Mention another common error message from not updating rgbds
Link to GitHub Pages documentation, not directly to docs/*.md files
Fix documentation links to work with GitHub Pages
Add an index.md home page for GitHub Pages
Rename some call/jump script commands to avoid confusion with jr/jp asm instructions
Rename more script commands for consistency and predictability
Merge pull request #610 from ISSOtm/pursuit_fix
Add Pursuit-switching fainting no-status-clearing fix
Rename PlayerMonFaintHappinessMod
Add confusion + items/selfdestruct fix
Merge pull request #606 from ISSOtm/patch-1
Correct compatibility claims
Correct Thick Club overflow fix
Correct Metal Powder fix
Correct indentation
Fix "100% secondary effect" fix, add compatibility
Merge pull request #608 from Rangi42/master
Define constants for map event sizes
Identify more collision-related constants and data
Card Flip digits are shifted 1px up, not 2px left
Avoid more redundant code and diffs
Silence gcc warnings, even in Travis
Bug fix: allow Surfing across map connections
Standardize on $ff ^ X for bitwise negating 8-bit values
Document the BattleAnimCmd_ClearObjs bug
Merge pull request #601 from mid-kid/master
Define constants for prices in maps' event scripts
Merge pull request #602 from Rangi42/master
Add more constants for battle anim structs
wNumActiveBattleAnims → wLastAnimObjectIndex
Anotate more of the battle anim subsystem
dorepeat -> dowait for oam animations
Merge pull request #600 from mid-kid/master
Merge pull request #599 from mid-kid/master
Fix python 3.6 support for unnamed.py
Merge pull request #598 from mid-kid/temp
Merge pull request #596 from Rangi42/master
Separate the 200-byte c608-to-c6d0 union and the 280-byte c6d0-to-c7e8 union
Document all possible values for ReinitBattleAnimFrameset
BATTLEANIMSTRUCT_0B -> BATTLEANIMSTRUCT_PARAM
wc7e8 -> wUnusedC7E8 (similar to wUnusedD102)
Remove the nested UNION within battle WRAM
Fix some of the issues explained in #595
Merge pull request #593 from mid-kid/temp
Use and define more WRAM constants
Keep "paragraphs" of related code together
Fix: Clair can give TM24 Dragonbreath twice
Bug: Clair can give TM24 Dragonbreath twice
Fix constants used with startbattle
Say "BANK(Foo) ; aka BANK(Bar)" to clarify that Foo and Bar share a bank
Document bugfix: ScriptCall can overflow wScriptStack and crash
Document a bugfix: AI makes a false assumption about CheckTypeMatchup
Consistent formatting in Function_SetEnemyMonAndSendOutAnimation and BattleStartMessage
Document a bugfix: 1/256 failure rate for 100% effect chance
Merge pull request #590 from Rangi42/master
Clean up some Odd Egg and Battle Tower code and data
Add travis webhook for unnamed.py
unnamed.py: Add completion percentage
Add tool to find unnamed symbols
Merge pull request #587 from Rangi42/master
Keep the most relevant data at the top of the Makefile (the built filenames)
Keep gfx.py with other tools, and remove its dependency on the 'extras' submodule
Merge pull request #585 from Rangi42/master
*PhoneScript1 -> *PhoneCalleeScript, and *PhoneScript2 -> *PhoneCallerScript
Split generic phone caller+callee text into individual NPCs
Distinguish "caller" and "called" phone scripts+text (NPCs call you automatically, you call them from the Pokégear)