ref: 1038ebca5e2638ecbce1052c1dad7474372a7fd5
parent: 606817f18b67a7d033adad31cbbea19d2e05e98e
author: Remy Oukaour <[email protected]>
date: Fri Dec 15 15:10:54 EST 2017
Move more contiguous related code blocks from main.asm to engine/ and events/
--- a/battle/moves/move_descriptions.asm
+++ b/battle/moves/move_descriptions.asm
@@ -1,4 +1,5 @@
-; MoveDescriptions: ; 2cb52
+MoveDescriptions:: ; 2cb52
+; entries correspond to move ids (see constants/move_constants.asm)
dw PoundDescription
dw KarateChopDescription
dw DoubleslapDescription
--- a/battle/moves/move_effects.asm
+++ b/battle/moves/move_effects.asm
@@ -1,3 +1,5 @@
+MoveEffects: ; 2732e
+
NormalHit:
checkobedience
usedmovetext
--- a/battle/moves/move_effects_pointers.asm
+++ b/battle/moves/move_effects_pointers.asm
@@ -1,3 +1,4 @@
+MoveEffectsPointers: ; 271f4
; entries correspond to EFFECT_* constants
dw NormalHit
dw DoSleep
--- a/engine/battle_start.asm
+++ /dev/null
@@ -1,864 +1,0 @@
-Predef_StartBattle: ; 8c20f
- call .InitGFX
- ld a, [rBGP]
- ld [wBGP], a
- ld a, [rOBP0]
- ld [wOBP0], a
- ld a, [rOBP1]
- ld [wOBP1], a
- call DelayFrame
- ld hl, hVBlank
- ld a, [hl]
- push af
- ld [hl], $1
-
-.loop
- ld a, [wJumptableIndex]
- bit 7, a
- jr nz, .done
- call FlashyTransitionToBattle
- call DelayFrame
- jr .loop
-
-.done
- ld a, [rSVBK]
- push af
- ld a, $5
- ld [rSVBK], a
-
- ld hl, UnknBGPals
- ld bc, 8 palettes
- xor a
- call ByteFill
-
- pop af
- ld [rSVBK], a
-
- ld a, %11111111
- ld [wBGP], a
- call DmgToCgbBGPals
- call DelayFrame
- xor a
- ld [hLCDCPointer], a
- ld [hLYOverrideStart], a
- ld [hLYOverrideEnd], a
- ld [hSCY], a
-
- ld a, $1
- ld [rSVBK], a
- pop af
- ld [hVBlank], a
- call DelayFrame
- ret
-; 8c26d
-
-.InitGFX: ; 8c26d
- ld a, [wLinkMode]
- cp LINK_MOBILE
- jr z, .mobile
- callba ReanchorBGMap_NoOAMUpdate
- call UpdateSprites
- call DelayFrame
- call .NonMobile_LoadPokeballTiles
- call BattleStart_LoadEDTile
- jr .resume
-
-.mobile
- call LoadTrainerBattlePokeballTiles
-
-.resume
- ld a, SCREEN_HEIGHT_PX
- ld [hWY], a
- call DelayFrame
- xor a
- ld [hBGMapMode], a
- ld hl, wJumptableIndex
- xor a
- ld [hli], a
- ld [hli], a
- ld [hl], a
- call WipeLYOverrides
- ret
-; 8c2a0
-
-.NonMobile_LoadPokeballTiles: ; 8c2a0
- call LoadTrainerBattlePokeballTiles
- hlbgcoord 0, 0
- call ConvertTrainerBattlePokeballTilesTo2bpp
- ret
-; 8c2aa
-
-LoadTrainerBattlePokeballTiles:
-; Load the tiles used in the Pokeball Graphic that fills the screen
-; at the start of every Trainer battle.
- ld de, TrainerBattlePokeballTiles
- ld hl, VTiles1 tile $7e
- ld b, BANK(TrainerBattlePokeballTiles)
- ld c, 2
- call Request2bpp
-
- ld a, [rVBK]
- push af
- ld a, $1
- ld [rVBK], a
-
- ld de, TrainerBattlePokeballTiles
- ld hl, VTiles4 tile $7e
- ld b, BANK(TrainerBattlePokeballTiles)
- ld c, 2
- call Request2bpp
-
- pop af
- ld [rVBK], a
- ret
-; 8c2cf
-
-ConvertTrainerBattlePokeballTilesTo2bpp: ; 8c2cf
- ld a, [rSVBK]
- push af
- ld a, $6
- ld [rSVBK], a
- push hl
- ld hl, wDecompressScratch
- ld bc, $28 tiles
-
-.loop
- ld [hl], -1
- inc hl
- dec bc
- ld a, c
- or b
- jr nz, .loop
-
- pop hl
- ld de, wDecompressScratch
- ld b, BANK(ConvertTrainerBattlePokeballTilesTo2bpp) ; BANK(@)
- ld c, $28
- call Request2bpp
- pop af
- ld [rSVBK], a
- ret
-; 8c2f4
-
-TrainerBattlePokeballTiles: ; 8c2f4
-INCBIN "gfx/overworld/trainer_battle_pokeball_tiles.2bpp"
-
-
-FlashyTransitionToBattle: ; 8c314
- jumptable .dw, wJumptableIndex
-; 8c323
-
-.dw ; 8c323 (23:4323)
- dw StartTrainerBattle_DetermineWhichAnimation ; 00
-
- ; Animation 1: cave
- dw StartTrainerBattle_LoadPokeBallGraphics ; 01
- dw StartTrainerBattle_SetUpBGMap ; 02
- dw StartTrainerBattle_Flash ; 03
- dw StartTrainerBattle_Flash ; 04
- dw StartTrainerBattle_Flash ; 05
- dw StartTrainerBattle_NextScene ; 06
- dw StartTrainerBattle_SetUpForWavyOutro ; 07
- dw StartTrainerBattle_SineWave ; 08
-
- ; Animation 2: cave, stronger
- dw StartTrainerBattle_LoadPokeBallGraphics ; 09
- dw StartTrainerBattle_SetUpBGMap ; 0a
- dw StartTrainerBattle_Flash ; 0b
- dw StartTrainerBattle_Flash ; 0c
- dw StartTrainerBattle_Flash ; 0d
- dw StartTrainerBattle_NextScene ; 0e
- ; There is no setup for this one
- dw StartTrainerBattle_ZoomToBlack ; 0f
-
- ; Animation 3: no cave
- dw StartTrainerBattle_LoadPokeBallGraphics ; 10
- dw StartTrainerBattle_SetUpBGMap ; 11
- dw StartTrainerBattle_Flash ; 12
- dw StartTrainerBattle_Flash ; 13
- dw StartTrainerBattle_Flash ; 14
- dw StartTrainerBattle_NextScene ; 15
- dw StartTrainerBattle_SetUpForSpinOutro ; 16
- dw StartTrainerBattle_SpinToBlack ; 17
-
- ; Animation 4: no cave, stronger
- dw StartTrainerBattle_LoadPokeBallGraphics ; 18
- dw StartTrainerBattle_SetUpBGMap ; 19
- dw StartTrainerBattle_Flash ; 1a
- dw StartTrainerBattle_Flash ; 1b
- dw StartTrainerBattle_Flash ; 1c
- dw StartTrainerBattle_NextScene ; 1d
- dw StartTrainerBattle_SetUpForRandomScatterOutro ; 1e
- dw StartTrainerBattle_SpeckleToBlack ; 1f
-
- ; All animations jump to here.
- dw StartTrainerBattle_Finish ; 20
-
-
-StartTrainerBattle_DetermineWhichAnimation: ; 8c365 (23:4365)
-; The screen flashes a different number of times depending on the level of
-; your lead Pokemon relative to the opponent's.
-; BUG: BattleMonLevel and EnemyMonLevel are not set at this point, so whatever
-; values happen to be there will determine the animation.
- ld de, 0
- ld a, [BattleMonLevel]
- add 3
- ld hl, EnemyMonLevel
- cp [hl]
- jr nc, .okay
- set 0, e
-.okay
- ld a, [wPermission]
- cp CAVE
- jr z, .okay2
- cp PERM_5
- jr z, .okay2
- cp DUNGEON
- jr z, .okay2
- set 1, e
-.okay2
- ld hl, .StartingPoints
- add hl, de
- ld a, [hl]
- ld [wJumptableIndex], a
- ret
-; 8c38f (23:438f)
-
-.StartingPoints: ; 8c38f
- db 1, 9
- db 16, 24
-; 8c393
-
-StartTrainerBattle_Finish: ; 8c393 (23:4393)
- call ClearSprites
- ld a, $80
- ld [wJumptableIndex], a
- ret
-
-StartTrainerBattle_NextScene: ; 8c39c (23:439c)
- ld hl, wJumptableIndex
- inc [hl]
- ret
-
-StartTrainerBattle_SetUpBGMap: ; 8c3a1 (23:43a1)
- call StartTrainerBattle_NextScene
- xor a
- ld [wcf64], a
- ld [hBGMapMode], a
- ret
-
-StartTrainerBattle_Flash: ; 8c3ab (23:43ab)
- call .DoFlashAnimation
- ret nc
- call StartTrainerBattle_NextScene
- ret
-
-.DoFlashAnimation: ; 8c3b3 (23:43b3)
- ld a, [wTimeOfDayPalset]
- cp %11111111 ; dark cave
- jr z, .done
- ld hl, wcf64
- ld a, [hl]
- inc [hl]
- srl a
- ld e, a
- ld d, 0
- ld hl, .pals
- add hl, de
- ld a, [hl]
- cp %00000001
- jr z, .done
- ld [wBGP], a
- call DmgToCgbBGPals
- and a
- ret
-
-.done
- xor a
- ld [wcf64], a
- scf
- ret
-; 8c3db (23:43db)
-
-.pals ; 8c3db
- db %11111001 ; 3321
- db %11111110 ; 3332
- db %11111111 ; 3333
- db %11111110 ; 3332
- db %11111001 ; 3321
- db %11100100 ; 3210
- db %10010000 ; 2100
- db %01000000 ; 1000
- db %00000000 ; 0000
- db %01000000 ; 1000
- db %10010000 ; 2100
- db %11100100 ; 3210
- db %00000001 ; 0001
-; 8c3e8
-
-StartTrainerBattle_SetUpForWavyOutro: ; 8c3e8 (23:43e8)
- callba Function5602
- ld a, $5 ; BANK(LYOverrides)
- ld [rSVBK], a
-
- call StartTrainerBattle_NextScene
-
- ld a, rSCX - $ff00
- ld [hLCDCPointer], a
- xor a
- ld [hLYOverrideStart], a
- ld a, $90
- ld [hLYOverrideEnd], a
- xor a
- ld [wcf64], a
- ld [wcf65], a
- ret
-
-StartTrainerBattle_SineWave: ; 8c408 (23:4408)
- ld a, [wcf64]
- cp $60
- jr nc, .end
- call .DoSineWave
- ret
-
-.end
- ld a, $20
- ld [wJumptableIndex], a
- ret
-
-.DoSineWave: ; 8c419 (23:4419)
- ld hl, wcf65
- ld a, [hl]
- inc [hl]
- ld hl, wcf64
- ld d, [hl]
- add [hl]
- ld [hl], a
- ld a, LYOverridesEnd - LYOverrides
- ld bc, LYOverrides
- ld e, $0
-
-.loop
- push af
- push de
- ld a, e
- call StartTrainerBattle_DrawSineWave
- ld [bc], a
- inc bc
- pop de
- ld a, e
- add $2
- ld e, a
- pop af
- dec a
- jr nz, .loop
- ret
-
-StartTrainerBattle_SetUpForSpinOutro: ; 8c43d (23:443d)
- callba Function5602
- ld a, $5 ; BANK(LYOverrides)
- ld [rSVBK], a
- call StartTrainerBattle_NextScene
- xor a
- ld [wcf64], a
- ret
-
-StartTrainerBattle_SpinToBlack: ; 8c44f (23:444f)
- xor a
- ld [hBGMapMode], a
- ld a, [wcf64]
- ld e, a
- ld d, 0
- ld hl, .spintable
-rept 5
- add hl, de
-endr
- ld a, [hli]
- cp -1
- jr z, .end
- ld [wcf65], a
- call .load
- ld a, $1
- ld [hBGMapMode], a
- call DelayFrame
- call DelayFrame
- ld hl, wcf64
- inc [hl]
- ret
-
-.end
- ld a, $1
- ld [hBGMapMode], a
- call DelayFrame
- call DelayFrame
- call DelayFrame
- xor a
- ld [hBGMapMode], a
- ld a, $20
- ld [wJumptableIndex], a
- ret
-; 8c490 (23:4490)
-
-; quadrants
- const_def
- const UPPER_LEFT
- const UPPER_RIGHT
- const LOWER_LEFT
- const LOWER_RIGHT
-
-.spintable ; 8c490
-spintable_entry: MACRO
- db \1
- dw .wedge\2
- dwcoord \3, \4
-ENDM
- spintable_entry UPPER_LEFT, 1, 1, 6
- spintable_entry UPPER_LEFT, 2, 0, 3
- spintable_entry UPPER_LEFT, 3, 1, 0
- spintable_entry UPPER_LEFT, 4, 5, 0
- spintable_entry UPPER_LEFT, 5, 9, 0
- spintable_entry UPPER_RIGHT, 5, 10, 0
- spintable_entry UPPER_RIGHT, 4, 14, 0
- spintable_entry UPPER_RIGHT, 3, 18, 0
- spintable_entry UPPER_RIGHT, 2, 19, 3
- spintable_entry UPPER_RIGHT, 1, 18, 6
- spintable_entry LOWER_RIGHT, 1, 18, 11
- spintable_entry LOWER_RIGHT, 2, 19, 14
- spintable_entry LOWER_RIGHT, 3, 18, 17
- spintable_entry LOWER_RIGHT, 4, 14, 17
- spintable_entry LOWER_RIGHT, 5, 10, 17
- spintable_entry LOWER_LEFT, 5, 9, 17
- spintable_entry LOWER_LEFT, 4, 5, 17
- spintable_entry LOWER_LEFT, 3, 1, 17
- spintable_entry LOWER_LEFT, 2, 0, 14
- spintable_entry LOWER_LEFT, 1, 1, 11
- db -1
-; 8c4f5
-
-.load ; 8c4f5 (23:44f5)
- ld a, [hli]
- ld e, a
- ld a, [hli]
- ld d, a
- ld a, [hli]
- ld h, [hl]
- ld l, a
-.loop
- push hl
- ld a, [de]
- ld c, a
- inc de
-.loop1
- ld [hl], $ff
- ld a, [wcf65]
- bit 0, a
- jr z, .leftside
- inc hl
- jr .okay1
-.leftside
- dec hl
-.okay1
- dec c
- jr nz, .loop1
- pop hl
- ld a, [wcf65]
- bit 1, a
- ld bc, SCREEN_WIDTH
- jr z, .upper
- ld bc, -SCREEN_WIDTH
-.upper
- add hl, bc
- ld a, [de]
- inc de
- cp -1
- ret z
- and a
- jr z, .loop
- ld c, a
-.loop2
- ld a, [wcf65]
- bit 0, a
- jr z, .leftside2
- dec hl
- jr .okay2
-.leftside2
- inc hl
-.okay2
- dec c
- jr nz, .loop2
- jr .loop
-; 8c538 (23:4538)
-
-.wedge1 db 2, 3, 5, 4, 9, -1
-.wedge2 db 1, 1, 2, 2, 4, 2, 4, 2, 3, -1
-.wedge3 db 2, 1, 3, 1, 4, 1, 4, 1, 4, 1, 3, 1, 2, 1, 1, 1, 1, -1
-.wedge4 db 4, 1, 4, 0, 3, 1, 3, 0, 2, 1, 2, 0, 1, -1
-.wedge5 db 4, 0, 3, 0, 3, 0, 2, 0, 2, 0, 1, 0, 1, 0, 1, -1
-; 8c578
-
-StartTrainerBattle_SetUpForRandomScatterOutro: ; 8c578 (23:4578)
- callba Function5602
- ld a, $5 ; BANK(LYOverrides)
- ld [rSVBK], a
- call StartTrainerBattle_NextScene
- ld a, $10
- ld [wcf64], a
- ld a, $1
- ld [hBGMapMode], a
- ret
-
-StartTrainerBattle_SpeckleToBlack: ; 8c58f (23:458f)
- ld hl, wcf64
- ld a, [hl]
- and a
- jr z, .done
- dec [hl]
- ld c, $c
-.loop
- push bc
- call .BlackOutRandomTile
- pop bc
- dec c
- jr nz, .loop
- ret
-
-.done
- ld a, $1
- ld [hBGMapMode], a
- call DelayFrame
- call DelayFrame
- call DelayFrame
- xor a
- ld [hBGMapMode], a
- ld a, $20
- ld [wJumptableIndex], a
- ret
-
-.BlackOutRandomTile: ; 8c5b8 (23:45b8)
-.y_loop
- call Random
- cp SCREEN_HEIGHT
- jr nc, .y_loop
- ld b, a
-
-.x_loop
- call Random
- cp SCREEN_WIDTH
- jr nc, .x_loop
- ld c, a
-
- hlcoord 0, -1
- ld de, SCREEN_WIDTH
- inc b
-
-.row_loop
- add hl, de
- dec b
- jr nz, .row_loop
- add hl, bc
-
-; If the tile has already been blacked out,
-; sample a new tile
- ld a, [hl]
- cp $ff
- jr z, .y_loop
- ld [hl], $ff
- ret
-
-StartTrainerBattle_LoadPokeBallGraphics: ; 8c5dc (23:45dc)
- ld a, [OtherTrainerClass]
- and a
- jp z, .nextscene ; don't need to be here if wild
-
- xor a
- ld [hBGMapMode], a
- hlcoord 0, 0, AttrMap
- ld bc, SCREEN_HEIGHT * SCREEN_WIDTH
- inc b
- inc c
- jr .enter_loop_midway
-
-.loop
-; set all pals to 7
- ld a, [hl]
- or %00000111
- ld [hli], a
-.enter_loop_midway
- dec c
- jr nz, .loop
- dec b
- jr nz, .loop
-
- call .loadpokeballgfx ; ld a, [OtherTrainerClass] \ ld de, PokeBallTransition \ ret
- hlcoord 2, 1
-
- ld b, SCREEN_WIDTH - 4
-.loop2
- push hl
- ld c, 2
-.loop3
- push hl
- ld a, [de]
- inc de
-.loop4
-; Loading is done bit by bit
- and a
- jr z, .done
- sla a
- jr nc, .no_load
- ld [hl], $fe
-.no_load
- inc hl
- jr .loop4
-
-.done
- pop hl
- push bc
- ld bc, (SCREEN_WIDTH - 4) / 2
- add hl, bc
- pop bc
- dec c
- jr nz, .loop3
-
- pop hl
- push bc
- ld bc, SCREEN_WIDTH
- add hl, bc
- pop bc
- dec b
- jr nz, .loop2
-
- ld a, [hCGB]
- and a
- jr nz, .cgb
- ld a, $1
- ld [hBGMapMode], a
- call DelayFrame
- call DelayFrame
- jr .nextscene
-
-.cgb
- ld hl, .daypals
- ld a, [TimeOfDayPal]
- and (1 << 2) - 1
- cp 3
- jr nz, .daytime
- ld hl, .nightpals
-.daytime
- ld a, [rSVBK]
- push af
- ld a, $5 ; WRAM5 = palettes
- ld [rSVBK], a
- call .copypals
- push hl
- ld de, UnknBGPals palette PAL_BG_TEXT
- ld bc, 1 palettes
- call CopyBytes
- pop hl
- ld de, BGPals palette PAL_BG_TEXT
- ld bc, 1 palettes
- call CopyBytes
- pop af
- ld [rSVBK], a
- ld a, $1
- ld [hCGBPalUpdate], a
- call DelayFrame
- call BattleStart_LoadEDTile
-
-.nextscene ; 8c673 (23:4673)
- call StartTrainerBattle_NextScene
- ret
-
-.copypals ; 8c677 (23:4677)
- ld de, UnknBGPals palette PAL_BG_TEXT
- call .copy
- ld de, BGPals palette PAL_BG_TEXT
- call .copy
- ld de, UnknOBPals palette PAL_OW_TREE
- call .copy
- ld de, OBPals palette PAL_OW_TREE
- call .copy
- ld de, UnknOBPals palette PAL_OW_ROCK
- call .copy
- ld de, OBPals palette PAL_OW_ROCK
-
-.copy ; 8c698 (23:4698)
- push hl
- ld bc, 1 palettes
- call CopyBytes
- pop hl
- ret
-; 8c6a1 (23:46a1)
-
-.daypals ; 8c6a1
- RGB 31, 18, 29
- RGB 31, 11, 15
- RGB 31, 05, 05
- RGB 07, 07, 07
-; 8c6a9
-
-.nightpals ; 8c6a9
- RGB 31, 18, 29
- RGB 31, 05, 05
- RGB 31, 05, 05
- RGB 31, 05, 05
-
-.loadpokeballgfx
- ld a, [OtherTrainerClass]
- ld de, PokeBallTransition
- ret
-
-PokeBallTransition:
- db %00000011, %11000000
- db %00001111, %11110000
- db %00111100, %00111100
- db %00110000, %00001100
- db %01100000, %00000110
- db %01100011, %11000110
- db %11000110, %01100011
- db %11111100, %00111111
- db %11111100, %00111111
- db %11000110, %01100011
- db %01100011, %11000110
- db %01100000, %00000110
- db %00110000, %00001100
- db %00111100, %00111100
- db %00001111, %11110000
- db %00000011, %11000000
-
-WipeLYOverrides: ; 8c6d8
- ld a, [rSVBK]
- push af
- ld a, $5
- ld [rSVBK], a
-
- ld hl, LYOverrides
- call .wipe
- ld hl, LYOverridesBackup
- call .wipe
-
- pop af
- ld [rSVBK], a
- ret
-; 8c6ef
-
-.wipe ; 8c6ef
- xor a
- ld c, SCREEN_HEIGHT_PX
-.loop
- ld [hli], a
- dec c
- jr nz, .loop
- ret
-; 8c6f7
-
-
-StartTrainerBattle_DrawSineWave: ; 8c6f7 (23:46f7)
- and (1 << 6) - 1
- cp 1 << 5
- jr nc, .okay
- call .DoSineWave
- ld a, h
- ret
-
-.okay
- and (1 << 5) - 1
- call .DoSineWave
- ld a, h
- xor -1 ; cpl
- inc a
- ret
-
-.DoSineWave: ; 8c70c (23:470c)
- ld e, a
- ld a, d
- ld d, 0
- ld hl, .sinewave
- add hl, de
- add hl, de
- ld e, [hl]
- inc hl
- ld d, [hl]
- ld hl, 0
-.loop
- srl a
- jr nc, .skip
- add hl, de
-.skip
- sla e
- rl d
- and a
- jr nz, .loop
- ret
-; 8c728 (23:4728)
-
-.sinewave ; 8c728
- sine_wave $100
-; 8c768
-
-StartTrainerBattle_ZoomToBlack: ; 8c768 (23:4768)
- callba Function5602
- ld de, .boxes
-
-.loop
- ld a, [de]
- cp -1
- jr z, .done
- inc de
- ld c, a
- ld a, [de]
- inc de
- ld b, a
- ld a, [de]
- inc de
- ld l, a
- ld a, [de]
- inc de
- ld h, a
- xor a
- ld [hBGMapMode], a
- call .Copy
- call WaitBGMap
- jr .loop
-
-.done
- ld a, $20
- ld [wJumptableIndex], a
- ret
-; 8c792 (23:4792)
-
-.boxes ; 8c792
-zoombox: macro
-; width, height, start y, start x
- db \1, \2
- dwcoord \3, \4
-endm
- zoombox 4, 2, 8, 8
- zoombox 6, 4, 7, 7
- zoombox 8, 6, 6, 6
- zoombox 10, 8, 5, 5
- zoombox 12, 10, 4, 4
- zoombox 14, 12, 3, 3
- zoombox 16, 14, 2, 2
- zoombox 18, 16, 1, 1
- zoombox 20, 18, 0, 0
- db -1
-; 8c7b7
-
-.Copy: ; 8c7b7 (23:47b7)
- ld a, $ff
-.row
- push bc
- push hl
-.col
- ld [hli], a
- dec c
- jr nz, .col
- pop hl
- ld bc, SCREEN_WIDTH
- add hl, bc
- pop bc
- dec b
- jr nz, .row
- ret
-; 8c7c9 (23:47c9)
--- /dev/null
+++ b/engine/battle_transition.asm
@@ -1,0 +1,873 @@
+Predef_StartBattle: ; 8c20f
+ call .InitGFX
+ ld a, [rBGP]
+ ld [wBGP], a
+ ld a, [rOBP0]
+ ld [wOBP0], a
+ ld a, [rOBP1]
+ ld [wOBP1], a
+ call DelayFrame
+ ld hl, hVBlank
+ ld a, [hl]
+ push af
+ ld [hl], $1
+
+.loop
+ ld a, [wJumptableIndex]
+ bit 7, a
+ jr nz, .done
+ call FlashyTransitionToBattle
+ call DelayFrame
+ jr .loop
+
+.done
+ ld a, [rSVBK]
+ push af
+ ld a, $5
+ ld [rSVBK], a
+
+ ld hl, UnknBGPals
+ ld bc, 8 palettes
+ xor a
+ call ByteFill
+
+ pop af
+ ld [rSVBK], a
+
+ ld a, %11111111
+ ld [wBGP], a
+ call DmgToCgbBGPals
+ call DelayFrame
+ xor a
+ ld [hLCDCPointer], a
+ ld [hLYOverrideStart], a
+ ld [hLYOverrideEnd], a
+ ld [hSCY], a
+
+ ld a, $1
+ ld [rSVBK], a
+ pop af
+ ld [hVBlank], a
+ call DelayFrame
+ ret
+; 8c26d
+
+.InitGFX: ; 8c26d
+ ld a, [wLinkMode]
+ cp LINK_MOBILE
+ jr z, .mobile
+ callba ReanchorBGMap_NoOAMUpdate
+ call UpdateSprites
+ call DelayFrame
+ call .NonMobile_LoadPokeballTiles
+ call BattleStart_LoadEDTile
+ jr .resume
+
+.mobile
+ call LoadTrainerBattlePokeballTiles
+
+.resume
+ ld a, SCREEN_HEIGHT_PX
+ ld [hWY], a
+ call DelayFrame
+ xor a
+ ld [hBGMapMode], a
+ ld hl, wJumptableIndex
+ xor a
+ ld [hli], a
+ ld [hli], a
+ ld [hl], a
+ call WipeLYOverrides
+ ret
+; 8c2a0
+
+.NonMobile_LoadPokeballTiles: ; 8c2a0
+ call LoadTrainerBattlePokeballTiles
+ hlbgcoord 0, 0
+ call ConvertTrainerBattlePokeballTilesTo2bpp
+ ret
+; 8c2aa
+
+LoadTrainerBattlePokeballTiles:
+; Load the tiles used in the Pokeball Graphic that fills the screen
+; at the start of every Trainer battle.
+ ld de, TrainerBattlePokeballTiles
+ ld hl, VTiles1 tile $7e
+ ld b, BANK(TrainerBattlePokeballTiles)
+ ld c, 2
+ call Request2bpp
+
+ ld a, [rVBK]
+ push af
+ ld a, $1
+ ld [rVBK], a
+
+ ld de, TrainerBattlePokeballTiles
+ ld hl, VTiles4 tile $7e
+ ld b, BANK(TrainerBattlePokeballTiles)
+ ld c, 2
+ call Request2bpp
+
+ pop af
+ ld [rVBK], a
+ ret
+; 8c2cf
+
+ConvertTrainerBattlePokeballTilesTo2bpp: ; 8c2cf
+ ld a, [rSVBK]
+ push af
+ ld a, $6
+ ld [rSVBK], a
+ push hl
+ ld hl, wDecompressScratch
+ ld bc, $28 tiles
+
+.loop
+ ld [hl], -1
+ inc hl
+ dec bc
+ ld a, c
+ or b
+ jr nz, .loop
+
+ pop hl
+ ld de, wDecompressScratch
+ ld b, BANK(ConvertTrainerBattlePokeballTilesTo2bpp) ; BANK(@)
+ ld c, $28
+ call Request2bpp
+ pop af
+ ld [rSVBK], a
+ ret
+; 8c2f4
+
+TrainerBattlePokeballTiles: ; 8c2f4
+INCBIN "gfx/overworld/trainer_battle_pokeball_tiles.2bpp"
+
+
+FlashyTransitionToBattle: ; 8c314
+ jumptable .dw, wJumptableIndex
+; 8c323
+
+.dw ; 8c323 (23:4323)
+ dw StartTrainerBattle_DetermineWhichAnimation ; 00
+
+ ; Animation 1: cave
+ dw StartTrainerBattle_LoadPokeBallGraphics ; 01
+ dw StartTrainerBattle_SetUpBGMap ; 02
+ dw StartTrainerBattle_Flash ; 03
+ dw StartTrainerBattle_Flash ; 04
+ dw StartTrainerBattle_Flash ; 05
+ dw StartTrainerBattle_NextScene ; 06
+ dw StartTrainerBattle_SetUpForWavyOutro ; 07
+ dw StartTrainerBattle_SineWave ; 08
+
+ ; Animation 2: cave, stronger
+ dw StartTrainerBattle_LoadPokeBallGraphics ; 09
+ dw StartTrainerBattle_SetUpBGMap ; 0a
+ dw StartTrainerBattle_Flash ; 0b
+ dw StartTrainerBattle_Flash ; 0c
+ dw StartTrainerBattle_Flash ; 0d
+ dw StartTrainerBattle_NextScene ; 0e
+ ; There is no setup for this one
+ dw StartTrainerBattle_ZoomToBlack ; 0f
+
+ ; Animation 3: no cave
+ dw StartTrainerBattle_LoadPokeBallGraphics ; 10
+ dw StartTrainerBattle_SetUpBGMap ; 11
+ dw StartTrainerBattle_Flash ; 12
+ dw StartTrainerBattle_Flash ; 13
+ dw StartTrainerBattle_Flash ; 14
+ dw StartTrainerBattle_NextScene ; 15
+ dw StartTrainerBattle_SetUpForSpinOutro ; 16
+ dw StartTrainerBattle_SpinToBlack ; 17
+
+ ; Animation 4: no cave, stronger
+ dw StartTrainerBattle_LoadPokeBallGraphics ; 18
+ dw StartTrainerBattle_SetUpBGMap ; 19
+ dw StartTrainerBattle_Flash ; 1a
+ dw StartTrainerBattle_Flash ; 1b
+ dw StartTrainerBattle_Flash ; 1c
+ dw StartTrainerBattle_NextScene ; 1d
+ dw StartTrainerBattle_SetUpForRandomScatterOutro ; 1e
+ dw StartTrainerBattle_SpeckleToBlack ; 1f
+
+ ; All animations jump to here.
+ dw StartTrainerBattle_Finish ; 20
+
+
+StartTrainerBattle_DetermineWhichAnimation: ; 8c365 (23:4365)
+; The screen flashes a different number of times depending on the level of
+; your lead Pokemon relative to the opponent's.
+; BUG: BattleMonLevel and EnemyMonLevel are not set at this point, so whatever
+; values happen to be there will determine the animation.
