shithub: pokecrystal

Download patch

ref: 333524f0beb876ceaaed99b97f4c7dacf6466050
parent: 7beb497d3aba7cd1bb34f2b1394bde80c1cd9807
author: xCrystal <[email protected]>
date: Thu Dec 28 08:32:33 EST 2017

Lowercase v for VRAM addresses

--- a/data/emotes.asm
+++ b/data/emotes.asm
@@ -2,7 +2,7 @@
 ; graphics pointer, length, starting tile
 	dw \1
 	db \2 tiles, BANK(\1)
-	dw VTiles1 tile \3
+	dw vTiles1 tile \3
 ENDM
 
 Emotes: ; 144d
--- a/engine/battle/battle_transition.asm
+++ b/engine/battle/battle_transition.asm
@@ -92,7 +92,7 @@
 ; Load the tiles used in the Pokeball Graphic that fills the screen
 ; at the start of every Trainer battle.
 	ld de, TrainerBattlePokeballTiles
-	ld hl, VTiles1 tile $7e
+	ld hl, vTiles1 tile $7e
 	ld b, BANK(TrainerBattlePokeballTiles)
 	ld c, 2
 	call Request2bpp
@@ -103,7 +103,7 @@
 	ld [rVBK], a
 
 	ld de, TrainerBattlePokeballTiles
-	ld hl, VTiles4 tile $7e
+	ld hl, vTiles4 tile $7e
 	ld b, BANK(TrainerBattlePokeballTiles)
 	ld c, 2
 	call Request2bpp
--- a/engine/battle/core.asm
+++ b/engine/battle/core.asm
@@ -5309,13 +5309,13 @@
 Battle_StatsScreen: ; 3e308
 	call DisableLCD
 
-	ld hl, VTiles2 tile $31
-	ld de, VTiles0
+	ld hl, vTiles2 tile $31
+	ld de, vTiles0
 	ld bc, $11 tiles
 	call CopyBytes
 
-	ld hl, VTiles2
-	ld de, VTiles0 tile $11
+	ld hl, vTiles2
+	ld de, vTiles0 tile $11
 	ld bc, $31 tiles
 	call CopyBytes
 
@@ -5330,13 +5330,13 @@
 
 	call DisableLCD
 
-	ld hl, VTiles0
-	ld de, VTiles2 tile $31
+	ld hl, vTiles0
+	ld de, vTiles2 tile $31
 	ld bc, $11 tiles
 	call CopyBytes
 
-	ld hl, VTiles0 tile $11
-	ld de, VTiles2
+	ld hl, vTiles0 tile $11
+	ld de, vTiles2
 	ld bc, $31 tiles
 	call CopyBytes
 
@@ -6779,7 +6779,7 @@
 	call FinishBattleAnim
 	ld a, [OtherTrainerClass]
 	ld [TrainerClass], a
-	ld de, VTiles2
+	ld de, vTiles2
 	callfar GetTrainerPic
 	hlcoord 19, 0
 	ld c, 0
@@ -7155,15 +7155,15 @@
 
 LoadHPExpBarGFX: ; unreferenced
 	ld de, EnemyHPBarBorderGFX
-	ld hl, VTiles2 tile $6c
+	ld hl, vTiles2 tile $6c
 	lb bc, BANK(EnemyHPBarBorderGFX), 4
 	call Get1bpp
 	ld de, HPExpBarBorderGFX
-	ld hl, VTiles2 tile $73
+	ld hl, vTiles2 tile $73
 	lb bc, BANK(HPExpBarBorderGFX), 6
 	call Get1bpp
 	ld de, ExpBarGFX
-	ld hl, VTiles2 tile $55
+	ld hl, vTiles2 tile $55
 	lb bc, BANK(ExpBarGFX), 8
 	jp Get2bpp
 ; 3edd1
@@ -8286,7 +8286,7 @@
 	ld [CurPartySpecies], a
 	ld hl, BattleMonDVs
 	predef GetUnownLetter
-	ld de, VTiles2 tile $31
+	ld de, vTiles2 tile $31
 	predef GetMonBackpic
 	pop af
 	ld [CurPartySpecies], a
@@ -8325,7 +8325,7 @@
 	call GetBaseData
 	ld hl, EnemyMonDVs
 	predef GetUnownLetter
-	ld de, VTiles2
+	ld de, vTiles2
 	predef GetAnimatedFrontpicPredef
 	pop af
 	ld [CurPartySpecies], a
@@ -8382,7 +8382,7 @@
 	call DisableSpriteUpdates
 	farcall ClearBattleRAM
 	call InitEnemy
-	call BackUpVBGMap2
+	call BackUpBGMap2
 	ld b, SCGB_BATTLE_GRAYSCALE
 	call GetSGBLayout
 	ld hl, rLCDC
@@ -8428,13 +8428,13 @@
 	jp InitEnemyWildmon ; wild
 ; 3f568
 
-BackUpVBGMap2: ; 3f568
+BackUpBGMap2: ; 3f568
 	ld a, [rSVBK]
 	push af
 	ld a, $6 ; BANK(wDecompressScratch)
 	ld [rSVBK], a
 	ld hl, wDecompressScratch
-	ld bc, $40 tiles ; VBGMap3 - VBGMap2
+	ld bc, $40 tiles ; vBGMap3 - vBGMap2
 	ld a, $2
 	call ByteFill
 	ld a, [rVBK]
@@ -8442,8 +8442,8 @@
 	ld a, $1
 	ld [rVBK], a
 	ld de, wDecompressScratch
-	hlbgcoord 0, 0 ; VBGMap2
-	lb bc, BANK(BackUpVBGMap2), $40
+	hlbgcoord 0, 0 ; vBGMap2
+	lb bc, BANK(BackUpBGMap2), $40
 	call Request2bpp
 	pop af
 	ld [rVBK], a
@@ -8467,7 +8467,7 @@
 	ld [OTPartyMon1Item], a
 .ok
 
-	ld de, VTiles2
+	ld de, vTiles2
 	callfar GetTrainerPic
 	xor a
 	ld [hGraphicStartTile], a
@@ -8531,7 +8531,7 @@
 	ld a, [UnownLetter]
 	ld [wFirstUnownSeen], a
 .skip_unown
-	ld de, VTiles2
+	ld de, vTiles2
 	predef GetAnimatedFrontpicPredef
 	xor a
 	ld [TrainerClass], a
@@ -9336,7 +9336,7 @@
 ; 3fbff
 
 GetTrainerBackpic: ; 3fbff
-; Load the player character's backpic (6x6) into VRAM starting from VTiles2 tile $31.
+; Load the player character's backpic (6x6) into VRAM starting from vTiles2 tile $31.
 
 ; Special exception for Dude.
 	ld b, BANK(DudeBackpic)
@@ -9363,7 +9363,7 @@
 	ld hl, ChrisBackpic
 
 .Decompress:
-	ld de, VTiles2 tile $31
+	ld de, vTiles2 tile $31
 	ld c, $31
 	predef DecompressPredef
 	ret
@@ -9374,8 +9374,8 @@
 	push af
 	ld a, $6
 	ld [rSVBK], a
-	ld hl, VTiles0
-	ld de, VTiles2 tile $31
+	ld hl, vTiles0
+	ld de, vTiles2 tile $31
 	ld a, [hROMBank]
 	ld b, a
 	ld c, $31
--- a/engine/battle/start_battle.asm
+++ b/engine/battle/start_battle.asm
@@ -191,7 +191,7 @@
 	call ClearWindowData
 
 	ld hl, hBGMapAddress
-	xor a ; LOW(VBGMap0)
+	xor a ; LOW(vBGMap0)
 	ld [hli], a
-	ld [hl], HIGH(VBGMap0)
+	ld [hl], HIGH(vBGMap0)
 	ret
--- a/engine/battle/trainer_huds.asm
+++ b/engine/battle/trainer_huds.asm
@@ -232,7 +232,7 @@
 
 LoadBallIconGFX: ; 2c165
 	ld de, .gfx
-	ld hl, VTiles0 tile $31
+	ld hl, vTiles0 tile $31
 	lb bc, BANK(LoadBallIconGFX), 4
 	call Get2bpp_2
 	ret
--- a/engine/battle_anims/anim_commands.asm
+++ b/engine/battle_anims/anim_commands.asm
@@ -236,16 +236,16 @@
 ; Appears to be unused.
 	xor a
 	ld [hBGMapMode], a
-	ld a, LOW(VBGMap0 tile $28)
+	ld a, LOW(vBGMap0 tile $28)
 	ld [hBGMapAddress], a
-	ld a, HIGH(VBGMap0 tile $28)
+	ld a, HIGH(vBGMap0 tile $28)
 	ld [hBGMapAddress + 1], a
 	call WaitBGMap2
 	ld a, $60
 	ld [hWY], a
-	xor a ; LOW(VBGMap0)
+	xor a ; LOW(vBGMap0)
 	ld [hBGMapAddress], a
-	ld a, HIGH(VBGMap0)
+	ld a, HIGH(vBGMap0)
 	ld [hBGMapAddress + 1], a
 	call BattleAnimDelayFrame
 	ret
@@ -693,7 +693,7 @@
 	ld [wBattleAnimTemp0], a
 .loop
 	ld a, [wBattleAnimTemp0]
-	cp (VTiles1 - VTiles0) / $10 - $31
+	cp (vTiles1 - vTiles0) / $10 - $31
 	ret nc
 	call GetBattleAnimByte
 	ld [hli], a
@@ -706,7 +706,7 @@
 rept 4
 	add hl, hl
 endr
-	ld de, VTiles0 tile $31
+	ld de, vTiles0 tile $31
 	add hl, de
 	ld a, [BattleAnimByte]
 	call LoadBattleAnimObj
@@ -816,13 +816,13 @@
 	ld a, $49
 	ld [hl], a
 
-	ld hl, VTiles0 tile $73
-	ld de, VTiles2 tile $06
+	ld hl, vTiles0 tile $73
+	ld de, vTiles2 tile $06
 	ld a, $70
 	ld [wBattleAnimTemp0], a
 	ld a, $7
 	call .LoadFootprint
-	ld de, VTiles2 tile $31
+	ld de, vTiles2 tile $31
 	ld a, $60
 	ld [wBattleAnimTemp0], a
 	ld a, $6
@@ -871,13 +871,13 @@
 	ld a, $43
 	ld [hl], a
 
-	ld hl, VTiles0 tile $66
-	ld de, VTiles2 tile $05
+	ld hl, vTiles0 tile $66
+	ld de, vTiles2 tile $05
 	ld a, $70
 	ld [wBattleAnimTemp0], a
 	ld a, $7
 	call .LoadHead
-	ld de, VTiles2 tile $31
+	ld de, vTiles2 tile $31
 	ld a, $60
 	ld [wBattleAnimTemp0], a
 	ld a, $6
@@ -930,7 +930,7 @@
 	ld [CurPartySpecies], a ; CurPartySpecies
 	ld hl, BattleMonDVs ; BattleMonDVs
 	predef GetUnownLetter
-	ld de, VTiles0 tile $00
+	ld de, vTiles0 tile $00
 	predef GetMonFrontpic
 	jr .done
 
@@ -939,7 +939,7 @@
 	ld [CurPartySpecies], a ; CurPartySpecies
 	ld hl, EnemyMonDVs ; EnemyMonDVs
 	predef GetUnownLetter
-	ld de, VTiles0 tile $00
+	ld de, vTiles0 tile $00
 	predef GetMonBackpic
 
 .done
@@ -951,12 +951,12 @@
 
 BattleAnimCmd_UpdateActorPic: ; cc622 (33:4622)
 
-	ld de, VTiles0 tile $00
+	ld de, vTiles0 tile $00
 	ld a, [hBattleTurn]
 	and a
 	jr z, .player
 
-	ld hl, VTiles2 tile $00
+	ld hl, vTiles2 tile $00
 	ld b, 0
 	ld c, $31
 	call Request2bpp
@@ -963,7 +963,7 @@
 	ret
 
 .player
-	ld hl, VTiles2 tile $31
+	ld hl, vTiles2 tile $31
 	ld b, 0
 	ld c, $24
 	call Request2bpp
@@ -1007,7 +1007,7 @@
 	ld de, sScratch + (3 * 7 + 6) tiles
 	call .CopyTile
 
-	ld hl, VTiles2 tile $00
+	ld hl, vTiles2 tile $00
 	ld de, sScratch
 	lb bc, BANK(GetSubstitutePic), 7 * 7
 	call Request2bpp
@@ -1027,7 +1027,7 @@
 	ld de, sScratch + (3 * 6 + 5) tiles
 	call .CopyTile
 
-	ld hl, VTiles2 tile $31
+	ld hl, vTiles2 tile $31
 	ld de, sScratch
 	lb bc, BANK(GetSubstitutePic), 6 * 6
 	call Request2bpp
@@ -1075,7 +1075,7 @@
 
 	ld de, sScratch + $1a tiles
 	call CopyMinimizePic
-	ld hl, VTiles2 tile $00
+	ld hl, vTiles2 tile $00
 	ld de, sScratch
 	lb bc, BANK(GetMinimizePic), $31
 	ret
@@ -1083,7 +1083,7 @@
 .player
 	ld de, sScratch + $160
 	call CopyMinimizePic
-	ld hl, VTiles2 tile $31
+	ld hl, vTiles2 tile $31
 	ld de, sScratch
 	lb bc, BANK(GetMinimizePic), $24
 	ret
@@ -1108,7 +1108,7 @@
 	xor a
 	call GetSRAMBank
 	call GetMinimizePic
-	ld hl, VTiles0 tile $00
+	ld hl, vTiles0 tile $00
 	call Request2bpp
 	call CloseSRAM
 	pop af
@@ -1157,7 +1157,7 @@
 
 	ld hl, BattleMonDVs
 	predef GetUnownLetter
-	ld de, VTiles2 tile $00
+	ld de, vTiles2 tile $00
 	predef GetMonFrontpic
 	jr .done
 
@@ -1164,7 +1164,7 @@
 .player
 	ld hl, EnemyMonDVs
 	predef GetUnownLetter
-	ld de, VTiles2 tile $31
+	ld de, vTiles2 tile $31
 	predef GetMonBackpic
 
 .done
--- a/engine/billspc.asm
+++ b/engine/billspc.asm
@@ -1107,7 +1107,7 @@
 	ld hl, TempMonDVs
 	predef GetUnownLetter
 	call GetBaseData
-	ld de, VTiles2 tile $00
+	ld de, vTiles2 tile $00
 	predef GetMonFrontpic
 	xor a
 	ld [wBillsPC_MonHasMail], a
@@ -2261,7 +2261,7 @@
 
 BillsPC_InitGFX: ; e33e8 (38:73e8)
 	call DisableLCD
-	ld hl, VTiles2 tile $00
+	ld hl, vTiles2 tile $00
 	ld bc, $31 tiles
 	xor a
 	call ByteFill
@@ -2268,11 +2268,11 @@
 	call LoadStandardFont
 	call LoadFontsBattleExtra
 	ld hl, PCMailGFX
-	ld de, VTiles2 tile $5c
+	ld de, vTiles2 tile $5c
 	ld bc, 4 tiles
 	call CopyBytes
 	ld hl, PCSelectLZ
-	ld de, VTiles0 tile $00
+	ld de, vTiles0 tile $00
 	call Decompress
 	ld a, 6
 	call SkipMusic
--- a/engine/breeding.asm
+++ b/engine/breeding.asm
@@ -704,15 +704,15 @@
 	farcall BlankScreen
 	call DisableLCD
 	ld hl, EggHatchGFX
-	ld de, VTiles0 tile $00
+	ld de, vTiles0 tile $00
 	ld bc, $20
 	ld a, BANK(EggHatchGFX)
 	call FarCopyBytes
 	farcall ClearSpriteAnims
-	ld de, VTiles2 tile $00
+	ld de, vTiles2 tile $00
 	ld a, [wJumptableIndex]
 	call GetHatchlingFrontpic
-	ld de, VTiles2 tile $31
+	ld de, vTiles2 tile $31
 	ld a, EGG
 	call GetEggFrontpic
 	ld de, MUSIC_EVOLUTION
@@ -719,7 +719,7 @@
 	call PlayMusic
 	call EnableLCD
 	hlcoord 7, 4
-	ld b, HIGH(VBGMap0)
+	ld b, HIGH(vBGMap0)
 	ld c, $31 ; Egg tiles start here
 	ld a, EGG
 	call Hatch_UpdateFrontpicBGMapCenter
@@ -768,7 +768,7 @@
 	call ClearSprites
 	call Hatch_InitShellFragments
 	hlcoord 6, 3
-	ld b, HIGH(VBGMap0)
+	ld b, HIGH(vBGMap0)
 	ld c, $00 ; Hatchling tiles start here
 	ld a, [wJumptableIndex]
 	call Hatch_UpdateFrontpicBGMapCenter
--- a/engine/card_flip.asm
+++ b/engine/card_flip.asm
@@ -16,20 +16,20 @@
 	call LoadFontsExtra
 
 	ld hl, CardFlipLZ01
-	ld de, VTiles2 tile $00
+	ld de, vTiles2 tile $00
 	call Decompress
 	ld hl, CardFlipLZ02
-	ld de, VTiles2 tile $3e
+	ld de, vTiles2 tile $3e
 	call Decompress
 	ld hl, CardFlipLZ03
-	ld de, VTiles0 tile $00
+	ld de, vTiles0 tile $00
 	call Decompress
 	ld hl, CardFlipOffButtonGFX
-	ld de, VTiles1 tile $6f
+	ld de, vTiles1 tile $6f
 	ld bc, 1 tiles
 	call CopyBytes
 	ld hl, CardFlipOnButtonGFX
-	ld de, VTiles1 tile $75
+	ld de, vTiles1 tile $75
 	ld bc, 1 tiles
 	call CopyBytes
 
