ref: 248763b238b6f8e8cb0bc0c5db05a270f1931ae7
parent: aae59de91ea5ae077a726d51b4c86af613cf4e7e
author: mid-kid <[email protected]>
date: Wed May 27 12:59:14 EDT 2020
Prevent OaksPKMNTalk from looping forever if NUM_GRASSMON is changed That should cause no real problems because of a range check right after it.
--- a/engine/pokegear/radio.asm
+++ b/engine/pokegear/radio.asm
@@ -246,7 +246,7 @@
.loop3
; Choose one of the middle three Pokemon.
call Random
- and NUM_GRASSMON
+ maskbits NUM_GRASSMON
cp 2
jr c, .loop3
cp 5