROMX
INCLUDE "text/stdtext.asm"
INCLUDE "text/phone/jack_overworld.asm"
@@ -5554,7 +5554,7 @@
INCLUDE "text/phone/ralph_overworld.asm"
INCLUDE "text/phone/liz_overworld.asm"
-SECTION "bank6D", ROMX, BANK[$6D]
+SECTION "bank6D", ROMX
INCLUDE "text/phone/mom.asm"
INCLUDE "text/phone/bill.asm"
@@ -5561,7 +5561,7 @@
INCLUDE "text/phone/elm.asm"
INCLUDE "text/phone/trainers1.asm"
-SECTION "bank72", ROMX, BANK[$72]
+SECTION "bank72", ROMX
ItemNames::
INCLUDE "items/item_names.asm"
@@ -5573,7 +5573,7 @@
INCLUDE "engine/landmarks.asm"
-SECTION "bank77", ROMX, BANK[$77]
+SECTION "bank77", ROMX
UnownFont: ; 1dc000
INCBIN "gfx/misc/unown_font.2bpp"
@@ -5586,11 +5586,11 @@
MobileLvIcon: ; 1dc599
INCBIN "gfx/mobile/lv.1bpp"
-SECTION "Tileset Data 7", ROMX, BANK[TILESETS_7]
+SECTION "Tileset Data 7", ROMX
INCLUDE "tilesets/data_7.asm"
-SECTION "bank77_2", ROMX, BANK[$77]
+SECTION "bank77_2", ROMX
Function1dd6a9: ; 1dd6a9
; XXX
@@ -5599,7 +5599,7 @@
ld c, a
push bc
push de
- ld hl, [sp+$2]
+ ld hl, sp+$2
ld d, h
ld e, l
pop hl
@@ -5625,7 +5625,7 @@
ld b, a
; Crazy stuff happening with the stack
push bc
- ld hl, [sp+$1]
+ ld hl, sp+$1
push de
push hl
pop de
@@ -5637,7 +5637,7 @@
inc hl
ld d, h
ld e, l
- ld hl, [sp+$0]
+ ld hl, sp+$0
push de
push hl
pop de
@@ -6021,19 +6021,19 @@
jr nz, .loop
ret
-SECTION "Tileset Data 8", ROMX, BANK[TILESETS_8]
+SECTION "Tileset Data 8", ROMX
INCLUDE "tilesets/data_8.asm"
-SECTION "bank7B", ROMX, BANK[$7B]
+SECTION "bank7B", ROMX
INCLUDE "text/battle_tower.asm"
-SECTION "bank7C", ROMX, BANK[$7C]
+SECTION "bank7C", ROMX
INCLUDE "data/battle_tower_2.asm"
-SECTION "bank7D", ROMX, BANK[$7D]
+SECTION "bank7D", ROMX
db $cc, $6b, $1e ; XXX
@@ -6078,14 +6078,14 @@
.unknown_data
INCBIN "unknown/1f5db4.bin"
-SECTION "bank7E", ROMX, BANK[$7E]
+SECTION "bank7E", ROMX
INCLUDE "data/battle_tower.asm"
INCLUDE "data/odd_eggs.asm"
-SECTION "bank7F", ROMX, BANK[$7F]
+SECTION "bank7F", ROMX
-SECTION "stadium2", ROMX[$8000-$220], BANK[$7F]
+SECTION "stadium2", ROMX
IF DEF(CRYSTAL11)
INCBIN "misc/stadium2_2.bin"
--- a/maps.asm
+++ b/maps.asm
@@ -1,7 +1,7 @@
INCLUDE "includes.asm"
-SECTION "Map Headers", ROMX, BANK[MAP_HEADERS]
+SECTION "Map Headers", ROMX
INCLUDE "maps/map_headers.asm"
INCLUDE "maps/second_map_headers.asm"
@@ -8,23 +8,23 @@
-SECTION "Map Blockdata 1", ROMX, BANK[MAPS_1]
+SECTION "Map Blockdata 1", ROMX
INCLUDE "maps/blockdata_1.asm"
-SECTION "Map Blockdata 2", ROMX, BANK[MAPS_2]
+SECTION "Map Blockdata 2", ROMX
INCLUDE "maps/blockdata_2.asm"
-SECTION "Map Blockdata 3", ROMX, BANK[MAPS_3]
+SECTION "Map Blockdata 3", ROMX
INCLUDE "maps/blockdata_3.asm"
-SECTION "Map Scripts 1", ROMX, BANK[MAP_SCRIPTS_1]
+SECTION "Map Scripts 1", ROMX
INCLUDE "maps/GoldenrodGym.asm"
INCLUDE "maps/GoldenrodBikeShop.asm"
@@ -45,7 +45,7 @@
INCLUDE "maps/GoldenrodGameCorner.asm"
-SECTION "Map Scripts 2", ROMX, BANK[MAP_SCRIPTS_2]
+SECTION "Map Scripts 2", ROMX
INCLUDE "maps/RuinsofAlphOutside.asm"
INCLUDE "maps/RuinsofAlphHoOhChamber.asm"
@@ -73,7 +73,7 @@
INCLUDE "maps/OlivineLighthouse4F.asm"
-SECTION "Map Scripts 3", ROMX, BANK[MAP_SCRIPTS_3]
+SECTION "Map Scripts 3", ROMX
