ref: 316fa4b69558a1930a1a1ae44a40221a1ddd4f26
parent: 35219230960f0dc85c0cb6a5723877b247609e46
author: Rangi <[email protected]>
date: Mon Apr 19 12:31:37 EDT 2021
Use rgbds 0.5.0
--- a/.travis.yml
+++ b/.travis.yml
@@ -5,7 +5,11 @@
install:
- |-
( cd
- git clone -b v0.4.2 --depth=1 https://github.com/gbdev/rgbds
+ if [ "$TRAVIS_OS_NAME" = osx ]; then
+ HOMEBREW_NO_AUTO_UPDATE=1 brew install bison
+ export PATH="/usr/local/opt/bison/bin:$PATH"
+ fi
+ git clone -b v0.5.0 --depth=1 https://github.com/gbdev/rgbds
sudo make -C rgbds install
rm -rf rgbds
)
--- a/FAQ.md
+++ b/FAQ.md
@@ -41,15 +41,15 @@
### "ERROR: `UNION` already defined"
-Download [**rgbds 0.4.2**][rgbds] or newer. Older versions will not work.
+Download [**rgbds 0.5.0**][rgbds] or newer. Older versions will not work.
### "ERROR: Macro not defined"
-Download [**rgbds 0.4.2**][rgbds] or newer. Older versions will not work.
+Download [**rgbds 0.5.0**][rgbds] or newer. Older versions will not work.
### "Expression must be 8-bit"
-Download [**rgbds 0.4.2**][rgbds] or newer. Older versions will not work.
+Download [**rgbds 0.5.0**][rgbds] or newer. Older versions will not work.
### "Segmentation fault" from `rgbgfx`
--- a/INSTALL.md
+++ b/INSTALL.md
@@ -42,9 +42,9 @@
Double click on the text that says "**Skip**" next to each package to select the most recent version to install.
-Then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install/windows) for Windows with Cygwin to install **rgbds 0.4.2**.
+Then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install/windows) for Windows with Cygwin to install **rgbds 0.5.0**.
-**Note:** If you already have an older rgbds, you will need to update to 0.4.2. Ignore this if you have never installed rgbds before. If a version newer than 0.4.2 does not work, try downloading 0.4.2.
+**Note:** If you already have an older rgbds, you will need to update to 0.5.0. Ignore this if you have never installed rgbds before. If a version newer than 0.5.0 does not work, try downloading 0.5.0.
Now open the **Cygwin terminal** and enter the following commands.
@@ -67,7 +67,7 @@
Open **Terminal** and prepare to enter commands.
-Then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install/macos) for macOS to install **rgbds 0.4.2**.
+Then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install/macos) for macOS to install **rgbds 0.5.0**.
Now you're ready to [build **pokecrystal**](#build-pokecrystal).
@@ -84,7 +84,7 @@
sudo apt-get install make gcc git
```
-Then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install/source) to build **rgbds 0.4.2** from source.
+Then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install/source) to build **rgbds 0.5.0** from source.
### OpenSUSE
@@ -94,7 +94,7 @@
sudo zypper install make gcc git
```
-Then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install/source) to build **rgbds 0.4.2** from source.
+Then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install/source) to build **rgbds 0.5.0** from source.
### Arch Linux
@@ -104,9 +104,9 @@
sudo pacman -S make gcc git rgbds
```
-Then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install/arch) for Arch Linux to install **rgbds 0.4.2**.
+Then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install/arch) for Arch Linux to install **rgbds 0.5.0**.
-If you want to compile and install **rgbds** yourself instead, then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install/source) to build **rgbds 0.4.2** from source.
+If you want to compile and install **rgbds** yourself instead, then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install/source) to build **rgbds 0.5.0** from source.
### Termux
@@ -122,7 +122,7 @@
sudo apt install rgbds
```
-If you want to compile and install **rgbds** yourself instead, then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install/source) to build **rgbds 0.4.2** from source.
+If you want to compile and install **rgbds** yourself instead, then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install/source) to build **rgbds 0.5.0** from source.
### Other distros
@@ -133,7 +133,7 @@
- `git`
- `rgbds`
-If `rgbds` is not available, you'll need to follow the [**rgbds** instructions](https://rgbds.gbdev.io/install/source) to build **rgbds 0.4.2** from source.