+ ld de, 0
+ ld a, [BattleMonLevel]
+ add 3
+ ld hl, EnemyMonLevel
+ cp [hl]
+ jr nc, .okay
+ set 0, e
+.okay
+ ld a, [wPermission]
+ cp CAVE
+ jr z, .okay2
+ cp PERM_5
+ jr z, .okay2
+ cp DUNGEON
+ jr z, .okay2
+ set 1, e
+.okay2
+ ld hl, .StartingPoints
+ add hl, de
+ ld a, [hl]
+ ld [wJumptableIndex], a
+ ret
+; 8c38f (23:438f)
+
+.StartingPoints: ; 8c38f
+ db 1, 9
+ db 16, 24
+; 8c393
+
+StartTrainerBattle_Finish: ; 8c393 (23:4393)
+ call ClearSprites
+ ld a, $80
+ ld [wJumptableIndex], a
+ ret
+
+StartTrainerBattle_NextScene: ; 8c39c (23:439c)
+ ld hl, wJumptableIndex
+ inc [hl]
+ ret
+
+StartTrainerBattle_SetUpBGMap: ; 8c3a1 (23:43a1)
+ call StartTrainerBattle_NextScene
+ xor a
+ ld [wcf64], a
+ ld [hBGMapMode], a
+ ret
+
+StartTrainerBattle_Flash: ; 8c3ab (23:43ab)
+ call .DoFlashAnimation
+ ret nc
+ call StartTrainerBattle_NextScene
+ ret
+
+.DoFlashAnimation: ; 8c3b3 (23:43b3)
+ ld a, [wTimeOfDayPalset]
+ cp %11111111 ; dark cave
+ jr z, .done
+ ld hl, wcf64
+ ld a, [hl]
+ inc [hl]
+ srl a
+ ld e, a
+ ld d, 0
+ ld hl, .pals
+ add hl, de
+ ld a, [hl]
+ cp %00000001
+ jr z, .done
+ ld [wBGP], a
+ call DmgToCgbBGPals
+ and a
+ ret
+
+.done
+ xor a
+ ld [wcf64], a
+ scf
+ ret
+; 8c3db (23:43db)
+
+.pals ; 8c3db
+ db %11111001 ; 3321
+ db %11111110 ; 3332
+ db %11111111 ; 3333
+ db %11111110 ; 3332
+ db %11111001 ; 3321
+ db %11100100 ; 3210
+ db %10010000 ; 2100
+ db %01000000 ; 1000
+ db %00000000 ; 0000
+ db %01000000 ; 1000
+ db %10010000 ; 2100
+ db %11100100 ; 3210
+ db %00000001 ; 0001
+; 8c3e8
+
+StartTrainerBattle_SetUpForWavyOutro: ; 8c3e8 (23:43e8)
+ callba Function5602
+ ld a, $5 ; BANK(LYOverrides)
+ ld [rSVBK], a
+
+ call StartTrainerBattle_NextScene
+
+ ld a, rSCX - $ff00
+ ld [hLCDCPointer], a
+ xor a
+ ld [hLYOverrideStart], a
+ ld a, $90
+ ld [hLYOverrideEnd], a
+ xor a
+ ld [wcf64], a
+ ld [wcf65], a
+ ret
+
+StartTrainerBattle_SineWave: ; 8c408 (23:4408)
+ ld a, [wcf64]
+ cp $60
+ jr nc, .end
+ call .DoSineWave
+ ret
+
+.end
+ ld a, $20
+ ld [wJumptableIndex], a
+ ret
+
+.DoSineWave: ; 8c419 (23:4419)
+ ld hl, wcf65
+ ld a, [hl]
+ inc [hl]
+ ld hl, wcf64
+ ld d, [hl]
+ add [hl]
+ ld [hl], a
+ ld a, LYOverridesEnd - LYOverrides
+ ld bc, LYOverrides
+ ld e, $0
+
+.loop
+ push af
+ push de
+ ld a, e
+ call StartTrainerBattle_DrawSineWave
+ ld [bc], a
+ inc bc
+ pop de
+ ld a, e
+ add $2
+ ld e, a
+ pop af
+ dec a
+ jr nz, .loop
+ ret
+
+StartTrainerBattle_SetUpForSpinOutro: ; 8c43d (23:443d)
+ callba Function5602
+ ld a, $5 ; BANK(LYOverrides)
+ ld [rSVBK], a
+ call StartTrainerBattle_NextScene
+ xor a
+ ld [wcf64], a
+ ret
+
+StartTrainerBattle_SpinToBlack: ; 8c44f (23:444f)
+ xor a
+ ld [hBGMapMode], a
+ ld a, [wcf64]
+ ld e, a
+ ld d, 0
+ ld hl, .spintable
+rept 5
+ add hl, de
+endr
+ ld a, [hli]
+ cp -1
+ jr z, .end
+ ld [wcf65], a
+ call .load
+ ld a, $1
+ ld [hBGMapMode], a
+ call DelayFrame
+ call DelayFrame
+ ld hl, wcf64
+ inc [hl]
+ ret
+
+.end
+ ld a, $1
+ ld [hBGMapMode], a
+ call DelayFrame
+ call DelayFrame
+ call DelayFrame
+ xor a
+ ld [hBGMapMode], a
+ ld a, $20
+ ld [wJumptableIndex], a
+ ret
+; 8c490 (23:4490)
+
+; quadrants
+ const_def
+ const UPPER_LEFT
+ const UPPER_RIGHT
+ const LOWER_LEFT
+ const LOWER_RIGHT
+
+.spintable ; 8c490
+spintable_entry: MACRO
+ db \1
+ dw .wedge\2
+ dwcoord \3, \4
+ENDM
+ spintable_entry UPPER_LEFT, 1, 1, 6
+ spintable_entry UPPER_LEFT, 2, 0, 3
+ spintable_entry UPPER_LEFT, 3, 1, 0
+ spintable_entry UPPER_LEFT, 4, 5, 0
+ spintable_entry UPPER_LEFT, 5, 9, 0
+ spintable_entry UPPER_RIGHT, 5, 10, 0
+ spintable_entry UPPER_RIGHT, 4, 14, 0
+ spintable_entry UPPER_RIGHT, 3, 18, 0
+ spintable_entry UPPER_RIGHT, 2, 19, 3
+ spintable_entry UPPER_RIGHT, 1, 18, 6
+ spintable_entry LOWER_RIGHT, 1, 18, 11
+ spintable_entry LOWER_RIGHT, 2, 19, 14
+ spintable_entry LOWER_RIGHT, 3, 18, 17
+ spintable_entry LOWER_RIGHT, 4, 14, 17
+ spintable_entry LOWER_RIGHT, 5, 10, 17
+ spintable_entry LOWER_LEFT, 5, 9, 17
+ spintable_entry LOWER_LEFT, 4, 5, 17
+ spintable_entry LOWER_LEFT, 3, 1, 17
+ spintable_entry LOWER_LEFT, 2, 0, 14
+ spintable_entry LOWER_LEFT, 1, 1, 11
+ db -1
+; 8c4f5
+
+.load ; 8c4f5 (23:44f5)
+ ld a, [hli]
+ ld e, a
+ ld a, [hli]
+ ld d, a
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+.loop
+ push hl
+ ld a, [de]
+ ld c, a
+ inc de
+.loop1
+ ld [hl], $ff
+ ld a, [wcf65]
+ bit 0, a
+ jr z, .leftside
+ inc hl
+ jr .okay1
+.leftside
+ dec hl
+.okay1
+ dec c
+ jr nz, .loop1
+ pop hl
+ ld a, [wcf65]
+ bit 1, a
+ ld bc, SCREEN_WIDTH
+ jr z, .upper
+ ld bc, -SCREEN_WIDTH
+.upper
+ add hl, bc
+ ld a, [de]
+ inc de
+ cp -1
+ ret z
+ and a
+ jr z, .loop
+ ld c, a
+.loop2
+ ld a, [wcf65]
+ bit 0, a
+ jr z, .leftside2
+ dec hl
+ jr .okay2
+.leftside2
+ inc hl
+.okay2
+ dec c
+ jr nz, .loop2
+ jr .loop
+; 8c538 (23:4538)
+
+.wedge1 db 2, 3, 5, 4, 9, -1
+.wedge2 db 1, 1, 2, 2, 4, 2, 4, 2, 3, -1
+.wedge3 db 2, 1, 3, 1, 4, 1, 4, 1, 4, 1, 3, 1, 2, 1, 1, 1, 1, -1
+.wedge4 db 4, 1, 4, 0, 3, 1, 3, 0, 2, 1, 2, 0, 1, -1
+.wedge5 db 4, 0, 3, 0, 3, 0, 2, 0, 2, 0, 1, 0, 1, 0, 1, -1
+; 8c578
+
+StartTrainerBattle_SetUpForRandomScatterOutro: ; 8c578 (23:4578)
+ callba Function5602
+ ld a, $5 ; BANK(LYOverrides)
+ ld [rSVBK], a
+ call StartTrainerBattle_NextScene
+ ld a, $10
+ ld [wcf64], a
+ ld a, $1
+ ld [hBGMapMode], a
+ ret
+
+StartTrainerBattle_SpeckleToBlack: ; 8c58f (23:458f)
+ ld hl, wcf64
+ ld a, [hl]
+ and a
+ jr z, .done
+ dec [hl]
+ ld c, $c
+.loop
+ push bc
+ call .BlackOutRandomTile
+ pop bc
+ dec c
+ jr nz, .loop
+ ret
+
+.done
+ ld a, $1
+ ld [hBGMapMode], a
+ call DelayFrame
+ call DelayFrame
+ call DelayFrame
+ xor a
+ ld [hBGMapMode], a
+ ld a, $20
+ ld [wJumptableIndex], a
+ ret
+
+.BlackOutRandomTile: ; 8c5b8 (23:45b8)
+.y_loop
+ call Random
+ cp SCREEN_HEIGHT
+ jr nc, .y_loop
+ ld b, a
+
+.x_loop
+ call Random
+ cp SCREEN_WIDTH
+ jr nc, .x_loop
+ ld c, a
+
+ hlcoord 0, -1
+ ld de, SCREEN_WIDTH
+ inc b
+
+.row_loop
+ add hl, de
+ dec b
+ jr nz, .row_loop
+ add hl, bc
+
+; If the tile has already been blacked out,
+; sample a new tile
+ ld a, [hl]
+ cp $ff
+ jr z, .y_loop
+ ld [hl], $ff
+ ret
+
+StartTrainerBattle_LoadPokeBallGraphics: ; 8c5dc (23:45dc)
+ ld a, [OtherTrainerClass]
+ and a
+ jp z, .nextscene ; don't need to be here if wild
+
+ xor a
+ ld [hBGMapMode], a
+ hlcoord 0, 0, AttrMap
+ ld bc, SCREEN_HEIGHT * SCREEN_WIDTH
+ inc b
+ inc c
+ jr .enter_loop_midway
+
+.loop
+; set all pals to 7
+ ld a, [hl]
+ or %00000111
+ ld [hli], a
+.enter_loop_midway
+ dec c
+ jr nz, .loop
+ dec b
+ jr nz, .loop
+
+ call .loadpokeballgfx ; ld a, [OtherTrainerClass] \ ld de, PokeBallTransition \ ret
+ hlcoord 2, 1
+
+ ld b, SCREEN_WIDTH - 4
+.loop2
+ push hl
+ ld c, 2
+.loop3
+ push hl
+ ld a, [de]
+ inc de
+.loop4
+; Loading is done bit by bit
+ and a
+ jr z, .done
+ sla a
+ jr nc, .no_load
+ ld [hl], $fe
+.no_load
+ inc hl
+ jr .loop4
+
+.done
+ pop hl
+ push bc
+ ld bc, (SCREEN_WIDTH - 4) / 2
+ add hl, bc
+ pop bc
+ dec c
+ jr nz, .loop3
+
+ pop hl
+ push bc
+ ld bc, SCREEN_WIDTH
+ add hl, bc
+ pop bc
+ dec b
+ jr nz, .loop2
+
+ ld a, [hCGB]
+ and a
+ jr nz, .cgb
+ ld a, $1
+ ld [hBGMapMode], a
+ call DelayFrame
+ call DelayFrame
+ jr .nextscene
+
+.cgb
+ ld hl, .daypals
+ ld a, [TimeOfDayPal]
+ and (1 << 2) - 1
+ cp 3
+ jr nz, .daytime
+ ld hl, .nightpals
+.daytime
+ ld a, [rSVBK]
+ push af
+ ld a, $5 ; WRAM5 = palettes
+ ld [rSVBK], a
+ call .copypals
+ push hl
+ ld de, UnknBGPals palette PAL_BG_TEXT
+ ld bc, 1 palettes
+ call CopyBytes
+ pop hl
+ ld de, BGPals palette PAL_BG_TEXT
+ ld bc, 1 palettes
+ call CopyBytes
+ pop af
+ ld [rSVBK], a
+ ld a, $1
+ ld [hCGBPalUpdate], a
+ call DelayFrame
+ call BattleStart_LoadEDTile
+
+.nextscene ; 8c673 (23:4673)
+ call StartTrainerBattle_NextScene
+ ret
+
+.copypals ; 8c677 (23:4677)
+ ld de, UnknBGPals palette PAL_BG_TEXT
+ call .copy
+ ld de, BGPals palette PAL_BG_TEXT
+ call .copy
+ ld de, UnknOBPals palette PAL_OW_TREE
+ call .copy
+ ld de, OBPals palette PAL_OW_TREE
+ call .copy
+ ld de, UnknOBPals palette PAL_OW_ROCK
+ call .copy
+ ld de, OBPals palette PAL_OW_ROCK
+
+.copy ; 8c698 (23:4698)
+ push hl
+ ld bc, 1 palettes
+ call CopyBytes
+ pop hl
+ ret
+; 8c6a1 (23:46a1)
+
+.daypals ; 8c6a1
+ RGB 31, 18, 29
+ RGB 31, 11, 15
+ RGB 31, 05, 05
+ RGB 07, 07, 07
+; 8c6a9
+
+.nightpals ; 8c6a9
+ RGB 31, 18, 29
+ RGB 31, 05, 05
+ RGB 31, 05, 05
+ RGB 31, 05, 05
+
+.loadpokeballgfx
+ ld a, [OtherTrainerClass]
+ ld de, PokeBallTransition
+ ret
+
+PokeBallTransition:
+ db %00000011, %11000000
+ db %00001111, %11110000
+ db %00111100, %00111100
+ db %00110000, %00001100
+ db %01100000, %00000110
+ db %01100011, %11000110
+ db %11000110, %01100011
+ db %11111100, %00111111
+ db %11111100, %00111111
+ db %11000110, %01100011
+ db %01100011, %11000110
+ db %01100000, %00000110
+ db %00110000, %00001100
+ db %00111100, %00111100
+ db %00001111, %11110000
+ db %00000011, %11000000
+
+WipeLYOverrides: ; 8c6d8
+ ld a, [rSVBK]
+ push af
+ ld a, $5
+ ld [rSVBK], a
+
+ ld hl, LYOverrides
+ call .wipe
+ ld hl, LYOverridesBackup
+ call .wipe
+
+ pop af
+ ld [rSVBK], a
+ ret
+; 8c6ef
+
+.wipe ; 8c6ef
+ xor a
+ ld c, SCREEN_HEIGHT_PX
+.loop
+ ld [hli], a
+ dec c
+ jr nz, .loop
+ ret
+; 8c6f7
+
+
+StartTrainerBattle_DrawSineWave: ; 8c6f7 (23:46f7)
+ and (1 << 6) - 1
+ cp 1 << 5
+ jr nc, .okay
+ call .DoSineWave
+ ld a, h
+ ret
+
+.okay
+ and (1 << 5) - 1
+ call .DoSineWave
+ ld a, h
+ xor -1 ; cpl
+ inc a
+ ret
+
+.DoSineWave: ; 8c70c (23:470c)
+ ld e, a
+ ld a, d
+ ld d, 0
+ ld hl, .sinewave
+ add hl, de
+ add hl, de
+ ld e, [hl]
+ inc hl
+ ld d, [hl]
+ ld hl, 0
+.loop
+ srl a
+ jr nc, .skip
+ add hl, de
+.skip
+ sla e
+ rl d
+ and a
+ jr nz, .loop
+ ret
+; 8c728 (23:4728)
+
+.sinewave ; 8c728
+ sine_wave $100
+; 8c768
+
+StartTrainerBattle_ZoomToBlack: ; 8c768 (23:4768)
+ callba Function5602
+ ld de, .boxes
+
+.loop
+ ld a, [de]
+ cp -1
+ jr z, .done
+ inc de
+ ld c, a
+ ld a, [de]
+ inc de
+ ld b, a
+ ld a, [de]
+ inc de
+ ld l, a
+ ld a, [de]
+ inc de
+ ld h, a
+ xor a
+ ld [hBGMapMode], a
+ call .Copy
+ call WaitBGMap
+ jr .loop
+
+.done
+ ld a, $20
+ ld [wJumptableIndex], a
+ ret
+; 8c792 (23:4792)
+
+.boxes ; 8c792
+zoombox: macro
+; width, height, start y, start x
+ db \1, \2
+ dwcoord \3, \4
+endm
+ zoombox 4, 2, 8, 8
+ zoombox 6, 4, 7, 7
+ zoombox 8, 6, 6, 6
+ zoombox 10, 8, 5, 5
+ zoombox 12, 10, 4, 4
+ zoombox 14, 12, 3, 3
+ zoombox 16, 14, 2, 2
+ zoombox 18, 16, 1, 1
+ zoombox 20, 18, 0, 0
+ db -1
+; 8c7b7
+
+.Copy: ; 8c7b7 (23:47b7)
+ ld a, $ff
+.row
+ push bc
+ push hl
+.col
+ ld [hli], a
+ dec c
+ jr nz, .col
+ pop hl
+ ld bc, SCREEN_WIDTH
+ add hl, bc
+ pop bc
+ dec b
+ jr nz, .row
+ ret
+; 8c7c9 (23:47c9)
+
+Function8c7c9:
+; XXX
+ ld a, $1
+ ld [hBGMapMode], a
+ call WaitBGMap
+ xor a
+ ld [hBGMapMode], a
+ ret
--- /dev/null
+++ b/engine/caught_data.asm
@@ -1,0 +1,247 @@
+CheckPartyFullAfterContest: ; 4d9e5
+ ld a, [wContestMon]
+ and a
+ jp z, .DidntCatchAnything
+ ld [CurPartySpecies], a
+ ld [CurSpecies], a
+ call GetBaseData
+ ld hl, PartyCount
+ ld a, [hl]
+ cp 6
+ jp nc, .TryAddToBox
+ inc a
+ ld [hl], a
+ ld c, a
+ ld b, $0
+ add hl, bc
+ ld a, [wContestMon]
+ ld [hli], a
+ ld [CurSpecies], a
+ ld a, $ff
+ ld [hl], a
+ ld hl, PartyMon1Species
+ ld a, [PartyCount]
+ dec a
+ ld bc, PARTYMON_STRUCT_LENGTH
+ call AddNTimes
+ ld d, h
+ ld e, l
+ ld hl, wContestMon
+ ld bc, PARTYMON_STRUCT_LENGTH
+ call CopyBytes
+ ld a, [PartyCount]
+ dec a
+ ld hl, PartyMonOT
+ call SkipNames
+ ld d, h
+ ld e, l
+ ld hl, PlayerName
+ call CopyBytes
+ ld a, [CurPartySpecies]
+ ld [wd265], a
+ call GetPokemonName
+ ld hl, StringBuffer1
+ ld de, wMonOrItemNameBuffer
+ ld bc, PKMN_NAME_LENGTH
+ call CopyBytes
+ call GiveANickname_YesNo
+ jr c, .Party_SkipNickname
+ ld a, [PartyCount]
+ dec a
+ ld [CurPartyMon], a
+ xor a
+ ld [MonType], a
+ ld de, wMonOrItemNameBuffer
+ callab InitNickname
+
+.Party_SkipNickname:
+ ld a, [PartyCount]
+ dec a
+ ld hl, PartyMonNicknames
+ call SkipNames
+ ld d, h
+ ld e, l
+ ld hl, wMonOrItemNameBuffer
+ call CopyBytes
+ ld a, [PartyCount]
+ dec a
+ ld hl, PartyMon1Level
+ call GetPartyLocation
+ ld a, [hl]
+ ld [CurPartyLevel], a
+ call SetCaughtData
+ ld a, [PartyCount]
+ dec a
+ ld hl, PartyMon1CaughtLocation
+ call GetPartyLocation
+ ld a, [hl]
+ and $80
+ ld b, $13
+ or b
+ ld [hl], a
+ xor a
+ ld [wContestMon], a
+ and a
+ ld [ScriptVar], a
+ ret
+
+.TryAddToBox: ; 4daa3
+ ld a, BANK(sBoxCount)
+ call GetSRAMBank
+ ld hl, sBoxCount
+ ld a, [hl]
+ cp MONS_PER_BOX
+ call CloseSRAM
+ jr nc, .BoxFull
+ xor a
+ ld [CurPartyMon], a
+ ld hl, wContestMon
+ ld de, wBufferMon
+ ld bc, BOXMON_STRUCT_LENGTH
+ call CopyBytes
+ ld hl, PlayerName
+ ld de, wBufferMonOT
+ ld bc, NAME_LENGTH
+ call CopyBytes
+ callab InsertPokemonIntoBox
+ ld a, [CurPartySpecies]
+ ld [wd265], a
+ call GetPokemonName
+ call GiveANickname_YesNo
+ ld hl, StringBuffer1
+ jr c, .Box_SkipNickname
+ ld a, BOXMON
+ ld [MonType], a
+ ld de, wMonOrItemNameBuffer
+ callab InitNickname
+ ld hl, wMonOrItemNameBuffer
+
+.Box_SkipNickname:
+ ld a, BANK(sBoxMonNicknames)
+ call GetSRAMBank
+ ld de, sBoxMonNicknames
+ ld bc, PKMN_NAME_LENGTH
+ call CopyBytes
+ call CloseSRAM
+
+.BoxFull:
+ ld a, BANK(sBoxMon1Level)
+ call GetSRAMBank
+ ld a, [sBoxMon1Level]
+ ld [CurPartyLevel], a
+ call CloseSRAM
+ call SetBoxMonCaughtData
+ ld a, BANK(sBoxMon1CaughtLocation)
+ call GetSRAMBank
+ ld hl, sBoxMon1CaughtLocation
+ ld a, [hl]
+ and $80
+ ld b, $13
+ or b
+ ld [hl], a
+ call CloseSRAM
+ xor a
+ ld [wContestMon], a
+ ld a, $1
+ ld [ScriptVar], a
+ ret
+
+.DidntCatchAnything: ; 4db35
+ ld a, $2
+ ld [ScriptVar], a
+ ret
+
+GiveANickname_YesNo: ; 4db3b
+ ld hl, TextJump_GiveANickname
+ call PrintText
+ jp YesNoBox
+
+TextJump_GiveANickname: ; 0x4db44
+ ; Give a nickname to the @ you received?
+ text_jump UnknownText_0x1c12fc
+ db "@"
+
+SetCaughtData: ; 4db49
+ ld a, [PartyCount]
+ dec a
+ ld hl, PartyMon1CaughtLevel
+ call GetPartyLocation
+SetBoxmonOrEggmonCaughtData: ; 4db53
+ ld a, [TimeOfDay]
+ inc a
+ rrca
+ rrca
+ ld b, a
+ ld a, [CurPartyLevel]
+ or b
+ ld [hli], a
+ ld a, [MapGroup]
+ ld b, a
+ ld a, [MapNumber]
+ ld c, a
+ cp MAP_POKECENTER_2F
+ jr nz, .NotPokecenter2F
+ ld a, b
+ cp GROUP_POKECENTER_2F
+ jr nz, .NotPokecenter2F
+
+ ld a, [BackupMapGroup]
+ ld b, a
+ ld a, [BackupMapNumber]
+ ld c, a
+
+.NotPokecenter2F:
+ call GetWorldMapLocation
+ ld b, a
+ ld a, [PlayerGender]
+ rrca
+ or b
+ ld [hl], a
+ ret
+
+SetBoxMonCaughtData: ; 4db83
+ ld a, BANK(sBoxMon1CaughtLevel)
+ call GetSRAMBank
+ ld hl, sBoxMon1CaughtLevel
+ call SetBoxmonOrEggmonCaughtData
+ call CloseSRAM
+ ret
+
+SetGiftBoxMonCaughtData: ; 4db92
+ push bc
+ ld a, BANK(sBoxMon1CaughtLevel)
+ call GetSRAMBank
+ ld hl, sBoxMon1CaughtLevel
+ pop bc
+ call SetGiftMonCaughtData
+ call CloseSRAM
+ ret
+
+SetGiftPartyMonCaughtData: ; 4dba3
+ ld a, [PartyCount]
+ dec a
+ ld hl, PartyMon1CaughtLevel
+ push bc
+ call GetPartyLocation
+ pop bc
+SetGiftMonCaughtData: ; 4dbaf
+ xor a
+ ld [hli], a
+ ld a, $7e
+ rrc b
+ or b
+ ld [hl], a
+ ret
+
+SetEggMonCaughtData: ; 4dbb8 (13:5bb8)
+ ld a, [CurPartyMon]
+ ld hl, PartyMon1CaughtLevel
+ call GetPartyLocation
+ ld a, [CurPartyLevel]
+ push af
+ ld a, $1
+ ld [CurPartyLevel], a
+ call SetBoxmonOrEggmonCaughtData
+ pop af
+ ld [CurPartyLevel], a
+ ret
--- /dev/null
+++ b/engine/check_nick_errors.asm
@@ -1,0 +1,74 @@
+CheckNickErrors:: ; 669f
+; error-check monster nick before use
+; must be a peace offering to gamesharkers
+
+; input: de = nick location
+
+ push bc
+ push de
+ ld b, PKMN_NAME_LENGTH
+
+.checkchar
+; end of nick?
+ ld a, [de]
+ cp "@" ; terminator
+ jr z, .end
+
+; check if this char is a text command
+ ld hl, .textcommands
+ dec hl
+.loop
+; next entry
+ inc hl
+; reached end of commands table?
+ ld a, [hl]
+ cp -1
+ jr z, .done
+
+; is the current char between this value (inclusive)...
+ ld a, [de]
+ cp [hl]
+ inc hl
+ jr c, .loop
+; ...and this one?
+ cp [hl]
+ jr nc, .loop
+
+; replace it with a "?"
+ ld a, "?"
+ ld [de], a
+ jr .loop
+
+.done
+; next char
+ inc de
+; reached end of nick without finding a terminator?
+ dec b
+ jr nz, .checkchar
+
+; change nick to "?@"
+ pop de
+ push de
+ ld a, "?"
+ ld [de], a
+ inc de
+ ld a, "@"
+ ld [de], a
+.end
+; if the nick has any errors at this point it's out of our hands
+ pop de
+ pop bc
+ ret
+
+.textcommands ; 66cf
+; table defining which characters are actually text commands
+; format:
+ ; ≥ <
+ db "<START>", TX_BOX + 1
+ db "<PLAY_G>", $18 + 1
+ db $1d, "%" + 1
+ db $35, "<GREEN>" + 1
+ db "<ENEMY>", "<ENEMY>" + 1
+ db "<MOM>", "<TM>" + 1
+ db "<ROCKET>", "┘" + 1
+ db -1 ; end
--- /dev/null
+++ b/engine/check_time.asm
@@ -1,0 +1,19 @@
+CheckTime:: ; c000
+ ld a, [TimeOfDay]
+ ld hl, TimeOfDayTable
+ ld de, 2
+ call IsInArray
+ inc hl
+ ld c, [hl]
+ ret c
+
+ xor a
+ ld c, a
+ ret
+
+TimeOfDayTable: ; c012
+ db MORN_F, MORN
+ db DAY_F, DAY
+ db NITE_F, NITE
+ db NITE_F, NITE
+ db -1
--- /dev/null
+++ b/engine/collision_stdscripts.asm
@@ -1,0 +1,29 @@
+CheckFacingTileForStd:: ; 1365b
+; Checks to see if the tile you're facing has a std script associated with it. If so, executes the script and returns carry.
+ ld a, c
+ ld de, 3
+ ld hl, TileCollisionStdScripts
+ call IsInArray
+ jr nc, .notintable
+
+ ld a, jumpstd_command
+ ld [wJumpStdScriptBuffer], a
+ inc hl
+ ld a, [hli]
+ ld [wJumpStdScriptBuffer + 1], a
+ ld a, [hli]
+ ld [wJumpStdScriptBuffer + 2], a
+ ld a, BANK(Script_JumpStdFromRAM)
+ ld hl, Script_JumpStdFromRAM
+ call CallScript
+ scf
+ ret
+
+.notintable
+ xor a
+ ret
+
+INCLUDE "data/collision_stdscripts.asm"
+
+Script_JumpStdFromRAM: ; 0x1369a
+ jump wJumpStdScriptBuffer
--- /dev/null
+++ b/engine/consume_held_item.asm
@@ -1,0 +1,80 @@
+ConsumeHeldItem: ; 27192
+ push hl
+ push de
+ push bc
+ ld a, [hBattleTurn]
+ and a
+ ld hl, OTPartyMon1Item
+ ld de, EnemyMonItem
+ ld a, [CurOTMon]
+ jr z, .theirturn
+ ld hl, PartyMon1Item
+ ld de, BattleMonItem
+ ld a, [CurBattleMon]
+
+.theirturn
+ push hl
+ push af
+ ld a, [de]
+ ld b, a
+ callba GetItemHeldEffect
+ ld hl, .ConsumableEffects
+.loop
+ ld a, [hli]
+ cp b
+ jr z, .ok
+ inc a
+ jr nz, .loop
+ pop af
+ pop hl
+ pop bc
+ pop de
+ pop hl
+ ret
+
+.ok
+ xor a
+ ld [de], a
+ pop af
+ pop hl
+ call GetPartyLocation
+ ld a, [hBattleTurn]
+ and a
+ jr nz, .ourturn
+ ld a, [wBattleMode]
+ dec a
+ jr z, .done
+
+.ourturn
+ ld [hl], $0
+
+.done
+ pop bc
+ pop de
+ pop hl
+ ret
+
+.ConsumableEffects: ; 271de
+; Consumable items?
+ db HELD_BERRY
+ db HELD_2
+ db HELD_5
+ db HELD_HEAL_POISON
+ db HELD_HEAL_FREEZE
+ db HELD_HEAL_BURN
+ db HELD_HEAL_SLEEP
+ db HELD_HEAL_PARALYZE
+ db HELD_HEAL_STATUS
+ db HELD_30
+ db HELD_ATTACK_UP
+ db HELD_DEFENSE_UP
+ db HELD_SPEED_UP
+ db HELD_SP_ATTACK_UP
+ db HELD_SP_DEFENSE_UP
+ db HELD_ACCURACY_UP
+ db HELD_EVASION_UP
+ db HELD_38
+ db HELD_71
+ db HELD_ESCAPE
+ db HELD_CRITICAL_UP
+ db -1
--- a/engine/crystal_colors.asm
+++ b/engine/crystal_colors.asm
@@ -612,3 +612,13 @@
call _InitMG_Mobile_LinkTradePalMap
ret
; 4985a
+
+Unknown_4985a: ; unreferenced
+ db $ab, $03, $57, $24, $ac, $0e, $13, $32
+ db $be, $30, $5b, $4c, $47, $60, $ed, $f2
+ db $ab, $03, $55, $26, $aa, $0a, $13, $3a
+ db $be, $28, $33, $24, $6e, $71, $df, $b0
+ db $a8, $00, $e5, $e0, $9a, $fc, $f4, $2c
+ db $fe, $4c, $a3, $5e, $c6, $3a, $ab, $4d
+ db $a8, $00, $b5, $b0, $de, $e8, $fc, $1c
+ db $ba, $66, $f7, $0e, $ba, $5e, $43, $bd
--- /dev/null
+++ b/engine/european_mail.asm
@@ -1,0 +1,129 @@
+IsMailEuropean: ; 1de5c8
+; return 1 if French
+; return 2 if German
+; return 3 if Italian
+; return 4 if Spanish
+; return 0 if none of the above
+ ld c, $0
+ ld hl, sPartyMon1MailAuthorNationality - sPartyMon1Mail
+ add hl, de
+ ld a, [hli]
+ cp "E"
+ ret nz
+ ld a, [hli]
+ inc c
+ cp "F"
+ ret z
+ inc c
+ cp "G"
+ ret z
+ inc c
+ cp "I"
+ ret z
+ inc c
+ cp "S"
+ ret z
+ ld c, $0
+ ret
+
+; The regular font.