INCLUDE "maps/NationalPark.asm"
INCLUDE "maps/NationalParkBugContest.asm"
@@ -83,7 +83,7 @@
INCLUDE "maps/RadioTower4F.asm"
-SECTION "Map Scripts 4", ROMX, BANK[MAP_SCRIPTS_4]
+SECTION "Map Scripts 4", ROMX
INCLUDE "maps/RadioTower5F.asm"
INCLUDE "maps/OlivineLighthouse5F.asm"
@@ -95,7 +95,7 @@
INCLUDE "maps/DayCare.asm"
-SECTION "Map Scripts 5", ROMX, BANK[MAP_SCRIPTS_5]
+SECTION "Map Scripts 5", ROMX
INCLUDE "maps/Route11.asm"
INCLUDE "maps/VioletMart.asm"
@@ -112,7 +112,7 @@
INCLUDE "maps/Route36NationalParkgate.asm"
-SECTION "Map Scripts 6", ROMX, BANK[MAP_SCRIPTS_6]
+SECTION "Map Scripts 6", ROMX
INCLUDE "maps/Route8.asm"
INCLUDE "maps/MahoganyMart1F.asm"
@@ -122,7 +122,7 @@
INCLUDE "maps/IlexForest.asm"
-SECTION "Map Scripts 7", ROMX, BANK[MAP_SCRIPTS_7]
+SECTION "Map Scripts 7", ROMX
INCLUDE "maps/LakeofRage.asm"
INCLUDE "maps/CeladonDeptStore1F.asm"
@@ -149,7 +149,7 @@
INCLUDE "maps/Route1718Gate.asm"
-SECTION "Map Scripts 8", ROMX, BANK[MAP_SCRIPTS_8]
+SECTION "Map Scripts 8", ROMX
INCLUDE "maps/DiglettsCave.asm"
INCLUDE "maps/MountMoon.asm"
@@ -173,7 +173,7 @@
INCLUDE "maps/TinTowerRoof.asm"
-SECTION "Map Scripts 9", ROMX, BANK[MAP_SCRIPTS_9]
+SECTION "Map Scripts 9", ROMX
INCLUDE "maps/Route34.asm"
INCLUDE "maps/ElmsLab.asm"
@@ -187,7 +187,7 @@
INCLUDE "maps/Route2946Gate.asm"
-SECTION "Map Scripts 10", ROMX, BANK[MAP_SCRIPTS_10]
+SECTION "Map Scripts 10", ROMX
INCLUDE "maps/Route22.asm"
INCLUDE "maps/WarehouseEntrance.asm"
@@ -215,7 +215,7 @@
INCLUDE "maps/Route12SuperRodHouse.asm"
-SECTION "Map Scripts 11", ROMX, BANK[MAP_SCRIPTS_11]
+SECTION "Map Scripts 11", ROMX
INCLUDE "maps/EcruteakHouse.asm"
INCLUDE "maps/WiseTriosRoom.asm"
@@ -237,7 +237,7 @@
INCLUDE "maps/VictoryRoadGate.asm"
-SECTION "Map Scripts 12", ROMX, BANK[MAP_SCRIPTS_12]
+SECTION "Map Scripts 12", ROMX
INCLUDE "maps/OlivinePokeCenter1F.asm"
INCLUDE "maps/OlivineGym.asm"
@@ -265,7 +265,7 @@
INCLUDE "maps/BattleTowerOutside.asm"
-SECTION "Map Scripts 13", ROMX, BANK[MAP_SCRIPTS_13]
+SECTION "Map Scripts 13", ROMX
INCLUDE "maps/IndigoPlateauPokeCenter1F.asm"
INCLUDE "maps/WillsRoom.asm"
@@ -276,7 +276,7 @@
INCLUDE "maps/HallOfFame.asm"
-SECTION "Map Scripts 14", ROMX, BANK[MAP_SCRIPTS_14]
+SECTION "Map Scripts 14", ROMX
INCLUDE "maps/CeruleanCity.asm"
INCLUDE "maps/SproutTower1F.asm"
@@ -295,7 +295,7 @@
INCLUDE "maps/BurnedTowerB1F.asm"
-SECTION "Map Scripts 15", ROMX, BANK[MAP_SCRIPTS_15]
+SECTION "Map Scripts 15", ROMX
INCLUDE "maps/CeruleanGymBadgeSpeechHouse.asm"
INCLUDE "maps/CeruleanPoliceStation.asm"
@@ -323,7 +323,7 @@
INCLUDE "maps/Route5CleanseTagSpeechHouse.asm"
-SECTION "Map Scripts 16", ROMX, BANK[MAP_SCRIPTS_16]
+SECTION "Map Scripts 16", ROMX
INCLUDE "maps/PewterCity.asm"
INCLUDE "maps/WhirlIslandNW.asm"
@@ -351,7 +351,7 @@
INCLUDE "maps/AzaleaGym.asm"
-SECTION "Map Scripts 17", ROMX, BANK[MAP_SCRIPTS_17]
+SECTION "Map Scripts 17", ROMX
INCLUDE "maps/MahoganyTown.asm"
INCLUDE "maps/Route32.asm"
@@ -373,7 +373,7 @@
INCLUDE "maps/MobileBattleRoom.asm"
-SECTION "Map Scripts 18", ROMX, BANK[MAP_SCRIPTS_18]
+SECTION "Map Scripts 18", ROMX
INCLUDE "maps/Route36.asm"
INCLUDE "maps/FuchsiaCity.asm"