+If `rgbds` is not available, you'll need to follow the [**rgbds** instructions](https://rgbds.gbdev.io/install/source) to build **rgbds 0.5.0** from source.
Now you're ready to [build **pokecrystal**](#build-pokecrystal).
@@ -157,4 +157,16 @@
```bash
make crystal11
+```
+
+### Build with a local rgbds version
+
+If you have different projects that require different versions of `rgbds`, it might not be convenient to install rgbds 0.5.0 globally. Instead, you can put its files in a directory within pokecrystal, such as `pokecrystal/rgbds-0.5.0/`. Then specify it when you run `make`:
+
+```bash
+make RGBDS=rgbds-0.5.0/
+```
+
+```bash
+make RGBDS=rgbds-0.5.0/ crystal11
```
--- a/constants/item_constants.asm
+++ b/constants/item_constants.asm
@@ -210,22 +210,13 @@
; - TM_\1: the item id, starting at $bf
; - \1_TMNUM: the learnable TM/HM flag, starting at 1
; - TM##_MOVE: alias for the move id, equal to the value of \1
-; The first usage also defines TM01 as the first TM item id.
-if !DEF(TM01)
-TM01 EQU const_value
-endc
-if __tmhm_value__ < 10
-MOVE_FOR_TM EQUS "TM0{d:__tmhm_value__}_MOVE"
-else
-MOVE_FOR_TM EQUS "TM{d:__tmhm_value__}_MOVE"
-endc
-MOVE_FOR_TM = \1
-PURGE MOVE_FOR_TM
const TM_\1
+TM{02d:__tmhm_value__}_MOVE = \1
add_tmnum \1
ENDM
; see data/moves/tmhm_moves.asm for moves
+TM01 EQU const_value
add_tm DYNAMICPUNCH ; bf
add_tm HEADBUTT ; c0
add_tm CURSE ; c1
@@ -285,23 +276,13 @@
; - HM_\1: the item id, starting at $f3
; - \1_TMNUM: the learnable TM/HM flag, starting at 51
; - HM##_MOVE: alias for the move id, equal to the value of \1
-; The first usage also defines HM01 as the first TM item id.
-if !DEF(HM01)
-HM01 EQU const_value
-endc
-HM_VALUE EQU __tmhm_value__ - NUM_TMS
-if HM_VALUE < 10
-MOVE_FOR_HM EQUS "HM0{d:HM_VALUE}_MOVE"
-else
-MOVE_FOR_HM EQUS "HM{d:HM_VALUE}_MOVE"
-endc
-MOVE_FOR_HM = \1
-PURGE MOVE_FOR_HM
-PURGE HM_VALUE
const HM_\1
+HM_VALUE = __tmhm_value__ - NUM_TMS
+HM{02d:HM_VALUE}_MOVE = \1
add_tmnum \1
ENDM
+HM01 EQU const_value
add_hm CUT ; f3
add_hm FLY ; f4
add_hm SURF ; f5
@@ -315,18 +296,12 @@
; Defines two constants:
; - \1_TMNUM: the learnable TM/HM flag, starting at 58
; - MT##_MOVE: alias for the move id, equal to the value of \1
-MT_VALUE EQU __tmhm_value__ - NUM_TMS - NUM_HMS
-if MT_VALUE < 10
-MOVE_FOR_MT EQUS "MT0{d:MT_VALUE}_MOVE"
-else
-MOVE_FOR_MT EQUS "MT{d:MT_VALUE}_MOVE"
-endc
-MOVE_FOR_MT = \1
-PURGE MOVE_FOR_MT
-PURGE MT_VALUE
+MT_VALUE = __tmhm_value__ - NUM_TMS - NUM_HMS
+MT{02d:MT_VALUE}_MOVE = \1
