shithub: pokecrystal

Download patch

ref: 365d98d189a6bf541a9d6e2cc83407114c080858
parent: a722f936a9ef21348bc35b7a43efac1da23e04a3
parent: e28b88f56d666484b994fc9cf28cc5d4cf50c803
author: Sanqui <[email protected]>
date: Wed Mar 15 10:58:53 EDT 2017

Merge pull request #358 from AntonioND/an/fix-floating

Fix floating sections

--- a/audio.asm
+++ b/audio.asm
@@ -1,7 +1,7 @@
 INCLUDE "includes.asm"
 
 
-SECTION "Audio", ROMX, BANK[AUDIO]
+SECTION "Audio", ROMX[$4000], BANK[AUDIO]
 
 INCLUDE "audio/engine.asm"
 
@@ -21,7 +21,7 @@
 
 
 
-SECTION "Songs 1", ROMX, BANK[SONGS_1]
+SECTION "Songs 1", ROMX[$54e9], BANK[SONGS_1]
 
 INCLUDE "audio/music/route36.asm"
 INCLUDE "audio/music/rivalbattle.asm"
@@ -40,7 +40,7 @@
 INCLUDE "audio/music/trainervictory.asm"
 
 
-SECTION "Songs 2", ROMX, BANK[SONGS_2]
+SECTION "Songs 2", ROMX[$4000], BANK[SONGS_2]
 
 INCLUDE "audio/music/route1.asm"
 INCLUDE "audio/music/route3.asm"
@@ -76,7 +76,7 @@
 INCLUDE "audio/music/route30.asm"
 
 
-SECTION "Songs 3", ROMX, BANK[SONGS_3]
+SECTION "Songs 3", ROMX[$4000], BANK[SONGS_3]
 
 INCLUDE "audio/music/violetcity.asm"
 INCLUDE "audio/music/route29.asm"
@@ -86,7 +86,7 @@
 INCLUDE "audio/music/printer.asm"
 
 
-SECTION "Songs 4", ROMX, BANK[SONGS_4]
+SECTION "Songs 4", ROMX[$4000], BANK[SONGS_4]
 
 INCLUDE "audio/music/viridiancity.asm"
 INCLUDE "audio/music/celadoncity.asm"
@@ -127,7 +127,7 @@
 INCLUDE "audio/music/bugcatchingcontest.asm"
 
 
-SECTION "Songs 5", ROMX, BANK[SONGS_5]
+SECTION "Songs 5", ROMX[$401f], BANK[SONGS_5]
 
 INCLUDE "audio/music/mobileadaptermenu.asm"
 INCLUDE "audio/music/buenaspassword.asm"
@@ -140,7 +140,7 @@
 
 
 
-SECTION "Extra Songs 1", ROMX, BANK[EXTRA_SONGS_1]
+SECTION "Extra Songs 1", ROMX[$731c], BANK[EXTRA_SONGS_1]
 
 INCLUDE "audio/music/credits.asm"
 INCLUDE "audio/music/clair.asm"
@@ -147,24 +147,24 @@
 INCLUDE "audio/music/mobileadapter.asm"
 
 
-SECTION "Extra Songs 2", ROMX, BANK[EXTRA_SONGS_2]
+SECTION "Extra Songs 2", ROMX[$7d9e], BANK[EXTRA_SONGS_2]
 
 INCLUDE "audio/music/postcredits.asm"
 
 
 
-SECTION "Sound Effects", ROMX, BANK[SOUND_EFFECTS]
+SECTION "Sound Effects", ROMX[$4941], BANK[SOUND_EFFECTS]
 
 INCLUDE "audio/sfx.asm"
 
 
-SECTION "Crystal Sound Effects", ROMX, BANK[CRYSTAL_SOUND_EFFECTS]
+SECTION "Crystal Sound Effects", ROMX[$582D], BANK[CRYSTAL_SOUND_EFFECTS]
 
 INCLUDE "audio/sfx_crystal.asm"
 
 
 
-SECTION "Cries", ROMX, BANK[CRIES]
+SECTION "Cries", ROMX[$6787], BANK[CRIES]
 
 CryHeaders:: INCLUDE "audio/cry_headers.asm"
 
--- a/data/egg_moves.asm
+++ b/data/egg_moves.asm
@@ -1,7 +1,7 @@
 INCLUDE "includes.asm"
 
 
-SECTION "Egg Moves", ROMX, BANK[EGG_MOVES]
+SECTION "Egg Moves", ROMX[$7b11], BANK[EGG_MOVES]
 
 ; All instances of Charm, Steel Wing, Sweet Scent, and Lovely Kiss were
 ; removed from egg move lists in Crystal, because they are also TMs.
--- a/data/evos_attacks.asm
+++ b/data/evos_attacks.asm
@@ -1,7 +1,7 @@
 INCLUDE "includes.asm"
 
 
-SECTION "Evolutions and Attacks", ROMX, BANK[EVOS_ATTACKS]
+SECTION "Evolutions and Attacks", ROMX[$65b1], BANK[EVOS_ATTACKS]
 
 
 INCLUDE "data/evos_attacks_pointers.asm"
--- a/data/pokedex/entries.asm
+++ b/data/pokedex/entries.asm
@@ -1,25 +1,25 @@
 INCLUDE "includes.asm"
 
 
-SECTION "Pokedex Entries 001-064", ROMX, BANK[POKEDEX_ENTRIES_1]
+SECTION "Pokedex Entries 001-064", ROMX[$5695], BANK[POKEDEX_ENTRIES_1]
 
 PokedexEntries1::
 INCLUDE "data/pokedex/entries_1.asm"
 
 
-SECTION "Pokedex Entries 065-128", ROMX, BANK[POKEDEX_ENTRIES_2]
+SECTION "Pokedex Entries 065-128", ROMX[$4000], BANK[POKEDEX_ENTRIES_2]
 
 PokedexEntries2::
 INCLUDE "data/pokedex/entries_2.asm"
 
 
-SECTION "Pokedex Entries 129-192", ROMX, BANK[POKEDEX_ENTRIES_3]
+SECTION "Pokedex Entries 129-192", ROMX[$4000], BANK[POKEDEX_ENTRIES_3]
 
 PokedexEntries3::
 INCLUDE "data/pokedex/entries_3.asm"
 
 
-SECTION "Pokedex Entries 193-251", ROMX, BANK[POKEDEX_ENTRIES_4]
+SECTION "Pokedex Entries 193-251", ROMX[$4000], BANK[POKEDEX_ENTRIES_4]
 
 PokedexEntries4::
 INCLUDE "data/pokedex/entries_4.asm"
--- a/engine/credits.asm
+++ b/engine/credits.asm
@@ -1,6 +1,6 @@
 INCLUDE "includes.asm"
 
-SECTION "Credits", ROMX, BANK[CREDITS]
+SECTION "Credits", ROMX[$5847], BANK[CREDITS]
 
 	const_def
 	const SATOSHI_TAJIRI
--- a/engine/events.asm
+++ b/engine/events.asm
@@ -1,6 +1,6 @@
 INCLUDE "includes.asm"
 
-SECTION "Events", ROMX, BANK[EVENTS]
+SECTION "Events", ROMX[$66b0], BANK[EVENTS]
 
 OverworldLoop:: ; 966b0
 	xor a
--- a/gfx/pics.asm
+++ b/gfx/pics.asm
@@ -10,12 +10,12 @@
 UnownPicPointers:: INCLUDE "gfx/pics/unown_pic_pointers.asm"
 