@@ -402,7 +402,7 @@
INCLUDE "maps/Route31VioletGate.asm"
-SECTION "Map Scripts 19", ROMX, BANK[MAP_SCRIPTS_19]
+SECTION "Map Scripts 19", ROMX
INCLUDE "maps/AzaleaTown.asm"
INCLUDE "maps/GoldenrodCity.asm"
@@ -421,7 +421,7 @@
INCLUDE "maps/OaksLab.asm"
-SECTION "Map Scripts 20", ROMX, BANK[MAP_SCRIPTS_20]
+SECTION "Map Scripts 20", ROMX
INCLUDE "maps/CherrygroveCity.asm"
INCLUDE "maps/Route35.asm"
@@ -432,7 +432,7 @@
INCLUDE "maps/Route25.asm"
-SECTION "Map Scripts 21", ROMX, BANK[MAP_SCRIPTS_21]
+SECTION "Map Scripts 21", ROMX
INCLUDE "maps/CianwoodCity.asm"
INCLUDE "maps/Route27.asm"
@@ -448,7 +448,7 @@
INCLUDE "maps/PewterSnoozeSpeechHouse.asm"
-SECTION "Map Scripts 22", ROMX, BANK[MAP_SCRIPTS_22]
+SECTION "Map Scripts 22", ROMX
INCLUDE "maps/EcruteakCity.asm"
INCLUDE "maps/BlackthornCity.asm"
@@ -461,7 +461,7 @@
INCLUDE "maps/Route12.asm"
-SECTION "Map Scripts 23", ROMX, BANK[MAP_SCRIPTS_23]
+SECTION "Map Scripts 23", ROMX
INCLUDE "maps/NewBarkTown.asm"
INCLUDE "maps/VioletCity.asm"
@@ -480,7 +480,7 @@
INCLUDE "maps/SeafoamGym.asm"
-SECTION "Map Scripts 24", ROMX, BANK[MAP_SCRIPTS_24]
+SECTION "Map Scripts 24", ROMX
INCLUDE "maps/Route33.asm"
INCLUDE "maps/Route2.asm"
@@ -506,7 +506,7 @@
INCLUDE "maps/Route28FamousSpeechHouse.asm"
-SECTION "Map Scripts 25", ROMX, BANK[MAP_SCRIPTS_25]
+SECTION "Map Scripts 25", ROMX
INCLUDE "maps/SilverCaveOutside.asm"
INCLUDE "maps/Route10North.asm"
--- a/misc/battle_tower_5c.asm
+++ b/misc/battle_tower_5c.asm
@@ -222,7 +222,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
; 170249
.dw ; 170249
@@ -692,7 +692,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
; 17051f
.dw ; 17051f
@@ -947,7 +947,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
; 170696
@@ -1443,7 +1443,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
.invalid
ld a, $5
--- a/misc/crystal_misc.asm
+++ b/misc/crystal_misc.asm
@@ -1,7 +1,7 @@
INCLUDE "includes.asm"
-SECTION "Misc Crystal", ROMX, BANK[MISC_CRYSTAL]
+SECTION "Misc Crystal", ROMX
MobileAdapterGFX::
INCBIN "gfx/misc/mobile_adapter.2bpp"
--- a/misc/fixed_words.asm
+++ b/misc/fixed_words.asm
@@ -2516,7 +2516,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
.Jumptable:
dw .zero
--- a/misc/gfx_41.asm
+++ b/misc/gfx_41.asm
@@ -240,7 +240,7 @@
; 10419c
._hl_ ; 10419c
- jp [hl]
+ jp hl
; 10419d
--- a/misc/mobile_40.asm
+++ b/misc/mobile_40.asm
@@ -1784,7 +1784,7 @@
; 100b0a
-SECTION "tetsuji", ROMX, BANK[$40]
+SECTION "tetsuji", ROMX
charmap " ", $20 ; revert to ascii
@@ -1793,7 +1793,7 @@
; 100b12
-SECTION "bank40_2", ROMX, BANK[$40]
+SECTION "bank40_2", ROMX
Function100b12: ; 100b12
call Function100dd8
@@ -3831,7 +3831,7 @@
; 10186f
-SECTION "ascii 10186f", ROMX, BANK[$40]
+SECTION "ascii 10186f", ROMX
charmap " ", $20 ; revert to ascii
@@ -3852,7 +3852,7 @@
; 1018a8
-SECTION "bank40_3", ROMX, BANK[$40]
+SECTION "bank40_3", ROMX
Function1018a8: ; 1018a8
ld hl, wccb5
--- a/misc/mobile_41.asm
+++ b/misc/mobile_41.asm
@@ -1,4 +1,4 @@
-SECTION "bank41_2", ROMX, BANK[$41]
+SECTION "bank41_2", ROMX
; These functions deal with miscellaneous statistics
; which were used for Trainer Rankings in Pokémon News.
