ref: 354837753f61c6ec355468071c04189b2a32c7b1
parent: d5eae70ce997e86dbfe4aa22ab5e1437c1dd21f5
author: Bryan Bishop <[email protected]>
date: Tue May 22 20:09:37 EDT 2012
fix one or two script pointers
--- a/main.asm
+++ b/main.asm
@@ -41039,9 +41039,9 @@
faceplayer
loadfont
checkbit1 $0061
- iftrue $6231
+ iftrue UnknownScript_0x7e231
checkbit1 $04a9
- iftrue $6217
+ iftrue UnknownScript_0x7e217
2writetext UnknownText_0x7e24d
closetext
loadmovesprites
@@ -41051,6 +41051,7 @@
returnafterbattle
setbit1 $04a9
loadfont
+UnknownScript_0x7e217: ; 0x7e217
2writetext UnknownText_0x7e2c0
keeptextopen
waitbutton
@@ -41061,6 +41062,7 @@
waitbutton
givepoke TYROGUE, $a, $0, $0
setbit1 $0061
+UnknownScript_0x7e231: ; 0x7e231
2writetext UnknownText_0x7e36a
closetext
loadmovesprites
@@ -41927,7 +41929,7 @@
faceplayer
loadfont
checkbit2 $0003
- iftrue $6e8e
+ iftrue UnknownScript_0x7ee8e
checkbit1 $00c9
iftrue UnknownScript_0x7ee80
2writetext UnknownText_0x7effb
@@ -41942,6 +41944,7 @@
stringtotext $6e98, $1
2call UnknownScript_0x7ee94
setbit2 $0003
+UnknownScript_0x7ee8e: ; 0x7ee8e
2writetext UnknownText_0x7f141
closetext
loadmovesprites