add_tmnum \1
ENDM
+MT01 EQU const_value
add_mt FLAMETHROWER
add_mt THUNDERBOLT
add_mt ICE_BEAM
--- a/constants/map_constants.asm
+++ b/constants/map_constants.asm
@@ -18,7 +18,7 @@
ENDM
endgroup: MACRO
-CURRENT_NUM_MAPGROUP_MAPS EQU __map_value__ - 1
+{CURRENT_NUM_MAPGROUP_MAPS} EQU __map_value__ - 1
PURGE CURRENT_NUM_MAPGROUP_MAPS
ENDM
--- a/data/moves/tmhm_moves.asm
+++ b/data/moves/tmhm_moves.asm
@@ -6,44 +6,21 @@
table_width 1, TMHMMoves
; TMs
-n = 1
-rept NUM_TMS
-if n < 10
-MOVE_FOR_TM EQUS "TM0{d:n}_MOVE"
-else
-MOVE_FOR_TM EQUS "TM{d:n}_MOVE"
-endc
- db MOVE_FOR_TM
-PURGE MOVE_FOR_TM
-n = n + 1
+for n, 1, NUM_TMS + 1
+ db TM{02d:n}_MOVE
endr
assert_table_length NUM_TMS
; HMs
-n = 1
-rept NUM_HMS
-if n < 10
-MOVE_FOR_HM EQUS "HM0{d:n}_MOVE"
-else
-MOVE_FOR_HM EQUS "HM{d:n}_MOVE"
-endc
- db MOVE_FOR_HM
-PURGE MOVE_FOR_HM
-n = n + 1
+for n, 1, NUM_HMS + 1
+ db HM{02d:n}_MOVE
endr
assert_table_length NUM_TMS + NUM_HMS
-; Move tutor
+; Move tutors
n = 1
-rept NUM_TUTORS
-if n < 10
-MOVE_FOR_MT EQUS "MT0{d:n}_MOVE"
-else
-MOVE_FOR_MT EQUS "MT{d:n}_MOVE"
-endc
- db MOVE_FOR_MT
-PURGE MOVE_FOR_MT
-n = n + 1
+for n, 1, NUM_TUTORS + 1
+ db MT{02d:n}_MOVE
endr
assert_table_length NUM_TM_HM_TUTOR
--- a/data/pokemon/base_stats.asm
+++ b/data/pokemon/base_stats.asm
@@ -1,12 +1,8 @@
; used in data/pokemon/base_stats/*.asm
tmhm: MACRO
; initialize bytes to 0
-n = 0
-rept (NUM_TM_HM_TUTOR + 7) / 8
-_TM_BYTE EQUS "_tm{d:n}"
-_TM_BYTE = 0
-PURGE _TM_BYTE
-n = n + 1
+for n, (NUM_TM_HM_TUTOR + 7) / 8
+_tm{d:n} = 0
endr
; set bits of bytes
rept _NARG
@@ -13,9 +9,7 @@
if DEF(\1_TMNUM)
n = (\1_TMNUM - 1) / 8
i = (\1_TMNUM - 1) % 8
-_TM_BYTE EQUS "_tm{d:n}"
-_TM_BYTE = _TM_BYTE | (1 << i)
-PURGE _TM_BYTE
+_tm{d:n} = _tm{d:n} | (1 << i)
else
fail "\1 is not a TM, HM, or tutor move"
endc
@@ -22,12 +16,8 @@
shift
endr
; output bytes
-n = 0
-rept (NUM_TM_HM_TUTOR + 7) / 8
-_TM_BYTE EQUS "_tm{d:n}"
- db _TM_BYTE
-PURGE _TM_BYTE
-n = n + 1
+for n, (NUM_TM_HM_TUTOR + 7) / 8
+ db _tm{d:n}
endr
ENDM
--- a/data/pokemon/unown_words.asm
+++ b/data/pokemon/unown_words.asm
@@ -1,8 +1,6 @@
unownword: MACRO
-x = 1
-rept STRLEN(\1)
- db STRSUB(\1, x, 1) - "A" + FIRST_UNOWN_CHAR
-x = x + 1
+for x, STRLEN(\1)
+ db STRSUB(\1, x + 1, 1) - "A" + FIRST_UNOWN_CHAR
endr
db -1
ENDM
--- a/engine/events/battle_tower/battle_tower.asm
+++ b/engine/events/battle_tower/battle_tower.asm
@@ -386,11 +386,9 @@
ld c, l
ld a, [hl]
and a
-x = $ff
-rept $ff - NUM_POKEMON
+for x, $ff, NUM_POKEMON, -1
jr z, .invalid