--- a/misc/mobile_42.asm
+++ b/misc/mobile_42.asm
@@ -377,7 +377,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
; 10828a
.Jumptable: ; 10828a
--- a/misc/mobile_45.asm
+++ b/misc/mobile_45.asm
@@ -1,5 +1,5 @@
-SECTION "bank45", ROMX, BANK[$45]
+SECTION "bank45", ROMX
charmap " ", $20 ; revert to ascii
@@ -146,7 +146,7 @@
ld h, [hl]
ld l, a
pop de
- jp [hl]
+ jp hl
; 11425c
@@ -5397,7 +5397,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
; 1165af
@@ -6835,7 +6835,7 @@
; 117656
-SECTION "Mobile Stadium", ROMX, BANK[$45]
+SECTION "Mobile Stadium", ROMX
Special_GiveOddEgg: ; 117656
callba GiveOddEgg
@@ -6931,7 +6931,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
Jumptable_117728: ; 117728 (45:7728)
dw Function117738
@@ -7419,7 +7419,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
.Jumptable: ; 0x117af8
dw Function117b06
--- a/misc/mobile_45_sprite_engine.asm
+++ b/misc/mobile_45_sprite_engine.asm
@@ -380,7 +380,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
; 1161c7
--- a/misc/mobile_46.asm
+++ b/misc/mobile_46.asm
@@ -1,4 +1,4 @@
-SECTION "bank46", ROMX, BANK[$46]
+SECTION "bank46", ROMX
Function118000: ; 118000
ld a, $1
@@ -3014,7 +3014,7 @@
db "Sun"
; 1196cd
-SECTION "bank46_2", ROMX, BANK[$46]
+SECTION "bank46_2", ROMX
; A hack to use ascii above.
Function1196cd: ; 1196cd (46:56cd)
@@ -5874,7 +5874,7 @@
ld a, [wJumptableIndex]
ld hl, Jumptable_11ad78
call Function11b239
- jp [hl]
+ jp hl
; 11ad78
Jumptable_11ad78: ; 11ad78
--- a/misc/mobile_5c.asm
+++ b/misc/mobile_5c.asm
@@ -373,7 +373,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
Jumptable_171a45: ; 171a45 (5c:5a45)
dw Function171a95
--- a/misc/mobile_5f.asm
+++ b/misc/mobile_5f.asm
@@ -1,5 +1,5 @@
-SECTION "bank5F", ROMX, BANK[$5F]
+SECTION "bank5F", ROMX
Function17c000: ; 17c000
@@ -1146,7 +1146,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
asm_17d721
call Function17e5af
@@ -3746,7 +3746,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
.finished
scf
--- a/misc/unused_title.asm
+++ b/misc/unused_title.asm
@@ -1,5 +1,5 @@
-SECTION "bank43", ROMX, BANK[$43]
+SECTION "bank43", ROMX
UnusedTitleScreen: ; 10c000
--- /dev/null
+++ b/pokecrystal.ld
@@ -1,0 +1,498 @@
+ROM0
+ org $0000
+ "NULL"
+ "rst0"
+ org $0008
+ "rst8"
+ org $0010
+ "rst10"
+ org $0018
+ "rst18"
+ org $0020
+ "rst20"
+ org $0028
+ "rst28"
+ org $0038
+ "rst38"
+ org $0040
+ "vblank"
+ org $0048
+ "lcd"
+ org $0050
+ "timer"
+ org $0058
+ "serial"
+ org $0060
+ "joypad"
+ org $0100
+ "Header"
+ org $0150
+ "Home"
+ROMX $01
+ org $4000
+ "bank1"
+ROMX $02
+ org $4000
+ "bank2"
+ROMX $03
+ org $4000
+ "bank3"
+ROMX $04
+ org $4000
+ "bank4"
+ROMX $05
+ org $4000
+ "bank5"
+ROMX $06
+ org $4000
+ "Tileset Data 1"
+ROMX $07
+ org $4000
+ "Roofs"
+ "Tileset Data 2"
+ "Extra Songs 1"
+ROMX $08
+ org $4000
+ "bank8"
+ "Tileset Data 3"
+ "Egg Moves"
+ROMX $09
+ org $4000
+ "bank9"
+ROMX $0a
+ org $4000
+ "bankA"
+ROMX $0b
+ org $4000
+ "bankB"
+ROMX $0c
+ org $4000
+ "Tileset Data 4"
+ROMX $0d
+ org $4000
+ "Effect Commands"
+ROMX $0e
+ org $4000
+ "Enemy Trainers"
+ROMX $0f
+ org $4000
+ "Battle Core"
+ROMX $10
+ org $4000
+ "bank10"
+ "Evolutions and Attacks"
+ROMX $11
+ org $4000
+ "bank11"
+ROMX $12
+ org $4000
+ "Crystal Unique"
+ROMX $13
+ org $4000
+ "bank13"
+ROMX $14
+ org $4000
+ "bank14"
+ROMX $15
+ org $4000
+ "Map Scripts 1"