+StandardEnglishFont: ; 1de5e6
+INCBIN "gfx/font/english.1bpp"
+
+; An extended font.
+FrenchGermanFont: ; 1de9e6
+INCBIN "gfx/font/french_german.1bpp"
+
+; An even more extended font.
+SpanishItalianFont: ; 1dede6
+INCBIN "gfx/font/spanish_italian.1bpp"
+
+HandleFrenchGermanMail: ; 1df1e6
+; called if mail is french or german
+; fix 's 't 'v
+ ld b, sPartyMon1MailAuthor - sPartyMon1Mail
+ ld h, d
+ ld l, e
+.loop
+ ld a, [hl]
+ cp $dc ; 's in french/german font
+ jr nz, .check_intermediate_chars
+ ld a, "'s"
+ jr .replace
+
+.check_intermediate_chars
+ sub "'s"
+ jr c, .dont_replace
+ cp "'v" - "'s" + 1
+ jr nc, .dont_replace
+ add $cd
+
+.replace
+ ld [hl], a
+
+.dont_replace
+ inc hl
+ dec b
+ jr nz, .loop
+ ret
+
+LireLeCourrierAnglais:
+DeutenEnglischenPost: ; 1df203
+; Cette fonction convertit certains des caractères anglais pour
+; leur équivalent dans le jeu de caractères français.
+; Diese Funktion wandelt bestimmte englische Zeichen, um ihre
+; Entsprechung in der Deutschen-Zeichensatz.
+ ld b, sPartyMon1MailAuthor - sPartyMon1Mail
+ ld h, d
+ ld l, e
+.loop
+ ld a, [hl]
+ cp "'s"
+ jr nz, .check_intermediate_chars
+ ld a, $dc
+ jr .replace
+
+.check_intermediate_chars
+ sub $cd
+ jr c, .dont_replace
+ cp "'v" - "'s" + 1
+ jr nc, .dont_replace
+ add "'s"
+
+.replace
+ ld [hl], a
+
+.dont_replace
+ inc hl
+ dec b
+ jr nz, .loop
+ ret
+
+HandleSpanishItalianMail: ; 1df220
+LeerCorreosIngleses:
+LeggiPostaInglese:
+; This function converts certain characters between
+; the English and Spanish/Italian character sets.
+; Esta función convierte ciertos caracteres entre
+; el juego de caracteres Inglés y Español.
+; Questa funzione converte alcuni caratteri tra
+; l'inglese e il set di caratteri italiani.
+ ld b, sPartyMon1MailAuthor - sPartyMon1Mail
+ ld h, d
+ ld l, e
+.loop
+ ld a, [hl]
+ and $f0
+ cp $d0
+ jr nz, .dont_replace
+ ld a, [hl]
+ add $8
+ and $f
+ or $d0
+ ld [hl], a
+
+.dont_replace
+ inc hl
+ dec b
+ jr nz, .loop
+ ret
--- /dev/null
+++ b/engine/experience.asm
@@ -1,0 +1,162 @@
+CalcLevel: ; 50e1b
+ ld a, [TempMonSpecies]
+ ld [CurSpecies], a
+ call GetBaseData
+ ld d, 1
+.next_level
+ inc d
+ ld a, d
+ cp (MAX_LEVEL + 1) % $100
+ jr z, .got_level
+ call CalcExpAtLevel
+ push hl
+ ld hl, TempMonExp + 2
+ ld a, [hProduct + 3]
+ ld c, a
+ ld a, [hld]
+ sub c
+ ld a, [hProduct + 2]
+ ld c, a
+ ld a, [hld]
+ sbc c
+ ld a, [hProduct + 1]
+ ld c, a
+ ld a, [hl]
+ sbc c
+ pop hl
+ jr nc, .next_level
+
+.got_level
+ dec d
+ ret
+
+CalcExpAtLevel: ; 50e47
+; (a/b)*n**3 + c*n**2 + d*n - e
+ ld a, [BaseGrowthRate]
+ add a
+ add a
+ ld c, a
+ ld b, 0
+ ld hl, GrowthRates
+ add hl, bc
+; Cube the level
+ call .LevelSquared
+ ld a, d
+ ld [hMultiplier], a
+ call Multiply
+
+; Multiply by a
+ ld a, [hl]
+ and $f0
+ swap a
+ ld [hMultiplier], a
+ call Multiply
+; Divide by b
+ ld a, [hli]
+ and $f
+ ld [hDivisor], a
+ ld b, 4
+ call Divide
+; Push the cubic term to the stack
+ ld a, [hQuotient + 0]
+ push af
+ ld a, [hQuotient + 1]
+ push af
+ ld a, [hQuotient + 2]
+ push af
+; Square the level and multiply by the lower 7 bits of c
+ call .LevelSquared
+ ld a, [hl]
+ and $7f
+ ld [hMultiplier], a
+ call Multiply
+; Push the absolute value of the quadratic term to the stack
+ ld a, [hProduct + 1]
+ push af
+ ld a, [hProduct + 2]
+ push af
+ ld a, [hProduct + 3]
+ push af
+ ld a, [hli]
+ push af
+; Multiply the level by d
+ xor a
+ ld [hMultiplicand + 0], a
+ ld [hMultiplicand + 1], a
+ ld a, d
+ ld [hMultiplicand + 2], a
+ ld a, [hli]
+ ld [hMultiplier], a
+ call Multiply
+; Subtract e
+ ld b, [hl]
+ ld a, [hProduct + 3]
+ sub b
+ ld [hMultiplicand + 2], a
+ ld b, $0
+ ld a, [hProduct + 2]
+ sbc b
+ ld [hMultiplicand + 1], a
+ ld a, [hProduct + 1]
+ sbc b
+ ld [hMultiplicand], a
+; If bit 7 of c is set, c is negative; otherwise, it's positive
+ pop af
+ and $80
+ jr nz, .subtract
+; Add c*n**2 to (d*n - e)
+ pop bc
+ ld a, [hProduct + 3]
+ add b
+ ld [hMultiplicand + 2], a
+ pop bc
+ ld a, [hProduct + 2]
+ adc b
+ ld [hMultiplicand + 1], a
+ pop bc
+ ld a, [hProduct + 1]
+ adc b
+ ld [hMultiplicand], a
+ jr .done_quadratic
+
+.subtract
+; Subtract c*n**2 from (d*n - e)
+ pop bc
+ ld a, [hProduct + 3]
+ sub b
+ ld [hMultiplicand + 2], a
+ pop bc
+ ld a, [hProduct + 2]
+ sbc b
+ ld [hMultiplicand + 1], a
+ pop bc
+ ld a, [hProduct + 1]
+ sbc b
+ ld [hMultiplicand], a
+
+.done_quadratic
+; Add (a/b)*n**3 to (d*n - e +/- c*n**2)
+ pop bc
+ ld a, [hProduct + 3]
+ add b
+ ld [hMultiplicand + 2], a
+ pop bc
+ ld a, [hProduct + 2]
+ adc b
+ ld [hMultiplicand + 1], a
+ pop bc
+ ld a, [hProduct + 1]
+ adc b
+ ld [hMultiplicand], a
+ ret
+
+.LevelSquared: ; 50eed
+ xor a
+ ld [hMultiplicand + 0], a
+ ld [hMultiplicand + 1], a
+ ld a, d
+ ld [hMultiplicand + 2], a
+ ld [hMultiplier], a
+ jp Multiply
+
+INCLUDE "data/growth_rates.asm"
--- /dev/null
+++ b/engine/init_map.asm
@@ -1,0 +1,103 @@
+ReanchorBGMap_NoOAMUpdate:: ; 6454
+ call DelayFrame
+ ld a, [hOAMUpdate]
+ push af
+
+ ld a, $1
+ ld [hOAMUpdate], a
+ ld a, [hBGMapMode]
+ push af
+ xor a
+ ld [hBGMapMode], a
+
+ call .ReanchorBGMap
+
+ pop af
+ ld [hBGMapMode], a
+ pop af
+ ld [hOAMUpdate], a
+ ld hl, VramState
+ set 6, [hl]
+ ret
+
+.ReanchorBGMap:
+ xor a
+ ld [hLCDCPointer], a
+ ld [hBGMapMode], a
+ ld a, $90
+ ld [hWY], a
+ call OverworldTextModeSwitch
+ ld a, VBGMap1 / $100
+ call .LoadBGMapAddrIntoHRAM
+ call _OpenAndCloseMenu_HDMATransferTileMapAndAttrMap
+ callba LoadOW_BGPal7
+ callba ApplyPals
+ ld a, $1
+ ld [hCGBPalUpdate], a
+ xor a
+ ld [hBGMapMode], a
+ ld [hWY], a
+ callba HDMATransfer_FillBGMap0WithBlack ; no need to farcall
+ ld a, VBGMap0 / $100
+ call .LoadBGMapAddrIntoHRAM
+ xor a
+ ld [wBGMapAnchor], a
+ ld a, VBGMap0 / $100
+ ld [wBGMapAnchor + 1], a
+ xor a
+ ld [hSCX], a
+ ld [hSCY], a
+ call ApplyBGMapAnchorToObjects
+ ret
+
+.LoadBGMapAddrIntoHRAM: ; 64b9
+ ld [hBGMapAddress + 1], a
+ xor a
+ ld [hBGMapAddress], a
+ ret
+
+LoadFonts_NoOAMUpdate:: ; 64bf
+ ld a, [hOAMUpdate]
+ push af
+ ld a, $1
+ ld [hOAMUpdate], a
+
+ call .LoadGFX
+
+ pop af
+ ld [hOAMUpdate], a
+ ret
+
+.LoadGFX:
+ call LoadFontsExtra
+ ld a, $90
+ ld [hWY], a
+ call SafeUpdateSprites
+ call LoadStandardFont
+ ret
+
+HDMATransfer_FillBGMap0WithBlack: ; 64db
+ ld a, [rSVBK]
+ push af
+ ld a, $6
+ ld [rSVBK], a
+
+ ld a, "<BLACK>" ; $60
+ ld hl, wDecompressScratch
+ ld bc, wScratchAttrMap - wDecompressScratch
+ call ByteFill
+ ld a, wDecompressScratch / $100
+ ld [rHDMA1], a
+ ld a, wDecompressScratch % $100
+ ld [rHDMA2], a
+ ld a, (VBGMap0 % $8000) / $100
+ ld [rHDMA3], a
+ ld a, (VBGMap0 % $8000) % $100
+ ld [rHDMA4], a
+ ld a, $3f
+ ld [hDMATransfer], a
+ call DelayFrame
+
+ pop af
+ ld [rSVBK], a
+ ret
--- a/engine/map_objects.asm
+++ b/engine/map_objects.asm
@@ -1,6 +1,4 @@
-
INCLUDE "data/facings.asm"
-
INCLUDE "data/map_objects.asm"
--- /dev/null
+++ b/engine/map_objects_2.asm
@@ -1,0 +1,70 @@
+LoadObjectMasks: ; 2454f
+ ld hl, wObjectMasks
+ xor a
+ ld bc, NUM_OBJECTS
+ call ByteFill
+ nop
+ ld bc, MapObjects
+ ld de, wObjectMasks
+ xor a
+.loop
+ push af
+ push bc
+ push de
+ call GetObjectTimeMask
+ jr c, .next
+ call CheckObjectFlag
+.next
+ pop de
+ ld [de], a
+ inc de
+ pop bc
+ ld hl, OBJECT_LENGTH
+ add hl, bc
+ ld b, h
+ ld c, l
+ pop af
+ inc a
+ cp NUM_OBJECTS
+ jr nz, .loop
+ ret
+
+CheckObjectFlag: ; 2457d (9:457d)
+ ld hl, MAPOBJECT_SPRITE
+ add hl, bc
+ ld a, [hl]
+ and a
+ jr z, .masked
+ ld hl, MAPOBJECT_EVENT_FLAG
+ add hl, bc
+ ld a, [hli]
+ ld e, a
+ ld a, [hl]
+ ld d, a
+ cp -1
+ jr nz, .check
+ ld a, e
+ cp -1
+ jr z, .unmasked
+ jr .masked
+.check
+ ld b, CHECK_FLAG
+ call EventFlagAction
+ ld a, c
+ and a
+ jr nz, .masked
+.unmasked
+ xor a
+ ret
+
+.masked
+ ld a, -1
+ scf
+ ret
+
+GetObjectTimeMask: ; 245a7 (9:45a7)
+ call CheckObjectTime
+ ld a, -1
+ ret c
+ xor a
+ ret
--- /dev/null
+++ b/engine/map_palettes.asm
@@ -1,0 +1,86 @@
+SwapTextboxPalettes:: ; 4c000
+ hlcoord 0, 0
+ decoord 0, 0, AttrMap
+ ld b, SCREEN_HEIGHT
+.loop
+ push bc
+ ld c, SCREEN_WIDTH
+.innerloop
+ ld a, [hl]
+ push hl
+ srl a
+ jr c, .UpperNybble
+ ld hl, TilesetPalettes
+ add [hl]
+ ld l, a
+ ld a, [TilesetPalettes + 1]
+ adc $0
+ ld h, a
+ ld a, [hl]
+ and $f
+ jr .next
+
+.UpperNybble:
+ ld hl, TilesetPalettes
+ add [hl]
+ ld l, a
+ ld a, [TilesetPalettes + 1]
+ adc $0
+ ld h, a
+ ld a, [hl]
+ swap a
+ and $f
+
+.next
+ pop hl
+ ld [de], a
+ res 7, [hl]
+ inc hl
+ inc de
+ dec c
+ jr nz, .innerloop
+ pop bc
+ dec b
+ jr nz, .loop
+ ret
+
+ScrollBGMapPalettes:: ; 4c03f
+ ld hl, BGMapBuffer
+ ld de, BGMapPalBuffer
+.loop
+ ld a, [hl]
+ push hl
+ srl a
+ jr c, .UpperNybble
+
+; .LowerNybble
+ ld hl, TilesetPalettes
+ add [hl]
+ ld l, a
+ ld a, [TilesetPalettes + 1]
+ adc $0
+ ld h, a
+ ld a, [hl]
+ and $f
+ jr .next
+
+.UpperNybble:
+ ld hl, TilesetPalettes
+ add [hl]
+ ld l, a
+ ld a, [TilesetPalettes + 1]
+ adc $0
+ ld h, a
+ ld a, [hl]
+ swap a
+ and $f
+
+.next
+ pop hl
+ ld [de], a
+ res 7, [hl]
+ inc hl
+ inc de
+ dec c
+ jr nz, .loop
+ ret
--- /dev/null
+++ b/engine/menu_2.asm
@@ -1,0 +1,263 @@
+PlaceMenuItemName: ; 0x24ab4
+ push de
+ ld a, [MenuSelection]
+ ld [wNamedObjectIndexBuffer], a
+ call GetItemName
+ pop hl
+ call PlaceString
+ ret
+
+PlaceMenuItemQuantity: ; 0x24ac3
+ push de
+ ld a, [MenuSelection]
+ ld [CurItem], a
+ callba _CheckTossableItem
+ ld a, [wItemAttributeParamBuffer]
+ pop hl
+ and a
+ jr nz, .done
+ ld de, $15
+ add hl, de
+ ld [hl], "×"
+ inc hl
+ ld de, MenuSelectionQuantity
+ lb bc, 1, 2
+ call PrintNum
+
+.done
+ ret
+
+PlaceMoneyTopRight: ; 24ae8
+ ld hl, MenuDataHeader_0x24b15
+ call CopyMenuDataHeader
+ jr PlaceMoneyDataHeader
+
+PlaceMoneyBottomLeft: ; 24af0
+ ld hl, MenuDataHeader_0x24b1d
+ call CopyMenuDataHeader
+ jr PlaceMoneyDataHeader
+
+PlaceMoneyAtTopLeftOfTextbox: ; 24af8
+ ld hl, MenuDataHeader_0x24b15
+ lb de, 0, 11
+ call OffsetMenuDataHeader
+
+PlaceMoneyDataHeader: ; 24b01
+ call MenuBox
+ call MenuBoxCoord2Tile
+ ld de, SCREEN_WIDTH + 1
+ add hl, de
+ ld de, Money
+ lb bc, PRINTNUM_MONEY | 3, 6
+ call PrintNum
+ ret
+
+MenuDataHeader_0x24b15: ; 0x24b15
+ db $40 ; flags
+ db 00, 11 ; start coords
+ db 02, 19 ; end coords
+ dw NULL
+ db 1 ; default option
+
+MenuDataHeader_0x24b1d: ; 0x24b1d
+ db $40 ; flags
+ db 11, 00 ; start coords
+ db 13, 08 ; end coords
+ dw NULL
+ db 1 ; default option
+
+Special_DisplayCoinCaseBalance: ; 24b25
+ ; Place a text box of size 1x7 at 11, 0.
+ hlcoord 11, 0
+ ld b, 1
+ ld c, 7
+ call TextBox
+ hlcoord 12, 0
+ ld de, CoinString
+ call PlaceString
+ hlcoord 17, 1
+ ld de, ShowMoney_TerminatorString
+ call PlaceString
+ ld de, Coins
+ lb bc, 2, 4
+ hlcoord 13, 1
+ call PrintNum
+ ret
+
+Special_DisplayMoneyAndCoinBalance: ; 24b4e
+ hlcoord 5, 0
+ ld b, 3
+ ld c, 13
+ call TextBox
+ hlcoord 6, 1
+ ld de, MoneyString
+ call PlaceString
+ hlcoord 12, 1
+ ld de, Money
+ lb bc, PRINTNUM_MONEY | 3, 6
+ call PrintNum
+ hlcoord 6, 3
+ ld de, CoinString
+ call PlaceString
+ hlcoord 15, 3
+ ld de, Coins
+ lb bc, 2, 4
+ call PrintNum
+ ret
+
+MoneyString: ; 24b83
+ db "MONEY@"
+CoinString: ; 24b89
+ db "COIN@"
+ShowMoney_TerminatorString: ; 24b8e
+ db "@"
+
+Function24b8f: ; 24b8f
+; unreferenced, related to safari?
+ ld hl, Options
+ ld a, [hl]
+ push af
+ set NO_TEXT_SCROLL, [hl]
+ hlcoord 0, 0
+ ld b, 3
+ ld c, 7
+ call TextBox
+ hlcoord 1, 1
+ ld de, wSafariTimeRemaining
+ lb bc, 2, 3
+ call PrintNum
+ hlcoord 4, 1
+ ld de, .slash_500
+ call PlaceString
+ hlcoord 1, 3
+ ld de, .booru_ko
+ call PlaceString
+ hlcoord 5, 3
+ ld de, wSafariBallsRemaining
+ lb bc, 1, 2
+ call PrintNum
+ pop af
+ ld [Options], a
+ ret
+
+.slash_500 ; 24bcf
+ db "/500@"
+.booru_ko ; 24bd4
+ db "ボール こ@"
+
+StartMenu_DrawBugContestStatusBox: ; 24bdc
+ hlcoord 0, 0
+ ld b, 5
+ ld c, 17
+ call TextBox
+ ret
+
+StartMenu_PrintBugContestStatus: ; 24be7
+ ld hl, Options
+ ld a, [hl]
+ push af
+ set NO_TEXT_SCROLL, [hl]
+ call StartMenu_DrawBugContestStatusBox
+ hlcoord 1, 5
+ ld de, .Balls_EN
+ call PlaceString
+ hlcoord 8, 5
+ ld de, wParkBallsRemaining
+ lb bc, PRINTNUM_RIGHTALIGN | 1, 2
+ call PrintNum
+ hlcoord 1, 1
+ ld de, .CAUGHT
+ call PlaceString
+ ld a, [wContestMon]
+ and a
+ ld de, .None
+ jr z, .no_contest_mon
+ ld [wd265], a
+ call GetPokemonName
+
+.no_contest_mon
+ hlcoord 8, 1
+ call PlaceString
+ ld a, [wContestMon]
+ and a
+ jr z, .skip_level
+ hlcoord 1, 3
+ ld de, .LEVEL
+ call PlaceString
+ ld a, [wContestMonLevel]
+ ld h, b
+ ld l, c
+ inc hl
+ ld c, 3
+ call Print8BitNumRightAlign
+
+.skip_level
+ pop af
+ ld [Options], a
+ ret
+
+.Balls_JP: ; 24c43
+ db "ボール こ@"
+.CAUGHT: ; 24c4b
+ db "CAUGHT@"
+.Balls_EN: ; 24c52
+ db "BALLS:@"
+.None: ; 24c59
+ db "None@"
+.LEVEL: ; 24c5e
+ db "LEVEL@"
+
+FindApricornsInBag: ; 24c64
+; Checks the bag for Apricorns.
+ ld hl, Buffer1
+ xor a
+ ld [hli], a
+ dec a
+ ld bc, 10
+ call ByteFill
+
+ ld hl, .ApricornBalls
+.loop
+ ld a, [hl]
+ cp -1
+ jr z, .done
+ push hl
+ ld [CurItem], a
+ ld hl, NumItems
+ call CheckItem
+ pop hl
+ jr nc, .nope
+ ld a, [hl]
+ call .addtobuffer
+.nope
+ inc hl
+ inc hl
+ jr .loop
+
+.done
+ ld a, [Buffer1]
+ and a
+ ret nz
+ scf
+ ret
+
+.addtobuffer ; 24c94
+ push hl
+ ld hl, Buffer1
+ inc [hl]
+ ld e, [hl]
+ ld d, 0
+ add hl, de
+ ld [hl], a
+ pop hl
+ ret
+
+.ApricornBalls: ; 24ca0
+ db RED_APRICORN, LEVEL_BALL
+ db BLU_APRICORN, LURE_BALL
+ db YLW_APRICORN, MOON_BALL
+ db GRN_APRICORN, FRIEND_BALL
+ db WHT_APRICORN, FAST_BALL
+ db BLK_APRICORN, HEAVY_BALL
+ db PNK_APRICORN, LOVE_BALL
+ db -1
--- /dev/null
+++ b/engine/mon_stats.asm
@@ -1,0 +1,486 @@
+DrawPlayerHP: ; 50b0a
+ ld a, $1
+ jr DrawHP
+
+DrawEnemyHP: ; 50b0e
+ ld a, $2
+
+DrawHP: ; 50b10
+ ld [wWhichHPBar], a
+ push hl
+ push bc
+ ; box mons have full HP
+ ld a, [MonType]
+ cp BOXMON
+ jr z, .at_least_1_hp
+
+ ld a, [TempMonHP]
+ ld b, a
+ ld a, [TempMonHP + 1]
+ ld c, a
+
+; Any HP?
+ or b
+ jr nz, .at_least_1_hp
+
+ xor a
+ ld c, a
+ ld e, a
+ ld a, 6
+ ld d, a
+ jp .fainted
+
+.at_least_1_hp
+ ld a, [TempMonMaxHP]
+ ld d, a
+ ld a, [TempMonMaxHP + 1]
+ ld e, a
+ ld a, [MonType]
+ cp BOXMON
+ jr nz, .not_boxmon
+
+ ld b, d
+ ld c, e
+
+.not_boxmon
+ predef ComputeHPBarPixels
+ ld a, 6
+ ld d, a
+ ld c, a
+
+.fainted
+ ld a, c
+ pop bc
+ ld c, a
+ pop hl
+ push de
+ push hl
+ push hl
+ call DrawBattleHPBar
+ pop hl
+
+; Print HP
+ bccoord 1, 1, 0
+ add hl, bc
+ ld de, TempMonHP
+ ld a, [MonType]
+ cp BOXMON
+ jr nz, .not_boxmon_2
+ ld de, TempMonMaxHP
+.not_boxmon_2
+ lb bc, 2, 3
+ call PrintNum
+
+ ld a, "/"
+ ld [hli], a
+
+; Print max HP
+ ld de, TempMonMaxHP
+ lb bc, 2, 3
+ call PrintNum
+ pop hl
+ pop de
+ ret
+
+PrintTempMonStats: ; 50b7b
+; Print TempMon's stats at hl, with spacing bc.
+ push bc
+ push hl
+ ld de, .StatNames
+ call PlaceString
+ pop hl
+ pop bc
+ add hl, bc
+ ld bc, SCREEN_WIDTH
+ add hl, bc
+ ld de, TempMonAttack
+ lb bc, 2, 3
+ call .PrintStat
+ ld de, TempMonDefense
+ call .PrintStat
+ ld de, TempMonSpclAtk
+ call .PrintStat
+ ld de, TempMonSpclDef
+ call .PrintStat
+ ld de, TempMonSpeed
+ jp PrintNum
+
+.PrintStat: ; 50bab
+ push hl
+ call PrintNum
+ pop hl
+ ld de, SCREEN_WIDTH * 2
+ add hl, de
+ ret
+
+.StatNames: ; 50bb5
+ db "ATTACK"
+ next "DEFENSE"
+ next "SPCL.ATK"
+ next "SPCL.DEF"
+ next "SPEED"
+ next "@"
+
+GetGender: ; 50bdd
+; Return the gender of a given monster (CurPartyMon/CurOTMon/CurWildMon).
+; When calling this function, a should be set to an appropriate MonType value.
+
+; return values:
+; a = 1: f = nc|nz; male
+; a = 0: f = nc|z; female
+; f = c: genderless
+
+; This is determined by comparing the Attack and Speed DVs
+; with the species' gender ratio.
+
+; Figure out what type of monster struct we're looking at.
+
+; 0: PartyMon
+ ld hl, PartyMon1DVs
+ ld bc, PARTYMON_STRUCT_LENGTH
+ ld a, [MonType]
+ and a
+ jr z, .PartyMon
+
+; 1: OTPartyMon
+ ld hl, OTPartyMon1DVs
+ dec a
+ jr z, .PartyMon
+
+; 2: sBoxMon
+ ld hl, sBoxMon1DVs
+ ld bc, BOXMON_STRUCT_LENGTH
+ dec a
+ jr z, .sBoxMon
+
+; 3: Unknown
+ ld hl, TempMonDVs
+ dec a
+ jr z, .DVs
+
+; else: WildMon
+ ld hl, EnemyMonDVs
+ jr .DVs
+
+; Get our place in the party/box.
+
+.PartyMon:
+.sBoxMon
+ ld a, [CurPartyMon]
+ call AddNTimes
+
+.DVs:
+
+; sBoxMon data is read directly from SRAM.
+ ld a, [MonType]
+ cp BOXMON
+ ld a, 1
+ call z, GetSRAMBank
+
+; Attack DV
+ ld a, [hli]
+ and $f0
+ ld b, a
+; Speed DV
+ ld a, [hl]
+ and $f0
+ swap a
+
+; Put our DVs together.
+ or b
+ ld b, a
+
+; Close SRAM if we were dealing with a sBoxMon.
+ ld a, [MonType]
+ cp BOXMON
+ call z, CloseSRAM
+
+; We need the gender ratio to do anything with this.
+ push bc
+ ld a, [CurPartySpecies]
+ dec a
+ ld hl, BaseData + BASE_GENDER
+ ld bc, BASE_DATA_SIZE
+ call AddNTimes
+ pop bc
+
+ ld a, BANK(BaseData)
+ call GetFarByte
+
+; The higher the ratio, the more likely the monster is to be female.
+
+ cp GENDERLESS
+ jr z, .Genderless
+
+ and a ; GENDER_F0?
+ jr z, .Male
+
+ cp GENDER_F100
+ jr z, .Female
+
+; Values below the ratio are male, and vice versa.
+ cp b
+ jr c, .Male
+
+.Female:
+ xor a
+ ret
+
+.Male:
+ ld a, 1
+ and a
+ ret
+
+.Genderless:
+ scf
+ ret
+
+ListMovePP: ; 50c50
+ ld a, [wNumMoves]
+ inc a
+ ld c, a
+ ld a, NUM_MOVES
+ sub c
+ ld b, a
+ push hl
+ ld a, [Buffer1]
+ ld e, a
+ ld d, $0
+ ld a, $3e ; P
+ call .load_loop
+ ld a, b
+ and a
+ jr z, .skip
+ ld c, a
+ ld a, "-"
+ call .load_loop
+
+.skip
+ pop hl
+ inc hl
+ inc hl
+ inc hl
+ ld d, h
+ ld e, l
+ ld hl, TempMonMoves
+ ld b, 0
+.loop
+ ld a, [hli]
+ and a
+ jr z, .done
+ push bc
+ push hl
+ push de
+ ld hl, wMenuCursorY
+ ld a, [hl]
+ push af
+ ld [hl], b
+ push hl
+ callab GetMaxPPOfMove
+ pop hl
+ pop af
+ ld [hl], a
+ pop de
+ pop hl
+ push hl
+ ld bc, TempMonPP - (TempMonMoves + 1)
+ add hl, bc
+ ld a, [hl]
+ and $3f
+ ld [StringBuffer1 + 4], a
+ ld h, d
+ ld l, e
+ push hl
+ ld de, StringBuffer1 + 4
+ lb bc, 1, 2
+ call PrintNum
+ ld a, "/"
+ ld [hli], a
+ ld de, wd265
+ lb bc, 1, 2
+ call PrintNum
+ pop hl
+ ld a, [Buffer1]
+ ld e, a
+ ld d, 0
+ add hl, de
+ ld d, h
+ ld e, l
+ pop hl
+ pop bc
+ inc b
+ ld a, b
+ cp NUM_MOVES
+ jr nz, .loop
+
+.done
+ ret
+
+.load_loop ; 50cc9
+ ld [hli], a
+ ld [hld], a
+ add hl, de
+ dec c
+ jr nz, .load_loop
+ ret
+
+Function50cd0: ; 50cd0
+; XXX
+.loop
+ ld [hl], $32
+ inc hl
+ ld [hl], $3e
+ dec hl
+ add hl, de
+ dec c
+ jr nz, .loop
+ ret
+
+Predef22: ; unreferenced predef
+ push hl
+ push hl
+ ld hl, PartyMonNicknames
+ ld a, [CurPartyMon]
+ call GetNick
+ pop hl
+ call PlaceString
+ call CopyPkmnToTempMon
+ pop hl
+ ld a, [CurPartySpecies]
+ cp EGG
+ jr z, .egg
+ push hl
+ ld bc, -12
+ add hl, bc
+ ld b, $0
+ call DrawEnemyHP
+ pop hl
+ ld bc, 5
+ add hl, bc
+ push de
+ call PrintLevel
+ pop de
+
+.egg
+ ret
+
+PlaceStatusString: ; 50d0a
+ push de
+ inc de
+ inc de
+ ld a, [de]
+ ld b, a
+ inc de
+ ld a, [de]
+ or b
+ pop de
+ jr nz, PlaceNonFaintStatus
+ push de
+ ld de, FntString
+ call CopyStatusString
+ pop de
+ ld a, $1
+ and a
+ ret
+
+FntString: ; 50d22
+ db "FNT@"
+
+CopyStatusString: ; 50d25
+ ld a, [de]
+ inc de
+ ld [hli], a
+ ld a, [de]
+ inc de
+ ld [hli], a
+ ld a, [de]
+ ld [hl], a
+ ret
+
+PlaceNonFaintStatus: ; 50d2e
+ push de
+ ld a, [de]
+ ld de, PsnString
+ bit PSN, a
+ jr nz, .place
+ ld de, BrnString
+ bit BRN, a
+ jr nz, .place
+ ld de, FrzString
+ bit FRZ, a
+ jr nz, .place
+ ld de, ParString
+ bit PAR, a
+ jr nz, .place
+ ld de, SlpString
+ and SLP
+ jr z, .no_status
+
+.place
+ call CopyStatusString
+ ld a, $1
+ and a
+
+.no_status
+ pop de
+ ret
+
+SlpString: db "SLP@"
+PsnString: db "PSN@"
+BrnString: db "BRN@"
+FrzString: db "FRZ@"
+ParString: db "PAR@"
+
+ListMoves: ; 50d6f
+; List moves at hl, spaced every [Buffer1] tiles.