cp x
-x = x - 1
endr
jr nz, .valid
--- a/engine/events/buena.asm
+++ b/engine/events/buena.asm
@@ -43,10 +43,8 @@
.PasswordIndices:
db NUM_PASSWORDS_PER_CATEGORY
-x = 0
-rept NUM_PASSWORDS_PER_CATEGORY
+for x, NUM_PASSWORDS_PER_CATEGORY
db x
-x = x + 1
endr
db -1
@@ -264,10 +262,8 @@
.Prizes:
db NUM_BUENA_PRIZES
-x = 1
-rept NUM_BUENA_PRIZES
- db x
-x = x + 1
+for x, NUM_BUENA_PRIZES
+ db x + 1
endr
db -1
--- a/engine/events/print_unown_2.asm
+++ b/engine/events/print_unown_2.asm
@@ -95,17 +95,9 @@
jr nz, .loop_count
ret
-gbprinterrect: MACRO
-y = 0
-rept \1
-x = \1 * (\2 - 1) + y
-rept \2
- dw wGameboyPrinter2bppSource tile x
-x = x - \2
+UnownPrinter_GBPrinterRectangle:
+for y, 7
+for x, 7 - 1, -1, -1
+ dw wGameboyPrinter2bppSource tile (x * 7 + y)
endr
-y = y + 1
endr
-ENDM
-
-UnownPrinter_GBPrinterRectangle:
- gbprinterrect 7, 7
--- a/engine/games/unown_puzzle.asm
+++ b/engine/games/unown_puzzle.asm
@@ -721,10 +721,8 @@
ret
.EnlargedTiles:
-x = 0
-rept 16
+for x, 16
db ((x & %1000) * %11000) + ((x & %0100) * %1100) + ((x & %0010) * %110) + ((x & %0001) * %11)
-x = x + 1
endr
UnownPuzzle_AddPuzzlePieceBorders:
--- a/engine/gfx/pic_animation.asm
+++ b/engine/gfx/pic_animation.asm
@@ -534,14 +534,10 @@
.Sizes: db 4, 5, 7
poke_anim_box: MACRO
-y = 7
-rept \1
-x = 7 - \1
-rept \1
- db x + y
-x = x + 1
+for y, 1, \1 + 1
+for x, 7 - \1, 7
+ db y * 7 + x
endr
-y = y + 7
endr
ENDM
--- a/engine/math/get_square_root.asm
+++ b/engine/math/get_square_root.asm
@@ -25,8 +25,6 @@
ret
.Squares:
-x = 1
-rept NUM_SQUARE_ROOTS
- dw x * x
-x = x + 1
+for x, 1, NUM_SQUARE_ROOTS + 1
+ dw x**2
endr
--- a/engine/menus/intro_menu.asm
+++ b/engine/menus/intro_menu.asm
@@ -1309,8 +1309,7 @@
_dx = 0
endc
dbpixel \1, \2, _dx, 0
- shift
- shift
+ shift 2
endr
ENDM
; frame 0 y, x; frame 1 y, x
--- a/engine/movie/intro.asm
+++ b/engine/movie/intro.asm
@@ -1310,26 +1310,20 @@
.BWFade:
; Fade between black and white.
-hue = 0
-rept 32
+for hue, 32
RGB hue, hue, hue
-hue = hue + 1
endr
.BlackLBlueFade:
; Fade between black and light blue.
-hue = 0
-rept 32
+for hue, 32
RGB 0, hue / 2, hue
-hue = hue + 1
endr
.BlackBlueFade:
; Fade between black and blue.
-hue = 0
-rept 32
+for hue, 32
RGB 0, 0, hue
-hue = hue + 1
endr
Intro_Scene20_AppearUnown:
--- a/engine/overworld/player_object.asm
+++ b/engine/overworld/player_object.asm
@@ -55,7 +55,6 @@
; A dummy map object used to initialize the player object.
; Shorter than the actual amount copied by two bytes.
; Said bytes seem to be unused.