+ROMX $16
+ org $4000
+ "Map Scripts 2"
+ROMX $17
+ org $4000
+ "Map Scripts 3"
+ROMX $18
+ org $4000
+ "Map Scripts 4"
+ROMX $19
+ org $4000
+ "bank19"
+ROMX $1a
+ org $4000
+ "Map Scripts 5"
+ROMX $1b
+ org $4000
+ "Map Scripts 6"
+ROMX $1c
+ org $4000
+ "Map Scripts 7"
+ROMX $1d
+ org $4000
+ "Map Scripts 8"
+ROMX $1e
+ org $4000
+ "Map Scripts 9"
+ROMX $1f
+ org $4000
+ "Map Scripts 10"
+ROMX $20
+ org $4000
+ "bank20"
+ROMX $21
+ org $4000
+ "bank21"
+ROMX $22
+ org $4000
+ "bank22"
+ROMX $23
+ org $4000
+ "bank23"
+ROMX $24
+ org $4000
+ "bank24"
+ROMX $25
+ org $4000
+ "Map Headers"
+ "Events"
+ROMX $26
+ org $4000
+ "Map Scripts 11"
+ROMX $27
+ org $4000
+ "Map Scripts 12"
+ROMX $28
+ org $4000
+ "Phone Engine"
+ROMX $29
+ org $4000
+ "Phone Text"
+ROMX $2a
+ org $4000
+ "Map Blockdata 1"
+ROMX $2b
+ org $4000
+ "Map Blockdata 2"
+ROMX $2c
+ org $4000
+ "Map Blockdata 3"
+ROMX $2d
+ org $4000
+ "Tileset Data 5"
+ROMX $2e
+ org $4000
+ "bank2E"
+ROMX $2f
+ org $4000
+ "bank2F"
+ROMX $30
+ org $4000
+ "bank30"
+ROMX $31
+ org $4000
+ "bank31"
+ROMX $32
+ org $4000
+ "bank32"
+ROMX $33
+ org $4000
+ "bank33"
+ "Extra Songs 2"
+ROMX $34
+ org $4000
+ "Pic Animations 1"
+ROMX $35
+ org $4000
+ "Pic Animations 2"
+ROMX $36
+ org $4000
+ "bank36"
+ "Pic Animations 3"
+ROMX $37
+ org $4000
+ "Tileset Data 6"
+ROMX $38
+ org $4000
+ "bank38"
+ROMX $39
+ org $4000
+ "bank39"
+ROMX $3a
+ org $4000
+ "Audio"
+ "Songs 1"
+ROMX $3b
+ org $4000
+ "Songs 2"
+ROMX $3c
+ org $4000
+ "Songs 3"
+ "Sound Effects"
+ "Cries"
+ROMX $3d
+ org $4000
+ "Songs 4"
+ROMX $3e
+ org $4000
+ "bank3E"
+ROMX $3f
+ org $4000
+ "bank3F"
+ROMX $40
+ org $4000
+ "bank40"
+ "tetsuji"
+ "bank40_2"
+ "ascii 10186f"
+ "bank40_3"
+ROMX $41
+ org $4000
+ "bank41"
+ "bank41_2"
+ROMX $42
+ org $4000
+ "bank42"
+ "Intro Logo"
+ "Credits"
+ROMX $43
+ org $4000
+ "bank43"
+ROMX $44
+ org $4000
+ "Main"
+ROMX $45
+ org $4000
+ "bank45"
+ "Mobile Stadium"
+ROMX $46
+ org $4000
+ "bank46"
+ "bank46_2"
+ROMX $47
+ org $4000
+ "bank47"
+ROMX $48
+ org $4000
+ "Pic Pointers"
+ "Pics 1"
+ROMX $49
+ org $4000
+ "Unown Pic Pointers"
+ "Pics 2"
+ROMX $4a
+ org $4000
+ "Trainer Pic Pointers"
+ "Pics 3"
+ROMX $4b
+ org $4000
+ "Pics 4"
+ROMX $4c
+ org $4000
+ "Pics 5"
+ROMX $4d
+ org $4000
+ "Pics 6"
+ROMX $4e
+ org $4000
+ "Pics 7"
+ROMX $4f
+ org $4000
+ "Pics 8"
+ROMX $50
+ org $4000
+ "Pics 9"
+ROMX $51
+ org $4000
+ "Pics 10"
+ROMX $52
+ org $4000
+ "Pics 11"
+ROMX $53
+ org $4000
+ "Pics 12"
+ROMX $54
+ org $4000
+ "Pics 13"
+ROMX $55
+ org $4000
+ "Pics 14"
+ROMX $56
+ org $4000
+ "Pics 15"
+ROMX $57
+ org $4000
+ "Pics 16"
+ROMX $58
+ org $4000
+ "Pics 17"
+ROMX $59
+ org $4000
+ "Pics 18"
+ROMX $5a
+ org $4000
+ "Pics 19"
+ROMX $5b
+ org $4000
+ "bank5B"
+ROMX $5c
+ org $4000
+ "bank5C"
+ROMX $5d
+ org $4000
+ "bank5D"
+ROMX $5e
+ org $4000
+ "bank5E"
+ "Songs 5"
+ "Crystal Sound Effects"
+ "Misc Crystal"
+ROMX $5f
+ org $4000
+ "bank5F"
+ROMX $60
+ org $4000
+ "Map Scripts 13"
+ "Pokedex Entries 001-064"
+ROMX $61
+ org $4000
+ "Map Scripts 14"
+ROMX $62
+ org $4000
+ "Map Scripts 15"
+ROMX $63
+ org $4000
+ "Map Scripts 16"
+ROMX $64
+ org $4000
+ "Map Scripts 17"
+ROMX $65
+ org $4000
+ "Map Scripts 18"
+ROMX $66
+ org $4000
+ "Map Scripts 19"
+ROMX $67
+ org $4000
+ "Map Scripts 20"
+ROMX $68
+ org $4000
+ "Map Scripts 21"