+ ld de, wListMoves_MoveIndicesBuffer
+ ld b, $0
+.moves_loop
+ ld a, [de]
+ inc de
+ and a
+ jr z, .no_more_moves
+ push de
+ push hl
+ push hl
+ ld [CurSpecies], a
+ ld a, MOVE_NAME
+ ld [wNamedObjectTypeBuffer], a
+ call GetName
+ ld de, StringBuffer1
+ pop hl
+ push bc
+ call PlaceString
+ pop bc
+ ld a, b
+ ld [wNumMoves], a
+ inc b
+ pop hl
+ push bc
+ ld a, [Buffer1]
+ ld c, a
+ ld b, 0
+ add hl, bc
+ pop bc
+ pop de
+ ld a, b
+ cp NUM_MOVES
+ jr z, .done
+ jr .moves_loop
+
+.no_more_moves
+ ld a, b
+.nonmove_loop
+ push af
+ ld [hl], "-"
+ ld a, [Buffer1]
+ ld c, a
+ ld b, 0
+ add hl, bc
+ pop af
+ inc a
+ cp NUM_MOVES
+ jr nz, .nonmove_loop
+
+.done
+ ret
--- /dev/null
+++ b/engine/player_gfx.asm
@@ -1,0 +1,263 @@
+Function88248: ; 88248
+; XXX
+ ld c, CAL
+ ld a, [PlayerGender]
+ bit 0, a
+ jr z, .okay
+ ld c, KAREN
+
+.okay
+ ld a, c
+ ld [TrainerClass], a
+ ret
+
+MovePlayerPicRight: ; 88258
+ hlcoord 6, 4
+ ld de, 1
+ jr MovePlayerPic
+
+MovePlayerPicLeft: ; 88260
+ hlcoord 13, 4
+ ld de, -1
+ ; fallthrough
+
+MovePlayerPic: ; 88266
+; Move player pic at hl by de * 7 tiles.
+ ld c, $8
+.loop
+ push bc
+ push hl
+ push de
+ xor a
+ ld [hBGMapMode], a
+ lb bc, 7, 7
+ predef PlaceGraphic
+ xor a
+ ld [hBGMapThird], a
+ call WaitBGMap
+ call DelayFrame
+ pop de
+ pop hl
+ add hl, de
+ pop bc
+ dec c
+ ret z
+ push hl
+ push bc
+ ld a, l
+ sub e
+ ld l, a
+ ld a, h
+ sbc d
+ ld h, a
+ lb bc, 7, 7
+ call ClearBox
+ pop bc
+ pop hl
+ jr .loop
+
+ShowPlayerNamingChoices: ; 88297
+ ld hl, ChrisNameMenuHeader
+ ld a, [PlayerGender]
+ bit 0, a
+ jr z, .GotGender
+ ld hl, KrisNameMenuHeader
+.GotGender:
+ call LoadMenuDataHeader
+ call VerticalMenu
+ ld a, [wMenuCursorY]
+ dec a
+ call CopyNameFromMenu
+ call CloseWindow
+ ret
+
+ChrisNameMenuHeader: ; 882b5
+ db $40 ; flags
+ db 00, 00 ; start coords
+ db 11, 10 ; end coords
+ dw .MaleNames
+ db 1 ; ????
+ db 0 ; default option
+
+.MaleNames: ; 882be
+ db $91 ; flags
+ db 5 ; items
+ db "NEW NAME@"
+MalePlayerNameArray: ; 882c9
+ db "CHRIS@"
+ db "MAT@"
+ db "ALLAN@"
+ db "JON@"
+ db 2 ; displacement
+ db " NAME @" ; title
+
+KrisNameMenuHeader: ; 882e5
+ db $40 ; flags
+ db 00, 00 ; start coords
+ db 11, 10 ; end coords
+ dw .FemaleNames
+ db 1 ; ????
+ db 0 ; default option
+
+.FemaleNames: ; 882ee
+ db $91 ; flags
+ db 5 ; items
+ db "NEW NAME@"
+FemalePlayerNameArray: ; 882f9
+ db "KRIS@"
+ db "AMANDA@"
+ db "JUANA@"
+ db "JODI@"
+ db 2 ; displacement
+ db " NAME @" ; title
+
+GetPlayerNameArray: ; 88318 This Function is never called
+ ld hl, PlayerName
+ ld de, MalePlayerNameArray
+ ld a, [PlayerGender]
+ bit 0, a
+ jr z, .done
+ ld de, FemalePlayerNameArray
+
+.done
+ call InitName
+ ret
+
+GetPlayerIcon: ; 8832c
+; Get the player icon corresponding to gender
+
+; Male
+ ld de, ChrisSpriteGFX
+ ld b, BANK(ChrisSpriteGFX)
+
+ ld a, [PlayerGender]
+ bit 0, a
+ jr z, .done
+
+; Female
+ ld de, KrisSpriteGFX
+ ld b, BANK(KrisSpriteGFX)
+
+.done
+ ret
+
+GetCardPic: ; 8833e
+ ld hl, ChrisCardPic
+ ld a, [PlayerGender]
+ bit 0, a
+ jr z, .GotClass
+ ld hl, KrisCardPic
+.GotClass:
+ ld de, VTiles2 tile $00
+ ld bc, $23 tiles
+ ld a, BANK(ChrisCardPic) ; BANK(KrisCardPic)
+ call FarCopyBytes
+ ld hl, CardGFX
+ ld de, VTiles2 tile $23
+ ld bc, 6 tiles
+ ld a, BANK(CardGFX)
+ call FarCopyBytes
+ ret
+
+ChrisCardPic: ; 88365
+INCBIN "gfx/trainer_card/chris_card.2bpp"
+
+KrisCardPic: ; 88595
+INCBIN "gfx/trainer_card/kris_card.2bpp"
+
+CardGFX: ; 887c5
+INCBIN "gfx/trainer_card/trainer_card.2bpp"
+
+GetPlayerBackpic: ; 88825
+ ld a, [PlayerGender]
+ bit 0, a
+ jr z, GetChrisBackpic
+ call GetKrisBackpic
+ ret
+
+GetChrisBackpic: ; 88830
+ ld hl, ChrisBackpic
+ ld b, BANK(ChrisBackpic)
+ ld de, VTiles2 tile $31
+ ld c, 7 * 7
+ predef DecompressPredef
+ ret
+
+HOF_LoadTrainerFrontpic: ; 88840
+ call WaitBGMap
+ xor a
+ ld [hBGMapMode], a
+ ld e, 0
+ ld a, [PlayerGender]
+ bit 0, a
+ jr z, .GotClass
+ ld e, 1
+
+.GotClass:
+ ld a, e
+ ld [TrainerClass], a
+ ld de, ChrisPic
+ ld a, [PlayerGender]
+ bit 0, a
+ jr z, .GotPic
+ ld de, KrisPic
+
+.GotPic:
+ ld hl, VTiles2
+ ld b, BANK(ChrisPic) ; BANK(KrisPic)
+ ld c, 7 * 7
+ call Get2bpp
+ call WaitBGMap
+ ld a, $1
+ ld [hBGMapMode], a
+ ret
+
+DrawIntroPlayerPic: ; 88874
+; Draw the player pic at (6,4).
+
+; Get class
+ ld e, CHRIS
+ ld a, [PlayerGender]
+ bit 0, a
+ jr z, .GotClass
+ ld e, KRIS
+.GotClass:
+ ld a, e
+ ld [TrainerClass], a
+
+; Load pic
+ ld de, ChrisPic
+ ld a, [PlayerGender]
+ bit 0, a
+ jr z, .GotPic
+ ld de, KrisPic
+.GotPic:
+ ld hl, VTiles2
+ ld b, BANK(ChrisPic) ; BANK(KrisPic)
+ ld c, 7 * 7 ; dimensions
+ call Get2bpp
+
+; Draw
+ xor a
+ ld [hGraphicStartTile], a
+ hlcoord 6, 4
+ lb bc, 7, 7
+ predef PlaceGraphic
+ ret
+
+ChrisPic: ; 888a9
+INCBIN "gfx/player/chris.2bpp"
+
+KrisPic: ; 88bb9
+INCBIN "gfx/player/kris.2bpp"
+
+GetKrisBackpic: ; 88ec9
+; Kris's backpic is uncompressed.
+ ld de, KrisBackpic
+ ld hl, VTiles2 tile $31
+ lb bc, BANK(KrisBackpic), 7 * 7 ; dimensions
+ call Get2bpp
+ ret
+
+KrisBackpic: ; 88ed6
+INCBIN "gfx/player/kris_back.2bpp"
--- /dev/null
+++ b/engine/pokedex_3.asm
@@ -1,0 +1,162 @@
+LoadSGBPokedexGFX: ; 1ddf1c
+ ld hl, SGBPokedexGFX_LZ
+ ld de, VTiles2 tile $31
+ call Decompress
+ ret
+
+LoadSGBPokedexGFX2: ; 1ddf26 (77:5f26)
+ ld hl, SGBPokedexGFX_LZ
+ ld de, VTiles2 tile $31
+ lb bc, BANK(SGBPokedexGFX_LZ), $3a
+ call DecompressRequest2bpp
+ ret
+
+SGBPokedexGFX_LZ: ; 1ddf33
+INCBIN "gfx/pokedex/sgb.2bpp.lz"
+
+LoadQuestionMarkPic: ; 1de0d7
+ ld hl, .QuestionMarkLZ
+ ld de, sScratch
+ call Decompress
+ ret
+
+.QuestionMarkLZ: ; 1de0e1
+INCBIN "gfx/pics/questionmark/front.2bpp.lz"
+
+DrawPokedexListWindow: ; 1de171 (77:6171)
+ ld a, $32
+ hlcoord 0, 17
+ ld bc, 12
+ call ByteFill
+ hlcoord 0, 1
+ lb bc, 15, 11
+ call ClearBox
+ ld a, $34
+ hlcoord 0, 0
+ ld bc, 11
+ call ByteFill
+ ld a, $39
+ hlcoord 0, 16
+ ld bc, 11
+ call ByteFill
+ hlcoord 5, 0
+ ld [hl], $3f
+ hlcoord 5, 16
+ ld [hl], $40
+ ld a, [wCurrentDexMode]
+ cp DEXMODE_OLD
+ jr z, .OldMode
+; scroll bar
+ hlcoord 11, 0
+ ld [hl], $50
+ ld a, $51
+ hlcoord 11, 1
+ ld b, SCREEN_HEIGHT - 3
+ call Bank77_FillColumn
+ ld [hl], $52
+ jr .Done
+
+.OldMode:
+; no scroll bar
+ hlcoord 11, 0
+ ld [hl], $66
+ ld a, $67
+ hlcoord 11, 1
+ ld b, SCREEN_HEIGHT - 3
+ call Bank77_FillColumn
+ ld [hl], $68
+.Done:
+ ret
+
+DrawPokedexSearchResultsWindow: ; 1de1d1 (77:61d1)
+ ld a, $34
+ hlcoord 0, 0
+ ld bc, 11
+ call ByteFill
+ ld a, $39
+ hlcoord 0, 10
+ ld bc, 11
+ call ByteFill
+ hlcoord 5, 0
+ ld [hl], $3f
+ hlcoord 5, 10
+ ld [hl], $40
+ hlcoord 11, 0
+ ld [hl], $66
+ ld a, $67
+ hlcoord 11, 1
+ ld b, SCREEN_HEIGHT / 2
+ call Bank77_FillColumn
+ ld [hl], $68
+ ld a, $34
+ hlcoord 0, 11
+ ld bc, 11
+ call ByteFill
+ ld a, $39
+ hlcoord 0, 17
+ ld bc, 11
+ call ByteFill
+ hlcoord 11, 11
+ ld [hl], $66
+ ld a, $67
+ hlcoord 11, 12
+ ld b, 5
+ call Bank77_FillColumn
+ ld [hl], $68
+ hlcoord 0, 12
+ lb bc, 5, 11
+ call ClearBox
+ ld de, .esults_D
+ hlcoord 0, 12
+ call PlaceString
+ ret
+
+.esults_D ; 1de23c
+; (SEARCH R)
+ db "ESULTS"
+ next ""
+; (### FOUN)
+ next "D!@"
+
+DrawDexEntryScreenRightEdge: ; 1de247
+ ld a, [hBGMapAddress]
+ ld l, a
+ ld a, [hBGMapAddress + 1]
+ ld h, a
+ push hl
+ inc hl
+ ld a, l
+ ld [hBGMapAddress], a
+ ld a, h
+ ld [hBGMapAddress + 1], a
+ hlcoord 19, 0
+ ld [hl], $66
+ hlcoord 19, 1
+ ld a, $67
+ ld b, 15
+ call Bank77_FillColumn
+ ld [hl], $68
+ hlcoord 19, 17
+ ld [hl], $3c
+ xor a
+ ld b, SCREEN_HEIGHT
+ hlcoord 19, 0, AttrMap
+ call Bank77_FillColumn
+ call WaitBGMap2
+ pop hl
+ ld a, l
+ ld [hBGMapAddress], a
+ ld a, h
+ ld [hBGMapAddress + 1], a
+ ret
+
+Bank77_FillColumn: ; 1de27f
+ push de
+ ld de, SCREEN_WIDTH
+.loop
+ ld [hl], a
+ add hl, de
+ dec b
+ jr nz, .loop
+ pop de
+ ret
--- /dev/null
+++ b/engine/pokerus.asm
@@ -1,0 +1,160 @@
+GivePokerusAndConvertBerries: ; 2ed44
+ call ConvertBerriesToBerryJuice
+ ld hl, PartyMon1PokerusStatus
+ ld a, [PartyCount]
+ ld b, a
+ ld de, PARTYMON_STRUCT_LENGTH
+; Check to see if any of your Pokemon already has Pokerus.
+; If so, sample its spread through your party.
+; This means that you cannot get Pokerus de novo while
+; a party member has an active infection.
+.loopMons
+ ld a, [hl]
+ and $f
+ jr nz, .TrySpreadPokerus
+ add hl, de
+ dec b
+ jr nz, .loopMons
+
+; If we haven't been to Goldenrod City at least once,
+; prevent the contraction of Pokerus.
+ ld hl, StatusFlags2
+ bit 6, [hl]
+ ret z
+ call Random
+ ld a, [hRandomAdd]
+ and a
+ ret nz
+ ld a, [hRandomSub]
+ cp $3
+ ret nc ; 3/65536 chance (00 00, 00 01 or 00 02)
+ ld a, [PartyCount]
+ ld b, a
+.randomMonSelectLoop
+ call Random
+ and $7
+ cp b
+ jr nc, .randomMonSelectLoop
+ ld hl, PartyMon1PokerusStatus
+ call GetPartyLocation ; get pokerus byte of random mon
+ ld a, [hl]
+ and $f0
+ ret nz ; if it already has pokerus, do nothing
+.randomPokerusLoop ; Simultaneously sample the strain and duration
+ call Random
+ and a
+ jr z, .randomPokerusLoop
+ ld b, a
+ and $f0
+ jr z, .load_pkrs
+ ld a, b
+ and $7
+ inc a
+.load_pkrs
+ ld b, a ; this should come before the label
+ swap b
+ and $3
+ inc a
+ add b
+ ld [hl], a
+ ret
+
+.TrySpreadPokerus:
+ call Random
+ cp 1 + 33 percent
+ ret nc ; 1/3 chance
+
+ ld a, [PartyCount]
+ cp 1
+ ret z ; only one mon, nothing to do
+
+ ld c, [hl]
+ ld a, b
+ cp 2
+ jr c, .checkPreviousMonsLoop ; no more mons after this one, go backwards
+
+ call Random
+ cp 1 + 50 percent
+ jr c, .checkPreviousMonsLoop ; 1/2 chance, go backwards
+.checkFollowingMonsLoop
+ add hl, de
+ ld a, [hl]
+ and a
+ jr z, .infectMon
+ ld c, a
+ and $3
+ ret z ; if mon has cured pokerus, stop searching
+ dec b ; go on to next mon
+ ld a, b
+ cp 1
+ jr nz, .checkFollowingMonsLoop ; no more mons left
+ ret
+
+.checkPreviousMonsLoop
+ ld a, [PartyCount]
+ cp b
+ ret z ; no more mons
+ ld a, l
+ sub e
+ ld l, a
+ ld a, h
+ sbc d
+ ld h, a
+ ld a, [hl]
+ and a
+ jr z, .infectMon
+ ld c, a
+ and $3
+ ret z ; if mon has cured pokerus, stop searching
+ inc b ; go on to next mon
+ jr .checkPreviousMonsLoop
+
+.infectMon
+ ld a, c
+ and $f0
+ ld b, a
+ ld a, c
+ swap a
+ and $3
+ inc a
+ add b
+ ld [hl], a
+ ret
+
+; any berry held by a Shuckle may be converted to berry juice
+ConvertBerriesToBerryJuice: ; 2ede6
+ ld hl, StatusFlags2
+ bit 6, [hl]
+ ret z
+ call Random
+ cp $10
+ ret nc ; 1/16 chance
+ ld hl, PartyMons
+ ld a, [PartyCount]
+.partyMonLoop
+ push af
+ push hl
+ ld a, [hl]
+ cp SHUCKLE
+ jr nz, .loopMon
+ ld bc, MON_ITEM
+ add hl, bc
+ ld a, [hl]
+ cp BERRY
+ jr z, .convertToJuice
+
+.loopMon
+ pop hl
+ ld bc, PARTYMON_STRUCT_LENGTH
+ add hl, bc
+ pop af
+ dec a
+ jr nz, .partyMonLoop
+ ret
+
+.convertToJuice
+ ld a, BERRY_JUICE
+ ld [hl], a
+ pop hl
+ pop af
+ ret
--- /dev/null
+++ b/engine/pokerus_tick.asm
@@ -1,0 +1,26 @@
+ApplyPokerusTick: ; 13988
+; decreases all pokemon's pokerus counter by b. if the lower nybble reaches zero, the pokerus is cured.
+ ld hl, PartyMon1PokerusStatus ; PartyMon1 + MON_PKRS
+ ld a, [PartyCount]
+ and a
+ ret z ; make sure it's not wasting time on an empty party
+ ld c, a
+.loop
+ ld a, [hl]
+ and $f ; lower nybble is the number of days remaining
+ jr z, .next ; if already 0, skip
+ sub b ; subtract the number of days
+ jr nc, .ok ; max(result, 0)
+ xor a
+.ok
+ ld d, a ; back up this value because we need to preserve the strain (upper nybble)
+ ld a, [hl]
+ and $f0
+ add d
+ ld [hl], a ; this prevents a cured pokemon from recontracting pokerus
+.next
+ ld de, PARTYMON_STRUCT_LENGTH
+ add hl, de
+ dec c
+ jr nz, .loop
+ ret
--- /dev/null
+++ b/engine/square_root.asm
@@ -1,0 +1,30 @@
+GetSquareRoot: ; 13b87
+; Return the square root of de in b.
+
+; Rather than calculating the result, we take the index of the
+; first value in a table of squares that isn't lower than de.
+
+ ld hl, Squares
+ ld b, 0
+.loop
+; Make sure we don't go past the end of the table.
+ inc b
+ ld a, b
+ cp $ff
+ ret z
+
+; Iterate over the table until b**2 >= de.
+ ld a, [hli]
+ sub e
+ ld a, [hli]
+ sbc d
+
+ jr c, .loop
+ ret
+
+Squares: ; 13b98
+root set 1
+ rept $ff
+ dw root*root
+root set root+1
+ endr
--- /dev/null
+++ b/engine/start_battle.asm
@@ -1,0 +1,197 @@
+ShowLinkBattleParticipants: ; 2ee18
+; If we're not in a communications room,
+; we don't need to be here.
+ ld a, [wLinkMode]
+ and a
+ ret z
+
+ callba _ShowLinkBattleParticipants
+ ld c, 150
+ call DelayFrames
+ call ClearTileMap
+ call ClearSprites
+ ret
+
+FindFirstAliveMonAndStartBattle: ; 2ee2f
+ xor a
+ ld [hMapAnims], a
+ call DelayFrame
+ ld b, 6
+ ld hl, PartyMon1HP
+ ld de, PARTYMON_STRUCT_LENGTH - 1
+
+.loop
+ ld a, [hli]
+ or [hl]
+ jr nz, .okay
+ add hl, de
+ dec b
+ jr nz, .loop
+
+.okay
+ ld de, MON_LEVEL - MON_HP
+ add hl, de
+ ld a, [hl]
+ ld [BattleMonLevel], a
+ predef Predef_StartBattle
+ callba _LoadBattleFontsHPBar
+ ld a, 1
+ ld [hBGMapMode], a
+ call ClearSprites
+ call ClearTileMap
+ xor a
+ ld [hBGMapMode], a
+ ld [hWY], a
+ ld [rWY], a
+ ld [hMapAnims], a
+ ret
+
+PlayBattleMusic: ; 2ee6c
+ push hl
+ push de
+ push bc
+
+ xor a
+ ld [MusicFade], a
+ ld de, MUSIC_NONE
+ call PlayMusic
+ call DelayFrame
+ call MaxVolume
+
+ ld a, [BattleType]
+ cp BATTLETYPE_SUICUNE
+ ld de, MUSIC_SUICUNE_BATTLE
+ jp z, .done
+ cp BATTLETYPE_ROAMING
+ jp z, .done
+
+ ; Are we fighting a trainer?
+ ld a, [OtherTrainerClass]
+ and a
+ jr nz, .trainermusic
+
+ callba RegionCheck
+ ld a, e
+ and a
+ jr nz, .kantowild
+
+ ld de, MUSIC_JOHTO_WILD_BATTLE
+ ld a, [TimeOfDay]
+ cp NITE_F
+ jr nz, .done
+ ld de, MUSIC_JOHTO_WILD_BATTLE_NIGHT
+ jr .done
+
+.kantowild
+ ld de, MUSIC_KANTO_WILD_BATTLE
+ jr .done
+
+.trainermusic
+ ld de, MUSIC_CHAMPION_BATTLE
+ cp CHAMPION
+ jr z, .done
+ cp RED
+ jr z, .done
+
+ ; really, they should have included admins and scientists here too...
+ ld de, MUSIC_ROCKET_BATTLE
+ cp GRUNTM
+ jr z, .done
+ cp GRUNTF
+ jr z, .done
+
+ ld de, MUSIC_KANTO_GYM_LEADER_BATTLE
+ callba IsKantoGymLeader
+ jr c, .done
+
+ ld de, MUSIC_JOHTO_GYM_LEADER_BATTLE
+ callba IsJohtoGymLeader
+ jr c, .done
+
+ ld de, MUSIC_RIVAL_BATTLE
+ ld a, [OtherTrainerClass]
+ cp RIVAL1
+ jr z, .done
+ cp RIVAL2
+ jr nz, .othertrainer
+
+ ld a, [OtherTrainerID]
+ cp RIVAL2_2_CHIKORITA ; Rival in Indigo Plateau
+ jr c, .done
+ ld de, MUSIC_CHAMPION_BATTLE
+ jr .done
+
+.othertrainer
+ ld a, [wLinkMode]
+ and a
+ jr nz, .johtotrainer
+
+ callba RegionCheck
+ ld a, e
+ and a
+ jr nz, .kantotrainer
+
+.johtotrainer
+ ld de, MUSIC_JOHTO_TRAINER_BATTLE
+ jr .done
+
+.kantotrainer
+ ld de, MUSIC_KANTO_TRAINER_BATTLE
+
+.done
+ call PlayMusic
+
+ pop bc
+ pop de
+ pop hl
+ ret
+
+ClearBattleRAM: ; 2ef18
+ xor a
+ ld [wPlayerAction], a
+ ld [wBattleResult], a
+
+ ld hl, wPartyMenuCursor
+ ld [hli], a
+ ld [hli], a
+ ld [hli], a
+ ld [hl], a
+
+ ld [wMenuScrollPosition], a
+ ld [CriticalHit], a
+ ld [BattleMonSpecies], a
+ ld [wBattleParticipantsNotFainted], a
+ ld [CurBattleMon], a
+ ld [wForcedSwitch], a
+ ld [TimeOfDayPal], a
+ ld [PlayerTurnsTaken], a
+ ld [EnemyTurnsTaken], a
+ ld [EvolvableFlags], a
+
+ ld hl, PlayerHPPal
+ ld [hli], a
+ ld [hl], a
+
+ ld hl, BattleMonDVs
+ ld [hli], a
+ ld [hl], a
+
+ ld hl, EnemyMonDVs
+ ld [hli], a
+ ld [hl], a
+
+; Clear the entire BattleMons area
+ ld hl, wBattle
+ ld bc, wBattleEnd - wBattle
+ xor a
+ call ByteFill
+
+ callab ResetEnemyStatLevels
+
+ call ClearWindowData
+
+ ld hl, hBGMapAddress
+ xor a
+ ld [hli], a
+ ld [hl], VBGMap0 / $100
+ ret
--- a/engine/timeofdaypals.asm
+++ b/engine/timeofdaypals.asm
@@ -1,3 +1,7 @@
+Predef35: ; 8c000
+Predef36:
+ ret
+
UpdateTimeOfDayPal:: ; 8c001
call UpdateTime
ld a, [TimeOfDay]
--- /dev/null
+++ b/engine/trainer_scripts.asm
@@ -1,0 +1,31 @@
+TalkToTrainerScript:: ; 0xbe66a
+ faceplayer
+ trainerflagaction CHECK_FLAG
+ iftrue AlreadyBeatenTrainerScript
+ loadmemtrainer
+ encountermusic
+ jump StartBattleWithMapTrainerScript
+
+SeenByTrainerScript:: ; 0xbe675
+ loadmemtrainer
+ encountermusic
+ showemote EMOTE_SHOCK, LAST_TALKED, 30
+ callasm TrainerWalkToPlayer
+ applymovement2 MovementBuffer
+ writepersonxy LAST_TALKED
+ faceperson PLAYER, LAST_TALKED
+ jump StartBattleWithMapTrainerScript
+
+StartBattleWithMapTrainerScript: ; 0xbe68a
+ opentext
+ trainertext $0
+ waitbutton
+ closetext
+ loadmemtrainer
+ startbattle
+ reloadmapafterbattle
+ trainerflagaction SET_FLAG
+ loadvar wRunningTrainerBattleScript, -1
+
+AlreadyBeatenTrainerScript:
+ scripttalkafter
--- /dev/null
+++ b/engine/unused_correct_party.asm
@@ -1,0 +1,229 @@
+CorrectErrorsInPlayerParty: ; unreferenced
+ ld hl, PartyCount
+ ld a, [hl]
+ and a
+ ret z
+
+ cp PARTY_LENGTH + 1
+ jr c, .party_length_okay
+ ld a, PARTY_LENGTH
+ ld [hl], a
+.party_length_okay
+ inc hl
+
+ ld b, a
+ ld c, 0
+.loop1
+ ld a, [hl]
+ and a
+ jr z, .invalid_species
+ cp NUM_POKEMON + 1
+ jr z, .invalid_species
+ cp EGG + 1
+ jr c, .next_species
+
+.invalid_species
+ ld [hl], SMEARGLE
+ push hl
+ push bc
+ ld a, c
+ ld hl, PartyMon1Species
+ call GetPartyLocation
+ ld [hl], SMEARGLE
+ pop bc
+ pop hl
+
+.next_species
+ inc hl
+ inc c
+ dec b
+ jr nz, .loop1
+ ld [hl], $ff
+
+ ld hl, PartyMon1
+ ld a, [PartyCount]
+ ld d, a
+ ld e, 0
+.loop2
+ push de
+ push hl
+ ld b, h
+ ld c, l
+ ld a, [hl]
+ and a
+ jr z, .invalid_species_2
+ cp NUM_POKEMON + 1
+ jr c, .check_level
+
+.invalid_species_2
+ ld [hl], SMEARGLE
+ push de
+ ld d, 0
+ ld hl, PartySpecies
+ add hl, de
+ pop de
+ ld a, SMEARGLE
+ ld [hl], a
+
+.check_level
+ ld [CurSpecies], a
+ call GetBaseData
+ ld hl, MON_LEVEL
+ add hl, bc
+ ld a, [hl]
+ cp MIN_LEVEL
+ ld a, MIN_LEVEL
+ jr c, .invalid_level
+ ld a, [hl]
+ cp MAX_LEVEL
+ jr c, .load_level
+ ld a, MAX_LEVEL
+.invalid_level
+ ld [hl], a
+.load_level
+ ld [CurPartyLevel], a
+
+ ld hl, MON_MAXHP
+ add hl, bc
+ ld d, h
+ ld e, l
+ ld hl, MON_STAT_EXP - 1
+ add hl, bc
+ ld b, $1
+ predef CalcPkmnStats
+ pop hl
+ ld bc, PARTYMON_STRUCT_LENGTH
+ add hl, bc
+ pop de
+ inc e
+ dec d
+ jr nz, .loop2
+
+ ld de, PartyMonNicknames
+ ld a, [PartyCount]
+ ld b, a
+ ld c, 0
+.loop3
+ push bc
+ call .GetLengthOfStringWith6CharCap
+ push de
+ callba CheckStringForErrors
+ pop hl
+ pop bc
+ jr nc, .valid_nickname
+
+ push bc
+ push hl
+ ld hl, PartySpecies
+ push bc
+ ld b, 0
+ add hl, bc
+ pop bc
+ ld a, [hl]
+ cp EGG
+ ld hl, .TAMAGO
+ jr z, .got_nickname
+ ld [wd265], a
+ call GetPokemonName
+ ld hl, StringBuffer1
+.got_nickname
+ pop de
+ ld bc, PKMN_NAME_LENGTH
+ call CopyBytes
+ pop bc
+
+.valid_nickname
+ inc c
+ dec b
+ jr nz, .loop3
+
+ ld de, PartyMonOT
+ ld a, [PartyCount]
+ ld b, a
+ ld c, 0
+.loop4
+ push bc
+ call .GetLengthOfStringWith6CharCap
+ push de
+ callba CheckStringForErrors
+ pop hl
+ jr nc, .valid_ot_name
+ ld d, h
+ ld e, l
+ ld hl, PlayerName
+ ld bc, NAME_LENGTH
+ call CopyBytes
+.valid_ot_name
+ pop bc
+ inc c
+ dec b
+ jr nz, .loop4
+
+ ld hl, PartyMon1Moves
+ ld a, [PartyCount]
+ ld b, a
+.loop5
+ push hl
+ ld c, NUM_MOVES
+ ld a, [hl]
+ and a
+ jr z, .invalid_move
+ cp NUM_ATTACKS + 1
+ jr c, .moves_loop
+.invalid_move
+ ld [hl], POUND
+
+.moves_loop
+ ld a, [hl]
+ and a
+ jr z, .fill_invalid_moves
+ cp NUM_ATTACKS + 1
+ jr c, .next_move
+
+.fill_invalid_moves
+ xor a
+ ld [hli], a
+ dec c
+ jr nz, .fill_invalid_moves
+ jr .next_pokemon
+
+.next_move
+ inc hl
+ dec c
+ jr nz, .moves_loop
+
+.next_pokemon
+ pop hl
+ push bc
+ ld bc, PARTYMON_STRUCT_LENGTH
+ add hl, bc
+ pop bc
+ dec b
+ jr nz, .loop5
+ ret
+; 13b6b
+
+.TAMAGO: ; 13b6b
+ db "タマゴ@@@"
+; 13b71
+
+.GetLengthOfStringWith6CharCap: ; 13b71
+ push de
+ ld c, 1
+ ld b, NAME_LENGTH_JAPANESE
+.search_loop
+ ld a, [de]
+ cp "@"
+ jr z, .done
+ inc de
+ inc c
+ dec b
+ jr nz, .search_loop
+ dec c
+ dec de
+ ld a, "@"
+ ld [de], a
+.done
+ pop de
+ ret
+; 13b87
--- /dev/null
+++ b/event/bug_contest.asm
@@ -1,0 +1,43 @@
+Special_GiveParkBalls: ; 135db
+ xor a
+ ld [wContestMon], a
+ ld a, 20
+ ld [wParkBallsRemaining], a
+ callba StartBugContestTimer
+ ret
+
+BugCatchingContestBattleScript:: ; 0x135eb
+ writecode VAR_BATTLETYPE, BATTLETYPE_CONTEST
+ randomwildmon
+ startbattle
+ reloadmapafterbattle
+ copybytetovar wParkBallsRemaining
+ iffalse BugCatchingContestOutOfBallsScript
+ end
+
+BugCatchingContestOverScript:: ; 0x135f8
+ playsound SFX_ELEVATOR_END
+ opentext
+ writetext BugCatchingContestText_BeeepTimesUp
+ waitbutton
+ jump BugCatchingContestReturnToGateScript
+
+BugCatchingContestOutOfBallsScript: ; 0x13603
+ playsound SFX_ELEVATOR_END
+ opentext
+ writetext BugCatchingContestText_ContestIsOver
+ waitbutton
+
+BugCatchingContestReturnToGateScript: ; 0x1360b
+ closetext
+ jumpstd bugcontestresultswarp
+
+BugCatchingContestText_BeeepTimesUp: ; 0x1360f
+ ; ANNOUNCER: BEEEP! Time's up!
