shithub: pokecrystal

Download patch

ref: 146d12d6e50ed468bcb4866b23483bdebf4e5874
parent: 64e4300f4decc52681fbb4346f99ac648e4c11c7
author: Fredrik Ljungdahl <[email protected]>
date: Fri Oct 28 22:08:18 EDT 2016

Point out a bug with enemy usage of Teleport

Also point out a redundancy in ThunderAccuracy

--- a/battle/effect_commands.asm
+++ b/battle/effect_commands.asm
@@ -6682,6 +6682,10 @@
 	srl b
 	srl b
 	cp b
+	; This does the wrong thing. What was
+	; probably intended was jr c, .failed
+	; The way this is made makes enemy use
+	; of Teleport always succeed if able
 	jr nc, .run_away
 .run_away
 	call UpdateBattleMonInParty
@@ -9745,6 +9749,7 @@
 	ret
 
 .rain
+	; Redundant with CheckHit guranteeing hit
 	ld [hl], 100 percent
 	ret