@@ -619,11 +619,11 @@
 ; e0521
 
 CardFlip_ShiftDigitsLeftTwoPixels: ; e0521 (38:4521)
-	ld de, VTiles1 tile ("0" & $7f)
-	ld hl, VTiles1 tile ("0" & $7f) + 2
+	ld de, vTiles1 tile ("0" & $7f)
+	ld hl, vTiles1 tile ("0" & $7f) + 2
 	ld bc, 10 tiles - 2
 	call CopyBytes
-	ld hl, VTiles1 tile $7f + 1 tiles - 2
+	ld hl, vTiles1 tile $7f + 1 tiles - 2
 	xor a
 	ld [hli], a
 	ld [hl], a
--- a/engine/color.asm
+++ b/engine/color.asm
@@ -902,7 +902,7 @@
 ; CGB only
 	ld a, $1
 	ld [rVBK], a
-	ld hl, VTiles0
+	ld hl, vTiles0
 	ld bc, $200 tiles
 	xor a
 	call ByteFill
@@ -1069,7 +1069,7 @@
 	ld a, %11100100
 	ld [rBGP], a
 	ld hl, PredefPals
-	ld de, VTiles1
+	ld de, vTiles1
 	ld bc, $100 tiles
 	call CopyData
 	call DrawDefaultTiles
@@ -1085,7 +1085,7 @@
 	call DisableLCD
 	ld a, $e4
 	ld [rBGP], a
-	ld de, VTiles1
+	ld de, vTiles1
 	ld bc, 20 tiles
 	call CopyData
 	ld b, 18
@@ -1119,7 +1119,7 @@
 	call DisableLCD
 	ld a, %11100100
 	ld [rBGP], a
-	ld de, VTiles1
+	ld de, vTiles1
 	ld b, $80
 .loop
 	push bc
--- a/engine/credits.asm
+++ b/engine/credits.asm
@@ -33,17 +33,17 @@
 	jr nz, .load_loop
 
 	ld de, CreditsBorderGFX
-	ld hl, VTiles2 tile $20
+	ld hl, vTiles2 tile $20
 	lb bc, BANK(CreditsBorderGFX), $09
 	call Request2bpp
 
 	ld de, CopyrightGFX
-	ld hl, VTiles2 tile $60
+	ld hl, vTiles2 tile $60
 	lb bc, BANK(CopyrightGFX), $1d
 	call Request2bpp
 
 	ld de, TheEndGFX
-	ld hl, VTiles2 tile $40
+	ld hl, vTiles2 tile $40
 	lb bc, BANK(TheEndGFX), $10
 	call Request2bpp
 
@@ -55,7 +55,7 @@
 	call Credits_LoadBorderGFX
 	ld e, l
 	ld d, h
-	ld hl, VTiles2
+	ld hl, vTiles2
 	lb bc, BANK(CreditsMonsGFX), 16
 	call Request2bpp
 
@@ -193,9 +193,9 @@
 	ld [Requested2bppSource], a
 	ld a, h
 	ld [Requested2bppSource + 1], a
-	ld a, LOW(VTiles2)
+	ld a, LOW(vTiles2)
 	ld [Requested2bppDest], a
-	ld a, HIGH(VTiles2)
+	ld a, HIGH(vTiles2)
 	ld [Requested2bppDest + 1], a
 	jr Credits_RequestGFX
 
--- a/engine/crystal_intro.asm
+++ b/engine/crystal_intro.asm
@@ -3,9 +3,9 @@
 	call PlayMusic
 	call ClearBGPalettes
 	call ClearTileMap
-	ld a, HIGH(VBGMap0)
+	ld a, HIGH(vBGMap0)
 	ld [hBGMapAddress + 1], a
-	xor a ; LOW(VBGMap0)
+	xor a ; LOW(vBGMap0)
 	ld [hBGMapAddress], a
 	ld [hJoyDown], a
 	ld [hSCX], a
@@ -51,7 +51,7 @@
 
 .GetGFLogoGFX: ; e45e8
 	ld de, GameFreakLogo
-	ld hl, VTiles2
+	ld hl, vTiles2
 	lb bc, BANK(GameFreakLogo), $1c
 	call Get1bpp
 
@@ -65,12 +65,12 @@
 	ld a, BANK(IntroLogoGFX)
 	call FarDecompress
 
-	ld hl, VTiles0
+	ld hl, vTiles0
 	ld de, wDecompressScratch
 	lb bc, 1, 8 tiles
 	call Request2bpp
 
-	ld hl, VTiles1
+	ld hl, vTiles1
 	ld de, wDecompressScratch + $80 tiles
 	lb bc, 1, 8 tiles
 	call Request2bpp
@@ -470,10 +470,10 @@
 	ld a, $0
 	ld [rVBK], a
 	ld hl, IntroUnownsGFX
-	ld de, VTiles2 tile $00
+	ld de, vTiles2 tile $00
 	call Intro_DecompressRequest2bpp_128Tiles
 	ld hl, IntroPulseGFX
-	ld de, VTiles0 tile $00
+	ld de, vTiles0 tile $00
 	call Intro_DecompressRequest2bpp_128Tiles
 	ld hl, IntroTilemap002
 	debgcoord 0, 0
@@ -546,7 +546,7 @@
 	ld a, $0
 	ld [rVBK], a
 	ld hl, IntroBackgroundGFX
-	ld de, VTiles2 tile $00
+	ld de, vTiles2 tile $00
 	call Intro_DecompressRequest2bpp_128Tiles
 	ld hl, IntroTilemap004
 	debgcoord 0, 0
@@ -609,10 +609,10 @@
 	ld a, $0
 	ld [rVBK], a
 	ld hl, IntroUnownsGFX
-	ld de, VTiles2 tile $00
+	ld de, vTiles2 tile $00
 	call Intro_DecompressRequest2bpp_128Tiles
 	ld hl, IntroPulseGFX
-	ld de, VTiles0 tile $00
+	ld de, vTiles0 tile $00
 	call Intro_DecompressRequest2bpp_128Tiles
 	ld hl, IntroTilemap006
 	debgcoord 0, 0
@@ -706,17 +706,17 @@
 	call Intro_DecompressRequest2bpp_64Tiles
 
 	ld hl, IntroPichuWooperGFX
-	ld de, VTiles0 tile $00
+	ld de, vTiles0 tile $00
 	call Intro_DecompressRequest2bpp_128Tiles
 
 	ld a, $0
 	ld [rVBK], a
 	ld hl, IntroSuicuneRunGFX
-	ld de, VTiles0 tile $00
+	ld de, vTiles0 tile $00
 	call Intro_DecompressRequest2bpp_255Tiles
 
 	ld hl, IntroBackgroundGFX
-	ld de, VTiles2 tile $00
+	ld de, vTiles2 tile $00
 	call Intro_DecompressRequest2bpp_128Tiles
 
 	ld hl, IntroTilemap004
@@ -877,7 +877,7 @@
 	ld a, $0
 	ld [rVBK], a
 	ld hl, IntroUnownsGFX
-	ld de, VTiles2 tile $00
+	ld de, vTiles2 tile $00
 	call Intro_DecompressRequest2bpp_128Tiles
 	ld hl, IntroTilemap008
 	debgcoord 0, 0
@@ -1001,10 +1001,10 @@
 	ld a, $0
 	ld [rVBK], a
 	ld hl, IntroSuicuneRunGFX
-	ld de, VTiles0 tile $00
+	ld de, vTiles0 tile $00
 	call Intro_DecompressRequest2bpp_255Tiles
 	ld hl, IntroBackgroundGFX
-	ld de, VTiles2 tile $00
+	ld de, vTiles2 tile $00
 	call Intro_DecompressRequest2bpp_128Tiles
 	ld hl, IntroTilemap004
 	debgcoord 0, 0
@@ -1105,13 +1105,13 @@
 	ld a, $0
 	ld [rVBK], a
 	ld hl, IntroSuicuneJumpGFX
-	ld de, VTiles2 tile $00
+	ld de, vTiles2 tile $00
 	call Intro_DecompressRequest2bpp_128Tiles
 	ld hl, IntroUnownBackGFX
-	ld de, VTiles0 tile $00
+	ld de, vTiles0 tile $00
 	call Intro_DecompressRequest2bpp_128Tiles
 	ld de, IntroGrass4GFX
-	ld hl, VTiles1 tile $00
+	ld hl, vTiles1 tile $00
 	lb bc, BANK(IntroGrass4GFX), 1
 	call Request2bpp
 	ld hl, IntroTilemap010
@@ -1187,7 +1187,7 @@
 	ld a, $0
 	ld [rVBK], a
 	ld hl, IntroSuicuneCloseGFX
-	ld de, VTiles1 tile $00
+	ld de, vTiles1 tile $00
 	call Intro_DecompressRequest2bpp_255Tiles
 	ld hl, IntroTilemap012
 	debgcoord 0, 0
@@ -1253,13 +1253,13 @@
 	ld a, $0
 	ld [rVBK], a
 	ld hl, IntroSuicuneBackGFX
-	ld de, VTiles2 tile $00
+	ld de, vTiles2 tile $00
 	call Intro_DecompressRequest2bpp_128Tiles
 	ld hl, IntroUnownsGFX
-	ld de, VTiles1 tile $00
+	ld de, vTiles1 tile $00
 	call Intro_DecompressRequest2bpp_128Tiles
 	ld de, IntroGrass4GFX
-	ld hl, VTiles1 tile $7f
+	ld hl, vTiles1 tile $7f
 	lb bc, BANK(IntroGrass4GFX), 1
 	call Request2bpp
 	ld hl, IntroTilemap014
@@ -1431,7 +1431,7 @@
 	ld a, $0
 	ld [rVBK], a
 	ld hl, IntroCrystalUnownsGFX
-	ld de, VTiles2 tile $00
+	ld de, vTiles2 tile $00
 	call Intro_DecompressRequest2bpp_128Tiles
 	ld hl, IntroTilemap017
 	debgcoord 0, 0
@@ -1922,9 +1922,9 @@
 	ld [Requested2bppSource], a
 	ld a, [hli]
 	ld [Requested2bppSource + 1], a
-	ld a, LOW(VTiles2 tile $09)
+	ld a, LOW(vTiles2 tile $09)
 	ld [Requested2bppDest], a
-	ld a, HIGH(VTiles2 tile $09)
+	ld a, HIGH(vTiles2 tile $09)
 	ld [Requested2bppDest + 1], a
 	ld a, 4
 	ld [Requested2bppSize], a
--- a/engine/debug.asm
+++ b/engine/debug.asm
@@ -104,14 +104,14 @@
 Function81948: ; 81948
 	ld a, $1
 	ld [rVBK], a
-	ld hl, VTiles0
-	ld bc, sScratch - VTiles0
+	ld hl, vTiles0
+	ld bc, sScratch - vTiles0
 	xor a
 	call ByteFill
 	ld a, $0
 	ld [rVBK], a
-	ld hl, VTiles0
-	ld bc, sScratch - VTiles0
+	ld hl, vTiles0
+	ld bc, sScratch - vTiles0
 	xor a
 	call ByteFill
 	hlcoord 0, 0, AttrMap
@@ -128,15 +128,15 @@
 
 Function8197c: ; 8197c
 	ld hl, DebugColorTestGFX + $10
-	ld de, VTiles2 tile $6a
+	ld de, vTiles2 tile $6a
 	ld bc, $160
 	call CopyBytes
 	ld hl, DebugColorTestGFX
-	ld de, VTiles0
+	ld de, vTiles0
 	ld bc, $10
 	call CopyBytes
 	call LoadStandardFont
-	ld hl, VTiles1
+	ld hl, vTiles1
 	lb bc, 8, 0
 .asm_8199d
 	ld a, [hl]
@@ -314,7 +314,7 @@
 	ld [wBoxAlignment], a
 	hlcoord 12, 3
 	call _PrepMonFrontpic
-	ld de, VTiles2 tile $31
+	ld de, vTiles2 tile $31
 	predef GetMonBackpic
 	ld a, $31
 	ld [hGraphicStartTile], a
@@ -345,7 +345,7 @@
 	ld de, StringBuffer1
 	hlcoord 4, 1
 	call PlaceString
-	ld de, VTiles2
+	ld de, vTiles2
 	callfar GetTrainerPic
 	xor a
 	ld [TempEnemyMonSpecies], a
@@ -1062,14 +1062,14 @@
 	xor a
 	ld [hBGMapMode], a
 	ld de, DebugColorTestGFX + $10
-	ld hl, VTiles2 tile $6a
+	ld hl, vTiles2 tile $6a
 	lb bc, BANK(DebugColorTestGFX), $16
 	call Request2bpp
 	ld de, DebugColorTestGFX
-	ld hl, VTiles1
+	ld hl, vTiles1
 	lb bc, BANK(DebugColorTestGFX), 1
 	call Request2bpp
-	ld a, HIGH(VBGMap1)
+	ld a, HIGH(vBGMap1)
 	ld [hBGMapAddress + 1], a
 	hlcoord 0, 0
 	ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
--- a/engine/diploma.asm
+++ b/engine/diploma.asm
@@ -10,7 +10,7 @@
 	call ClearSprites
 	call DisableLCD
 	ld hl, DiplomaGFX
-	ld de, VTiles2
+	ld de, vTiles2
 	call Decompress
 	ld hl, DiplomaPage1Tilemap
 	decoord 0, 0
--- a/engine/dma_transfer.asm
+++ b/engine/dma_transfer.asm
@@ -594,13 +594,13 @@
 	ld [rVBK], a
 	ld c, $8
 	ld hl, wScratchTileMap + $80
-	debgcoord 0, 0, VBGMap1
+	debgcoord 0, 0, vBGMap1
 	call HDMATransfer_Wait127Scanlines
 	ld a, $0
 	ld [rVBK], a
 	ld c, $8
 	ld hl, wScratchTileMap
-	debgcoord 0, 0, VBGMap1
+	debgcoord 0, 0, vBGMap1
 	call HDMATransfer_Wait127Scanlines
 	ret
 
--- a/engine/dummy_game.asm
+++ b/engine/dummy_game.asm
@@ -12,10 +12,10 @@
 	call GetSGBLayout
 	callfar ClearSpriteAnims
 	ld hl, LZ_e2221
-	ld de, VTiles2 tile $00
+	ld de, vTiles2 tile $00
 	call Decompress
 	ld hl, Unknown_e00ed
-	ld de, VTiles0 tile $00
+	ld de, vTiles0 tile $00
 	ld bc, 4 tiles
 	ld a, BANK(Unknown_e00ed)
 	call FarCopyBytes
--- a/engine/events/celebi.asm
+++ b/engine/events/celebi.asm
@@ -72,11 +72,11 @@
 LoadCelebiGFX: ; 49912
 	farcall ClearSpriteAnims
 	ld de, SpecialCelebiLeafGFX
-	ld hl, VTiles1
+	ld hl, vTiles1
 	lb bc, BANK(SpecialCelebiLeafGFX), 4
 	call Request2bpp
 	ld de, SpecialCelebiGFX
-	ld hl, VTiles0 tile $84
+	ld hl, vTiles0 tile $84
 	lb bc, BANK(SpecialCelebiGFX), $10
 	call Request2bpp
 	xor a
--- a/engine/events/field_moves.asm
+++ b/engine/events/field_moves.asm
@@ -22,11 +22,11 @@
 ShakeHeadbuttTree: ; 8c80a
 	farcall ClearSpriteAnims
 	ld de, CutGrassGFX
-	ld hl, VTiles1
+	ld hl, vTiles1
 	lb bc, BANK(CutGrassGFX), 4
 	call Request2bpp
 	ld de, HeadbuttTreeGFX
-	ld hl, VTiles1 tile $04
+	ld hl, vTiles1 tile $04
 	lb bc, BANK(HeadbuttTreeGFX), 8
 	call Request2bpp
 	call Cut_Headbutt_GetPixelFacing
@@ -67,7 +67,7 @@
 	xor a
 	call ByteFill
 	ld de, Font
-	ld hl, VTiles1
+	ld hl, vTiles1
 	lb bc, BANK(Font), 12
 	call Get1bpp
 	call ReplaceKrisSprite
@@ -141,11 +141,11 @@
 .LoadCutGFX: ; 8c96d
 	callfar ClearSpriteAnims ; pointless to farcall
 	ld de, CutGrassGFX
-	ld hl, VTiles1
+	ld hl, vTiles1
 	lb bc, BANK(CutGrassGFX), 4
 	call Request2bpp
 	ld de, CutTreeGFX
-	ld hl, VTiles1 tile $4
+	ld hl, vTiles1 tile $4
 	lb bc, BANK(CutTreeGFX), 4
 	call Request2bpp
 	ret
@@ -413,7 +413,7 @@
 FlyFunction_InitGFX: ; 8cb9b (23:4b9b)
 	callfar ClearSpriteAnims
 	ld de, CutGrassGFX
-	ld hl, VTiles1 tile $00
+	ld hl, vTiles1 tile $00
 	lb bc, BANK(CutGrassGFX), 4
 	call Request2bpp
 	ld a, [CurPartyMon]
--- a/engine/events/halloffame.asm
+++ b/engine/events/halloffame.asm
@@ -249,7 +249,7 @@
 	ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
 	ld a, " "
 	call ByteFill
-	ld de, VTiles2 tile $31
+	ld de, vTiles2 tile $31
 	predef GetMonBackpic
 	ld a, $31
 	ld [hGraphicStartTile], a
@@ -533,7 +533,7 @@
 
 HOF_AnimatePlayerPic: ; 86810
 	call ClearBGPalettes
-	ld hl, VTiles2 tile HALLOFFAME_COLON
+	ld hl, vTiles2 tile HALLOFFAME_COLON
 	ld de, FontExtra + 13 tiles ; "<COLON>"
 	lb bc, BANK(FontExtra), 1
 	call Request2bpp
--- a/engine/events/heal_machine_anim.asm
+++ b/engine/events/heal_machine_anim.asm
@@ -72,7 +72,7 @@
 .LoadGFX: ; 12383
 	call .LoadPalettes
 	ld de, .HealMachineGFX
-	ld hl, VTiles0 tile $7c
+	ld hl, vTiles0 tile $7c
 	lb bc, BANK(.HealMachineGFX), $2
 	call Request2bpp
 	ret
--- a/engine/events/magikarp.asm
+++ b/engine/events/magikarp.asm
@@ -79,7 +79,7 @@
 ; 0xfbbae
 
