ref: 55ca2da25acc0598539eede5359f25f08223de2d
dir: /maps/EcruteakCity.asm/
object_const_def const ECRUTEAKCITY_GRAMPS1 const ECRUTEAKCITY_GRAMPS2 const ECRUTEAKCITY_LASS1 const ECRUTEAKCITY_LASS2 const ECRUTEAKCITY_FISHER const ECRUTEAKCITY_YOUNGSTER const ECRUTEAKCITY_GRAMPS3 EcruteakCity_MapScripts: def_scene_scripts def_callbacks callback MAPCALLBACK_NEWMAP, EcruteakCityFlypointCallback EcruteakCityFlypointCallback: setflag ENGINE_FLYPOINT_ECRUTEAK endcallback EcruteakCityGramps1Script: jumptextfaceplayer EcruteakCityGramps1Text EcruteakCityGramps2Script: jumptextfaceplayer EcruteakCityGramps2Text EcruteakCityGramps3Script: jumptextfaceplayer EcruteakCityGramps3Text EcruteakCityLass1Script: jumptextfaceplayer EcruteakCityLass1Text EcruteakCityLass2Script: faceplayer opentext checkevent EVENT_RELEASED_THE_BEASTS iftrue .ReleasedBeasts writetext EcruteakCityLass2Text waitbutton closetext end .ReleasedBeasts: writetext EcruteakCityLass2Text_ReleasedBeasts waitbutton closetext end EcruteakCityFisherScript: faceplayer opentext checkevent EVENT_JASMINE_RETURNED_TO_GYM iftrue .JasmineReturned writetext EcruteakCityFisherText waitbutton closetext end .JasmineReturned: writetext EcruteakCityFisherText_JasmineReturned waitbutton closetext end EcruteakCityYoungsterScript: jumptextfaceplayer EcruteakCityYoungsterText EcruteakCitySign: jumptext EcruteakCitySignText TinTowerSign: jumptext TinTowerSignText EcruteakGymSign: jumptext EcruteakGymSignText EcruteakDanceTheaterSign: jumptext EcruteakDanceTheaterSignText BurnedTowerSign: jumptext BurnedTowerSignText EcruteakCityPokecenterSign: jumpstd PokecenterSignScript EcruteakCityMartSign: jumpstd MartSignScript EcruteakCityHiddenHyperPotion: hiddenitem HYPER_POTION, EVENT_ECRUTEAK_CITY_HIDDEN_HYPER_POTION UnusedMissingDaughterText: ; unreferenced text "Oh, no. Oh, no…" para "My daughter is" line "missing." para "No… She couldn't" line "have gone to the" cont "BURNED TOWER." para "I told her not to" line "go near it…" para "People seem to" line "disappear there…" para "Oh, what should I" line "do…?" done EcruteakCityGramps1Text: text "ECRUTEAK used to" line "have two towers:" para "one each in the" line "east and west." done EcruteakCityGramps2Text: text "Ah, child." line "Have you learned" para "to dance like the" line "KIMONO GIRLS?" para "If you go to their" line "DANCE THEATER, an" para "odd old man will" line "give you something" cont "nice, I hear." done EcruteakCityLass1Text: text "I'm going to prac-" line "tice at the DANCE" para "THEATER. Care to" line "join me?" done EcruteakCityLass2Text: text "The tower that" line "used to be here…" para "My grandma told me" line "it used to be much" cont "taller." done EcruteakCityLass2Text_ReleasedBeasts: text "Three big #MON" line "ran off in differ-" cont "ent directions." cont "What were they?" done EcruteakCityFisherText: text "I heard a rumor" line "about OLIVINE" cont "LIGHTHOUSE." para "The #MON that" line "serves as the" para "beacon fell ill." line "Sounds like they" cont "are in trouble." done EcruteakCityFisherText_JasmineReturned: text "The #MON at" line "OLIVINE LIGHTHOUSE" cont "has been cured." para "Boats can safely" line "sail out to sea