+ text_jump UnknownText_0x1bd2ca
+ db "@"
+
+BugCatchingContestText_ContestIsOver: ; 0x13614
+ ; ANNOUNCER: The Contest is over!
+ text_jump UnknownText_0x1bd2e7
+ db "@"
--- /dev/null
+++ b/event/bug_contest_mon_stats.asm
@@ -1,0 +1,107 @@
+DisplayCaughtContestMonStats: ; cc000
+ call ClearBGPalettes
+ call ClearTileMap
+ call ClearSprites
+ call LoadFontsBattleExtra
+
+ ld hl, Options
+ ld a, [hl]
+ push af
+ set 4, [hl]
+
+ hlcoord 0, 0
+ ld b, 4
+ ld c, 13
+ call TextBox
+
+ hlcoord 0, 6
+ ld b, 4
+ ld c, 13
+ call TextBox
+
+ hlcoord 2, 0
+ ld de, .Stock
+ call PlaceString
+
+ hlcoord 2, 6
+ ld de, .This
+ call PlaceString
+
+ hlcoord 5, 4
+ ld de, .Health
+ call PlaceString
+
+ hlcoord 5, 10
+ ld de, .Health
+ call PlaceString
+
+ ld a, [wContestMon]
+ ld [wd265], a
+ call GetPokemonName
+ ld de, StringBuffer1
+ hlcoord 1, 2
+ call PlaceString
+
+ ld h, b
+ ld l, c
+ ld a, [wContestMonLevel]
+ ld [TempMonLevel], a
+ call PrintLevel
+
+ ld de, EnemyMonNick
+ hlcoord 1, 8
+ call PlaceString
+
+ ld h, b
+ ld l, c
+ ld a, [EnemyMonLevel]
+ ld [TempMonLevel], a
+ call PrintLevel
+
+ hlcoord 11, 4
+ ld de, wContestMonMaxHP
+ lb bc, 2, 3
+ call PrintNum
+
+ hlcoord 11, 10
+ ld de, EnemyMonMaxHP
+ call PrintNum
+
+ ld hl, SwitchMonText
+ call PrintText
+
+ pop af
+ ld [Options], a
+
+ call WaitBGMap
+ ld b, SCGB_DIPLOMA
+ call GetSGBLayout
+ call SetPalettes
+ ret
+
+.Health:
+ db "HEALTH@"
+.Stock:
+ db " STOCK ", $4a, " @"
+.This:
+ db " THIS ", $4a, " @"
+
+SwitchMonText: ; cc0c2
+ ; Switch #MON?
+ text_jump UnknownText_0x1c10cf
+ db "@"
+
+DisplayAlreadyCaughtText: ; cc0c7
+ call GetPokemonName
+ ld hl, .AlreadyCaughtText
+ jp PrintText
+
+.AlreadyCaughtText: ; 0xcc0d0
+ ; You already caught a @ .
+ text_jump UnknownText_0x1c10dd
+ db "@"
+
+Predef2F:
+Predef38:
+Predef39: ; cc0d5
+ ret
--- /dev/null
+++ b/event/catch_tutorial.asm
@@ -1,0 +1,81 @@
+CatchTutorial:: ; 4e554
+ ld a, [BattleType]
+ dec a
+ ld c, a
+ ld hl, .dw
+ ld b, 0
+ add hl, bc
+ add hl, bc
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ jp hl
+
+.dw ; 4e564 (13:6564)
+ dw .DudeTutorial
+ dw .DudeTutorial
+ dw .DudeTutorial
+
+.DudeTutorial: ; 4e56a (13:656a)
+; Back up your name to your Mom's name.
+ ld hl, PlayerName
+ ld de, MomsName
+ ld bc, NAME_LENGTH
+ call CopyBytes
+; Copy Dude's name to your name
+ ld hl, .Dude
+ ld de, PlayerName
+ ld bc, NAME_LENGTH
+ call CopyBytes
+
+ call .LoadDudeData
+
+ xor a
+ ld [hJoyDown], a
+ ld [hJoyPressed], a
+ ld a, [Options]
+ push af
+ and $f8
+ add $3
+ ld [Options], a
+ ld hl, .AutoInput
+ ld a, BANK(.AutoInput)
+ call StartAutoInput
+ callab StartBattle
+ call StopAutoInput
+ pop af
+
+ ld [Options], a
+ ld hl, MomsName
+ ld de, PlayerName
+ ld bc, NAME_LENGTH
+ call CopyBytes
+ ret
+
+.LoadDudeData: ; 4e5b7 (13:65b7)
+ ld hl, wDudeNumItems
+ ld [hl], 1
+ inc hl
+ ld [hl], POTION
+ inc hl
+ ld [hl], 1
+ inc hl
+ ld [hl], -1
+ ld hl, wDudeNumKeyItems
+ ld [hl], 0
+ inc hl
+ ld [hl], -1
+ ld hl, wDudeNumBalls
+ ld a, 1
+ ld [hli], a
+ ld a, POKE_BALL ; 5
+ ld [hli], a
+ ld [hli], a
+ ld [hl], -1
+ ret
+
+.Dude: ; 4e5da
+ db "DUDE@"
+
+.AutoInput: ; 4e5df
+ db NO_INPUT, $ff ; end
--- /dev/null
+++ b/event/catch_tutorial_input.asm
@@ -1,0 +1,43 @@
+_DudeAutoInput_A:: ; 1de28a
+ ld hl, DudeAutoInput_A
+ jr _DudeAutoInput
+
+_DudeAutoInput_RightA: ; 1de28f
+ ld hl, DudeAutoInput_RightA
+ jr _DudeAutoInput
+
+_DudeAutoInput_DownA: ; 1de294
+ ld hl, DudeAutoInput_DownA
+ jr _DudeAutoInput
+
+_DudeAutoInput: ; 1de299
+ ld a, BANK(DudeAutoInputs)
+ call StartAutoInput
+ ret
+
+DudeAutoInputs:
+
+DudeAutoInput_A: ; 1de29f
+ db NO_INPUT, $50
+ db A_BUTTON, $00
+ db NO_INPUT, $ff ; end
+
+DudeAutoInput_RightA: ; 1de2a5
+ db NO_INPUT, $08
+ db D_RIGHT, $00
+ db NO_INPUT, $08
+ db A_BUTTON, $00
+ db NO_INPUT, $ff ; end
+
+DudeAutoInput_DownA: ; 1de2af
+ db NO_INPUT, $fe
+ db NO_INPUT, $fe
+ db NO_INPUT, $fe
+ db NO_INPUT, $fe
+ db D_DOWN, $00
+ db NO_INPUT, $fe
+ db NO_INPUT, $fe
+ db NO_INPUT, $fe
+ db NO_INPUT, $fe
+ db A_BUTTON, $00
+ db NO_INPUT, $ff ; end
--- /dev/null
+++ b/event/hidden_items.asm
@@ -1,0 +1,51 @@
+RepelWoreOffScript:: ; 0x13619
+ opentext
+ writetext .text
+ waitbutton
+ closetext
+ end
+
+.text ; 0x13620
+ ; REPEL's effect wore off.
+ text_jump UnknownText_0x1bd308
+ db "@"
+
+HiddenItemScript:: ; 0x13625
+ opentext
+ copybytetovar EngineBuffer3
+ itemtotext 0, 0
+ writetext .found_text
+ giveitem ITEM_FROM_MEM
+ iffalse .bag_full
+ callasm SetMemEvent
+ specialsound
+ itemnotify
+ jump .finish
+
+.bag_full ; 0x1363e
+ buttonsound
+ writetext .no_room_text
+ waitbutton
+
+.finish ; 13643
+ closetext
+ end
+
+.found_text ; 0x13645
+ ; found @ !
+ text_jump UnknownText_0x1bd321
+ db "@"
+
+.no_room_text ; 0x1364a
+ ; But has no space left…
+ text_jump UnknownText_0x1bd331
+ db "@"
+
+SetMemEvent: ; 1364f
+ ld hl, EngineBuffer1
+ ld a, [hli]
+ ld d, [hl]
+ ld e, a
+ ld b, SET_FLAG
+ call EventFlagAction
+ ret
--- /dev/null
+++ b/event/lucky_number.asm
@@ -1,0 +1,226 @@
+Special_CheckForLuckyNumberWinners: ; 4d87a
+ xor a
+ ld [ScriptVar], a
+ ld [wFoundMatchingIDInParty], a
+ ld a, [PartyCount]
+ and a
+ ret z
+ ld d, a
+ ld hl, PartyMon1ID
+ ld bc, PartySpecies
+.PartyLoop:
+ ld a, [bc]
+ inc bc
+ cp EGG
+ call nz, .CompareLuckyNumberToMonID
+ push bc
+ ld bc, PARTYMON_STRUCT_LENGTH
+ add hl, bc
+ pop bc
+ dec d
+ jr nz, .PartyLoop
+ ld a, BANK(sBox)
+ call GetSRAMBank
+ ld a, [sBoxCount]
+ and a
+ jr z, .SkipOpenBox
+ ld d, a
+ ld hl, sBoxMon1ID
+ ld bc, sBoxSpecies
+.OpenBoxLoop:
+ ld a, [bc]
+ inc bc
+ cp EGG
+ jr z, .SkipOpenBoxMon
+ call .CompareLuckyNumberToMonID
+ jr nc, .SkipOpenBoxMon
+ ld a, 1
+ ld [wFoundMatchingIDInParty], a
+
+.SkipOpenBoxMon:
+ push bc
+ ld bc, BOXMON_STRUCT_LENGTH
+ add hl, bc
+ pop bc
+ dec d
+ jr nz, .OpenBoxLoop
+
+.SkipOpenBox:
+ call CloseSRAM
+ ld c, $0
+.BoxesLoop:
+ ld a, [wCurBox]
+ and $f
+ cp c
+ jr z, .SkipBox
+ ld hl, .BoxBankAddresses
+ ld b, 0
+ add hl, bc
+ add hl, bc
+ add hl, bc
+ ld a, [hli]
+ call GetSRAMBank
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a ; hl now contains the address of the loaded box in SRAM
+ ld a, [hl]
+ and a
+ jr z, .SkipBox ; no mons in this box
+ push bc
+ ld b, h
+ ld c, l
+ inc bc
+ ld de, sBoxMon1ID - sBox
+ add hl, de
+ ld d, a
+.BoxNLoop:
+ ld a, [bc]
+ inc bc
+ cp EGG
+ jr z, .SkipBoxMon
+
+ call .CompareLuckyNumberToMonID ; sets ScriptVar and CurPartySpecies appropriately
+ jr nc, .SkipBoxMon
+ ld a, 1
+ ld [wFoundMatchingIDInParty], a
+
+.SkipBoxMon:
+ push bc
+ ld bc, BOXMON_STRUCT_LENGTH
+ add hl, bc
+ pop bc
+ dec d
+ jr nz, .BoxNLoop
+ pop bc
+
+.SkipBox:
+ inc c
+ ld a, c
+ cp NUM_BOXES
+ jr c, .BoxesLoop
+
+ call CloseSRAM
+ ld a, [ScriptVar]
+ and a
+ ret z ; found nothing
+ callba TrainerRankings_LuckyNumberShow
+ ld a, [wFoundMatchingIDInParty]
+ and a
+ push af
+ ld a, [CurPartySpecies]
+ ld [wNamedObjectIndexBuffer], a
+ call GetPokemonName
+ ld hl, .FoundPartymonText
+ pop af
+ jr z, .print
+ ld hl, .FoundBoxmonText
+
+ jp PrintText
+
+.CompareLuckyNumberToMonID: ; 4d939
+ push bc
+ push de
+ push hl
+ ld d, h
+ ld e, l
+ ld hl, Buffer1
+ lb bc, PRINTNUM_LEADINGZEROS | 2, 5
+ call PrintNum
+ ld hl, LuckyNumberDigit1Buffer
+ ld de, wLuckyIDNumber
+ lb bc, PRINTNUM_LEADINGZEROS | 2, 5
+ call PrintNum
+ ld b, 5
+ ld c, 0
+ ld hl, LuckyNumberDigit5Buffer
+ ld de, Buffer5
+.loop
+ ld a, [de]
+ cp [hl]
+ jr nz, .done
+ dec de
+ dec hl
+ inc c
+ dec b
+ jr nz, .loop
+
+.done
+ pop hl
+ push hl
+ ld de, -6
+ add hl, de
+ ld a, [hl]
+ pop hl
+ pop de
+ push af
+ ld a, c
+ ld b, 1
+ cp 5
+ jr z, .okay
+ ld b, 2
+ cp 3
+ jr nc, .okay
+ ld b, 3
+ cp 2
+ jr nz, .nomatch
+
+.okay
+ inc b
+ ld a, [ScriptVar]
+ and a
+ jr z, .bettermatch
+ cp b
+ jr c, .nomatch
+
+.bettermatch
+ dec b
+ ld a, b
+ ld [ScriptVar], a
+ pop bc
+ ld a, b
+ ld [CurPartySpecies], a
+ pop bc
+ scf
+ ret
+
+.nomatch
+ pop bc
+ pop bc
+ and a
+ ret
+
+.BoxBankAddresses: ; 4d99f
+ dba sBox1
+ dba sBox2
+ dba sBox3
+ dba sBox4
+ dba sBox5
+ dba sBox6
+ dba sBox7
+ dba sBox8
+ dba sBox9
+ dba sBox10
+ dba sBox11
+ dba sBox12
+ dba sBox13
+ dba sBox14
+
+.FoundPartymonText: ; 0x4d9c9
+ ; Congratulations! We have a match with the ID number of @ in your party.
+ text_jump UnknownText_0x1c1261
+ db "@"
+
+.FoundBoxmonText: ; 0x4d9ce
+ ; Congratulations! We have a match with the ID number of @ in your PC BOX.
+ text_jump UnknownText_0x1c12ae
+ db "@"
+
+Special_PrintTodaysLuckyNumber: ; 4d9d3
+ ld hl, StringBuffer3
+ ld de, wLuckyIDNumber
+ lb bc, PRINTNUM_LEADINGZEROS | 2, 5
+ call PrintNum
+ ld a, "@"
+ ld [StringBuffer3 + 5], a
+ ret
--- /dev/null
+++ b/event/move_tutor.asm
@@ -1,0 +1,103 @@
+Special_MoveTutor: ; 4925b
+ call FadeToMenu
+ call ClearBGPalettes
+ call ClearScreen
+ call DelayFrame
+ ld b, SCGB_PACKPALS
+ call GetSGBLayout
+ xor a
+ ld [wItemAttributeParamBuffer], a
+ call .GetMoveTutorMove
+ ld [wd265], a
+ ld [wPutativeTMHMMove], a
+ call GetMoveName
+ call CopyName1
+ callba ChooseMonToLearnTMHM
+ jr c, .cancel
+ jr .enter_loop
+
+.loop
+ callba ChooseMonToLearnTMHM_NoRefresh
+ jr c, .cancel
+.enter_loop
+ call CheckCanLearnMoveTutorMove
+ jr nc, .loop
+ xor a
+ ld [ScriptVar], a
+ jr .quit
+
+.cancel
+ ld a, -1
+ ld [ScriptVar], a
+.quit
+ call CloseSubmenu
+ ret
+
+.GetMoveTutorMove: ; 492a5
+ ld a, [ScriptVar]
+ cp 1
+ jr z, .flamethrower
+ cp 2
+ jr z, .thunderbolt
+ ld a, ICE_BEAM
+ ret
+
+.flamethrower
+ ld a, FLAMETHROWER
+ ret
+
+.thunderbolt
+ ld a, THUNDERBOLT
+ ret
+
+CheckCanLearnMoveTutorMove: ; 492b9
+ ld hl, .MenuDataHeader
+ call LoadMenuDataHeader
+
+ predef CanLearnTMHMMove
+
+ push bc
+ ld a, [CurPartyMon]
+ ld hl, PartyMonNicknames
+ call GetNick
+ pop bc
+
+ ld a, c
+ and a
+ jr nz, .can_learn
+ push de
+ ld de, SFX_WRONG
+ call PlaySFX
+ pop de
+ ld a, BANK(Text_TMHMNotCompatible)
+ ld hl, Text_TMHMNotCompatible
+ call FarPrintText
+ jr .didnt_learn
+
+.can_learn
+ callab KnowsMove
+ jr c, .didnt_learn
+
+ predef LearnMove
+ ld a, b
+ and a
+ jr z, .didnt_learn
+
+ ld c, HAPPINESS_LEARNMOVE
+ callab ChangeHappiness
+ jr .learned
+
+.didnt_learn
+ call ExitMenu
+ and a
+ ret
+
+.learned
+ call ExitMenu
+ scf
+ ret
+
+.MenuDataHeader: ; 0x4930a
+ db $40 ; flags
+ db 12, 00 ; start coords
+ db 17, 19 ; end coords
--- a/event/special.asm
+++ b/event/special.asm
@@ -229,3 +229,7 @@
ld de, StringBuffer3
ld bc, PKMN_NAME_LENGTH
jp CopyBytes
+
+Predef1: ; 747a
+; not used
+ ret
--- /dev/null
+++ b/gfx/overworld_font.asm
@@ -1,0 +1,17 @@
+LoadOverworldFont:: ; 106594
+ ld de, .font
+ ld hl, VTiles1
+ lb bc, BANK(.font), $80
+ call Get2bpp
+ ld de, .space
+ ld hl, VTiles2 tile $7f
+ lb bc, BANK(.space), 1
+ call Get2bpp
+ ret
+; 1065ad
+
+.font
+INCBIN "gfx/font/overworld.2bpp"
+
+.space
+INCBIN "gfx/font/space.2bpp"
--- a/main.asm
+++ b/main.asm
@@ -51,190 +51,10 @@
PushOAMEnd
INCLUDE "engine/map_objects.asm"
-
INCLUDE "engine/intro_menu.asm"
-
-ReanchorBGMap_NoOAMUpdate:: ; 6454
- call DelayFrame
- ld a, [hOAMUpdate]
- push af
-
- ld a, $1
- ld [hOAMUpdate], a
- ld a, [hBGMapMode]
- push af
- xor a
- ld [hBGMapMode], a
-
- call .ReanchorBGMap
-
- pop af
- ld [hBGMapMode], a
- pop af
- ld [hOAMUpdate], a
- ld hl, VramState
- set 6, [hl]
- ret
-
-.ReanchorBGMap:
- xor a
- ld [hLCDCPointer], a
- ld [hBGMapMode], a
- ld a, $90
- ld [hWY], a
- call OverworldTextModeSwitch
- ld a, VBGMap1 / $100
- call .LoadBGMapAddrIntoHRAM
- call _OpenAndCloseMenu_HDMATransferTileMapAndAttrMap
- callba LoadOW_BGPal7
- callba ApplyPals
- ld a, $1
- ld [hCGBPalUpdate], a
- xor a
- ld [hBGMapMode], a
- ld [hWY], a
- callba HDMATransfer_FillBGMap0WithBlack ; no need to farcall
- ld a, VBGMap0 / $100
- call .LoadBGMapAddrIntoHRAM
- xor a
- ld [wBGMapAnchor], a
- ld a, VBGMap0 / $100
- ld [wBGMapAnchor + 1], a
- xor a
- ld [hSCX], a
- ld [hSCY], a
- call ApplyBGMapAnchorToObjects
- ret
-
-.LoadBGMapAddrIntoHRAM: ; 64b9
- ld [hBGMapAddress + 1], a
- xor a
- ld [hBGMapAddress], a
- ret
-
-LoadFonts_NoOAMUpdate:: ; 64bf
- ld a, [hOAMUpdate]
- push af
- ld a, $1
- ld [hOAMUpdate], a
-
- call .LoadGFX
-
- pop af
- ld [hOAMUpdate], a
- ret
-
-.LoadGFX:
- call LoadFontsExtra
- ld a, $90
- ld [hWY], a
- call SafeUpdateSprites
- call LoadStandardFont
- ret
-
-HDMATransfer_FillBGMap0WithBlack: ; 64db
- ld a, [rSVBK]
- push af
- ld a, $6
- ld [rSVBK], a
-
- ld a, "<BLACK>" ; $60
- ld hl, wDecompressScratch
- ld bc, wScratchAttrMap - wDecompressScratch
- call ByteFill
- ld a, wDecompressScratch / $100
- ld [rHDMA1], a
- ld a, wDecompressScratch % $100
- ld [rHDMA2], a
- ld a, (VBGMap0 % $8000) / $100
- ld [rHDMA3], a
- ld a, (VBGMap0 % $8000) % $100
- ld [rHDMA4], a
- ld a, $3f
- ld [hDMATransfer], a
- call DelayFrame
-
- pop af
- ld [rSVBK], a
- ret
-
+INCLUDE "engine/init_map.asm"
INCLUDE "engine/learn.asm"
-
-CheckNickErrors:: ; 669f
-; error-check monster nick before use
-; must be a peace offering to gamesharkers
-
-; input: de = nick location
-
- push bc
- push de
- ld b, PKMN_NAME_LENGTH
-
-.checkchar
-; end of nick?
- ld a, [de]
- cp "@" ; terminator
- jr z, .end
-
-; check if this char is a text command
- ld hl, .textcommands
- dec hl
-.loop
-; next entry
- inc hl
-; reached end of commands table?
- ld a, [hl]
- cp -1
- jr z, .done
-
-; is the current char between this value (inclusive)...
- ld a, [de]
- cp [hl]
- inc hl
- jr c, .loop
-; ...and this one?
- cp [hl]
- jr nc, .loop
-
-; replace it with a "?"
- ld a, "?"
- ld [de], a
- jr .loop
-
-.done
-; next char
- inc de
-; reached end of nick without finding a terminator?
- dec b
- jr nz, .checkchar
-
-; change nick to "?@"
- pop de
- push de
- ld a, "?"
- ld [de], a
- inc de
- ld a, "@"
- ld [de], a
-.end
-; if the nick has any errors at this point it's out of our hands
- pop de
- pop bc
- ret
-
-.textcommands ; 66cf
-; table defining which characters are actually text commands
-; format:
- ; ≥ <
- db "<START>", TX_BOX + 1
- db "<PLAY_G>", $18 + 1
- db $1d, "%" + 1
- db $35, "<GREEN>" + 1
- db "<ENEMY>", "<ENEMY>" + 1
- db "<MOM>", "<TM>" + 1
- db "<ROCKET>", "┘" + 1
- db -1 ; end
-
+INCLUDE "engine/check_nick_errors.asm"
INCLUDE "engine/math.asm"
INCLUDE "data/items/item_attributes.asm"
INCLUDE "engine/npc_movement.asm"
@@ -241,11 +61,7 @@
INCLUDE "event/happiness_egg.asm"
INCLUDE "event/special.asm"
-Predef1: ; 747a
-; not used
- ret
-
SECTION "bank2", ROMX
INCLUDE "engine/player_object.asm"
@@ -256,26 +72,7 @@
SECTION "bank3", ROMX
-CheckTime:: ; c000
- ld a, [TimeOfDay]
- ld hl, TimeOfDayTable
- ld de, 2
- call IsInArray
- inc hl
- ld c, [hl]
- ret c
-
- xor a
- ld c, a
- ret
-
-TimeOfDayTable: ; c012
- db MORN_F, MORN
- db DAY_F, DAY
- db NITE_F, NITE
- db NITE_F, NITE
- db -1
-
+INCLUDE "engine/check_time.asm"
INCLUDE "engine/specials.asm"
INCLUDE "engine/printnum.asm"
INCLUDE "engine/health.asm"
@@ -405,426 +202,16 @@
INCLUDE "engine/startmenu.asm"
INCLUDE "engine/selectmenu.asm"
INCLUDE "event/elevator.asm"
-
-Special_GiveParkBalls: ; 135db
- xor a
- ld [wContestMon], a
- ld a, 20
- ld [wParkBallsRemaining], a
- callba StartBugContestTimer
- ret
-
-BugCatchingContestBattleScript:: ; 0x135eb
- writecode VAR_BATTLETYPE, BATTLETYPE_CONTEST
- randomwildmon
- startbattle
- reloadmapafterbattle
- copybytetovar wParkBallsRemaining
- iffalse BugCatchingContestOutOfBallsScript
- end
-
-BugCatchingContestOverScript:: ; 0x135f8
- playsound SFX_ELEVATOR_END
- opentext
- writetext BugCatchingContestText_BeeepTimesUp
- waitbutton
- jump BugCatchingContestReturnToGateScript
-
-BugCatchingContestOutOfBallsScript: ; 0x13603
- playsound SFX_ELEVATOR_END
- opentext
- writetext BugCatchingContestText_ContestIsOver
- waitbutton
-
-BugCatchingContestReturnToGateScript: ; 0x1360b
- closetext
- jumpstd bugcontestresultswarp
-
-BugCatchingContestText_BeeepTimesUp: ; 0x1360f
- ; ANNOUNCER: BEEEP! Time's up!
- text_jump UnknownText_0x1bd2ca
- db "@"
-
-BugCatchingContestText_ContestIsOver: ; 0x13614
- ; ANNOUNCER: The Contest is over!
- text_jump UnknownText_0x1bd2e7
- db "@"
-
-RepelWoreOffScript:: ; 0x13619
- opentext
- writetext .text
- waitbutton
- closetext
- end
-
-.text ; 0x13620
- ; REPEL's effect wore off.
- text_jump UnknownText_0x1bd308
- db "@"
-
-HiddenItemScript:: ; 0x13625
- opentext
- copybytetovar EngineBuffer3
- itemtotext 0, 0
- writetext .found_text
- giveitem ITEM_FROM_MEM
- iffalse .bag_full
- callasm SetMemEvent
- specialsound
- itemnotify
- jump .finish
-
-.bag_full ; 0x1363e
- buttonsound
- writetext .no_room_text
- waitbutton
-
-.finish ; 13643
- closetext
- end
-
-.found_text ; 0x13645
- ; found @ !
- text_jump UnknownText_0x1bd321
- db "@"
-
-.no_room_text ; 0x1364a
- ; But has no space left…
- text_jump UnknownText_0x1bd331
- db "@"
-
-SetMemEvent: ; 1364f
- ld hl, EngineBuffer1
- ld a, [hli]
- ld d, [hl]
- ld e, a
- ld b, SET_FLAG
- call EventFlagAction
- ret
-
-CheckFacingTileForStd:: ; 1365b
-; Checks to see if the tile you're facing has a std script associated with it. If so, executes the script and returns carry.
- ld a, c
- ld de, 3
- ld hl, TileCollisionStdScripts
- call IsInArray
- jr nc, .notintable
-
- ld a, jumpstd_command
- ld [wJumpStdScriptBuffer], a
- inc hl
- ld a, [hli]
- ld [wJumpStdScriptBuffer + 1], a
- ld a, [hli]
- ld [wJumpStdScriptBuffer + 2], a
- ld a, BANK(Script_JumpStdFromRAM)
- ld hl, Script_JumpStdFromRAM
- call CallScript
- scf
- ret
-
-.notintable
- xor a
- ret
-
-INCLUDE "data/collision_stdscripts.asm"
-
-Script_JumpStdFromRAM: ; 0x1369a
- jump wJumpStdScriptBuffer
-
+INCLUDE "event/bug_contest.asm"
+INCLUDE "event/hidden_items.asm"
+INCLUDE "engine/collision_stdscripts.asm"
INCLUDE "event/bug_contest_judging.asm"
-
-ApplyPokerusTick: ; 13988
-; decreases all pokemon's pokerus counter by b. if the lower nybble reaches zero, the pokerus is cured.