 Magikarp_LoadFeetInchesChars: ; fbbae
-	ld hl, VTiles2 tile "′" ; $6e
+	ld hl, vTiles2 tile "′" ; $6e
 	ld de, .feetinchchars
 	lb bc, BANK(.feetinchchars), 2
 	call Request2bpp
--- a/engine/events/magnet_train.asm
+++ b/engine/events/magnet_train.asm
@@ -134,7 +134,7 @@
 	farcall GetPlayerIcon
 	pop af
 	ld [rSVBK], a
-	ld hl, VTiles0
+	ld hl, vTiles0
 	ld c, 4
 	call Request2bpp
 	ld hl, 12 tiles
@@ -141,7 +141,7 @@
 	add hl, de
 	ld d, h
 	ld e, l
-	ld hl, VTiles0 tile $04
+	ld hl, vTiles0 tile $04
 	ld c, 4
 	call Request2bpp
 	call MagnetTrain_InitLYOverrides
--- a/engine/events/pokepic.asm
+++ b/engine/events/pokepic.asm
@@ -11,7 +11,7 @@
 	ld a, [CurPartySpecies]
 	ld [CurSpecies], a
 	call GetBaseData
-	ld de, VTiles1
+	ld de, vTiles1
 	predef GetMonFrontpic
 	ld a, [wMenuBorderTopCoord]
 	inc a
--- a/engine/events/print_unown.asm
+++ b/engine/events/print_unown.asm
@@ -15,12 +15,12 @@
 	call ClearTileMap
 
 	ld de, UnownDexATile
-	ld hl, VTiles1 tile $6f
+	ld hl, vTiles1 tile $6f
 	lb bc, BANK(UnownDexBTile), 1
 	call Request1bpp
 
 	ld de, UnownDexBTile
-	ld hl, VTiles1 tile $75
+	ld hl, vTiles1 tile $75
 	lb bc, BANK(UnownDexBTile), 1
 	call Request1bpp
 
@@ -139,7 +139,7 @@
 	ld [CurPartySpecies], a
 	xor a
 	ld [wBoxAlignment], a
-	ld de, VTiles2
+	ld de, vTiles2
 	predef GetMonFrontpic
 	call .Load2bppToSRAM
 	hlcoord 1, 6
@@ -147,7 +147,7 @@
 	ld [hGraphicStartTile], a
 	lb bc, 7, 7
 	predef PlaceGraphic
-	ld de, VTiles2 tile $31
+	ld de, vTiles2 tile $31
 	farcall RotateUnownFrontpic
 	ret
 
@@ -184,7 +184,7 @@
 	ld bc, $31 tiles
 	xor a
 	call ByteFill
-	ld hl, VTiles2 tile $31
+	ld hl, vTiles2 tile $31
 	ld de, sScratch
 	ld c, $31
 	ld a, [hROMBank]
--- a/engine/events_3.asm
+++ b/engine/events_3.asm
@@ -132,7 +132,7 @@
 
 LoadMapNameSignGFX: ; b80c6
 	ld de, MapEntryFrameGFX
-	ld hl, VTiles2 tile $60
+	ld hl, vTiles2 tile $60
 	lb bc, BANK(MapEntryFrameGFX), $e
 	call Get2bpp
 	ret
@@ -654,13 +654,13 @@
 	ld de, KrisFishingGFX
 .got_gender
 
-	ld hl, VTiles0 tile $02
+	ld hl, vTiles0 tile $02
 	call .LoadGFX
-	ld hl, VTiles0 tile $06
+	ld hl, vTiles0 tile $06
 	call .LoadGFX
-	ld hl, VTiles0 tile $0a
+	ld hl, vTiles0 tile $0a
 	call .LoadGFX
-	ld hl, VTiles1 tile $7c
+	ld hl, vTiles1 tile $7c
 	call .LoadGFX
 
 	pop af
--- a/engine/evolution_animation.asm
+++ b/engine/evolution_animation.asm
@@ -39,7 +39,7 @@
 	farcall ClearSpriteAnims
 
 	ld de, .GFX
-	ld hl, VTiles0
+	ld hl, vTiles0
 	lb bc, BANK(.GFX), 8
 	call Request2bpp
 
@@ -58,8 +58,8 @@
 	ld [CurSpecies], a
 	call .PlaceFrontpic
 
-	ld de, VTiles2
-	ld hl, VTiles2 tile $31
+	ld de, vTiles2
+	ld hl, vTiles2 tile $31
 	ld bc, 7 * 7
 	call Request2bpp
 
@@ -167,7 +167,7 @@
 	call GetBaseData
 	ld a, $1
 	ld [wBoxAlignment], a
-	ld de, VTiles2
+	ld de, vTiles2
 	predef GetAnimatedFrontpicPredef
 	xor a
 	ld [wBoxAlignment], a
--- a/engine/gbc_only.asm
+++ b/engine/gbc_only.asm
@@ -20,12 +20,12 @@
 	ld [rSVBK], a
 
 	ld de, $d000
-	ld hl, VTiles2
+	ld hl, vTiles2
 	lb bc, BANK(GBCOnlyGFX), $54
 	call Get2bpp
 
 	ld de, Font
-	ld hl, VTiles1
+	ld hl, vTiles1
 	lb bc, BANK(Font), $80
 	call Get1bpp
 
--- a/engine/init_gender.asm
+++ b/engine/init_gender.asm
@@ -105,7 +105,7 @@
 
 LoadGenderScreenLightBlueTile: ; 48e64 (12:4e64)
 	ld de, .LightBlueTile
-	ld hl, VTiles2 tile $00
+	ld hl, vTiles2 tile $00
 	lb bc, BANK(.LightBlueTile), 1
 	call Get2bpp
 	ret
--- a/engine/init_hof_credits.asm
+++ b/engine/init_hof_credits.asm
@@ -6,7 +6,7 @@
 	call LoadStandardFont
 	call LoadFontsBattleExtra
 	hlbgcoord 0, 0
-	ld bc, VBGMap1 - VBGMap0
+	ld bc, vBGMap1 - vBGMap0
 	ld a, " "
 	call ByteFill
 	hlcoord 0, 0, AttrMap
@@ -36,7 +36,7 @@
 	call LoadStandardFont
 	call LoadFontsBattleExtra
 	hlbgcoord 0, 0
-	ld bc, VBGMap1 - VBGMap0
+	ld bc, vBGMap1 - vBGMap0
 	ld a, " "
 	call ByteFill
 	hlcoord 0, 0, AttrMap
--- a/engine/init_map.asm
+++ b/engine/init_map.asm
@@ -27,7 +27,7 @@
 	ld a, $90
 	ld [hWY], a
 	call OverworldTextModeSwitch
-	ld a, HIGH(VBGMap1)
+	ld a, HIGH(vBGMap1)
 	call .LoadBGMapAddrIntoHRAM
 	call _OpenAndCloseMenu_HDMATransferTileMapAndAttrMap
 	farcall LoadOW_BGPal7
@@ -38,11 +38,11 @@
 	ld [hBGMapMode], a
 	ld [hWY], a
 	farcall HDMATransfer_FillBGMap0WithBlack ; no need to farcall
-	ld a, HIGH(VBGMap0)
+	ld a, HIGH(vBGMap0)
 	call .LoadBGMapAddrIntoHRAM
-	xor a ; LOW(VBGMap0)
+	xor a ; LOW(vBGMap0)
 	ld [wBGMapAnchor], a
-	ld a, HIGH(VBGMap0)
+	ld a, HIGH(vBGMap0)
 	ld [wBGMapAnchor + 1], a
 	xor a
 	ld [hSCX], a
@@ -90,9 +90,9 @@
 	ld [rHDMA1], a
 	ld a, LOW(wDecompressScratch)
 	ld [rHDMA2], a
-	ld a, HIGH(VBGMap0 % $8000)
+	ld a, HIGH(vBGMap0 % $8000)
 	ld [rHDMA3], a
-	ld a, LOW(VBGMap0 % $8000)
+	ld a, LOW(vBGMap0 % $8000)
 	ld [rHDMA4], a
 	ld a, $3f
 	ld [hDMATransfer], a
--- a/engine/intro_menu.asm
+++ b/engine/intro_menu.asm
@@ -942,7 +942,7 @@
 ; 619c
 
 Intro_PrepTrainerPic: ; 619c
-	ld de, VTiles2
+	ld de, vTiles2
 	farcall GetTrainerPic
 	xor a
 	ld [hGraphicStartTile], a
@@ -953,7 +953,7 @@
 ; 61b4
 
 ShrinkFrame: ; 61b4
-	ld de, VTiles2
+	ld de, vTiles2
 	ld c, $31
 	predef DecompressPredef
 	xor a
@@ -968,7 +968,7 @@
 
 	farcall GetPlayerIcon
 	ld c, $c
-	ld hl, VTiles0
+	ld hl, vTiles0
 	call Request2bpp
 
 	ld hl, Sprites
@@ -1376,7 +1376,7 @@
 	call ClearTileMap
 	call LoadFontsExtra
 	ld de, CopyrightGFX
-	ld hl, VTiles2 tile $60
+	ld hl, vTiles2 tile $60
 	lb bc, BANK(CopyrightGFX), $1d
 	call Request2bpp
 	hlcoord 2, 7
@@ -1405,9 +1405,9 @@
 	call ClearWindowData
 	call ClearBGPalettes
 	call ClearTileMap
-	ld a, HIGH(VBGMap0)
+	ld a, HIGH(vBGMap0)
 	ld [hBGMapAddress + 1], a
-	xor a ; LOW(VBGMap0)
+	xor a ; LOW(vBGMap0)
 	ld [hBGMapAddress], a
 	ld [hJoyDown], a
 	ld [hSCX], a
--- a/engine/link_trade.asm
+++ b/engine/link_trade.asm
@@ -4,7 +4,7 @@
 
 __LoadTradeScreenBorder: ; 16d421
 	ld de, LinkCommsBorderGFX
-	ld hl, VTiles2
+	ld hl, vTiles2
 	lb bc, BANK(LinkCommsBorderGFX), 70
 	call Get2bpp
 	ret
@@ -139,7 +139,7 @@
 
 LinkComms_LoadPleaseWaitTextboxBorderGFX: ; 16d69a
 	ld de, LinkCommsBorderGFX + $30 tiles
-	ld hl, VTiles2 tile $76
+	ld hl, vTiles2 tile $76
 	lb bc, BANK(LinkCommsBorderGFX), 8
 	call Get2bpp
 	ret
--- a/engine/mail_2.asm
+++ b/engine/mail_2.asm
@@ -28,7 +28,7 @@
 	ld de, SpanishItalianFont
 
 .got_font
-	ld hl, VTiles1
+	ld hl, vTiles1
 	lb bc, BANK(StandardEnglishFont), $80
 	call Get1bpp
 	pop de
@@ -128,7 +128,7 @@
 
 LoadSurfMailGFX: ; b9317
 	push bc
-	ld hl, VTiles2 tile $31
+	ld hl, vTiles2 tile $31
 	ld de, SurfMailBorderGFX
 	ld c, 8 * 8
 	call LoadMailGFX_Color2
@@ -142,7 +142,7 @@
 
 LoadLiteBlueMailGFX: ; b9335
 	push bc
-	ld hl, VTiles2 tile $31
+	ld hl, vTiles2 tile $31
 	ld de, LiteBlueMailBorderGFX
 	ld c, 8 * 8
 	call LoadMailGFX_Color2
@@ -213,7 +213,7 @@
 
 LoadEonMailGFX: ; b93d2
 	push bc
-	ld hl, VTiles2 tile $31
+	ld hl, vTiles2 tile $31
 	ld de, EonMailBorder1GFX
 	ld c, 1 * 8
 	call LoadMailGFX_Color2
@@ -232,7 +232,7 @@
 	ld de, MailEeveeGFX
 	ld c, 6 * 8
 	call LoadMailGFX_Color3
-	ld hl, VTiles2 tile $3d
+	ld hl, vTiles2 tile $3d
 	ld de, MailLargeCircleGFX
 	ld c, 4 * 8
 	call LoadMailGFX_Color1
@@ -263,7 +263,7 @@
 
 LoadLovelyMailGFX: ; b944b
 	push bc
-	ld hl, VTiles2 tile $31
+	ld hl, vTiles2 tile $31
 	ld de, LovelyMailBorderGFX
 	ld c, 5 * 8
 	call LoadMailGFX_Color2
@@ -326,7 +326,7 @@
 
 LoadMorphMailGFX: ; b94d6
 	push bc
-	ld hl, VTiles2 tile $31
+	ld hl, vTiles2 tile $31
 	ld bc, 5 * 8
 	call MailGFX_GenerateMonochromeTilesColor2
 	ld de, MorphMailBorderCornerGFX + 3 * 8
@@ -402,7 +402,7 @@
 
 LoadBlueSkyMailGFX: ; b9582
 	push bc
-	ld hl, VTiles2 tile $31
+	ld hl, vTiles2 tile $31
 	ld de, EonMailBorder1GFX
 	ld c, 1 * 8
 	call LoadMailGFX_Color2
@@ -490,7 +490,7 @@
 
 LoadFlowerMailGFX: ; b963e
 	push bc
-	ld hl, VTiles2 tile $31
+	ld hl, vTiles2 tile $31
 	ld de, FlowerMailBorderGFX
 	ld c, 8 * 8
 	call LoadMailGFX_Color1
@@ -545,7 +545,7 @@
 
 LoadPortraitMailGFX: ; b96ca
 	push bc
-	ld hl, VTiles2 tile $31
+	ld hl, vTiles2 tile $31
 	ld de, PortraitMailBorderGFX
 	ld c, 5 * 8
 	call LoadMailGFX_Color2
@@ -552,7 +552,7 @@
 	ld de, PortraitMailUnderlineGFX
 	ld c, 1 * 8
 	call LoadMailGFX_Color2
-	ld hl, VTiles2 tile $3d
+	ld hl, vTiles2 tile $3d
 	ld de, PortraitMailLargePokeballGFX
 	ld c, 4 * 8
 	call LoadMailGFX_Color1
@@ -576,7 +576,7 @@
 
 LoadMusicMailGFX: ; b9710
 	push bc
-	ld hl, VTiles2 tile $31
+	ld hl, vTiles2 tile $31
 	ld de, MusicMailBorderGFX
 	ld c, 4 * 8
 	call LoadMailGFX_Color2
@@ -619,7 +619,7 @@
 
 LoadMirageMailGFX: ; b9776
 	push bc
-	ld hl, VTiles2 tile $31
+	ld hl, vTiles2 tile $31
 	ld bc, 5 * 8
 	call MailGFX_GenerateMonochromeTilesColor2
 	ld de, BlueSkyMailGrassGFX
--- a/engine/mon_icons.asm
+++ b/engine/mon_icons.asm
@@ -331,7 +331,7 @@
 	add hl, hl
 endr
 
-	ld de, VTiles0
+	ld de, vTiles0
 	add hl, de
 	push hl
 
--- a/engine/mystery_gift.asm
+++ b/engine/mystery_gift.asm
@@ -1277,7 +1277,7 @@
 	call ClearBGPalettes
 	call DisableLCD
 	ld hl, MysteryGiftGFX
-	ld de, VTiles2 tile $00
+	ld de, vTiles2 tile $00
 	ld a, BANK(MysteryGiftGFX)
 	ld bc, MysteryGiftGFXEnd - MysteryGiftGFX
 	call FarCopyBytes
@@ -1576,12 +1576,12 @@
 	call ClearBGPalettes
 	call DisableLCD
 	ld hl, MysteryGiftJP_GFX
-	ld de, VTiles2 tile $00
+	ld de, vTiles2 tile $00
 	ld a, BANK(MysteryGiftJP_GFX)
 	lb bc, 4, 0
 	call FarCopyBytes
 	ld hl, MysteryGiftJP_GFX + $400
-	ld de, VTiles0 tile $00
+	ld de, vTiles0 tile $00
 	ld a, BANK(MysteryGiftJP_GFX)
 	ld bc, $80
 	call FarCopyBytes
--- a/engine/namingscreen.asm
+++ b/engine/namingscreen.asm
@@ -175,7 +175,7 @@
 
 .Box: ; 117f5 (4:57f5)
 	ld de, PokeBallSpriteGFX
-	ld hl, VTiles0 tile $00
+	ld hl, vTiles0 tile $00
 	lb bc, BANK(PokeBallSpriteGFX), $4
 	call Request2bpp
 	xor a
@@ -217,7 +217,7 @@
 
 .LoadSprite: ; 11847 (4:5847)
 	push de
-	ld hl, VTiles0 tile $00
+	ld hl, vTiles0 tile $00
 	ld c, $4
 	push bc
 	call Request2bpp
@@ -226,7 +226,7 @@
 	add hl, de
 	ld e, l
 	ld d, h
-	ld hl, VTiles0 tile $04
+	ld hl, vTiles0 tile $04
 	call Request2bpp
 	xor a
 	ld hl, wSpriteAnimDict
@@ -905,22 +905,22 @@
 	call LoadFontsExtra
 
 	ld de, NamingScreenGFX_MiddleLine
-	ld hl, VTiles1 tile $6b
+	ld hl, vTiles1 tile $6b
 	lb bc, BANK(NamingScreenGFX_MiddleLine), 1
 	call Get1bpp
 
 	ld de, NamingScreenGFX_UnderLine
-	ld hl, VTiles1 tile $72
+	ld hl, vTiles1 tile $72
 	lb bc, BANK(NamingScreenGFX_UnderLine), 1
 	call Get1bpp
 
-	ld de, VTiles2 tile $60
+	ld de, vTiles2 tile $60
 	ld hl, NamingScreenGFX_Border
 	ld bc, 1 tiles
 	ld a, BANK(NamingScreenGFX_Border)
 	call FarCopyBytes
 