+ROMX $69
+ org $4000
+ "Map Scripts 22"
+ROMX $6a
+ org $4000
+ "Map Scripts 23"
+ROMX $6b
+ org $4000
+ "Map Scripts 24"
+ROMX $6c
+ org $4000
+ "Common Text 1"
+ "Map Scripts 25"
+ROMX $6d
+ org $4000
+ "bank6D"
+ROMX $6e
+ org $4000
+ "Pokedex Entries 065-128"
+ROMX $6f
+ org $4000
+ "Text 1"
+ROMX $70
+ org $4000
+ "Text 2"
+ROMX $71
+ org $4000
+ "Text 3"
+ROMX $72
+ org $4000
+ "bank72"
+ROMX $73
+ org $4000
+ "Pokedex Entries 129-192"
+ROMX $74
+ org $4000
+ "Pokedex Entries 193-251"
+ROMX $75
+ROMX $76
+ROMX $77
+ org $4000
+ "bank77"
+ "Tileset Data 7"
+ "bank77_2"
+ROMX $78
+ org $4000
+ "Tileset Data 8"
+ROMX $79
+ROMX $7a
+ROMX $7b
+ org $4000
+ "bank7B"
+ROMX $7c
+ org $4000
+ "bank7C"
+ROMX $7d
+ org $4000
+ "bank7D"
+ROMX $7e
+ org $4000
+ "bank7E"
+ROMX $7f
+ org $4000
+ "bank7F"
+ org $7de0
+ "stadium2"
+WRAM0
+ org $c000
+ "Stack"
+ "Audio RAM"
+ "WRAM"
+ "wSpriteAnims"
+ "Sprites"
+ "Tilemap"
+ "Battle"
+ "Overworld Map"
+ "Video"
+WRAMX 1
+ org $d000
+ "WRAM 1"
+ "Enemy Party"
+ "Party"
+WRAMX 2
+ org $d000
+ "Pic Animations"
+WRAMX 3
+ org $d000
+ "Battle Tower"
+WRAMX 4
+WRAMX 5
+ org $d000
+ "GBC Video"
+ org $d300
+ "Battle Animations"
+ org $d800
+ "WRAM 5 MOBILE"
+WRAMX 6
+ org $d000
+ "WRAM 6"
+WRAMX 7
+ org $d000
+ "WRAM 7"
+VRAM $00
+ org $8000
+ "VRAM0"
+VRAM $01
+ org $8000
+ "VRAM1"
+SRAM $00
+ org $a000
+ "Scratch"
+ org $a600
+ "SRAM Bank 0"
+ org $b200
+ "Backup Save"
+SRAM $01
+ org $a000
+ "Save"
+ "Active Box"
+ "Link Battle Data"
+ "SRAM Hall of Fame"
+ "SRAM Crystal Data"
+ "SRAM Battle Tower"
+SRAM $02
+ org $a000
+ "Boxes 1-7"
+SRAM $03
+ org $a000
+ "Boxes 8-14"
--- a/predef/cgb.asm
+++ b/predef/cgb.asm
@@ -25,7 +25,7 @@
ld l, a
ld de, .ReturnFromJumpTable
push de
- jp [hl]
+ jp hl
; 8d79
.ReturnFromJumpTable: ; 8d79
@@ -491,7 +491,7 @@
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
; 912d
Jumptable_912d: ; 912d
--- a/predef/crystal.asm
+++ b/predef/crystal.asm
@@ -17,7 +17,7 @@
ld l, a
ld de, .done
push de
- jp [hl]
+ jp hl
.done
ret
; 49330 (12:5330)
--- a/predef/sgb.asm
+++ b/predef/sgb.asm
@@ -20,7 +20,7 @@
ld l, a
ld de, .Finish
push de
- jp [hl]
+ jp hl
; 866f
.Jumptable: ; 866f
--- a/rst.asm
+++ b/rst.asm
@@ -1,24 +1,24 @@
; rst vectors
-SECTION "rst0",ROM0[0]
+SECTION "rst0",ROM0
di
jp Start
-SECTION "rst8",ROM0[FarCall]
+SECTION "rst8",ROM0
jp FarCall_hl
-SECTION "rst10",ROM0[Bankswitch]
+SECTION "rst10",ROM0
ld [hROMBank], a
ld [MBC3RomBank], a
ret
-SECTION "rst18",ROM0[$18]
+SECTION "rst18",ROM0
rst $38
-SECTION "rst20",ROM0[$20]
+SECTION "rst20",ROM0
rst $38
-SECTION "rst28",ROM0[JumpTable]
+SECTION "rst28",ROM0
push de
ld e, a
ld d, 0
@@ -28,10 +28,10 @@
ld h, [hl]
ld l, a
pop de
- jp [hl]
+ jp hl
-; SECTION "rst30",ROM0[$30]
+; SECTION "rst30",ROM0
; rst30 is midst rst28
-SECTION "rst38",ROM0[$38]
+SECTION "rst38",ROM0
rst $38
--- a/sram.asm
+++ b/sram.asm
@@ -3,11 +3,11 @@
GLOBAL SRAM_Begin, SRAM_End
-SECTION "Scratch", SRAM, BANK [0]
+SECTION "Scratch", SRAM
sScratch::
-SECTION "SRAM Bank 0", SRAM [$a600], BANK [0]
+SECTION "SRAM Bank 0", SRAM
; a600
sPartyMail::
@@ -78,7 +78,7 @@
sLuckyNumberDay:: ds 1
sLuckyIDNumber:: ds 2
-SECTION "Backup Save", SRAM [$b200], BANK [0]
+SECTION "Backup Save", SRAM
sBackupOptions:: ds OptionsEnd - Options
s0_b208:: ds 1 ; loaded with 99, used to check save corruption
@@ -98,7 +98,7 @@
sStackTop:: ds 2
