ref: 2c4777f3363cd64d05fb00084fd83dff8ac31674
dir: /maps/OlivineLighthouse5F.asm/
const_value set 2 const OLIVINELIGHTHOUSE5F_SAILOR const OLIVINELIGHTHOUSE5F_YOUNGSTER const OLIVINELIGHTHOUSE5F_POKE_BALL1 const OLIVINELIGHTHOUSE5F_POKE_BALL2 const OLIVINELIGHTHOUSE5F_POKE_BALL3 OlivineLighthouse5F_MapScriptHeader: .SceneScripts: db 0 .MapCallbacks: db 0 TrainerBirdKeeperDenis: trainer EVENT_BEAT_BIRD_KEEPER_DENIS, BIRD_KEEPER, DENIS, BirdKeeperDenisSeenText, BirdKeeperDenisBeatenText, 0, .Script .Script: end_if_just_battled opentext writetext BirdKeeperDenisAfterBattleText waitbutton closetext end TrainerSailorErnest: trainer EVENT_BEAT_SAILOR_ERNEST, SAILOR, ERNEST, SailorErnestSeenText, SailorErnestBeatenText, 0, .Script .Script: end_if_just_battled opentext writetext SailorErnestAfterBattleText waitbutton closetext end OlivineLighthouse5FRareCandy: itemball RARE_CANDY OlivineLighthouse5FSuperRepel: itemball SUPER_REPEL OlivineLighthouse5FTMSwagger: itemball TM_SWAGGER OlivineLighthouse5FHiddenHyperPotion: dwb EVENT_OLIVINE_LIGHTHOUSE_5F_HIDDEN_HYPER_POTION, HYPER_POTION SailorErnestSeenText: text "I wanted to battle" line "JASMINE, but she's" para "not up to it now." line "So, how about you?" done SailorErnestBeatenText: text "Whoa, whoa. You're" line "overwhelming!" done SailorErnestAfterBattleText: text "A GYM LEADER isn't" line "just about being" para "strong. A LEADER" line "also needs to be" cont "compassionate." done BirdKeeperDenisSeenText: text "We're pretty high" line "up here. My bird" para "#MON are in" line "prime form." done BirdKeeperDenisBeatenText: text "Oops…They crashed…" done BirdKeeperDenisAfterBattleText: text "My #MON learned" line "how to use FLY in" cont "CIANWOOD." para "Well, since I'm a" line "loser, I'll FLY" cont "across the sea…" done OlivineLighthouse5F_MapEventHeader: ; filler db 0, 0 .Warps: db 7 warp_def $f, $9, 1, OLIVINE_LIGHTHOUSE_6F warp_def $5, $3, 2, OLIVINE_LIGHTHOUSE_4F warp_def $7, $9, 3, OLIVINE_LIGHTHOUSE_4F warp_def $7, $10, 9, OLIVINE_LIGHTHOUSE_4F warp_def $7, $11, 10, OLIVINE_LIGHTHOUSE_4F warp_def $5, $10, 2, OLIVINE_LIGHTHOUSE_6F warp_def $5, $11, 3, OLIVINE_LIGHTHOUSE_6F .CoordEvents: db 0 .BGEvents: db 1 bg_event 13, 3, BGEVENT_ITEM, OlivineLighthouse5FHiddenHyperPotion .ObjectEvents: db 5 object_event SPRITE_SAILOR, 11, 8, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerSailorErnest, -1 object_event SPRITE_YOUNGSTER, 3, 8, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 4, TrainerBirdKeeperDenis, -1 object_event SPRITE_POKE_BALL, 12, 15, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, OlivineLighthouse5FRareCandy, EVENT_OLIVINE_LIGHTHOUSE_5F_RARE_CANDY object_event SPRITE_POKE_BALL, 15, 6, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, OlivineLighthouse5FSuperRepel, EVENT_OLIVINE_LIGHTHOUSE_5F_SUPER_REPEL object_event SPRITE_POKE_BALL, 13, 2, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, OlivineLighthouse5FTMSwagger, EVENT_OLIVINE_LIGHTHOUSE_5F_TM_SWAGGER