 
-SECTION "Trainer Pic Pointers", ROMX, BANK[TRAINER_PIC_POINTERS]
+SECTION "Trainer Pic Pointers", ROMX[$4000], BANK[TRAINER_PIC_POINTERS]
 TrainerPicPointers:: INCLUDE "gfx/pics/trainer_pic_pointers.asm"
 
 
 
-SECTION "Pics 1", ROMX, BANK[PICS_1]
+SECTION "Pics 1", ROMX[$45ee], BANK[PICS_1]
 
 HoOhFrontpic:        INCBIN "gfx/pics/ho_oh/front.2bpp.lz"
 MachampFrontpic:     INCBIN "gfx/pics/machamp/front.2bpp.lz"
@@ -33,7 +33,7 @@
 ; 123ffa
 
 
-SECTION "Pics 2", ROMX, BANK[PICS_2]
+SECTION "Pics 2", ROMX[$409c], BANK[PICS_2]
 
 BlastoiseFrontpic:   INCBIN "gfx/pics/blastoise/front.2bpp.lz"
 RapidashFrontpic:    INCBIN "gfx/pics/rapidash/front.2bpp.lz"
@@ -54,7 +54,7 @@
 ; 127ffe
 
 
-SECTION "Pics 3", ROMX, BANK[PICS_3]
+SECTION "Pics 3", ROMX[$40c9], BANK[PICS_3]
 
 SteelixFrontpic:     INCBIN "gfx/pics/steelix/front.2bpp.lz"
 AlakazamFrontpic:    INCBIN "gfx/pics/alakazam/front.2bpp.lz"
@@ -77,7 +77,7 @@
 ; 12bffe
 
 
-SECTION "Pics 4", ROMX, BANK[PICS_4]
+SECTION "Pics 4", ROMX[$4000], BANK[PICS_4]
 
 DodrioFrontpic:      INCBIN "gfx/pics/dodrio/front.2bpp.lz"
 SlowkingFrontpic:    INCBIN "gfx/pics/slowking/front.2bpp.lz"
@@ -102,7 +102,7 @@
 ; 130000
 
 
-SECTION "Pics 5", ROMX, BANK[PICS_5]
+SECTION "Pics 5", ROMX[$4000], BANK[PICS_5]
 
 GolbatFrontpic:      INCBIN "gfx/pics/golbat/front.2bpp.lz"
 KinglerFrontpic:     INCBIN "gfx/pics/kingler/front.2bpp.lz"
@@ -128,7 +128,7 @@
 ; 133fff
 
 
-SECTION "Pics 6", ROMX, BANK[PICS_6]
+SECTION "Pics 6", ROMX[$4000], BANK[PICS_6]
 
 AriadosFrontpic:     INCBIN "gfx/pics/ariados/front.2bpp.lz"
 NoctowlFrontpic:     INCBIN "gfx/pics/noctowl/front.2bpp.lz"
@@ -156,7 +156,7 @@
 ; 137fff
 
 
-SECTION "Pics 7", ROMX, BANK[PICS_7]
+SECTION "Pics 7", ROMX[$4000], BANK[PICS_7]
 
 VaporeonFrontpic:    INCBIN "gfx/pics/vaporeon/front.2bpp.lz"
 GirafarigFrontpic:   INCBIN "gfx/pics/girafarig/front.2bpp.lz"
@@ -186,7 +186,7 @@
 ; 13c000
 
 
-SECTION "Pics 8", ROMX, BANK[PICS_8]
+SECTION "Pics 8", ROMX[$4000], BANK[PICS_8]
 
 SeelFrontpic:        INCBIN "gfx/pics/seel/front.2bpp.lz"
 CrobatFrontpic:      INCBIN "gfx/pics/crobat/front.2bpp.lz"
@@ -218,7 +218,7 @@
 ; 13fff7
 
 
-SECTION "Pics 9", ROMX, BANK[PICS_9]
+SECTION "Pics 9", ROMX[$4000], BANK[PICS_9]
 
 EkansFrontpic:       INCBIN "gfx/pics/ekans/front.2bpp.lz"
 SudowoodoFrontpic:   INCBIN "gfx/pics/sudowoodo/front.2bpp.lz"
@@ -254,7 +254,7 @@
 ; 144000
 
 
-SECTION "Pics 10", ROMX, BANK[PICS_10]
+SECTION "Pics 10", ROMX[$4000], BANK[PICS_10]
 
 MisdreavusFrontpic:  INCBIN "gfx/pics/misdreavus/front.2bpp.lz"
 HoundourFrontpic:    INCBIN "gfx/pics/houndour/front.2bpp.lz"
@@ -294,7 +294,7 @@
 ; 148000
 
 
-SECTION "Pics 11", ROMX, BANK[PICS_11]
+SECTION "Pics 11", ROMX[$4000], BANK[PICS_11]
 
 DodrioBackpic:       INCBIN "gfx/pics/dodrio/back.2bpp.lz"
 ClefairyFrontpic:    INCBIN "gfx/pics/clefairy/front.2bpp.lz"
@@ -337,7 +337,7 @@
 ; 14bffb
 
 
-SECTION "Pics 12", ROMX, BANK[PICS_12]
+SECTION "Pics 12", ROMX[$4000], BANK[PICS_12]
 
 VenusaurBackpic:     INCBIN "gfx/pics/venusaur/back.2bpp.lz"
 MoltresBackpic:      INCBIN "gfx/pics/moltres/back.2bpp.lz"
@@ -383,7 +383,7 @@
 ; 150000
 
 
-SECTION "Pics 13", ROMX, BANK[PICS_13]
+SECTION "Pics 13", ROMX[$4000], BANK[PICS_13]
 
 OmanyteBackpic:      INCBIN "gfx/pics/omanyte/back.2bpp.lz"
 PidgeyBackpic:       INCBIN "gfx/pics/pidgey/back.2bpp.lz"
@@ -431,7 +431,7 @@
 ; 153fe3
 
 
-SECTION "Pics 14", ROMX, BANK[PICS_14]
+SECTION "Pics 14", ROMX[$4000], BANK[PICS_14]
 
 SudowoodoBackpic:    INCBIN "gfx/pics/sudowoodo/back.2bpp.lz"
 FlaaffyBackpic:      INCBIN "gfx/pics/flaaffy/back.2bpp.lz"
@@ -482,7 +482,7 @@
 ; 158000
 
 
-SECTION "Pics 15", ROMX, BANK[PICS_15]
+SECTION "Pics 15", ROMX[$4000], BANK[PICS_15]
 
 MewtwoBackpic:       INCBIN "gfx/pics/mewtwo/back.2bpp.lz"
 PokemonProfPic:      INCBIN "gfx/trainers/oak.2bpp.lz"
@@ -536,7 +536,7 @@
 ; 15bffa
 
 
-SECTION "Pics 16", ROMX, BANK[PICS_16]
+SECTION "Pics 16", ROMX[$4000], BANK[PICS_16]
 
 HoothootBackpic:     INCBIN "gfx/pics/hoothoot/back.2bpp.lz"
 NoctowlBackpic:      INCBIN "gfx/pics/noctowl/back.2bpp.lz"
@@ -594,7 +594,7 @@
 ; 15ffff
 
 
-SECTION "Pics 17", ROMX, BANK[PICS_17]
+SECTION "Pics 17", ROMX[$4000], BANK[PICS_17]
 
 ParasBackpic:        INCBIN "gfx/pics/paras/back.2bpp.lz"
 VaporeonBackpic:     INCBIN "gfx/pics/vaporeon/back.2bpp.lz"
@@ -660,7 +660,7 @@
 ; 163ffc
 