-SECTION "Save", SRAM, BANK [1]
+SECTION "Save", SRAM
sOptions:: ds OptionsEnd - Options
@@ -117,13 +117,13 @@
sChecksum:: ds 2
s1_ad0f:: ds 1 ; loaded with 0x7f, used to check save corruption
-SECTION "Active Box", SRAM, BANK [1]
+SECTION "Active Box", SRAM
; ad10
box sBox
; b160
ds $f4
-SECTION "Link Battle Data", SRAM, BANK [1]
+SECTION "Link Battle Data", SRAM
sLinkBattleResults:: ds $c
sLinkBattleStats:: ; b260
@@ -145,7 +145,7 @@
sLinkBattleRecord5:: link_battle_record sLinkBattleRecord5
sLinkBattleStatsEnd::
-SECTION "SRAM Hall of Fame", SRAM, BANK [1]
+SECTION "SRAM Hall of Fame", SRAM
sHallOfFame:: ; b2c0
; temporary until I can find a way to macrofy it
hall_of_fame sHallOfFame01
@@ -193,7 +193,7 @@
; endr
sHallOfFameEnd::
-SECTION "SRAM Crystal Data", SRAM, BANK [1]
+SECTION "SRAM Crystal Data", SRAM
sMobileEventIndex:: ds 1 ; be3c
sCrystalData::
@@ -200,7 +200,7 @@
ds wCrystalDataEnd - wCrystalData
sMobileEventIndexBackup:: ds 1
-SECTION "SRAM Battle Tower", SRAM, BANK [1]
+SECTION "SRAM Battle Tower", SRAM
; data of the BattleTower must be in SRAM because you can save and leave between battles
sBattleTowerChallengeState:: ds 1
; 0: normal
@@ -235,7 +235,7 @@
box sBox6
box sBox7
-SECTION "Boxes 8-14", SRAM, BANK [3]
+SECTION "Boxes 8-14", SRAM
box sBox8
box sBox9
box sBox10
--- a/text/common_text.asm
+++ b/text/common_text.asm
@@ -1,12 +1,12 @@
INCLUDE "includes.asm"
-SECTION "Text 1", ROMX, BANK[$6F]
+SECTION "Text 1", ROMX
INCLUDE "text/common_1.asm"
-SECTION "Text 2", ROMX, BANK[$70]
+SECTION "Text 2", ROMX
INCLUDE "text/common_2.asm"
INCLUDE "text/common_3.asm"
-SECTION "Text 3", ROMX, BANK[$71]
+SECTION "Text 3", ROMX
INCLUDE "text/common_4.asm"
INCLUDE "text/common_5.asm"
--- a/tilesets/animations.asm
+++ b/tilesets/animations.asm
@@ -32,7 +32,7 @@
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
; fc01b
Tileset00Anim: ; 0xfc01b
@@ -420,7 +420,7 @@
AnimateFountain: ; fc387
- ld hl, [sp+0]
+ ld hl, sp+0
ld b, h
ld c, l
ld hl, .frames
@@ -462,7 +462,7 @@
; Draw a water tile for the current frame in VRAM tile at de.
; Save sp in bc (see WriteTile).
- ld hl, [sp+0]
+ ld hl, sp+0
ld b, h
ld c, l
@@ -497,7 +497,7 @@
ForestTreeLeftAnimation: ; fc45c
- ld hl, [sp+0]
+ ld hl, sp+0
ld b, h
ld c, l
@@ -539,7 +539,7 @@
ForestTreeRightAnimation: ; fc4c4
- ld hl, [sp+0]
+ ld hl, sp+0
ld b, h
ld c, l
@@ -574,7 +574,7 @@
ForestTreeLeftAnimation2: ; fc4f2
- ld hl, [sp+0]
+ ld hl, sp+0
ld b, h
ld c, l
@@ -606,7 +606,7 @@
ForestTreeRightAnimation2: ; fc51c
- ld hl, [sp+0]
+ ld hl, sp+0
ld b, h
ld c, l
@@ -671,7 +671,7 @@
; No parameters.
; Save sp in bc (see WriteTile).
- ld hl, [sp+0]
+ ld hl, sp+0
ld b, h
ld c, l
@@ -707,7 +707,7 @@
SafariFountainAnim1: ; fc5cc
; Splash in the bottom-right corner of the fountain.
- ld hl, [sp+0]
+ ld hl, sp+0
ld b, h
ld c, l
ld a, [TileAnimationTimer]
@@ -729,7 +729,7 @@
SafariFountainAnim2: ; fc5eb
; Splash in the top-left corner of the fountain.
- ld hl, [sp+0]
+ ld hl, sp+0
ld b, h
ld c, l
ld a, [TileAnimationTimer]
@@ -760,7 +760,7 @@
; Destination (VRAM)
; Address of the first tile in the frame array
- ld hl, [sp+0]
+ ld hl, sp+0
ld b, h
ld c, l
@@ -820,7 +820,7 @@
; Only does one of 4 tiles at a time.
; Save sp in bc (see WriteTile).
- ld hl, [sp+0]
+ ld hl, sp+0
ld b, h
ld c, l
@@ -860,7 +860,7 @@
; Write tiledata at wTileAnimBuffer to de.