-	ld de, VTiles0 tile $7e
+	ld de, vTiles0 tile $7e
 	ld hl, NamingScreenGFX_Cursor
 	ld bc, 2 tiles
 	ld a, BANK(NamingScreenGFX_Cursor)
@@ -998,7 +998,7 @@
 	call ClearBGPalettes
 	call DisableLCD
 	call LoadNamingScreenGFX
-	ld de, VTiles0 tile $00
+	ld de, vTiles0 tile $00
 	ld hl, .MailIcon
 	ld bc, 8 tiles
 	ld a, BANK(.MailIcon)
--- a/engine/overworld.asm
+++ b/engine/overworld.asm
@@ -663,10 +663,10 @@
 	add hl, hl
 endr
 	ld a, l
-	add LOW(VTiles0)
+	add LOW(vTiles0)
 	ld l, a
 	ld a, h
-	adc HIGH(VTiles0)
+	adc HIGH(vTiles0)
 	ld h, a
 	ret
 ; 14418
--- a/engine/pack.asm
+++ b/engine/pack.asm
@@ -1304,7 +1304,7 @@
 	ld a, [hli]
 	ld e, a
 	ld d, [hl]
-	ld hl, VTiles2 tile $50
+	ld hl, vTiles2 tile $50
 	lb bc, BANK(PackGFX), 15
 	call Request2bpp
 	ret
@@ -1411,7 +1411,7 @@
 	call ClearSprites
 	call DisableLCD
 	ld hl, PackMenuGFX
-	ld de, VTiles2
+	ld de, vTiles2
 	ld bc, $60 tiles
 	ld a, BANK(PackMenuGFX)
 	call FarCopyBytes
--- a/engine/pic_animation.asm
+++ b/engine/pic_animation.asm
@@ -1120,7 +1120,7 @@
 	ld l, e
 	push bc
 	push hl
-	ld de, VTiles2
+	ld de, vTiles2
 	predef GetAnimatedFrontpicPredef
 	pop hl
 	pop bc
--- a/engine/player_gfx.asm
+++ b/engine/player_gfx.asm
@@ -110,12 +110,12 @@
 	jr z, .GotClass
 	ld hl, KrisCardPic
 .GotClass:
-	ld de, VTiles2 tile $00
+	ld de, vTiles2 tile $00
 	ld bc, $23 tiles
 	ld a, BANK(ChrisCardPic) ; BANK(KrisCardPic)
 	call FarCopyBytes
 	ld hl, CardGFX
-	ld de, VTiles2 tile $23
+	ld de, vTiles2 tile $23
 	ld bc, 6 tiles
 	ld a, BANK(CardGFX)
 	call FarCopyBytes
@@ -140,7 +140,7 @@
 GetChrisBackpic: ; 88830
 	ld hl, ChrisBackpic
 	ld b, BANK(ChrisBackpic)
-	ld de, VTiles2 tile $31
+	ld de, vTiles2 tile $31
 	ld c, 7 * 7
 	predef DecompressPredef
 	ret
@@ -165,7 +165,7 @@
 	ld de, KrisPic
 
 .GotPic:
-	ld hl, VTiles2
+	ld hl, vTiles2
 	ld b, BANK(ChrisPic) ; BANK(KrisPic)
 	ld c, 7 * 7
 	call Get2bpp
@@ -194,7 +194,7 @@
 	jr z, .GotPic
 	ld de, KrisPic
 .GotPic:
-	ld hl, VTiles2
+	ld hl, vTiles2
 	ld b, BANK(ChrisPic) ; BANK(KrisPic)
 	ld c, 7 * 7 ; dimensions
 	call Get2bpp
@@ -216,7 +216,7 @@
 GetKrisBackpic: ; 88ec9
 ; Kris's backpic is uncompressed.
 	ld de, KrisBackpic
-	ld hl, VTiles2 tile $31
+	ld hl, vTiles2 tile $31
 	lb bc, BANK(KrisBackpic), 7 * 7 ; dimensions
 	call Get2bpp
 	ret
--- a/engine/player_step.asm
+++ b/engine/player_step.asm
@@ -156,7 +156,7 @@
 	ld a, [wBGMapAnchor + 1]
 	inc a
 	and $3
-	or HIGH(VBGMap0)
+	or HIGH(vBGMap0)
 	ld [wBGMapAnchor + 1], a
 .not_overflowed
 	ld hl, wMetatileStandingY
@@ -187,7 +187,7 @@
 	ld a, [wBGMapAnchor + 1]
 	dec a
 	and $3
-	or HIGH(VBGMap0)
+	or HIGH(vBGMap0)
 	ld [wBGMapAnchor + 1], a
 .not_underflowed
 	ld hl, wMetatileStandingY
--- a/engine/pokedex.asm
+++ b/engine/pokedex.asm
@@ -828,7 +828,7 @@
 
 .decompress
 	ld hl, PokedexLZ
-	ld de, VTiles2 tile $31
+	ld de, vTiles2 tile $31
 	lb bc, BANK(PokedexLZ), $3a
 	call DecompressRequest2bpp
 
@@ -2402,7 +2402,7 @@
 	ld a, [wd265]
 	ld [CurPartySpecies], a
 	call GetBaseData
-	ld de, VTiles2
+	ld de, vTiles2
 	predef GetMonFrontpic
 	ret
 
@@ -2410,7 +2410,7 @@
 	ld a, BANK(sScratch)
 	call GetSRAMBank
 	farcall LoadQuestionMarkPic
-	ld hl, VTiles2
+	ld hl, vTiles2
 	ld de, sScratch
 	ld c, 7 * 7
 	ld a, [hROMBank]
@@ -2445,7 +2445,7 @@
 	push hl
 	ld e, l
 	ld d, h
-	ld hl, VTiles2 tile $62
+	ld hl, vTiles2 tile $62
 	lb bc, BANK(Footprints), 2
 	call Request1bpp
 	pop hl
@@ -2457,7 +2457,7 @@
 
 	ld e, l
 	ld d, h
-	ld hl, VTiles2 tile $64
+	ld hl, vTiles2 tile $64
 	lb bc, BANK(Footprints), 2
 	call Request1bpp
 
@@ -2466,13 +2466,13 @@
 
 Pokedex_LoadGFX: ; 414b7
 	call DisableLCD
-	ld hl, VTiles2
+	ld hl, vTiles2
 	ld bc, $31 tiles
 	xor a
 	call ByteFill
 	call Pokedex_LoadInvertedFont
 	call LoadFontsExtra
-	ld hl, VTiles2 tile $60
+	ld hl, vTiles2 tile $60
 	ld bc, $20 tiles
 	call Pokedex_InvertTiles
 	call Pokedex_CheckSGB
@@ -2482,12 +2482,12 @@
 
 .LoadPokedexLZ:
 	ld hl, PokedexLZ
-	ld de, VTiles2 tile $31
+	ld de, vTiles2 tile $31
 	call Decompress
 
 .LoadPokedexSlowpokeLZ:
 	ld hl, PokedexSlowpokeLZ
-	ld de, VTiles0
+	ld de, vTiles0
 	call Decompress
 	ld a, 6
 	call SkipMusic
@@ -2496,7 +2496,7 @@
 
 Pokedex_LoadInvertedFont: ; 414fb
 	call LoadStandardFont
-	ld hl, VTiles1
+	ld hl, vTiles1
 	ld bc, $80 tiles
 
 Pokedex_InvertTiles: ; 41504
@@ -2536,7 +2536,7 @@
 	ld bc, 27 tiles
 	call Pokedex_InvertTiles
 	ld de, sScratch + $188
-	ld hl, VTiles2 tile $40
+	ld hl, vTiles2 tile $40
 	lb bc, BANK(Pokedex_LoadUnownFont), 27
 	call Request2bpp
 	call CloseSRAM
@@ -2555,7 +2555,7 @@
 	ld a, UNOWN
 	ld [CurPartySpecies], a
 	call GetBaseData
-	ld de, VTiles2 tile $00
+	ld de, vTiles2 tile $00
 	predef GetMonFrontpic
 	pop af
 	ld [UnownLetter], a
@@ -2585,7 +2585,7 @@
 	call EnableLCD
 	call WaitBGMap
 	call GetBaseData
-	ld de, VTiles2
+	ld de, vTiles2
 	predef GetMonFrontpic
 	ld a, SCGB_POKEDEX
 	call Pokedex_GetSGBLayout
--- a/engine/pokedex_3.asm
+++ b/engine/pokedex_3.asm
@@ -1,12 +1,12 @@
 LoadSGBPokedexGFX: ; 1ddf1c
 	ld hl, SGBPokedexGFX_LZ
-	ld de, VTiles2 tile $31
+	ld de, vTiles2 tile $31
 	call Decompress
 	ret
 
 LoadSGBPokedexGFX2: ; 1ddf26 (77:5f26)
 	ld hl, SGBPokedexGFX_LZ
-	ld de, VTiles2 tile $31
+	ld de, vTiles2 tile $31
 	lb bc, BANK(SGBPokedexGFX_LZ), $3a
 	call DecompressRequest2bpp
 	ret
--- a/engine/pokegear.asm
+++ b/engine/pokegear.asm
@@ -35,9 +35,9 @@
 	pop af
 	ld [Options], a
 	call ClearBGPalettes
-	xor a ; LOW(VBGMap0)
+	xor a ; LOW(vBGMap0)
 	ld [hBGMapAddress], a
-	ld a, HIGH(VBGMap0)
+	ld a, HIGH(vBGMap0)
 	ld [hBGMapAddress + 1], a
 	ld a, $90
 	ld [hWY], a
@@ -88,15 +88,15 @@
 Pokegear_LoadGFX: ; 90c4e
 	call ClearVBank1
 	ld hl, TownMapGFX
-	ld de, VTiles2
+	ld de, vTiles2
 	ld a, BANK(TownMapGFX)
 	call FarDecompress
 	ld hl, PokegearGFX
-	ld de, VTiles2 + $30 tiles
+	ld de, vTiles2 + $30 tiles
 	ld a, BANK(PokegearGFX)
 	call FarDecompress
 	ld hl, PokegearSpritesGFX
-	ld de, VTiles0
+	ld de, vTiles0
 	ld a, BANK(PokegearSpritesGFX)
 	call Decompress
 	ld a, [MapGroup]
@@ -113,7 +113,7 @@
 	ld a, b
 	; standing sprite
 	push af
-	ld de, VTiles0 tile $10
+	ld de, vTiles0 tile $10
 	ld bc, 4 tiles
 	call FarCopyBytes
 	pop af
@@ -121,7 +121,7 @@
 	; walking sprite
 	ld de, 12 tiles
 	add hl, de
-	ld de, VTiles0 tile $14
+	ld de, vTiles0 tile $14
 	ld bc, 4 tiles
 	call FarCopyBytes
 	ret
@@ -128,7 +128,7 @@
 
 .ssaqua
 	ld hl, FastShipGFX
-	ld de, VTiles0 tile $10
+	ld de, vTiles0 tile $10
 	ld bc, 8 tiles
 	call CopyBytes
 	ret
@@ -243,9 +243,9 @@
 	ld a, [wcf65]
 	and a
 	jr nz, .kanto_0
-	xor a ; LOW(VBGMap0)
+	xor a ; LOW(vBGMap0)
 	ld [hBGMapAddress], a
-	ld a, HIGH(VBGMap0)
+	ld a, HIGH(vBGMap0)
 	ld [hBGMapAddress + 1], a
 	call .UpdateBGMap
 	ld a, $90
@@ -252,9 +252,9 @@
 	jr .finish
 
 .kanto_0
-	xor a ; LOW(VBGMap1)
+	xor a ; LOW(vBGMap1)
 	ld [hBGMapAddress], a
-	ld a, HIGH(VBGMap1)
+	ld a, HIGH(vBGMap1)
 	ld [hBGMapAddress + 1], a
 	call .UpdateBGMap
 	xor a
@@ -2119,7 +2119,7 @@
 	farcall ClearSpriteAnims
 	call LoadTownMapGFX
 	ld de, FlyMapLabelBorderGFX
-	ld hl, VTiles2 tile $30
+	ld hl, vTiles2 tile $30
 	lb bc, BANK(FlyMapLabelBorderGFX), 6
 	call Request1bpp
 	call FlyMap
@@ -2161,9 +2161,9 @@
 	call ClearBGPalettes
 	ld a, $90
 	ld [hWY], a
-	xor a ; LOW(VBGMap0)
+	xor a ; LOW(vBGMap0)
 	ld [hBGMapAddress], a
-	ld a, HIGH(VBGMap0)
+	ld a, HIGH(vBGMap0)
 	ld [hBGMapAddress + 1], a
 	ld a, [wTownMapPlayerIconLandmark]
 	ld e, a
@@ -2455,11 +2455,11 @@
 	ld a, $1
 	ld [hInMenu], a
 	ld de, PokedexNestIconGFX
-	ld hl, VTiles0 tile $7f
+	ld hl, vTiles0 tile $7f
 	lb bc, BANK(PokedexNestIconGFX), 1
 	call Request2bpp
 	call .GetPlayerOrFastShipIcon
-	ld hl, VTiles0 tile $78
+	ld hl, vTiles0 tile $78
 	ld c, 4
 	call Request2bpp
 	call LoadTownMapGFX
@@ -2466,7 +2466,7 @@
 	call FillKantoMap
 	call .PlaceString_MonsNest
 	call TownMapPals
-	hlbgcoord 0, 0, VBGMap1
+	hlbgcoord 0, 0, vBGMap1
 	call TownMapBGUpdate
 	call FillJohtoMap
 	call .PlaceString_MonsNest
@@ -2871,7 +2871,7 @@
 	push af
 	farcall GetPlayerIcon
 ; Standing icon
-	ld hl, VTiles0 tile $10
+	ld hl, vTiles0 tile $10
 	ld c, 4 ; # tiles
 	call Request2bpp
 ; Walking icon
@@ -2879,7 +2879,7 @@
 	add hl, de
 	ld d, h
 	ld e, l
-	ld hl, VTiles0 tile $14
+	ld hl, vTiles0 tile $14
 	ld c, 4 ; # tiles
 	ld a, BANK(ChrisSpriteGFX) ; does nothing
 	call Request2bpp
@@ -2913,7 +2913,7 @@
 
 LoadTownMapGFX: ; 91ff2
 	ld hl, TownMapGFX
-	ld de, VTiles2
+	ld de, vTiles2
 	lb bc, BANK(TownMapGFX), $30
 	call DecompressRequest2bpp
 	ret
@@ -2948,13 +2948,13 @@
 	farcall ClearSpriteAnims
 	call LoadTownMapGFX
 	ld de, FlyMapLabelBorderGFX
-	ld hl, VTiles2 tile $30
+	ld hl, vTiles2 tile $30
 	lb bc, BANK(FlyMapLabelBorderGFX), 6
 	call Request1bpp
 	call FillKantoMap
 	call TownMapBubble
 	call TownMapPals
-	hlbgcoord 0, 0, VBGMap1
+	hlbgcoord 0, 0, vBGMap1
 	call TownMapBGUpdate
 	call FillJohtoMap
 	call TownMapBubble
@@ -3003,9 +3003,9 @@
 	call ClearBGPalettes
 	ld a, $90
 	ld [hWY], a
-	xor a ; LOW(VBGMap0)
+	xor a ; LOW(vBGMap0)
 	ld [hBGMapAddress], a
-	ld a, HIGH(VBGMap0)
+	ld a, HIGH(vBGMap0)
 	ld [hBGMapAddress + 1], a
 	ld a, [wTownMapPlayerIconLandmark]
 	ld e, a
--- a/engine/print_party.asm
+++ b/engine/print_party.asm
@@ -141,17 +141,17 @@
 	call LoadFontsBattleExtra
 
 	ld de, GBPrinterHPIcon
-	ld hl, VTiles2 tile $71
+	ld hl, vTiles2 tile $71
 	lb bc, BANK(GBPrinterHPIcon), 1
 	call Request1bpp
 
 	ld de, GBPrinterLvIcon
-	ld hl, VTiles2 tile $6e
+	ld hl, vTiles2 tile $6e
 	lb bc, BANK(GBPrinterLvIcon), 1
 	call Request1bpp
 
 	ld de, ShinyIconGFX
-	ld hl, VTiles2 tile $3f
+	ld hl, vTiles2 tile $3f
 	lb bc, BANK(ShinyIconGFX), 1
 	call Get2bpp
 
--- a/engine/printer.asm
+++ b/engine/printer.asm
@@ -49,7 +49,7 @@
 	ld a, [wPrinterQueueLength]
 	push af
 
