shithub: pokecrystal

ref: 4ab60eb2d2898c21af540a605b48911954ec4c45
dir: /engine/events/halloffame.asm/

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HALLOFFAME_COLON EQU $63

HallOfFame::
	call HallOfFame_FadeOutMusic
	ld a, [wStatusFlags]
	push af
	ld a, 1
	ld [wGameLogicPaused], a
	call DisableSpriteUpdates
	ld a, SPAWN_LANCE
	ld [wSpawnAfterChampion], a

	; Enable the Pokégear map to cycle through all of Kanto
	ld hl, wStatusFlags
	set STATUSFLAGS_HALL_OF_FAME_F, [hl]

	farcall HallOfFame_InitSaveIfNeeded

	ld hl, wHallOfFameCount
	ld a, [hl]
	cp HOF_MASTER_COUNT
	jr nc, .ok
	inc [hl]
.ok
	farcall SaveGameData
	call GetHallOfFameParty
	farcall AddHallOfFameEntry

	xor a
	ld [wGameLogicPaused], a
	call AnimateHallOfFame
	pop af
	ld b, a
	farcall Credits
	ret

RedCredits::
	ld a, LOW(MUSIC_NONE)
	ld [wMusicFadeID], a
	ld a, HIGH(MUSIC_NONE)
	ld [wMusicFadeID + 1], a
	ld a, 10
	ld [wMusicFade], a
	farcall FadeOutPalettes
	xor a
	ld [wVramState], a
	ldh [hMapAnims], a
	farcall InitDisplayForRedCredits
	ld c, 8
	call DelayFrames
	call DisableSpriteUpdates
	ld a, SPAWN_RED
	ld [wSpawnAfterChampion], a
	ld a, [wStatusFlags]
	ld b, a
	farcall Credits
	ret

HallOfFame_FadeOutMusic:
	ld a, LOW(MUSIC_NONE)
	ld [wMusicFadeID], a
	ld a, HIGH(MUSIC_NONE)
	ld [wMusicFadeID + 1], a
	ld a, 10
	ld [wMusicFade], a
	farcall FadeOutPalettes
	xor a
	ld [wVramState], a
	ldh [hMapAnims], a
	farcall InitDisplayForHallOfFame
	ld c, 100
	jp DelayFrames

HallOfFame_PlayMusicDE:
	push de
	ld de, MUSIC_NONE
	call PlayMusic
	call DelayFrame
	pop de
	call PlayMusic
	ret

AnimateHallOfFame:
	xor a
	ld [wJumptableIndex], a
	call LoadHOFTeam
	jr c, .done
	ld de, MUSIC_HALL_OF_FAME
	call HallOfFame_PlayMusicDE
	xor a
	ld [wHallOfFameMonCounter], a
.loop
	ld a, [wHallOfFameMonCounter]
	cp PARTY_LENGTH
	jr nc, .done
	ld hl, wHallOfFameTempMon1
	ld bc, wHallOfFameTempMon1End - wHallOfFameTempMon1
	call AddNTimes
	ld a, [hl]
	cp -1
	jr z, .done
	push hl
	call AnimateHOFMonEntrance
	pop hl
	call .DisplayNewHallOfFamer
	jr c, .done
	ld hl, wHallOfFameMonCounter
	inc [hl]
	jr .loop

.done
	call HOF_AnimatePlayerPic
	ld a, $4
	ld [wMusicFade], a
	call RotateThreePalettesRight
	ld c, 8
	call DelayFrames
	ret

.DisplayNewHallOfFamer:
	call DisplayHOFMon
	ld de, .String_NewHallOfFamer
	hlcoord 1, 2
	call PlaceString
	call WaitBGMap
	decoord 6, 5
	ld c, ANIM_MON_HOF
	predef HOF_AnimateFrontpic
	ld c, 60
	call DelayFrames
	and a
	ret

.String_NewHallOfFamer:
	db "New Hall of Famer!@"