; wTileAnimBuffer is loaded to sp for WriteTile.
- ld hl, [sp+0]
+ ld hl, sp+0
ld b, h
ld c, l
@@ -877,7 +877,7 @@
; Write tiledata de to wTileAnimBuffer.
; de is loaded to sp for WriteTile.
- ld hl, [sp+0]
+ ld hl, sp+0
ld b, h
ld c, l
--- a/trainers/read_party.asm
+++ b/trainers/read_party.asm
@@ -68,7 +68,7 @@
ld l, a
ld bc, .done
push bc
- jp [hl]
+ jp hl
.done
jp ComputeTrainerReward
--- a/wram.asm
+++ b/wram.asm
@@ -11,7 +11,7 @@
ds 1
-SECTION "Audio", WRAM0
+SECTION "Audio RAM", WRAM0
wMusic::
MusicPlaying:: ; c100
; nonzero if playing
@@ -216,7 +216,7 @@
ds 1
-SECTION "wSpriteAnims", WRAM0 [$c300]
+SECTION "wSpriteAnims", WRAM0
; wc300 - wc313 is a 10x2 dictionary.
; keys: taken from third column of SpriteAnimSeqData
; values: VTiles
@@ -310,7 +310,7 @@
wc3fc:: ds 4
-SECTION "Sprites", WRAM0 [$c400]
+SECTION "Sprites", WRAM0
Sprites:: ; c400
; 4 bytes per sprite
@@ -898,7 +898,7 @@
wc7e8:: ds 24 ; ????
-SECTION "Overworld Map", WRAM0 [$c800]
+SECTION "Overworld Map", WRAM0
OverworldMap:: ; c800
ds 1300
@@ -1514,7 +1514,7 @@
wRAM0End:: ; cfd8
-SECTION "WRAM 1", WRAMX, BANK [1]
+SECTION "WRAM 1", WRAMX
wd000:: ds 1
DefaultSpawnpoint::
@@ -2193,7 +2193,7 @@
ds 1
-SECTION "Enemy Party", WRAMX, BANK [1]
+SECTION "Enemy Party", WRAMX
wPokedexShowPointerAddr::
wd26b:: ds 1
wd26c:: ds 1
@@ -2204,7 +2204,7 @@
ds wd26b - @
-; SECTION "Enemy Party", WRAMX, BANK [1]
+; SECTION "Enemy Party", WRAMX
OTPlayerName:: ds NAME_LENGTH ; d26b
OTPlayerID:: ds 2 ; d276
ds 8
@@ -2530,7 +2530,7 @@
ds 13
-;SECTION "Map Triggers", WRAMX, BANK [1]
+;SECTION "Map Triggers", WRAMX
wPokecenter2FTrigger:: ds 1 ; d972
wTradeCenterTrigger:: ds 1 ; d973
@@ -2615,7 +2615,7 @@
ds 49
-;SECTION "Events", WRAMX, BANK [1]
+;SECTION "Events", WRAMX
wJackFightCount:: ds 1 ; d9f2
wBeverlyFightCount:: ds 1 ; unused
@@ -2808,7 +2808,7 @@
wMapDataEnd::
-SECTION "Party", WRAMX, BANK [1]
+SECTION "Party", WRAMX
wPokemonData::
@@ -2907,7 +2907,7 @@
wPokemonDataEnd::
wGameDataEnd::
-SECTION "Pic Animations", WRAMX, BANK [2]
+SECTION "Pic Animations", WRAMX
TempTileMap::
; 20x18 grid of 8x8 tiles
@@ -2946,7 +2946,7 @@
wPokeAnimStructEnd::
-SECTION "Battle Tower", WRAMX, BANK [3]
+SECTION "Battle Tower", WRAMX
w3_d000:: ds 1 ; d000
w3_d001:: ds 1
@@ -2997,7 +2997,7 @@
w3_dfec:: ds $10
w3_dffc:: ds 4
-SECTION "GBC Video", WRAMX, BANK [5]
+SECTION "GBC Video", WRAMX
; 8 4-color palettes
UnknBGPals:: ds 8 palettes ; d000
@@ -3022,7 +3022,7 @@
LYOverridesBackupEnd::
-SECTION "Battle Animations", WRAMX [$d300], BANK [5]
+SECTION "Battle Animations", WRAMX
wBattleAnimTileDict:: ds 10
@@ -3087,7 +3087,7 @@
ds -$e
wBattleAnimEnd::
-SECTION "WRAM 5 MOBILE", WRAMX [$d800], BANK [5]
+SECTION "WRAM 5 MOBILE", WRAMX
w5_d800:: ds $200
w5_da00:: ds $200
w5_dc00:: ds $d
@@ -3098,7 +3098,7 @@
w5_MobileOpponentBattleWinMessage:: ds $c ; dc32
w5_MobileOpponentBattleLossMessage:: ds $c ; dc3e
-SECTION "WRAM 6", WRAMX, BANK [6]
+SECTION "WRAM 6", WRAMX
wDecompressScratch::
wScratchTileMap::
@@ -3109,6 +3109,6 @@
INCLUDE "sram.asm"
-SECTION "WRAM 7", WRAMX, BANK [7]
+SECTION "WRAM 7", WRAMX
wWindowStack:: ds $1000 - 1
wWindowStackBottom:: ds 1