-	ld hl, VTiles1
+	ld hl, vTiles1
 	ld de, FontInversed
 	lb bc, BANK(FontInversed), $80
 	call Request1bpp
--- a/engine/routines/drawkrispackgfx.asm
+++ b/engine/routines/drawkrispackgfx.asm
@@ -5,7 +5,7 @@
 	ld a, [hli]
 	ld e, a
 	ld d, [hl]
-	ld hl, VTiles2 tile $50
+	ld hl, vTiles2 tile $50
 	lb bc, BANK(PackFGFX), 15
 	call Request2bpp
 	ret
--- a/engine/routines/phonering_copytilemapatonce.asm
+++ b/engine/routines/phonering_copytilemapatonce.asm
@@ -21,11 +21,11 @@
 	jr c, .wait
 
 	di
-	ld a, BANK(VBGMap2)
+	ld a, BANK(vBGMap2)
 	ld [rVBK], a
 	hlcoord 0, 0, AttrMap
 	call .CopyTilemapAtOnce
-	ld a, BANK(VBGMap0)
+	ld a, BANK(vBGMap0)
 	ld [rVBK], a
 	hlcoord 0, 0
 	call .CopyTilemapAtOnce
--- a/engine/routines/savemenu_copytilemapatonce.asm
+++ b/engine/routines/savemenu_copytilemapatonce.asm
@@ -18,11 +18,11 @@
 	jr c, .WaitLY
 
 	di
-	ld a, BANK(VBGMap2)
+	ld a, BANK(vBGMap2)
 	ld [rVBK], a
 	hlcoord 0, 0, AttrMap
 	call .CopyTilemapAtOnce
-	ld a, BANK(VBGMap0)
+	ld a, BANK(vBGMap0)
 	ld [rVBK], a
 	hlcoord 0, 0
 	call .CopyTilemapAtOnce
--- a/engine/routines/trademonfrontpic.asm
+++ b/engine/routines/trademonfrontpic.asm
@@ -1,7 +1,7 @@
 GetTrademonFrontpic: ; 4d7fd
 	ld a, [wOTTrademonSpecies]
 	ld hl, wOTTrademonDVs
-	ld de, VTiles2
+	ld de, vTiles2
 	push de
 	push af
 	predef GetUnownLetter
--- a/engine/slot_machine.asm
+++ b/engine/slot_machine.asm
@@ -36,7 +36,7 @@
 	call DelayFrame
 	call DisableLCD
 	hlbgcoord 0, 0
-	ld bc, VBGMap1 - VBGMap0
+	ld bc, vBGMap1 - vBGMap0
 	ld a, " "
 	call ByteFill
 	ld b, SCGB_SLOT_MACHINE
@@ -48,19 +48,19 @@
 	call ByteFill
 
 	ld hl, Slots2LZ
-	ld de, VTiles0 tile $00
+	ld de, vTiles0 tile $00
 	call Decompress
 
 	ld hl, Slots3LZ
-	ld de, VTiles0 tile $40
+	ld de, vTiles0 tile $40
 	call Decompress
 
 	ld hl, Slots1LZ
-	ld de, VTiles2 tile $00
+	ld de, vTiles2 tile $00
 	call Decompress
 
 	ld hl, Slots2LZ
-	ld de, VTiles2 tile $25
+	ld de, vTiles2 tile $25
 	call Decompress
 
 	ld hl, SlotsTilemap
--- a/engine/sprites.asm
+++ b/engine/sprites.asm
@@ -386,7 +386,7 @@
 
 GetSpriteAnimVTile: ; 8d109
 ; a = wSpriteAnimDict[a] if a in wSpriteAnimDict else 0
-; VTiles offset
+; vTiles offset
 	push hl
 	push bc
 	ld hl, wSpriteAnimDict
@@ -631,7 +631,7 @@
 	ld de, SGBEndOfExpBarGFX
 
 .load
-	ld hl, VTiles0 tile $00
+	ld hl, vTiles0 tile $00
 	lb bc, BANK(EndOfExpBarGFX), 1
 	call Request2bpp
 	ld c, 8
--- a/engine/stats_screen.asm
+++ b/engine/stats_screen.asm
@@ -865,7 +865,7 @@
 	call IsAPokemon
 	ret c
 	call StatsScreen_LoadTextBoxSpaceGFX
-	ld de, VTiles2 tile $00
+	ld de, vTiles2 tile $00
 	predef GetAnimatedFrontpicPredef
 	hlcoord 0, 0
 	ld d, $0
@@ -954,7 +954,7 @@
 	ld [rVBK], a
 	ld de, TextBoxSpaceGFX
 	lb bc, BANK(TextBoxSpaceGFX), 1
-	ld hl, VTiles2 tile $7f
+	ld hl, vTiles2 tile $7f
 	call Get2bpp
 	pop af
 	ld [rVBK], a
@@ -1071,7 +1071,7 @@
 	ld a, $1
 	ld [wBoxAlignment], a
 	call StatsScreen_LoadTextBoxSpaceGFX
-	ld de, VTiles2 tile $00
+	ld de, vTiles2 tile $00
 	predef GetAnimatedFrontpicPredef
 	pop de
 	hlcoord 0, 0
--- a/engine/timeset.asm
+++ b/engine/timeset.asm
@@ -24,15 +24,15 @@
 	ld [hBGMapMode], a
 	call LoadStandardFont
 	ld de, TimeSetBackgroundGFX
-	ld hl, VTiles2 tile $00
+	ld hl, vTiles2 tile $00
 	lb bc, BANK(TimeSetBackgroundGFX), 1
 	call Request1bpp
 	ld de, TimeSetUpArrowGFX
-	ld hl, VTiles2 tile $01
+	ld hl, vTiles2 tile $01
 	lb bc, BANK(TimeSetUpArrowGFX), 1
 	call Request1bpp
 	ld de, TimeSetDownArrowGFX
-	ld hl, VTiles2 tile $02
+	ld hl, vTiles2 tile $02
 	lb bc, BANK(TimeSetDownArrowGFX), 1
 	call Request1bpp
 	call .ClearScreen
@@ -410,11 +410,11 @@
 	ld a, $1
 	ld [hInMenu], a
 	ld de, TimeSetUpArrowGFX
-	ld hl, VTiles1 tile $6f
+	ld hl, vTiles1 tile $6f
 	lb bc, BANK(TimeSetUpArrowGFX), 1
 	call Request1bpp
 	ld de, TimeSetDownArrowGFX
-	ld hl, VTiles1 tile $75
+	ld hl, vTiles1 tile $75
 	lb bc, BANK(TimeSetDownArrowGFX), 1
 	call Request1bpp
 	xor a
--- a/engine/title.asm
+++ b/engine/title.asm
@@ -26,7 +26,7 @@
 
 ; Decompress running Suicune gfx
 	ld hl, TitleSuicuneGFX
-	ld de, VTiles1
+	ld de, vTiles1
 	call Decompress
 
 
@@ -42,7 +42,7 @@
 ; BG Map 1:
 
 ; line 0 (copyright)
-	hlbgcoord 0, 0, VBGMap1
+	hlbgcoord 0, 0, vBGMap1
 	ld bc, 1 bgrows
 	ld a, 7 ; palette
 	call ByteFill
@@ -99,12 +99,12 @@
 
 ; Decompress logo
 	ld hl, TitleLogoGFX
-	ld de, VTiles1
+	ld de, vTiles1
 	call Decompress
 
 ; Decompress background crystal
 	ld hl, TitleCrystalGFX
-	ld de, VTiles0
+	ld de, vTiles0
 	call Decompress
 
 
@@ -122,7 +122,7 @@
 	call DrawTitleGraphic
 
 ; Draw copyright text
-	hlbgcoord 3, 0, VBGMap1
+	hlbgcoord 3, 0, vBGMap1
 	lb bc, 1, 13
 	ld d, $c
 	ld e, $10
@@ -260,10 +260,10 @@
 ; 10eece
 
 .Frames: ; 10eece
-	db $80 ; VTiles4 tile $00
-	db $88 ; VTiles4 tile $08
-	db $00 ; VTiles5 tile $00
-	db $08 ; VTiles5 tile $08
+	db $80 ; vTiles4 tile $00
+	db $88 ; vTiles4 tile $08
+	db $00 ; vTiles5 tile $00
+	db $08 ; vTiles5 tile $08
 ; 10eed2
 
 
--- a/engine/trade_animation.asm
+++ b/engine/trade_animation.asm
@@ -149,8 +149,8 @@
 	jr z, .NotCGB
 	ld a, $1
 	ld [rVBK], a
-	ld hl, VTiles0
-	ld bc, sScratch - VTiles0
+	ld hl, vTiles0
+	ld bc, sScratch - vTiles0
 	xor a
 	call ByteFill
 	ld a, $0
@@ -158,19 +158,19 @@
 
 .NotCGB:
 	hlbgcoord 0, 0
-	ld bc, sScratch - VBGMap0
+	ld bc, sScratch - vBGMap0
 	ld a, " "
 	call ByteFill
 	ld hl, TradeGameBoyLZ
-	ld de, VTiles2 tile $31
+	ld de, vTiles2 tile $31
 	call Decompress
 	ld hl, TradeArrowGFX
-	ld de, VTiles1 tile $6d
+	ld de, vTiles1 tile $6d
 	ld bc, $10
 	ld a, BANK(TradeArrowGFX)
 	call FarCopyBytes
 	ld hl, TradeArrowGFX + $10
-	ld de, VTiles1 tile $6e
+	ld de, vTiles1 tile $6e
 	ld bc, $10
 	ld a, BANK(TradeArrowGFX)
 	call FarCopyBytes
@@ -186,11 +186,11 @@
 	call LoadTradeBallAndCableGFX
 	ld a, [wPlayerTrademonSpecies]
 	ld hl, wPlayerTrademonDVs
-	ld de, VTiles0
+	ld de, vTiles0
 	call TradeAnim_GetFrontpic
 	ld a, [wOTTrademonSpecies]
 	ld hl, wOTTrademonDVs
-	ld de, VTiles0 tile $31
+	ld de, vTiles0 tile $31
 	call TradeAnim_GetFrontpic
 	ld a, [wPlayerTrademonSpecies]
 	ld de, wPlayerTrademonSpeciesName
@@ -490,7 +490,7 @@
 	call DisableLCD
 	callfar ClearSpriteAnims
 	hlbgcoord 0, 0
-	ld bc, sScratch - VBGMap0
+	ld bc, sScratch - vBGMap0
 	ld a, " "
 	call ByteFill
 	xor a
@@ -627,7 +627,7 @@
 	push af
 	call ClearBGPalettes
 	call WaitTop
-	ld a, HIGH(VBGMap1)
+	ld a, HIGH(vBGMap1)
 	ld [hBGMapAddress + 1], a
 	call ClearTileMap
 	hlcoord 0, 0
@@ -657,7 +657,7 @@
 	call ByteFill
 	call WaitBGMap
 	call WaitTop
-	ld a, HIGH(VBGMap0)
+	ld a, HIGH(vBGMap0)
 	ld [hBGMapAddress + 1], a
 	call ClearTileMap
 	ret
@@ -776,7 +776,7 @@
 
 TradeAnim_ScrollOutRight: ; 293ea
 	call WaitTop
-	ld a, HIGH(VBGMap1)
+	ld a, HIGH(vBGMap1)
 	ld [hBGMapAddress + 1], a
 	call WaitBGMap
 	ld a, $7
@@ -785,7 +785,7 @@
 	ld [hWY], a
 	call DelayFrame
 	call WaitTop
-	ld a, HIGH(VBGMap0)
+	ld a, HIGH(vBGMap0)
 	ld [hBGMapAddress + 1], a
 	call ClearTileMap
 	call TradeAnim_IncrementJumptableIndex
@@ -802,7 +802,7 @@
 	ret
 
 .done
-	ld a, HIGH(VBGMap1)
+	ld a, HIGH(vBGMap1)
 	ld [hBGMapAddress + 1], a
 	call WaitBGMap
 	ld a, $7
@@ -809,7 +809,7 @@
 	ld [hWX], a
 	ld a, $90
 	ld [hWY], a
-	ld a, HIGH(VBGMap0)
+	ld a, HIGH(vBGMap0)
 	ld [hBGMapAddress + 1], a
 	call TradeAnim_AdvanceScriptPointer
 	ret
@@ -895,14 +895,14 @@
 ; 294bb
 
 TradeAnim_ShowGivemonFrontpic: ; 294bb
-	ld de, VTiles0
+	ld de, vTiles0
 	jr TradeAnim_ShowFrontpic
 
 TradeAnim_ShowGetmonFrontpic: ; 294c0
-	ld de, VTiles0 tile $31
+	ld de, vTiles0 tile $31
 TradeAnim_ShowFrontpic: ; 294c3
 	call DelayFrame
-	ld hl, VTiles2
+	ld hl, vTiles2
 	lb bc, 10, $31
 	call Request2bpp
 	call WaitTop
@@ -1009,7 +1009,7 @@
 TrademonStats_MonTemplate: ; 29573
 	call WaitTop
 	call TradeAnim_BlankTileMap
-	ld a, HIGH(VBGMap1)
+	ld a, HIGH(vBGMap1)
 	ld [hBGMapAddress + 1], a
 	hlcoord 3, 0
 	ld b, $6
@@ -1032,7 +1032,7 @@
 TrademonStats_Egg: ; 295a1
 	call WaitTop
 	call TradeAnim_BlankTileMap
-	ld a, HIGH(VBGMap1)
+	ld a, HIGH(vBGMap1)
 	ld [hBGMapAddress + 1], a
 	hlcoord 3, 0
 	ld b, 6
@@ -1055,7 +1055,7 @@
 TrademonStats_WaitBGMap: ; 295d8
 	call WaitBGMap
 	call WaitTop
-	ld a, HIGH(VBGMap0)
+	ld a, HIGH(vBGMap0)
 	ld [hBGMapAddress + 1], a
 	ret
 
@@ -1499,15 +1499,15 @@
 LoadTradeBallAndCableGFX: ; 2982b
 	call DelayFrame
 	ld de, TradeBallGFX
-	ld hl, VTiles0 tile $62
+	ld hl, vTiles0 tile $62
 	lb bc, BANK(TradeBallGFX), $6
 	call Request2bpp
 	ld de, TradePoofGFX
-	ld hl, VTiles0 tile $68
+	ld hl, vTiles0 tile $68
 	lb bc, BANK(TradePoofGFX), $c
 	call Request2bpp
 	ld de, TradeCableGFX
-	ld hl, VTiles0 tile $74
+	ld hl, vTiles0 tile $74
 	lb bc, BANK(TradeCableGFX), $4
 	call Request2bpp
 	xor a
@@ -1523,7 +1523,7 @@
 	ld e, $3
 	callfar LoadMenuMonIcon
 	ld de, TradeBubbleGFX
-	ld hl, VTiles0 tile $72
+	ld hl, vTiles0 tile $72
 	lb bc, BANK(TradeBubbleGFX), $4
 	call Request2bpp
 	xor a
--- a/engine/trainer_card.asm
+++ b/engine/trainer_card.asm
@@ -37,13 +37,13 @@
 	farcall GetCardPic
 
 	ld hl, CardRightCornerGFX
-	ld de, VTiles2 tile $1c
+	ld de, vTiles2 tile $1c
 	ld bc, 1 tiles
 	ld a, BANK(CardRightCornerGFX)
 	call FarCopyBytes
 
 	ld hl, CardStatusGFX
-	ld de, VTiles2 tile $29
+	ld de, vTiles2 tile $29
 	ld bc, 86 tiles
 	ld a, BANK(CardStatusGFX)
 	call FarCopyBytes
@@ -98,7 +98,7 @@
 	call TrainerCard_InitBorder
 	call WaitBGMap
 	ld de, CardStatusGFX
-	ld hl, VTiles2 tile $29
+	ld hl, vTiles2 tile $29
 	lb bc, BANK(CardStatusGFX), 86
 	call Request2bpp
 	call TrainerCard_Page1_PrintDexCaught_GameTime
@@ -136,11 +136,11 @@
 	call TrainerCard_InitBorder
 	call WaitBGMap
 	ld de, LeaderGFX
-	ld hl, VTiles2 tile $29
+	ld hl, vTiles2 tile $29
 	lb bc, BANK(LeaderGFX), $56
 	call Request2bpp
 	ld de, BadgeGFX
-	ld hl, VTiles0 tile $00
+	ld hl, vTiles0 tile $00
 	lb bc, BANK(BadgeGFX), $2c
 	call Request2bpp
 	call TrainerCard_Page2_3_InitObjectsAndStrings
@@ -185,11 +185,11 @@
 	call TrainerCard_InitBorder
 	call WaitBGMap
 	ld de, LeaderGFX2
-	ld hl, VTiles2 tile $29
+	ld hl, vTiles2 tile $29
 	lb bc, BANK(LeaderGFX2), $56
 	call Request2bpp
 	ld de, BadgeGFX2
-	ld hl, VTiles0 tile $00
+	ld hl, vTiles0 tile $00
 	lb bc, BANK(BadgeGFX2), $2c
 	call Request2bpp
 	call TrainerCard_Page2_3_InitObjectsAndStrings
--- a/engine/unown_puzzle.asm
+++ b/engine/unown_puzzle.asm
@@ -19,11 +19,11 @@
 	xor a
 	call ByteFill
 	ld hl, UnownPuzzleCursorGFX
-	ld de, VTiles1 tile $60
+	ld de, vTiles1 tile $60
 	ld bc, 4 tiles
 	call CopyBytes
 	ld hl, UnownPuzzleStartCancelLZ
-	ld de, VTiles1 tile $6d
+	ld de, vTiles1 tile $6d
 	call Decompress
 	call LoadUnownPuzzlePiecesGFX
 	hlcoord 0, 0
@@ -648,8 +648,8 @@
 	puzzle_coords 18, 18, 4, 4, 16, 15, PUZZLE_BORDER, 0
 
 ConvertLoadedPuzzlePieces: ; e1631
-	ld hl, VTiles2
-	ld de, VTiles0
+	ld hl, vTiles2
+	ld de, vTiles0
 	ld b, 6
 .loop
 	push bc
@@ -821,14 +821,14 @@
 ; e1703
 
 GFXHeaders: ; e1703
-	dw .TileBordersGFX + 0 tiles, VTiles0 tile $00
-	dw .TileBordersGFX + 1 tiles, VTiles0 tile $01
-	dw .TileBordersGFX + 2 tiles, VTiles0 tile $02
-	dw .TileBordersGFX + 3 tiles, VTiles0 tile $0c
-	dw .TileBordersGFX + 4 tiles, VTiles0 tile $0e
-	dw .TileBordersGFX + 5 tiles, VTiles0 tile $18
-	dw .TileBordersGFX + 6 tiles, VTiles0 tile $19
-	dw .TileBordersGFX + 7 tiles, VTiles0 tile $1a
+	dw .TileBordersGFX + 0 tiles, vTiles0 tile $00
+	dw .TileBordersGFX + 1 tiles, vTiles0 tile $01
+	dw .TileBordersGFX + 2 tiles, vTiles0 tile $02
+	dw .TileBordersGFX + 3 tiles, vTiles0 tile $0c
+	dw .TileBordersGFX + 4 tiles, vTiles0 tile $0e
+	dw .TileBordersGFX + 5 tiles, vTiles0 tile $18
+	dw .TileBordersGFX + 6 tiles, vTiles0 tile $19
+	dw .TileBordersGFX + 7 tiles, vTiles0 tile $1a
 ; e1723
 
