shithub: pokecrystal

Download patch

ref: 38cd2155df1953c065d8c66bcd44125afde75051
parent: 0d5cf5c8b9066b407f8dc1879dad56d53f5d0179
author: The Void <[email protected]>
date: Thu Aug 11 19:28:35 EDT 2022

Bug Doc: Options menu fails to clear joypad state on initialization (#984)


--- a/docs/bugs_and_glitches.md
+++ b/docs/bugs_and_glitches.md
@@ -103,6 +103,7 @@
   - [`ReadObjectEvents` overflows into `wObjectMasks`](#readobjectevents-overflows-into-wobjectmasks)
   - [`ClearWRAM` only clears WRAM bank 1](#clearwram-only-clears-wram-bank-1)
   - [`BattleAnimCmd_ClearObjs` only clears the first 6⅔ objects](#battleanimcmd_clearobjs-only-clears-the-first-6-objects)
+  - [Options menu fails to clear joypad state on initialization](#options-menu-fails-to-clear-joypad-state-on-initialization)
 
 
 ## Multi-player battle engine
@@ -2628,4 +2629,22 @@
  	dec a
  	jr nz, .loop
  	ret
+```
+
+
+### Options menu fails to clear joypad state on initialization
+
+([Video](https://www.youtube.com/watch?v=uhDSIkXkl3g))
+
+This bug allows all the options to be updated at once if the left or right buttons are pressed on the same frame that the options menu is opened.
+
+**Fix:** Edit `_Option` in [engine/menus/options_menu.asm](https://github.com/pret/pokecrystal/blob/master/engine/menus/options_menu.asm):
+
+```diff
+ _Option:
+-; BUG: Options menu fails to clear joypad state on initialization (see docs/bugs_and_glitches.md)
++	call ClearJoypad
+ 	ld hl, hInMenu
+ 	ld a, [hl]
+ 	push af
 ```
--- a/engine/menus/options_menu.asm
+++ b/engine/menus/options_menu.asm
@@ -11,6 +11,7 @@
 DEF NUM_OPTIONS EQU const_value ; 8
 
 _Option:
+; BUG: Options menu fails to clear joypad state on initialization (see docs/bugs_and_glitches.md)
 	ld hl, hInMenu
 	ld a, [hl]
 	push af