at" cont "night again." done EcruteakCityYoungsterText: text "I hear #MON are" line "rampaging at the" para "LAKE OF RAGE. I'd" line "like to see that." done EcruteakCityGramps3Text: text "In the distant" line "past…" para "This tower burned" line "in a fire. Three" para "nameless #MON" line "perished in it." para "A rainbow-colored" line "#MON descended" para "from the sky and" line "resurrected them…" para "It's a legend that" line "has been passed" para "down by ECRUTEAK" line "GYM LEADERS." para "Me?" para "I was a trainer" line "way back when." cont "Hohoho!" done EcruteakCitySignText: text "ECRUTEAK CITY" line "A Historical City" para "Where the Past" line "Meets the Present" done TinTowerSignText: text "TIN TOWER" para "A legendary #-" line "MON is said to" cont "roost here." done EcruteakGymSignText: text "ECRUTEAK CITY" line "#MON GYM" cont "LEADER: MORTY" para "The Mystic Seer of" line "the Future" done EcruteakDanceTheaterSignText: text "ECRUTEAK DANCE" line "THEATER" done BurnedTowerSignText: text "BURNED TOWER" para "It was destroyed" line "by a mysterious" cont "fire." para "Please stay away," line "as it is unsafe." done EcruteakCity_MapEvents: db 0, 0 ; filler def_warp_events warp_event 35, 26, ROUTE_42_ECRUTEAK_GATE, 1 warp_event 35, 27, ROUTE_42_ECRUTEAK_GATE, 2 warp_event 18, 11, ECRUTEAK_TIN_TOWER_ENTRANCE, 1 warp_event 20, 2, WISE_TRIOS_ROOM, 1 warp_event 20, 3, WISE_TRIOS_ROOM, 2 warp_event 23, 27, ECRUTEAK_POKECENTER_1F, 1 warp_event 5, 21, ECRUTEAK_LUGIA_SPEECH_HOUSE, 1 warp_event 23, 21, DANCE_THEATRE, 1 warp_event 29, 21, ECRUTEAK_MART, 2 warp_event 6, 27, ECRUTEAK_GYM, 1 warp_event 13, 27, ECRUTEAK_ITEMFINDER_HOUSE, 1 warp_event 37, 7, TIN_TOWER_1F, 1 warp_event 5, 5, BURNED_TOWER_1F, 1 warp_event 0, 18, ROUTE_38_ECRUTEAK_GATE, 3 warp_event 0, 19, ROUTE_38_ECRUTEAK_GATE, 4 def_coord_events def_bg_events bg_event 15, 21, BGEVENT_READ, EcruteakCitySign bg_event 38, 10, BGEVENT_READ, TinTowerSign bg_event 8, 28, BGEVENT_READ, EcruteakGymSign bg_event 21, 21, BGEVENT_READ, EcruteakDanceTheaterSign bg_event 2, 10, BGEVENT_READ, BurnedTowerSign bg_event 24, 27, BGEVENT_READ, EcruteakCityPokecenterSign bg_event 30, 21, BGEVENT_READ, EcruteakCityMartSign bg_event 23, 14, BGEVENT_ITEM, EcruteakCityHiddenHyperPotion def_object_events object_event 18, 15, SPRITE_GRAMPS, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, EcruteakCityGramps1Script, -1 object_event 20, 21, SPRITE_GRAMPS, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, EcruteakCityGramps2Script, -1 object_event 21, 29, SPRITE_LASS, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 2, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, EcruteakCityLass1Script, -1 object_event 3, 9, SPRITE_LASS, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, EcruteakCityLass2Script, -1 object_event 9, 22, SPRITE_FISHER, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, EcruteakCityFisherScript, -1 object_event 10, 14, SPRITE_YOUNGSTER, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, EcruteakCityYoungsterScript, -1 object_event 3, 7, SPRITE_GRAMPS, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, EcruteakCityGramps3Script, EVENT_ECRUTEAK_CITY_GRAMPS