 .TileBordersGFX: ; e1723
@@ -845,7 +845,7 @@
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
-	ld de, VTiles2
+	ld de, vTiles2
 	call Decompress
 	call ConvertLoadedPuzzlePieces
 	ret
--- a/engine/unused_title.asm
+++ b/engine/unused_title.asm
@@ -16,18 +16,18 @@
 	ld [hl], a  ; wTitleScreenTimer + 1
 
 	ld hl, UnusedTitleBG_GFX
-	ld de, VTiles2
-	ld bc, VBGMap0 - VTiles2
+	ld de, vTiles2
+	ld bc, vBGMap0 - vTiles2
 	call CopyBytes
 
 	ld hl, UnusedTitleBG_GFX + $80 tiles
-	ld de, VTiles1
-	ld bc, VTiles2 - VTiles1
+	ld de, vTiles1
+	ld bc, vTiles2 - vTiles1
 	call CopyBytes
 
 	ld hl, UnusedTitleFG_GFX
-	ld de, VTiles0
-	ld bc, VTiles1 - VTiles0
+	ld de, vTiles0
+	ld bc, vTiles1 - vTiles0
 	call CopyBytes
 
 	ld hl, UnusedTitleBG_Tilemap
--- a/engine/warp_connection.asm
+++ b/engine/warp_connection.asm
@@ -233,9 +233,9 @@
 	ret
 
 .ClearBGMap: ; 104770 (41:4770)
-	ld a, HIGH(VBGMap0)
+	ld a, HIGH(vBGMap0)
 	ld [wBGMapAnchor + 1], a
-	xor a ; LOW(VBGMap0)
+	xor a ; LOW(vBGMap0)
 	ld [wBGMapAnchor], a
 	ld [hSCY], a
 	ld [hSCX], a
@@ -247,7 +247,7 @@
 	ld [rVBK], a
 
 	xor a
-	ld bc, VBGMap1 - VBGMap0
+	ld bc, vBGMap1 - vBGMap0
 	hlbgcoord 0, 0
 	call ByteFill
 
@@ -255,7 +255,7 @@
 	ld [rVBK], a
 
 	ld a, "<BLACK>"
-	ld bc, VBGMap1 - VBGMap0
+	ld bc, vBGMap1 - vBGMap0
 	hlbgcoord 0, 0
 	call ByteFill
 	ret
--- a/gfx/font.asm
+++ b/gfx/font.asm
@@ -104,7 +104,7 @@
 
 _LoadStandardFont:: ; fb449
 	ld de, Font
-	ld hl, VTiles1
+	ld hl, vTiles1
 	lb bc, BANK(Font), $80
 	ld a, [rLCDC]
 	bit 7, a
@@ -111,19 +111,19 @@
 	jp z, Copy1bpp
 
 	ld de, Font
-	ld hl, VTiles1
+	ld hl, vTiles1
 	lb bc, BANK(Font), $20
 	call Get1bpp_2
 	ld de, Font + $20 * LEN_1BPP_TILE
-	ld hl, VTiles1 tile $20
+	ld hl, vTiles1 tile $20
 	lb bc, BANK(Font), $20
 	call Get1bpp_2
 	ld de, Font + $40 * LEN_1BPP_TILE
-	ld hl, VTiles1 tile $40
+	ld hl, vTiles1 tile $40
 	lb bc, BANK(Font), $20
 	call Get1bpp_2
 	ld de, Font + $60 * LEN_1BPP_TILE
-	ld hl, VTiles1 tile $60
+	ld hl, vTiles1 tile $60
 	lb bc, BANK(Font), $20
 	call Get1bpp_2
 	ret
@@ -131,15 +131,15 @@
 
 _LoadFontsExtra1:: ; fb48a
 	ld de, MobilePhoneTilesGFX
-	ld hl, VTiles2 tile "<BLACK>" ; $60
+	ld hl, vTiles2 tile "<BLACK>" ; $60
 	lb bc, BANK(MobilePhoneTilesGFX), 1
 	call Get1bpp_2
 	ld de, OverworldPhoneIconGFX
-	ld hl, VTiles2 tile "<PHONE>" ; $62
+	ld hl, vTiles2 tile "<PHONE>" ; $62
 	lb bc, BANK(OverworldPhoneIconGFX), 1
 	call Get2bpp_2
 	ld de, FontExtra + 3 * LEN_2BPP_TILE
-	ld hl, VTiles2 tile $63
+	ld hl, vTiles2 tile $63
 	lb bc, BANK(FontExtra), $16
 	call Get2bpp_2
 	jr LoadFrame
@@ -147,7 +147,7 @@
 
 _LoadFontsExtra2:: ; fb4b0
 	ld de, FontsExtra2_UpArrowGFX
-	ld hl, VTiles2 tile "▲" ; $61
+	ld hl, vTiles2 tile "▲" ; $61
 	ld b, BANK(FontsExtra2_UpArrowGFX)
 	ld c, 1
 	call Get2bpp_2
@@ -156,7 +156,7 @@
 
 _LoadFontsBattleExtra:: ; fb4be
 	ld de, FontBattleExtra
-	ld hl, VTiles2 tile $60
+	ld hl, vTiles2 tile $60
 	lb bc, BANK(FontBattleExtra), $19
 	call Get2bpp_2
 	jr LoadFrame
@@ -170,10 +170,10 @@
 	call AddNTimes
 	ld d, h
 	ld e, l
-	ld hl, VTiles2 tile "┌" ; $79
+	ld hl, vTiles2 tile "┌" ; $79
 	lb bc, BANK(Frames), 6
 	call Get1bpp_2
-	ld hl, VTiles2 tile " " ; $7f
+	ld hl, vTiles2 tile " " ; $7f
 	ld de, TextBoxSpaceGFX
 	lb bc, BANK(TextBoxSpaceGFX), 1
 	call Get1bpp_2
@@ -182,10 +182,10 @@
 
 LoadBattleFontsHPBar: ; fb4f2
 	ld de, FontBattleExtra
-	ld hl, VTiles2 tile $60
+	ld hl, vTiles2 tile $60
 	lb bc, BANK(FontBattleExtra), $c
 	call Get2bpp_2
-	ld hl, VTiles2 tile $70
+	ld hl, vTiles2 tile $70
 	ld de, FontBattleExtra tile $10
 	lb bc, BANK(FontBattleExtra), 3
 	call Get2bpp_2
@@ -193,19 +193,19 @@
 
 LoadHPBar: ; fb50d
 	ld de, EnemyHPBarBorderGFX
-	ld hl, VTiles2 tile $6c
+	ld hl, vTiles2 tile $6c
 	lb bc, BANK(EnemyHPBarBorderGFX), 4
 	call Get1bpp_2
 	ld de, HPExpBarBorderGFX
-	ld hl, VTiles2 tile $73
+	ld hl, vTiles2 tile $73
 	lb bc, BANK(HPExpBarBorderGFX), 6
 	call Get1bpp_2
 	ld de, ExpBarGFX
-	ld hl, VTiles2 tile $55
+	ld hl, vTiles2 tile $55
 	lb bc, BANK(ExpBarGFX), 9
 	call Get2bpp_2
 	ld de, MobilePhoneTilesGFX + 9 * LEN_2BPP_TILE
-	ld hl, VTiles2 tile $5e
+	ld hl, vTiles2 tile $5e
 	lb bc, BANK(MobilePhoneTilesGFX), 2
 	call Get2bpp_2
 	ret
@@ -214,24 +214,24 @@
 StatsScreen_LoadFont: ; fb53e
 	call _LoadFontsBattleExtra
 	ld de, EnemyHPBarBorderGFX
-	ld hl, VTiles2 tile $6c
+	ld hl, vTiles2 tile $6c
 	lb bc, BANK(EnemyHPBarBorderGFX), 4
 	call Get1bpp_2
 	ld de, HPExpBarBorderGFX
-	ld hl, VTiles2 tile $78
+	ld hl, vTiles2 tile $78
 	lb bc, BANK(HPExpBarBorderGFX), 1
 	call Get1bpp_2
 	ld de, HPExpBarBorderGFX + 3 * LEN_1BPP_TILE
-	ld hl, VTiles2 tile $76
+	ld hl, vTiles2 tile $76
 	lb bc, BANK(HPExpBarBorderGFX), 2
 	call Get1bpp_2
 	ld de, ExpBarGFX
-	ld hl, VTiles2 tile $55
+	ld hl, vTiles2 tile $55
 	lb bc, BANK(ExpBarGFX), 8
 	call Get2bpp_2
 LoadStatsScreenPageTilesGFX: ; fb571
 	ld de, StatsScreenPageTilesGFX
-	ld hl, VTiles2 tile $31
+	ld hl, vTiles2 tile $31
 	lb bc, BANK(StatsScreenPageTilesGFX), $11
 	call Get2bpp_2
 	ret
--- a/gfx/load_pics.asm
+++ b/gfx/load_pics.asm
@@ -132,7 +132,7 @@
 	ret
 
 GetAnimatedFrontpic: ; 51103
-	ld a, BANK(VTiles3)
+	ld a, BANK(vTiles3)
 	ld [rVBK], a
 	push hl
 	ld de, wDecompressScratch
--- a/gfx/overworld_font.asm
+++ b/gfx/overworld_font.asm
@@ -1,10 +1,10 @@
 LoadOverworldFont:: ; 106594
 	ld de, .font
-	ld hl, VTiles1
+	ld hl, vTiles1
 	lb bc, BANK(.font), $80
 	call Get2bpp
 	ld de, .space
-	ld hl, VTiles2 tile $7f
+	ld hl, vTiles2 tile $7f
 	lb bc, BANK(.space), 1
 	call Get2bpp
 	ret
--- a/home.asm
+++ b/home.asm
@@ -574,11 +574,11 @@
 	jr c, .wait
 
 	di
-	ld a, BANK(VTiles3)
+	ld a, BANK(vTiles3)
 	ld [rVBK], a
 	hlcoord 0, 0, AttrMap
 	call .StackPointerMagic
-	ld a, BANK(VTiles0)
+	ld a, BANK(vTiles0)
 	ld [rVBK], a
 	hlcoord 0, 0
 	call .StackPointerMagic
@@ -597,7 +597,7 @@
 ; 327b
 
 .StackPointerMagic: ; 327b
-; Copy all tiles to VBGMap
+; Copy all tiles to vBGMap
 	ld [hSPBuffer], sp
 	ld sp, hl
 	ld a, [hBGMapAddress + 1]
@@ -1074,7 +1074,7 @@
 	jr c, .not_pokemon
 
 	push hl
-	ld de, VTiles2
+	ld de, vTiles2
 	predef GetMonFrontpic
 	pop hl
 	xor a
--- a/home/init.asm
+++ b/home/init.asm
@@ -141,9 +141,9 @@
 
 	farcall InitCGBPals
 
-	ld a, HIGH(VBGMap1)
+	ld a, HIGH(vBGMap1)
 	ld [hBGMapAddress + 1], a
-	xor a ; LOW(VBGMap1)
+	xor a ; LOW(vBGMap1)
 	ld [hBGMapAddress], a
 
 	farcall StartClock
@@ -185,7 +185,7 @@
 	xor a
 	ld [rVBK], a
 .clear
-	ld hl, VTiles0
+	ld hl, vTiles0
 	ld bc, $2000
 	xor a
 	call ByteFill
--- a/home/map.asm
+++ b/home/map.asm
@@ -1241,10 +1241,10 @@
 	ld h, a
 	ld bc, $0200
 	add hl, bc
-; cap d at HIGH(VBGMap0)
+; cap d at HIGH(vBGMap0)
 	ld a, h
 	and %00000011
-	or HIGH(VBGMap0)
+	or HIGH(vBGMap0)
 	ld e, l
 	ld d, a
 	call UpdateBGMapRow
@@ -1369,10 +1369,10 @@
 	ld e, a
 	jr nc, .skip
 	inc d
-; cap d at HIGH(VBGMap0)
+; cap d at HIGH(vBGMap0)
 	ld a, d
 	and $3
-	or HIGH(VBGMap0)
+	or HIGH(vBGMap0)
 	ld d, a
 
 .skip
@@ -1409,7 +1409,7 @@
 	call FarDecompress
 
 	ld hl, wDecompressScratch
-	ld de, VTiles2
+	ld de, vTiles2
 	ld bc, $60 tiles
 	call CopyBytes
 
@@ -1419,7 +1419,7 @@
 	ld [rVBK], a
 
 	ld hl, wDecompressScratch + $60 tiles
-	ld de, VTiles2
+	ld de, vTiles2
 	ld bc, $60 tiles
 	call CopyBytes
 
--- a/home/menu.asm
+++ b/home/menu.asm
@@ -43,7 +43,7 @@
 	db $40 ; tile backup
 	db 12, 0 ; start coords
 	db 17, 19 ; end coords
-	dw VTiles0
+	dw vTiles0
 	db 0 ; default option
 ; 1d67
 
--- a/home/video.asm
+++ b/home/video.asm
@@ -143,9 +143,9 @@
 	ld h, a
 	push hl
 
-	xor a ; LOW(VBGMap1)
+	xor a ; LOW(vBGMap1)
 	ld [hBGMapAddress], a
-	ld a, HIGH(VBGMap1)
+	ld a, HIGH(vBGMap1)
 	ld [hBGMapAddress + 1], a
 
 	ld a, [hBGMapMode]
--- a/macros/coords.asm
+++ b/macros/coords.asm
@@ -46,6 +46,6 @@
 IF _NARG >= 4
 	ld \1, \3 bgrows + \2 + \4
 ELSE
-	ld \1, \3 bgrows + \2 + VBGMap0
+	ld \1, \3 bgrows + \2 + vBGMap0
 ENDC
 ENDM
--- a/mobile/fixed_words.asm
+++ b/mobile/fixed_words.asm
@@ -322,11 +322,11 @@
 	call SetPalettes
 	call DisableLCD
 	ld hl, GFX_11d67e
-	ld de, VTiles2
+	ld de, vTiles2
 	ld bc, $60
 	call CopyBytes
 	ld hl, LZ_11d6de
-	ld de, VTiles0
+	ld de, vTiles0
 	call Decompress
 	call EnableLCD
 	farcall ReloadMapPart
--- a/mobile/mobile_12.asm
+++ b/mobile/mobile_12.asm
@@ -22,11 +22,11 @@
 	call Function486bf
 	call LoadFontsExtra
 	ld de, MobileUpArrowGFX
-	ld hl, VTiles2 tile $10
+	ld hl, vTiles2 tile $10
 	lb bc, BANK(MobileUpArrowGFX), 1
 	call Request1bpp
 	ld de, MobileDownArrowGFX
-	ld hl, VTiles2 tile $11
+	ld hl, vTiles2 tile $11
 	lb bc, BANK(MobileDownArrowGFX), 1
 	call Request1bpp
 	call Function4a3a7
--- a/mobile/mobile_22.asm
+++ b/mobile/mobile_22.asm
@@ -535,7 +535,7 @@
 	ret
 
 Function893ef: ; 893ef
-	ld de, VTiles0
+	ld de, vTiles0
 	ld hl, GFX_8940b
 	ld bc, $20
 	ld a, BANK(GFX_8940b)
@@ -556,12 +556,12 @@
 ; 8942b
 
 Function8942b: ; 8942b (22:542b)
-	ld de, VTiles0 tile $02
+	ld de, vTiles0 tile $02
 	ld hl, MobileAdapterGFX + $7d0
 	ld bc, $80
 	ld a, BANK(MobileAdapterGFX)
 	call FarCopyBytes
-	ld de, VTiles0 tile $0a
+	ld de, vTiles0 tile $0a
 	ld hl, MobileAdapterGFX + $c60
 	ld bc, $40
 	ld a, BANK(MobileAdapterGFX)
@@ -583,7 +583,7 @@
 
 Function89455: ; 89455 (22:5455)
 	ld hl, MobileAdapterGFX + $7d0
-	ld de, VTiles2 tile $0c
+	ld de, vTiles2 tile $0c
 	ld bc, $490
 	ld a, BANK(MobileAdapterGFX)
 	call FarCopyBytes
@@ -591,12 +591,12 @@
 
 Function89464: ; 89464
 	ld hl, MobileAdapterGFX
-	ld de, VTiles2
+	ld de, vTiles2
 	ld bc, $200
 	ld a, BANK(MobileAdapterGFX)
 	call FarCopyBytes
 	ld hl, MobileAdapterGFX + $660
-	ld de, VTiles2 tile $20
+	ld de, vTiles2 tile $20
 	ld bc, $170
 	ld a, BANK(MobileAdapterGFX)
 	call FarCopyBytes
@@ -1227,7 +1227,7 @@
 	ld [TrainerClass], a
 	xor a
 	ld [CurPartySpecies], a
-	ld de, VTiles2 tile $37
+	ld de, vTiles2 tile $37
 	farcall GetTrainerPic
 	pop bc
 	ret
@@ -1275,7 +1275,7 @@
 	ld hl, MobileAdapterGFX + $200 + $230
 .asm_89814
 	call DisableLCD
-	ld de, VTiles2 tile $37
+	ld de, vTiles2 tile $37
 	ld bc, $230
 	ld a, BANK(MobileAdapterGFX)
 	call FarCopyBytes
--- a/mobile/mobile_22_2.asm
+++ b/mobile/mobile_22_2.asm
@@ -597,17 +597,17 @@
 
 Function8b690: ; 8b690
 	ld hl, GFX_17afa5 + $514
-	ld de, VTiles2
+	ld de, vTiles2
 	ld bc, $160
 	ld a, BANK(GFX_17afa5)
 	call FarCopyBytes
 	ld hl, GFX_17afa5 + $514 + $160 - $10
-	ld de, VTiles2 tile $61
+	ld de, vTiles2 tile $61
 	ld bc, $10
 	ld a, BANK(GFX_17afa5)
 	call FarCopyBytes
 	ld hl, GFX_17afa5 + $514 + $160
-	ld de, VTiles1 tile $6e
+	ld de, vTiles1 tile $6e
 	ld bc, $10
 	ld a, BANK(GFX_17afa5)
 	call FarCopyBytes
--- a/mobile/mobile_40.asm
+++ b/mobile/mobile_40.asm
@@ -6843,7 +6843,7 @@
 Function102dd3: ; 102dd3
 	call DisableLCD
 	ld de, GFX_1032a2
-	ld hl, VTiles0
+	ld hl, vTiles0
 	lb bc, BANK(GFX_1032a2), 4
 	call Get2bpp
 	farcall __LoadTradeScreenBorder
--- a/mobile/mobile_41.asm
+++ b/mobile/mobile_41.asm
@@ -1011,20 +1011,20 @@
 
