shithub: pokecrystal

Download patch

ref: 12666e3c70deb3a8859a22d32e31967cb971b69d
parent: 603524b4896f38c2d6163308277a74b44d22be8f
parent: f52f20edb76fb40e183473ea23bf65acbe493c6c
author: Rangi <[email protected]>
date: Sat Oct 20 20:36:06 EDT 2018

Merge pull request #568 from mid-kid/master

ゴロゴロ

--- a/.gitignore
+++ b/.gitignore
@@ -18,6 +18,8 @@
 *.sav
 *.rtc
 *.sn*
+*.sa*
+*.sg1
 
 # rgbds extras
 *.map
@@ -44,4 +46,4 @@
 gfx/pokemon/*/bitmask.asm
 gfx/pokemon/*/frames.asm
 !gfx/pokemon/unown/bitmask.asm
-!gfx/pokemon/unown/frames.asm
\ No newline at end of file
+!gfx/pokemon/unown/frames.asm
--- a/engine/overworld/events.asm
+++ b/engine/overworld/events.asm
@@ -248,7 +248,7 @@
 
 	call Dummy_CheckScriptFlags3Bit5 ; This is a waste of time
 
-	call CheckTrainerBattle3
+	call CheckTrainerBattle_GetPlayerEvent
 	jr c, .ok
 
 	call CheckTileEvent
@@ -289,10 +289,10 @@
 	scf
 	ret
 
-CheckTrainerBattle3:
+CheckTrainerBattle_GetPlayerEvent:
 	nop
 	nop
-	call CheckTrainerBattle2
+	call CheckTrainerBattle
 	jr nc, .nope
 
 	ld a, PLAYEREVENT_SEENBYTRAINER
--- a/home/flag.asm
+++ b/home/flag.asm
@@ -38,7 +38,7 @@
 ;    1  SET_FLAG    set bit
 ;    2  CHECK_FLAG  check bit
 ; de: bit number
-; hl: index within bit table
+; hl: pointer to the flag array
 
 	; get index within the byte
 	ld a, e
--- a/home/trainers.asm
+++ b/home/trainers.asm
@@ -1,9 +1,9 @@
-CheckTrainerBattle2::
+CheckTrainerBattle::
 	ldh a, [hROMBank]
 	push af
 
 	call SwitchToMapScriptsBank
-	call CheckTrainerBattle
+	call _CheckTrainerBattle
 
 	pop bc
 	ld a, b
@@ -10,7 +10,7 @@
 	rst Bankswitch
 	ret
 
-CheckTrainerBattle::
+_CheckTrainerBattle::
 ; Check if any trainer on the map sees the player and wants to battle.
 
 ; Skip the player object.
@@ -35,7 +35,7 @@
 	add hl, de
 	ld a, [hl]
 	and $f
-	cp $2
+	cp OBJECTTYPE_TRAINER
 	jr nz, .next
 
 ; Is visible on the map
--- a/hram.asm
+++ b/hram.asm
@@ -126,9 +126,7 @@
 hTilesPerCycle:: db ; ffd3
 hBGMapMode::     db ; ffd4
 hBGMapThird::    db ; ffd5
-hBGMapAddress::  db ; ffd6
-
-	ds 1
+hBGMapAddress::  dw ; ffd6
 
 hOAMUpdate:: db ; ffd8
 
--- a/macros/scripts/movement.asm
+++ b/macros/scripts/movement.asm
@@ -1,5 +1,5 @@
 ; MovementPointers indexes (see engine/overworld/movement.asm)
-	enum_start
+	enum_start 0, +4
 
 ; Directional movements
 
@@ -8,98 +8,72 @@
 	db movement_turn_head | \1
 ENDM
 
-__enum__ = __enum__ + 3
-
 	enum movement_turn_step ; $04
 turn_step: MACRO
 	db movement_turn_step | \1
 ENDM
 
-__enum__ = __enum__ + 3
-
 	enum movement_slow_step ; $08
 slow_step: MACRO
 	db movement_slow_step | \1
 ENDM
 
-__enum__ = __enum__ + 3
-
 	enum movement_step ; $0c
 step: MACRO
 	db movement_step | \1
 ENDM
 
-__enum__ = __enum__ + 3
-
 	enum movement_big_step ; $10
 big_step: MACRO
 	db movement_big_step | \1
 ENDM
 
-__enum__ = __enum__ + 3
-
 	enum movement_slow_slide_step ; $14
 slow_slide_step: MACRO
 	db movement_slow_slide_step | \1
 ENDM
 
-__enum__ = __enum__ + 3
-
 	enum movement_slide_step ; $18
 slide_step: MACRO
 	db movement_slide_step | \1
 ENDM
 
-__enum__ = __enum__ + 3
-
 	enum movement_fast_slide_step ; $1c
 fast_slide_step: MACRO
 	db movement_fast_slide_step | \1
 ENDM
 
-__enum__ = __enum__ + 3
-
 	enum movement_turn_away ; $20
 turn_away: MACRO
 	db movement_turn_away | \1
 ENDM
 
-__enum__ = __enum__ + 3
-
 	enum movement_turn_in ; $24
 turn_in: MACRO
 	db movement_turn_in | \1
 ENDM
 
-__enum__ = __enum__ + 3
-
 	enum movement_turn_waterfall ; $28
 turn_waterfall: MACRO
 	db movement_turn_waterfall | \1
 ENDM
 
-__enum__ = __enum__ + 3
-
 	enum movement_slow_jump_step ; $2c
 slow_jump_step: MACRO
 	db movement_slow_jump_step | \1
 ENDM
 
-__enum__ = __enum__ + 3
-
 	enum movement_jump_step ; $30
 jump_step: MACRO
 	db movement_jump_step | \1
 ENDM
 
-__enum__ = __enum__ + 3
-
 	enum movement_fast_jump_step ; $34
 fast_jump_step: MACRO
 	db movement_fast_jump_step | \1
 ENDM
 
-__enum__ = __enum__ + 3
+__enumdir__ = +1
 
 ; Control
 	enum movement_remove_sliding ; $38