- ld hl, PartyMon1PokerusStatus ; PartyMon1 + MON_PKRS
- ld a, [PartyCount]
- and a
- ret z ; make sure it's not wasting time on an empty party
- ld c, a
-.loop
- ld a, [hl]
- and $f ; lower nybble is the number of days remaining
- jr z, .next ; if already 0, skip
- sub b ; subtract the number of days
- jr nc, .ok ; max(result, 0)
- xor a
-.ok
- ld d, a ; back up this value because we need to preserve the strain (upper nybble)
- ld a, [hl]
- and $f0
- add d
- ld [hl], a ; this prevents a cured pokemon from recontracting pokerus
-.next
- ld de, PARTYMON_STRUCT_LENGTH
- add hl, de
- dec c
- jr nz, .loop
- ret
-
+INCLUDE "engine/pokerus_tick.asm"
INCLUDE "event/bug_contest_2.asm"
+INCLUDE "engine/unused_correct_party.asm"
+INCLUDE "engine/square_root.asm"
-CorrectErrorsInPlayerParty: ; unreferenced
- ld hl, PartyCount
- ld a, [hl]
- and a
- ret z
- cp PARTY_LENGTH + 1
- jr c, .party_length_okay
- ld a, PARTY_LENGTH
- ld [hl], a
-.party_length_okay
- inc hl
-
- ld b, a
- ld c, 0
-.loop1
- ld a, [hl]
- and a
- jr z, .invalid_species
- cp NUM_POKEMON + 1
- jr z, .invalid_species
- cp EGG + 1
- jr c, .next_species
-
-.invalid_species
- ld [hl], SMEARGLE
- push hl
- push bc
- ld a, c
- ld hl, PartyMon1Species
- call GetPartyLocation
- ld [hl], SMEARGLE
- pop bc
- pop hl
-
-.next_species
- inc hl
- inc c
- dec b
- jr nz, .loop1
- ld [hl], $ff
-
- ld hl, PartyMon1
- ld a, [PartyCount]
- ld d, a
- ld e, 0
-.loop2
- push de
- push hl
- ld b, h
- ld c, l
- ld a, [hl]
- and a
- jr z, .invalid_species_2
- cp NUM_POKEMON + 1
- jr c, .check_level
-
-.invalid_species_2
- ld [hl], SMEARGLE
- push de
- ld d, 0
- ld hl, PartySpecies
- add hl, de
- pop de
- ld a, SMEARGLE
- ld [hl], a
-
-.check_level
- ld [CurSpecies], a
- call GetBaseData
- ld hl, MON_LEVEL
- add hl, bc
- ld a, [hl]
- cp MIN_LEVEL
- ld a, MIN_LEVEL
- jr c, .invalid_level
- ld a, [hl]
- cp MAX_LEVEL
- jr c, .load_level
- ld a, MAX_LEVEL
-.invalid_level
- ld [hl], a
-.load_level
- ld [CurPartyLevel], a
-
- ld hl, MON_MAXHP
- add hl, bc
- ld d, h
- ld e, l
- ld hl, MON_STAT_EXP - 1
- add hl, bc
- ld b, $1
- predef CalcPkmnStats
- pop hl
- ld bc, PARTYMON_STRUCT_LENGTH
- add hl, bc
- pop de
- inc e
- dec d
- jr nz, .loop2
-
- ld de, PartyMonNicknames
- ld a, [PartyCount]
- ld b, a
- ld c, 0
-.loop3
- push bc
- call .GetLengthOfStringWith6CharCap
- push de
- callba CheckStringForErrors
- pop hl
- pop bc
- jr nc, .valid_nickname
-
- push bc
- push hl
- ld hl, PartySpecies
- push bc
- ld b, 0
- add hl, bc
- pop bc
- ld a, [hl]
- cp EGG
- ld hl, .TAMAGO
- jr z, .got_nickname
- ld [wd265], a
- call GetPokemonName
- ld hl, StringBuffer1
-.got_nickname
- pop de
- ld bc, PKMN_NAME_LENGTH
- call CopyBytes
- pop bc
-
-.valid_nickname
- inc c
- dec b
- jr nz, .loop3
-
- ld de, PartyMonOT
- ld a, [PartyCount]
- ld b, a
- ld c, 0
-.loop4
- push bc
- call .GetLengthOfStringWith6CharCap
- push de
- callba CheckStringForErrors
- pop hl
- jr nc, .valid_ot_name
- ld d, h
- ld e, l
- ld hl, PlayerName
- ld bc, NAME_LENGTH
- call CopyBytes
-.valid_ot_name
- pop bc
- inc c
- dec b
- jr nz, .loop4
-
- ld hl, PartyMon1Moves
- ld a, [PartyCount]
- ld b, a
-.loop5
- push hl
- ld c, NUM_MOVES
- ld a, [hl]
- and a
- jr z, .invalid_move
- cp NUM_ATTACKS + 1
- jr c, .moves_loop
-.invalid_move
- ld [hl], POUND
-
-.moves_loop
- ld a, [hl]
- and a
- jr z, .fill_invalid_moves
- cp NUM_ATTACKS + 1
- jr c, .next_move
-
-.fill_invalid_moves
- xor a
- ld [hli], a
- dec c
- jr nz, .fill_invalid_moves
- jr .next_pokemon
-
-.next_move
- inc hl
- dec c
- jr nz, .moves_loop
-
-.next_pokemon
- pop hl
- push bc
- ld bc, PARTYMON_STRUCT_LENGTH
- add hl, bc
- pop bc
- dec b
- jr nz, .loop5
- ret
-; 13b6b
-
-.TAMAGO: ; 13b6b
- db "タマゴ@@@"
-; 13b71
-
-.GetLengthOfStringWith6CharCap: ; 13b71
- push de
- ld c, 1
- ld b, NAME_LENGTH_JAPANESE
-.search_loop
- ld a, [de]
- cp "@"
- jr z, .done
- inc de
- inc c
- dec b
- jr nz, .search_loop
- dec c
- dec de
- ld a, "@"
- ld [de], a
-.done
- pop de
- ret
-; 13b87
-
-GetSquareRoot: ; 13b87
-; Return the square root of de in b.
-
-; Rather than calculating the result, we take the index of the
-; first value in a table of squares that isn't lower than de.
-
- ld hl, Squares
- ld b, 0
-.loop
-; Make sure we don't go past the end of the table.
- inc b
- ld a, b
- cp $ff
- ret z
-
-; Iterate over the table until b**2 >= de.
- ld a, [hli]
- sub e
- ld a, [hli]
- sbc d
-
- jr c, .loop
- ret
-
-Squares: ; 13b98
-root set 1
- rept $ff
- dw root*root
-root set root+1
- endr
-
-
SECTION "bank5", ROMX
INCLUDE "engine/rtc.asm"
@@ -841,8 +228,6 @@
INCLUDE "event/daycare.asm"
INCLUDE "event/photo.asm"
INCLUDE "engine/breeding.asm"
-
-
INCLUDE "tilesets/data.asm"
@@ -879,345 +264,10 @@
ret
INCLUDE "engine/pokepic.asm"
-
-LoadObjectMasks: ; 2454f
- ld hl, wObjectMasks
- xor a
- ld bc, NUM_OBJECTS
- call ByteFill
- nop
- ld bc, MapObjects
- ld de, wObjectMasks
- xor a
-.loop
- push af
- push bc
- push de
- call GetObjectTimeMask
- jr c, .next
- call CheckObjectFlag
-.next
- pop de
- ld [de], a
- inc de
- pop bc
- ld hl, OBJECT_LENGTH
- add hl, bc
- ld b, h
- ld c, l
- pop af
- inc a
- cp NUM_OBJECTS
- jr nz, .loop
- ret
-
-CheckObjectFlag: ; 2457d (9:457d)
- ld hl, MAPOBJECT_SPRITE
- add hl, bc
- ld a, [hl]
- and a
- jr z, .masked
- ld hl, MAPOBJECT_EVENT_FLAG
- add hl, bc
- ld a, [hli]
- ld e, a
- ld a, [hl]
- ld d, a
- cp -1
- jr nz, .check
- ld a, e
- cp -1
- jr z, .unmasked
- jr .masked
-.check
- ld b, CHECK_FLAG
- call EventFlagAction
- ld a, c
- and a
- jr nz, .masked
-.unmasked
- xor a
- ret
-
-.masked
- ld a, -1
- scf
- ret
-
-GetObjectTimeMask: ; 245a7 (9:45a7)
- call CheckObjectTime
- ld a, -1
- ret c
- xor a
- ret
-
+INCLUDE "engine/map_objects_2.asm"
INCLUDE "engine/scrolling_menu.asm"
INCLUDE "engine/switch_items.asm"
-
-PlaceMenuItemName: ; 0x24ab4
- push de
- ld a, [MenuSelection]
- ld [wNamedObjectIndexBuffer], a
- call GetItemName
- pop hl
- call PlaceString
- ret
-
-PlaceMenuItemQuantity: ; 0x24ac3
- push de
- ld a, [MenuSelection]
- ld [CurItem], a
- callba _CheckTossableItem
- ld a, [wItemAttributeParamBuffer]
- pop hl
- and a
- jr nz, .done
- ld de, $15
- add hl, de
- ld [hl], "×"
- inc hl
- ld de, MenuSelectionQuantity
- lb bc, 1, 2
- call PrintNum
-
-.done
- ret
-
-PlaceMoneyTopRight: ; 24ae8
- ld hl, MenuDataHeader_0x24b15
- call CopyMenuDataHeader
- jr PlaceMoneyDataHeader
-
-PlaceMoneyBottomLeft: ; 24af0
- ld hl, MenuDataHeader_0x24b1d
- call CopyMenuDataHeader
- jr PlaceMoneyDataHeader
-
-PlaceMoneyAtTopLeftOfTextbox: ; 24af8
- ld hl, MenuDataHeader_0x24b15
- lb de, 0, 11
- call OffsetMenuDataHeader
-
-PlaceMoneyDataHeader: ; 24b01
- call MenuBox
- call MenuBoxCoord2Tile
- ld de, SCREEN_WIDTH + 1
- add hl, de
- ld de, Money
- lb bc, PRINTNUM_MONEY | 3, 6
- call PrintNum
- ret
-
-MenuDataHeader_0x24b15: ; 0x24b15
- db $40 ; flags
- db 00, 11 ; start coords
- db 02, 19 ; end coords
- dw NULL
- db 1 ; default option
-
-MenuDataHeader_0x24b1d: ; 0x24b1d
- db $40 ; flags
- db 11, 00 ; start coords
- db 13, 08 ; end coords
- dw NULL
- db 1 ; default option
-
-Special_DisplayCoinCaseBalance: ; 24b25
- ; Place a text box of size 1x7 at 11, 0.
- hlcoord 11, 0
- ld b, 1
- ld c, 7
- call TextBox
- hlcoord 12, 0
- ld de, CoinString
- call PlaceString
- hlcoord 17, 1
- ld de, ShowMoney_TerminatorString
- call PlaceString
- ld de, Coins
- lb bc, 2, 4
- hlcoord 13, 1
- call PrintNum
- ret
-
-Special_DisplayMoneyAndCoinBalance: ; 24b4e
- hlcoord 5, 0
- ld b, 3
- ld c, 13
- call TextBox
- hlcoord 6, 1
- ld de, MoneyString
- call PlaceString
- hlcoord 12, 1
- ld de, Money
- lb bc, PRINTNUM_MONEY | 3, 6
- call PrintNum
- hlcoord 6, 3
- ld de, CoinString
- call PlaceString
- hlcoord 15, 3
- ld de, Coins
- lb bc, 2, 4
- call PrintNum
- ret
-
-MoneyString: ; 24b83
- db "MONEY@"
-CoinString: ; 24b89
- db "COIN@"
-ShowMoney_TerminatorString: ; 24b8e
- db "@"
-
-Function24b8f: ; 24b8f
-; unreferenced, related to safari?
- ld hl, Options
- ld a, [hl]
- push af
- set NO_TEXT_SCROLL, [hl]
- hlcoord 0, 0
- ld b, 3
- ld c, 7
- call TextBox
- hlcoord 1, 1
- ld de, wSafariTimeRemaining
- lb bc, 2, 3
- call PrintNum
- hlcoord 4, 1
- ld de, .slash_500
- call PlaceString
- hlcoord 1, 3
- ld de, .booru_ko
- call PlaceString
- hlcoord 5, 3
- ld de, wSafariBallsRemaining
- lb bc, 1, 2
- call PrintNum
- pop af
- ld [Options], a
- ret
-
-.slash_500 ; 24bcf
- db "/500@"
-.booru_ko ; 24bd4
- db "ボール こ@"
-
-StartMenu_DrawBugContestStatusBox: ; 24bdc
- hlcoord 0, 0
- ld b, 5
- ld c, 17
- call TextBox
- ret
-
-StartMenu_PrintBugContestStatus: ; 24be7
- ld hl, Options
- ld a, [hl]
- push af
- set NO_TEXT_SCROLL, [hl]
- call StartMenu_DrawBugContestStatusBox
- hlcoord 1, 5
- ld de, .Balls_EN
- call PlaceString
- hlcoord 8, 5
- ld de, wParkBallsRemaining
- lb bc, PRINTNUM_RIGHTALIGN | 1, 2
- call PrintNum
- hlcoord 1, 1
- ld de, .CAUGHT
- call PlaceString
- ld a, [wContestMon]
- and a
- ld de, .None
- jr z, .no_contest_mon
- ld [wd265], a
- call GetPokemonName
-
-.no_contest_mon
- hlcoord 8, 1
- call PlaceString
- ld a, [wContestMon]
- and a
- jr z, .skip_level
- hlcoord 1, 3
- ld de, .LEVEL
- call PlaceString
- ld a, [wContestMonLevel]
- ld h, b
- ld l, c
- inc hl
- ld c, 3
- call Print8BitNumRightAlign
-
-.skip_level
- pop af
- ld [Options], a
- ret
-
-.Balls_JP: ; 24c43
- db "ボール こ@"
-.CAUGHT: ; 24c4b
- db "CAUGHT@"
-.Balls_EN: ; 24c52
- db "BALLS:@"
-.None: ; 24c59
- db "None@"
-.LEVEL: ; 24c5e
- db "LEVEL@"
-
-FindApricornsInBag: ; 24c64
-; Checks the bag for Apricorns.
- ld hl, Buffer1
- xor a
- ld [hli], a
- dec a
- ld bc, 10
- call ByteFill
-
- ld hl, .ApricornBalls
-.loop
- ld a, [hl]
- cp -1
- jr z, .done
- push hl
- ld [CurItem], a
- ld hl, NumItems
- call CheckItem
- pop hl
- jr nc, .nope
- ld a, [hl]
- call .addtobuffer
-.nope
- inc hl
- inc hl
- jr .loop
-
-.done
- ld a, [Buffer1]
- and a
- ret nz
- scf
- ret
-
-.addtobuffer ; 24c94
- push hl
- ld hl, Buffer1
- inc [hl]
- ld e, [hl]
- ld d, 0
- add hl, de
- ld [hl], a
- pop hl
- ret
-
-.ApricornBalls: ; 24ca0
- db RED_APRICORN, LEVEL_BALL
- db BLU_APRICORN, LURE_BALL
- db YLW_APRICORN, MOON_BALL
- db GRN_APRICORN, FRIEND_BALL
- db WHT_APRICORN, FAST_BALL
- db BLK_APRICORN, HEAVY_BALL
- db PNK_APRICORN, LOVE_BALL
- db -1
-
+INCLUDE "engine/menu_2.asm"
INCLUDE "engine/mon_menu.asm"
INCLUDE "battle/menu.asm"
INCLUDE "engine/buy_sell_toss.asm"
@@ -1278,91 +328,8 @@
call WaitBGMap
jp SetPalettes
-ConsumeHeldItem: ; 27192
- push hl
- push de
- push bc
- ld a, [hBattleTurn]
- and a
- ld hl, OTPartyMon1Item
- ld de, EnemyMonItem
- ld a, [CurOTMon]
- jr z, .theirturn
- ld hl, PartyMon1Item
- ld de, BattleMonItem
- ld a, [CurBattleMon]
-
-.theirturn
- push hl
- push af
- ld a, [de]
- ld b, a
- callba GetItemHeldEffect
- ld hl, .ConsumableEffects
-.loop
- ld a, [hli]
- cp b
- jr z, .ok
- inc a
- jr nz, .loop
- pop af
- pop hl
- pop bc
- pop de
- pop hl
- ret
-
-.ok
- xor a
- ld [de], a
- pop af
- pop hl
- call GetPartyLocation
- ld a, [hBattleTurn]
- and a
- jr nz, .ourturn
- ld a, [wBattleMode]
- dec a
- jr z, .done
-
-.ourturn
- ld [hl], $0
-
-.done
- pop bc
- pop de
- pop hl
- ret
-
-.ConsumableEffects: ; 271de
-; Consumable items?
- db HELD_BERRY
- db HELD_2
- db HELD_5
- db HELD_HEAL_POISON
- db HELD_HEAL_FREEZE
- db HELD_HEAL_BURN
- db HELD_HEAL_SLEEP
- db HELD_HEAL_PARALYZE
- db HELD_HEAL_STATUS
- db HELD_30
- db HELD_ATTACK_UP
- db HELD_DEFENSE_UP
- db HELD_SPEED_UP
- db HELD_SP_ATTACK_UP
- db HELD_SP_DEFENSE_UP
- db HELD_ACCURACY_UP
- db HELD_EVASION_UP
- db HELD_38
- db HELD_71
- db HELD_ESCAPE
- db HELD_CRITICAL_UP
- db -1
-
-MoveEffectsPointers: ; 271f4
+INCLUDE "engine/consume_held_item.asm"
INCLUDE "battle/moves/move_effects_pointers.asm"
-
-MoveEffects: ; 2732e
INCLUDE "battle/moves/move_effects.asm"
Kurt_SelectQuantity_InterpretJoypad: ; 27a28
@@ -1399,380 +366,15 @@
SECTION "bankB", ROMX
INCLUDE "battle/trainer_huds.asm"
-
INCLUDE "data/trainers/trainer_class_names.asm"
-
INCLUDE "battle/ai/redundant.asm"
-
INCLUDE "event/move_deleter.asm"
-
INCLUDE "engine/mysterygift2.asm"
-
INCLUDE "engine/tmhm2.asm"
-
-MoveDescriptions:: ; 2cb52
INCLUDE "battle/moves/move_descriptions.asm"
+INCLUDE "engine/pokerus.asm"
+INCLUDE "engine/start_battle.asm"
-GivePokerusAndConvertBerries: ; 2ed44
- call ConvertBerriesToBerryJuice
- ld hl, PartyMon1PokerusStatus
- ld a, [PartyCount]
- ld b, a
- ld de, PARTYMON_STRUCT_LENGTH
-; Check to see if any of your Pokemon already has Pokerus.
-; If so, sample its spread through your party.
-; This means that you cannot get Pokerus de novo while
-; a party member has an active infection.
-.loopMons
- ld a, [hl]
- and $f
- jr nz, .TrySpreadPokerus
- add hl, de
- dec b
- jr nz, .loopMons
-
-; If we haven't been to Goldenrod City at least once,
-; prevent the contraction of Pokerus.
- ld hl, StatusFlags2
- bit 6, [hl]
- ret z
- call Random
- ld a, [hRandomAdd]
- and a
- ret nz
- ld a, [hRandomSub]
- cp $3
- ret nc ; 3/65536 chance (00 00, 00 01 or 00 02)
- ld a, [PartyCount]
- ld b, a
-.randomMonSelectLoop
- call Random
- and $7
- cp b
- jr nc, .randomMonSelectLoop
- ld hl, PartyMon1PokerusStatus
- call GetPartyLocation ; get pokerus byte of random mon
- ld a, [hl]
- and $f0
- ret nz ; if it already has pokerus, do nothing
-.randomPokerusLoop ; Simultaneously sample the strain and duration
- call Random
- and a
- jr z, .randomPokerusLoop
- ld b, a
- and $f0
- jr z, .load_pkrs
- ld a, b
- and $7
- inc a
-.load_pkrs
- ld b, a ; this should come before the label
- swap b
- and $3
- inc a
- add b
- ld [hl], a
- ret
-
-.TrySpreadPokerus:
- call Random
- cp 1 + 33 percent
- ret nc ; 1/3 chance
-
- ld a, [PartyCount]
- cp 1
- ret z ; only one mon, nothing to do
-
- ld c, [hl]
- ld a, b
- cp 2
- jr c, .checkPreviousMonsLoop ; no more mons after this one, go backwards
-
- call Random
- cp 1 + 50 percent
- jr c, .checkPreviousMonsLoop ; 1/2 chance, go backwards
-.checkFollowingMonsLoop
- add hl, de
- ld a, [hl]
- and a
- jr z, .infectMon
- ld c, a
- and $3
- ret z ; if mon has cured pokerus, stop searching
- dec b ; go on to next mon
- ld a, b
- cp 1
- jr nz, .checkFollowingMonsLoop ; no more mons left
- ret
-
-.checkPreviousMonsLoop
- ld a, [PartyCount]
- cp b
- ret z ; no more mons
- ld a, l
- sub e
- ld l, a
- ld a, h
- sbc d
- ld h, a
- ld a, [hl]
- and a
- jr z, .infectMon
- ld c, a
- and $3
- ret z ; if mon has cured pokerus, stop searching
- inc b ; go on to next mon
- jr .checkPreviousMonsLoop
-
-.infectMon
- ld a, c
- and $f0
- ld b, a
- ld a, c
- swap a
- and $3
- inc a
- add b
- ld [hl], a
- ret
-
-; any berry held by a Shuckle may be converted to berry juice
-ConvertBerriesToBerryJuice: ; 2ede6
- ld hl, StatusFlags2
- bit 6, [hl]
- ret z
- call Random
- cp $10
- ret nc ; 1/16 chance
- ld hl, PartyMons
- ld a, [PartyCount]
-.partyMonLoop
- push af
- push hl
- ld a, [hl]
- cp SHUCKLE
- jr nz, .loopMon
- ld bc, MON_ITEM
- add hl, bc
- ld a, [hl]
- cp BERRY
- jr z, .convertToJuice
-
-.loopMon
- pop hl
- ld bc, PARTYMON_STRUCT_LENGTH
- add hl, bc
- pop af
- dec a
- jr nz, .partyMonLoop
- ret
-
-.convertToJuice
- ld a, BERRY_JUICE
- ld [hl], a
- pop hl
- pop af
- ret
-
-ShowLinkBattleParticipants: ; 2ee18
-; If we're not in a communications room,
-; we don't need to be here.
- ld a, [wLinkMode]
- and a
- ret z
-
- callba _ShowLinkBattleParticipants
- ld c, 150
- call DelayFrames
- call ClearTileMap
- call ClearSprites
- ret
-
-FindFirstAliveMonAndStartBattle: ; 2ee2f
- xor a
- ld [hMapAnims], a
- call DelayFrame
- ld b, 6
- ld hl, PartyMon1HP
- ld de, PARTYMON_STRUCT_LENGTH - 1
-
-.loop
- ld a, [hli]
- or [hl]
- jr nz, .okay
- add hl, de
- dec b
- jr nz, .loop
-
-.okay
- ld de, MON_LEVEL - MON_HP
- add hl, de
- ld a, [hl]
- ld [BattleMonLevel], a
- predef Predef_StartBattle
- callba _LoadBattleFontsHPBar
- ld a, 1
- ld [hBGMapMode], a
- call ClearSprites
- call ClearTileMap
- xor a
- ld [hBGMapMode], a
- ld [hWY], a
- ld [rWY], a
- ld [hMapAnims], a
- ret
-
-PlayBattleMusic: ; 2ee6c
-
- push hl
- push de
- push bc
-
- xor a
- ld [MusicFade], a
- ld de, MUSIC_NONE
- call PlayMusic
- call DelayFrame
- call MaxVolume
-
- ld a, [BattleType]
- cp BATTLETYPE_SUICUNE
- ld de, MUSIC_SUICUNE_BATTLE
- jp z, .done
- cp BATTLETYPE_ROAMING
- jp z, .done
-
- ; Are we fighting a trainer?
- ld a, [OtherTrainerClass]
- and a
- jr nz, .trainermusic
-
- callba RegionCheck
- ld a, e
- and a
- jr nz, .kantowild
-
- ld de, MUSIC_JOHTO_WILD_BATTLE
- ld a, [TimeOfDay]
- cp NITE_F
- jr nz, .done
- ld de, MUSIC_JOHTO_WILD_BATTLE_NIGHT
- jr .done
-
-.kantowild
- ld de, MUSIC_KANTO_WILD_BATTLE
- jr .done
-
-.trainermusic
- ld de, MUSIC_CHAMPION_BATTLE
- cp CHAMPION
- jr z, .done
- cp RED
- jr z, .done
-
- ; really, they should have included admins and scientists here too...
- ld de, MUSIC_ROCKET_BATTLE
- cp GRUNTM
- jr z, .done
- cp GRUNTF
- jr z, .done
-
- ld de, MUSIC_KANTO_GYM_LEADER_BATTLE
- callba IsKantoGymLeader
- jr c, .done
-
- ld de, MUSIC_JOHTO_GYM_LEADER_BATTLE
- callba IsJohtoGymLeader
- jr c, .done
-
- ld de, MUSIC_RIVAL_BATTLE
- ld a, [OtherTrainerClass]
- cp RIVAL1
- jr z, .done
- cp RIVAL2
- jr nz, .othertrainer
-
- ld a, [OtherTrainerID]
- cp RIVAL2_2_CHIKORITA ; Rival in Indigo Plateau
- jr c, .done
- ld de, MUSIC_CHAMPION_BATTLE
- jr .done
-
-.othertrainer
- ld a, [wLinkMode]
- and a
- jr nz, .johtotrainer
-
- callba RegionCheck
- ld a, e
- and a
- jr nz, .kantotrainer
-
-.johtotrainer
- ld de, MUSIC_JOHTO_TRAINER_BATTLE
- jr .done
-
-.kantotrainer
- ld de, MUSIC_KANTO_TRAINER_BATTLE
-
-.done
- call PlayMusic
-
- pop bc
- pop de
- pop hl
- ret
-
-ClearBattleRAM: ; 2ef18
- xor a
- ld [wPlayerAction], a
- ld [wBattleResult], a
-
- ld hl, wPartyMenuCursor
- ld [hli], a
- ld [hli], a
- ld [hli], a
- ld [hl], a
-
- ld [wMenuScrollPosition], a
- ld [CriticalHit], a
- ld [BattleMonSpecies], a
- ld [wBattleParticipantsNotFainted], a
- ld [CurBattleMon], a
- ld [wForcedSwitch], a
- ld [TimeOfDayPal], a
- ld [PlayerTurnsTaken], a
- ld [EnemyTurnsTaken], a
- ld [EvolvableFlags], a
-
- ld hl, PlayerHPPal
- ld [hli], a
- ld [hl], a
-
- ld hl, BattleMonDVs
- ld [hli], a
- ld [hl], a
-
- ld hl, EnemyMonDVs
- ld [hli], a
- ld [hl], a
-
-; Clear the entire BattleMons area
- ld hl, wBattle
- ld bc, wBattleEnd - wBattle
- xor a
- call ByteFill
-
- callab ResetEnemyStatLevels
-
- call ClearWindowData
-
- ld hl, hBGMapAddress
- xor a
- ld [hli], a
- ld [hl], VBGMap0 / $100
- ret
-
PlaceGraphic: ; 2ef6e
; Fill wBoxAlignment-aligned box width b height c
; with iterating tile starting from hGraphicStartTile at hl.