 Function106464:: ; 106464
 	ld de, MobilePhoneTilesGFX
-	ld hl, VTiles2 tile $60
+	ld hl, vTiles2 tile $60
 	lb bc, BANK(MobilePhoneTilesGFX), 1
 	call Get2bpp
 	ld de, FontsExtra2_UpArrowGFX
-	ld hl, VTiles2 tile $61
+	ld hl, vTiles2 tile $61
 	lb bc, BANK(FontsExtra2_UpArrowGFX), 1
 	call Get2bpp
 	ld de, GFX_106514
-	ld hl, VTiles2 tile $62
+	ld hl, vTiles2 tile $62
 	ld c, 9
 	ld b, BANK(GFX_106514)
 	call Get2bpp
 	ld de, $40b0
-	ld hl, VTiles2 tile $6b
+	ld hl, vTiles2 tile $6b
 	ld b, $f ; XXX no graphics at 0f:40b0
 	call Get2bpp
 	farcall LoadFrame
@@ -1039,11 +1039,11 @@
 	call AddNTimes
 	ld d, h
 	ld e, l
-	ld hl, VTiles2 tile $79
+	ld hl, vTiles2 tile $79
 	ld c, 6
 	ld b, BANK(Frames)
 	call Function1064c3
-	ld hl, VTiles2 tile $7f
+	ld hl, vTiles2 tile $7f
 	ld de, TextBoxSpaceGFX
 	ld c, 1
 	ld b, BANK(TextBoxSpaceGFX)
--- a/mobile/mobile_42.asm
+++ b/mobile/mobile_42.asm
@@ -149,7 +149,7 @@
 	call ClearSprites
 	call ClearTileMap
 	call DisableLCD
-	call MobileTradeAnim_ClearVTiles
+	call MobileTradeAnim_ClearTiles
 	call MobileTradeAnim_ClearBGMap
 	call LoadStandardFont
 	call LoadFontsBattleExtra
@@ -157,13 +157,13 @@
 	ld a, $1
 	ld [rVBK], a
 	ld hl, LZ_108da7
-	ld de, VTiles2
+	ld de, vTiles2
 	call Decompress
 
 	ld a, $0
 	ld [rVBK], a
 	ld hl, LZ_108d27
-	ld de, VTiles0 tile $20
+	ld de, vTiles0 tile $20
 	call Decompress
 
 	call EnableLCD
@@ -180,12 +180,12 @@
 	call DelayFrame
 
 	ld de, TradeBallGFX
-	ld hl, VTiles0
+	ld hl, vTiles0
 	lb bc, BANK(TradeBallGFX), $06
 	call Request2bpp
 
 	ld de, TradePoofGFX
-	ld hl, VTiles0 tile $06
+	ld hl, vTiles0 tile $06
 	lb bc, BANK(TradePoofGFX), $0c
 	call Request2bpp
 
@@ -196,12 +196,12 @@
 
 	ld a, [wPlayerTrademonSpecies]
 	ld hl, wPlayerTrademonDVs
-	ld de, VTiles0 tile $30
+	ld de, vTiles0 tile $30
 	call MobileTradeAnim_GetFrontpic
 
 	ld a, [wOTTrademonSpecies]
 	ld hl, wOTTrademonDVs
-	ld de, VTiles2 tile $31
+	ld de, vTiles2 tile $31
 	call MobileTradeAnim_GetFrontpic
 
 	ld a, [wPlayerTrademonSpecies]
@@ -225,7 +225,7 @@
 	call ClearSprites
 	call ClearTileMap
 	call DisableLCD
-	call MobileTradeAnim_ClearVTiles
+	call MobileTradeAnim_ClearTiles
 	call MobileTradeAnim_ClearBGMap
 	call LoadStandardFont
 	call LoadFontsBattleExtra
@@ -255,16 +255,16 @@
 	ret
 ; 1081ad
 
-MobileTradeAnim_ClearVTiles: ; 1081ad
+MobileTradeAnim_ClearTiles: ; 1081ad
 	ld a, $1
 	ld [rVBK], a
-	ld hl, VTiles0
+	ld hl, vTiles0
 	ld bc, 3 * $80 tiles
 	xor a
 	call ByteFill
 	ld a, $0
 	ld [rVBK], a
-	ld hl, VTiles0
+	ld hl, vTiles0
 	ld bc, 3 * $80 tiles
 	xor a
 	call ByteFill
@@ -549,7 +549,7 @@
 	ld a, [wOTTrademonSpecies]
 	ld [CurPartySpecies], a
 	ld hl, wOTTrademonDVs
-	ld de, VTiles2
+	ld de, vTiles2
 	call Function108201
 	call EnableLCD
 	farcall DeinitializeAllSprites
@@ -616,11 +616,11 @@
 	call Function10898a
 	call DelayFrame
 	ld de, TradeBallGFX
-	ld hl, VTiles0
+	ld hl, vTiles0
 	lb bc, BANK(TradeBallGFX), $06
 	call Request2bpp
 	ld de, TradePoofGFX
-	ld hl, VTiles0 tile $06
+	ld hl, vTiles0 tile $06
 	lb bc, BANK(TradePoofGFX), $0c
 	call Request2bpp
 	ld a, [wPlayerTrademonDVs]
@@ -684,17 +684,17 @@
 	ld a, [wOTTrademonSpecies]
 	ld [CurPartySpecies], a
 	ld hl, wOTTrademonDVs
-	ld de, VTiles2
+	ld de, vTiles2
 	call Function108201
 	call EnableLCD
 	farcall DeinitializeAllSprites
 	call DelayFrame
 	ld de, TradeBallGFX
-	ld hl, VTiles0
+	ld hl, vTiles0
 	lb bc, BANK(TradeBallGFX), $06
 	call Request2bpp
 	ld de, TradePoofGFX
-	ld hl, VTiles0 tile $06
+	ld hl, vTiles0 tile $06
 	lb bc, BANK(TradePoofGFX), $0c
 	call Request2bpp
 	xor a
@@ -753,17 +753,17 @@
 	ld a, [wOTTrademonSpecies]
 	ld [CurPartySpecies], a
 	ld hl, wOTTrademonDVs
-	ld de, VTiles2
+	ld de, vTiles2
 	call Function108201
 	call EnableLCD
 	farcall DeinitializeAllSprites
 	call DelayFrame
 	ld de, TradeBallGFX
-	ld hl, VTiles0
+	ld hl, vTiles0
 	lb bc, BANK(TradeBallGFX), $06
 	call Request2bpp
 	ld de, TradePoofGFX
-	ld hl, VTiles0 tile $06
+	ld hl, vTiles0 tile $06
 	lb bc, BANK(TradePoofGFX), $0c
 	call Request2bpp
 	xor a
@@ -860,12 +860,12 @@
 	ld a, $1
 	ld [rVBK], a
 	ld hl, LZ_108da7
-	ld de, VTiles2
+	ld de, vTiles2
 	call Decompress
 	ld a, $0
 	ld [rVBK], a
 	ld hl, LZ_108d27
-	ld de, VTiles0 tile $20
+	ld de, vTiles0 tile $20
 	call Decompress
 	call Function108c80
 	call Function108c6d
@@ -904,12 +904,12 @@
 	ld a, $1
 	ld [rVBK], a
 	ld hl, LZ_108da7
-	ld de, VTiles2
+	ld de, vTiles2
 	call Decompress
 	ld a, $0
 	ld [rVBK], a
 	ld hl, LZ_108d27
-	ld de, VTiles0 tile $20
+	ld de, vTiles0 tile $20
 	call Decompress
 	call Function108c80
 	call Function108c6d
@@ -1194,7 +1194,7 @@
 	call ClearSprites
 	call ClearTileMap
 	call DisableLCD
-	call MobileTradeAnim_ClearVTiles
+	call MobileTradeAnim_ClearTiles
 	call MobileTradeAnim_ClearBGMap
 	call EnableLCD
 	call GetMobileTradeAnimByte
@@ -1223,14 +1223,14 @@
 ; 10895e
 
 Function10895e: ; 10895e
-	ld de, VTiles0 tile $30
+	ld de, vTiles0 tile $30
 	jr asm_108966
 
 Function108963:
-	ld de, VTiles2 tile $31
+	ld de, vTiles2 tile $31
 asm_108966
 	call DelayFrame
-	ld hl, VTiles2
+	ld hl, vTiles2
 	lb bc, $a, $31 ; $a is the bank of ?????
 	call Request2bpp
 	call WaitTop
@@ -1245,7 +1245,7 @@
 ; 10898a
 
 Function10898a: ; 10898a
-	ld de, VTiles2
+	ld de, vTiles2
 	call MobileTradeAnim_GetFrontpic
 	call WaitTop
 	call MobileTradeAnim_ClearTilemap
@@ -1297,7 +1297,7 @@
 MobileTradeAnim_DisplayEggData
 	call WaitTop
 	call MobileTradeAnim_ClearTilemap
-	ld a, HIGH(VBGMap1)
+	ld a, HIGH(vBGMap1)
 	ld [hBGMapAddress + 1], a
 	hlcoord 5, 0
 	ld b, 6
@@ -1320,7 +1320,7 @@
 Function108a33: ; 108a33
 	call WaitTop
 	call MobileTradeAnim_ClearTilemap
-	ld a, HIGH(VBGMap1)
+	ld a, HIGH(vBGMap1)
 	ld [hBGMapAddress + 1], a
 	hlcoord 5, 0
 	ld b, 6
@@ -1340,7 +1340,7 @@
 MobileTradeAnim_LoadMonTemplate: ; 108a5b
 	call WaitTop
 	call MobileTradeAnim_ClearTilemap
-	ld a, HIGH(VBGMap1)
+	ld a, HIGH(vBGMap1)
 	ld [hBGMapAddress + 1], a
 	hlcoord 4, 0
 	ld b,  6
@@ -1363,7 +1363,7 @@
 MobileTradeAnim_MonDisplay_UpdateBGMap: ; 108a87
 	call WaitBGMap
 	call WaitTop
-	ld a, HIGH(VBGMap0)
+	ld a, HIGH(vBGMap0)
 	ld [hBGMapAddress + 1], a
 	ret
 ; 108a92
@@ -1432,7 +1432,7 @@
 .asm_108adf
 	ld a, $1
 	ld [rVBK], a
-	ld hl, VTiles2 tile $4a
+	ld hl, vTiles2 tile $4a
 	lb bc, BANK(GFX_1092c7), 16
 	call Get2bpp_2
 	call DelayFrame
@@ -1698,7 +1698,7 @@
 	debgcoord 0, 0
 	call Decompress
 	ld hl, LZ_108fe7
-	debgcoord 0, 0, VBGMap1
+	debgcoord 0, 0, vBGMap1
 	call Decompress
 	ret
 ; 108c80
@@ -1710,7 +1710,7 @@
 	debgcoord 0, 0
 	call Decompress
 	ld hl, LZ_1090a7
-	debgcoord 0, 0, VBGMap1
+	debgcoord 0, 0, vBGMap1
 	call Decompress
 	ld a, $0
 	ld [rVBK], a
--- a/mobile/mobile_45_sprite_engine.asm
+++ b/mobile/mobile_45_sprite_engine.asm
@@ -1,6 +1,6 @@
 Function115d99: ; 115d99
 	ld de, GFX_11601a
-	ld hl, VTiles0 tile $60
+	ld hl, vTiles0 tile $60
 	lb bc, BANK(GFX_11601a), $14
 	call Get2bpp
 	xor a
--- a/mobile/mobile_5b.asm
+++ b/mobile/mobile_5b.asm
@@ -170,7 +170,7 @@
 
 MobileSystemSplashScreen_InitGFX: ; 16c108
 	call DisableLCD
-	ld hl, VTiles2
+	ld hl, vTiles2
 	ld de, .Tiles
 	lb bc, BANK(.Tiles), $68
 	call Get2bpp
@@ -708,7 +708,7 @@
 ; 16cc18
 
 Function16cc18: ; 16cc18
-	ld hl, VTiles1
+	ld hl, vTiles1
 	ld de, GFX_16cca3
 	lb bc, BANK(GFX_16cca3), $2e
 	call Get2bpp
@@ -763,7 +763,7 @@
 ; 16cc6e
 
 Function16cc6e: ; 16cc6e
-	hlbgcoord 0, 0, VBGMap1
+	hlbgcoord 0, 0, vBGMap1
 	jr Function16cc73
 
 Function16cc73:
--- a/mobile/mobile_5c.asm
+++ b/mobile/mobile_5c.asm
@@ -273,7 +273,7 @@
 	ld a, $1
 	ld [rVBK], a
 	ld de, wd000
-	ld hl, VTiles0
+	ld hl, vTiles0
 	lb bc, $6, $c1
 	call Get2bpp
 	xor a
@@ -282,7 +282,7 @@
 	ld de, wd000
 	call Decompress
 	ld de, UnknBGPals
-	ld hl, VTiles0
+	ld hl, vTiles0
 	lb bc, $6, $53
 	call Get2bpp
 	pop af
@@ -295,7 +295,7 @@
 	ld a, $1
 	ld [rVBK], a
 	ld de, GFX_171848
-	ld hl, VTiles1 tile $41
+	ld hl, vTiles1 tile $41
 	lb bc, BANK(GFX_171848), $18
 	call Get2bpp
 	xor a
@@ -687,11 +687,11 @@
 Function171c87: ; 171c87 (5c:5c87)
 	call DisableLCD
 	ld hl, GFX_171db1
-	ld de, VTiles2 tile $00
+	ld de, vTiles2 tile $00
 	ld bc, $6e0
 	call CopyBytes
 	ld hl, LZ_172abd
-	ld de, VTiles0 tile $00
+	ld de, vTiles0 tile $00
 	call Decompress
 	call EnableLCD
 	ld hl, Tilemap_172491
@@ -759,11 +759,11 @@
 Function171d2b: ; 171d2b (5c:5d2b)
 	call DisableLCD
 	ld hl, GFX_171db1
-	ld de, VTiles2 tile $00
+	ld de, vTiles2 tile $00
 	ld bc, $6e0
 	call CopyBytes
 	ld hl, LZ_172abd
-	ld de, VTiles0 tile $00
+	ld de, vTiles0 tile $00
 	call Decompress
 	call EnableLCD
 	ld hl, Tilemap_172685
@@ -862,7 +862,7 @@
 	call ByteFill
 	call DisableLCD
 	ld hl, GameBoyN64GFX
-	ld de, VTiles2 tile $00
+	ld de, vTiles2 tile $00
 	ld bc, $610
 	call CopyBytes
 	call EnableLCD
--- a/mobile/mobile_5e.asm
+++ b/mobile/mobile_5e.asm
@@ -738,7 +738,7 @@
 	ld a, $1
 	ld [rVBK], a
 
-	ld hl, VTiles5 tile $00
+	ld hl, vTiles5 tile $00
 	ld de, GFX_17afa5
 	lb bc, BANK(GFX_17afa5), $80
 	call Get2bpp
@@ -746,12 +746,12 @@
 	pop af
 	ld [rVBK], a
 
-	ld hl, VTiles0 tile $00
+	ld hl, vTiles0 tile $00
 	ld de, GFX_17afa5 + $4c0
 	lb bc, BANK(GFX_17afa5), 5
 	call Get2bpp
 
-	ld hl, VTiles0 tile $05
+	ld hl, vTiles0 tile $05
 	ld de, GFX_11601a
 	lb bc, BANK(GFX_11601a), 4
 	call Get2bpp
--- a/mobile/mobile_5f.asm
+++ b/mobile/mobile_5f.asm
@@ -1,7 +1,7 @@
 Function17c000: ; 17c000
 	call DisableLCD
 
-	ld hl, VTiles2
+	ld hl, vTiles2
 	ld bc, $31 tiles
 	xor a
 	call ByteFill
@@ -56,7 +56,7 @@
 	ld [rSVBK], a
 
 	ld hl, MobileSelectGFX
-	ld de, VTiles0 tile $30
+	ld de, vTiles0 tile $30
 	ld bc, $20 tiles
 	call CopyBytes
 
@@ -64,12 +64,12 @@
 	ld [rVBK], a
 
 	ld hl, HaveWantGFX
-	ld de, VTiles2
+	ld de, vTiles2
 	ld bc, $80 tiles
 	call CopyBytes
 
 	ld hl, HaveWantGFX + $800
-	ld de, VTiles1
+	ld de, vTiles1
 	ld bc, $10 tiles
 	call CopyBytes
 
@@ -629,7 +629,7 @@
 	call ClearScreen
 	farcall ReloadMapPart
 	call DisableLCD
-	ld hl, VTiles1 tile $6e
+	ld hl, vTiles1 tile $6e
 	ld de, $c608
 	ld bc, 1 tiles
 	call CopyBytes
@@ -636,21 +636,21 @@
 	ld a, $1
 	ld [rVBK], a
 	ld hl, PokemonNewsGFX
-	ld de, VTiles1
+	ld de, vTiles1
 	ld bc, $48 tiles
 	call CopyBytes
 	xor a
-	ld hl, VTiles2 tile $7f
+	ld hl, vTiles2 tile $7f
 	ld bc, 1 tiles
 	call ByteFill
 	ld hl, $c608
-	ld de, VTiles1 tile $6e
+	ld de, vTiles1 tile $6e
 	ld bc, 1 tiles
 	call CopyBytes
 	xor a
 	ld [rVBK], a
 	ld hl, GFX_17eb7e
-	ld de, VTiles2 tile $60
+	ld de, vTiles2 tile $60
 	ld bc, 1 tiles
 	call CopyBytes
 	call EnableLCD
@@ -677,7 +677,7 @@
 