-_NUM_OBJECT_EVENTS = 0
object_event -4, -4, SPRITE_CHRIS, SPRITEMOVEDATA_PLAYER, 15, 15, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, 0, -1
CopyDECoordsToMapObject::
--- a/engine/pokegear/pokegear.asm
+++ b/engine/pokegear/pokegear.asm
@@ -1004,11 +1004,9 @@
PokegearPhone_UpdateCursor:
ld a, " "
-x = 4
-rept PHONE_DISPLAY_HEIGHT
- hlcoord 1, x
+for y, PHONE_DISPLAY_HEIGHT
+ hlcoord 1, 4 + y * 2
ld [hl], a
-x = x + 2
endr
hlcoord 1, 4
ld a, [wPokegearPhoneCursorPosition]
--- a/engine/pokemon/bills_pc.asm
+++ b/engine/pokemon/bills_pc.asm
@@ -2280,10 +2280,8 @@
.Boxes:
db NUM_BOXES
-x = 1
-rept NUM_BOXES
- db x
-x = x + 1
+for x, NUM_BOXES
+ db x + 1
endr
db -1
--- a/macros/asserts.asm
+++ b/macros/asserts.asm
@@ -2,33 +2,27 @@
table_width: MACRO
CURRENT_TABLE_WIDTH = \1
-if DEF(CURRENT_TABLE_START)
-PURGE CURRENT_TABLE_START
-endc
if _NARG == 2
-CURRENT_TABLE_START EQUS "\2"
+REDEF CURRENT_TABLE_START EQUS "\2"
else
-CURRENT_TABLE_START EQUS "._table_width\@"
-CURRENT_TABLE_START:
+REDEF CURRENT_TABLE_START EQUS "._table_width\@"
+{CURRENT_TABLE_START}:
endc
ENDM
assert_table_length: MACRO
x = \1
- assert x * CURRENT_TABLE_WIDTH == @ - CURRENT_TABLE_START, \
+ assert x * CURRENT_TABLE_WIDTH == @ - {CURRENT_TABLE_START}, \
"{CURRENT_TABLE_START}: expected {d:x} entries, each {d:CURRENT_TABLE_WIDTH} bytes"
ENDM
list_start: MACRO
list_index = 0
-if DEF(CURRENT_LIST_START)
-PURGE CURRENT_LIST_START
-endc
if _NARG == 1
-CURRENT_LIST_START EQUS "\1"
+REDEF CURRENT_LIST_START EQUS "\1"
else
-CURRENT_LIST_START EQUS "._list_start\@"
-CURRENT_LIST_START:
+REDEF CURRENT_LIST_START EQUS "._list_start\@"
+{CURRENT_LIST_START}:
endc
ENDM
@@ -46,38 +40,26 @@
def_grass_wildmons: MACRO
;\1: map id
-if DEF(CURRENT_GRASS_WILDMONS_MAP)
-PURGE CURRENT_GRASS_WILDMONS_MAP
-endc
-if DEF(CURRENT_GRASS_WILDMONS_LABEL)
-PURGE CURRENT_GRASS_WILDMONS_LABEL
-endc
-CURRENT_GRASS_WILDMONS_MAP EQUS "\1"
-CURRENT_GRASS_WILDMONS_LABEL EQUS "._def_grass_wildmons_\1"
-CURRENT_GRASS_WILDMONS_LABEL:
+REDEF CURRENT_GRASS_WILDMONS_MAP EQUS "\1"
+REDEF CURRENT_GRASS_WILDMONS_LABEL EQUS "._def_grass_wildmons_\1"
+{CURRENT_GRASS_WILDMONS_LABEL}:
map_id \1
ENDM
end_grass_wildmons: MACRO
- assert GRASS_WILDDATA_LENGTH == @ - CURRENT_GRASS_WILDMONS_LABEL, \
+ assert GRASS_WILDDATA_LENGTH == @ - {CURRENT_GRASS_WILDMONS_LABEL}, \