GetHallOfFameParty:
	ld hl, wHallOfFamePokemonList
	ld bc, wHallOfFamePokemonListEnd - wHallOfFamePokemonList + 1
	xor a
	call ByteFill
	ld a, [wHallOfFameCount]
	ld de, wHallOfFamePokemonList
	ld [de], a
	inc de
	ld hl, wPartySpecies
	ld c, 0
.next
	ld a, [hli]
	cp -1
	jr z, .done
	cp EGG
	jr nz, .mon
	inc c
	jr .next

.mon
	push hl
	push de
	push bc

	ld a, c
	ld hl, wPartyMons
	ld bc, PARTYMON_STRUCT_LENGTH
	call AddNTimes
	ld c, l
	ld b, h

	ld hl, MON_SPECIES
	add hl, bc
	ld a, [hl]
	ld [de], a
	inc de

	ld hl, MON_ID
	add hl, bc
	ld a, [hli]
	ld [de], a
	inc de
	ld a, [hl]
	ld [de], a
	inc de

	ld hl, MON_DVS
	add hl, bc
	ld a, [hli]
	ld [de], a
	inc de
	ld a, [hl]
	ld [de], a
	inc de

	ld hl, MON_LEVEL
	add hl, bc
	ld a, [hl]
	ld [de], a
	inc de

	pop bc
	push bc
	ld a, c
	ld hl, wPartyMonNicknames
	ld bc, MON_NAME_LENGTH
	call AddNTimes
	ld bc, MON_NAME_LENGTH - 1
	call CopyBytes

	pop bc
	inc c
	pop de
	ld hl, wHallOfFamePokemonListMon1End - wHallOfFamePokemonListMon1
	add hl, de
	ld e, l
	ld d, h
	pop hl
	jr .next

.done
	ld a, -1
	ld [de], a
	ret

AnimateHOFMonEntrance:
	push hl
	call ClearBGPalettes
	farcall ResetDisplayBetweenHallOfFameMons
	pop hl
	ld a, [hli]
	ld [wTempMonSpecies], a
	ld [wCurPartySpecies], a
	inc hl
	inc hl
	ld a, [hli]
	ld [wTempMonDVs], a
	ld a, [hli]
	ld [wTempMonDVs + 1], a
	ld hl, wTempMonDVs
	predef GetUnownLetter
	hlcoord 0, 0
	ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
	ld a, " "
	call ByteFill
	ld de, vTiles2 tile $31
	predef GetMonBackpic
	ld a, $31
	ldh [hGraphicStartTile], a
	hlcoord 6, 6
	lb bc, 6, 6
	predef PlaceGraphic
	ld a, $d0
	ldh [hSCY], a
	ld a, $90
	ldh [hSCX], a
	call WaitBGMap
	xor a
	ldh [hBGMapMode], a
	ld b, SCGB_PLAYER_OR_MON_FRONTPIC_PALS
	call GetSGBLayout
	call SetPalettes
	call HOF_SlideBackpic
	xor a
	ld [wBoxAlignment], a
	hlcoord 0, 0
	ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
	ld a, " "
	call ByteFill
	hlcoord 6, 5
	call _PrepMonFrontpic
	call WaitBGMap
	xor a
	ldh [hBGMapMode], a
	ldh [hSCY], a
	call HOF_SlideFrontpic
	ret

HOF_SlideBackpic:
.backpicloop
	ldh a, [hSCX]
	cp $70
	ret z
	add $4
	ldh [hSCX], a
	call DelayFrame
	jr .backpicloop

HOF_SlideFrontpic:
.frontpicloop
	ldh a, [hSCX]
	and a
	ret z
	dec a
	dec a
	ldh [hSCX], a
	call DelayFrame
	jr .frontpicloop

_HallOfFamePC:
	call LoadFontsBattleExtra
	xor a
	ld [wJumptableIndex], a
.MasterLoop:
	call LoadHOFTeam
	ret c
	call .DisplayTeam
	ret c
	ld hl, wJumptableIndex
	inc [hl]
	jr .MasterLoop

.DisplayTeam:
	xor a
	ld [wHallOfFameMonCounter], a
.next
	call .DisplayMonAndStrings
	jr c, .start_button
.loop
	call JoyTextDelay
	ld hl, hJoyLast
	ld a, [hl]
	and B_BUTTON
	jr nz, .b_button
	ld a, [hl]
	and A_BUTTON
	jr nz, .a_button
	ld a, [hl]
	and START
	jr nz, .start_button
	call DelayFrame
	jr .loop

.a_button
	ld hl, wHallOfFameMonCounter
	inc [hl]
	jr .next

.b_button
	scf
	ret

.start_button
	and a
	ret

.DisplayMonAndStrings:
; Print the number of times the player has entered the Hall of Fame.
; If that number is at least HOF_MASTER_COUNT, print "HOF Master!" instead.
	ld a, [wHallOfFameMonCounter]
	cp PARTY_LENGTH
	jr nc, .fail
	ld hl, wHallOfFameTempMon1
	ld bc, wHallOfFameTempMon1End - wHallOfFameTempMon1
	call AddNTimes
	ld a, [hl]
	cp -1
	jr nz, .okay

.fail
	scf
	ret

.okay
	push hl
	call ClearBGPalettes
	pop hl
	call DisplayHOFMon
	ld a, [wHallOfFameTempWinCount]
	cp HOF_MASTER_COUNT + 1 ; should be HOF_MASTER_COUNT
	jr c, .print_num_hof
	ld de, .HOFMaster
	hlcoord 1, 2
	call PlaceString
	hlcoord 13, 2
	jr .finish

.print_num_hof
	ld de, .TimeFamer
	hlcoord 1, 2
	call PlaceString
	hlcoord 2, 2
	ld de, wHallOfFameTempWinCount
	lb bc, 1, 3
	call PrintNum
	hlcoord 11, 2

.finish
	ld de, .EmptyString
	call PlaceString
	call WaitBGMap
	ld b, SCGB_PLAYER_OR_MON_FRONTPIC_PALS
	call GetSGBLayout
	call SetPalettes
	decoord 6, 5
	ld c, ANIM_MON_HOF
	predef HOF_AnimateFrontpic
	and a
	ret

.EmptyString:
	db "@"

.HOFMaster:
	db "    HOF Master!@"

.TimeFamer:
	db "    -Time Famer@"

LoadHOFTeam:
	ld a, [wJumptableIndex]
	cp NUM_HOF_TEAMS
	jr nc, .invalid
	ld hl, sHallOfFame
	ld bc, wHallOfFameTempEnd - wHallOfFameTemp + 1
	call AddNTimes
	ld a, BANK(sHallOfFame)
	call GetSRAMBank
	ld a, [hl]
	and a
	jr z, .absent
	ld de, wHallOfFameTemp
	ld bc, wHallOfFameTempEnd - wHallOfFameTemp + 1
	call CopyBytes
	call CloseSRAM
	and a
	ret

.absent
	call CloseSRAM

.invalid
	scf
	ret

DisplayHOFMon:
	xor a
	ldh [hBGMapMode], a
	ld a, [hli]
	ld [wTempMonSpecies], a
	ld a, [hli]
	ld [wTempMonID], a
	ld a, [hli]
	ld [wTempMonID + 1], a
	ld a, [hli]
	ld [wTempMonDVs], a
	ld a, [hli]
	ld [wTempMonDVs + 1], a
	ld a, [hli]
	ld [wTempMonLevel], a
	ld de, wStringBuffer2
	ld bc, MON_NAME_LENGTH - 1
	call CopyBytes
	ld a, "@"
	ld [wStringBuffer2 + MON_NAME_LENGTH - 1], a
	hlcoord 0, 0
	ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
	ld a, " "
	call ByteFill
	hlcoord 0, 0
	lb bc, 3, SCREEN_WIDTH - 2
	call Textbox
	hlcoord 0, 12
	lb bc, 4, SCREEN_WIDTH - 2
	call Textbox
	ld a, [wTempMonSpecies]
	ld [wCurPartySpecies], a
	ld [wDeciramBuffer], a
	ld hl, wTempMonDVs
	predef GetUnownLetter
	xor a
	ld [wBoxAlignment], a
	hlcoord 6, 5
	call _PrepMonFrontpic
	ld a, [wCurPartySpecies]
	cp EGG
	jr z, .print_id_no
	hlcoord 1, 13
	ld a, "№"
	ld [hli], a
	ld [hl], "<DOT>"
	hlcoord 3, 13
	ld de, wDeciramBuffer
	lb bc, PRINTNUM_LEADINGZEROS | 1, 3
	call PrintNum
	call GetBasePokemonName
	hlcoord 7, 13
	call PlaceString
	ld a, TEMPMON
	ld [wMonType], a
	farcall GetGender
	ld a, " "
	jr c, .got_gender
	ld a, "♂"
	jr nz, .got_gender
	ld a, "♀"

.got_gender
	hlcoord 18, 13
	ld [hli], a
	hlcoord 8, 14
	ld a, "/"
	ld [hli], a
	ld de, wStringBuffer2
	call PlaceString
	hlcoord 1, 16
	call PrintLevel

.print_id_no
	hlcoord 7, 16
	ld a, "<ID>"
	ld [hli], a
	ld a, "№"
	ld [hli], a
	ld [hl], "/"
	hlcoord 10, 16
	ld de, wTempMonID
	lb bc, PRINTNUM_LEADINGZEROS | 2, 5
	call PrintNum
	ret

HOF_AnimatePlayerPic:
	call ClearBGPalettes
	ld hl, vTiles2 tile HALLOFFAME_COLON
	ld de, FontExtra + 13 tiles ; "<COLON>"
	lb bc, BANK(FontExtra), 1
	call Request2bpp
	hlcoord 0, 0
	ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
	ld a, " "
	call ByteFill
	farcall GetPlayerBackpic
	ld a, $31
	ldh [hGraphicStartTile], a
	hlcoord 6, 6
	lb bc, 6, 6
	predef PlaceGraphic
	ld a, $d0
	ldh [hSCY], a
	ld a, $90
	ldh [hSCX], a
	call WaitBGMap
	xor a
	ldh [hBGMapMode], a
	ld [wCurPartySpecies], a
	ld b, SCGB_PLAYER_OR_MON_FRONTPIC_PALS
	call GetSGBLayout
	call SetPalettes
	call HOF_SlideBackpic
	xor a
	ld [wBoxAlignment], a
	hlcoord 0, 0
	ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
	ld a, " "
	call ByteFill
	farcall HOF_LoadTrainerFrontpic
	xor a
	ldh [hGraphicStartTile], a
	hlcoord 12, 5
	lb bc, 7, 7
	predef PlaceGraphic
	ld a, $c0
	ldh [hSCX], a
	call WaitBGMap
	xor a
	ldh [hBGMapMode], a
	ldh [hSCY], a
	call HOF_SlideFrontpic
	xor a
	ldh [hBGMapMode], a
	hlcoord 0, 2
	lb bc, 8, 9
	call Textbox
	hlcoord 0, 12
	lb bc, 4, 18
	call Textbox
	hlcoord 2, 4
	ld de, wPlayerName
	call PlaceString
	hlcoord 1, 6
	ld a, "<ID>"
	ld [hli], a
	ld a, "№"
	ld [hli], a
	ld [hl], "/"
	hlcoord 4, 6
	ld de, wPlayerID
	lb bc, PRINTNUM_LEADINGZEROS | 2, 5
	call PrintNum
	hlcoord 1, 8
	ld de, .PlayTime
	call PlaceString
	hlcoord 3, 9
	ld de, wGameTimeHours
	lb bc, 2, 3
	call PrintNum
	ld [hl], HALLOFFAME_COLON
	inc hl
	ld de, wGameTimeMinutes
	lb bc, PRINTNUM_LEADINGZEROS | 1, 2
	call PrintNum
	call WaitBGMap
	farcall ProfOaksPCRating
	ret

.PlayTime:
	db "PLAY TIME@"