 Function17d405:
 	call DisableLCD
-	ld hl, VTiles1 tile $6e
+	ld hl, vTiles1 tile $6e
 	ld de, $c608
 	ld bc, 1 tiles
 	call CopyBytes
@@ -684,15 +684,15 @@
 	ld a, $1
 	ld [rVBK], a
 	ld hl, PokemonNewsGFX
-	ld de, VTiles1
+	ld de, vTiles1
 	ld bc, $48 tiles
 	call CopyBytes
 	xor a
-	ld hl, VTiles2 tile $7f
+	ld hl, vTiles2 tile $7f
 	ld bc, 1 tiles
 	call ByteFill
 	ld hl, $c608
-	ld de, VTiles1 tile $6e
+	ld de, vTiles1 tile $6e
 	ld bc, 1 tiles
 	call CopyBytes
 	xor a
@@ -1531,7 +1531,7 @@
 	ld a, [$c709]
 	ld d, a
 	push de
-	ld de, VTiles2
+	ld de, vTiles2
 	farcall GetTrainerPic
 	pop hl
 	decoord 0, 0
@@ -2952,7 +2952,7 @@
 	ld [wcf66], a
 	farcall Function118233
 	ld de, GFX_17eb7e
-	ld hl, VTiles2 tile $60
+	ld hl, vTiles2 tile $60
 	lb bc, BANK(GFX_17eb7e), 1
 	call Get2bpp
 	ld a, [wc300]
--- a/mobile/mobile_menu.asm
+++ b/mobile/mobile_menu.asm
@@ -628,7 +628,7 @@
 
 Function4a485: ; 4a485 (12:6485)
 	ld de, GFX_49c0c
-	ld hl, VTiles2 tile $00
+	ld hl, vTiles2 tile $00
 	lb bc, BANK(GFX_49c0c), 13
 	call Get2bpp
 	ret
--- a/tilesets/animations.asm
+++ b/tilesets/animations.asm
@@ -37,7 +37,7 @@
 Tileset0Anim: ; 0xfc01b
 TilesetJohto2Anim: ; 0xfc01b
 TilesetKantoAnim: ; 0xfc01b
-	dw VTiles2 tile $14, AnimateWaterTile
+	dw vTiles2 tile $14, AnimateWaterTile
 	dw NULL,  WaitTileAnimation
 	dw NULL,  WaitTileAnimation
 	dw NULL,  WaitTileAnimation
@@ -51,9 +51,9 @@
 ; 0xfc047
 
 TilesetParkAnim: ; 0xfc047
-	dw VTiles2 tile $14, AnimateWaterTile
+	dw vTiles2 tile $14, AnimateWaterTile
 	dw NULL,  WaitTileAnimation
-	dw VTiles2 tile $5f, AnimateFountain
+	dw vTiles2 tile $5f, AnimateFountain
 	dw NULL,  WaitTileAnimation
 	dw NULL,  TileAnimationPalette
 	dw NULL,  WaitTileAnimation
@@ -73,7 +73,7 @@
 	dw NULL,  ForestTreeLeftAnimation2
 	dw NULL,  ForestTreeRightAnimation2
 	dw NULL,  AnimateFlowerTile
-	dw VTiles2 tile $14, AnimateWaterTile
+	dw vTiles2 tile $14, AnimateWaterTile
 	dw NULL,  TileAnimationPalette
 	dw NULL,  StandingTileFrame8
 	dw NULL,  DoneTileAnimation
@@ -80,7 +80,7 @@
 ; 0xfc0a3
 
 TilesetJohto1Anim: ; 0xfc0a3
-	dw VTiles2 tile $14, AnimateWaterTile
+	dw vTiles2 tile $14, AnimateWaterTile
 	dw NULL,  WaitTileAnimation
 	dw NULL,  WaitTileAnimation
 	dw NULL,  TileAnimationPalette
@@ -96,9 +96,9 @@
 ; 0xfc0d7
 
 TilesetAnimfc0d7: ; 0xfc0d7
-	dw VTiles2 tile $03, WriteTileToBuffer
+	dw vTiles2 tile $03, WriteTileToBuffer
 	dw wTileAnimBuffer, ScrollTileRightLeft
-	dw VTiles2 tile $03, WriteTileFromBuffer
+	dw vTiles2 tile $03, WriteTileFromBuffer
 	dw NULL,  WaitTileAnimation
 	dw NULL,  WaitTileAnimation
 	dw NULL,  WaitTileAnimation
@@ -110,9 +110,9 @@
 ; 0xfc103
 
 TilesetAnimfc103: ; 0xfc103
-	dw VTiles2 tile $14, WriteTileToBuffer
+	dw vTiles2 tile $14, WriteTileToBuffer
 	dw wTileAnimBuffer, ScrollTileRightLeft
-	dw VTiles2 tile $14, WriteTileFromBuffer
+	dw vTiles2 tile $14, WriteTileFromBuffer
 	dw NULL,  WaitTileAnimation
 	dw NULL,  WaitTileAnimation
 	dw NULL,  WaitTileAnimation
@@ -124,7 +124,7 @@
 ; 0xfc12f
 
 TilesetPortAnim: ; 0xfc12f
-	dw VTiles2 tile $14, AnimateWaterTile
+	dw vTiles2 tile $14, AnimateWaterTile
 	dw NULL,  WaitTileAnimation
 	dw NULL,  WaitTileAnimation
 	dw NULL,  WaitTileAnimation
@@ -150,48 +150,48 @@
 ; 0xfc17f
 
 TilesetAnimfc17f: ; 0xfc17f
-	dw VTiles2 tile $53, WriteTileToBuffer
+	dw vTiles2 tile $53, WriteTileToBuffer
 	dw wTileAnimBuffer, ScrollTileDown
 	dw wTileAnimBuffer, ScrollTileDown
-	dw VTiles2 tile $53, WriteTileFromBuffer
-	dw VTiles2 tile $03, WriteTileToBuffer
+	dw vTiles2 tile $53, WriteTileFromBuffer
+	dw vTiles2 tile $03, WriteTileToBuffer
 	dw wTileAnimBuffer, ScrollTileRightLeft
-	dw VTiles2 tile $03, WriteTileFromBuffer
-	dw VTiles2 tile $53, WriteTileToBuffer
+	dw vTiles2 tile $03, WriteTileFromBuffer
+	dw vTiles2 tile $53, WriteTileToBuffer
 	dw wTileAnimBuffer, ScrollTileDown
 	dw wTileAnimBuffer, ScrollTileDown
-	dw VTiles2 tile $53, WriteTileFromBuffer
+	dw vTiles2 tile $53, WriteTileFromBuffer
 	dw NULL,  DoneTileAnimation
 ; 0xfc1af
 
 TilesetAnimfc1af: ; 0xfc1af
-	dw VTiles2 tile $54, WriteTileToBuffer
+	dw vTiles2 tile $54, WriteTileToBuffer
 	dw wTileAnimBuffer, ScrollTileDown
 	dw wTileAnimBuffer, ScrollTileDown
-	dw VTiles2 tile $54, WriteTileFromBuffer
+	dw vTiles2 tile $54, WriteTileFromBuffer
 	dw NULL,  WaitTileAnimation
-	dw VTiles2 tile $03, WriteTileToBuffer
+	dw vTiles2 tile $03, WriteTileToBuffer
 	dw wTileAnimBuffer, ScrollTileRightLeft
-	dw VTiles2 tile $03, WriteTileFromBuffer
+	dw vTiles2 tile $03, WriteTileFromBuffer
 	dw NULL,  WaitTileAnimation
-	dw VTiles2 tile $54, WriteTileToBuffer
+	dw vTiles2 tile $54, WriteTileToBuffer
 	dw wTileAnimBuffer, ScrollTileDown
 	dw wTileAnimBuffer, ScrollTileDown
-	dw VTiles2 tile $54, WriteTileFromBuffer
+	dw vTiles2 tile $54, WriteTileFromBuffer
 	dw NULL,  DoneTileAnimation
 ; 0xfc1e7
 
 TilesetCaveAnim: ; 0xfc1e7
 TilesetWhirlIslandsAnim: ; 0xfc1e7
-	dw VTiles2 tile $14, WriteTileToBuffer
+	dw vTiles2 tile $14, WriteTileToBuffer
 	dw NULL,  FlickeringCaveEntrancePalette
 	dw wTileAnimBuffer, ScrollTileRightLeft
 	dw NULL,  FlickeringCaveEntrancePalette
-	dw VTiles2 tile $14, WriteTileFromBuffer
+	dw vTiles2 tile $14, WriteTileFromBuffer
 	dw NULL,  FlickeringCaveEntrancePalette
 	dw NULL,  TileAnimationPalette
 	dw NULL,  FlickeringCaveEntrancePalette
-	dw VTiles2 tile $40, WriteTileToBuffer
+	dw vTiles2 tile $40, WriteTileToBuffer
 	dw NULL,  FlickeringCaveEntrancePalette
 	dw wTileAnimBuffer, ScrollTileDown
 	dw NULL,  FlickeringCaveEntrancePalette
@@ -199,21 +199,21 @@
 	dw NULL,  FlickeringCaveEntrancePalette
 	dw wTileAnimBuffer, ScrollTileDown
 	dw NULL,  FlickeringCaveEntrancePalette
-	dw VTiles2 tile $40, WriteTileFromBuffer
+	dw vTiles2 tile $40, WriteTileFromBuffer
 	dw NULL,  FlickeringCaveEntrancePalette
 	dw NULL,  DoneTileAnimation
 ; 0xfc233
 
 TilesetIcePathAnim: ; 0xfc233
-	dw VTiles2 tile $35, WriteTileToBuffer
+	dw vTiles2 tile $35, WriteTileToBuffer
 	dw NULL,  FlickeringCaveEntrancePalette
 	dw wTileAnimBuffer, ScrollTileRightLeft
 	dw NULL,  FlickeringCaveEntrancePalette
-	dw VTiles2 tile $35, WriteTileFromBuffer
+	dw vTiles2 tile $35, WriteTileFromBuffer
 	dw NULL,  FlickeringCaveEntrancePalette
 	dw NULL,  TileAnimationPalette
 	dw NULL,  FlickeringCaveEntrancePalette
-	dw VTiles2 tile $31, WriteTileToBuffer
+	dw vTiles2 tile $31, WriteTileToBuffer
 	dw NULL,  FlickeringCaveEntrancePalette
 	dw wTileAnimBuffer, ScrollTileDown
 	dw NULL,  FlickeringCaveEntrancePalette
@@ -221,7 +221,7 @@
 	dw NULL,  FlickeringCaveEntrancePalette
 	dw wTileAnimBuffer, ScrollTileDown
 	dw NULL,  FlickeringCaveEntrancePalette
-	dw VTiles2 tile $31, WriteTileFromBuffer
+	dw vTiles2 tile $31, WriteTileFromBuffer
 	dw NULL,  FlickeringCaveEntrancePalette
 	dw NULL,  DoneTileAnimation
 ; 0xfc27f
@@ -246,9 +246,9 @@
 ; 0xfc2bf
 
 TilesetAnimfc2bf: ; 0xfc2bf
-	dw VTiles2 tile $4f, WriteTileToBuffer
+	dw vTiles2 tile $4f, WriteTileToBuffer
 	dw wTileAnimBuffer, ScrollTileRightLeft
-	dw VTiles2 tile $4f, WriteTileFromBuffer
+	dw vTiles2 tile $4f, WriteTileFromBuffer
 	dw NULL,  WaitTileAnimation
 	dw NULL,  WaitTileAnimation
 	dw NULL,  WaitTileAnimation
@@ -521,7 +521,7 @@
 
 .asm_fc47d
 	ld sp, hl
-	ld hl, VTiles2 tile $0c
+	ld hl, vTiles2 tile $0c
 	jp WriteTile
 ; fc484
 
@@ -567,7 +567,7 @@
 
 .asm_fc4eb
 	ld sp, hl
-	ld hl, VTiles2 tile $0f
+	ld hl, vTiles2 tile $0f
 	jp WriteTile
 ; fc4f2
 
@@ -599,7 +599,7 @@
 
 .asm_fc515
 	ld sp, hl
-	ld hl, VTiles2 tile $0c
+	ld hl, vTiles2 tile $0c
 	jp WriteTile
 ; fc51c
 
@@ -635,7 +635,7 @@
 
 .asm_fc545
 	ld sp, hl
-	ld hl, VTiles2 tile $0f
+	ld hl, vTiles2 tile $0f
 	jp WriteTile
 ; fc54c
 
@@ -691,7 +691,7 @@
 	add hl, de
 	ld sp, hl
 
-	ld hl, VTiles2 + $30 ; tile 4
+	ld hl, vTiles2 + $30 ; tile 4
 
 	jp WriteTile
 ; fc58c
@@ -721,7 +721,7 @@
 	ld hl, SafariFountainFrames
 	add hl, de
 	ld sp, hl
-	ld hl, VTiles2 tile $5b
+	ld hl, vTiles2 tile $5b
 	jp WriteTile
 ; fc5eb
 
@@ -741,7 +741,7 @@
 	ld hl, SafariFountainFrames
 	add hl, de
 	ld sp, hl
-	ld hl, VTiles2 tile $38
+	ld hl, vTiles2 tile $38
 	jp WriteTile
 ; fc605
 
@@ -1025,16 +1025,16 @@
 ; fc750
 
 
-SproutPillarTilePointer1:  dw VTiles2 tile $2d, SproutPillarTile1
-SproutPillarTilePointer2:  dw VTiles2 tile $2f, SproutPillarTile2
-SproutPillarTilePointer3:  dw VTiles2 tile $3d, SproutPillarTile3
-SproutPillarTilePointer4:  dw VTiles2 tile $3f, SproutPillarTile4
-SproutPillarTilePointer5:  dw VTiles2 tile $3c, SproutPillarTile5
-SproutPillarTilePointer6:  dw VTiles2 tile $2c, SproutPillarTile6
-SproutPillarTilePointer7:  dw VTiles2 tile $4d, SproutPillarTile7
-SproutPillarTilePointer8:  dw VTiles2 tile $4f, SproutPillarTile8
-SproutPillarTilePointer9:  dw VTiles2 tile $5d, SproutPillarTile9
-SproutPillarTilePointer10: dw VTiles2 tile $5f, SproutPillarTile10
+SproutPillarTilePointer1:  dw vTiles2 tile $2d, SproutPillarTile1
+SproutPillarTilePointer2:  dw vTiles2 tile $2f, SproutPillarTile2
+SproutPillarTilePointer3:  dw vTiles2 tile $3d, SproutPillarTile3
+SproutPillarTilePointer4:  dw vTiles2 tile $3f, SproutPillarTile4
+SproutPillarTilePointer5:  dw vTiles2 tile $3c, SproutPillarTile5
+SproutPillarTilePointer6:  dw vTiles2 tile $2c, SproutPillarTile6
+SproutPillarTilePointer7:  dw vTiles2 tile $4d, SproutPillarTile7
+SproutPillarTilePointer8:  dw vTiles2 tile $4f, SproutPillarTile8
+SproutPillarTilePointer9:  dw vTiles2 tile $5d, SproutPillarTile9
+SproutPillarTilePointer10: dw vTiles2 tile $5f, SproutPillarTile10
 
 SproutPillarTile1:  INCBIN "gfx/tilesets/sprout-pillar/1.2bpp"
 SproutPillarTile2:  INCBIN "gfx/tilesets/sprout-pillar/2.2bpp"
@@ -1049,10 +1049,10 @@
 ; fca98
 
 
-WhirlpoolFrames1: dw VTiles2 tile $32, WhirlpoolTiles1
-WhirlpoolFrames2: dw VTiles2 tile $33, WhirlpoolTiles2
-WhirlpoolFrames3: dw VTiles2 tile $42, WhirlpoolTiles3
-WhirlpoolFrames4: dw VTiles2 tile $43, WhirlpoolTiles4
+WhirlpoolFrames1: dw vTiles2 tile $32, WhirlpoolTiles1
+WhirlpoolFrames2: dw vTiles2 tile $33, WhirlpoolTiles2
+WhirlpoolFrames3: dw vTiles2 tile $42, WhirlpoolTiles3
+WhirlpoolFrames4: dw vTiles2 tile $43, WhirlpoolTiles4
 ; fcaa8
 
 WhirlpoolTiles1: INCBIN "gfx/tilesets/whirlpool/1.2bpp"
--- a/tilesets/roofs.asm
+++ b/tilesets/roofs.asm
@@ -10,7 +10,7 @@
 	ld hl, Roofs
 	ld bc, $90
 	call AddNTimes
-	ld de, VTiles2 tile $0a
+	ld de, vTiles2 tile $0a
 	ld bc, $90
 	call CopyBytes
 	ret
--- a/vram.asm
+++ b/vram.asm
@@ -1,16 +1,16 @@
 SECTION "VRAM0", VRAM
 
-VTiles0:: ds $800
-VTiles1:: ds $800
-VTiles2:: ds $800
-VBGMap0:: ds $400
-VBGMap1:: ds $400
+vTiles0:: ds $800
+vTiles1:: ds $800
+vTiles2:: ds $800
+vBGMap0:: ds $400
+vBGMap1:: ds $400
 
 
 SECTION "VRAM1", VRAM
 
-VTiles3:: ds $800
-VTiles4:: ds $800
-VTiles5:: ds $800
-VBGMap2:: ds $400
-VBGMap3:: ds $400
+vTiles3:: ds $800
+vTiles4:: ds $800
+vTiles5:: ds $800
+vBGMap2:: ds $400
+vBGMap3:: ds $400
--- a/wram.asm
+++ b/wram.asm
@@ -212,7 +212,7 @@
 UNION ; c300
 ; wSpriteAnimDict is a 10x2 dictionary
 ; keys: taken from third column of SpriteAnimSeqData
-; values: VTiles
+; values: vTiles
 wSpriteAnimDict:: ds 10 * 2
 
 wSpriteAnimationStructs::