"def_grass_wildmons {CURRENT_GRASS_WILDMONS_MAP}: expected {d:GRASS_WILDDATA_LENGTH} bytes"
ENDM
def_water_wildmons: MACRO
;\1: map id
-if DEF(CURRENT_WATER_WILDMONS_MAP)
-PURGE CURRENT_WATER_WILDMONS_MAP
-endc
-if DEF(CURRENT_WATER_WILDMONS_LABEL)
-PURGE CURRENT_WATER_WILDMONS_LABEL
-endc
-CURRENT_WATER_WILDMONS_MAP EQUS "\1"
-CURRENT_WATER_WILDMONS_LABEL EQUS "._def_water_wildmons_\1"
-CURRENT_WATER_WILDMONS_LABEL:
+REDEF CURRENT_WATER_WILDMONS_MAP EQUS "\1"
+REDEF CURRENT_WATER_WILDMONS_LABEL EQUS "._def_water_wildmons_\1"
+{CURRENT_WATER_WILDMONS_LABEL}:
map_id \1
ENDM
end_water_wildmons: MACRO
- assert WATER_WILDDATA_LENGTH == @ - CURRENT_WATER_WILDMONS_LABEL, \
+ assert WATER_WILDDATA_LENGTH == @ - {CURRENT_WATER_WILDMONS_LABEL}, \
"def_water_wildmons {CURRENT_WATER_WILDMONS_MAP}: expected {d:WATER_WILDDATA_LENGTH} bytes"
ENDM
--- a/macros/data.asm
+++ b/macros/data.asm
@@ -70,24 +70,16 @@
endr
ENDM
-dx: MACRO
-x = 8 * ((\1) - 1)
-rept \1
- db ((\2) >> x) & $ff
-x = x - 8
-endr
-ENDM
-
dt: MACRO ; three-byte (big-endian)
- dx 3, \1
+ db LOW((\1) >> 16), HIGH(\1), LOW(\1)
ENDM
dd: MACRO ; four-byte (big-endian)
- dx 4, \1
+ db HIGH((\1) >> 16), LOW((\1) >> 16), HIGH(\1), LOW(\1)
ENDM
bigdw: MACRO ; big-endian word
- dx 2, \1 ; db HIGH(\1), LOW(\1)
+ db HIGH(\1), LOW(\1)
ENDM
dba: MACRO ; dbw bank, address
--- a/macros/scripts/maps.asm
+++ b/macros/scripts/maps.asm
@@ -8,12 +8,9 @@
object_const_def EQUS "const_def 2"
def_scene_scripts: MACRO
-if DEF(_NUM_SCENE_SCRIPTS)
- PURGE _NUM_SCENE_SCRIPTS
-endc
-_NUM_SCENE_SCRIPTS EQUS "_NUM_SCENE_SCRIPTS_\@"
- db _NUM_SCENE_SCRIPTS
-_NUM_SCENE_SCRIPTS = 0
+REDEF _NUM_SCENE_SCRIPTS EQUS "_NUM_SCENE_SCRIPTS_\@"
+ db {_NUM_SCENE_SCRIPTS}
+{_NUM_SCENE_SCRIPTS} = 0
ENDM
scene_script: MACRO
@@ -20,16 +17,13 @@
;\1: script pointer
dw \1
dw 0 ; filler
-_NUM_SCENE_SCRIPTS = _NUM_SCENE_SCRIPTS + 1
+{_NUM_SCENE_SCRIPTS} = {_NUM_SCENE_SCRIPTS} + 1
ENDM
def_callbacks: MACRO
-if DEF(_NUM_CALLBACKS)
- PURGE _NUM_CALLBACKS
-endc
-_NUM_CALLBACKS EQUS "_NUM_CALLBACKS_\@"
- db _NUM_CALLBACKS
-_NUM_CALLBACKS = 0
+REDEF _NUM_CALLBACKS EQUS "_NUM_CALLBACKS_\@"
+ db {_NUM_CALLBACKS}
+{_NUM_CALLBACKS} = 0
ENDM
callback: MACRO
@@ -36,16 +30,13 @@
;\1: type: a MAPCALLBACK_* constant
;\2: script pointer
dbw \1, \2
-_NUM_CALLBACKS = _NUM_CALLBACKS + 1
+{_NUM_CALLBACKS} = {_NUM_CALLBACKS} + 1