@@ -1894,128 +496,14 @@
PackFGFX: ; 48e9b
INCBIN "gfx/pack/pack_f.2bpp"
-Special_MoveTutor: ; 4925b
- call FadeToMenu
- call ClearBGPalettes
- call ClearScreen
- call DelayFrame
- ld b, SCGB_PACKPALS
- call GetSGBLayout
- xor a
- ld [wItemAttributeParamBuffer], a
- call .GetMoveTutorMove
- ld [wd265], a
- ld [wPutativeTMHMMove], a
- call GetMoveName
- call CopyName1
- callba ChooseMonToLearnTMHM
- jr c, .cancel
- jr .enter_loop
-
-.loop
- callba ChooseMonToLearnTMHM_NoRefresh
- jr c, .cancel
-.enter_loop
- call CheckCanLearnMoveTutorMove
- jr nc, .loop
- xor a
- ld [ScriptVar], a
- jr .quit
-
-.cancel
- ld a, -1
- ld [ScriptVar], a
-.quit
- call CloseSubmenu
- ret
-
-.GetMoveTutorMove: ; 492a5
- ld a, [ScriptVar]
- cp 1
- jr z, .flamethrower
- cp 2
- jr z, .thunderbolt
- ld a, ICE_BEAM
- ret
-
-.flamethrower
- ld a, FLAMETHROWER
- ret
-
-.thunderbolt
- ld a, THUNDERBOLT
- ret
-
-CheckCanLearnMoveTutorMove: ; 492b9
- ld hl, .MenuDataHeader
- call LoadMenuDataHeader
-
- predef CanLearnTMHMMove
-
- push bc
- ld a, [CurPartyMon]
- ld hl, PartyMonNicknames
- call GetNick
- pop bc
-
- ld a, c
- and a
- jr nz, .can_learn
- push de
- ld de, SFX_WRONG
- call PlaySFX
- pop de
- ld a, BANK(Text_TMHMNotCompatible)
- ld hl, Text_TMHMNotCompatible
- call FarPrintText
- jr .didnt_learn
-
-.can_learn
- callab KnowsMove
- jr c, .didnt_learn
-
- predef LearnMove
- ld a, b
- and a
- jr z, .didnt_learn
-
- ld c, HAPPINESS_LEARNMOVE
- callab ChangeHappiness
- jr .learned
-
-.didnt_learn
- call ExitMenu
- and a
- ret
-
-.learned
- call ExitMenu
- scf
- ret
-
-.MenuDataHeader: ; 0x4930a
- db $40 ; flags
- db 12, 00 ; start coords
- db 17, 19 ; end coords
-
+INCLUDE "event/move_tutor.asm"
INCLUDE "engine/crystal_colors.asm"
-
-Unknown_4985a: ; unreferenced
- db $ab, $03, $57, $24, $ac, $0e, $13, $32
- db $be, $30, $5b, $4c, $47, $60, $ed, $f2
- db $ab, $03, $55, $26, $aa, $0a, $13, $3a
- db $be, $28, $33, $24, $6e, $71, $df, $b0
- db $a8, $00, $e5, $e0, $9a, $fc, $f4, $2c
- db $fe, $4c, $a3, $5e, $c6, $3a, $ab, $4d
- db $a8, $00, $b5, $b0, $de, $e8, $fc, $1c
- db $ba, $66, $f7, $0e, $ba, $5e, $43, $bd
-
INCLUDE "event/celebi.asm"
INCLUDE "engine/main_menu.asm"
INCLUDE "mobile/mobile_menu.asm"
INCLUDE "engine/search.asm"
+ ; mobile battle selection
INCLUDE "mobile/mobile_12_2.asm"
-; mobile battle selection
AskRememberPassword: ; 4ae12
call .DoMenu
@@ -2079,93 +567,7 @@
SECTION "bank13", ROMX
-SwapTextboxPalettes:: ; 4c000
- hlcoord 0, 0
- decoord 0, 0, AttrMap
- ld b, SCREEN_HEIGHT
-.loop
- push bc
- ld c, SCREEN_WIDTH
-.innerloop
- ld a, [hl]
- push hl
- srl a
- jr c, .UpperNybble
- ld hl, TilesetPalettes
- add [hl]
- ld l, a
- ld a, [TilesetPalettes + 1]
- adc $0
- ld h, a
- ld a, [hl]
- and $f
- jr .next
-
-.UpperNybble:
- ld hl, TilesetPalettes
- add [hl]
- ld l, a
- ld a, [TilesetPalettes + 1]
- adc $0
- ld h, a
- ld a, [hl]
- swap a
- and $f
-
-.next
- pop hl
- ld [de], a
- res 7, [hl]
- inc hl
- inc de
- dec c
- jr nz, .innerloop
- pop bc
- dec b
- jr nz, .loop
- ret
-
-ScrollBGMapPalettes:: ; 4c03f
- ld hl, BGMapBuffer
- ld de, BGMapPalBuffer
-.loop
- ld a, [hl]
- push hl
- srl a
- jr c, .UpperNybble
-
-; .LowerNybble
- ld hl, TilesetPalettes
- add [hl]
- ld l, a
- ld a, [TilesetPalettes + 1]
- adc $0
- ld h, a
- ld a, [hl]
- and $f
- jr .next
-
-.UpperNybble:
- ld hl, TilesetPalettes
- add [hl]
- ld l, a
- ld a, [TilesetPalettes + 1]
- adc $0
- ld h, a
- ld a, [hl]
- swap a
- and $f
-
-.next
- pop hl
- ld [de], a
- res 7, [hl]
- inc hl
- inc de
- dec c
- jr nz, .loop
- ret
-
+INCLUDE "engine/map_palettes.asm"
INCLUDE "tilesets/palette_maps.asm"
Unknown_4ce05: ; unreferenced
@@ -2514,7 +916,6 @@
ret
INCLUDE "engine/delete_save_change_clock.asm"
-
INCLUDE "tilesets/tileset_headers.asm"
FlagPredef: ; 4d7c1
@@ -2653,567 +1054,11 @@
scf
ret
-Special_CheckForLuckyNumberWinners: ; 4d87a
- xor a
- ld [ScriptVar], a
- ld [wFoundMatchingIDInParty], a
- ld a, [PartyCount]
- and a
- ret z
- ld d, a
- ld hl, PartyMon1ID
- ld bc, PartySpecies
-.PartyLoop:
- ld a, [bc]
- inc bc
- cp EGG
- call nz, .CompareLuckyNumberToMonID
- push bc
- ld bc, PARTYMON_STRUCT_LENGTH
- add hl, bc
- pop bc
- dec d
- jr nz, .PartyLoop
- ld a, BANK(sBox)
- call GetSRAMBank
- ld a, [sBoxCount]
- and a
- jr z, .SkipOpenBox
- ld d, a
- ld hl, sBoxMon1ID
- ld bc, sBoxSpecies
-.OpenBoxLoop:
- ld a, [bc]
- inc bc
- cp EGG
- jr z, .SkipOpenBoxMon
- call .CompareLuckyNumberToMonID
- jr nc, .SkipOpenBoxMon
- ld a, 1
- ld [wFoundMatchingIDInParty], a
-
-.SkipOpenBoxMon:
- push bc
- ld bc, BOXMON_STRUCT_LENGTH
- add hl, bc
- pop bc
- dec d
- jr nz, .OpenBoxLoop
-
-.SkipOpenBox:
- call CloseSRAM
- ld c, $0
-.BoxesLoop:
- ld a, [wCurBox]
- and $f
- cp c
- jr z, .SkipBox
- ld hl, .BoxBankAddresses
- ld b, 0
- add hl, bc
- add hl, bc
- add hl, bc
- ld a, [hli]
- call GetSRAMBank
- ld a, [hli]
- ld h, [hl]
- ld l, a ; hl now contains the address of the loaded box in SRAM
- ld a, [hl]
- and a
- jr z, .SkipBox ; no mons in this box
- push bc
- ld b, h
- ld c, l
- inc bc
- ld de, sBoxMon1ID - sBox
- add hl, de
- ld d, a
-.BoxNLoop:
- ld a, [bc]
- inc bc
- cp EGG
- jr z, .SkipBoxMon
-
- call .CompareLuckyNumberToMonID ; sets ScriptVar and CurPartySpecies appropriately
- jr nc, .SkipBoxMon
- ld a, 1
- ld [wFoundMatchingIDInParty], a
-
-.SkipBoxMon:
- push bc
- ld bc, BOXMON_STRUCT_LENGTH
- add hl, bc
- pop bc
- dec d
- jr nz, .BoxNLoop
- pop bc
-
-.SkipBox:
- inc c
- ld a, c
- cp NUM_BOXES
- jr c, .BoxesLoop
-
- call CloseSRAM
- ld a, [ScriptVar]
- and a
- ret z ; found nothing
- callba TrainerRankings_LuckyNumberShow
- ld a, [wFoundMatchingIDInParty]
- and a
- push af
- ld a, [CurPartySpecies]
- ld [wNamedObjectIndexBuffer], a
- call GetPokemonName
- ld hl, .FoundPartymonText
- pop af
- jr z, .print
- ld hl, .FoundBoxmonText
-
- jp PrintText
-
-.CompareLuckyNumberToMonID: ; 4d939
- push bc
- push de
- push hl
- ld d, h
- ld e, l
- ld hl, Buffer1
- lb bc, PRINTNUM_LEADINGZEROS | 2, 5
- call PrintNum
- ld hl, LuckyNumberDigit1Buffer
- ld de, wLuckyIDNumber
- lb bc, PRINTNUM_LEADINGZEROS | 2, 5
- call PrintNum
- ld b, 5
- ld c, 0
- ld hl, LuckyNumberDigit5Buffer
- ld de, Buffer5
-.loop
- ld a, [de]
- cp [hl]
- jr nz, .done
- dec de
- dec hl
- inc c
- dec b
- jr nz, .loop
-
-.done
- pop hl
- push hl
- ld de, -6
- add hl, de
- ld a, [hl]
- pop hl
- pop de
- push af
- ld a, c
- ld b, 1
- cp 5
- jr z, .okay
- ld b, 2
- cp 3
- jr nc, .okay
- ld b, 3
- cp 2
- jr nz, .nomatch
-
-.okay
- inc b
- ld a, [ScriptVar]
- and a
- jr z, .bettermatch
- cp b
- jr c, .nomatch
-
-.bettermatch
- dec b
- ld a, b
- ld [ScriptVar], a
- pop bc
- ld a, b
- ld [CurPartySpecies], a
- pop bc
- scf
- ret
-
-.nomatch
- pop bc
- pop bc
- and a
- ret
-
-.BoxBankAddresses: ; 4d99f
- dba sBox1
- dba sBox2
- dba sBox3
- dba sBox4
- dba sBox5
- dba sBox6
- dba sBox7
- dba sBox8
- dba sBox9
- dba sBox10
- dba sBox11
- dba sBox12
- dba sBox13
- dba sBox14
-
-.FoundPartymonText: ; 0x4d9c9
- ; Congratulations! We have a match with the ID number of @ in your party.
- text_jump UnknownText_0x1c1261
- db "@"
-
-.FoundBoxmonText: ; 0x4d9ce
- ; Congratulations! We have a match with the ID number of @ in your PC BOX.
- text_jump UnknownText_0x1c12ae
- db "@"
-
-Special_PrintTodaysLuckyNumber: ; 4d9d3
- ld hl, StringBuffer3
- ld de, wLuckyIDNumber
- lb bc, PRINTNUM_LEADINGZEROS | 2, 5
- call PrintNum
- ld a, "@"
- ld [StringBuffer3 + 5], a
- ret
-
-CheckPartyFullAfterContest: ; 4d9e5
- ld a, [wContestMon]
- and a
- jp z, .DidntCatchAnything
- ld [CurPartySpecies], a
- ld [CurSpecies], a
- call GetBaseData
- ld hl, PartyCount
- ld a, [hl]
- cp 6
- jp nc, .TryAddToBox
- inc a
- ld [hl], a
- ld c, a
- ld b, $0
- add hl, bc
- ld a, [wContestMon]
- ld [hli], a
- ld [CurSpecies], a
- ld a, $ff
- ld [hl], a
- ld hl, PartyMon1Species
- ld a, [PartyCount]
- dec a
- ld bc, PARTYMON_STRUCT_LENGTH
- call AddNTimes
- ld d, h
- ld e, l
- ld hl, wContestMon
- ld bc, PARTYMON_STRUCT_LENGTH
- call CopyBytes
- ld a, [PartyCount]
- dec a
- ld hl, PartyMonOT
- call SkipNames
- ld d, h
- ld e, l
- ld hl, PlayerName
- call CopyBytes
- ld a, [CurPartySpecies]
- ld [wd265], a
- call GetPokemonName
- ld hl, StringBuffer1
- ld de, wMonOrItemNameBuffer
- ld bc, PKMN_NAME_LENGTH
- call CopyBytes
- call GiveANickname_YesNo
- jr c, .Party_SkipNickname
- ld a, [PartyCount]
- dec a
- ld [CurPartyMon], a
- xor a
- ld [MonType], a
- ld de, wMonOrItemNameBuffer
- callab InitNickname
-
-.Party_SkipNickname:
- ld a, [PartyCount]
- dec a
- ld hl, PartyMonNicknames
- call SkipNames
- ld d, h
- ld e, l
- ld hl, wMonOrItemNameBuffer
- call CopyBytes
- ld a, [PartyCount]
- dec a
- ld hl, PartyMon1Level
- call GetPartyLocation
- ld a, [hl]
- ld [CurPartyLevel], a
- call SetCaughtData
- ld a, [PartyCount]
- dec a
- ld hl, PartyMon1CaughtLocation
- call GetPartyLocation
- ld a, [hl]
- and $80
- ld b, $13
- or b
- ld [hl], a
- xor a
- ld [wContestMon], a
- and a
- ld [ScriptVar], a
- ret
-
-.TryAddToBox: ; 4daa3
- ld a, BANK(sBoxCount)
- call GetSRAMBank
- ld hl, sBoxCount
- ld a, [hl]
- cp MONS_PER_BOX
- call CloseSRAM
- jr nc, .BoxFull
- xor a
- ld [CurPartyMon], a
- ld hl, wContestMon
- ld de, wBufferMon
- ld bc, BOXMON_STRUCT_LENGTH
- call CopyBytes
- ld hl, PlayerName
- ld de, wBufferMonOT
- ld bc, NAME_LENGTH
- call CopyBytes
- callab InsertPokemonIntoBox
- ld a, [CurPartySpecies]
- ld [wd265], a
- call GetPokemonName
- call GiveANickname_YesNo
- ld hl, StringBuffer1
- jr c, .Box_SkipNickname
- ld a, BOXMON
- ld [MonType], a
- ld de, wMonOrItemNameBuffer
- callab InitNickname
- ld hl, wMonOrItemNameBuffer
-
-.Box_SkipNickname:
- ld a, BANK(sBoxMonNicknames)
- call GetSRAMBank
- ld de, sBoxMonNicknames
- ld bc, PKMN_NAME_LENGTH
- call CopyBytes
- call CloseSRAM
-
-.BoxFull:
- ld a, BANK(sBoxMon1Level)
- call GetSRAMBank
- ld a, [sBoxMon1Level]
- ld [CurPartyLevel], a
- call CloseSRAM
- call SetBoxMonCaughtData
- ld a, BANK(sBoxMon1CaughtLocation)
- call GetSRAMBank
- ld hl, sBoxMon1CaughtLocation
- ld a, [hl]
- and $80
- ld b, $13
- or b
- ld [hl], a
- call CloseSRAM
- xor a
- ld [wContestMon], a
- ld a, $1
- ld [ScriptVar], a
- ret
-
-.DidntCatchAnything: ; 4db35
- ld a, $2
- ld [ScriptVar], a
- ret
-
-GiveANickname_YesNo: ; 4db3b
- ld hl, TextJump_GiveANickname
- call PrintText
- jp YesNoBox
-
-TextJump_GiveANickname: ; 0x4db44
- ; Give a nickname to the @ you received?
- text_jump UnknownText_0x1c12fc
- db "@"
-
-SetCaughtData: ; 4db49
- ld a, [PartyCount]
- dec a
- ld hl, PartyMon1CaughtLevel
- call GetPartyLocation
-SetBoxmonOrEggmonCaughtData: ; 4db53
- ld a, [TimeOfDay]
- inc a
- rrca
- rrca
- ld b, a
- ld a, [CurPartyLevel]
- or b
- ld [hli], a
- ld a, [MapGroup]
- ld b, a
- ld a, [MapNumber]
- ld c, a
- cp MAP_POKECENTER_2F
- jr nz, .NotPokecenter2F
- ld a, b
- cp GROUP_POKECENTER_2F
- jr nz, .NotPokecenter2F
-
- ld a, [BackupMapGroup]
- ld b, a
- ld a, [BackupMapNumber]
- ld c, a
-
-.NotPokecenter2F:
- call GetWorldMapLocation
- ld b, a
- ld a, [PlayerGender]
- rrca
- or b
- ld [hl], a
- ret
-
-SetBoxMonCaughtData: ; 4db83
- ld a, BANK(sBoxMon1CaughtLevel)
- call GetSRAMBank
- ld hl, sBoxMon1CaughtLevel
- call SetBoxmonOrEggmonCaughtData
- call CloseSRAM
- ret
-
-SetGiftBoxMonCaughtData: ; 4db92
- push bc
- ld a, BANK(sBoxMon1CaughtLevel)
- call GetSRAMBank
- ld hl, sBoxMon1CaughtLevel
- pop bc
- call SetGiftMonCaughtData
- call CloseSRAM
- ret
-
-SetGiftPartyMonCaughtData: ; 4dba3
- ld a, [PartyCount]
- dec a
- ld hl, PartyMon1CaughtLevel
- push bc
- call GetPartyLocation
- pop bc
-SetGiftMonCaughtData: ; 4dbaf
- xor a
- ld [hli], a
- ld a, $7e
- rrc b
- or b
- ld [hl], a
- ret
-
-SetEggMonCaughtData: ; 4dbb8 (13:5bb8)
- ld a, [CurPartyMon]
- ld hl, PartyMon1CaughtLevel
- call GetPartyLocation
- ld a, [CurPartyLevel]
- push af
- ld a, $1
- ld [CurPartyLevel], a
- call SetBoxmonOrEggmonCaughtData
- pop af
- ld [CurPartyLevel], a
- ret
-
+INCLUDE "event/lucky_number.asm"
+INCLUDE "engine/caught_data.asm"
INCLUDE "engine/search2.asm"
-
INCLUDE "engine/stats_screen.asm"
-
-CatchTutorial:: ; 4e554
- ld a, [BattleType]
- dec a
- ld c, a
- ld hl, .dw
- ld b, 0
- add hl, bc
- add hl, bc
- ld a, [hli]
- ld h, [hl]
- ld l, a
- jp hl
-
-.dw ; 4e564 (13:6564)
- dw .DudeTutorial
- dw .DudeTutorial
- dw .DudeTutorial
-
-.DudeTutorial: ; 4e56a (13:656a)
-; Back up your name to your Mom's name.
- ld hl, PlayerName
- ld de, MomsName
- ld bc, NAME_LENGTH
- call CopyBytes
-; Copy Dude's name to your name
- ld hl, .Dude
- ld de, PlayerName
- ld bc, NAME_LENGTH
- call CopyBytes
-
- call .LoadDudeData
-
- xor a
- ld [hJoyDown], a
- ld [hJoyPressed], a
- ld a, [Options]
- push af
- and $f8
- add $3
- ld [Options], a
- ld hl, .AutoInput
- ld a, BANK(.AutoInput)
- call StartAutoInput
- callab StartBattle
- call StopAutoInput
- pop af
-
- ld [Options], a
- ld hl, MomsName
- ld de, PlayerName
- ld bc, NAME_LENGTH
- call CopyBytes
- ret
-
-.LoadDudeData: ; 4e5b7 (13:65b7)
- ld hl, wDudeNumItems
- ld [hl], 1
- inc hl
- ld [hl], POTION
- inc hl
- ld [hl], 1
- inc hl
- ld [hl], -1
- ld hl, wDudeNumKeyItems
- ld [hl], 0
- inc hl
- ld [hl], -1
- ld hl, wDudeNumBalls
- ld a, 1
- ld [hli], a
- ld a, POKE_BALL ; 5
- ld [hli], a
- ld [hli], a
- ld [hl], -1
- ret
-
-.Dude: ; 4e5da
- db "DUDE@"
-
-.AutoInput: ; 4e5df
- db NO_INPUT, $ff ; end
-
+INCLUDE "event/catch_tutorial.asm"
INCLUDE "engine/evolution_animation.asm"
InitDisplayForHallOfFame: ; 4e881
@@ -3342,7 +1187,6 @@
ret
INCLUDE "data/trainers/gendered_trainers.asm"
-
INCLUDE "battle/sliding_intro.asm"
Mobile_PrintOpponentBattleMessage: ; 4ea0a
@@ -3425,7 +1269,6 @@
ret
INCLUDE "engine/gbc_only.asm"
-
INCLUDE "event/poke_seer.asm"
@@ -3568,587 +1411,9 @@
ret
INCLUDE "text/types.asm"
+INCLUDE "text/unused_gen_1_trainers.asm"
+INCLUDE "engine/mon_stats.asm"
-Function50a28: ; 50a28
-; XXX
- ld hl, .Strings
- ld a, [TrainerClass]
- dec a
- ld c, a
- ld b, 0
- add hl, bc
- add hl, bc
- ld a, [hli]
- ld h, [hl]
- ld l, a
- ld de, StringBuffer1
-.copy
- ld a, [hli]
- ld [de], a
- inc de
- cp "@"
- jr nz, .copy
- ret
-
-.Strings: ; 50a42
-; Untranslated trainer class names from Red.
- dw .Youngster
- dw .BugCatcher
- dw .Lass
- dw OTClassName
- dw .JrTrainerM
- dw .JrTrainerF
- dw .Pokemaniac
- dw .SuperNerd
- dw OTClassName
- dw OTClassName
- dw .Burglar
- dw .Engineer
- dw .Jack
- dw OTClassName
- dw .Swimmer
- dw OTClassName
- dw OTClassName
- dw .Beauty
- dw OTClassName
- dw .Rocker
- dw .Juggler
- dw OTClassName
- dw OTClassName
- dw .Blackbelt
- dw OTClassName
- dw .ProfOak
- dw .Chief
- dw .Scientist
- dw OTClassName
- dw .Rocket
- dw .CooltrainerM
- dw .CooltrainerF
- dw OTClassName
- dw OTClassName
- dw OTClassName
- dw OTClassName
- dw OTClassName
- dw OTClassName
- dw OTClassName
- dw OTClassName
- dw OTClassName
- dw OTClassName
- dw OTClassName
- dw OTClassName
- dw OTClassName
- dw OTClassName
- dw OTClassName
-
-.Youngster: db "たんパン@"
-.BugCatcher: db "むしとり@"
-.Lass: db "ミニスカ@"
-.JrTrainerM: db "ボーイ@"
-.JrTrainerF: db "ガール@"
-.Pokemaniac: db "マニア@"
-.SuperNerd: db "りかけい@"
-.Burglar: db "どろぼう@"
-.Engineer: db "ォヤジ@"
-.Jack: db "ジャック@"
-.Swimmer: db "かいパン@"
-.Beauty: db "おねえさん@"
-.Rocker: db "グループ@"
-.Juggler: db "ジャグラー@"
-.Blackbelt: db "からて@"
-.ProfOak: db "ォーキド@"
-.Chief: db "チーフ@"
-.Scientist: db "けんきゅういん@"
-.Rocket: db "だんいん@"
-.CooltrainerM: db "エりート♂@"
-.CooltrainerF: db "エりート♀@"
-
-DrawPlayerHP: ; 50b0a
- ld a, $1
- jr DrawHP
-
-DrawEnemyHP: ; 50b0e
- ld a, $2
-
-DrawHP: ; 50b10
- ld [wWhichHPBar], a
- push hl
- push bc
- ; box mons have full HP
- ld a, [MonType]
- cp BOXMON
- jr z, .at_least_1_hp
-
- ld a, [TempMonHP]
- ld b, a
- ld a, [TempMonHP + 1]
- ld c, a
-
-; Any HP?
- or b
- jr nz, .at_least_1_hp
-
- xor a
- ld c, a
- ld e, a
- ld a, 6
- ld d, a
- jp .fainted
-
-.at_least_1_hp
- ld a, [TempMonMaxHP]
- ld d, a
- ld a, [TempMonMaxHP + 1]
- ld e, a
- ld a, [MonType]
- cp BOXMON
- jr nz, .not_boxmon
-
- ld b, d
- ld c, e
-
-.not_boxmon
- predef ComputeHPBarPixels
- ld a, 6
- ld d, a
- ld c, a
-
-.fainted
- ld a, c
- pop bc
- ld c, a
- pop hl
- push de
- push hl
- push hl
- call DrawBattleHPBar
- pop hl
-
-; Print HP
- bccoord 1, 1, 0
- add hl, bc
- ld de, TempMonHP
- ld a, [MonType]
- cp BOXMON
- jr nz, .not_boxmon_2
- ld de, TempMonMaxHP
-.not_boxmon_2
- lb bc, 2, 3
- call PrintNum
-
- ld a, "/"
- ld [hli], a
-
-; Print max HP
- ld de, TempMonMaxHP
- lb bc, 2, 3
- call PrintNum
- pop hl
- pop de
- ret
-
-PrintTempMonStats: ; 50b7b
-; Print TempMon's stats at hl, with spacing bc.
- push bc
- push hl
- ld de, .StatNames
- call PlaceString
- pop hl
- pop bc
- add hl, bc
- ld bc, SCREEN_WIDTH
- add hl, bc
- ld de, TempMonAttack
- lb bc, 2, 3
- call .PrintStat
- ld de, TempMonDefense
- call .PrintStat
- ld de, TempMonSpclAtk
- call .PrintStat
- ld de, TempMonSpclDef
- call .PrintStat
- ld de, TempMonSpeed
- jp PrintNum
-
-.PrintStat: ; 50bab
- push hl
- call PrintNum
- pop hl
- ld de, SCREEN_WIDTH * 2
- add hl, de
- ret
-
-.StatNames: ; 50bb5
- db "ATTACK"
- next "DEFENSE"
- next "SPCL.ATK"
- next "SPCL.DEF"
- next "SPEED"
- next "@"
-
-GetGender: ; 50bdd
-; Return the gender of a given monster (CurPartyMon/CurOTMon/CurWildMon).
-; When calling this function, a should be set to an appropriate MonType value.
-
-; return values:
-; a = 1: f = nc|nz; male
-; a = 0: f = nc|z; female
-; f = c: genderless
-
-; This is determined by comparing the Attack and Speed DVs
-; with the species' gender ratio.
-
-; Figure out what type of monster struct we're looking at.
-
-; 0: PartyMon
- ld hl, PartyMon1DVs
- ld bc, PARTYMON_STRUCT_LENGTH
- ld a, [MonType]
- and a
- jr z, .PartyMon
-
-; 1: OTPartyMon
- ld hl, OTPartyMon1DVs
- dec a
- jr z, .PartyMon
-
-; 2: sBoxMon
- ld hl, sBoxMon1DVs
- ld bc, BOXMON_STRUCT_LENGTH
- dec a
- jr z, .sBoxMon
-
-; 3: Unknown
- ld hl, TempMonDVs
- dec a
- jr z, .DVs
-
-; else: WildMon
- ld hl, EnemyMonDVs
- jr .DVs
-
-; Get our place in the party/box.
-
-.PartyMon:
-.sBoxMon
- ld a, [CurPartyMon]
- call AddNTimes
-
-.DVs:
-
-; sBoxMon data is read directly from SRAM.
- ld a, [MonType]
- cp BOXMON
- ld a, 1
- call z, GetSRAMBank
-
-; Attack DV
- ld a, [hli]
- and $f0
- ld b, a
-; Speed DV
- ld a, [hl]
- and $f0
- swap a
-
-; Put our DVs together.
- or b
- ld b, a
-
-; Close SRAM if we were dealing with a sBoxMon.
- ld a, [MonType]
- cp BOXMON
- call z, CloseSRAM
-
-; We need the gender ratio to do anything with this.
- push bc
- ld a, [CurPartySpecies]
- dec a
- ld hl, BaseData + BASE_GENDER
- ld bc, BASE_DATA_SIZE
- call AddNTimes
- pop bc
-
- ld a, BANK(BaseData)
- call GetFarByte
-
-; The higher the ratio, the more likely the monster is to be female.
-
- cp GENDERLESS
- jr z, .Genderless
-
- and a ; GENDER_F0?
- jr z, .Male
-
- cp GENDER_F100
- jr z, .Female
-
-; Values below the ratio are male, and vice versa.
- cp b
- jr c, .Male
-
-.Female:
- xor a
- ret
-
-.Male:
- ld a, 1
- and a
- ret
-
-.Genderless:
- scf
- ret
-
-ListMovePP: ; 50c50
- ld a, [wNumMoves]
- inc a
- ld c, a
- ld a, NUM_MOVES
- sub c
- ld b, a
- push hl
- ld a, [Buffer1]
- ld e, a
- ld d, $0
- ld a, $3e ; P
- call .load_loop
- ld a, b
- and a
- jr z, .skip
- ld c, a
- ld a, "-"
- call .load_loop
-
-.skip
- pop hl
- inc hl
- inc hl
- inc hl
- ld d, h
- ld e, l
- ld hl, TempMonMoves
- ld b, 0
-.loop
- ld a, [hli]
- and a
- jr z, .done
- push bc
- push hl
- push de
- ld hl, wMenuCursorY
- ld a, [hl]
- push af
- ld [hl], b
- push hl
- callab GetMaxPPOfMove
- pop hl
- pop af
- ld [hl], a
- pop de
- pop hl
- push hl
- ld bc, TempMonPP - (TempMonMoves + 1)
- add hl, bc
- ld a, [hl]
- and $3f
- ld [StringBuffer1 + 4], a
- ld h, d
- ld l, e
- push hl
- ld de, StringBuffer1 + 4
- lb bc, 1, 2
- call PrintNum
- ld a, "/"
- ld [hli], a
- ld de, wd265
- lb bc, 1, 2
- call PrintNum
- pop hl
- ld a, [Buffer1]
- ld e, a
- ld d, 0
- add hl, de
- ld d, h
- ld e, l
- pop hl
- pop bc
- inc b
- ld a, b
- cp NUM_MOVES
- jr nz, .loop
-
-.done
- ret
-
-.load_loop ; 50cc9
- ld [hli], a
- ld [hld], a
- add hl, de
- dec c
- jr nz, .load_loop
- ret
-
-Function50cd0: ; 50cd0
-; XXX
-.loop
- ld [hl], $32
- inc hl
- ld [hl], $3e
- dec hl
- add hl, de
- dec c
- jr nz, .loop
- ret
-
-Predef22: ; unreferenced predef
- push hl
- push hl
- ld hl, PartyMonNicknames
- ld a, [CurPartyMon]
- call GetNick
- pop hl
- call PlaceString
- call CopyPkmnToTempMon
- pop hl
- ld a, [CurPartySpecies]
- cp EGG
- jr z, .egg
- push hl
- ld bc, -12
- add hl, bc
- ld b, $0
- call DrawEnemyHP
- pop hl
- ld bc, 5
- add hl, bc
- push de
- call PrintLevel
- pop de
-
-.egg
- ret
-
-PlaceStatusString: ; 50d0a
- push de
- inc de
- inc de
- ld a, [de]
- ld b, a
- inc de
- ld a, [de]
- or b
- pop de
- jr nz, PlaceNonFaintStatus
- push de
- ld de, FntString
- call CopyStatusString
- pop de
- ld a, $1
- and a
- ret
-
-FntString: ; 50d22
- db "FNT@"
-
-CopyStatusString: ; 50d25
- ld a, [de]
- inc de
- ld [hli], a
- ld a, [de]
- inc de
- ld [hli], a
- ld a, [de]
- ld [hl], a
- ret
-
-PlaceNonFaintStatus: ; 50d2e
- push de
- ld a, [de]
- ld de, PsnString
- bit PSN, a
- jr nz, .place
- ld de, BrnString
- bit BRN, a
- jr nz, .place
- ld de, FrzString
- bit FRZ, a
- jr nz, .place
- ld de, ParString
- bit PAR, a
- jr nz, .place
- ld de, SlpString
- and SLP
- jr z, .no_status
-
-.place
- call CopyStatusString
- ld a, $1
- and a
-
-.no_status
- pop de
- ret
-
-SlpString: db "SLP@"
-PsnString: db "PSN@"
-BrnString: db "BRN@"
-FrzString: db "FRZ@"
-ParString: db "PAR@"
-
-ListMoves: ; 50d6f
-; List moves at hl, spaced every [Buffer1] tiles.
- ld de, wListMoves_MoveIndicesBuffer
- ld b, $0
-.moves_loop
- ld a, [de]
- inc de
- and a
- jr z, .no_more_moves
- push de
- push hl
- push hl
- ld [CurSpecies], a
- ld a, MOVE_NAME
- ld [wNamedObjectTypeBuffer], a
- call GetName
- ld de, StringBuffer1
- pop hl
- push bc
- call PlaceString
- pop bc
- ld a, b
- ld [wNumMoves], a
- inc b
- pop hl
- push bc
- ld a, [Buffer1]
- ld c, a
- ld b, 0
- add hl, bc
- pop bc
- pop de
- ld a, b
- cp NUM_MOVES
- jr z, .done
- jr .moves_loop
-
-.no_more_moves
- ld a, b
-.nonmove_loop
- push af
- ld [hl], "-"
- ld a, [Buffer1]
- ld c, a
- ld b, 0
- add hl, bc
- pop af
- inc a
- cp NUM_MOVES
- jr nz, .nonmove_loop
-
-.done
- ret
-
InitList: ; 50db9
ld a, [wInitListType]
@@ -4204,169 +1469,8 @@
ld [wItemAttributesPtr + 1], a
ret
-CalcLevel: ; 50e1b
- ld a, [TempMonSpecies]
- ld [CurSpecies], a
- call GetBaseData
- ld d, 1
-.next_level
- inc d
- ld a, d
- cp (MAX_LEVEL + 1) % $100
- jr z, .got_level
- call CalcExpAtLevel
- push hl
- ld hl, TempMonExp + 2
- ld a, [hProduct + 3]
- ld c, a
- ld a, [hld]
- sub c
- ld a, [hProduct + 2]
- ld c, a
- ld a, [hld]
- sbc c
- ld a, [hProduct + 1]
- ld c, a
- ld a, [hl]
- sbc c
- pop hl
- jr nc, .next_level
+INCLUDE "engine/experience.asm"
-.got_level
- dec d
- ret
-
-CalcExpAtLevel: ; 50e47
-; (a/b)*n**3 + c*n**2 + d*n - e
- ld a, [BaseGrowthRate]
- add a
- add a
- ld c, a
- ld b, 0
- ld hl, GrowthRates
- add hl, bc
-; Cube the level
- call .LevelSquared
- ld a, d
- ld [hMultiplier], a
- call Multiply
-
-; Multiply by a
- ld a, [hl]
- and $f0
- swap a
- ld [hMultiplier], a
- call Multiply
-; Divide by b
- ld a, [hli]
- and $f
- ld [hDivisor], a
- ld b, 4
- call Divide
-; Push the cubic term to the stack
- ld a, [hQuotient + 0]
- push af
- ld a, [hQuotient + 1]
- push af
- ld a, [hQuotient + 2]
- push af
-; Square the level and multiply by the lower 7 bits of c
- call .LevelSquared
- ld a, [hl]
- and $7f
- ld [hMultiplier], a
- call Multiply
-; Push the absolute value of the quadratic term to the stack
- ld a, [hProduct + 1]
- push af
- ld a, [hProduct + 2]
- push af
- ld a, [hProduct + 3]
- push af
- ld a, [hli]
- push af
-; Multiply the level by d
- xor a
- ld [hMultiplicand + 0], a
- ld [hMultiplicand + 1], a
- ld a, d
- ld [hMultiplicand + 2], a
- ld a, [hli]
- ld [hMultiplier], a
- call Multiply
-; Subtract e
- ld b, [hl]
- ld a, [hProduct + 3]
- sub b
- ld [hMultiplicand + 2], a
- ld b, $0
- ld a, [hProduct + 2]
- sbc b
- ld [hMultiplicand + 1], a
- ld a, [hProduct + 1]
- sbc b
- ld [hMultiplicand], a
-; If bit 7 of c is set, c is negative; otherwise, it's positive
- pop af
- and $80
- jr nz, .subtract
-; Add c*n**2 to (d*n - e)
- pop bc
- ld a, [hProduct + 3]
- add b
- ld [hMultiplicand + 2], a
- pop bc
- ld a, [hProduct + 2]
- adc b
- ld [hMultiplicand + 1], a
- pop bc
- ld a, [hProduct + 1]
- adc b
- ld [hMultiplicand], a
- jr .done_quadratic
-
-.subtract
-; Subtract c*n**2 from (d*n - e)
- pop bc
- ld a, [hProduct + 3]
- sub b
- ld [hMultiplicand + 2], a
- pop bc
- ld a, [hProduct + 2]
- sbc b
- ld [hMultiplicand + 1], a
- pop bc
- ld a, [hProduct + 1]
- sbc b
- ld [hMultiplicand], a
-
-.done_quadratic
-; Add (a/b)*n**3 to (d*n - e +/- c*n**2)
- pop bc
- ld a, [hProduct + 3]
- add b
- ld [hMultiplicand + 2], a
- pop bc
- ld a, [hProduct + 2]
- adc b
- ld [hMultiplicand + 1], a
- pop bc
- ld a, [hProduct + 1]
- adc b
- ld [hMultiplicand], a
- ret
-
-.LevelSquared: ; 50eed
- xor a
- ld [hMultiplicand + 0], a
- ld [hMultiplicand + 1], a
- ld a, d
- ld [hMultiplicand + 2], a
- ld [hMultiplier], a
- jp Multiply
-
-INCLUDE "data/growth_rates.asm"
-
_SwitchPartyMons:
ld a, [wd0e3]
dec a
@@ -4514,11 +1618,8 @@
ret
INCLUDE "gfx/load_pics.asm"
-
INCLUDE "engine/move_mon_wo_mail.asm"
-
INCLUDE "data/pokemon/base_stats.asm"
-
INCLUDE "data/pokemon/pokemon_names.asm"
Unknown_53d84: ; unreferenced
@@ -4564,274 +1665,7 @@
SECTION "bank22", ROMX
INCLUDE "event/kurt.asm"
-
-Function88248: ; 88248
-; XXX
- ld c, CAL
- ld a, [PlayerGender]
- bit 0, a
- jr z, .okay
- ld c, KAREN
-
-.okay
- ld a, c
- ld [TrainerClass], a
- ret
-
-MovePlayerPicRight: ; 88258
- hlcoord 6, 4
- ld de, 1
- jr MovePlayerPic
-
-MovePlayerPicLeft: ; 88260
- hlcoord 13, 4
- ld de, -1
- ; fallthrough
-
-MovePlayerPic: ; 88266
-; Move player pic at hl by de * 7 tiles.