 
-SECTION "Pics 18", ROMX, BANK[PICS_18]
+SECTION "Pics 18", ROMX[$4000], BANK[PICS_18]
 
 SpinarakBackpic:     INCBIN "gfx/pics/spinarak/back.2bpp.lz"
 RaikouBackpic:       INCBIN "gfx/pics/raikou/back.2bpp.lz"
@@ -725,7 +725,7 @@
 ; 1669d3
 
 
-SECTION "Pics 19", ROMX, BANK[PICS_19]
+SECTION "Pics 19", ROMX[$4000], BANK[PICS_19]
 
 ; Seems to be an accidental copy of the previous bank
 
--- a/lib/mobile/main.asm
+++ b/lib/mobile/main.asm
@@ -4,7 +4,7 @@
 
 INCLUDE "gbhw.asm"
 
-SECTION "Main", ROMX
+SECTION "Main", ROMX[$4000], BANK[$44]
 
 Function110000: ; 110000 (44:4000)
 ; Copy b bytes from hl to de
--- a/main.asm
+++ b/main.asm
@@ -1,6 +1,6 @@
 INCLUDE "includes.asm"
 
-SECTION "bank1", ROMX, BANK[$1]
+SECTION "bank1", ROMX[$4000], BANK[$1]
 
 PlaceWaitingText:: ; 4000
 	hlcoord 3, 10
@@ -246,7 +246,7 @@
 ; not used
 	ret
 
-SECTION "bank2", ROMX, BANK[$2]
+SECTION "bank2", ROMX[$4000], BANK[$2]
 
 INCLUDE "engine/player_object.asm"
 INCLUDE "engine/sine.asm"
@@ -253,7 +253,7 @@
 INCLUDE "engine/predef.asm"
 INCLUDE "engine/color.asm"
 
-SECTION "bank3", ROMX, BANK[$3]
+SECTION "bank3", ROMX[$4000], BANK[$3]
 
 CheckTime:: ; c000
 	ld a, [TimeOfDay]
@@ -380,7 +380,7 @@
 	text_jump UnknownText_0x1c5ea8
 	db "@"
 
-SECTION "bank4", ROMX, BANK[$4]
+SECTION "bank4", ROMX[$4000], BANK[$4]
 
 INCLUDE "engine/pack.asm"
 INCLUDE "engine/time.asm"
@@ -603,7 +603,7 @@
 root	set root+1
 	endr
 
-SECTION "bank5", ROMX, BANK[$5]
+SECTION "bank5", ROMX[$4000], BANK[$5]
 
 INCLUDE "engine/rtc.asm"
 INCLUDE "engine/overworld.asm"
@@ -620,27 +620,27 @@
 INCLUDE "event/photo.asm"
 INCLUDE "engine/breeding/egg.asm"
 
-SECTION "Tileset Data 1", ROMX, BANK[TILESETS_1]
+SECTION "Tileset Data 1", ROMX[$4000], BANK[TILESETS_1]
 
 INCLUDE "tilesets/data_1.asm"
 
-SECTION "Roofs", ROMX, BANK[ROOFS]
+SECTION "Roofs", ROMX[$4000], BANK[ROOFS]
 
 INCLUDE "tilesets/roofs.asm"
 
-SECTION "Tileset Data 2", ROMX, BANK[TILESETS_2]
+SECTION "Tileset Data 2", ROMX[$430c], BANK[TILESETS_2]
 
 INCLUDE "tilesets/data_2.asm"
 
-SECTION "bank8", ROMX, BANK[$8]
+SECTION "bank8", ROMX[$4000], BANK[$8]
 
 INCLUDE "engine/clock_reset.asm"
 
-SECTION "Tileset Data 3", ROMX, BANK[TILESETS_3]
+SECTION "Tileset Data 3", ROMX[$4181], BANK[TILESETS_3]
 
 INCLUDE "tilesets/data_3.asm"
 
-SECTION "bank9", ROMX, BANK[$9]
+SECTION "bank9", ROMX[$4000], BANK[$9]
 
 StringBufferPointers:: ; 24000
 	dw StringBuffer3
@@ -1159,7 +1159,7 @@
 	ld b, a
 	ret
 
-SECTION "bankA", ROMX, BANK[$A]
+SECTION "bankA", ROMX[$4000], BANK[$A]
 
 INCLUDE "engine/link.asm"
 
@@ -1183,7 +1183,7 @@
 DudeBackpic: ; 2bbaa
 INCBIN "gfx/misc/dude.6x6.2bpp.lz"
 
-SECTION "bankB", ROMX, BANK[$B]
+SECTION "bankB", ROMX[$4000], BANK[$B]
 
 INCLUDE "battle/trainer_huds.asm"
 
@@ -1618,15 +1618,15 @@
 	jr nz, .x2
 	ret
 
-SECTION "Tileset Data 4", ROMX, BANK[TILESETS_4]
+SECTION "Tileset Data 4", ROMX[$4000], BANK[TILESETS_4]
 
 INCLUDE "tilesets/data_4.asm"
 
-SECTION "Effect Commands", ROMX, BANK[$D]
+SECTION "Effect Commands", ROMX[$4000], BANK[$D]
 
 INCLUDE "battle/effect_commands.asm"
 
-SECTION "Enemy Trainers", ROMX, BANK[$E]
+SECTION "Enemy Trainers", ROMX[$4000], BANK[$E]
 
 INCLUDE "battle/ai/items.asm"
 
@@ -1706,13 +1706,13 @@
 
 INCLUDE "trainers/trainers.asm"
 
-SECTION "Battle Core", ROMX, BANK[$F]
+SECTION "Battle Core", ROMX[$4000], BANK[$F]
 
 INCLUDE "battle/core.asm"
 
 INCLUDE "battle/effect_command_pointers.asm"
 
-SECTION "bank10", ROMX, BANK[$10]
+SECTION "bank10", ROMX[$4000], BANK[$10]
 
 INCLUDE "engine/pokedex.asm"
 
@@ -1720,7 +1720,7 @@
 
 INCLUDE "engine/evolve.asm"
 
-SECTION "bank11", ROMX, BANK[$11]
+SECTION "bank11", ROMX[$4000], BANK[$11]
 
 INCLUDE "engine/fruit_trees.asm"
 
@@ -1946,7 +1946,7 @@
 
 INCLUDE "engine/mail.asm"
 
-SECTION "Crystal Unique", ROMX, BANK[$12]
+SECTION "Crystal Unique", ROMX[$4000], BANK[$12]
 
 INCLUDE "engine/init_gender.asm"
 
@@ -2153,7 +2153,7 @@
 	ld [hOAMUpdate], a
 	ret
 
-SECTION "bank13", ROMX, BANK[$13]
+SECTION "bank13", ROMX[$4000], BANK[$13]
 
 SwapTextboxPalettes:: ; 4c000
 	hlcoord 0, 0
@@ -3538,7 +3538,7 @@
 
 INCLUDE "event/poke_seer.asm"
 
-SECTION "bank14", ROMX, BANK[$14]
+SECTION "bank14", ROMX[$4000], BANK[$14]
 
 INCLUDE "engine/party_menu.asm"
 INCLUDE "event/poisonstep.asm"
@@ -4666,11 +4666,11 @@
 ; Another egg pic. This is shifted up a few pixels.
 INCBIN "gfx/misc/unknown_egg.5x5.2bpp.lz"
 
-SECTION "bank19", ROMX, BANK[$19]
+SECTION "bank19", ROMX[$4000], BANK[$19]
 
 INCLUDE "text/phone/extra.asm"
 
-SECTION "bank20", ROMX, BANK[$20]
+SECTION "bank20", ROMX[$4000], BANK[$20]
 
 INCLUDE "engine/player_movement.asm"
 
@@ -4683,7 +4683,7 @@
 
 INCLUDE "engine/debug.asm"
 
-SECTION "bank21", ROMX, BANK[$21]
+SECTION "bank21", ROMX[$4000], BANK[$21]
 
 INCLUDE "engine/printer.asm"
 
@@ -4691,7 +4691,7 @@
 
 INCLUDE "event/halloffame.asm"
 
-SECTION "bank22", ROMX, BANK[$22]
+SECTION "bank22", ROMX[$4000], BANK[$22]
 
 INCLUDE "event/kurt.asm"
 
@@ -4969,7 +4969,7 @@
 INCLUDE "event/battle_tower.asm"
 INCLUDE "misc/mobile_22_2.asm"
 
-SECTION "bank23", ROMX, BANK[$23]
+SECTION "bank23", ROMX[$4000], BANK[$23]
 
 Predef35: ; 8c000
 Predef36:
@@ -4998,7 +4998,7 @@
 
 INCLUDE "engine/mon_icons.asm"
 
-SECTION "bank24", ROMX, BANK[$24]
+SECTION "bank24", ROMX[$4000], BANK[$24]
 
 INCLUDE "engine/phone.asm"
 INCLUDE "engine/timeset.asm"
@@ -5007,12 +5007,12 @@
 INCLUDE "engine/fish.asm"
 INCLUDE "engine/slot_machine.asm"
 
-SECTION "Phone Engine", ROMX, BANK[$28]
+SECTION "Phone Engine", ROMX[$4000], BANK[$28]
 
 INCLUDE "engine/more_phone_scripts.asm"
 INCLUDE "engine/buena_phone_scripts.asm"
 
-SECTION "Phone Text", ROMX, BANK[$29]
+SECTION "Phone Text", ROMX[$4000], BANK[$29]
 
 INCLUDE "text/phone/anthony_overworld.asm"
 INCLUDE "text/phone/todd_overworld.asm"
@@ -5032,11 +5032,11 @@
 INCLUDE "text/phone/parry_overworld.asm"
 INCLUDE "text/phone/erin_overworld.asm"
 
-SECTION "Tileset Data 5", ROMX, BANK[TILESETS_5]
+SECTION "Tileset Data 5", ROMX[$4000], BANK[TILESETS_5]
 
 INCLUDE "tilesets/data_5.asm"
 
-SECTION "bank2E", ROMX, BANK[$2E]
+SECTION "bank2E", ROMX[$4000], BANK[$2E]
 
 INCLUDE "engine/events_3.asm"
 
@@ -5044,7 +5044,7 @@
 
 INCLUDE "gfx/mail.asm"
 
-SECTION "bank2F", ROMX, BANK[$2F]
+SECTION "bank2F", ROMX[$4000], BANK[$2F]
 
 INCLUDE "engine/std_scripts.asm"
 
@@ -5082,15 +5082,15 @@
 AlreadyBeatenTrainerScript:
 	scripttalkafter
 
-SECTION "bank30", ROMX, BANK[$30]
+SECTION "bank30", ROMX[$4000], BANK[$30]
 
 INCLUDE "gfx/overworld/sprites_1.asm"
 
-SECTION "bank31", ROMX, BANK[$31]
+SECTION "bank31", ROMX[$4000], BANK[$31]
 
 INCLUDE "gfx/overworld/sprites_2.asm"
 
-SECTION "bank32", ROMX, BANK[$32]
+SECTION "bank32", ROMX[$4000], BANK[$32]
 
 INCLUDE "battle/bg_effects.asm"
 
@@ -5148,7 +5148,7 @@
 TheEndGFX:: ; cbd2e
 INCBIN "gfx/credits/theend.2bpp"
 
-SECTION "bank33", ROMX, BANK[$33]
+SECTION "bank33", ROMX[$4000], BANK[$33]
 
 DisplayCaughtContestMonStats: ; cc000
 
@@ -5263,7 +5263,7 @@
 
 INCLUDE "battle/anim_objects.asm"
 
-SECTION "Pic Animations 1", ROMX, BANK[$34]
+SECTION "Pic Animations 1", ROMX[$4000], BANK[$34]
 
 INCLUDE "gfx/pics/animation.asm"
 
@@ -5303,26 +5303,26 @@
 INCLUDE "gfx/pics/unown_bitmask_pointers.asm"
 INCLUDE "gfx/pics/unown_bitmasks.asm"
 
-SECTION "Pic Animations 2", ROMX, BANK[$35]
+SECTION "Pic Animations 2", ROMX[$4000], BANK[$35]
 
 INCLUDE "gfx/pics/frame_pointers.asm"
 INCLUDE "gfx/pics/kanto_frames.asm"
 
-SECTION "bank36", ROMX, BANK[$36]
+SECTION "bank36", ROMX[$4000], BANK[$36]
 
 FontInversed: INCBIN "gfx/misc/font_inversed.1bpp"
 
-SECTION "Pic Animations 3", ROMX, BANK[$36]
+SECTION "Pic Animations 3", ROMX[$4400], BANK[$36]
 
 INCLUDE "gfx/pics/johto_frames.asm"
 INCLUDE "gfx/pics/unown_frame_pointers.asm"
 INCLUDE "gfx/pics/unown_frames.asm"
 
-SECTION "Tileset Data 6", ROMX, BANK[TILESETS_6]
+SECTION "Tileset Data 6", ROMX[$4000], BANK[TILESETS_6]
 
 INCLUDE "tilesets/data_6.asm"
 
-SECTION "bank38", ROMX, BANK[$38]
+SECTION "bank38", ROMX[$4000], BANK[$38]
 
 RotateUnownFrontpic: ; e0000
 ; something to do with Unown printer
@@ -5449,7 +5449,7 @@
 INCLUDE "engine/dummy_game.asm"
 INCLUDE "engine/billspc.asm"
 
-SECTION "bank39", ROMX, BANK[$39]
+SECTION "bank39", ROMX[$4000], BANK[$39]
 
 CopyrightGFX:: ; e4000
 INCBIN "gfx/misc/copyright.2bpp"
@@ -5457,7 +5457,7 @@
 INCLUDE "engine/options_menu.asm"
 INCLUDE "engine/crystal_intro.asm"
 
-SECTION "bank3E", ROMX, BANK[$3E]
+SECTION "bank3E", ROMX[$4000], BANK[$3E]
 
 INCLUDE "gfx/font.asm"
 INCLUDE "engine/time_capsule/conversion.asm"
@@ -5468,7 +5468,7 @@
 
 INCLUDE "battle/misc.asm"
 
-SECTION "bank3F", ROMX, BANK[$3F]
+SECTION "bank3F", ROMX[$4000], BANK[$3F]
 
 INCLUDE "tilesets/animations.asm"
 
@@ -5476,11 +5476,11 @@
 
 INCLUDE "event/mom_phone.asm"
 
-SECTION "bank40", ROMX, BANK[$40]
+SECTION "bank40", ROMX[$4000], BANK[$40]
 
 INCLUDE "misc/mobile_40.asm"
 
-SECTION "bank41", ROMX, BANK[$41]
+SECTION "bank41", ROMX[$4000], BANK[$41]
 
 INCLUDE "misc/gfx_41.asm"
 
@@ -5492,11 +5492,11 @@
 
 INCLUDE "misc/mobile_41.asm"
 
-SECTION "bank42", ROMX, BANK[$42]
+SECTION "bank42", ROMX[$4000], BANK[$42]
 
 INCLUDE "misc/mobile_42.asm"
 
-SECTION "Intro Logo", ROMX, BANK[$42]
+SECTION "Intro Logo", ROMX[$5407], BANK[$42]
 
 IntroLogoGFX: ; 109407
 INCBIN "gfx/intro/logo.2bpp.lz"
@@ -5508,24 +5508,24 @@
 INCLUDE "misc/mobile_45.asm"
 INCLUDE "misc/mobile_46.asm"
 
-SECTION "bank47", ROMX, BANK[$47]
+SECTION "bank47", ROMX[$4000], BANK[$47]
 
 INCLUDE "misc/battle_tower_47.asm"
 
-SECTION "bank5B", ROMX, BANK[$5B]
+SECTION "bank5B", ROMX[$4000], BANK[$5B]
 
 INCLUDE "misc/mobile_5b.asm"
 INCLUDE "engine/link_trade.asm"
 
-SECTION "bank5C", ROMX, BANK[$5C]
+SECTION "bank5C", ROMX[$4000], BANK[$5C]
 
 INCLUDE "misc/mobile_5c.asm"
 
-SECTION "bank5D", ROMX, BANK[$5D]
+SECTION "bank5D", ROMX[$4000], BANK[$5D]
 
 INCLUDE "text/phone/extra3.asm"
 
-SECTION "bank5E", ROMX, BANK[$5E]
+SECTION "bank5E", ROMX[$4000], BANK[$5E]
 
 _UpdateBattleHUDs:
 	callba DrawPlayerHUD
@@ -5539,7 +5539,7 @@
 
 INCLUDE "misc/mobile_5f.asm"
 
-SECTION "Common Text 1", ROMX, BANK[$6C]
+SECTION "Common Text 1", ROMX[$4000], BANK[$6C]
 
 INCLUDE "text/stdtext.asm"
 INCLUDE "text/phone/jack_overworld.asm"
@@ -5554,7 +5554,7 @@
 INCLUDE "text/phone/ralph_overworld.asm"
 INCLUDE "text/phone/liz_overworld.asm"
 
-SECTION "bank6D", ROMX, BANK[$6D]
+SECTION "bank6D", ROMX[$4000], BANK[$6D]
 
 INCLUDE "text/phone/mom.asm"
 INCLUDE "text/phone/bill.asm"
@@ -5561,7 +5561,7 @@
 INCLUDE "text/phone/elm.asm"
 INCLUDE "text/phone/trainers1.asm"
 
-SECTION "bank72", ROMX, BANK[$72]
+SECTION "bank72", ROMX[$4000], BANK[$72]
 
 ItemNames::
 INCLUDE "items/item_names.asm"
@@ -5573,7 +5573,7 @@
 
 INCLUDE "engine/landmarks.asm"
 
-SECTION "bank77", ROMX, BANK[$77]
+SECTION "bank77", ROMX[$4000], BANK[$77]
 
 UnownFont: ; 1dc000
 INCBIN "gfx/misc/unown_font.2bpp"
@@ -5586,11 +5586,11 @@
 MobileLvIcon: ; 1dc599
 INCBIN "gfx/mobile/lv.1bpp"
 
-SECTION "Tileset Data 7", ROMX, BANK[TILESETS_7]
+SECTION "Tileset Data 7", ROMX [$45a1], BANK[TILESETS_7]
 
 INCLUDE "tilesets/data_7.asm"
 
-SECTION "bank77_2", ROMX, BANK[$77]
+SECTION "bank77_2", ROMX [$56a9], BANK[$77]
 
 Function1dd6a9: ; 1dd6a9
 ; XXX
@@ -6021,19 +6021,19 @@
 	jr nz, .loop
 	ret
 
-SECTION "Tileset Data 8", ROMX, BANK[TILESETS_8]
+SECTION "Tileset Data 8", ROMX[$4000], BANK[TILESETS_8]
 
 INCLUDE "tilesets/data_8.asm"
 
-SECTION "bank7B", ROMX, BANK[$7B]
+SECTION "bank7B", ROMX[$4000], BANK[$7B]
 
 INCLUDE "text/battle_tower.asm"
 
-SECTION "bank7C", ROMX, BANK[$7C]
+SECTION "bank7C", ROMX[$4000], BANK[$7C]
 
 INCLUDE "data/battle_tower_2.asm"
 
-SECTION "bank7D", ROMX, BANK[$7D]
+SECTION "bank7D", ROMX[$4000], BANK[$7D]
 
 	db $cc, $6b, $1e ; XXX
 
@@ -6078,12 +6078,12 @@
 .unknown_data
 INCBIN "unknown/1f5db4.bin"
 
-SECTION "bank7E", ROMX, BANK[$7E]
+SECTION "bank7E", ROMX[$4000], BANK[$7E]
 
 INCLUDE "data/battle_tower.asm"
 INCLUDE "data/odd_eggs.asm"
 
-SECTION "bank7F", ROMX, BANK[$7F]
+SECTION "bank7F", ROMX[$4000], BANK[$7F]
 
 SECTION "stadium2", ROMX[$8000-$220], BANK[$7F]
 
--- a/maps.asm
+++ b/maps.asm
@@ -1,7 +1,7 @@
 INCLUDE "includes.asm"
 
 
-SECTION "Map Headers", ROMX, BANK[MAP_HEADERS]
+SECTION "Map Headers", ROMX[$4000], BANK[MAP_HEADERS]
 
 INCLUDE "maps/map_headers.asm"
 INCLUDE "maps/second_map_headers.asm"
@@ -8,23 +8,23 @@
 
 
 
-SECTION "Map Blockdata 1", ROMX, BANK[MAPS_1]
+SECTION "Map Blockdata 1", ROMX[$4000], BANK[MAPS_1]
 
 INCLUDE "maps/blockdata_1.asm"
 
 
-SECTION "Map Blockdata 2", ROMX, BANK[MAPS_2]
+SECTION "Map Blockdata 2", ROMX[$4000], BANK[MAPS_2]
 
 INCLUDE "maps/blockdata_2.asm"
 
 
-SECTION "Map Blockdata 3", ROMX, BANK[MAPS_3]
+SECTION "Map Blockdata 3", ROMX[$4000], BANK[MAPS_3]
 
 INCLUDE "maps/blockdata_3.asm"
 
 
 
-SECTION "Map Scripts 1", ROMX, BANK[MAP_SCRIPTS_1]
+SECTION "Map Scripts 1", ROMX[$4000], BANK[MAP_SCRIPTS_1]
 
 INCLUDE "maps/GoldenrodGym.asm"
 INCLUDE "maps/GoldenrodBikeShop.asm"
@@ -45,7 +45,7 @@
 INCLUDE "maps/GoldenrodGameCorner.asm"
 
 
-SECTION "Map Scripts 2", ROMX, BANK[MAP_SCRIPTS_2]
+SECTION "Map Scripts 2", ROMX[$4000], BANK[MAP_SCRIPTS_2]
 
 INCLUDE "maps/RuinsofAlphOutside.asm"
 INCLUDE "maps/RuinsofAlphHoOhChamber.asm"
@@ -73,7 +73,7 @@
 INCLUDE "maps/OlivineLighthouse4F.asm"
 