ENDM
def_warp_events: MACRO
-if DEF(_NUM_WARP_EVENTS)
- PURGE _NUM_WARP_EVENTS
-endc
-_NUM_WARP_EVENTS EQUS "_NUM_WARP_EVENTS_\@"
- db _NUM_WARP_EVENTS
-_NUM_WARP_EVENTS = 0
+REDEF _NUM_WARP_EVENTS EQUS "_NUM_WARP_EVENTS_\@"
+ db {_NUM_WARP_EVENTS}
+{_NUM_WARP_EVENTS} = 0
ENDM
warp_event: MACRO
@@ -55,16 +46,13 @@
;\4: warp destination: starts at 1
db \2, \1, \4
map_id \3
-_NUM_WARP_EVENTS = _NUM_WARP_EVENTS + 1
+{_NUM_WARP_EVENTS} = {_NUM_WARP_EVENTS} + 1
ENDM
def_coord_events: MACRO
-if DEF(_NUM_COORD_EVENTS)
- PURGE _NUM_COORD_EVENTS
-endc
-_NUM_COORD_EVENTS EQUS "_NUM_COORD_EVENTS_\@"
- db _NUM_COORD_EVENTS
-_NUM_COORD_EVENTS = 0
+REDEF _NUM_COORD_EVENTS EQUS "_NUM_COORD_EVENTS_\@"
+ db {_NUM_COORD_EVENTS}
+{_NUM_COORD_EVENTS} = 0
ENDM
coord_event: MACRO
@@ -76,16 +64,13 @@
db 0 ; filler
dw \4
dw 0 ; filler
-_NUM_COORD_EVENTS = _NUM_COORD_EVENTS + 1
+{_NUM_COORD_EVENTS} = {_NUM_COORD_EVENTS} + 1
ENDM
def_bg_events: MACRO
-if DEF(_NUM_BG_EVENTS)
- PURGE _NUM_BG_EVENTS
-endc
-_NUM_BG_EVENTS EQUS "_NUM_BG_EVENTS_\@"
- db _NUM_BG_EVENTS
-_NUM_BG_EVENTS = 0
+REDEF _NUM_BG_EVENTS EQUS "_NUM_BG_EVENTS_\@"
+ db {_NUM_BG_EVENTS}
+{_NUM_BG_EVENTS} = 0
ENDM
bg_event: MACRO
@@ -95,16 +80,13 @@
;\4: script pointer
db \2, \1, \3
dw \4
-_NUM_BG_EVENTS = _NUM_BG_EVENTS + 1
+{_NUM_BG_EVENTS} = {_NUM_BG_EVENTS} + 1
ENDM
def_object_events: MACRO
-if DEF(_NUM_OBJECT_EVENTS)
- PURGE _NUM_OBJECT_EVENTS
-endc
-_NUM_OBJECT_EVENTS EQUS "_NUM_OBJECT_EVENTS_\@"
- db _NUM_OBJECT_EVENTS
-_NUM_OBJECT_EVENTS = 0
+REDEF _NUM_OBJECT_EVENTS EQUS "_NUM_OBJECT_EVENTS_\@"
+ db {_NUM_OBJECT_EVENTS}
+{_NUM_OBJECT_EVENTS} = 0
ENDM
object_event: MACRO
@@ -135,7 +117,10 @@
dw \9
shift
dw \9
-_NUM_OBJECT_EVENTS = _NUM_OBJECT_EVENTS + 1
+; the dummy PlayerObjectTemplate object_event has no def_object_events
+if DEF(_NUM_OBJECT_EVENTS)
+{_NUM_OBJECT_EVENTS} = {_NUM_OBJECT_EVENTS} + 1
+endc
ENDM
trainer: MACRO
--- a/mobile/fixed_words.asm
+++ b/mobile/fixed_words.asm
@@ -4048,11 +4048,7 @@
; parameter: number of words
db \1
; 12 words per page (0-based indexing)
-x = \1 / 12
-if \1 % 12 == 0
-x = x - 1
-endc
- db x
+ db (\1 - 1) / 12
ENDM
macro_11f220 18 ; 01: Types
macro_11f220 36 ; 02: Greetings
@@ -4076,10 +4072,10 @@
; These arrays are expanded dynamically to accomodate
; any Pokemon you've seen that starts with each kana.
