ref: 36a0acbde17ede24152840257e8f12918cd9c6b6
parent: 6a3cf4e39391560ec978432ec797ce77d13cd76b
parent: a46a4b35a2fa3ceefb6a283480a4e6a9efe8424c
author: Bryan Bishop <[email protected]>
date: Thu Mar 7 16:05:14 EST 2013
Merge pull request #122 from yenatch/master vba config shouldn't need fiddling out of the box
--- a/extras/vba.py
+++ b/extras/vba.py
@@ -175,7 +175,7 @@
for each in buttons:
result |= button_masks[each]
- print "button: " + str(result)
+ #print "button: " + str(result)
return result
def load_rom(path=None):
--- a/extras/vba_config.py
+++ b/extras/vba_config.py
@@ -2,13 +2,10 @@
# -*- encoding: utf-8 -*-
import os
-# by default we assume the user has things in their $HOME
-home = os.path.expanduser("~") # or System.getProperty("user.home")
+# by default we assume the user has vba in pokecrystal/extras
+project_path = os.path.abspath(os.path.join(os.path.dirname( __file__ ), '..'))
-# and that the pokecrystal project folder is in there somewhere
-project_path = os.path.join(home, os.path.join("code", "pokecrystal"))
-
-# save states are in ~/code/pokecrystal/save-states/
+# save states are in pokecrystal/save-states/
save_state_path = os.path.join(project_path, "save-states")
# where is your rom?