 
-SECTION "Map Scripts 3", ROMX, BANK[MAP_SCRIPTS_3]
+SECTION "Map Scripts 3", ROMX[$4000], BANK[MAP_SCRIPTS_3]
 
 INCLUDE "maps/NationalPark.asm"
 INCLUDE "maps/NationalParkBugContest.asm"
@@ -83,7 +83,7 @@
 INCLUDE "maps/RadioTower4F.asm"
 
 
-SECTION "Map Scripts 4", ROMX, BANK[MAP_SCRIPTS_4]
+SECTION "Map Scripts 4", ROMX[$4000], BANK[MAP_SCRIPTS_4]
 
 INCLUDE "maps/RadioTower5F.asm"
 INCLUDE "maps/OlivineLighthouse5F.asm"
@@ -95,7 +95,7 @@
 INCLUDE "maps/DayCare.asm"
 
 
-SECTION "Map Scripts 5", ROMX, BANK[MAP_SCRIPTS_5]
+SECTION "Map Scripts 5", ROMX[$4000], BANK[MAP_SCRIPTS_5]
 
 INCLUDE "maps/Route11.asm"
 INCLUDE "maps/VioletMart.asm"
@@ -112,7 +112,7 @@
 INCLUDE "maps/Route36NationalParkgate.asm"
 
 
-SECTION "Map Scripts 6", ROMX, BANK[MAP_SCRIPTS_6]
+SECTION "Map Scripts 6", ROMX[$4000], BANK[MAP_SCRIPTS_6]
 
 INCLUDE "maps/Route8.asm"
 INCLUDE "maps/MahoganyMart1F.asm"
@@ -122,7 +122,7 @@
 INCLUDE "maps/IlexForest.asm"
 
 
-SECTION "Map Scripts 7", ROMX, BANK[MAP_SCRIPTS_7]
+SECTION "Map Scripts 7", ROMX[$4000], BANK[MAP_SCRIPTS_7]
 
 INCLUDE "maps/LakeofRage.asm"
 INCLUDE "maps/CeladonDeptStore1F.asm"
@@ -149,7 +149,7 @@
 INCLUDE "maps/Route1718Gate.asm"
 
 
-SECTION "Map Scripts 8", ROMX, BANK[MAP_SCRIPTS_8]
+SECTION "Map Scripts 8", ROMX[$4000], BANK[MAP_SCRIPTS_8]
 
 INCLUDE "maps/DiglettsCave.asm"
 INCLUDE "maps/MountMoon.asm"
@@ -173,7 +173,7 @@
 INCLUDE "maps/TinTowerRoof.asm"
 
 
-SECTION "Map Scripts 9", ROMX, BANK[MAP_SCRIPTS_9]
+SECTION "Map Scripts 9", ROMX[$4000], BANK[MAP_SCRIPTS_9]
 
 INCLUDE "maps/Route34.asm"
 INCLUDE "maps/ElmsLab.asm"
@@ -187,7 +187,7 @@
 INCLUDE "maps/Route2946Gate.asm"
 
 
-SECTION "Map Scripts 10", ROMX, BANK[MAP_SCRIPTS_10]
+SECTION "Map Scripts 10", ROMX[$4000], BANK[MAP_SCRIPTS_10]
 
 INCLUDE "maps/Route22.asm"
 INCLUDE "maps/WarehouseEntrance.asm"
@@ -215,7 +215,7 @@
 INCLUDE "maps/Route12SuperRodHouse.asm"
 
 
-SECTION "Map Scripts 11", ROMX, BANK[MAP_SCRIPTS_11]
+SECTION "Map Scripts 11", ROMX[$4000], BANK[MAP_SCRIPTS_11]
 
 INCLUDE "maps/EcruteakHouse.asm"
 INCLUDE "maps/WiseTriosRoom.asm"
@@ -237,7 +237,7 @@
 INCLUDE "maps/VictoryRoadGate.asm"
 
 
-SECTION "Map Scripts 12", ROMX, BANK[MAP_SCRIPTS_12]
+SECTION "Map Scripts 12", ROMX[$4000], BANK[MAP_SCRIPTS_12]
 
 INCLUDE "maps/OlivinePokeCenter1F.asm"
 INCLUDE "maps/OlivineGym.asm"
@@ -265,7 +265,7 @@
 INCLUDE "maps/BattleTowerOutside.asm"
 
 
-SECTION "Map Scripts 13", ROMX, BANK[MAP_SCRIPTS_13]
+SECTION "Map Scripts 13", ROMX[$4000], BANK[MAP_SCRIPTS_13]
 
 INCLUDE "maps/IndigoPlateauPokeCenter1F.asm"
 INCLUDE "maps/WillsRoom.asm"
@@ -276,7 +276,7 @@
 INCLUDE "maps/HallOfFame.asm"
 
 
-SECTION "Map Scripts 14", ROMX, BANK[MAP_SCRIPTS_14]
+SECTION "Map Scripts 14", ROMX[$4000], BANK[MAP_SCRIPTS_14]
 
 INCLUDE "maps/CeruleanCity.asm"
 INCLUDE "maps/SproutTower1F.asm"
@@ -295,7 +295,7 @@
 INCLUDE "maps/BurnedTowerB1F.asm"
 
 
-SECTION "Map Scripts 15", ROMX, BANK[MAP_SCRIPTS_15]
+SECTION "Map Scripts 15", ROMX[$4000], BANK[MAP_SCRIPTS_15]
 
 INCLUDE "maps/CeruleanGymBadgeSpeechHouse.asm"
 INCLUDE "maps/CeruleanPoliceStation.asm"
@@ -323,7 +323,7 @@
 INCLUDE "maps/Route5CleanseTagSpeechHouse.asm"
 
 
-SECTION "Map Scripts 16", ROMX, BANK[MAP_SCRIPTS_16]
+SECTION "Map Scripts 16", ROMX[$4000], BANK[MAP_SCRIPTS_16]
 
 INCLUDE "maps/PewterCity.asm"
 INCLUDE "maps/WhirlIslandNW.asm"
@@ -351,7 +351,7 @@
 INCLUDE "maps/AzaleaGym.asm"
 
 
-SECTION "Map Scripts 17", ROMX, BANK[MAP_SCRIPTS_17]
+SECTION "Map Scripts 17", ROMX[$4000], BANK[MAP_SCRIPTS_17]
 
 INCLUDE "maps/MahoganyTown.asm"
 INCLUDE "maps/Route32.asm"
@@ -373,7 +373,7 @@
 INCLUDE "maps/MobileBattleRoom.asm"
 
 
-SECTION "Map Scripts 18", ROMX, BANK[MAP_SCRIPTS_18]
+SECTION "Map Scripts 18", ROMX[$4000], BANK[MAP_SCRIPTS_18]
 
 INCLUDE "maps/Route36.asm"
 INCLUDE "maps/FuchsiaCity.asm"
@@ -402,7 +402,7 @@
 INCLUDE "maps/Route31VioletGate.asm"
 
 
-SECTION "Map Scripts 19", ROMX, BANK[MAP_SCRIPTS_19]
+SECTION "Map Scripts 19", ROMX[$4000], BANK[MAP_SCRIPTS_19]
 
 INCLUDE "maps/AzaleaTown.asm"
 INCLUDE "maps/GoldenrodCity.asm"
@@ -421,7 +421,7 @@
 INCLUDE "maps/OaksLab.asm"
 
 
-SECTION "Map Scripts 20", ROMX, BANK[MAP_SCRIPTS_20]
+SECTION "Map Scripts 20", ROMX[$4000], BANK[MAP_SCRIPTS_20]
 
 INCLUDE "maps/CherrygroveCity.asm"
 INCLUDE "maps/Route35.asm"
@@ -432,7 +432,7 @@
 INCLUDE "maps/Route25.asm"
 
 
-SECTION "Map Scripts 21", ROMX, BANK[MAP_SCRIPTS_21]
+SECTION "Map Scripts 21", ROMX[$4000], BANK[MAP_SCRIPTS_21]
 
 INCLUDE "maps/CianwoodCity.asm"
 INCLUDE "maps/Route27.asm"
@@ -448,7 +448,7 @@
 INCLUDE "maps/PewterSnoozeSpeechHouse.asm"
 
 
-SECTION "Map Scripts 22", ROMX, BANK[MAP_SCRIPTS_22]
+SECTION "Map Scripts 22", ROMX[$4000], BANK[MAP_SCRIPTS_22]
 
 INCLUDE "maps/EcruteakCity.asm"
 INCLUDE "maps/BlackthornCity.asm"
@@ -461,7 +461,7 @@
 INCLUDE "maps/Route12.asm"
 
 
-SECTION "Map Scripts 23", ROMX, BANK[MAP_SCRIPTS_23]
+SECTION "Map Scripts 23", ROMX[$4000], BANK[MAP_SCRIPTS_23]
 
 INCLUDE "maps/NewBarkTown.asm"
 INCLUDE "maps/VioletCity.asm"
@@ -480,7 +480,7 @@
 INCLUDE "maps/SeafoamGym.asm"
 
 
-SECTION "Map Scripts 24", ROMX, BANK[MAP_SCRIPTS_24]
+SECTION "Map Scripts 24", ROMX[$4000], BANK[MAP_SCRIPTS_24]
 
 INCLUDE "maps/Route33.asm"
 INCLUDE "maps/Route2.asm"
@@ -506,7 +506,7 @@
 INCLUDE "maps/Route28FamousSpeechHouse.asm"
 
 
-SECTION "Map Scripts 25", ROMX, BANK[MAP_SCRIPTS_25]
+SECTION "Map Scripts 25", ROMX[$6042], BANK[MAP_SCRIPTS_25]
 
 INCLUDE "maps/SilverCaveOutside.asm"
 INCLUDE "maps/Route10North.asm"
--- a/misc/crystal_misc.asm
+++ b/misc/crystal_misc.asm
@@ -1,7 +1,7 @@
 INCLUDE "includes.asm"
 
 
-SECTION "Misc Crystal", ROMX, BANK[MISC_CRYSTAL]
+SECTION "Misc Crystal", ROMX [$59ef], BANK[MISC_CRYSTAL]
 
 MobileAdapterGFX::
 INCBIN "gfx/misc/mobile_adapter.2bpp"
--- a/misc/mobile_40.asm
+++ b/misc/mobile_40.asm
@@ -1784,7 +1784,7 @@
 ; 100b0a
 
 
-SECTION "tetsuji", ROMX, BANK[$40]
+SECTION "tetsuji", ROMX[$4b0a], BANK[$40]
 
 	charmap " ", $20 ; revert to ascii
 
@@ -1793,7 +1793,7 @@
 ; 100b12
 
 
-SECTION "bank40_2", ROMX, BANK[$40]
+SECTION "bank40_2", ROMX[$4b12], BANK[$40]
 
 Function100b12: ; 100b12
 	call Function100dd8
@@ -3831,7 +3831,7 @@
 ; 10186f
 
 
-SECTION "ascii 10186f", ROMX, BANK[$40]
+SECTION "ascii 10186f", ROMX[$586f], BANK[$40]
 
 	charmap " ", $20 ; revert to ascii
 
@@ -3852,7 +3852,7 @@
 ; 1018a8
 
 
-SECTION "bank40_3", ROMX, BANK[$40]
+SECTION "bank40_3", ROMX[$58a8], BANK[$40]
 
 Function1018a8: ; 1018a8
 	ld hl, wccb5
--- a/misc/mobile_41.asm
+++ b/misc/mobile_41.asm
@@ -1,4 +1,4 @@
-SECTION "bank41_2", ROMX, BANK[$41]
+SECTION "bank41_2", ROMX[$5ef6], BANK[$41]
 
 ; These functions deal with miscellaneous statistics
 ; which were used for Trainer Rankings in Pokémon News.
--- a/misc/mobile_45.asm
+++ b/misc/mobile_45.asm
@@ -1,5 +1,5 @@
 
-SECTION "bank45", ROMX, BANK[$45]
+SECTION "bank45", ROMX[$4000], BANK[$45]
 
 	charmap " ", $20 ; revert to ascii
 
@@ -6835,7 +6835,7 @@
 ; 117656
 
 
-SECTION "Mobile Stadium", ROMX, BANK[$45]
+SECTION "Mobile Stadium", ROMX[$7656], BANK[$45]
 
 Special_GiveOddEgg: ; 117656
 	callba GiveOddEgg
--- a/misc/mobile_46.asm
+++ b/misc/mobile_46.asm
@@ -1,4 +1,4 @@
-SECTION "bank46", ROMX, BANK[$46]
+SECTION "bank46", ROMX[$4000], BANK[$46]
 
 Function118000: ; 118000
 	ld a, $1
@@ -3014,7 +3014,7 @@
 	db "Sun"
 ; 1196cd
 
-SECTION "bank46_2", ROMX, BANK[$46]
+SECTION "bank46_2", ROMX[$56cd], BANK[$46]
 ; A hack to use ascii above.
 
 Function1196cd: ; 1196cd (46:56cd)
--- a/misc/mobile_5f.asm
+++ b/misc/mobile_5f.asm
@@ -1,5 +1,5 @@
 
-SECTION "bank5F", ROMX, BANK[$5F]
+SECTION "bank5F", ROMX[$4000], BANK[$5F]
 
 Function17c000: ; 17c000
 
--- a/misc/unused_title.asm
+++ b/misc/unused_title.asm
@@ -1,5 +1,5 @@
 
-SECTION "bank43", ROMX, BANK[$43]
+SECTION "bank43", ROMX[$4000], BANK[$43]
 
 UnusedTitleScreen: ; 10c000
 
--- a/sram.asm
+++ b/sram.asm
@@ -3,7 +3,7 @@
 GLOBAL SRAM_Begin, SRAM_End
 
 
-SECTION "Scratch", SRAM, BANK [0]
+SECTION "Scratch", SRAM [$a000], BANK [0]
 sScratch::
 
 
@@ -98,7 +98,7 @@
 sStackTop:: ds 2
 
 
-SECTION "Save", SRAM, BANK [1]
+SECTION "Save", SRAM [$a000], BANK [1]
 
 sOptions:: ds OptionsEnd - Options
 
@@ -117,13 +117,13 @@
 sChecksum::   ds 2
 s1_ad0f::     ds 1 ; loaded with 0x7f, used to check save corruption
 
-SECTION "Active Box", SRAM, BANK [1]
+SECTION "Active Box", SRAM [$ad10], BANK [1]
 ; ad10
 	box sBox
 ; b160
 
 	ds $f4
-SECTION "Link Battle Data", SRAM, BANK [1]
+SECTION "Link Battle Data", SRAM [$b254], BANK [1]
 sLinkBattleResults:: ds $c
 
 sLinkBattleStats:: ; b260
@@ -145,7 +145,7 @@
 sLinkBattleRecord5:: link_battle_record sLinkBattleRecord5
 sLinkBattleStatsEnd::
 
-SECTION "SRAM Hall of Fame", SRAM, BANK [1]
+SECTION "SRAM Hall of Fame", SRAM [$b2c0], BANK [1]
 sHallOfFame:: ; b2c0
 ; temporary until I can find a way to macrofy it
 	hall_of_fame sHallOfFame01
@@ -193,7 +193,7 @@
 ; endr
 sHallOfFameEnd::
 
-SECTION "SRAM Crystal Data", SRAM, BANK [1]
+SECTION "SRAM Crystal Data", SRAM [$be3c], BANK [1]
 sMobileEventIndex:: ds 1 ; be3c
 
 sCrystalData::
@@ -200,7 +200,7 @@
 	ds wCrystalDataEnd - wCrystalData
 sMobileEventIndexBackup:: ds 1
 
-SECTION "SRAM Battle Tower", SRAM, BANK [1]
+SECTION "SRAM Battle Tower", SRAM [$be45], BANK [1]
 ; data of the BattleTower must be in SRAM because you can save and leave between battles
 sBattleTowerChallengeState:: ds 1
 ; 0: normal
@@ -226,7 +226,7 @@
 sBTPkmnPrevPrevTrainer3:: ds 1
 
 
-SECTION "Boxes 1-7",  SRAM, BANK [2]
+SECTION "Boxes 1-7",  SRAM [$a000], BANK [2]
 	box sBox1
 	box sBox2
 	box sBox3
@@ -235,7 +235,7 @@
 	box sBox6
 	box sBox7
 
-SECTION "Boxes 8-14", SRAM, BANK [3]
+SECTION "Boxes 8-14", SRAM [$a000], BANK [3]
 	box sBox8
 	box sBox9
 	box sBox10
--- a/text/common_text.asm
+++ b/text/common_text.asm
@@ -1,12 +1,12 @@
 INCLUDE "includes.asm"
 
-SECTION "Text 1", ROMX, BANK[$6F]
+SECTION "Text 1", ROMX[$4000], BANK[$6F]
 INCLUDE "text/common_1.asm"
 
-SECTION "Text 2", ROMX, BANK[$70]
+SECTION "Text 2", ROMX[$4000], BANK[$70]
 INCLUDE "text/common_2.asm"
 INCLUDE "text/common_3.asm"
 
-SECTION "Text 3", ROMX, BANK[$71]
+SECTION "Text 3", ROMX[$4000], BANK[$71]
 INCLUDE "text/common_4.asm"
 INCLUDE "text/common_5.asm"
--- a/vram.asm
+++ b/vram.asm
@@ -1,4 +1,4 @@
-SECTION "VRAM0", VRAM, BANK [0]
+SECTION "VRAM0", VRAM[$8000], BANK [0]
 VTiles0:: ds $800
 VTiles1:: ds $800
 VTiles2:: ds $800
@@ -5,7 +5,7 @@
 VBGMap0:: ds $400
 VBGMap1:: ds $400
 
-SECTION "VRAM1", VRAM, BANK [1]
+SECTION "VRAM1", VRAM[$8000], BANK [1]
 VTiles3:: ds $800
 VTiles4:: ds $800
 VTiles5:: ds $800
--- a/wram.asm
+++ b/wram.asm
@@ -2,7 +2,7 @@
 INCLUDE "macros/wram.asm"
 INCLUDE "vram.asm"
 
-SECTION "Stack", WRAM0
+SECTION "Stack", WRAM0 [$c000]
 wc000::
 StackBottom::
 	ds $100 - 1
@@ -11,7 +11,7 @@
 	ds 1
 
 
-SECTION "Audio", WRAM0
+SECTION "Audio", WRAM0 [$c100]
 wMusic::
 MusicPlaying:: ; c100
 ; nonzero if playing
@@ -134,7 +134,7 @@
 wDontPlayMapMusicOnReload:: ds 1
 wMusicEnd::
 
-SECTION "WRAM", WRAM0
+SECTION "WRAM", WRAM0 [$c2c2]
 
 wLZAddress:: dw ; c2c2
 wLZBank::    db ; c2c4
@@ -330,7 +330,7 @@
 SpritesEnd::
 
 
-SECTION "Tilemap", WRAM0
+SECTION "Tilemap", WRAM0 [$c4a0]
 
 TileMap:: ; c4a0
 ; 20x18 grid of 8x8 tiles
@@ -338,7 +338,7 @@
 TileMapEnd::
 
 
-SECTION "Battle", WRAM0
+SECTION "Battle", WRAM0 [$c608]
 wc608::
 wOddEgg:: party_struct OddEgg
 wOddEggName:: ds PKMN_NAME_LENGTH
@@ -1111,7 +1111,7 @@
 wccb9:: ds 1
 wccba:: ds 102
 
-SECTION "Video", WRAM0
+SECTION "Video", WRAM0 [$cd20]
 CreditsPos::
 BGMapBuffer::
 wMobileMonSpeciesPointerBuffer:: dw
@@ -1514,7 +1514,7 @@
 wRAM0End:: ; cfd8
 
 
-SECTION "WRAM 1", WRAMX, BANK [1]
+SECTION "WRAM 1", WRAMX [$d000], BANK [1]
 
 wd000:: ds 1
 DefaultSpawnpoint::
@@ -2193,7 +2193,7 @@
 
 	ds 1
 
-SECTION "Enemy Party", WRAMX, BANK [1]
+SECTION "Enemy Party", WRAMX [$d26b], BANK [1]
 wPokedexShowPointerAddr::
 wd26b:: ds 1
 wd26c:: ds 1
@@ -2808,7 +2808,7 @@
 wMapDataEnd::
 
 
-SECTION "Party", WRAMX, BANK [1]
+SECTION "Party", WRAMX [$dcd7], BANK [1]
 
 wPokemonData::
 
@@ -2907,7 +2907,7 @@
 wPokemonDataEnd::
 wGameDataEnd::
 
-SECTION "Pic Animations", WRAMX, BANK [2]
+SECTION "Pic Animations", WRAMX [$d000], BANK [2]
 
 TempTileMap::
 ; 20x18 grid of 8x8 tiles
@@ -2946,7 +2946,7 @@
 wPokeAnimStructEnd::
 
 
-SECTION "Battle Tower", WRAMX, BANK [3]
+SECTION "Battle Tower", WRAMX [$d000], BANK [3]
 
 w3_d000:: ds 1 ; d000
 w3_d001:: ds 1
@@ -2997,7 +2997,7 @@
 w3_dfec:: ds $10
 w3_dffc:: ds 4
 
-SECTION "GBC Video", WRAMX, BANK [5]
+SECTION "GBC Video", WRAMX [$d000], BANK [5]
 
 ; 8 4-color palettes
 UnknBGPals:: ds 8 palettes ; d000
@@ -3098,7 +3098,7 @@
 w5_MobileOpponentBattleWinMessage:: ds $c ; dc32
 w5_MobileOpponentBattleLossMessage:: ds $c ; dc3e
 
-SECTION "WRAM 6", WRAMX, BANK [6]
+SECTION "WRAM 6", WRAMX [$d000], BANK [6]
 
 wDecompressScratch::
 wScratchTileMap::
@@ -3109,6 +3109,6 @@
 
 INCLUDE "sram.asm"
 
-SECTION "WRAM 7", WRAMX, BANK [7]
+SECTION "WRAM 7", WRAMX [$d000], BANK [7]
 wWindowStack:: ds $1000 - 1
 wWindowStackBottom:: ds 1