- ld c, $8
-.loop
- push bc
- push hl
- push de
- xor a
- ld [hBGMapMode], a
- lb bc, 7, 7
- predef PlaceGraphic
- xor a
- ld [hBGMapThird], a
- call WaitBGMap
- call DelayFrame
- pop de
- pop hl
- add hl, de
- pop bc
- dec c
- ret z
- push hl
- push bc
- ld a, l
- sub e
- ld l, a
- ld a, h
- sbc d
- ld h, a
- lb bc, 7, 7
- call ClearBox
- pop bc
- pop hl
- jr .loop
-
-ShowPlayerNamingChoices: ; 88297
- ld hl, ChrisNameMenuHeader
- ld a, [PlayerGender]
- bit 0, a
- jr z, .GotGender
- ld hl, KrisNameMenuHeader
-.GotGender:
- call LoadMenuDataHeader
- call VerticalMenu
- ld a, [wMenuCursorY]
- dec a
- call CopyNameFromMenu
- call CloseWindow
- ret
-
-ChrisNameMenuHeader: ; 882b5
- db $40 ; flags
- db 00, 00 ; start coords
- db 11, 10 ; end coords
- dw .MaleNames
- db 1 ; ????
- db 0 ; default option
-
-.MaleNames: ; 882be
- db $91 ; flags
- db 5 ; items
- db "NEW NAME@"
-MalePlayerNameArray: ; 882c9
- db "CHRIS@"
- db "MAT@"
- db "ALLAN@"
- db "JON@"
- db 2 ; displacement
- db " NAME @" ; title
-
-KrisNameMenuHeader: ; 882e5
- db $40 ; flags
- db 00, 00 ; start coords
- db 11, 10 ; end coords
- dw .FemaleNames
- db 1 ; ????
- db 0 ; default option
-
-.FemaleNames: ; 882ee
- db $91 ; flags
- db 5 ; items
- db "NEW NAME@"
-FemalePlayerNameArray: ; 882f9
- db "KRIS@"
- db "AMANDA@"
- db "JUANA@"
- db "JODI@"
- db 2 ; displacement
- db " NAME @" ; title
-
-GetPlayerNameArray: ; 88318 This Function is never called
- ld hl, PlayerName
- ld de, MalePlayerNameArray
- ld a, [PlayerGender]
- bit 0, a
- jr z, .done
- ld de, FemalePlayerNameArray
-
-.done
- call InitName
- ret
-
-GetPlayerIcon: ; 8832c
-; Get the player icon corresponding to gender
-
-; Male
- ld de, ChrisSpriteGFX
- ld b, BANK(ChrisSpriteGFX)
-
- ld a, [PlayerGender]
- bit 0, a
- jr z, .done
-
-; Female
- ld de, KrisSpriteGFX
- ld b, BANK(KrisSpriteGFX)
-
-.done
- ret
-
-GetCardPic: ; 8833e
- ld hl, ChrisCardPic
- ld a, [PlayerGender]
- bit 0, a
- jr z, .GotClass
- ld hl, KrisCardPic
-.GotClass:
- ld de, VTiles2 tile $00
- ld bc, $23 tiles
- ld a, BANK(ChrisCardPic) ; BANK(KrisCardPic)
- call FarCopyBytes
- ld hl, CardGFX
- ld de, VTiles2 tile $23
- ld bc, 6 tiles
- ld a, BANK(CardGFX)
- call FarCopyBytes
- ret
-
-ChrisCardPic: ; 88365
-INCBIN "gfx/trainer_card/chris_card.2bpp"
-
-KrisCardPic: ; 88595
-INCBIN "gfx/trainer_card/kris_card.2bpp"
-
-CardGFX: ; 887c5
-INCBIN "gfx/trainer_card/trainer_card.2bpp"
-
-GetPlayerBackpic: ; 88825
- ld a, [PlayerGender]
- bit 0, a
- jr z, GetChrisBackpic
- call GetKrisBackpic
- ret
-
-GetChrisBackpic: ; 88830
- ld hl, ChrisBackpic
- ld b, BANK(ChrisBackpic)
- ld de, VTiles2 tile $31
- ld c, 7 * 7
- predef DecompressPredef
- ret
-
-HOF_LoadTrainerFrontpic: ; 88840
- call WaitBGMap
- xor a
- ld [hBGMapMode], a
- ld e, 0
- ld a, [PlayerGender]
- bit 0, a
- jr z, .GotClass
- ld e, 1
-
-.GotClass:
- ld a, e
- ld [TrainerClass], a
- ld de, ChrisPic
- ld a, [PlayerGender]
- bit 0, a
- jr z, .GotPic
- ld de, KrisPic
-
-.GotPic:
- ld hl, VTiles2
- ld b, BANK(ChrisPic) ; BANK(KrisPic)
- ld c, 7 * 7
- call Get2bpp
- call WaitBGMap
- ld a, $1
- ld [hBGMapMode], a
- ret
-
-DrawIntroPlayerPic: ; 88874
-; Draw the player pic at (6,4).
-
-; Get class
- ld e, CHRIS
- ld a, [PlayerGender]
- bit 0, a
- jr z, .GotClass
- ld e, KRIS
-.GotClass:
- ld a, e
- ld [TrainerClass], a
-
-; Load pic
- ld de, ChrisPic
- ld a, [PlayerGender]
- bit 0, a
- jr z, .GotPic
- ld de, KrisPic
-.GotPic:
- ld hl, VTiles2
- ld b, BANK(ChrisPic) ; BANK(KrisPic)
- ld c, 7 * 7 ; dimensions
- call Get2bpp
-
-; Draw
- xor a
- ld [hGraphicStartTile], a
- hlcoord 6, 4
- lb bc, 7, 7
- predef PlaceGraphic
- ret
-
-ChrisPic: ; 888a9
-INCBIN "gfx/player/chris.2bpp"
-
-KrisPic: ; 88bb9
-INCBIN "gfx/player/kris.2bpp"
-
-GetKrisBackpic: ; 88ec9
-; Kris's backpic is uncompressed.
- ld de, KrisBackpic
- ld hl, VTiles2 tile $31
- lb bc, BANK(KrisBackpic), 7 * 7 ; dimensions
- call Get2bpp
- ret
-
-KrisBackpic: ; 88ed6
-INCBIN "gfx/player/kris_back.2bpp"
-
-String_89116:
- db "-----@"
-
+INCLUDE "engine/player_gfx.asm"
INCLUDE "mobile/mobile_22.asm"
INCLUDE "event/unown.asm"
INCLUDE "event/buena.asm"
@@ -4842,22 +1676,8 @@
SECTION "bank23", ROMX
-Predef35: ; 8c000
-Predef36:
- ret
-
INCLUDE "engine/timeofdaypals.asm"
-INCLUDE "engine/battle_start.asm"
-
-Function8c7c9:
-; XXX
- ld a, $1
- ld [hBGMapMode], a
- call WaitBGMap
- xor a
- ld [hBGMapMode], a
- ret
-
+INCLUDE "engine/battle_transition.asm"
INCLUDE "event/field_moves.asm"
INCLUDE "event/magnet_train.asm"
@@ -4916,39 +1736,7 @@
INCLUDE "engine/std_scripts.asm"
INCLUDE "engine/phone_scripts.asm"
-
-TalkToTrainerScript:: ; 0xbe66a
- faceplayer
- trainerflagaction CHECK_FLAG
- iftrue AlreadyBeatenTrainerScript
- loadmemtrainer
- encountermusic
- jump StartBattleWithMapTrainerScript
-
-SeenByTrainerScript:: ; 0xbe675
- loadmemtrainer
- encountermusic
- showemote EMOTE_SHOCK, LAST_TALKED, 30
- callasm TrainerWalkToPlayer
- applymovement2 MovementBuffer
- writepersonxy LAST_TALKED
- faceperson PLAYER, LAST_TALKED
- jump StartBattleWithMapTrainerScript
-
-StartBattleWithMapTrainerScript: ; 0xbe68a
- opentext
- trainertext $0
- waitbutton
- closetext
- loadmemtrainer
- startbattle
- reloadmapafterbattle
- trainerflagaction SET_FLAG
- loadvar wRunningTrainerBattleScript, -1
-
-AlreadyBeatenTrainerScript:
- scripttalkafter
-
+INCLUDE "engine/trainer_scripts.asm"
INCLUDE "gfx/sprites.asm"
@@ -5012,114 +1800,7 @@
SECTION "bank33", ROMX
-DisplayCaughtContestMonStats: ; cc000
- call ClearBGPalettes
- call ClearTileMap
- call ClearSprites
- call LoadFontsBattleExtra
-
- ld hl, Options
- ld a, [hl]
- push af
- set 4, [hl]
-
- hlcoord 0, 0
- ld b, 4
- ld c, 13
- call TextBox
-
- hlcoord 0, 6
- ld b, 4
- ld c, 13
- call TextBox
-
- hlcoord 2, 0
- ld de, .Stock
- call PlaceString
-
- hlcoord 2, 6
- ld de, .This
- call PlaceString
-
- hlcoord 5, 4
- ld de, .Health
- call PlaceString
-
- hlcoord 5, 10
- ld de, .Health
- call PlaceString
-
- ld a, [wContestMon]
- ld [wd265], a
- call GetPokemonName
- ld de, StringBuffer1
- hlcoord 1, 2
- call PlaceString
-
- ld h, b
- ld l, c
- ld a, [wContestMonLevel]
- ld [TempMonLevel], a
- call PrintLevel
-
- ld de, EnemyMonNick
- hlcoord 1, 8
- call PlaceString
-
- ld h, b
- ld l, c
- ld a, [EnemyMonLevel]
- ld [TempMonLevel], a
- call PrintLevel
-
- hlcoord 11, 4
- ld de, wContestMonMaxHP
- lb bc, 2, 3
- call PrintNum
-
- hlcoord 11, 10
- ld de, EnemyMonMaxHP
- call PrintNum
-
- ld hl, SwitchMonText
- call PrintText
-
- pop af
- ld [Options], a
-
- call WaitBGMap
- ld b, SCGB_DIPLOMA
- call GetSGBLayout
- call SetPalettes
- ret
-
-.Health:
- db "HEALTH@"
-.Stock:
- db " STOCK ", $4a, " @"
-.This:
- db " THIS ", $4a, " @"
-
-SwitchMonText: ; cc0c2
- ; Switch #MON?
- text_jump UnknownText_0x1c10cf
- db "@"
-
-DisplayAlreadyCaughtText: ; cc0c7
- call GetPokemonName
- ld hl, .AlreadyCaughtText
- jp PrintText
-
-.AlreadyCaughtText: ; 0xcc0d0
- ; You already caught a @ .
- text_jump UnknownText_0x1c10dd
- db "@"
-
-Predef2F:
-Predef38:
-Predef39: ; cc0d5
- ret
-
+INCLUDE "event/bug_contest_mon_stats.asm"
INCLUDE "battle/anim_commands.asm"
INCLUDE "battle/anim_objects.asm"
@@ -5331,25 +2012,9 @@
INCLUDE "engine/mysterygift.asm"
INCLUDE "battle/used_move_text.asm"
INCLUDE "mobile/mobile_41.asm"
+INCLUDE "gfx/overworld_font.asm"
-LoadOverworldFont:: ; 106594
- ld de, .font
- ld hl, VTiles1
- lb bc, BANK(.font), $80
- call Get2bpp
- ld de, .space
- ld hl, VTiles2 tile $7f
- lb bc, BANK(.space), 1
- call Get2bpp
- ret
-; 1065ad
-.font
-INCBIN "gfx/font/overworld.2bpp"
-.space
-INCBIN "gfx/font/space.2bpp"
-
-
SECTION "mobile_42", ROMX
INCLUDE "mobile/mobile_42.asm"
@@ -5403,7 +2068,6 @@
ret
INCLUDE "mobile/mobile_5e.asm"
-
INCLUDE "mobile/mobile_5f.asm"
@@ -5515,214 +2179,9 @@
String_PM: db "PM@" ; 1dd6ff
INCLUDE "engine/diploma.asm"
+INCLUDE "engine/pokedex_3.asm"
+INCLUDE "event/catch_tutorial_input.asm"
-LoadSGBPokedexGFX: ; 1ddf1c
- ld hl, SGBPokedexGFX_LZ
- ld de, VTiles2 tile $31
- call Decompress
- ret
-
-LoadSGBPokedexGFX2: ; 1ddf26 (77:5f26)
- ld hl, SGBPokedexGFX_LZ
- ld de, VTiles2 tile $31
- lb bc, BANK(SGBPokedexGFX_LZ), $3a
- call DecompressRequest2bpp
- ret
-
-SGBPokedexGFX_LZ: ; 1ddf33
-INCBIN "gfx/pokedex/sgb.2bpp.lz"
-
-LoadQuestionMarkPic: ; 1de0d7
- ld hl, .QuestionMarkLZ
- ld de, sScratch
- call Decompress
- ret
-
-.QuestionMarkLZ: ; 1de0e1
-INCBIN "gfx/pics/questionmark/front.2bpp.lz"
-
-DrawPokedexListWindow: ; 1de171 (77:6171)
- ld a, $32
- hlcoord 0, 17
- ld bc, 12
- call ByteFill
- hlcoord 0, 1
- lb bc, 15, 11
- call ClearBox
- ld a, $34
- hlcoord 0, 0
- ld bc, 11
- call ByteFill
- ld a, $39
- hlcoord 0, 16
- ld bc, 11
- call ByteFill
- hlcoord 5, 0
- ld [hl], $3f
- hlcoord 5, 16
- ld [hl], $40
- ld a, [wCurrentDexMode]
- cp DEXMODE_OLD
- jr z, .OldMode
-; scroll bar
- hlcoord 11, 0
- ld [hl], $50
- ld a, $51
- hlcoord 11, 1
- ld b, SCREEN_HEIGHT - 3
- call Bank77_FillColumn
- ld [hl], $52
- jr .Done
-
-.OldMode:
-; no scroll bar
- hlcoord 11, 0
- ld [hl], $66
- ld a, $67
- hlcoord 11, 1
- ld b, SCREEN_HEIGHT - 3
- call Bank77_FillColumn
- ld [hl], $68
-.Done:
- ret
-
-DrawPokedexSearchResultsWindow: ; 1de1d1 (77:61d1)
- ld a, $34
- hlcoord 0, 0
- ld bc, 11
- call ByteFill
- ld a, $39
- hlcoord 0, 10
- ld bc, 11
- call ByteFill
- hlcoord 5, 0
- ld [hl], $3f
- hlcoord 5, 10
- ld [hl], $40
- hlcoord 11, 0
- ld [hl], $66
- ld a, $67
- hlcoord 11, 1
- ld b, SCREEN_HEIGHT / 2
- call Bank77_FillColumn
- ld [hl], $68
- ld a, $34
- hlcoord 0, 11
- ld bc, 11
- call ByteFill
- ld a, $39
- hlcoord 0, 17
- ld bc, 11
- call ByteFill
- hlcoord 11, 11
- ld [hl], $66
- ld a, $67
- hlcoord 11, 12
- ld b, 5
- call Bank77_FillColumn
- ld [hl], $68
- hlcoord 0, 12
- lb bc, 5, 11
- call ClearBox
- ld de, .esults_D
- hlcoord 0, 12
- call PlaceString
- ret
-
-.esults_D ; 1de23c
-; (SEARCH R)
- db "ESULTS"
- next ""
-; (### FOUN)
- next "D!@"
-
-DrawDexEntryScreenRightEdge: ; 1de247
- ld a, [hBGMapAddress]
- ld l, a
- ld a, [hBGMapAddress + 1]
- ld h, a
- push hl
- inc hl
- ld a, l
- ld [hBGMapAddress], a
- ld a, h
- ld [hBGMapAddress + 1], a
- hlcoord 19, 0
- ld [hl], $66
- hlcoord 19, 1
- ld a, $67
- ld b, 15
- call Bank77_FillColumn
- ld [hl], $68
- hlcoord 19, 17
- ld [hl], $3c
- xor a
- ld b, SCREEN_HEIGHT
- hlcoord 19, 0, AttrMap
- call Bank77_FillColumn
- call WaitBGMap2
- pop hl
- ld a, l
- ld [hBGMapAddress], a
- ld a, h
- ld [hBGMapAddress + 1], a
- ret
-
-Bank77_FillColumn: ; 1de27f
- push de
- ld de, SCREEN_WIDTH
-.loop
- ld [hl], a
- add hl, de
- dec b
- jr nz, .loop
- pop de
- ret
-
-_DudeAutoInput_A:: ; 1de28a
- ld hl, DudeAutoInput_A
- jr _DudeAutoInput
-
-_DudeAutoInput_RightA: ; 1de28f
- ld hl, DudeAutoInput_RightA
- jr _DudeAutoInput
-
-_DudeAutoInput_DownA: ; 1de294
- ld hl, DudeAutoInput_DownA
- jr _DudeAutoInput
-
-_DudeAutoInput: ; 1de299
- ld a, BANK(DudeAutoInputs)
- call StartAutoInput
- ret
-
-DudeAutoInputs:
-
-DudeAutoInput_A: ; 1de29f
- db NO_INPUT, $50
- db A_BUTTON, $00
- db NO_INPUT, $ff ; end
-
-DudeAutoInput_RightA: ; 1de2a5
- db NO_INPUT, $08
- db D_RIGHT, $00
- db NO_INPUT, $08
- db A_BUTTON, $00
- db NO_INPUT, $ff ; end
-
-DudeAutoInput_DownA: ; 1de2af
- db NO_INPUT, $fe
- db NO_INPUT, $fe
- db NO_INPUT, $fe
- db NO_INPUT, $fe
- db D_DOWN, $00
- db NO_INPUT, $fe
- db NO_INPUT, $fe
- db NO_INPUT, $fe
- db NO_INPUT, $fe
- db A_BUTTON, $00
- db NO_INPUT, $ff ; end
-
TownMap_ConvertLineBreakCharacters: ; 1de2c5
ld hl, StringBuffer1
.loop
@@ -5748,135 +2207,7 @@
PokegearGFX: ; 1de2e4
INCBIN "gfx/pokegear/pokegear.2bpp.lz"
-IsMailEuropean: ; 1de5c8
-; return 1 if French
-; return 2 if German
-; return 3 if Italian
-; return 4 if Spanish
-; return 0 if none of the above
- ld c, $0
- ld hl, sPartyMon1MailAuthorNationality - sPartyMon1Mail
- add hl, de
- ld a, [hli]
- cp "E"
- ret nz
- ld a, [hli]
- inc c
- cp "F"
- ret z
- inc c
- cp "G"
- ret z
- inc c
- cp "I"
- ret z
- inc c
- cp "S"
- ret z
- ld c, $0
- ret
-
-; The regular font.
-StandardEnglishFont: ; 1de5e6
-INCBIN "gfx/font/english.1bpp"
-
-; An extended font.
-FrenchGermanFont: ; 1de9e6
-INCBIN "gfx/font/french_german.1bpp"
-
-; An even more extended font.
-SpanishItalianFont: ; 1dede6
-INCBIN "gfx/font/spanish_italian.1bpp"
-
-HandleFrenchGermanMail: ; 1df1e6
-; called if mail is french or german
-; fix 's 't 'v
- ld b, sPartyMon1MailAuthor - sPartyMon1Mail
- ld h, d
- ld l, e
-.loop
- ld a, [hl]
- cp $dc ; 's in french/german font
- jr nz, .check_intermediate_chars
- ld a, "'s"
- jr .replace
-
-.check_intermediate_chars
- sub "'s"
- jr c, .dont_replace
- cp "'v" - "'s" + 1
- jr nc, .dont_replace
- add $cd
-
-.replace
- ld [hl], a
-
-.dont_replace
- inc hl
- dec b
- jr nz, .loop
- ret
-
-LireLeCourrierAnglais:
-DeutenEnglischenPost: ; 1df203
-; Cette fonction convertit certains des caractères anglais pour
-; leur équivalent dans le jeu de caractères français.
-; Diese Funktion wandelt bestimmte englische Zeichen, um ihre
-; Entsprechung in der Deutschen-Zeichensatz.
- ld b, sPartyMon1MailAuthor - sPartyMon1Mail
- ld h, d
- ld l, e
-.loop
- ld a, [hl]
- cp "'s"
- jr nz, .check_intermediate_chars
- ld a, $dc
- jr .replace
-
-.check_intermediate_chars
- sub $cd
- jr c, .dont_replace
- cp "'v" - "'s" + 1
- jr nc, .dont_replace
- add "'s"
-
-.replace
- ld [hl], a
-
-.dont_replace
- inc hl
- dec b
- jr nz, .loop
- ret
-
-HandleSpanishItalianMail: ; 1df220
-LeerCorreosIngleses:
-LeggiPostaInglese:
-; This function converts certain characters between
-; the English and Spanish/Italian character sets.
-; Esta función convierte ciertos caracteres entre
-; el juego de caracteres Inglés y Español.
-; Questa funzione converte alcuni caratteri tra
-; l'inglese e il set di caratteri italiani.
- ld b, sPartyMon1MailAuthor - sPartyMon1Mail
- ld h, d
- ld l, e
-.loop
- ld a, [hl]
- and $f0
- cp $d0
- jr nz, .dont_replace
- ld a, [hl]
- add $8
- and $f
- or $d0
- ld [hl], a
-
-.dont_replace
- inc hl
- dec b
- jr nz, .loop
- ret
+INCLUDE "engine/european_mail.asm"
SECTION "Battle Tower Text", ROMX
--- a/maps/GoldenrodNameRater.asm
+++ b/maps/GoldenrodNameRater.asm
@@ -22,7 +22,7 @@
GoldenrodNameRaterRadio:
jumpstd radio2
-INCLUDE "text/sweethoney.asm"
+INCLUDE "text/unused_sweet_honey.asm"
GoldenrodNameRater_MapEventHeader:
; filler
--- a/mobile/mobile_22.asm
+++ b/mobile/mobile_22.asm
@@ -1,3 +1,5 @@
+String_89116:
+ db "-----@"
String_8911c: ; 8911c
db "でんわばんごうが ただしく" ; Phone number is not
--- a/text/sweethoney.asm
+++ /dev/null
@@ -1,68 +1,0 @@
-; Sweet Honey is a feature that was scrapped before development.
-; It was later implemented in Pokémon Diamond and Pearl.
-;
-; Sweet Honey was probably reworked into Sweet Scent.
-; A map in the final game has a Butterfree and a woman who gives
-; the Sweet Scent TM.
-
-; Most of these texts seem to be associated with a single NPC.
-; The last text is associated with a second NPC, probably a Butterfree.
-
-UnusedSweetHoneyText: ; 0x5578a
- text "My #MON is an"
- line "expert at collect-"
- cont "ing SWEET HONEY."
-
- para "I'll share some"
- line "with you."
- done
-
-UnusedSweetHoneyBagFullText: ; 0x557d6
- text "I want to give you"
- line "some SWEET HONEY,"
-
- para "but you have no"
- line "room for it."
- done
-
-UnusedSweetHoneyGiveText: ; 0x55819
- text "Here you go! Have"
- line "some SWEET HONEY!"
- done
-
-UnusedGotSweetHoneyText: ; 0x5583e
- text "<PLAYER> received"
- line "SWEET HONEY."
- done
-
-UnusedSweetHoneyAfterText1: ; 0x55856
- text "My little brother"
- line "takes SWEET HONEY"
-
- para "and goes somewhere"
- line "with it."
-
- para "I wonder what he's"
- line "up to?"
- done
-
-UnusedSweetHoneyAfterText2: ; 0x558b1
- text "Did you put SWEET"
- line "HONEY on a tree?"
-
- para "What happened to"
- line "it?"
- done
-
-UnusedSweetHoneyAfterText3: ; 0x558ea
- text "Did you put SWEET"
- line "HONEY on a tree?"
-
- para "It takes about a"
- line "day for #MON to"
- cont "be drawn to it."
- done
-
-UnusedSweetHoneyButterfreeText: ; 0x5593f
- text "BUTTERFREE: Freeh!"
- done
--- /dev/null
+++ b/text/unused_gen_1_trainers.asm
@@ -1,0 +1,92 @@
+GetGen1TrainerClassName: ; 50a28
+; XXX
+ ld hl, .Strings
+ ld a, [TrainerClass]
+ dec a
+ ld c, a
+ ld b, 0
+ add hl, bc
+ add hl, bc
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ ld de, StringBuffer1
+.copy
+ ld a, [hli]
+ ld [de], a
+ inc de
+ cp "@"
+ jr nz, .copy
+ ret
+
+.Strings: ; 50a42
+; Untranslated trainer class names from Red.
+ dw .Youngster
+ dw .BugCatcher
+ dw .Lass
+ dw OTClassName
+ dw .JrTrainerM
+ dw .JrTrainerF
+ dw .Pokemaniac
+ dw .SuperNerd
+ dw OTClassName
+ dw OTClassName
+ dw .Burglar
+ dw .Engineer
+ dw .Jack
+ dw OTClassName
+ dw .Swimmer
+ dw OTClassName
+ dw OTClassName
+ dw .Beauty
+ dw OTClassName
+ dw .Rocker
+ dw .Juggler
+ dw OTClassName
+ dw OTClassName
+ dw .Blackbelt
+ dw OTClassName
+ dw .ProfOak
+ dw .Chief
+ dw .Scientist
+ dw OTClassName
+ dw .Rocket
+ dw .CooltrainerM
+ dw .CooltrainerF
+ dw OTClassName
+ dw OTClassName
+ dw OTClassName
+ dw OTClassName
+ dw OTClassName
+ dw OTClassName
+ dw OTClassName
+ dw OTClassName
+ dw OTClassName
+ dw OTClassName
+ dw OTClassName
+ dw OTClassName
+ dw OTClassName
+ dw OTClassName
+ dw OTClassName
+
+.Youngster: db "たんパン@"
+.BugCatcher: db "むしとり@"
+.Lass: db "ミニスカ@"
+.JrTrainerM: db "ボーイ@"
+.JrTrainerF: db "ガール@"
+.Pokemaniac: db "マニア@"
+.SuperNerd: db "りかけい@"
+.Burglar: db "どろぼう@"
+.Engineer: db "ォヤジ@"
+.Jack: db "ジャック@"
+.Swimmer: db "かいパン@"
+.Beauty: db "おねえさん@"
+.Rocker: db "グループ@"
+.Juggler: db "ジャグラー@"
+.Blackbelt: db "からて@"
+.ProfOak: db "ォーキド@"
+.Chief: db "チーフ@"
+.Scientist: db "けんきゅういん@"
+.Rocket: db "だんいん@"
+.CooltrainerM: db "エりート♂@"
+.CooltrainerF: db "エりート♀@"
--- /dev/null
+++ b/text/unused_sweet_honey.asm
@@ -1,0 +1,68 @@
+; Sweet Honey is a feature that was scrapped before development.
+; It was later implemented in Pokémon Diamond and Pearl.
+;
+; Sweet Honey was probably reworked into Sweet Scent.
+; A map in the final game has a Butterfree and a woman who gives
+; the Sweet Scent TM.
+
+; Most of these texts seem to be associated with a single NPC.
+; The last text is associated with a second NPC, probably a Butterfree.
+
+UnusedSweetHoneyText: ; 0x5578a
+ text "My #MON is an"
+ line "expert at collect-"
+ cont "ing SWEET HONEY."
+
+ para "I'll share some"
+ line "with you."
+ done
+
+UnusedSweetHoneyBagFullText: ; 0x557d6
+ text "I want to give you"
+ line "some SWEET HONEY,"
+
+ para "but you have no"
+ line "room for it."
+ done
+
+UnusedSweetHoneyGiveText: ; 0x55819
+ text "Here you go! Have"
+ line "some SWEET HONEY!"
+ done
+
+UnusedGotSweetHoneyText: ; 0x5583e
+ text "<PLAYER> received"
+ line "SWEET HONEY."
+ done
+
+UnusedSweetHoneyAfterText1: ; 0x55856
+ text "My little brother"
+ line "takes SWEET HONEY"
+
+ para "and goes somewhere"
+ line "with it."
+
+ para "I wonder what he's"
+ line "up to?"
+ done
+
+UnusedSweetHoneyAfterText2: ; 0x558b1
+ text "Did you put SWEET"
+ line "HONEY on a tree?"
+
+ para "What happened to"
+ line "it?"
+ done
+
+UnusedSweetHoneyAfterText3: ; 0x558ea
+ text "Did you put SWEET"
+ line "HONEY on a tree?"
+
+ para "It takes about a"
+ line "day for #MON to"
+ cont "be drawn to it."
+ done
+
+UnusedSweetHoneyButterfreeText: ; 0x5593f
+ text "BUTTERFREE: Freeh!"
+ done