macro_11f23c: MACRO
- dw x - w3_d000, \1
+ dw w3_d012 - w3_d000 + x, \1
x = x + 2 * \1
ENDM
-x = $d012 ; w3_d012
+x = 0
macro_11f23c $2f ; a
macro_11f23c $1e ; i
macro_11f23c $11 ; u
@@ -4124,6 +4120,5 @@
macro_11f23c $02 ; re
macro_11f23c $02 ; ro
macro_11f23c $15 ; wa
-x = $d000 ; w3_d000
- macro_11f23c $09 ; end
+ dw NULL, $09 ; end
.End
--- a/mobile/mobile_12.asm
+++ b/mobile/mobile_12.asm
@@ -593,10 +593,8 @@
.Items:
db 46
-x = 0
-rept 46
+for x, 46
db x
-x = x + 1
endr
db -1
--- a/mobile/mobile_46.asm
+++ b/mobile/mobile_46.asm
@@ -5240,24 +5240,18 @@
ret
Unknown_11a89a:
-x = 0
-rept 16
+for x, 16
bcd x % 100, x / 100
-x = x + 1
endr
Unknown_11a8ba:
-x = 0
-rept 16
+for x, 0, 16**2, 16
bcd x % 100, x / 100
-x = x + 16
endr
Unknown_11a8da:
-x = 0
-rept 16
+for x, 0, 16**3, 16**2
bcd x % 100, x / 100
-x = x + 256
endr
BattleTowerRoomMenu_WriteMessage:
--- a/mobile/mobile_5f.asm
+++ b/mobile/mobile_5f.asm
@@ -1601,17 +1601,13 @@
ret
Unknown_17da8c:
-x = 0
-rept 8
+for x, 8
db 1 << x
-x = x + 1
endr
Unknown_17da94:
-x = 0
-rept 8
+for x, 8
db $ff ^ (1 << x)
-x = x + 1
endr
Function17da9c:
--- a/rgbdscheck.asm
+++ b/rgbdscheck.asm
@@ -1,14 +1,18 @@
-; pokecrystal requires rgbds 0.4.2 or newer.
MAJOR EQU 0
-MINOR EQU 4
-PATCH EQU 2
+MINOR EQU 5
+PATCH EQU 0
-if !DEF(__RGBDS_MAJOR__) || !DEF(__RGBDS_MINOR__) || !DEF(__RGBDS_PATCH__)
- fail "pokecrystal requires rgbds 0.4.2 or newer."
-else
-if (__RGBDS_MAJOR__ < MAJOR) || \
+wrong_rgbds: MACRO
+ fail "pokecrystal requires rgbds v0.5.0 or newer."
+ENDM
+
+IF !DEF(__RGBDS_MAJOR__) || !DEF(__RGBDS_MINOR__) || !DEF(__RGBDS_PATCH__)
+ wrong_rgbds
+ELSE
+IF (__RGBDS_MAJOR__ < MAJOR) || \
(__RGBDS_MAJOR__ == MAJOR && __RGBDS_MINOR__ < MINOR) || \
- (__RGBDS_MAJOR__ == MAJOR && __RGBDS_MINOR__ == MINOR && __RGBDS_PATCH__ < PATCH)
- fail "pokecrystal requires rgbds 0.4.2 or newer."
-endc
-endc
+ (__RGBDS_MAJOR__ == MAJOR && __RGBDS_MINOR__ == MINOR && __RGBDS_PATCH__ < PATCH) || \
+ (__RGBDS_MAJOR__ == MAJOR && __RGBDS_MINOR__ == MINOR && __RGBDS_PATCH__ == PATCH && DEF(__RGBDS_RC__))
+ wrong_rgbds
+ENDC
+ENDC
--- a/tools/unnamed.py
+++ b/tools/unnamed.py
@@ -82,7 +82,7 @@
elif magic == b'RGB9':
obj_ver = 10 + unpack_file("<I", f)[0]
- if obj_ver not in [6, 10, 11, 12, 13, 15, 16]:
+ if obj_ver not in [6, 10, 11, 12, 13, 15, 16, 17]:
print("Error: File '%s' is of an unknown format." % objfile, file=stderr)
exit(1)
@@ -89,7 +89,7 @@
num_symbols = unpack_file("<I", f)[0]
unpack_file("<I", f) # skip num sections
- if obj_ver in [16]:
+ if obj_ver in [16, 17]:
node_filenames = []
num_nodes = unpack_file("<I", f)[0]
for x in range(num_nodes):
@@ -109,7 +109,7 @@
sym_type = symtype(unpack_file("<B", f)[0] & 0x7f)
if sym_type == symtype.IMPORT:
continue
- if obj_ver in [16]:
+ if obj_ver in [16, 17]:
sym_fileno = unpack_file("<I", f)[0]
sym_filename = node_filenames[sym_fileno]
else: