ref: 517da9357b1e3b382ae9573d32d1a1ba7c808867
parent: 2b10d184b084cdd3390ad201db5f79af9bc224b9
author: yenatch <[email protected]>
date: Tue Aug 27 09:49:32 EDT 2013
PlayerPalette and PlayerAction wram labels
--- a/wram.asm
+++ b/wram.asm
@@ -1627,8 +1627,13 @@
PlayerSprite: ; d4d8
ds 1
- ds 5
+ ds 3
+PlayerPalette: ; d4dc
+ ds 1
+
+ ds 1
+
PlayerDirection: ; d4de
; uses bits 2 and 3 / $0c / %00001100
; %00 down
@@ -1638,7 +1643,16 @@
ds 1
-SECTION "MapEngine",WRAMX[$d4e4],BANK[1]
+SECTION "MapEngine",WRAMX[$d4e1],BANK[1]
+PlayerAction: ; d4e1
+; 1 standing
+; 2 walking
+; 4 spinning
+; 6 fishing
+ ds 1
+
+ ds 2
+
StandingTile: ; d4e4
ds 1
StandingTile2: ; d4e5